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Ben Russell (300178622) 712b0c86f9 nades do player damage now; added /squad
2012-12-18 16:27:53 +13:00
..
changelog.txt
socket stuff starting to take shape
2012-12-11 17:19:16 +13:00
dev_styleguide.txt
tents intels captures scores and knowing what way you're facing on the map
2012-12-15 13:07:59 +13:00
editor_map.txt
tents intels captures scores and knowing what way you're facing on the map
2012-12-15 13:07:59 +13:00
editor_pmf.txt
Changed rotation keys to WASDQE, added three dimensional rotation
2012-12-13 13:43:20 -08:00
format_icemap.txt
started work on JSON parser; added icemap2vxl.py (and yes it works)
2012-12-01 16:12:30 +13:00
format_pmf.txt
enough of the Lua PMF API is implemented to actually be usable
2012-11-06 22:09:16 +13:00
gui_design.txt
much ado to make it so that text positioning can be precomputed and made potentially usable for editable/selectable text
2012-12-08 03:18:34 -08:00
modding_101.txt
start of a map editor, which can only do grey blocks so far
2012-12-05 22:23:38 +13:00
modding_lua.txt
fixed a server luaside crash; started work on server.hook_file
2012-12-13 14:45:57 +13:00
proto_main.txt
nades do player damage now; added /squad
2012-12-18 16:27:53 +13:00
proto_udpwrap.txt
actually add in the tracer PMF. also, preliminary draft for UDP wrapper.
2012-12-15 13:09:31 +13:00
READ_THIS_FIRST.txt
small documentation change
2012-12-15 13:41:37 -08:00
setup_json.txt
network code NOW SERIALISES STUFF
2012-12-05 18:25:27 +13:00
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