Ben Russell (300178622)
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5b7d68b7b1
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fetch_block dependent on fetch_start/poll stub
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2012-12-03 16:51:03 +13:00 |
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Ben Russell (300178622)
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b2d213fa6a
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networking in place, currently need to shift to server + resync
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2012-12-03 14:12:24 +13:00 |
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Ben Russell (300178622)
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cc874bfc94
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JSON loader; net pack/unpack routines
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2012-12-03 13:13:38 +13:00 |
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Ben Russell (300178622)
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cb38726b8c
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JSON parser working for Lua strings
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2012-12-02 21:03:07 +13:00 |
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Ben Russell (300178622)
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dea47a3b25
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intel capture + red circles + you have finite blocks now
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2012-11-29 20:04:09 +13:00 |
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Ben Russell (300178622)
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be4c017f49
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tent + intel (minus capturing + red circles) implemented
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2012-11-29 19:36:43 +13:00 |
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Ben Russell (300178622)
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25d9214be7
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improved security; everything uses common.fetch_block now; ICEMAP LOADING/SAVING
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2012-11-29 16:19:04 +13:00 |
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Ben Russell (300178622)
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5aab066274
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pathname security implemented - finally!
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2012-11-29 15:24:35 +13:00 |
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Ben Russell (300178622)
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6b8bb275f8
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chat implemented, lib_bits added, misc tweaks / refactors
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2012-11-29 11:42:39 +13:00 |
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Ben Russell (300178622)
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32759a687d
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last push before bed: start of sound API, improved chat API.
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2012-11-28 21:23:38 +13:00 |
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Ben Russell (300178622)
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1b9037413f
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you can kill people now... also, killfeed/part of chat
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2012-11-28 19:36:35 +13:00 |
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Ben Russell (300178622)
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5bf343b246
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gun shoots blocks / reloads / runs out of ammo now
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2012-11-28 16:53:06 +13:00 |
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Ben Russell (300178622)
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bb7e81950e
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image drawing/creation, [mini]map, FIXED THE TEAM COLOURS SORRY GUYS
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2012-11-27 12:28:58 +13:00 |
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Ben Russell (300178622)
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9050d93f99
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maps are now handled on the lua end
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2012-11-27 11:19:38 +13:00 |
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Ben Russell (300178622)
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cc0461a9ca
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bunch of arch reworking; scripts take arguments now; arms/legs dangle too
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2012-11-26 17:06:30 +13:00 |
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Ben Russell (300178622)
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6d2ee44e0d
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architectural refactor, now main_server.lua actually does stuff
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2012-11-20 14:51:11 +13:00 |
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Ben Russell (300178622)
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377ca20732
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DRAWS PLAYERS NOW + names above them + stuff is moved around
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2012-11-19 14:35:21 +13:00 |
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Ben Russell (300178622)
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836a7d6594
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added fog, more models, and moved a few things around
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2012-11-19 12:07:18 +13:00 |
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Ben Russell (300178622)
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4bca282d28
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zooming now works, added nade.pmf, added tool icons
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2012-11-18 18:57:50 +13:00 |
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Ben Russell (300178622)
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44e0fa25a9
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several tools implemented + MORE MODELS YAY
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2012-11-18 12:28:52 +13:00 |
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Ben Russell (300178622)
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f70bb06fc9
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updated PMF rendering API, now actually drawing the spade
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2012-11-17 15:35:03 +13:00 |
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Ben Russell (300178622)
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51cfb6a15e
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code refactored, colour selection works, PMF editor started
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2012-11-14 17:32:15 +13:00 |
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Ben Russell (300178622)
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9705c4fd06
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block breakage works now
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2012-11-14 14:50:34 +13:00 |
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Ben Russell (300178622)
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b6ed44a000
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you can finally buld cahirs (can't snip yet though)
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2012-11-13 22:05:21 +13:00 |
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Ben Russell (300178622)
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efe3d6eabc
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map editable from Lua side now
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2012-11-13 17:49:59 +13:00 |
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Ben Russell (300178622)
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d07c85cf5e
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makefile made for windows builds
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2012-11-13 13:23:51 +13:00 |
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Ben Russell (300178622)
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cbbdfa1f0a
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cube assembler replaced with a raycasting one - buggy, but faster!
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2012-11-12 16:47:11 +13:00 |
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Ben Russell (300178622)
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7c25459609
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MOUSE SUPPORT, updated readme, added F5 (ungrab) + ESC (quit), started network code
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2012-11-11 15:01:43 +13:00 |
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Ben Russell (300178622)
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8a96766b3d
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fixed physics, added PMF file loader + test PMF file
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2012-11-10 16:40:44 +13:00 |
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Ben Russell (300178622)
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88f1d39504
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physics refactored for multiple player "objects" + extended quite a bit
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2012-11-09 21:24:34 +13:00 |
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Ben Russell (300178622)
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fe58c4eba6
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pretty much all physics implemented, albeit not completely accurate
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2012-11-09 19:42:39 +13:00 |
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Ben Russell (300178622)
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82347be8d3
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added gravity + visible bounding box
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2012-11-08 21:23:46 +13:00 |
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Ben Russell (300178622)
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8e1c8e08c8
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fixed stuff here and there, added (buggy) collision detection
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2012-11-08 20:44:21 +13:00 |
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UnrealIncident
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1580edd507
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Fixed bad boolean flip
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2012-11-07 21:16:48 +10:00 |
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UnrealIncident
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b5c75291c0
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Added simple debug text
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2012-11-07 21:13:24 +10:00 |
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Ben Russell (300178622)
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5ddddc5587
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added a 6x8 95-char font
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2012-11-07 23:09:52 +13:00 |
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Ben Russell (300178622)
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eb95ef4b0e
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TGA alpha-channel + colour-mask blitting implemented AND DOESN'T SLOW THIS DOWN LIKE HELL
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2012-11-07 22:02:29 +13:00 |
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Ben Russell (300178622)
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625d371071
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edited the Lua API a bit, RENAMES STUFF SO BE AWARE
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2012-11-07 21:00:26 +13:00 |
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Ben Russell (300178622)
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3834f99e29
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added img.c stub + numbers image
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2012-11-07 15:33:48 +13:00 |
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Ben Russell (300178622)
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94d93023d0
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added local PMF rendering
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2012-11-07 14:34:23 +13:00 |
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Ben Russell (300178622)
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8cf8f4545d
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implemented bone get and find
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2012-11-07 13:41:18 +13:00 |
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Ben Russell (300178622)
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ff179cfb5b
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fixed PMF renderer and added rotation
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2012-11-07 12:47:16 +13:00 |
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Ben Russell (300178622)
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59712bddd8
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PMF renderer now does z buffering
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2012-11-06 23:43:34 +13:00 |
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Ben Russell (300178622)
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05d895f842
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fixed the PMF renderer
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2012-11-06 23:32:41 +13:00 |
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Ben Russell (300178622)
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c3ec7f3f24
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pmfedit deleted
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2012-11-06 23:27:45 +13:00 |
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Ben Russell (300178622)
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5910a2b777
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the beginnings of PMF rendering (bugged atm)
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2012-11-06 23:15:41 +13:00 |
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Ben Russell (300178622)
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585c6d50cc
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enough of the Lua PMF API is implemented to actually be usable
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2012-11-06 22:09:16 +13:00 |
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Ben Russell (300178622)
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7ec3be0f03
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dropped in a bunch of not-yet-used PMF stuff
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2012-11-06 21:00:18 +13:00 |
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Ben Russell (300178622)
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15f87dbc43
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changed name by stack's request to "iceball"
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2012-11-06 11:58:32 +13:00 |
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Ben Russell (300178622)
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eab8599144
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little bit more in the lua department, start of a box trace function
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2012-11-05 22:07:49 +13:00 |
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