Ben Russell (300178622)
|
2e30f2a78d
|
actually add in the tracer PMF. also, preliminary draft for UDP wrapper.
|
2012-12-15 13:09:31 +13:00 |
|
Ben Russell (300178622)
|
c66260c59e
|
fixed scoring being reset on respawn. also, prev commit synced block counts properly
|
2012-12-15 13:07:59 +13:00 |
|
Ben Russell (300178622)
|
67d46157c5
|
tents intels captures scores and knowing what way you're facing on the map
|
2012-12-15 13:07:59 +13:00 |
|
BR
|
01b5f40d67
|
escape asks for confirmation before quitting
|
2012-12-13 20:25:23 -08:00 |
|
BR
|
708ab7cd5c
|
Merge branch 'master' of git://github.com/iamgreaser/buldthensnip
Conflicts:
pkg/base/client_start.lua
pkg/base/obj_player.lua
|
2012-12-13 10:47:13 -08:00 |
|
BR
|
45e9b606b1
|
Player list shows on Tab
|
2012-12-13 10:35:22 -08:00 |
|
Ben Russell (300178622)
|
de25501712
|
stop stuff happening while player dead; added /me support
|
2012-12-13 21:32:38 +13:00 |
|
Ben Russell (300178622)
|
83dcd5fff5
|
killing now serverside, toolswitch/colourchange is relayed now
|
2012-12-12 19:17:35 +13:00 |
|
Ben Russell (300178622)
|
dccb959fa2
|
player pos/orient/spawn works now, death doesn't yet
|
2012-12-12 12:42:20 +13:00 |
|
triplefox
|
7c9036587f
|
generalize our fixed-width font system so that they can all share in the word-wrapped fun
|
2012-12-07 17:01:56 -08:00 |
|
Ben Russell (300178622)
|
5735c02a53
|
fixed issues with non-64-high maps
|
2012-12-07 10:54:01 +13:00 |
|
Ben Russell (300178622)
|
ed3a2b5302
|
fixed battleship grid for non-512x512 maps
|
2012-12-05 22:35:13 +13:00 |
|
Ben Russell (300178622)
|
143a2b3778
|
fixed map render being one frame behind model render
|
2012-12-05 19:20:15 +13:00 |
|
Ben Russell (300178622)
|
b2d213fa6a
|
networking in place, currently need to shift to server + resync
|
2012-12-03 14:12:24 +13:00 |
|
Ben Russell (300178622)
|
4fe0a97910
|
fixed a weird bug which happens in the windows version
|
2012-11-29 20:25:35 +13:00 |
|
Ben Russell (300178622)
|
db515e4f45
|
actually render intel on carrier's back
|
2012-11-29 20:10:19 +13:00 |
|
Ben Russell (300178622)
|
dea47a3b25
|
intel capture + red circles + you have finite blocks now
|
2012-11-29 20:04:09 +13:00 |
|
Ben Russell (300178622)
|
be4c017f49
|
tent + intel (minus capturing + red circles) implemented
|
2012-11-29 19:36:43 +13:00 |
|
Ben Russell (300178622)
|
5aab066274
|
pathname security implemented - finally!
|
2012-11-29 15:24:35 +13:00 |
|
Ben Russell (300178622)
|
6b8bb275f8
|
chat implemented, lib_bits added, misc tweaks / refactors
|
2012-11-29 11:42:39 +13:00 |
|
Ben Russell (300178622)
|
1b9037413f
|
you can kill people now... also, killfeed/part of chat
|
2012-11-28 19:36:35 +13:00 |
|
Ben Russell (300178622)
|
5bf343b246
|
gun shoots blocks / reloads / runs out of ammo now
|
2012-11-28 16:53:06 +13:00 |
|
Ben Russell (300178622)
|
bb7e81950e
|
image drawing/creation, [mini]map, FIXED THE TEAM COLOURS SORRY GUYS
|
2012-11-27 12:28:58 +13:00 |
|
Ben Russell (300178622)
|
cc0461a9ca
|
bunch of arch reworking; scripts take arguments now; arms/legs dangle too
|
2012-11-26 17:06:30 +13:00 |
|
Ben Russell (300178622)
|
377ca20732
|
DRAWS PLAYERS NOW + names above them + stuff is moved around
|
2012-11-19 14:35:21 +13:00 |
|
Ben Russell (300178622)
|
836a7d6594
|
added fog, more models, and moved a few things around
|
2012-11-19 12:07:18 +13:00 |
|