dummied out an abort(), fixed teamchat, added player remove packet

This commit is contained in:
Ben Russell (300178622) 2012-12-12 13:04:33 +13:00
parent dccb959fa2
commit 77d80bbf1d
4 changed files with 20 additions and 16 deletions

View File

@ -109,7 +109,7 @@ Iceball Base Mod:
if the gap between the server and client time
extends by 10 seconds, client is probably using CE speedhack
0x03 pid x.s16 y.s16 z.s16:
0x03 pid x.s16 y.s16 z.s16: @
player set position
positions are 11.5 fixed point,
@ -117,7 +117,7 @@ Iceball Base Mod:
note, for C->S pid MUST be 0x00
0x04 pid ya.u8 xa.u8 keys.u8:
0x04 pid ya.u8 xa.u8 keys.u8: @
player set orientation / keys
angles are as defined:
@ -136,7 +136,7 @@ Iceball Base Mod:
note, for C->S pid MUST be 0x00
0x05 pid team weapon score.s16 kills.s16 deaths.s16 namelen name[namelen]: (S->C)
0x05 pid team weapon score.s16 kills.s16 deaths.s16 namelen name[namelen]: (S->C) @
adds player to server
note, this can be used to update a player on the server
@ -146,10 +146,10 @@ Iceball Base Mod:
yeah that's it really.
0x06 pid: (S->C)
0x06 pid: (S->C) @
sets client player id to "pid"
0x07 pid: (S->C)
0x07 pid: (S->C) @
removes player from server
0x08 x.u16 y.u16 z.u16 b g r typ:
@ -166,21 +166,21 @@ Iceball Base Mod:
NOTE: will be IGNORED if the floodfill hits the bottom!
0x0C msg.z (C->S)
0x0C msg.z (C->S) @
send chat message
0x0D msg.z (C->S)
0x0D msg.z (C->S) @
send teamchat message
0x0E bgra.u32 msg.z (S->C)
0x0E bgra.u32 msg.z (S->C) @
add text to chat
0x0F bgra.u32 msg.z (S->C)
0x0F bgra.u32 msg.z (S->C) @
add text to killfeed
0x10 pid x.fs y.fs z.fs ya.u8 xa.u8: (S->C)
0x10 pid x.fs y.fs z.fs ya.u8 xa.u8: (S->C) @
player spawn
0x11 team.s8 weapon.u8 name.z (C->S)
0x11 team.s8 weapon.u8 name.z (C->S) @
offer player
if team == -1, server autoselects

View File

@ -1152,8 +1152,9 @@ void net_flush(void)
{
fprintf(stderr, "EDOOFUS: given sockfd %i could not be found!\n"
, pkt->sockfd);
fflush(stderr);
abort();
net_packet_free(pkt, &(to_server.send_head), &(to_server.send_tail));
//fflush(stderr);
//abort();
} else {
net_flush_transfer(&to_server, cli, pkt);
}

View File

@ -267,7 +267,7 @@ function h_tick_main(sec_current, sec_delta)
local cid
cid, pkt = common.net_unpack("B", pkt)
print("pkt", cid)
--print("pkt", cid)
if cid == 0x03 then
local pid, x, y, z
@ -313,6 +313,9 @@ function h_tick_main(sec_current, sec_delta)
elseif cid == 0x06 then
local pid, pkt = common.net_unpack("B", pkt)
players.current = pid
elseif cid == 0x07 then
local pid, pkt = common.net_unpack("B", pkt)
players[pid] = nil
elseif cid == 0x0E then
-- add to chat
local color, msg

View File

@ -65,8 +65,6 @@ function net_broadcast_team(tidx, msg)
common.net_send(client_list.fdlist[i], msg)
end
end
-- TODO!
return net_broadcast(sockfd, msg)
end
function server.hook_connect(sockfd, addrinfo)
@ -109,6 +107,8 @@ function server.hook_disconnect(sockfd, server_force, reason)
if plr then
net_broadcast(nil, common.net_pack("BIz", 0x0E, 0xFF800000,
"* Player "..plr.name.." disconnected"))
net_broadcast(sockfd, common.net_pack("BB",
0x07, plrid))
players[plrid] = nil
end
end