35 Commits

Author SHA1 Message Date
Ben Russell (300178622)
205c968c24 raycasting improved (now mostly on the "doesn't cull enough crap" side), cubemap draw alignment fixed 2012-11-13 15:07:02 +13:00
Ben Russell (300178622)
d07c85cf5e makefile made for windows builds 2012-11-13 13:23:51 +13:00
Ben Russell (300178622)
0973eed3f7 renderer occlusion culling improved (still buggy sadly) 2012-11-13 12:23:51 +13:00
Ben Russell (300178622)
cbbdfa1f0a cube assembler replaced with a raycasting one - buggy, but faster! 2012-11-12 16:47:11 +13:00
Ben Russell (300178622)
eb95ef4b0e TGA alpha-channel + colour-mask blitting implemented AND DOESN'T SLOW THIS DOWN LIKE HELL 2012-11-07 22:02:29 +13:00
Ben Russell (300178622)
625d371071 edited the Lua API a bit, RENAMES STUFF SO BE AWARE 2012-11-07 21:00:26 +13:00
Ben Russell (300178622)
94d93023d0 added local PMF rendering 2012-11-07 14:34:23 +13:00
Ben Russell (300178622)
ff179cfb5b fixed PMF renderer and added rotation 2012-11-07 12:47:16 +13:00
Ben Russell (300178622)
59712bddd8 PMF renderer now does z buffering 2012-11-06 23:43:34 +13:00
Ben Russell (300178622)
05d895f842 fixed the PMF renderer 2012-11-06 23:32:41 +13:00
Ben Russell (300178622)
c3ec7f3f24 pmfedit deleted 2012-11-06 23:27:45 +13:00
Ben Russell (300178622)
5910a2b777 the beginnings of PMF rendering (bugged atm) 2012-11-06 23:15:41 +13:00
Ben Russell (300178622)
585c6d50cc enough of the Lua PMF API is implemented to actually be usable 2012-11-06 22:09:16 +13:00
Ben Russell (300178622)
7ec3be0f03 dropped in a bunch of not-yet-used PMF stuff 2012-11-06 21:00:18 +13:00
Ben Russell (300178622)
75fd8e747b ruined the renderer more, hoping to switch to a ray cast/trace thing 2012-11-06 14:09:55 +13:00
Ben Russell (300178622)
fbc3f313b6 fixed a bug in the renderer 2012-11-06 12:03:26 +13:00
Ben Russell (300178622)
15f87dbc43 changed name by stack's request to "iceball" 2012-11-06 11:58:32 +13:00
Ben Russell (300178622)
9b6edab352 cluttered the renderer more, also fixed a bottom cubemap rendering bug 2012-11-05 23:42:18 +13:00
Ben Russell (300178622)
27114c2c16 added lua as a dependency, added some docs, made a mess of the codebase 2012-11-04 15:04:18 +13:00
Ben Russell (300178622)
3fe10c2091 renderer slightly tidied up + up/down wrap bug fixed + fog dist upped to 40 2012-11-03 23:23:51 +13:00
Ben Russell (300178622)
8bdd6e0577 bunch of niceities added, using -O2 and lower fog dist, can select map from cmdline now 2012-11-03 17:59:08 +13:00
Ben Russell (300178622)
8d0a8fdeef slight upper cubemap fixup + renamed model_t to camera_t 2012-11-03 16:47:34 +13:00
Ben Russell (300178622)
68a4d9ee77 rendering improved + fog added 2012-11-03 16:37:33 +13:00
Ben Russell (300178622)
8edd6d6f36 low quality but suprisingly usable side rendering added to horiz render 2012-11-02 23:44:31 +13:00
Ben Russell (300178622)
16cedb7a2f cubemap alignment/edge crap hackishly fixed, top is still broken sadly 2012-11-02 21:44:23 +13:00
Ben Russell (300178622)
cf2cef0d40 tada! it works (just need to fix some seams/offsets) 2012-11-02 21:26:05 +13:00
Ben Russell (300178622)
a6c247029c horiz rendering partially there... TIL it's spelt "frustum", thanks topo 2012-11-02 21:17:53 +13:00
Ben Russell (300178622)
5a74912c92 upper cubemap partially working, still somewhat buggy but seems stable 2012-11-02 18:56:33 +13:00
Ben Russell (300178622)
ef89082a7d fixed up the floor cubemap render; camera can now move! 2012-11-02 18:23:19 +13:00
Ben Russell (300178622)
b03df980d0 floor partially rendered (no side faces yet) 2012-11-02 17:58:09 +13:00
Ben Russell (300178622)
eae906792a interactive cubemap rotation, actually scaled the rendering now 2012-11-02 15:26:48 +13:00
Ben Russell (300178622)
6b461fd7f7 you can look up and down now! 2012-11-02 14:59:56 +13:00
Ben Russell (300178622)
5d51452a76 cubemap is rendered (using placeholder texture :P) 2012-11-02 00:05:55 +13:00
Ben Russell (300178622)
8880151154 more renderer stuff done now, draws the map overlay as a temporary thing 2012-11-01 21:23:16 +13:00
Ben Russell (300178622)
28a910bfa4 git repo activate 2012-11-01 16:36:01 +13:00