Hitmarker done
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@ -76,11 +76,15 @@ function crosshair_styles.classic(config)
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local offset_centre_y = size + gap
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local width = (offset_centre_x * 2) + thickness
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local height = (offset_centre_y * 2) + thickness
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local offset_n_x = width
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local offset_n_y = height
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if config.outline then
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width = width + (outline_thickness * 2)
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height = height + (outline_thickness * 2)
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offset_x = offset_x + outline_thickness
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offset_y = offset_y + outline_thickness
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offset_n_x = width - outline_thickness
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offset_n_y = height - outline_thickness
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offset_centre_x = offset_centre_x + outline_thickness
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offset_centre_y = offset_centre_y + outline_thickness
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end
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@ -123,9 +127,52 @@ function crosshair_styles.classic(config)
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end
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-- Hit marker
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crosshair_hit = crosshair
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crosshair_hit = common.img_new(width, height)
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-- For now, we replace the entire crosshair with a separate hitmarker crosshair, so copy the crosshair into the hitmarker
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client.img_blit_to(crosshair_hit, crosshair, 0, 0)
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return crosshair, crosshair_hit
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-- Draw outline first, so we can draw the fill over the intersection
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hm_line_length = size
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hm_offset_right = offset_n_x - hm_line_length
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hm_offset_right_far = offset_n_x - thickness
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hm_offset_bottom = offset_n_y - hm_line_length
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hm_offset_bottom_far = offset_n_y - thickness
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if config.outline then
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-- Top-left
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draw_outline(crosshair_hit, offset_x, offset_y, hm_line_length, thickness, outline_thickness, outline_colour)
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draw_outline(crosshair_hit, offset_x, offset_y, thickness, hm_line_length, outline_thickness, outline_colour)
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-- Top-right
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draw_outline(crosshair_hit, hm_offset_right, offset_y, hm_line_length, thickness, outline_thickness, outline_colour)
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draw_outline(crosshair_hit, hm_offset_right_far, offset_y, thickness, hm_line_length, outline_thickness, outline_colour)
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-- Bottom-left
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draw_outline(crosshair_hit, offset_x, hm_offset_bottom_far, hm_line_length, thickness, outline_thickness, outline_colour)
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draw_outline(crosshair_hit, offset_x, hm_offset_bottom, thickness, hm_line_length, outline_thickness, outline_colour)
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-- Bottom-right
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draw_outline(crosshair_hit, hm_offset_right, hm_offset_bottom_far, hm_line_length, thickness, outline_thickness, outline_colour)
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draw_outline(crosshair_hit, hm_offset_right_far, hm_offset_bottom, thickness, hm_line_length, outline_thickness, outline_colour)
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end
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-- Top-left
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common.img_rect_fill(crosshair_hit, offset_x, offset_y, hm_line_length, thickness, colour)
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common.img_rect_fill(crosshair_hit, offset_x, offset_y, thickness, hm_line_length, colour)
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-- Top-right
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common.img_rect_fill(crosshair_hit, hm_offset_right, offset_y, hm_line_length, thickness, colour)
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common.img_rect_fill(crosshair_hit, hm_offset_right_far, offset_y, thickness, hm_line_length, colour)
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-- Bottom-left
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common.img_rect_fill(crosshair_hit, offset_x, hm_offset_bottom_far, hm_line_length, thickness, colour)
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common.img_rect_fill(crosshair_hit, offset_x, hm_offset_bottom, thickness, hm_line_length, colour)
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-- Bottom-right
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common.img_rect_fill(crosshair_hit, hm_offset_right, hm_offset_bottom_far, hm_line_length, thickness, colour)
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common.img_rect_fill(crosshair_hit, hm_offset_right_far, hm_offset_bottom, thickness, hm_line_length, colour)
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--return crosshair_hit, crosshair
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return crosshair_hit, crosshair
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end
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function crosshair_generate_images(config)
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