121 Commits

Author SHA1 Message Date
B R
ed09016ca8 Revert "added bombs/nukes" - didn't mean to push it. Example of how to add explosives ;)
This reverts commit add2500881326d312723384da1d7c49cced07157.
2013-04-09 19:20:44 -07:00
B R
add2500881 added bombs/nukes 2013-04-05 20:18:13 -07:00
B R
e3f2404d43 grenade has sound! 2013-04-03 15:29:41 -07:00
B R
d72c084274 refactored explosives 2013-04-03 12:07:56 -07:00
Ben Russell (300178622)
347aa2d4a1 packet throttling implemented, i hope 2013-03-19 13:41:47 +13:00
Ben Russell (300178622)
59f7b90aad /piano 2013-03-17 18:55:44 +13:00
Ben Russell (300178622)
5d81b618bd i think this is the rest of the packets 2013-02-26 14:21:02 +13:00
Ben Russell (300178622)
4e0fbd39fe basic skin support, only wav / tga assets are wired up to it so far 2013-02-23 11:54:29 +13:00
Ben Russell (300178622)
fd90c9c189 started refactor of tools + network; fixed a few loose ends 2013-02-12 17:39:22 +13:00
ulyssecarion
757164cc2f Make grenade damage more reasonable. 2013-02-11 08:06:13 -08:00
BR
63f97e646b block health also serverside, fixed not getting blocks back when breaking 2013-02-09 17:45:17 -08:00
Ben Russell (300178622)
75f15cfb2b hopefully this fixes the names bug 2013-02-10 14:32:36 +13:00
Ben Russell (300178622)
b7321ab985 fixed a few things; actually freeing the models now 2013-02-03 15:35:15 +13:00
BR
c2388c4ccc added explosion particles 2013-02-02 18:24:33 -08:00
Ben Russell (300178622)
808283e833 moved each gun into its own file 2013-02-03 13:47:38 +13:00
Ben Russell (300178622)
c2242ee23a start of tools.lua. note, haven't sussed out how the template should work, yet. 2013-02-02 18:46:37 +13:00
Ben Russell (300178622)
c2121e5673 refactored ray-sphere intersections to use funct in lib_vector.lua 2013-02-02 11:09:55 +13:00
Ben Russell (300178622)
8f33620651 fixed issue with cone-sphere allowing you to kill people backwards 2013-02-01 17:52:36 +13:00
Ben Russell (300178622)
b6f5495532 disabled lee rifle for now 2013-01-31 21:49:20 +13:00
BR
7f166d5eae committing for Dany0, added team-based guns 2013-01-27 14:22:20 -08:00
BR
91a2d3c9b5 added hit indicator 2013-01-27 13:33:02 -08:00
triplefox
2bd4a6ac11 cleanup 2013-01-26 08:29:57 -08:00
triplefox
76fbe240fc new scoreboard ready 2013-01-25 22:57:54 -08:00
triplefox
359bf206f0 Merge branch 'master' of https://github.com/iamgreaser/buldthensnip.git 2013-01-25 17:38:01 -08:00
triplefox
92a4afe05c some work on new scoreboard 2013-01-24 23:10:07 -08:00
BR
0e888933f3 removed comment 2013-01-24 18:37:58 -08:00
BR
e5826f602f team scoring 2013-01-24 11:01:14 -08:00
Dany0
9d54a96f85 No red marker mode for rakiru 2013-01-21 21:50:40 +01:00
Dany0
a0dd8ea25a Enhanced block building
Much easier to build bridges, bases etc. now. Especially under fire.
2013-01-21 21:23:42 +01:00
BR
54fab44e86 pin.wav plays when gun is empty 2013-01-18 12:41:27 -08:00
triplefox
df19b20405 enforce sorting players on any change to players (should fix scoreboard) 2013-01-13 00:55:04 -08:00
Ben Russell (300178622)
8b3b23af97 more docs; adjusted drunken cam settings and stuff 2013-01-09 20:44:07 +13:00
Ben Russell (300178622)
2ff476d8fa [0.0-8] OH LOOK THEY'RE FINALLY CUBES (also fixed non-drunken cam I broke) 2013-01-08 18:06:57 +13:00
Ben Russell (300178622)
9bff14d167 ACTUAL drunken camera implemented. 2013-01-07 14:43:57 +13:00
Ben Russell (300178622)
db7303b769 disabled THAT notion of drunken camera (Because some of us don't want to see our dinner twice.) 2013-01-06 18:17:39 +13:00
Ben Russell (300178622)
1b3ac64ac3 [0.0-7] reworked camera code, added camera_point_sky, added part of drunken camera 2013-01-06 17:50:53 +13:00
Ben Russell (300178622)
d1770a450b more sound effects have been glued in 2013-01-06 12:02:04 +13:00
Sean Gordon
e9dbaeaea1 Added zoom options (hold to zoom or toggle zoom) 2013-01-05 07:59:07 +00:00
Ben Russell (300178622)
c132240da6 SOUND! 2013-01-04 15:00:19 +13:00
Sean Gordon
9d2654cec2 Added a comment 2012-12-20 20:42:36 +00:00
Ben Russell (300178622)
4671de094f ADDED VERSIONING, models should no longer be visible through walls 2012-12-19 21:53:34 +13:00
BR
5d77f5c1a1 sorted player list 2012-12-18 07:01:47 -08:00
Ben Russell (300178622)
5b2f871b0f grenades now finite and now have varying fuses! GAMEPLAY IS BASICALLY DONE. 2012-12-18 16:38:46 +13:00
Ben Russell (300178622)
712b0c86f9 nades do player damage now; added /squad 2012-12-18 16:27:53 +13:00
Ben Russell (300178622)
e91cec685a NAAAAADES (ok they're infinite and they don't kill anyone yet) 2012-12-18 14:59:50 +13:00
BR
c42200359a removed obsolete todos 2012-12-16 08:02:23 -08:00
Ben Russell (300178622)
c84075ce32 spade melee implemented 2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
c831b00016 block health implemented, RMB spades AFTER delay, fixed LMB/RMB "sticking" 2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
c811bfce8b set up timers for spade/block; moved some stuff to lib_util (which is downloaded 4 times now) 2012-12-15 13:10:21 +13:00
Ben Russell (300178622)
5a5361a3b8 tracers are working 2012-12-15 13:09:31 +13:00