52 Commits

Author SHA1 Message Date
BR
7f166d5eae committing for Dany0, added team-based guns 2013-01-27 14:22:20 -08:00
BR
91a2d3c9b5 added hit indicator 2013-01-27 13:33:02 -08:00
triplefox
2bd4a6ac11 cleanup 2013-01-26 08:29:57 -08:00
triplefox
76fbe240fc new scoreboard ready 2013-01-25 22:57:54 -08:00
triplefox
359bf206f0 Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git 2013-01-25 17:38:01 -08:00
triplefox
92a4afe05c some work on new scoreboard 2013-01-24 23:10:07 -08:00
BR
0e888933f3 removed comment 2013-01-24 18:37:58 -08:00
BR
e5826f602f team scoring 2013-01-24 11:01:14 -08:00
Dany0
9d54a96f85 No red marker mode for rakiru 2013-01-21 21:50:40 +01:00
Dany0
a0dd8ea25a Enhanced block building
Much easier to build bridges, bases etc. now. Especially under fire.
2013-01-21 21:23:42 +01:00
BR
54fab44e86 pin.wav plays when gun is empty 2013-01-18 12:41:27 -08:00
triplefox
df19b20405 enforce sorting players on any change to players (should fix scoreboard) 2013-01-13 00:55:04 -08:00
Ben Russell (300178622)
8b3b23af97 more docs; adjusted drunken cam settings and stuff 2013-01-09 20:44:07 +13:00
Ben Russell (300178622)
2ff476d8fa [0.0-8] OH LOOK THEY'RE FINALLY CUBES (also fixed non-drunken cam I broke) 2013-01-08 18:06:57 +13:00
Ben Russell (300178622)
9bff14d167 ACTUAL drunken camera implemented. 2013-01-07 14:43:57 +13:00
Ben Russell (300178622)
db7303b769 disabled THAT notion of drunken camera (Because some of us don't want to see our dinner twice.) 2013-01-06 18:17:39 +13:00
Ben Russell (300178622)
1b3ac64ac3 [0.0-7] reworked camera code, added camera_point_sky, added part of drunken camera 2013-01-06 17:50:53 +13:00
Ben Russell (300178622)
d1770a450b more sound effects have been glued in 2013-01-06 12:02:04 +13:00
Sean Gordon
e9dbaeaea1 Added zoom options (hold to zoom or toggle zoom) 2013-01-05 07:59:07 +00:00
Ben Russell (300178622)
c132240da6 SOUND! 2013-01-04 15:00:19 +13:00
Sean Gordon
9d2654cec2 Added a comment 2012-12-20 20:42:36 +00:00
Ben Russell (300178622)
4671de094f ADDED VERSIONING, models should no longer be visible through walls 2012-12-19 21:53:34 +13:00
BR
5d77f5c1a1 sorted player list 2012-12-18 07:01:47 -08:00
Ben Russell (300178622)
5b2f871b0f grenades now finite and now have varying fuses! GAMEPLAY IS BASICALLY DONE. 2012-12-18 16:38:46 +13:00
Ben Russell (300178622)
712b0c86f9 nades do player damage now; added /squad 2012-12-18 16:27:53 +13:00
Ben Russell (300178622)
e91cec685a NAAAAADES (ok they're infinite and they don't kill anyone yet) 2012-12-18 14:59:50 +13:00
BR
c42200359a removed obsolete todos 2012-12-16 08:02:23 -08:00
Ben Russell (300178622)
c84075ce32 spade melee implemented 2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
c831b00016 block health implemented, RMB spades AFTER delay, fixed LMB/RMB "sticking" 2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
c811bfce8b set up timers for spade/block; moved some stuff to lib_util (which is downloaded 4 times now) 2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
5a5361a3b8 tracers are working 2012-12-15 13:09:31 +13:00
Ben Russell (300178622)
559296ecef fixed PMF saving + colour being wrong in pmfedit; started work on tracers 2012-12-15 13:09:31 +13:00
Ben Russell (300178622)
67d46157c5 tents intels captures scores and knowing what way you're facing on the map 2012-12-15 13:07:59 +13:00
triplefox
076de23fba gui: delta time and shared alarms work :D 2012-12-14 02:37:18 -08:00
triplefox
e278c94ebd add alarm object, some event constants for timing, structure to handle event listeners 2012-12-14 01:59:45 -08:00
Ben Russell (300178622)
0aa6107f3b server.hook_file; map now syncs properly; hopefully fixed block build/break at bottom/sides 2012-12-13 19:00:30 +13:00
Ben Russell (300178622)
37e492c2d3 fixed a server luaside crash; started work on server.hook_file 2012-12-13 14:45:57 +13:00
triplefox
8f8ca55f55 add string split+trim functions; add a fancier command line opt-parser; allow custom user conf with "-user=conf.json" 2012-12-12 02:24:12 -08:00
Ben Russell (300178622)
83dcd5fff5 killing now serverside, toolswitch/colourchange is relayed now 2012-12-12 19:17:35 +13:00
triplefox
1ef9c83880 retabify 2012-12-04 00:06:45 -08:00
triplefox
b26085efb4 add table library; fix lineends and tabs; some fixes in widget(table.remove instead of table[n] = nil); a test "every-frame rect render" for gui 2012-12-03 22:53:10 -08:00
triplefox
5fe3f2ba77 make widgets a package(it has some library applicatibility outside iceball); first tests 2012-12-03 13:46:59 -08:00
Ben Russell (300178622)
dea47a3b25 intel capture + red circles + you have finite blocks now 2012-11-29 20:04:09 +13:00
Ben Russell (300178622)
25d9214be7 improved security; everything uses common.fetch_block now; ICEMAP LOADING/SAVING 2012-11-29 16:19:04 +13:00
Ben Russell (300178622)
5aab066274 pathname security implemented - finally! 2012-11-29 15:24:35 +13:00
Ben Russell (300178622)
6b8bb275f8 chat implemented, lib_bits added, misc tweaks / refactors 2012-11-29 11:42:39 +13:00
Ben Russell (300178622)
32759a687d last push before bed: start of sound API, improved chat API. 2012-11-28 21:23:38 +13:00
Ben Russell (300178622)
1b9037413f you can kill people now... also, killfeed/part of chat 2012-11-28 19:36:35 +13:00
Ben Russell (300178622)
5bf343b246 gun shoots blocks / reloads / runs out of ammo now 2012-11-28 16:53:06 +13:00
Ben Russell (300178622)
bb7e81950e image drawing/creation, [mini]map, FIXED THE TEAM COLOURS SORRY GUYS 2012-11-27 12:28:58 +13:00