Ben Russell (300178622)
87be54c3cd
spade/block markers only visible to allies
2015-02-17 16:21:02 +13:00
Dany0
d45f8971d5
Loading image, spade, gui, look in description
...
- scene.image supports image scaling
- scale loading images properly (might need more work later)
- spade now shows what block will be spaded using the cube marker
- removed run.sh
2015-02-09 20:56:16 +01:00
Ben Russell (300178622)
53a969721c
MODEL API OVERHAUL, ALL MODS THAT USE MODELS WILL PROBABLY BREAK
2015-02-09 13:56:26 +13:00
Ben Russell (300178622)
68dad95910
build mode is much better now with a BRAND SPANKING NEW TOOL
2013-07-09 21:38:24 +12:00
Ben Russell (300178622)
876840ac0c
i THINK that's all that needs to happen for That Fucking Refactor.
2013-07-04 12:48:32 +12:00
Ben Russell (300178622)
42da4a33b5
this -> plr
2013-07-03 20:03:58 +12:00
Ben Russell (300178622)
a1e09470bc
fix a bug with missing fwx/y/z calcs in tool_spade
2013-07-03 20:01:51 +12:00
Ben Russell (300178622)
ceb1622caf
That Fucking Refactor: spade + block mostly shifted into their own things, still some ties to cut though
2013-07-03 15:10:34 +12:00
Ben Russell (300178622)
f0f9b9a914
renaming cases of this.draw in ent/* to this.render
2013-04-16 21:49:17 +12:00
Ben Russell (300178622)
fd90c9c189
started refactor of tools + network; fixed a few loose ends
2013-02-12 17:39:22 +13:00