triplefox
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f61d53a1c1
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gui: intel model becomes a widget
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2012-12-29 01:10:33 -08:00 |
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Ben Russell (300178622)
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eb4802f74f
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fixed a client crash bug, BR's comment, double-spading of blocks giving extra blocks back
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2012-12-16 10:48:06 +13:00 |
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Ben Russell (300178622)
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8c30d22e5c
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fixed some physics, fixed a bug where you could claim an intel cap in the enemy tent
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2012-12-15 19:57:44 +13:00 |
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Ben Russell (300178622)
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67d46157c5
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tents intels captures scores and knowing what way you're facing on the map
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2012-12-15 13:07:59 +13:00 |
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Ben Russell (300178622)
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83dcd5fff5
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killing now serverside, toolswitch/colourchange is relayed now
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2012-12-12 19:17:35 +13:00 |
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Ben Russell (300178622)
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5735c02a53
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fixed issues with non-64-high maps
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2012-12-07 10:54:01 +13:00 |
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Ben Russell (300178622)
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db515e4f45
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actually render intel on carrier's back
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2012-11-29 20:10:19 +13:00 |
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Ben Russell (300178622)
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dea47a3b25
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intel capture + red circles + you have finite blocks now
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2012-11-29 20:04:09 +13:00 |
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Ben Russell (300178622)
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be4c017f49
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tent + intel (minus capturing + red circles) implemented
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2012-11-29 19:36:43 +13:00 |
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Ben Russell (300178622)
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5aab066274
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pathname security implemented - finally!
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2012-11-29 15:24:35 +13:00 |
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Ben Russell (300178622)
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6b8bb275f8
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chat implemented, lib_bits added, misc tweaks / refactors
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2012-11-29 11:42:39 +13:00 |
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Ben Russell (300178622)
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836a7d6594
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added fog, more models, and moved a few things around
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2012-11-19 12:07:18 +13:00 |
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