Update: Luck and Boxes
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CHANGELOG.md
11
CHANGELOG.md
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# Changelog
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## [Jun 14th 2024] Major Update: Luck and Boxes
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- Added Lootboxes
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- Added Trash Lootbox
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- Added Resource Lootbox
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- Added Griefer's Dream Lootbox
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- Added Liquid Sources Lootbox
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- Added Lighting Lootbox
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- Lootboxes spawn across various biomes
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- Revamped Bomb
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## [Jun 14th 2024] Major Update: Items and Utilites Update
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- Added Gunpowder, Coins, Sugar, and Ash
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@ -33,3 +33,4 @@ dofile(PyuTestCore_Path.."/abms.lua")
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dofile(PyuTestCore_Path.."/tools.lua")
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dofile(PyuTestCore_Path.."/player.lua")
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dofile(PyuTestCore_Path.."/crafts.lua")
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dofile(PyuTestCore_Path.."/lootboxes.lua")
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60
mods/pyutest_core/lootboxes.lua
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60
mods/pyutest_core/lootboxes.lua
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PyuTestCore.LOOTBOX_USEFULLNESS = {
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USELESS = "white",
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AVERAGE = "lightblue",
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USEFUL = "coral",
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AMAZING = "cyan"
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}
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PyuTestCore.make_lootbox = function (type, dtype, items, usefullness)
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local id = "pyutest_core:"..type.."_lootbox"
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minetest.register_node(id, {
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description = Translate(dtype .. " Lootbox"),
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groups = {block = PyuTestCore.BLOCK_BREAKABLE_LONG},
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tiles = {"crate.png"},
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color = usefullness,
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sounds = PyuTestCore.make_node_sounds(),
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on_rightclick = function (pos, _, clicker)
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if clicker == nil then return end
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for _, v in pairs(items) do
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minetest.add_item(pos, v)
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end
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minetest.sound_play("lootbox_unlock", {
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pos = pos,
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gain = 1
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})
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minetest.remove_node(pos)
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end
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})
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end
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PyuTestCore.make_lootbox("trash", "Trash", {
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ItemStack("pyutest_core:deadbush 19"),
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ItemStack("pyutest_core:")
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}, PyuTestCore.LOOTBOX_USEFULLNESS.USELESS)
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PyuTestCore.make_lootbox("resource", "Resource", {
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ItemStack("pyutest_core:gunpowder 4"),
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ItemStack("pyutest_core:stick 6"),
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ItemStack("pyutest_core:sugar 3"),
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ItemStack("pyutest_core:coin 4"),
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ItemStack("pyutest_core:tree_sapling 2")
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}, PyuTestCore.LOOTBOX_USEFULLNESS.AVERAGE)
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PyuTestCore.make_lootbox("griefer", "Griefer's Dream", {
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ItemStack("pyutest_core:tnt 3"),
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ItemStack("pyutest_core:bomb 2")
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}, PyuTestCore.LOOTBOX_USEFULLNESS.USEFUL)
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PyuTestCore.make_lootbox("liquid_sources", "Liquid Sources", {
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ItemStack("pyutest_core:water_source 5"),
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ItemStack("pyutest_core:lava_source 5"),
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ItemStack("pyutest_core:oil_source 5"),
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ItemStack("pyutest_core:liquid_acid_source 5")
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}, PyuTestCore.LOOTBOX_USEFULLNESS.USEFUL)
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PyuTestCore.make_lootbox("lighting", "Lighting", {
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ItemStack("pyutest_core:light 2"),
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ItemStack("pyutest_core:torch 13")
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}, PyuTestCore.LOOTBOX_USEFULLNESS.AMAZING)
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@ -49,3 +49,26 @@ minetest.register_decoration({
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rotation = "random",
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flags = "place_center_x, place_center_z"
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})
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minetest.register_decoration({
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deco_type = "simple",
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sidelen = 16,
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fill_ratio = 0.0008,
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place_on = {
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"pyutest_core:grass_block",
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"pyutest_core:dirt_block",
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"pyutest_core:snow_block",
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"pyutest_core:mycelium_block",
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"pyutest_core:stone_block"
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},
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biomes = {"desert", "grassland", "mushroom_fields", "frozen_plains", "forest"},
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y_max = PyuTestCore_BiomeTops.mountains,
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y_min = PyuTestCore_SurfaceBiomeBottom,
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decoration = {
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"pyutest_core:trash_lootbox",
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"pyutest_core:resource_lootbox",
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"pyutest_core:griefer_lootbox",
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"pyutest_core:liquid_sources_lootbox",
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"pyutest_core:lighting_lootbox",
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}
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})
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BIN
mods/pyutest_core/textures/lootbox_unlock.ogg
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BIN
mods/pyutest_core/textures/lootbox_unlock.ogg
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@ -51,13 +51,18 @@ PyuTestCore.make_tool("pyutest_core:pickaxe", "pickaxe", "Pickaxe", {}, "pickaxe
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}
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})
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PyuTestCore.make_tool("pyutest_core:bomb", "bomb", "Bomb", {}, "bomb.png", {
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PyuTestCore.make_item("pyutest_core:bomb", "bomb", "Bomb", {}, "bomb.png", {
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stack_max = 16,
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on_use = function (_, user)
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if user == nil then
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return
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end
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local pos = user:get_pos()
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PyuTestCore.create_explosion(pos, 2)
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local stack = user:get_wielded_item()
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stack:set_count(stack:get_count() - 1)
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user:set_wielded_item(stack)
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end
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})
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