triplefox
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b85f546e29
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gui: some progress on input events and architecture planning, needs testcases now
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2012-12-20 06:33:18 -08:00 |
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triplefox
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d0f75e822d
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gui: add key_map and button_map; events moved to util so that client_start sees them; fix a first-frame visibility thingy
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2012-12-20 01:40:43 -08:00 |
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Ben Russell (300178622)
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4671de094f
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ADDED VERSIONING, models should no longer be visible through walls
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2012-12-19 21:53:34 +13:00 |
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BR
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db1a1a9c89
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fixed team changing model color bug
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2012-12-18 09:55:31 -08:00 |
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BR
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5d77f5c1a1
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sorted player list
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2012-12-18 07:01:47 -08:00 |
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BR
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949a516221
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team changing
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2012-12-18 06:17:24 -08:00 |
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BR
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544745cc42
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metatable not needed, apparently
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2012-12-17 19:49:41 -08:00 |
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Ben Russell (300178622)
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712b0c86f9
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nades do player damage now; added /squad
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2012-12-18 16:27:53 +13:00 |
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Ben Russell (300178622)
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e91cec685a
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NAAAAADES (ok they're infinite and they don't kill anyone yet)
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2012-12-18 14:59:50 +13:00 |
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BR
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6239c60b77
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fixed controls again (stupid me, stop breaking things)
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2012-12-17 10:13:50 -08:00 |
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BR
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266e4a3df1
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customizable keybinds
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2012-12-16 15:48:07 -08:00 |
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BR
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c42200359a
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removed obsolete todos
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2012-12-16 08:02:23 -08:00 |
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Sean Gordon
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7eeae22567
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Allow changing held item with scroll wheel
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2012-12-16 07:00:24 +00:00 |
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Ben Russell (300178622)
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cb4fc4aad4
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aerate pillars if one hits a "non-visible" solid
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2012-12-16 10:53:40 +13:00 |
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Ben Russell (300178622)
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eb4802f74f
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fixed a client crash bug, BR's comment, double-spading of blocks giving extra blocks back
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2012-12-16 10:48:06 +13:00 |
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Ben Russell (300178622)
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9c5c88e6ae
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red circles show on map after intel capture now
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2012-12-15 20:09:20 +13:00 |
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Ben Russell (300178622)
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8c30d22e5c
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fixed some physics, fixed a bug where you could claim an intel cap in the enemy tent
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2012-12-15 19:57:44 +13:00 |
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triplefox
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c195666a20
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duh
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2012-12-14 16:50:27 -08:00 |
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Ben Russell (300178622)
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c831b00016
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block health implemented, RMB spades AFTER delay, fixed LMB/RMB "sticking"
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2012-12-15 13:10:21 +13:00 |
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Ben Russell (300178622)
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c811bfce8b
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set up timers for spade/block; moved some stuff to lib_util (which is downloaded 4 times now)
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2012-12-15 13:10:21 +13:00 |
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Ben Russell (300178622)
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f911e21cda
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shifted the click stuff to ev_lmb / ev_rmb
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2012-12-15 13:09:31 +13:00 |
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Ben Russell (300178622)
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5a5361a3b8
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tracers are working
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2012-12-15 13:09:31 +13:00 |
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Ben Russell (300178622)
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559296ecef
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fixed PMF saving + colour being wrong in pmfedit; started work on tracers
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2012-12-15 13:09:31 +13:00 |
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Ben Russell (300178622)
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67d46157c5
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tents intels captures scores and knowing what way you're facing on the map
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2012-12-15 13:07:59 +13:00 |
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triplefox
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076de23fba
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gui: delta time and shared alarms work :D
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2012-12-14 02:37:18 -08:00 |
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BR
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01b5f40d67
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escape asks for confirmation before quitting
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2012-12-13 20:25:23 -08:00 |
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BR
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708ab7cd5c
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Merge branch 'master' of git://github.com/iamgreaser/buldthensnip
Conflicts:
pkg/base/client_start.lua
pkg/base/obj_player.lua
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2012-12-13 10:47:13 -08:00 |
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BR
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45e9b606b1
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Player list shows on Tab
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2012-12-13 10:35:22 -08:00 |
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Ben Russell (300178622)
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de25501712
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stop stuff happening while player dead; added /me support
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2012-12-13 21:32:38 +13:00 |
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Ben Russell (300178622)
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0aa6107f3b
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server.hook_file; map now syncs properly; hopefully fixed block build/break at bottom/sides
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2012-12-13 19:00:30 +13:00 |
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Ben Russell (300178622)
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37e492c2d3
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fixed a server luaside crash; started work on server.hook_file
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2012-12-13 14:45:57 +13:00 |
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triplefox
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8f8ca55f55
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add string split+trim functions; add a fancier command line opt-parser; allow custom user conf with "-user=conf.json"
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2012-12-12 02:24:12 -08:00 |
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Ben Russell (300178622)
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b0ac05ce95
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block modding now relayed serverside; can't shoot while dead anymore (C update not needed to play, just removes a bit of spam)
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2012-12-12 19:54:35 +13:00 |
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Ben Russell (300178622)
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83dcd5fff5
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killing now serverside, toolswitch/colourchange is relayed now
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2012-12-12 19:17:35 +13:00 |
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Ben Russell (300178622)
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77d80bbf1d
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dummied out an abort(), fixed teamchat, added player remove packet
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2012-12-12 13:04:33 +13:00 |
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Ben Russell (300178622)
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dccb959fa2
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player pos/orient/spawn works now, death doesn't yet
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2012-12-12 12:42:20 +13:00 |
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triplefox
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7c9036587f
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generalize our fixed-width font system so that they can all share in the word-wrapped fun
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2012-12-07 17:01:56 -08:00 |
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triplefox
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a86cabf648
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frames are now drawn within the widget system - big milestone
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2012-12-05 22:49:43 -08:00 |
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triplefox
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01fae7eb7f
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Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git
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2012-12-05 13:29:08 -08:00 |
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triplefox
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52e20b39bb
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make the frame renderer more "real" (still no caching strategy yet)
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2012-12-05 13:29:01 -08:00 |
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Ben Russell (300178622)
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143a2b3778
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fixed map render being one frame behind model render
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2012-12-05 19:20:15 +13:00 |
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Ben Russell (300178622)
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084042e77e
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network code NOW SERIALISES STUFF
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2012-12-05 18:25:27 +13:00 |
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triplefox
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1ef9c83880
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retabify
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2012-12-04 00:06:45 -08:00 |
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triplefox
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b26085efb4
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add table library; fix lineends and tabs; some fixes in widget(table.remove instead of table[n] = nil); a test "every-frame rect render" for gui
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2012-12-03 22:53:10 -08:00 |
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Ben Russell (300178622)
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af0a823c17
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got a loading screen up
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2012-12-03 18:49:55 +13:00 |
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