171 lines
4.2 KiB
Lua
171 lines
4.2 KiB
Lua
--[[
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This file is part of Ice Lua Components.
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Ice Lua Components is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Ice Lua Components is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with Ice Lua Components. If not, see <http://www.gnu.org/licenses/>.
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]]
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return function (plr)
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local this = {} this.this = this
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this.plr = plr
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this.mdl = mdl_marker_inst
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this.gui_x = 0.15
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this.gui_y = 0.32
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this.gui_scale = 0.1
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this.gui_pick_scale = 2.0
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this.mode = 0
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this.x1, this.y1, this.z1 = nil, nil, nil
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this.x2, this.y2, this.z2 = nil, nil, nil
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this.xp, this.yp, this.zp = nil, nil, nil
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this.mspeed_mul = MODE_PSPEED_SPADE
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function this.get_model()
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return this.mdl
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end
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function this.reset()
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--
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end
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this.reset()
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function this.free()
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--
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end
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function this.restock()
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--
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end
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function this.focus()
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--
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end
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function this.unfocus()
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--
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end
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function this.need_restock()
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return false
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end
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function this.key(key, state, modif)
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if state then
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if key == BTSK_COLORUP then
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this.mode = (this.mode - 1) % 4
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elseif key == BTSK_COLORDOWN then
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this.mode = (this.mode + 1) % 4
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end
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end
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end
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function this.click(button, state)
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if state then
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if plr.tools[plr.tool+1] ~= this then return end
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if button == 1 then
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if plr.blx1 then
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this.x1, this.y1, this.z1 = plr.blx1, plr.bly1, plr.blz1
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this.xp, this.yp, this.zp = plr.x, plr.y, plr.z
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end
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end
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else
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if plr.tools[plr.tool+1] ~= this then
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this.x1, this.y1, this.z1 = nil, nil, nil
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this.x2, this.y2, this.z2 = nil, nil, nil
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this.xp, this.yp, this.zp = nil, nil, nil
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return
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end
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if button == 1 then
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if this.x1 and this.x2 then
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common.net_send(nil, common.net_pack("BBHHHHHHBBBB", PKT_BUILD_BOX,
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this.mode, this.x1, this.y1, this.z1, this.x2, this.y2, this.z2,
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plr.blk_color[1], plr.blk_color[2], plr.blk_color[3]))
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end
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this.x1, this.y1, this.z1 = nil, nil, nil
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this.x2, this.y2, this.z2 = nil, nil, nil
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this.xp, this.yp, this.zp = nil, nil, nil
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end
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end
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end
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function this.tick(sec_current, sec_delta)
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local xlen,ylen,zlen
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xlen,ylen,zlen = common.map_get_dims()
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if plr.tools[plr.tool+1] ~= this then return end
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if this.x1 then
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--
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this.x2 = math.floor(this.x1 + plr.x - this.xp + 0.5)
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this.y2 = math.floor(this.y1 + plr.y - this.yp + 0.5)
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this.z2 = math.floor(this.z1 + plr.z - this.zp + 0.5)
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end
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end
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function this.textgen()
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local cr,cg,cb
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cr,cg,cb = 128,128,128
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local col = (cr*256+cg)*256+cb+0xFF000000
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return col, ""..this.mode
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end
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function this.render(px,py,pz,ya,xa,ya2)
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ya = ya - math.pi/2
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if plr.blx1 and (plr.alive or plr.respawning) and map_block_get(plr.blx2, plr.bly2, plr.blz2) then
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mdl_test_inst.render_global(
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plr.blx1+0.5, plr.bly1+0.5, plr.blz1+0.5,
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rotpos*0.01, rotpos*0.004, 0.0, 0.1+0.01*math.sin(rotpos*0.071))
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mdl_test_inst.render_global(
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(plr.blx1*2+plr.blx2)/3+0.5,
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(plr.bly1*2+plr.bly2)/3+0.5,
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(plr.blz1*2+plr.blz2)/3+0.5,
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-rotpos*0.01, -rotpos*0.004, 0.0, 0.1+0.01*math.sin(-rotpos*0.071))
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end
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if this.x1 and this.x2 then
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local x,y,z
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local x1,y1,z1,x2,y2,z2
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x1, y1, z1 = this.x1, this.y1, this.z1
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x2, y2, z2 = this.x2, this.y2, this.z2
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if x1 > x2 then x1, x2 = x2, x1 end
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if y1 > y2 then y1, y2 = y2, y1 end
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if z1 > z2 then z1, z2 = z2, z1 end
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local f = function (x,y,z)
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local xp = (x==x1 or x==x2)
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local yp = (y==y1 or y==y2)
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local zp = (z==z1 or z==z2)
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return (xp and (yp or zp)) or (yp and zp)
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end
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for x=x1,x2 do for z=z1,z2 do
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for y=y1,y2 do
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if f(x,y,z) then
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mdl_test_inst.render_global(
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x+0.5, y+0.5, z+0.5,
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0, 0, 0, 1.0)
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end
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end
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end end
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end
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this.mdl.render_global(
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px, py, pz, ya, xa, ya2, 1)
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end
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return this
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end
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