105 Commits

Author SHA1 Message Date
Ben Russell (300178622)
5b7d68b7b1 fetch_block dependent on fetch_start/poll stub 2012-12-03 16:51:03 +13:00
Ben Russell (300178622)
b2d213fa6a networking in place, currently need to shift to server + resync 2012-12-03 14:12:24 +13:00
Ben Russell (300178622)
cc874bfc94 JSON loader; net pack/unpack routines 2012-12-03 13:13:38 +13:00
Ben Russell (300178622)
cb38726b8c JSON parser working for Lua strings 2012-12-02 21:03:07 +13:00
Ben Russell (300178622)
dea47a3b25 intel capture + red circles + you have finite blocks now 2012-11-29 20:04:09 +13:00
Ben Russell (300178622)
be4c017f49 tent + intel (minus capturing + red circles) implemented 2012-11-29 19:36:43 +13:00
Ben Russell (300178622)
25d9214be7 improved security; everything uses common.fetch_block now; ICEMAP LOADING/SAVING 2012-11-29 16:19:04 +13:00
Ben Russell (300178622)
5aab066274 pathname security implemented - finally! 2012-11-29 15:24:35 +13:00
Ben Russell (300178622)
6b8bb275f8 chat implemented, lib_bits added, misc tweaks / refactors 2012-11-29 11:42:39 +13:00
Ben Russell (300178622)
32759a687d last push before bed: start of sound API, improved chat API. 2012-11-28 21:23:38 +13:00
Ben Russell (300178622)
1b9037413f you can kill people now... also, killfeed/part of chat 2012-11-28 19:36:35 +13:00
Ben Russell (300178622)
5bf343b246 gun shoots blocks / reloads / runs out of ammo now 2012-11-28 16:53:06 +13:00
Ben Russell (300178622)
bb7e81950e image drawing/creation, [mini]map, FIXED THE TEAM COLOURS SORRY GUYS 2012-11-27 12:28:58 +13:00
Ben Russell (300178622)
9050d93f99 maps are now handled on the lua end 2012-11-27 11:19:38 +13:00
Ben Russell (300178622)
cc0461a9ca bunch of arch reworking; scripts take arguments now; arms/legs dangle too 2012-11-26 17:06:30 +13:00
Ben Russell (300178622)
6d2ee44e0d architectural refactor, now main_server.lua actually does stuff 2012-11-20 14:51:11 +13:00
Ben Russell (300178622)
377ca20732 DRAWS PLAYERS NOW + names above them + stuff is moved around 2012-11-19 14:35:21 +13:00
Ben Russell (300178622)
836a7d6594 added fog, more models, and moved a few things around 2012-11-19 12:07:18 +13:00
Ben Russell (300178622)
4bca282d28 zooming now works, added nade.pmf, added tool icons 2012-11-18 18:57:50 +13:00
Ben Russell (300178622)
44e0fa25a9 several tools implemented + MORE MODELS YAY 2012-11-18 12:28:52 +13:00
Ben Russell (300178622)
f70bb06fc9 updated PMF rendering API, now actually drawing the spade 2012-11-17 15:35:03 +13:00
Ben Russell (300178622)
51cfb6a15e code refactored, colour selection works, PMF editor started 2012-11-14 17:32:15 +13:00
Ben Russell (300178622)
9705c4fd06 block breakage works now 2012-11-14 14:50:34 +13:00
Ben Russell (300178622)
b6ed44a000 you can finally buld cahirs (can't snip yet though) 2012-11-13 22:05:21 +13:00
Ben Russell (300178622)
efe3d6eabc map editable from Lua side now 2012-11-13 17:49:59 +13:00
Ben Russell (300178622)
d07c85cf5e makefile made for windows builds 2012-11-13 13:23:51 +13:00
Ben Russell (300178622)
cbbdfa1f0a cube assembler replaced with a raycasting one - buggy, but faster! 2012-11-12 16:47:11 +13:00
Ben Russell (300178622)
7c25459609 MOUSE SUPPORT, updated readme, added F5 (ungrab) + ESC (quit), started network code 2012-11-11 15:01:43 +13:00
Ben Russell (300178622)
8a96766b3d fixed physics, added PMF file loader + test PMF file 2012-11-10 16:40:44 +13:00
Ben Russell (300178622)
88f1d39504 physics refactored for multiple player "objects" + extended quite a bit 2012-11-09 21:24:34 +13:00
Ben Russell (300178622)
fe58c4eba6 pretty much all physics implemented, albeit not completely accurate 2012-11-09 19:42:39 +13:00
Ben Russell (300178622)
82347be8d3 added gravity + visible bounding box 2012-11-08 21:23:46 +13:00
Ben Russell (300178622)
8e1c8e08c8 fixed stuff here and there, added (buggy) collision detection 2012-11-08 20:44:21 +13:00
UnrealIncident
1580edd507 Fixed bad boolean flip 2012-11-07 21:16:48 +10:00
UnrealIncident
b5c75291c0 Added simple debug text 2012-11-07 21:13:24 +10:00
Ben Russell (300178622)
5ddddc5587 added a 6x8 95-char font 2012-11-07 23:09:52 +13:00
Ben Russell (300178622)
eb95ef4b0e TGA alpha-channel + colour-mask blitting implemented AND DOESN'T SLOW THIS DOWN LIKE HELL 2012-11-07 22:02:29 +13:00
Ben Russell (300178622)
625d371071 edited the Lua API a bit, RENAMES STUFF SO BE AWARE 2012-11-07 21:00:26 +13:00
Ben Russell (300178622)
3834f99e29 added img.c stub + numbers image 2012-11-07 15:33:48 +13:00
Ben Russell (300178622)
94d93023d0 added local PMF rendering 2012-11-07 14:34:23 +13:00
Ben Russell (300178622)
8cf8f4545d implemented bone get and find 2012-11-07 13:41:18 +13:00
Ben Russell (300178622)
ff179cfb5b fixed PMF renderer and added rotation 2012-11-07 12:47:16 +13:00
Ben Russell (300178622)
59712bddd8 PMF renderer now does z buffering 2012-11-06 23:43:34 +13:00
Ben Russell (300178622)
05d895f842 fixed the PMF renderer 2012-11-06 23:32:41 +13:00
Ben Russell (300178622)
c3ec7f3f24 pmfedit deleted 2012-11-06 23:27:45 +13:00
Ben Russell (300178622)
5910a2b777 the beginnings of PMF rendering (bugged atm) 2012-11-06 23:15:41 +13:00
Ben Russell (300178622)
585c6d50cc enough of the Lua PMF API is implemented to actually be usable 2012-11-06 22:09:16 +13:00
Ben Russell (300178622)
7ec3be0f03 dropped in a bunch of not-yet-used PMF stuff 2012-11-06 21:00:18 +13:00
Ben Russell (300178622)
15f87dbc43 changed name by stack's request to "iceball" 2012-11-06 11:58:32 +13:00
Ben Russell (300178622)
eab8599144 little bit more in the lua department, start of a box trace function 2012-11-05 22:07:49 +13:00