triplefox
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b85f546e29
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gui: some progress on input events and architecture planning, needs testcases now
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2012-12-20 06:33:18 -08:00 |
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triplefox
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d8c1db3f4f
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gui: fix the defaults not being resettable :|
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2012-12-20 01:46:00 -08:00 |
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triplefox
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d0f75e822d
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gui: add key_map and button_map; events moved to util so that client_start sees them; fix a first-frame visibility thingy
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2012-12-20 01:40:43 -08:00 |
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triplefox
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87f36fc758
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port quit and teamchange messages to icegui; fix some icegui stuff
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2012-12-19 17:52:53 -08:00 |
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Ben Russell (300178622)
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bc32b8f0b1
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you can no longer kill dead people several times over
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2012-12-19 14:12:17 +13:00 |
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BR
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db1a1a9c89
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fixed team changing model color bug
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2012-12-18 09:55:31 -08:00 |
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BR
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5d77f5c1a1
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sorted player list
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2012-12-18 07:01:47 -08:00 |
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BR
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949a516221
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team changing
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2012-12-18 06:17:24 -08:00 |
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BR
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0c5c69e695
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fixed crash when picking block outside map
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2012-12-17 20:05:22 -08:00 |
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Ben Russell (300178622)
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5b2f871b0f
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grenades now finite and now have varying fuses! GAMEPLAY IS BASICALLY DONE.
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2012-12-18 16:38:46 +13:00 |
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Ben Russell (300178622)
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712b0c86f9
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nades do player damage now; added /squad
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2012-12-18 16:27:53 +13:00 |
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Ben Russell (300178622)
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e91cec685a
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NAAAAADES (ok they're infinite and they don't kill anyone yet)
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2012-12-18 14:59:50 +13:00 |
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BR
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c42200359a
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removed obsolete todos
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2012-12-16 08:02:23 -08:00 |
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triplefox
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dcfa256685
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add self-cleaning alarms to displayobjects; fix some bugs with insert/remove; add a tools visibility alarm
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2012-12-15 23:55:28 -08:00 |
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Sean Gordon
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7eeae22567
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Allow changing held item with scroll wheel
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2012-12-16 07:00:24 +00:00 |
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Ben Russell (300178622)
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e83d42b888
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fix the air rmb spade crash
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2012-12-16 11:52:07 +13:00 |
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Ben Russell (300178622)
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9c5c88e6ae
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red circles show on map after intel capture now
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2012-12-15 20:09:20 +13:00 |
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Ben Russell (300178622)
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8c30d22e5c
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fixed some physics, fixed a bug where you could claim an intel cap in the enemy tent
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2012-12-15 19:57:44 +13:00 |
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triplefox
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c195666a20
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duh
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2012-12-14 16:50:27 -08:00 |
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triplefox
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196f8a1f98
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Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git
Conflicts:
pkg/base/client_start.lua
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2012-12-14 16:26:42 -08:00 |
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triplefox
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daed57cd95
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widgetify the hud tools
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2012-12-14 16:20:04 -08:00 |
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Ben Russell (300178622)
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c84075ce32
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spade melee implemented
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2012-12-15 13:10:21 +13:00 |
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Ben Russell (300178622)
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c831b00016
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block health implemented, RMB spades AFTER delay, fixed LMB/RMB "sticking"
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2012-12-15 13:10:21 +13:00 |
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Ben Russell (300178622)
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c811bfce8b
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set up timers for spade/block; moved some stuff to lib_util (which is downloaded 4 times now)
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2012-12-15 13:10:21 +13:00 |
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Ben Russell (300178622)
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f911e21cda
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shifted the click stuff to ev_lmb / ev_rmb
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2012-12-15 13:09:31 +13:00 |
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Ben Russell (300178622)
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2e30f2a78d
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actually add in the tracer PMF. also, preliminary draft for UDP wrapper.
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2012-12-15 13:09:31 +13:00 |
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Ben Russell (300178622)
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c66260c59e
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fixed scoring being reset on respawn. also, prev commit synced block counts properly
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2012-12-15 13:07:59 +13:00 |
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Ben Russell (300178622)
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67d46157c5
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tents intels captures scores and knowing what way you're facing on the map
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2012-12-15 13:07:59 +13:00 |
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BR
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01b5f40d67
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escape asks for confirmation before quitting
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2012-12-13 20:25:23 -08:00 |
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BR
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708ab7cd5c
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Merge branch 'master' of git://github.com/iamgreaser/buldthensnip
Conflicts:
pkg/base/client_start.lua
pkg/base/obj_player.lua
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2012-12-13 10:47:13 -08:00 |
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BR
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45e9b606b1
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Player list shows on Tab
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2012-12-13 10:35:22 -08:00 |
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Ben Russell (300178622)
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de25501712
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stop stuff happening while player dead; added /me support
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2012-12-13 21:32:38 +13:00 |
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Ben Russell (300178622)
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83dcd5fff5
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killing now serverside, toolswitch/colourchange is relayed now
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2012-12-12 19:17:35 +13:00 |
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Ben Russell (300178622)
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dccb959fa2
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player pos/orient/spawn works now, death doesn't yet
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2012-12-12 12:42:20 +13:00 |
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triplefox
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7c9036587f
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generalize our fixed-width font system so that they can all share in the word-wrapped fun
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2012-12-07 17:01:56 -08:00 |
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Ben Russell (300178622)
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5735c02a53
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fixed issues with non-64-high maps
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2012-12-07 10:54:01 +13:00 |
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Ben Russell (300178622)
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ed3a2b5302
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fixed battleship grid for non-512x512 maps
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2012-12-05 22:35:13 +13:00 |
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Ben Russell (300178622)
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143a2b3778
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fixed map render being one frame behind model render
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2012-12-05 19:20:15 +13:00 |
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Ben Russell (300178622)
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b2d213fa6a
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networking in place, currently need to shift to server + resync
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2012-12-03 14:12:24 +13:00 |
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Ben Russell (300178622)
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4fe0a97910
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fixed a weird bug which happens in the windows version
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2012-11-29 20:25:35 +13:00 |
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Ben Russell (300178622)
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db515e4f45
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actually render intel on carrier's back
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2012-11-29 20:10:19 +13:00 |
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Ben Russell (300178622)
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dea47a3b25
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intel capture + red circles + you have finite blocks now
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2012-11-29 20:04:09 +13:00 |
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Ben Russell (300178622)
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be4c017f49
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tent + intel (minus capturing + red circles) implemented
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2012-11-29 19:36:43 +13:00 |
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Ben Russell (300178622)
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5aab066274
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pathname security implemented - finally!
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2012-11-29 15:24:35 +13:00 |
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Ben Russell (300178622)
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6b8bb275f8
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chat implemented, lib_bits added, misc tweaks / refactors
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2012-11-29 11:42:39 +13:00 |
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Ben Russell (300178622)
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1b9037413f
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you can kill people now... also, killfeed/part of chat
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2012-11-28 19:36:35 +13:00 |
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Ben Russell (300178622)
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5bf343b246
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gun shoots blocks / reloads / runs out of ammo now
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2012-11-28 16:53:06 +13:00 |
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Ben Russell (300178622)
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bb7e81950e
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image drawing/creation, [mini]map, FIXED THE TEAM COLOURS SORRY GUYS
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2012-11-27 12:28:58 +13:00 |
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Ben Russell (300178622)
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cc0461a9ca
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bunch of arch reworking; scripts take arguments now; arms/legs dangle too
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2012-11-26 17:06:30 +13:00 |
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Ben Russell (300178622)
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377ca20732
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DRAWS PLAYERS NOW + names above them + stuff is moved around
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2012-11-19 14:35:21 +13:00 |
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