Ben Russell (300178622)
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53a969721c
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MODEL API OVERHAUL, ALL MODS THAT USE MODELS WILL PROBABLY BREAK
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2015-02-09 13:56:26 +13:00 |
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Dany0
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92c04a96f5
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New player models (PMF), adj...
adjusted weapon size so that they don't look /too/big in multiplayer
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2015-02-07 20:50:05 +01:00 |
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B R
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bd699312f5
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Added changeable block damage to guns, buffed lee-enfield from 34 to 100, nerfed smg from 34 to 20
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2015-02-07 00:10:54 -08:00 |
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Ben Russell (300178622)
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639cb10ed5
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[0.2a-3] fix goofup when adding textures - also hey look kv6s
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2015-02-07 13:24:31 +13:00 |
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Ben Russell (300178622)
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f63e2db74d
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[0.1.2-11] Happy two new years! Import from TheHole.
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2015-01-29 09:39:05 +13:00 |
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Ben Russell (300178622)
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3ee920d521
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moved common gun crap into ent/tpl_gun.lua
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2013-07-03 11:54:59 +12:00 |
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Ben Russell (300178622)
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6a28eff44a
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slowed down player while climbing/dropping, fixed some bugs + tidied up code
gun shots can't wrap around and damage blocks on the other side anymore
made pkg/base/ent/gun_* use PKT_* constants rather than 0x* magic numbers
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2013-06-07 15:56:53 +12:00 |
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Ben Russell (300178622)
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f0f9b9a914
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renaming cases of this.draw in ent/* to this.render
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2013-04-16 21:49:17 +12:00 |
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B R
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d72c084274
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refactored explosives
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2013-04-03 12:07:56 -07:00 |
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Ben Russell (300178622)
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347aa2d4a1
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packet throttling implemented, i hope
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2013-03-19 13:41:47 +13:00 |
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Ben Russell (300178622)
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b42dd073aa
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moved pmf loading to the appropriate places for things that actually have objects
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2013-03-01 20:00:36 +13:00 |
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BR
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4648c3fd3a
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everyone can see block damage
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2013-02-03 10:07:39 -08:00 |
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BR
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555f5bf79e
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added ejected bullet casings
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2013-02-03 07:41:35 -08:00 |
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BR
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b7cdc7616f
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fixed raytrace bug
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2013-02-03 07:06:22 -08:00 |
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Ben Russell (300178622)
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808283e833
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moved each gun into its own file
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2013-02-03 13:47:38 +13:00 |
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