remove unnecessary #version directive

This commit is contained in:
Ben Russell (300178622) 2015-02-21 18:11:02 +13:00
parent e87ab25d51
commit 32659d33aa

View File

@ -1053,7 +1053,6 @@ void main()
]=]}
shader_world, result = shader_new{vert=[=[
#version 120
// Vertex shader
varying vec4 cpos;
@ -1074,7 +1073,6 @@ void main()
}
]=], frag=[=[
#version 120
// Fragment shader
varying vec4 cpos;