Added Guns alongside other changes
This commit is contained in:
parent
d438ec5f47
commit
55233863bd
@ -15,6 +15,7 @@ Game Changes:
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- Cauldrons no longer drain its fuel.
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- Cauldrons no longer drain its fuel.
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- Instant Health potions can now be brewed.
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- Instant Health potions can now be brewed.
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- Added 3D model to players.
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- Added 3D model to players.
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- Added guns
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Bugfixes:
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Bugfixes:
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BIN
mods/CORE/pyutest/sounds/pyutest_shoot.ogg
Normal file
BIN
mods/CORE/pyutest/sounds/pyutest_shoot.ogg
Normal file
Binary file not shown.
@ -6,17 +6,28 @@ local class = {
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function class:on_step(dtime, moveresult)
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function class:on_step(dtime, moveresult)
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local slowdown_speed = self._slowdown_speed or 0.98
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local slowdown_speed = self._slowdown_speed or 0.98
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local slowdown = self._slowdown
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local slowdown = self._slowdown
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local godown = self._godown
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if slowdown == nil then
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if slowdown == nil then
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slowdown = true
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slowdown = true
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end
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end
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if godown == nil then
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godown = false
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end
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if slowdown then
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if slowdown then
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local vel = self.object:get_velocity()
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local vel = self.object:get_velocity()
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vel = vector.multiply(vel, slowdown_speed)
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vel = vector.multiply(vel, slowdown_speed)
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self.object:set_velocity(vel)
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self.object:set_velocity(vel)
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end
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end
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if godown and not slowdown then
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local vel = self.object:get_velocity()
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vel.y = vel.y - (5 * dtime)
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self.object:set_velocity(vel)
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end
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for _, v in pairs(moveresult.collisions) do
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for _, v in pairs(moveresult.collisions) do
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if v.type == "node" then
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if v.type == "node" then
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self._collided = true
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self._collided = true
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@ -55,9 +66,12 @@ PyuTest.make_projectile = function (name, properties, options, functions)
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}, options or {}), { __index = class }))
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}, options or {}), { __index = class }))
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end
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end
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PyuTest.shoot_projectile_from_object = function(name, object, velocity)
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PyuTest.shoot_projectile_from_object = function(name, object, velocity, offset)
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local pos = object:get_pos()
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local pos = object:get_pos()
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pos = vector.offset(pos, 0, 1.3, 0)
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pos = vector.offset(pos, 0, 1.3, 0)
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if offset ~= nil then
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pos = vector.offset(pos, offset.x, offset.y, offset.z)
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end
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local pvel = velocity or 30
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local pvel = velocity or 30
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@ -68,7 +82,7 @@ PyuTest.shoot_projectile_from_object = function(name, object, velocity)
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local projectile = core.add_entity(pos, name)
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local projectile = core.add_entity(pos, name)
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projectile:set_velocity(vector.multiply(dir, pvel))
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projectile:set_velocity(vector.multiply(dir, pvel))
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projectile:set_rotation(object:get_look_dir())
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-- projectile:set_rotation(object:get_look_dir())
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projectile:get_luaentity()._owner = object
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projectile:get_luaentity()._owner = object
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return projectile
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return projectile
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@ -23,11 +23,11 @@ PyuTest.make_electricity_device("pyutest_electricity:heater_device", "Heater Dev
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if core.get_item_group(n.name, "thawable") ~= 0 then
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if core.get_item_group(n.name, "thawable") ~= 0 then
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local def = core.registered_nodes[n.name]
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local def = core.registered_nodes[n.name]
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local thaw_into = def.__thaw_into or "pyutest_blocks:water_source"
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local thaw_into = def.__pyutest_thaw_into or "pyutest_blocks:water_source"
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core.set_node(p, { name = thaw_into })
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core.set_node(p, { name = thaw_into })
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elseif core.get_item_group(n.name, "heatable") ~= 0 then
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elseif core.get_item_group(n.name, "heatable") ~= 0 then
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local def = core.registered_nodes[n.name]
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local def = core.registered_nodes[n.name]
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local heat_into = def.__heat_into or "pyutest_blocks:lava_source"
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local heat_into = def.__pyutest_heat_into or "pyutest_blocks:lava_source"
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core.set_node(p, { name = heat_into })
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core.set_node(p, { name = heat_into })
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end
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end
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end)
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end)
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@ -1 +1 @@
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depends = pyutest_blocks,pyutest_cmds,pyutest_tools,pyutest_ores
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depends = pyutest_blocks,pyutest_cmds,pyutest_tools,pyutest_ores,pyutest_mithril
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47
mods/ITEMS/pyutest_guns/api.lua
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47
mods/ITEMS/pyutest_guns/api.lua
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@ -0,0 +1,47 @@
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PyuTest.make_gun = function(name, desc, texture, cooldown, damage)
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local bullet_id = name .. "_bullet"
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local cd = cooldown or 1
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PyuTest.make_tool(name, desc, {
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tool = 1,
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gun = 1,
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}, texture, {
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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PyuTest.shoot_projectile_from_object(bullet_id, user, 35)
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core.sound_play("pyutest_shoot", {
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pos = user:get_pos()
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})
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return itemstack
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end,
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})
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PyuTest.make_projectile(bullet_id, {
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visual_size = {x = 0.2, y = 0.2},
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textures = {
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"pyutest-bullet.png",
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"pyutest-bullet.png",
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"pyutest-bullet.png",
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"pyutest-bullet.png",
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"pyutest-bullet.png",
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"pyutest-bullet.png",
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}
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}, {
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_slowdown = false,
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_godown = true,
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}, {
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on_hit_node = function(self, pos, node) end,
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on_hit_object = function(self, object)
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if not self._owner:is_valid() then
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return
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end
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PyuTest.deal_damage(object, damage, {
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type = "punch",
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object = self._owner
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})
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end
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})
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end
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8
mods/ITEMS/pyutest_guns/init.lua
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8
mods/ITEMS/pyutest_guns/init.lua
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@ -0,0 +1,8 @@
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local modpath = core.get_modpath(core.get_current_modname())
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dofile(modpath .. "/api.lua")
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PyuTest.make_gun("pyutest_guns:flintlock", "Flintlock",
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"pyutest-flintlock.png", 2, 6)
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PyuTest.make_gun("pyutest_guns:blunderbuss", "Blunderbuss", "pyutest-blunderbuss.png",
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5, 12)
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1
mods/ITEMS/pyutest_guns/mod.conf
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1
mods/ITEMS/pyutest_guns/mod.conf
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@ -0,0 +1 @@
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depends = pyutest_tools,pyutest_projectiles
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@ -20,6 +20,12 @@ PyuTest.make_ore_and_item("pyutest_mithril:mithril", "Mithril", "shard", "Shard"
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block_shiny = true,
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block_shiny = true,
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})
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})
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PyuTest.make_item("pyutest_mithril:electricfied_mithril", "Electricfied Mithril", {
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mineral = 1,
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}, "pyutest-shard.png", {
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color = "#82a8fe"
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})
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PyuTest.make_tool("pyutest_mithril:mithril_pickaxe", "Mithril Pickaxe", {
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PyuTest.make_tool("pyutest_mithril:mithril_pickaxe", "Mithril Pickaxe", {
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pickaxe = 1
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pickaxe = 1
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}, "pyutest-mithril-pickaxe.png", {
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}, "pyutest-mithril-pickaxe.png", {
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@ -95,3 +101,12 @@ core.register_craft({
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{ "pyutest_tools:basalt_stick" }
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{ "pyutest_tools:basalt_stick" }
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}
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}
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})
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})
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core.register_craft({
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output = "pyutest_mithril:electrified_mithril",
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recipe = {
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"pyutest_ores:copper_ingot",
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"pyutest_mithril:mithril_shard"
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},
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type = "shapeless"
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})
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@ -1,5 +1,5 @@
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PyuTest.registered_wood = {}
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PyuTest.registered_wood = {}
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PyuTest.make_wood = function(id, desc, ltiles, btiles)
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PyuTest.make_wood = function(id, desc, ltiles, btiles, lbtiles)
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PyuTest.make_building_blocks(id .. "_log", desc .. " Log", ltiles, nil, {
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PyuTest.make_building_blocks(id .. "_log", desc .. " Log", ltiles, nil, {
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choppy = PyuTest.BLOCK_NORMAL,
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choppy = PyuTest.BLOCK_NORMAL,
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acid_vulnerable = 1,
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acid_vulnerable = 1,
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@ -18,6 +18,16 @@ PyuTest.make_wood = function(id, desc, ltiles, btiles)
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is_ground_content = false
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is_ground_content = false
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})
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})
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PyuTest.make_building_blocks(id .. "_full_log", desc .. " Full Log", lbtiles or
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{ltiles[3]}, nil, {
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choppy = PyuTest.BLOCK_NORMAL,
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acid_vulnerable = 1,
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flammable = 1,
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_pyutest_blast_resistance = 2
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}, {
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is_ground_content = false
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})
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local log_id = id .. "_log_block"
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local log_id = id .. "_log_block"
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local planks_id = id .. "_wood_block"
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local planks_id = id .. "_wood_block"
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@ -1,9 +1,9 @@
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PyuTest.chatcommand_entity_selector = function(caller, param)
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PyuTest.chatcommand_entity_selector = function(caller, param)
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local p_caller = core.get_player_by_name(caller)
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local p_caller = core.get_player_by_name(caller)
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-- if param == nil then
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if core.get_player_by_name(param) ~= nil then
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-- return {param}
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return {param}
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-- end
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end
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if param == "@self" or param == "@s" then
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if param == "@self" or param == "@s" then
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return {caller}
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return {caller}
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@ -69,7 +69,8 @@ PyuTest.parse_command_functions = function(runner, param)
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local str = param
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local str = param
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-- embed the output of command
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-- embed the output of command
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str = str:gsub(".embed<([^%s]+)>", function(input)
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str = str:gsub("$embed<([^%s]+)>", function(input)
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core.log(input)
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return PyuTest.execute_as(runner, input) or ""
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return PyuTest.execute_as(runner, input) or ""
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end)
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end)
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@ -1 +1 @@
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depends = unified_inventory,pyutest_blocks,pyutest_furniture,pyutest_ores,pyutest_wool,pyutest_wood,pyutest_flowers,pyutest_electricity
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depends = unified_inventory,pyutest_blocks,pyutest_furniture,pyutest_ores,pyutest_wool,pyutest_wood,pyutest_flowers,pyutest_electricity,pyutest_guns,pyutest_mithril
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@ -9,8 +9,6 @@ PyuTest.register_overworld_biome("Plains", PyuTest.BIOME_TYPES.NORMAL, {
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heat_point = 65,
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heat_point = 65,
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humidity_point = 40,
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humidity_point = 40,
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weight = PyuTest.BIOME_WEIGHTS.large,
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_pyutest_biome_flowering = true,
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_pyutest_biome_flowering = true,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.NORMAL,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.NORMAL,
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})
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})
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@ -25,8 +23,6 @@ PyuTest.register_overworld_biome("Forest", PyuTest.BIOME_TYPES.NORMAL, {
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heat_point = 50,
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heat_point = 50,
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humidity_point = 80,
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humidity_point = 80,
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weight = PyuTest.BIOME_WEIGHTS.big,
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_pyutest_biome_flowering = true,
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_pyutest_biome_flowering = true,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.LUSH,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.LUSH,
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})
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})
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@ -41,8 +37,6 @@ PyuTest.register_overworld_biome("BirchForest", PyuTest.BIOME_TYPES.NORMAL, {
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heat_point = 50,
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heat_point = 50,
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humidity_point = 84,
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humidity_point = 84,
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weight = PyuTest.BIOME_WEIGHTS.big,
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_pyutest_biome_flowering = true,
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_pyutest_biome_flowering = true,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.NORMAL,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.NORMAL,
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})
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})
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@ -57,8 +51,6 @@ PyuTest.register_overworld_biome("OldGrowthBirchForest", PyuTest.BIOME_TYPES.NOR
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heat_point = 50,
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heat_point = 50,
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humidity_point = 87,
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humidity_point = 87,
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weight = PyuTest.BIOME_WEIGHTS.big,
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_pyutest_biome_flowering = true,
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_pyutest_biome_flowering = true,
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_pyutest_biome_flowering_extra = true,
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_pyutest_biome_flowering_extra = true,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.NORMAL,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.NORMAL,
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@ -75,8 +67,6 @@ PyuTest.register_overworld_biome("Meadow", PyuTest.BIOME_TYPES.NORMAL, {
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heat_point = 50,
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heat_point = 50,
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humidity_point = 83,
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humidity_point = 83,
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weight = PyuTest.BIOME_WEIGHTS.big,
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_enable_beaches = false,
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_enable_beaches = false,
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_pyutest_biome_flowering = true,
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_pyutest_biome_flowering = true,
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_pyutest_biome_flowering_extra = true,
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_pyutest_biome_flowering_extra = true,
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@ -93,8 +83,6 @@ PyuTest.register_overworld_biome("CherryGrove", PyuTest.BIOME_TYPES.NORMAL, {
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heat_point = 50,
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heat_point = 50,
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humidity_point = 85,
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humidity_point = 85,
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weight = PyuTest.BIOME_WEIGHTS.small,
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_enable_beaches = false,
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_enable_beaches = false,
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_pyutest_biome_flowering = true,
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_pyutest_biome_flowering = true,
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_pyutest_biome_flowering_extra = true,
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_pyutest_biome_flowering_extra = true,
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@ -115,8 +103,6 @@ PyuTest.register_overworld_biome("Desert", PyuTest.BIOME_TYPES.HOT, {
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heat_point = 80,
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heat_point = 80,
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humidity_point = 0,
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humidity_point = 0,
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weight = PyuTest.BIOME_WEIGHTS.vast,
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_enable_beaches = false,
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_enable_beaches = false,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DRY,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DRY,
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})
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})
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@ -131,7 +117,6 @@ PyuTest.register_overworld_biome("Savanna", PyuTest.BIOME_TYPES.WARM, {
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heat_point = 75,
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heat_point = 75,
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humidity_point = 0,
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humidity_point = 0,
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weight = PyuTest.BIOME_WEIGHTS.large,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DRY,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DRY,
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})
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})
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@ -146,8 +131,6 @@ PyuTest.register_overworld_biome("MushroomFields", PyuTest.BIOME_TYPES.NORMAL, {
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heat_point = 50,
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heat_point = 50,
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humidity_point = 94,
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humidity_point = 94,
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weight = PyuTest.BIOME_WEIGHTS.tiny,
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_enable_beaches = false,
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_enable_beaches = false,
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_pyutest_fog_distance = 60,
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_pyutest_fog_distance = 60,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SWAMP,
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_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SWAMP,
|
||||||
@ -163,8 +146,6 @@ PyuTest.register_overworld_biome("LargeMushroomForest", PyuTest.BIOME_TYPES.NORM
|
|||||||
heat_point = 50,
|
heat_point = 50,
|
||||||
humidity_point = 95,
|
humidity_point = 95,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.tiny,
|
|
||||||
|
|
||||||
_enable_beaches = false,
|
_enable_beaches = false,
|
||||||
_pyutest_fog_distance = 60,
|
_pyutest_fog_distance = 60,
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SWAMP,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SWAMP,
|
||||||
@ -180,8 +161,6 @@ PyuTest.register_overworld_biome("Swamp", PyuTest.BIOME_TYPES.WETLAND, {
|
|||||||
heat_point = 50,
|
heat_point = 50,
|
||||||
humidity_point = 100,
|
humidity_point = 100,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.tiny,
|
|
||||||
|
|
||||||
_enable_beaches = false,
|
_enable_beaches = false,
|
||||||
_pyutest_fog_distance = 60,
|
_pyutest_fog_distance = 60,
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SWAMP,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SWAMP,
|
||||||
@ -198,8 +177,6 @@ PyuTest.register_overworld_biome("Taiga", PyuTest.BIOME_TYPES.CHILLY, {
|
|||||||
heat_point = 20,
|
heat_point = 20,
|
||||||
humidity_point = 72,
|
humidity_point = 72,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.normal,
|
|
||||||
|
|
||||||
_pyutest_biome_flowering = true,
|
_pyutest_biome_flowering = true,
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DARK,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DARK,
|
||||||
})
|
})
|
||||||
@ -214,7 +191,6 @@ PyuTest.register_overworld_biome("OldGrowthPineTaiga", PyuTest.BIOME_TYPES.CHILL
|
|||||||
heat_point = 26,
|
heat_point = 26,
|
||||||
humidity_point = 73,
|
humidity_point = 73,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.large,
|
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DARK,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DARK,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -228,8 +204,6 @@ PyuTest.register_overworld_biome("AspenForest", PyuTest.BIOME_TYPES.CHILLY, {
|
|||||||
heat_point = 19,
|
heat_point = 19,
|
||||||
humidity_point = 74,
|
humidity_point = 74,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.small,
|
|
||||||
|
|
||||||
_pyutest_biome_flowering = true,
|
_pyutest_biome_flowering = true,
|
||||||
_pyutest_fog_distance = 60,
|
_pyutest_fog_distance = 60,
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.ASPEN,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.ASPEN,
|
||||||
@ -245,8 +219,6 @@ PyuTest.register_overworld_biome("RedwoodForest", PyuTest.BIOME_TYPES.CHILLY, {
|
|||||||
heat_point = 23,
|
heat_point = 23,
|
||||||
humidity_point = 76,
|
humidity_point = 76,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.small,
|
|
||||||
|
|
||||||
_pyutest_biome_flowering = true,
|
_pyutest_biome_flowering = true,
|
||||||
_pyutest_fog_distance = 60,
|
_pyutest_fog_distance = 60,
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DARK,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DARK,
|
||||||
@ -262,8 +234,6 @@ PyuTest.register_overworld_biome("OminousForest", PyuTest.BIOME_TYPES.CHILLY, {
|
|||||||
heat_point = 19,
|
heat_point = 19,
|
||||||
humidity_point = 81,
|
humidity_point = 81,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.tiny,
|
|
||||||
|
|
||||||
_pyutest_fog_distance = 45,
|
_pyutest_fog_distance = 45,
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.MAGIC,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.MAGIC,
|
||||||
})
|
})
|
||||||
@ -283,7 +253,6 @@ PyuTest.register_overworld_biome("FrozenPlains", PyuTest.BIOME_TYPES.COLD, {
|
|||||||
heat_point = 0,
|
heat_point = 0,
|
||||||
humidity_point = 73,
|
humidity_point = 73,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.large,
|
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -301,7 +270,6 @@ PyuTest.register_overworld_biome("SnowyForest", PyuTest.BIOME_TYPES.COLD, {
|
|||||||
heat_point = 0,
|
heat_point = 0,
|
||||||
humidity_point = 78,
|
humidity_point = 78,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.large,
|
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -318,8 +286,6 @@ PyuTest.register_overworld_biome("IceSpikes", PyuTest.BIOME_TYPES.COLD, {
|
|||||||
heat_point = 0,
|
heat_point = 0,
|
||||||
humidity_point = 75,
|
humidity_point = 75,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.large,
|
|
||||||
|
|
||||||
_enable_beaches = false,
|
_enable_beaches = false,
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
||||||
})
|
})
|
||||||
@ -337,8 +303,6 @@ PyuTest.register_overworld_biome("StonyPeaks", PyuTest.BIOME_TYPES.CHILLY, {
|
|||||||
|
|
||||||
vertical_blend = 8,
|
vertical_blend = 8,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.large,
|
|
||||||
|
|
||||||
_enable_beaches = false,
|
_enable_beaches = false,
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DRY,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.DRY,
|
||||||
})
|
})
|
||||||
@ -356,8 +320,6 @@ PyuTest.register_overworld_biome("FrozenPeaks", PyuTest.BIOME_TYPES.COLD, {
|
|||||||
|
|
||||||
vertical_blend = 8,
|
vertical_blend = 8,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.large,
|
|
||||||
|
|
||||||
_enable_beaches = false,
|
_enable_beaches = false,
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
||||||
})
|
})
|
||||||
@ -374,8 +336,6 @@ PyuTest.register_overworld_biome("JaggedPeaks", PyuTest.BIOME_TYPES.COLD, {
|
|||||||
|
|
||||||
vertical_blend = 8,
|
vertical_blend = 8,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.large,
|
|
||||||
|
|
||||||
_enable_beaches = false,
|
_enable_beaches = false,
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
||||||
})
|
})
|
||||||
@ -392,8 +352,6 @@ PyuTest.register_overworld_biome("Grove", PyuTest.BIOME_TYPES.COLD, {
|
|||||||
|
|
||||||
vertical_blend = 8,
|
vertical_blend = 8,
|
||||||
|
|
||||||
weight = PyuTest.BIOME_WEIGHTS.large,
|
|
||||||
|
|
||||||
_enable_beaches = false,
|
_enable_beaches = false,
|
||||||
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
_pyutest_foliage_index = PyuTest.FOLIAGE_TYPES.SNOW,
|
||||||
})
|
})
|
||||||
|
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textures/pyutest-blunderbuss.png
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textures/pyutest-blunderbuss.png
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textures/pyutest-bullet.png
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textures/pyutest-bullet.png
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textures/pyutest-flintlock.png
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textures/pyutest-flintlock.png
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After Width: | Height: | Size: 245 B |
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Reference in New Issue
Block a user