189 lines
4.9 KiB
C
189 lines
4.9 KiB
C
/*
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This file is part of Iceball.
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Iceball is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Iceball is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Iceball. If not, see <http://www.gnu.org/licenses/>.
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*/
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const char *cfetch_fname = NULL;
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const char *cfetch_ftype = NULL;
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// aux helpers
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int icelua_fnaux_common_fetch_immediate(lua_State *L, const char *ftype, const char *fname)
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{
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if(!strcmp(ftype, "lua"))
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{
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if(luaL_loadfile(L, fname) != 0)
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return luaL_error(L, "%s", lua_tostring(L, -1));
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return 1;
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} else if(!strcmp(ftype, "map")) {
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map_t *map = NULL;
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map = map_load_icemap(fname);
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if(map == NULL)
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map = map_load_aos(fname);
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lua_pushlightuserdata(L, map);
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return 1;
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} else if(!strcmp(ftype, "icemap")) {
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map_t *map = map_load_icemap(fname);
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lua_pushlightuserdata(L, map);
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return 1;
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} else if(!strcmp(ftype, "vxl")) {
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map_t *map = map_load_aos(fname);
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lua_pushlightuserdata(L, map);
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return 1;
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} else if(!strcmp(ftype, "pmf")) {
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model_t *pmf = model_load_pmf(fname);
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if(pmf == NULL)
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return 0;
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lua_pushlightuserdata(L, pmf);
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return 1;
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} else if(!strcmp(ftype, "tga")) {
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img_t *img = img_load_tga(fname);
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if(img == NULL)
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return 0;
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lua_pushlightuserdata(L, img);
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return 1;
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} else if(!strcmp(ftype, "json")) {
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return (json_load(L, fname) ? 0 : 1);
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} else if(!strcmp(ftype, "log")) {
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// TODO!
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return luaL_error(L, "format not supported yet!");
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} else {
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return luaL_error(L, "unsupported format for fetch");
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}
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}
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// common functions
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/*
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success = common.fetch_start(ftype, fname)
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initiates a file fetch
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"ftype" is one of the following:
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- "lua": lua script
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- "map": map (autodetect)
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- "icemap": map (icemap) - in-memory maps are serialised as THIS.
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- "vxl": map (vxl) - CANNOT SAVE IN THIS FORMAT.
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- "pmf": pmf model
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- "tga": tga image
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- "json": json data
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- "log": log data (TODO)
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- "wav": wav sound (TODO)
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for the server, this just loads the file from the disk.
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for the client, all clsave/% stuff is taken from the disk,
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but all other files are downloaded from the server.
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returns true if the fetch has started,
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or false if there is something already in the queue.
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*/
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int icelua_fn_common_fetch_start(lua_State *L)
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{
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int top = icelua_assert_stack(L, 2, 2);
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const char *ftype = lua_tostring(L, 1);
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const char *fname = lua_tostring(L, 2);
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if(L == lstate_server
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? !path_type_server_readable(path_get_type(fname))
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: !path_type_client_readable(path_get_type(fname)))
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{
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return luaL_error(L, "cannot read from there");
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}
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if(L == lstate_server || path_type_client_local(path_get_type(fname)))
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{
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return icelua_fnaux_common_fetch_immediate(L, ftype, fname);
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} else {
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// TODO: send a fetch request to the server
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lua_pushboolean(L, 1);
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return 1;
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}
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}
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/*
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obj, csize, usize, amount = common.fetch_poll()
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polls the
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"obj" is one of the following:
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- "nil" if transfer aborted or nothing is being fetched
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- in this case, all other fields will be nil
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- "false" if still downloading
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- the object you requested
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- in this case, another poll will just return nils
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"amount" is in the range 0 <= "amount" <= 1,
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and indicates how much is downloaded
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"csize" is the compressed size of the file
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"usize" is the uncompressed size
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note, all vxl maps will be converted to icemap before sending.
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*/
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int icelua_fn_common_fetch_poll(lua_State *L)
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{
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if(L == lstate_server)
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return luaL_error(L, "fetch_poll not supported for C->S transfers");
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// TODO!
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return icelua_fnaux_common_fetch_immediate(L, cfetch_ftype, cfetch_fname);
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//lua_pushboolean(L, 0);
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//return 1;
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}
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int icelua_fn_common_fetch_block(lua_State *L)
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{
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int top = icelua_assert_stack(L, 2, 2);
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// local obj = common.fetch_start(ftype, x)
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lua_pushcfunction(L, icelua_fn_common_fetch_start);
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lua_pushvalue(L, 1);
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lua_pushvalue(L, 2);
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lua_call(L, 2, 1);
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cfetch_ftype = lua_tostring(L, 1);
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cfetch_fname = lua_tostring(L, 2);
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// if obj ~= true then return obj end
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if((!lua_isboolean(L, -1)) || !lua_toboolean(L, -1))
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return 1;
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lua_pop(L, 1);
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// while true do
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for(;;)
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{
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// TODO: move this to the bottom.
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// yield()
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if((boot_mode & 4) ? run_game_cont1() : run_game_cont2())
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return luaL_error(L, "quit flag asserted!");
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// local obj = common.fetch_poll()
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lua_pushcfunction(L, icelua_fn_common_fetch_poll);
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lua_call(L, 0, 1);
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// if obj ~= false then return obj end
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if((!lua_isboolean(L, -1)) || lua_toboolean(L, -1))
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return 1;
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lua_pop(L, 1);
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}
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// end
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}
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