590 lines
14 KiB
Lua
590 lines
14 KiB
Lua
--[[
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This file is derived from code from Ice Lua Components.
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Ice Lua Components is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Ice Lua Components is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with Ice Lua Components. If not, see <http://www.gnu.org/licenses/>.
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]]
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local portal_transforms = {}
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local portal_traces = {}
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local portal_traces_mcache = {}
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portal_traces_enabled = true
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portal_transforms_performed = {}
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function trace_portal_get_transform(cx, cy, cz)
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local xlen,ylen,zlen
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xlen,ylen,zlen = common.map_get_dims()
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if cy > ylen-1 then cy = ylen-1 end
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if not(portal_traces[cz] and portal_traces[cz][cx] and portal_traces[cz][cx][cy]) then
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return nil
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end
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local tidx = portal_traces[cz][cx][cy]
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local tf = portal_transforms[tidx]
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return tf
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end
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function trace_portal_transform(tf, cx, cy, cz, vx, vy, vz, noclamp)
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--print("ENTRY", cx, cy, cz, vx, vy, vz)
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-- Get origins
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local cx1 = tf[1][1] + 0.5 + tf[1][4]*0.5
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local cy1 = tf[1][2] + 0.5 + tf[1][5]*0.5
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local cz1 = tf[1][3] + 0.5 + tf[1][6]*0.5
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local cx2 = tf[2][1] + 0.5 + tf[2][4]*0.5
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local cy2 = tf[2][2] + 0.5 + tf[2][5]*0.5
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local cz2 = tf[2][3] + 0.5 + tf[2][6]*0.5
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-- Get normals
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local nx1 = tf[1][4]
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local ny1 = tf[1][5]
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local nz1 = tf[1][6]
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local nx2 = tf[2][4]
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local ny2 = tf[2][5]
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local nz2 = tf[2][6]
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-- Get sky vectors
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local sx1 = tf[1][7]
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local sy1 = tf[1][8]
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local sz1 = tf[1][9]
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local sx2 = tf[2][7]
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local sy2 = tf[2][8]
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local sz2 = tf[2][9]
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-- Get horiz vectors
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local hx1 = ny1*sz1-nz1*sy1
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local hy1 = nz1*sx1-nx1*sz1
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local hz1 = nx1*sy1-ny1*sx1
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local hx2 = ny2*sz2-nz2*sy2
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local hy2 = nz2*sx2-nx2*sz2
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local hz2 = nx2*sy2-ny2*sx2
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-- Get offsets
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local no1 = nx1*cx1 + ny1*cy1 + nz1*cz1
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local no2 = nx2*cx2 + ny2*cy2 + nz2*cz2
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local so1 = sx1*cx1 + sy1*cy1 + sz1*cz1
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local so2 = sx2*cx2 + sy2*cy2 + sz2*cz2
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local ho1 = hx1*cx1 + hy1*cy1 + hz1*cz1
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local ho2 = hx2*cx2 + hy2*cy2 + hz2*cz2
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--print("NORMS", nx1, ny1, nz1, nx2, ny2, nz2, no1)
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--print("SKIES", sx1, sy1, sz1, sx2, sy2, sz2, so1)
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--print("HORIZ", hx1, hy1, hz1, hx2, hy2, hz2, ho1)
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-- Get source offsets
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local noP = -math.abs(nx1*cx + ny1*cy + nz1*cz - no1)
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local soP = (sx1*cx + sy1*cy + sz1*cz - so1)
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local hoP = -(hx1*cx + hy1*cy + hz1*cz - ho1)
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soP, hoP = 0, 0 -- centre-suction if necessary
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if ny1 > 0 or ny2 > 0 then noP = noP - 0.1 end
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-- Update position
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cx = (nx2*noP + sx2*soP + hx2*hoP) + no2*nx2 + so2*sx2 + ho2*hx2
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cy = (ny2*noP + sy2*soP + hy2*hoP) + no2*ny2 + so2*sy2 + ho2*hy2
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cz = (nz2*noP + sz2*soP + hz2*hoP) + no2*nz2 + so2*sz2 + ho2*hz2
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-- Get direction offsets
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local noV = (nx1*vx + ny1*vy + nz1*vz)
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local soV = -(sx1*vx + sy1*vy + sz1*vz)
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local hoV = (hx1*vx + hy1*vy + hz1*vz)
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if not noclamp then
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noV = math.max(0.1, math.abs(noV))
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end
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-- Update direction
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vx = -(nx2*noV + sx2*soV + hx2*hoV)
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vy = -(ny2*noV + sy2*soV + hy2*hoV)
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vz = -(nz2*noV + sz2*soV + hz2*hoV)
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-- Return!
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--print("EXIT ", cx, cy, cz, vx, vy, vz)
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return cx, cy, cz, vx, vy, vz
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end
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local function trace_portal_set_mark(pid, portal_select, cx, cy, cz)
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cx = math.floor(cx)
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cy = math.floor(cy)
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cz = math.floor(cz)
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local l = portal_traces
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if nil == l[cz] then l[cz] = {} end
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if nil == l[cz][cx] then l[cz][cx] = {} end
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l[cz][cx][cy] = pid*2+portal_select
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--print(cx, cy, cz)
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end
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local function trace_portal_insert(p, pid, portal_select)
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local cx, cy, cz = p[1], p[2], p[3]
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local dx, dy, dz = p[4], p[5], p[6]
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local sx, sy, sz = p[7], p[8], p[9]
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local hx = dy*sz-dz*sy
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local hy = dz*sx-dx*sz
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local hz = dx*sy-dy*sx
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-- Allocate extra space for dropdown
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local cymax = (dy~=0 and 3) or 0
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-- Mark area
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local i
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for i=0,cymax do
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trace_portal_set_mark(pid, portal_select, cx , cy , cz )
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trace_portal_set_mark(pid, portal_select, cx-sx, cy-sy, cz-sz)
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trace_portal_set_mark(pid, portal_select, cx+sx, cy+sy, cz+sz)
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trace_portal_set_mark(pid, portal_select, cx +hx, cy +hy, cz +hz)
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trace_portal_set_mark(pid, portal_select, cx-sx+hx, cy-sy+hy, cz-sz+hz)
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trace_portal_set_mark(pid, portal_select, cx+sx+hx, cy+sy+hy, cz+sz+hz)
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trace_portal_set_mark(pid, portal_select, cx -hx, cy -hy, cz -hz)
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trace_portal_set_mark(pid, portal_select, cx-sx-hx, cy-sy-hy, cz-sz-hz)
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trace_portal_set_mark(pid, portal_select, cx+sx-hx, cy+sy-hy, cz+sz-hz)
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cy = cy + dy
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end
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end
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local function trace_portal_setup()
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local i
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portal_traces = {}
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portal_transforms = {}
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portal_traces_mcache = {}
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if not portal_traces_enabled then return end
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-- Gather portal info
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for i=1,players.max do
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local plr = players[i]
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if plr then
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local p1 = plr.portal_list[1]
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local p2 = plr.portal_list[2]
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if p1 and p2 then
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-- Create transformation!
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local t1 = {p1, p2, idx=i}
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local t2 = {p2, p1, idx=i}
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t1.inv = t2
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t2.inv = t1
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-- Save transformation!
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portal_transforms[i*2+1] = t1
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portal_transforms[i*2+2] = t2
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-- TODO! (instead we're drilling the map)
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-- Place marks which indicate the transformation thing!
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trace_portal_insert(p1, i, 1)
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trace_portal_insert(p2, i, 2)
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end
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end
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end
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end
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local function map_pillar_get_fake_core(x, z)
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-- Check if we have a portal list
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if not (portal_traces[z] and portal_traces[z][x]) then
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return common.map_pillar_get(x, z)
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end
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-- Check if we have a cache
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local l = nil
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if portal_traces_mcache[z] and portal_traces_mcache[z][x] then
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l = portal_traces_mcache[z][x]
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return l
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end
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--print("TRACES EXIST", x, z)
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-- We have to edit because of this portal list
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l = l or common.map_pillar_get(x, z)
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local pl = portal_traces[z][x]
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-- Unpack
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local ul = map_pillar_raw_unpack(l)
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-- Replace things
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local xlen,ylen,zlen
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xlen,ylen,zlen = common.map_get_dims()
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local i
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for i=1,ylen do
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if pl[i-1] then
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--print("DELETE", x, i, z)
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ul[i] = nil
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end
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end
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-- Repack
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l = map_pillar_raw_pack(ul)
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-- Dump this into the cache
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if not portal_traces_mcache[z] then portal_traces_mcache[z] = {} end
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portal_traces_mcache[z][x] = l
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-- Return
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return l
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end
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local function map_pillar_get_fake(x, z)
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local l = map_pillar_get_fake_core(x, z)
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local i = 1
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-- Follow to end
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while l[i+0] ~= 0 do
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i = i + l[i+0]*4
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end
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-- Check top
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local xlen,ylen,zlen
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xlen,ylen,zlen = common.map_get_dims()
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if l[i+1] >= ylen-1 and trace_portal_get_transform(x,ylen-1,z) then
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l[i+1] = l[i+1] + 10
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l[i+2] = l[i+2] + 10
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end
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return l
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end
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-- need to copy-paste these functions from lib_vector.lua in order to mangle them
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-- Map helpers
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function trace_gap(x,y,z)
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local xlen,ylen,zlen
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xlen,ylen,zlen = common.map_get_dims()
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local l = map_pillar_get_fake(math.floor(x), math.floor(z))
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local i = 1
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local h1,h2
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h1 = nil
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while true do
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h2 = l[i+1]
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if h2 == ylen-1 then h2 = ylen end
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if h2 >= ylen and trace_portal_get_transform(x,ylen-1,z) then return h1, nil end
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if y < l[i+1] or l[i] == 0 then return h1, h2 end
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i = i + l[i]*4
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if y < l[i+3] then return h1, h2 end
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h1 = l[i+3]
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h2 = l[i+1]
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end
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end
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function box_is_clear(x1,y1,z1,x2,y2,z2,canwrap)
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local x,z,i
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x1 = math.floor(x1)
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y1 = math.floor(y1)
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z1 = math.floor(z1)
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x2 = math.floor(x2)
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y2 = math.floor(y2)
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z2 = math.floor(z2)
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local xlen,ylen,zlen
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xlen,ylen,zlen = common.map_get_dims()
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if not canwrap then
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if x1 < 0 or z1 < 0 then
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return false
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elseif x2 >= xlen or z2 >= zlen then
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return false
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end
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end
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for z=z1,z2 do
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for x=x1,x2 do
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local l = map_pillar_get_fake(x, z)
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i = 1
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while true do
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if y2 >= ylen and trace_portal_get_transform(x,ylen-1,z) then break end
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if l[i+1] == ylen-1 and y2 < ylen then break end
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if y2 < l[i+1] then break end
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if l[i] == 0 then return false end
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i = i + l[i]*4
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if y1 < l[i+3] then return false end
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end
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end
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end
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return true
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end
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-- Ray tracing
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function trace_map_ray_dist(x1,y1,z1, vx,vy,vz, maxdist, nil_on_maxdist)
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if nil_on_maxdist == nil then nil_on_maxdist = true end
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local function depsilon(d)
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if d < 0.0000001 then
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return 0.0000001
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else
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return d
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end
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end
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local xlen,ylen,zlen
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xlen,ylen,zlen = common.map_get_dims()
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-- direction
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local gx,gy,gz
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if vx < 0 then gx = -1 else gx = 1 end
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if vy < 0 then gy = -1 else gy = 1 end
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if vz < 0 then gz = -1 else gz = 1 end
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vx = vx * gx
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vy = vy * gy
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vz = vz * gz
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-- cell
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local cx,cy,cz
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if not x1 then return nil end
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cx = math.floor(x1)
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cy = math.floor(y1)
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cz = math.floor(z1)
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-- subpos
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local sx,sy,sz
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sx = x1-cx
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sy = y1-cy
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sz = z1-cz
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if gx >= 0 then sx = 1-sx end
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if gy >= 0 then sy = 1-sy end
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if gz >= 0 then sz = 1-sz end
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local dist = 0
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local pillar, npillar
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npillar = map_pillar_get_fake(cx,cz)
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pillar = npillar
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trace_portal_setup() -- Have to do this!
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while true do
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local tx = sx/depsilon(vx)
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local ty = sy/depsilon(vy)
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local tz = sz/depsilon(vz)
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local t,d
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local ncx,ncy,ncz
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ncx,ncy,ncz = cx,cy,cz
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if tx < ty and tx < tz then
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t = tx
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d = 0
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ncx = cx + gx
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npillar = map_pillar_get_fake(ncx,ncz)
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elseif ty < tx and ty < tz then
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t = ty
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d = 1
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ncy = cy + gy
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else
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t = tz
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d = 2
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ncz = cz + gz
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npillar = map_pillar_get_fake(ncx,ncz)
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end
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dist = dist + t
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if dist > maxdist and nil_on_maxdist then
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return nil, nil, nil, nil, nil, nil, nil
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elseif dist > maxdist and not nil_on_maxdist then
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return dist, cx, cy, cz, ncx, ncy, ncz
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end
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local i=1
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while true do
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if ncy < npillar[i+1] then break end
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if npillar[i] == 0 then return dist, cx, cy, cz, ncx, ncy, ncz end
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i = i + npillar[i]*4
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if ncy < npillar[i+3] then return dist, cx, cy, cz, ncx, ncy, ncz end
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end
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sx = sx - vx*t
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sy = sy - vy*t
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sz = sz - vz*t
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cx,cy,cz = ncx,ncy,ncz
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if d == 0 then sx = 1
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elseif d == 1 then sy = 1
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else sz = 1 end
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pillar = npillar
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end
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end
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function trace_map_box(x1,y1,z1, x2,y2,z2, bx1,by1,bz1, bx2,by2,bz2, canwrap)
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local function depsilon(d)
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if d < 0.0000001 then
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return 0.0000001
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else
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return d
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end
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end
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-- delta
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local dx,dy,dz
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dx = x2-x1
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dy = y2-y1
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dz = z2-z1
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-- offsets
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local fx,fy,fz
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if dx < 0 then fx = bx1 else fx = bx2 end
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if dy < 0 then fy = by1 else fy = by2 end
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if dz < 0 then fz = bz1 else fz = bz2 end
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-- direction
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local gx,gy,gz
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if dx < 0 then gx = -1 else gx = 1 end
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if dy < 0 then gy = -1 else gy = 1 end
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if dz < 0 then gz = -1 else gz = 1 end
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dx = dx * gx
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dy = dy * gy
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dz = dz * gz
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-- combined box size
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local bcx,bcy,bcz
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bcx = (bx2-bx1)
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bcy = (by2-by1)
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bcz = (bz2-bz1)
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-- top left offset (note, incorrect name!)
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local tlx,tly,tlz
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if gx >= 0 then tlx = 0.999 else tlx = 0.001 end
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if gy >= 0 then tly = 0.999 else tly = 0.001 end
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if gz >= 0 then tlz = 0.999 else tlz = 0.001 end
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-- apply offset
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x1 = x1 + fx
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y1 = y1 + fy
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z1 = z1 + fz
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bx1 = bx1 - fx
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by1 = by1 - fy
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bz1 = bz1 - fz
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bx2 = bx2 - fx
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by2 = by2 - fy
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bz2 = bz2 - fz
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-- cell
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local cx,cy,cz
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cx = math.floor(x1)
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cy = math.floor(y1)
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cz = math.floor(z1)
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-- target cell
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local tcx,tcy,tcz
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tcx = math.floor(x2+fx+gx*0.002)
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tcy = math.floor(y2+fy+gy*0.002)
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tcz = math.floor(z2+fz+gz*0.002)
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|
|
|
-- sub deltas
|
|
local sx, sy, sz
|
|
sx = (x1 % 1.0) - 0.001
|
|
sy = (y1 % 1.0) - 0.001
|
|
sz = (z1 % 1.0) - 0.001
|
|
if gx >= 0 then sx = 1-sx end
|
|
if gy >= 0 then sy = 1-sy end
|
|
if gz >= 0 then sz = 1-sz end
|
|
|
|
-- restricted x/y/z
|
|
local rx,ry,rz
|
|
rx = nil
|
|
ry = nil
|
|
rz = nil
|
|
|
|
trace_portal_setup() -- Have to do this!
|
|
-- TODO: unset these when another boundary is crossed
|
|
|
|
local i
|
|
local iend = (
|
|
math.abs(tcx-cx)
|
|
+ math.abs(tcy-cy)
|
|
+ math.abs(tcz-cz)
|
|
)
|
|
|
|
portal_transforms_performed = {}
|
|
for i=1,iend do
|
|
-- get the time it takes to hit the boundary
|
|
local tx = sx/depsilon(dx)
|
|
local ty = sy/depsilon(dy)
|
|
local tz = sz/depsilon(dz)
|
|
|
|
local t, d, ck
|
|
|
|
if tx < ty and tx < tz then
|
|
-- X first
|
|
d = 0
|
|
t = tx
|
|
elseif ty < tx and ty < tz then
|
|
-- Y first
|
|
d = 1
|
|
t = ty
|
|
else
|
|
-- Z first
|
|
d = 2
|
|
t = tz
|
|
end
|
|
|
|
sx = sx - t*dx
|
|
sy = sy - t*dy
|
|
sz = sz - t*dz
|
|
x1 = rx or x1 + t*dx*gx
|
|
y1 = ry or y1 + t*dy*gy
|
|
z1 = rz or z1 + t*dz*gz
|
|
|
|
if d == 0 then
|
|
-- X first
|
|
sx = 1.0
|
|
ck = rx or box_is_clear(cx+gx,y1+by1,z1+bz1,cx+gx,y1+by2,z1+bz2,canwrap)
|
|
if not ck then rx = cx + tlx end
|
|
if not rx then cx = cx + gx end
|
|
elseif d == 1 then
|
|
-- Y first
|
|
sy = 1.0
|
|
ck = ry or box_is_clear(x1+bx1,cy+gy,z1+bz1,x1+bx2,cy+gy,z1+bz2,canwrap)
|
|
if not ck then ry = cy + tly end
|
|
if not ry then cy = cy + gy end
|
|
else
|
|
-- Z first
|
|
sz = 1.0
|
|
ck = rz or box_is_clear(x1+bx1,y1+by1,cz+gz,x1+bx2,y1+by2,cz+gz,canwrap)
|
|
if not ck then rz = cz + tlz end
|
|
if not rz then cz = cz + gz end
|
|
end
|
|
|
|
--if not ck then return x1-bx1, y1-by1, z1-bz1 end
|
|
--[[
|
|
local tf = trace_portal_get_transform(cx, cy, cz)
|
|
if tf and portal_transforms_performed[#portal_transforms_performed] ~= tf and portal_transforms_performed[#portal_transforms_performed] ~= tf.inv then
|
|
table.insert(portal_transforms_performed, tf)
|
|
cx, cy, cz, dx, dy, dz = trace_portal_transform(tf, cx, cy, cz, dx, dy, dz)
|
|
x1, y1, z1, gx, gy, gz = trace_portal_transform(tf, x1, y1, z1, gx, gy, gz)
|
|
x2, y2, z2 = trace_portal_transform(tf, x2, y2, z2, 0, 0, 0)
|
|
if dx < 0 then sx = 1.0 - sx; dx = -dx end
|
|
if dy < 0 then sy = 1.0 - sy; dy = -dy end
|
|
if dz < 0 then sz = 1.0 - sz; dz = -dz end
|
|
end
|
|
]]
|
|
end
|
|
--
|
|
if rx then rx = rx - fx end
|
|
if ry then ry = ry - fy end
|
|
if rz then rz = rz - fz end
|
|
|
|
return rx or x2, ry or y2, rz or z2
|
|
end
|
|
|
|
do
|
|
local s_map_block_get = map_block_get
|
|
function map_block_get(x,y,z,...)
|
|
local xlen,ylen,zlen
|
|
xlen,ylen,zlen = common.map_get_dims()
|
|
if y >= ylen and trace_portal_get_transform(x,ylen-1,z) then return nil end
|
|
return s_map_block_get(x,y,z,...)
|
|
end
|
|
end
|