Use LuaJIT when available; add LuaBitOp for bitop accel; remove sackit hack thanks to new API; enforce C99 support in CMake (#250)
* default to LuaJIT when available * add LuaBitOp for efficient bitwise operations in Lua * make lib_bits use LuaBitOp if present * add LuaBitOp licence notice * fix CMake to work with LuaJIT/LuaBitOp, enforce C99
This commit is contained in:
parent
64e9121086
commit
8153b68d46
@ -25,7 +25,13 @@ endif ()
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find_package(ENet REQUIRED)
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find_package(ENet REQUIRED)
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find_package(SDL2 REQUIRED)
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find_package(SDL2 REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(ZLIB REQUIRED)
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find_package(Lua REQUIRED)
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find_package(LuaJIT)
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if (LUAJIT_FOUND)
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add_definitions(-DUSE_LUAJIT)
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set(LUA_LIBRARIES ${LUA_LIBRARY} m)
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else ()
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find_package(Lua REQUIRED)
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endif ()
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find_package(sackit REQUIRED)
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find_package(sackit REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(OpenGL REQUIRED)
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@ -37,7 +43,7 @@ include_directories(
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${LUA_INCLUDE_DIR}
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${LUA_INCLUDE_DIR}
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)
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)
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file(GLOB LUA_FILES src/lua*)
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file(GLOB LUA_FILES src/lua* src/external/bit.c)
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set(MAIN_FILES
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set(MAIN_FILES
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src/dsp.c
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src/dsp.c
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src/img.c
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src/img.c
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@ -66,10 +72,12 @@ source_group(lua FILES ${LUA_FILES})
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# iceball target
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# iceball target
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add_executable(iceball ${MAIN_FILES} ${LUA_FILES} ${GL_FILES})
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add_executable(iceball ${MAIN_FILES} ${LUA_FILES} ${GL_FILES})
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target_link_libraries(iceball ${CMAKE_DL_LIBS} ${ENet_LIBRARIES} ${ZLIB_LIBRARIES} ${sackit_LIBRARY} ${LUA_LIBRARIES} ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES})
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target_link_libraries(iceball ${CMAKE_DL_LIBS} ${ENet_LIBRARIES} ${ZLIB_LIBRARIES} ${sackit_LIBRARY} ${LUA_LIBRARIES} ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES})
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set_target_properties(iceball PROPERTIES C_STANDARD 99)
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# iceball-dedi target
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# iceball-dedi target
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add_executable(iceball-dedi EXCLUDE_FROM_ALL ${MAIN_FILES} ${LUA_FILES})
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add_executable(iceball-dedi EXCLUDE_FROM_ALL ${MAIN_FILES} ${LUA_FILES})
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target_link_libraries(iceball-dedi ${CMAKE_DL_LIBS} ${ENet_LIBRARIES} ${ZLIB_LIBRARIES} ${LUA_LIBRARIES} ${SDL_LIBRARY})
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target_link_libraries(iceball-dedi ${CMAKE_DL_LIBS} ${ENet_LIBRARIES} ${ZLIB_LIBRARIES} ${LUA_LIBRARIES} ${SDL_LIBRARY})
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set_target_properties(iceball-dedi PROPERTIES C_STANDARD 99)
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set_target_properties(iceball-dedi PROPERTIES COMPILE_DEFINITIONS "DEDI")
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set_target_properties(iceball-dedi PROPERTIES COMPILE_DEFINITIONS "DEDI")
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function(copy_run_dep arg1)
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function(copy_run_dep arg1)
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23
LICENCE-others.txt
Normal file
23
LICENCE-others.txt
Normal file
@ -0,0 +1,23 @@
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Iceball includes source code of Lua BitOp, a bit operations library for
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Lua 5.1/5.2 - http://bitop.luajit.org/.
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Copyright (C) 2008-2012 Mike Pall. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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@ -40,6 +40,9 @@ Ice Lua Components contains some content from libSDL,
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which is licensed under the LGPL version 2.1.
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which is licensed under the LGPL version 2.1.
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It is marked accordingly.
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It is marked accordingly.
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Code in src/external is licensed under their respective licenses,
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which are listed in LICENCE-others.txt.
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The manual is in the public domain, except where otherwise specified.
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The manual is in the public domain, except where otherwise specified.
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Copyright (C) 2012-2015, Iceball contributors
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Copyright (C) 2012-2015, Iceball contributors
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50
cmake/FindLuaJIT.cmake
Normal file
50
cmake/FindLuaJIT.cmake
Normal file
@ -0,0 +1,50 @@
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# Locate LuaJIT library
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# This module defines
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# LUAJIT_FOUND, if false, do not try to link to Lua
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# LUA_INCLUDE_DIR, where to find lua.h
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# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
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#
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# This module is similar to FindLua51.cmake except that it finds LuaJit instead.
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FIND_PATH(LUA_INCLUDE_DIR luajit.h
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HINTS
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$ENV{LUA_DIR}
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PATH_SUFFIXES include/luajit-2.0 include/luajit-5_1-2.0 include
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/sw # Fink
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/opt/local # DarwinPorts
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/opt/csw # Blastwave
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/opt
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)
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FIND_LIBRARY(LUA_LIBRARY
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NAMES luajit-5.1
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HINTS
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$ENV{LUA_DIR}
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PATH_SUFFIXES lib64 lib
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/sw
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/opt/local
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/opt/csw
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/opt
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)
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IF(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/luajit.h")
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FILE(STRINGS "${LUA_INCLUDE_DIR}/luajit.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"LuaJIT .+\"")
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STRING(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"LuaJIT ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
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UNSET(lua_version_str)
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ENDIF()
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INCLUDE(FindPackageHandleStandardArgs)
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# handle the QUIETLY and REQUIRED arguments and set LUAJIT_FOUND to TRUE if
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# all listed variables are TRUE
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(LuaJit
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REQUIRED_VARS LUA_LIBRARY LUA_INCLUDE_DIR
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VERSION_VAR LUA_VERSION_STRING)
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MARK_AS_ADVANCED(LUA_INCLUDE_DIR LUA_LIBRARY LUA_MATH_LIBRARY)
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@ -3,7 +3,9 @@
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# Because EVERY DISTRO JUST HAS TO INSIST ON DOING IT DIFFERENTLY
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# Because EVERY DISTRO JUST HAS TO INSIST ON DOING IT DIFFERENTLY
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# IT'S LIKE THESE MORONS DON'T KNOW WHAT STANDARDS ARE
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# IT'S LIKE THESE MORONS DON'T KNOW WHAT STANDARDS ARE
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if pkg-config lua-5.1 ; then
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if pkg-config luajit ; then
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pkg-config luajit $@
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elif pkg-config lua-5.1 ; then
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# FreeBSD
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# FreeBSD
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pkg-config lua-5.1 $@
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pkg-config lua-5.1 $@
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elif pkg-config lua5.1 ; then
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elif pkg-config lua5.1 ; then
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@ -754,3 +754,5 @@ int wav_init(void);
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void wav_deinit(void);
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void wav_deinit(void);
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#endif
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#endif
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// external/bit.c
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extern int luaopen_bit(lua_State *L);
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@ -21,7 +21,8 @@ OBJS = \
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$(OBJDIR)/lua.o $(OBJDIR)/network.o \
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$(OBJDIR)/lua.o $(OBJDIR)/network.o \
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$(OBJDIR)/path.o $(OBJDIR)/json.o \
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$(OBJDIR)/path.o $(OBJDIR)/json.o \
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$(OBJDIR)/random.o \
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$(OBJDIR)/random.o \
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$(OBJDIR)/wav.o
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$(OBJDIR)/wav.o \
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$(OBJDIR)/external/bit.o
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# TODO: make the renderer part not depend on, say, render_img.o
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# TODO: make the renderer part not depend on, say, render_img.o
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@ -36,7 +37,10 @@ $(OBJDIR):
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$(OBJDIR)/$(RENDERER):
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$(OBJDIR)/$(RENDERER):
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mkdir -p $(OBJDIR)/$(RENDERER)
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mkdir -p $(OBJDIR)/$(RENDERER)
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$(BINNAME): $(OBJDIR) $(OBJDIR)/$(RENDERER) $(OBJS)
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$(OBJDIR)/external:
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mkdir -p $(OBJDIR)/external
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$(BINNAME): $(OBJDIR) $(OBJDIR)/$(RENDERER) $(OBJDIR)/external $(OBJS)
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$(CC) -o $(BINNAME) $(LDFLAGS) $(OBJS) $(LIBS)
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$(CC) -o $(BINNAME) $(LDFLAGS) $(OBJS) $(LIBS)
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$(OBJDIR)/lua.o: $(SRCDIR)/lua.c $(SRCDIR)/lua_*.h $(INCLUDES)
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$(OBJDIR)/lua.o: $(SRCDIR)/lua.c $(SRCDIR)/lua_*.h $(INCLUDES)
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@ -65,3 +65,9 @@ function bit_and(a,b)
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end
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end
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return v
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return v
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end
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end
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if bit then
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bit_xor = bit.bxor
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bit_or = bit.bor
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bit_and = bit.band
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end
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189
src/external/bit.c
vendored
Normal file
189
src/external/bit.c
vendored
Normal file
@ -0,0 +1,189 @@
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/*
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** Lua BitOp -- a bit operations library for Lua 5.1/5.2.
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** http://bitop.luajit.org/
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**
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** Copyright (C) 2008-2012 Mike Pall. All rights reserved.
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**
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** Permission is hereby granted, free of charge, to any person obtaining
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** a copy of this software and associated documentation files (the
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** "Software"), to deal in the Software without restriction, including
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** without limitation the rights to use, copy, modify, merge, publish,
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** distribute, sublicense, and/or sell copies of the Software, and to
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** permit persons to whom the Software is furnished to do so, subject to
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** the following conditions:
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**
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** The above copyright notice and this permission notice shall be
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** included in all copies or substantial portions of the Software.
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**
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** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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** SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**
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** [ MIT license: http://www.opensource.org/licenses/mit-license.php ]
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*/
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#define LUA_BITOP_VERSION "1.0.2"
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#define LUA_LIB
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#include "lua.h"
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#include "lauxlib.h"
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#ifdef _MSC_VER
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/* MSVC is stuck in the last century and doesn't have C99's stdint.h. */
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typedef __int32 int32_t;
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typedef unsigned __int32 uint32_t;
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typedef unsigned __int64 uint64_t;
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#else
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#include <stdint.h>
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#endif
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typedef int32_t SBits;
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typedef uint32_t UBits;
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typedef union {
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lua_Number n;
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#ifdef LUA_NUMBER_DOUBLE
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uint64_t b;
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#else
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UBits b;
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#endif
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} BitNum;
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|
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/* Convert argument to bit type. */
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static UBits barg(lua_State *L, int idx)
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{
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BitNum bn;
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UBits b;
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#if LUA_VERSION_NUM < 502
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bn.n = lua_tonumber(L, idx);
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#else
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bn.n = luaL_checknumber(L, idx);
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|
#endif
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|
#if defined(LUA_NUMBER_DOUBLE)
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|
bn.n += 6755399441055744.0; /* 2^52+2^51 */
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#ifdef SWAPPED_DOUBLE
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|
b = (UBits)(bn.b >> 32);
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|
#else
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|
b = (UBits)bn.b;
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|
#endif
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|
#elif defined(LUA_NUMBER_INT) || defined(LUA_NUMBER_LONG) || \
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defined(LUA_NUMBER_LONGLONG) || defined(LUA_NUMBER_LONG_LONG) || \
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defined(LUA_NUMBER_LLONG)
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|
if (sizeof(UBits) == sizeof(lua_Number))
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|
b = bn.b;
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|
else
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b = (UBits)(SBits)bn.n;
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|
#elif defined(LUA_NUMBER_FLOAT)
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|
#error "A 'float' lua_Number type is incompatible with this library"
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|
#else
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|
#error "Unknown number type, check LUA_NUMBER_* in luaconf.h"
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|
#endif
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|
#if LUA_VERSION_NUM < 502
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|
if (b == 0 && !lua_isnumber(L, idx)) {
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|
luaL_typerror(L, idx, "number");
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|
}
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|
#endif
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|
return b;
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|
}
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|
|
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|
/* Return bit type. */
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#define BRET(b) lua_pushnumber(L, (lua_Number)(SBits)(b)); return 1;
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|
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|
static int bit_tobit(lua_State *L) { BRET(barg(L, 1)) }
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|
static int bit_bnot(lua_State *L) { BRET(~barg(L, 1)) }
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|
|
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|
#define BIT_OP(func, opr) \
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static int func(lua_State *L) { int i; UBits b = barg(L, 1); \
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for (i = lua_gettop(L); i > 1; i--) b opr barg(L, i); BRET(b) }
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BIT_OP(bit_band, &=)
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BIT_OP(bit_bor, |=)
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|
BIT_OP(bit_bxor, ^=)
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|
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|
#define bshl(b, n) (b << n)
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#define bshr(b, n) (b >> n)
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|
#define bsar(b, n) ((SBits)b >> n)
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|
#define brol(b, n) ((b << n) | (b >> (32-n)))
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|
#define bror(b, n) ((b << (32-n)) | (b >> n))
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|
#define BIT_SH(func, fn) \
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|
static int func(lua_State *L) { \
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UBits b = barg(L, 1); UBits n = barg(L, 2) & 31; BRET(fn(b, n)) }
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|
BIT_SH(bit_lshift, bshl)
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|
BIT_SH(bit_rshift, bshr)
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|
BIT_SH(bit_arshift, bsar)
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BIT_SH(bit_rol, brol)
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|
BIT_SH(bit_ror, bror)
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|
|
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|
static int bit_bswap(lua_State *L)
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|
{
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|
UBits b = barg(L, 1);
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|
b = (b >> 24) | ((b >> 8) & 0xff00) | ((b & 0xff00) << 8) | (b << 24);
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BRET(b)
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|
}
|
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|
|
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|
static int bit_tohex(lua_State *L)
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|
{
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|
UBits b = barg(L, 1);
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|
SBits n = lua_isnone(L, 2) ? 8 : (SBits)barg(L, 2);
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const char *hexdigits = "0123456789abcdef";
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|
char buf[8];
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|
int i;
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|
if (n < 0) { n = -n; hexdigits = "0123456789ABCDEF"; }
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|
if (n > 8) n = 8;
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|
for (i = (int)n; --i >= 0; ) { buf[i] = hexdigits[b & 15]; b >>= 4; }
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|
lua_pushlstring(L, buf, (size_t)n);
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|
return 1;
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|
}
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|
|
||||||
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static const struct luaL_Reg bit_funcs[] = {
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{ "tobit", bit_tobit },
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{ "bnot", bit_bnot },
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{ "band", bit_band },
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{ "bor", bit_bor },
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{ "bxor", bit_bxor },
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{ "lshift", bit_lshift },
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{ "rshift", bit_rshift },
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||||||
|
{ "arshift", bit_arshift },
|
||||||
|
{ "rol", bit_rol },
|
||||||
|
{ "ror", bit_ror },
|
||||||
|
{ "bswap", bit_bswap },
|
||||||
|
{ "tohex", bit_tohex },
|
||||||
|
{ NULL, NULL }
|
||||||
|
};
|
||||||
|
|
||||||
|
/* Signed right-shifts are implementation-defined per C89/C99.
|
||||||
|
** But the de facto standard are arithmetic right-shifts on two's
|
||||||
|
** complement CPUs. This behaviour is required here, so test for it.
|
||||||
|
*/
|
||||||
|
#define BAD_SAR (bsar(-8, 2) != (SBits)-2)
|
||||||
|
|
||||||
|
LUALIB_API int luaopen_bit(lua_State *L)
|
||||||
|
{
|
||||||
|
UBits b;
|
||||||
|
lua_pushnumber(L, (lua_Number)1437217655L);
|
||||||
|
b = barg(L, -1);
|
||||||
|
if (b != (UBits)1437217655L || BAD_SAR) { /* Perform a simple self-test. */
|
||||||
|
const char *msg = "compiled with incompatible luaconf.h";
|
||||||
|
#ifdef LUA_NUMBER_DOUBLE
|
||||||
|
#ifdef _WIN32
|
||||||
|
if (b == (UBits)1610612736L)
|
||||||
|
msg = "use D3DCREATE_FPU_PRESERVE with DirectX";
|
||||||
|
#endif
|
||||||
|
if (b == (UBits)1127743488L)
|
||||||
|
msg = "not compiled with SWAPPED_DOUBLE";
|
||||||
|
#endif
|
||||||
|
if (BAD_SAR)
|
||||||
|
msg = "arithmetic right-shift broken";
|
||||||
|
luaL_error(L, "bit library self-test failed (%s)", msg);
|
||||||
|
}
|
||||||
|
#if LUA_VERSION_NUM < 502
|
||||||
|
luaL_register(L, "bit", bit_funcs);
|
||||||
|
#else
|
||||||
|
luaL_newlib(L, bit_funcs);
|
||||||
|
#endif
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
@ -39,9 +39,7 @@ int whitelist_validate(const char *name, int port)
|
|||||||
if(name == NULL || port == 0 || port == -1)
|
if(name == NULL || port == 0 || port == -1)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
int i;
|
for(int i = 0; i < raw_whitelist_len; i++)
|
||||||
|
|
||||||
for(i = 0; i < raw_whitelist_len; i++)
|
|
||||||
if(!strcmp(raw_whitelist[i].addr, name) && (raw_whitelist[i].port == -1 || port == raw_whitelist[i].port))
|
if(!strcmp(raw_whitelist[i].addr, name) && (raw_whitelist[i].port == -1 || port == raw_whitelist[i].port))
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
@ -374,6 +372,9 @@ void icelua_loadbasefuncs(lua_State *L)
|
|||||||
lua_pushcfunction(L, luaopen_table);
|
lua_pushcfunction(L, luaopen_table);
|
||||||
lua_call(L, 0, 0);
|
lua_call(L, 0, 0);
|
||||||
|
|
||||||
|
// additional libraries
|
||||||
|
luaopen_bit(L);
|
||||||
|
|
||||||
// overwrite dofile/loadfile.
|
// overwrite dofile/loadfile.
|
||||||
lua_pushcfunction(L, icelua_fn_base_loadfile);
|
lua_pushcfunction(L, icelua_fn_base_loadfile);
|
||||||
lua_setglobal(L, "loadfile");
|
lua_setglobal(L, "loadfile");
|
||||||
|
@ -354,25 +354,7 @@ int icelua_fn_common_fetch_poll(lua_State *L)
|
|||||||
lua_pushlstring(L, to_client_local.cfetch_ubuf, to_client_local.cfetch_ulen);
|
lua_pushlstring(L, to_client_local.cfetch_ubuf, to_client_local.cfetch_ulen);
|
||||||
ret = 1;
|
ret = 1;
|
||||||
#else
|
#else
|
||||||
// create temp file (sackit doesn't support loading from memory, at least right now)
|
it_module_t *mus = sackit_module_load_memory(to_client_local.cfetch_ubuf, to_client_local.cfetch_ulen);
|
||||||
// "Never use this function." i have no other choice
|
|
||||||
char *tfname = tempnam(NULL, "ibsit");
|
|
||||||
if(tfname == NULL)
|
|
||||||
{
|
|
||||||
ret = 0;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
FILE *fp = fopen(tfname, "wb");
|
|
||||||
if(fp == NULL)
|
|
||||||
{
|
|
||||||
ret = 0;
|
|
||||||
free(tfname);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
fwrite(to_client_local.cfetch_ubuf, to_client_local.cfetch_ulen, 1, fp);
|
|
||||||
fclose(fp);
|
|
||||||
|
|
||||||
it_module_t *mus = sackit_module_load(tfname);
|
|
||||||
if(mus == NULL)
|
if(mus == NULL)
|
||||||
{
|
{
|
||||||
ret = 0;
|
ret = 0;
|
||||||
@ -380,8 +362,6 @@ int icelua_fn_common_fetch_poll(lua_State *L)
|
|||||||
ret = 1;
|
ret = 1;
|
||||||
lua_pushlightuserdata(L, mus);
|
lua_pushlightuserdata(L, mus);
|
||||||
}
|
}
|
||||||
|
|
||||||
free(tfname);
|
|
||||||
#endif
|
#endif
|
||||||
} break;
|
} break;
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user