51 Commits

Author SHA1 Message Date
triplefox
b85f546e29 gui: some progress on input events and architecture planning, needs testcases now 2012-12-20 06:33:18 -08:00
triplefox
d8c1db3f4f gui: fix the defaults not being resettable :| 2012-12-20 01:46:00 -08:00
triplefox
d0f75e822d gui: add key_map and button_map; events moved to util so that client_start sees them; fix a first-frame visibility thingy 2012-12-20 01:40:43 -08:00
triplefox
87f36fc758 port quit and teamchange messages to icegui; fix some icegui stuff 2012-12-19 17:52:53 -08:00
Ben Russell (300178622)
bc32b8f0b1 you can no longer kill dead people several times over 2012-12-19 14:12:17 +13:00
BR
db1a1a9c89 fixed team changing model color bug 2012-12-18 09:55:31 -08:00
BR
5d77f5c1a1 sorted player list 2012-12-18 07:01:47 -08:00
BR
949a516221 team changing 2012-12-18 06:17:24 -08:00
BR
0c5c69e695 fixed crash when picking block outside map 2012-12-17 20:05:22 -08:00
Ben Russell (300178622)
5b2f871b0f grenades now finite and now have varying fuses! GAMEPLAY IS BASICALLY DONE. 2012-12-18 16:38:46 +13:00
Ben Russell (300178622)
712b0c86f9 nades do player damage now; added /squad 2012-12-18 16:27:53 +13:00
Ben Russell (300178622)
e91cec685a NAAAAADES (ok they're infinite and they don't kill anyone yet) 2012-12-18 14:59:50 +13:00
BR
c42200359a removed obsolete todos 2012-12-16 08:02:23 -08:00
triplefox
dcfa256685 add self-cleaning alarms to displayobjects; fix some bugs with insert/remove; add a tools visibility alarm 2012-12-15 23:55:28 -08:00
Sean Gordon
7eeae22567 Allow changing held item with scroll wheel 2012-12-16 07:00:24 +00:00
Ben Russell (300178622)
e83d42b888 fix the air rmb spade crash 2012-12-16 11:52:07 +13:00
Ben Russell (300178622)
9c5c88e6ae red circles show on map after intel capture now 2012-12-15 20:09:20 +13:00
Ben Russell (300178622)
8c30d22e5c fixed some physics, fixed a bug where you could claim an intel cap in the enemy tent 2012-12-15 19:57:44 +13:00
triplefox
c195666a20 duh 2012-12-14 16:50:27 -08:00
triplefox
196f8a1f98 Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git
Conflicts:
	pkg/base/client_start.lua
2012-12-14 16:26:42 -08:00
triplefox
daed57cd95 widgetify the hud tools 2012-12-14 16:20:04 -08:00
Ben Russell (300178622)
c84075ce32 spade melee implemented 2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
c831b00016 block health implemented, RMB spades AFTER delay, fixed LMB/RMB "sticking" 2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
c811bfce8b set up timers for spade/block; moved some stuff to lib_util (which is downloaded 4 times now) 2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
f911e21cda shifted the click stuff to ev_lmb / ev_rmb 2012-12-15 13:09:31 +13:00
Ben Russell (300178622)
2e30f2a78d actually add in the tracer PMF. also, preliminary draft for UDP wrapper. 2012-12-15 13:09:31 +13:00
Ben Russell (300178622)
c66260c59e fixed scoring being reset on respawn. also, prev commit synced block counts properly 2012-12-15 13:07:59 +13:00
Ben Russell (300178622)
67d46157c5 tents intels captures scores and knowing what way you're facing on the map 2012-12-15 13:07:59 +13:00
BR
01b5f40d67 escape asks for confirmation before quitting 2012-12-13 20:25:23 -08:00
BR
708ab7cd5c Merge branch 'master' of git://github.com/iamgreaser/buldthensnip
Conflicts:
	pkg/base/client_start.lua
	pkg/base/obj_player.lua
2012-12-13 10:47:13 -08:00
BR
45e9b606b1 Player list shows on Tab 2012-12-13 10:35:22 -08:00
Ben Russell (300178622)
de25501712 stop stuff happening while player dead; added /me support 2012-12-13 21:32:38 +13:00
Ben Russell (300178622)
83dcd5fff5 killing now serverside, toolswitch/colourchange is relayed now 2012-12-12 19:17:35 +13:00
Ben Russell (300178622)
dccb959fa2 player pos/orient/spawn works now, death doesn't yet 2012-12-12 12:42:20 +13:00
triplefox
7c9036587f generalize our fixed-width font system so that they can all share in the word-wrapped fun 2012-12-07 17:01:56 -08:00
Ben Russell (300178622)
5735c02a53 fixed issues with non-64-high maps 2012-12-07 10:54:01 +13:00
Ben Russell (300178622)
ed3a2b5302 fixed battleship grid for non-512x512 maps 2012-12-05 22:35:13 +13:00
Ben Russell (300178622)
143a2b3778 fixed map render being one frame behind model render 2012-12-05 19:20:15 +13:00
Ben Russell (300178622)
b2d213fa6a networking in place, currently need to shift to server + resync 2012-12-03 14:12:24 +13:00
Ben Russell (300178622)
4fe0a97910 fixed a weird bug which happens in the windows version 2012-11-29 20:25:35 +13:00
Ben Russell (300178622)
db515e4f45 actually render intel on carrier's back 2012-11-29 20:10:19 +13:00
Ben Russell (300178622)
dea47a3b25 intel capture + red circles + you have finite blocks now 2012-11-29 20:04:09 +13:00
Ben Russell (300178622)
be4c017f49 tent + intel (minus capturing + red circles) implemented 2012-11-29 19:36:43 +13:00
Ben Russell (300178622)
5aab066274 pathname security implemented - finally! 2012-11-29 15:24:35 +13:00
Ben Russell (300178622)
6b8bb275f8 chat implemented, lib_bits added, misc tweaks / refactors 2012-11-29 11:42:39 +13:00
Ben Russell (300178622)
1b9037413f you can kill people now... also, killfeed/part of chat 2012-11-28 19:36:35 +13:00
Ben Russell (300178622)
5bf343b246 gun shoots blocks / reloads / runs out of ammo now 2012-11-28 16:53:06 +13:00
Ben Russell (300178622)
bb7e81950e image drawing/creation, [mini]map, FIXED THE TEAM COLOURS SORRY GUYS 2012-11-27 12:28:58 +13:00
Ben Russell (300178622)
cc0461a9ca bunch of arch reworking; scripts take arguments now; arms/legs dangle too 2012-11-26 17:06:30 +13:00
Ben Russell (300178622)
377ca20732 DRAWS PLAYERS NOW + names above them + stuff is moved around 2012-11-19 14:35:21 +13:00