40 Commits

Author SHA1 Message Date
Ben Russell (300178622)
bc7e4c9f17 map generator 2013-01-16 14:29:07 +13:00
BR
2c29a80ce3 teleport to player 2013-01-13 17:21:24 -08:00
Dany0
11eb215fa3 oops
:S
2013-01-14 01:30:06 +01:00
Dany0
f1fb85ebb2 coded teleport and layed down snippet for goto
learned a lot about how iceball works internally at that :P thanks to BR
for pointing out the obvious!
2013-01-14 01:27:05 +01:00
triplefox
b9f3d6e5a5 add tickrate limiter (we will try to catch up until we drop under 15 FPS) 2013-01-13 02:51:00 -08:00
triplefox
898f68eefd use an accumulator to fix the "no tick at 60fps" scenario; fix menus allowing you to trigger the chat and other undesirable stuff 2013-01-13 02:45:10 -08:00
triplefox
6ce76de2b9 fix a tickrate of 60hz for both client and server: this fixes physics errors and smooths play in avg. case, but needs some more failsafes for the low-fps situation 2013-01-13 01:12:13 -08:00
Ben Russell (300178622)
2e2a1473c8 added squadchat 2013-01-10 16:18:54 +13:00
Ben Russell (300178622)
d1770a450b more sound effects have been glued in 2013-01-06 12:02:04 +13:00
Sean Gordon
7a9fb66179 Better chat command parsing 2013-01-04 23:38:35 +00:00
Ben Russell (300178622)
4671de094f ADDED VERSIONING, models should no longer be visible through walls 2012-12-19 21:53:34 +13:00
BR
949a516221 team changing 2012-12-18 06:17:24 -08:00
Ben Russell (300178622)
5b2f871b0f grenades now finite and now have varying fuses! GAMEPLAY IS BASICALLY DONE. 2012-12-18 16:38:46 +13:00
Ben Russell (300178622)
712b0c86f9 nades do player damage now; added /squad 2012-12-18 16:27:53 +13:00
Ben Russell (300178622)
e91cec685a NAAAAADES (ok they're infinite and they don't kill anyone yet) 2012-12-18 14:59:50 +13:00
Ben Russell (300178622)
8c30d22e5c fixed some physics, fixed a bug where you could claim an intel cap in the enemy tent 2012-12-15 19:57:44 +13:00
Ben Russell (300178622)
c84075ce32 spade melee implemented 2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
c831b00016 block health implemented, RMB spades AFTER delay, fixed LMB/RMB "sticking" 2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
5a5361a3b8 tracers are working 2012-12-15 13:09:31 +13:00
Ben Russell (300178622)
559296ecef fixed PMF saving + colour being wrong in pmfedit; started work on tracers 2012-12-15 13:09:31 +13:00
Ben Russell (300178622)
67d46157c5 tents intels captures scores and knowing what way you're facing on the map 2012-12-15 13:07:59 +13:00
Ben Russell (300178622)
de25501712 stop stuff happening while player dead; added /me support 2012-12-13 21:32:38 +13:00
Ben Russell (300178622)
0aa6107f3b server.hook_file; map now syncs properly; hopefully fixed block build/break at bottom/sides 2012-12-13 19:00:30 +13:00
Ben Russell (300178622)
37e492c2d3 fixed a server luaside crash; started work on server.hook_file 2012-12-13 14:45:57 +13:00
triplefox
8f8ca55f55 add string split+trim functions; add a fancier command line opt-parser; allow custom user conf with "-user=conf.json" 2012-12-12 02:24:12 -08:00
Ben Russell (300178622)
b0ac05ce95 block modding now relayed serverside; can't shoot while dead anymore (C update not needed to play, just removes a bit of spam) 2012-12-12 19:54:35 +13:00
Ben Russell (300178622)
83dcd5fff5 killing now serverside, toolswitch/colourchange is relayed now 2012-12-12 19:17:35 +13:00
Ben Russell (300178622)
7186ec6eb6 fixed issues with sockfds not being cleared on disconnect in -d mode 2012-12-12 16:03:59 +13:00
Ben Russell (300178622)
77d80bbf1d dummied out an abort(), fixed teamchat, added player remove packet 2012-12-12 13:04:33 +13:00
Ben Russell (300178622)
dccb959fa2 player pos/orient/spawn works now, death doesn't yet 2012-12-12 12:42:20 +13:00
Ben Russell (300178622)
d4a8fabc49 added hook_connect/disconnect where appropriate, fixed some net stuff 2012-12-12 09:54:11 +13:00
Ben Russell (300178622)
5b7d68b7b1 fetch_block dependent on fetch_start/poll stub 2012-12-03 16:51:03 +13:00
Ben Russell (300178622)
b2d213fa6a networking in place, currently need to shift to server + resync 2012-12-03 14:12:24 +13:00
Ben Russell (300178622)
9050d93f99 maps are now handled on the lua end 2012-11-27 11:19:38 +13:00
Ben Russell (300178622)
cc0461a9ca bunch of arch reworking; scripts take arguments now; arms/legs dangle too 2012-11-26 17:06:30 +13:00
Ben Russell (300178622)
6d2ee44e0d architectural refactor, now main_server.lua actually does stuff 2012-11-20 14:51:11 +13:00
Ben Russell (300178622)
15f87dbc43 changed name by stack's request to "iceball" 2012-11-06 11:58:32 +13:00
Ben Russell (300178622)
285012a23e bit more lua stuff, also the Lua code is LGPL 2012-11-05 18:01:43 +13:00
Ben Russell (300178622)
bf9b2be12a more lua stuff; beginnings of pmf model editor 2012-11-04 22:25:55 +13:00
Ben Russell (300178622)
27114c2c16 added lua as a dependency, added some docs, made a mess of the codebase 2012-11-04 15:04:18 +13:00