Ben Russell (300178622)
53a969721c
MODEL API OVERHAUL, ALL MODS THAT USE MODELS WILL PROBABLY BREAK
2015-02-09 13:56:26 +13:00
rakiru
5e35a3f240
Fix for server not tracking ammo usage (xloses #118 )
2015-02-07 20:15:47 +00:00
B R
bd699312f5
Added changeable block damage to guns, buffed lee-enfield from 34 to 100, nerfed smg from 34 to 20
2015-02-07 00:10:54 -08:00
Ben Russell (300178622)
639cb10ed5
[0.2a-3] fix goofup when adding textures - also hey look kv6s
2015-02-07 13:24:31 +13:00
rakiru
3b627f5c4e
Quick-fix for spread/multi-pellet guns having broken sounds/tracers
2015-02-06 00:33:09 +00:00
rakiru
c5d1388d6c
Add spread and pellet count logic to base gun
2015-02-04 23:48:53 +00:00
Ben Russell (300178622)
303ebd25a6
operation gotta stay fast part 2, which also enables vplnades
2015-02-02 16:58:48 +13:00
Dany Menko
8cb9782ea1
Temp fixed the sway.
...
I mean, I like the idea that your gun is so heavy that you can't properly aim if you have other tools, but it will result in conflict if someone wishes to add more guns to the toolset. Also that should be fixed too.
2013-08-02 02:34:39 +02:00
Dany Menko
8dc7384149
Moved sway out of gun_leerifle.lua. Also made it smaller if you zoom.
2013-07-25 18:26:04 +02:00
Ben Russell (300178622)
876840ac0c
i THINK that's all that needs to happen for That Fucking Refactor.
2013-07-04 12:48:32 +12:00
Ben Russell (300178622)
ceb1622caf
That Fucking Refactor: spade + block mostly shifted into their own things, still some ties to cut though
2013-07-03 15:10:34 +12:00
Ben Russell (300178622)
3ee920d521
moved common gun crap into ent/tpl_gun.lua
2013-07-03 11:54:59 +12:00