10 Commits

Author SHA1 Message Date
Ben Russell (300178622)
87be54c3cd spade/block markers only visible to allies 2015-02-17 16:21:02 +13:00
Dany0
d45f8971d5 Loading image, spade, gui, look in description
- scene.image supports image scaling
- scale loading images properly (might need more work later)
- spade now shows what block will be spaded using the cube marker
- removed run.sh
2015-02-09 20:56:16 +01:00
Ben Russell (300178622)
53a969721c MODEL API OVERHAUL, ALL MODS THAT USE MODELS WILL PROBABLY BREAK 2015-02-09 13:56:26 +13:00
Ben Russell (300178622)
68dad95910 build mode is much better now with a BRAND SPANKING NEW TOOL 2013-07-09 21:38:24 +12:00
Ben Russell (300178622)
876840ac0c i THINK that's all that needs to happen for That Fucking Refactor. 2013-07-04 12:48:32 +12:00
Ben Russell (300178622)
42da4a33b5 this -> plr 2013-07-03 20:03:58 +12:00
Ben Russell (300178622)
a1e09470bc fix a bug with missing fwx/y/z calcs in tool_spade 2013-07-03 20:01:51 +12:00
Ben Russell (300178622)
ceb1622caf That Fucking Refactor: spade + block mostly shifted into their own things, still some ties to cut though 2013-07-03 15:10:34 +12:00
Ben Russell (300178622)
f0f9b9a914 renaming cases of this.draw in ent/* to this.render 2013-04-16 21:49:17 +12:00
Ben Russell (300178622)
fd90c9c189 started refactor of tools + network; fixed a few loose ends 2013-02-12 17:39:22 +13:00