51 Commits

Author SHA1 Message Date
Ben Russell (300178622)
087cfd1cea [0.0-49] kicks are handled gracefully now; server can kick from the lua side; framework starting to be laid for ENet support 2013-06-23 15:50:29 +12:00
Ben Russell (300178622)
d03c7bb51a [0.0-48] OpenGL chunk tesselation stuff improved; client.renderer for determining which renderer a user is using 2013-06-21 14:18:21 +12:00
Ben Russell (300178622)
802d3cdd1e [0.0-47] binary file loading/saving support! now you don't need to serialise stuff as pmf 2013-06-20 17:11:24 +12:00
Ben Russell (300178622)
f74ab9345f [0.0-46] PMF z-fighting sorted out by giving a sin()-based offset for each cube 2013-06-19 10:52:12 +12:00
Ben Russell (300178622)
da413a95f1 [0.0-45] tutorial added; sackit updated 2013-06-08 16:27:07 +12:00
Ben Russell (300178622)
73f855fc3c [0.0-44] MessageBox to flame users who didn't read the instructions when they double-click the .exe files on Windows; stdout/stderr no longer redirected to text files in the fornoobs builds 2013-05-05 15:43:26 +12:00
Francois Truphemus (melchips)
8537585afa Added doc for the OpenGL renderer and a warning if malloc failed in OpenGL renderer 2013-05-04 11:24:58 +02:00
B R
78123f8d47 [0.0-42] S->C file transfer supports cancellation, hook_file can return a path 2013-04-29 01:07:34 -07:00
Ben Russell (300178622)
6de42fdbc7 [0.0-42] gl_expand_textures is available if your gfx chip is old 2013-04-26 11:34:46 +12:00
Ben Russell (300178622)
3d90071c0f [0.0-41] ffs bump the version 2013-04-26 10:34:20 +12:00
Francois Truphemus (melchips)
e2cf36f2d6 Added chunks rendering options in game engine config files and fix for chunks rendering per frame count 2013-04-24 19:14:47 +02:00
Ben Russell (300178622)
aaa93781e7 [0.0-39] disabled the preliminary 'smooth shading' in softgm for now 2013-04-22 12:22:53 +12:00
Francois Truphemus (melchips)
3c38add3ca [OpenGL] optimized rendering (map split in chunks, only chunks around camera are rendered) 2013-04-22 01:17:37 +02:00
Ben Russell (300178622)
7ae9ab5be6 beginnings of smooth lighting for softgm - note, negative deltas for lighting are broken. 2013-04-20 09:03:30 +12:00
Ben Russell (300178622)
445ad790ff added stuff to the version issues thing 2013-04-20 07:58:09 +12:00
Francois Truphemus (melchips)
748f47918b Current engine version bumped in lua 2013-04-19 00:53:45 +02:00
B R
9df6a9bd19 0.0-33, svseed is set to time by default, backwards compatible 2013-03-30 16:55:14 -07:00
Ben Russell (300178622)
87886216bc [0.0-32] added .it / ImpulseTracker module support - see "sackit" in my github acct 2013-03-20 20:48:21 +13:00
Ben Russell (300178622)
cbe92f559d [0.0-31] whoops broke dedi build 2013-03-16 12:43:15 +13:00
Ben Russell (300178622)
a97df70b43 [0.0-30] clsave/config.json supported! also updated a few docs slightly. 2013-03-16 12:34:00 +13:00
Ben Russell (300178622)
81b17079c3 [0.0-29] fix crash on OpenGL when creating new map; fix luacrash when placing blocks in mapedit 2013-03-15 10:43:28 +13:00
Ben Russell (300178622)
aebbc6093d [0.0-28] fixed a bug with 16-bit samples only loading the first half properly 2013-02-26 17:34:32 +13:00
Ben Russell (300178622)
32a84198c4 [0.0-27] tiny hack to fix backwards incompatibility (also what happened to 0.0-26?!) 2013-02-19 16:00:36 +13:00
Ben Russell (300178622)
831dfd7e88 [0.0-25] tidied up the last few commits; bumped the version number (please, update the version number when you touch the engine!) 2013-02-17 15:11:05 +13:00
Ben Russell (300178622)
cb8e3bff91 oops, forgot to bump ver in version.lua 2013-02-15 18:17:25 +13:00
Ben Russell (300178622)
e7f3af64c5 [0.0-24] VBO support (note, no guarantees you WILL have VBOs\! if GLEW says no, then they're out.) 2013-02-15 18:15:39 +13:00
Ben Russell (300178622)
96e52047b8 update version.lua PROPERLY 2013-02-15 14:19:16 +13:00
Ben Russell (300178622)
437436066b [0.0-23] textures are now cached into texture objects 2013-02-15 14:17:32 +13:00
Ben Russell (300178622)
080027a9ee [0.0-22] fog added, player model fixed, PMF rendering fixed, -19 through -21 banned, zipdist updated 2013-02-15 10:12:48 +13:00
Ben Russell (300178622)
138cdba82c [0.0-21] GL PMF renderer fixed + sped up 2013-02-14 22:02:13 +13:00
Ben Russell (300178622)
01b0a3f9b9 [0.0-19] fucking slow opengl renderer 2013-02-14 16:58:55 +13:00
Ben Russell (300178622)
fd90c9c189 started refactor of tools + network; fixed a few loose ends 2013-02-12 17:39:22 +13:00
Ben Russell (300178622)
c256523c72 [0.0-17] preliminary OpenMP support to shut those i7 snobs up 2013-02-06 16:31:19 +13:00
Ben Russell (300178622)
d9ae86c071 [0.0-16] per-face shading is now officially BugFree(TM) 2013-01-19 20:43:43 +13:00
triplefox
19cdcdb942 set side shaders from lua. increment version. add some doc on sides mapping 2013-01-18 19:45:57 -08:00
triplefox
6a1848cc11 argb pack and unpack moved into c; update versioning 2013-01-18 15:16:32 -08:00
Ben Russell (300178622)
ff43f42249 preliminary per-face shading 2013-01-17 20:57:47 +13:00
Ben Russell (300178622)
3ee57d5602 [0.0-12] hopefully stabilised the tga loader, might still need more work 2013-01-17 14:23:00 +13:00
triplefox
1431fa0652 add GM's suggested sorting fix(it seems to work, the only remaining artifacts are small gaps and errors of distance) 2013-01-12 02:32:03 -08:00
Ben Russell (300178622)
2e2a1473c8 added squadchat 2013-01-10 16:18:54 +13:00
Ben Russell (300178622)
d353b6efe9 better update version.lua too 2013-01-10 13:47:36 +13:00
triplefox
5f0ec92612 concept of "typing state" where mouse is unlocked(motivates text selection). bump version to 9 and add mouse warping so lock/unlock doesn't suck 2013-01-09 04:46:54 -08:00
Ben Russell (300178622)
2ff476d8fa [0.0-8] OH LOOK THEY'RE FINALLY CUBES (also fixed non-drunken cam I broke) 2013-01-08 18:06:57 +13:00
Ben Russell (300178622)
9bff14d167 ACTUAL drunken camera implemented. 2013-01-07 14:43:57 +13:00
Ben Russell (300178622)
1b3ac64ac3 [0.0-7] reworked camera code, added camera_point_sky, added part of drunken camera 2013-01-06 17:50:53 +13:00
Ben Russell (300178622)
d450c3486e fixed crash bug; 0.0-6 release! 2013-01-04 16:18:46 +13:00
Ben Russell (300178622)
1edd279922 fixed the dedi build 2013-01-04 15:09:15 +13:00
Ben Russell (300178622)
c132240da6 SOUND! 2013-01-04 15:00:19 +13:00
Ben Russell (300178622)
de90000e68 bumping ver, documenting img_fill, adding img_fill wrapper 2013-01-02 10:48:40 +13:00
Ben Russell (300178622)
6207dd6efa started sound support, fixed the makefile, implemented a bug list system 2012-12-22 19:11:15 +13:00