32 Commits

Author SHA1 Message Date
Ben Russell (300178622)
6dc2b18148 [0.1.2-2] preliminary PNG loader (8bpc RGB/RGBA-only for now) 2013-08-05 23:28:02 +12:00
Ben Russell (300178622)
75e0fa6ea2 [0.0-51] ENet protocol support! 0.1 will be ready after some testing. 2013-06-24 10:12:52 +12:00
Ben Russell (300178622)
802d3cdd1e [0.0-47] binary file loading/saving support! now you don't need to serialise stuff as pmf 2013-06-20 17:11:24 +12:00
B R
d28acb9318 fixed docs 2013-03-28 15:12:45 -07:00
BR
f5f40c0811 added 0x20 documentation 2013-02-09 17:45:15 -08:00
Ben Russell (300178622)
d3c20a1edc player game modes settable with /gmode; spec not really ready yet 2013-02-01 21:30:12 +13:00
BR
e5826f602f team scoring 2013-01-24 11:01:14 -08:00
Ben Russell (300178622)
2e2a1473c8 added squadchat 2013-01-10 16:18:54 +13:00
Ben Russell (300178622)
d1770a450b more sound effects have been glued in 2013-01-06 12:02:04 +13:00
Ben Russell (300178622)
712b0c86f9 nades do player damage now; added /squad 2012-12-18 16:27:53 +13:00
Ben Russell (300178622)
e91cec685a NAAAAADES (ok they're infinite and they don't kill anyone yet) 2012-12-18 14:59:50 +13:00
Ben Russell (300178622)
9c5c88e6ae red circles show on map after intel capture now 2012-12-15 20:09:20 +13:00
Ben Russell (300178622)
559296ecef fixed PMF saving + colour being wrong in pmfedit; started work on tracers 2012-12-15 13:09:31 +13:00
Ben Russell (300178622)
67d46157c5 tents intels captures scores and knowing what way you're facing on the map 2012-12-15 13:07:59 +13:00
Ben Russell (300178622)
b0ac05ce95 block modding now relayed serverside; can't shoot while dead anymore (C update not needed to play, just removes a bit of spam) 2012-12-12 19:54:35 +13:00
Ben Russell (300178622)
83dcd5fff5 killing now serverside, toolswitch/colourchange is relayed now 2012-12-12 19:17:35 +13:00
Ben Russell (300178622)
7186ec6eb6 fixed issues with sockfds not being cleared on disconnect in -d mode 2012-12-12 16:03:59 +13:00
Ben Russell (300178622)
77d80bbf1d dummied out an abort(), fixed teamchat, added player remove packet 2012-12-12 13:04:33 +13:00
Ben Russell (300178622)
dccb959fa2 player pos/orient/spawn works now, death doesn't yet 2012-12-12 12:42:20 +13:00
Ben Russell (300178622)
084042e77e network code NOW SERIALISES STUFF 2012-12-05 18:25:27 +13:00
Ben Russell (300178622)
6730b644d2 file sending in place! next step: serialise it! 2012-12-05 11:29:11 +13:00
Ben Russell (300178622)
508758e1b5 networking refactored; fixed waterlevel colour picking 2012-12-04 12:14:01 +13:00
Ben Russell (300178622)
af0a823c17 got a loading screen up 2012-12-03 18:49:55 +13:00
Ben Russell (300178622)
5b7d68b7b1 fetch_block dependent on fetch_start/poll stub 2012-12-03 16:51:03 +13:00
Ben Russell (300178622)
b2d213fa6a networking in place, currently need to shift to server + resync 2012-12-03 14:12:24 +13:00
Ben Russell (300178622)
d2edf6fd7c some MMX/SSE/SSE2 optimisations, notably image blitting is faster 2012-12-01 12:04:24 +13:00
Ben Russell (300178622)
25d9214be7 improved security; everything uses common.fetch_block now; ICEMAP LOADING/SAVING 2012-11-29 16:19:04 +13:00
Ben Russell (300178622)
32759a687d last push before bed: start of sound API, improved chat API. 2012-11-28 21:23:38 +13:00
Ben Russell (300178622)
5bf343b246 gun shoots blocks / reloads / runs out of ammo now 2012-11-28 16:53:06 +13:00
Ben Russell (300178622)
9050d93f99 maps are now handled on the lua end 2012-11-27 11:19:38 +13:00
Ben Russell (300178622)
cc0461a9ca bunch of arch reworking; scripts take arguments now; arms/legs dangle too 2012-11-26 17:06:30 +13:00
Ben Russell (300178622)
6d2ee44e0d architectural refactor, now main_server.lua actually does stuff 2012-11-20 14:51:11 +13:00