54 lines
2.1 KiB
Plaintext
Executable File
54 lines
2.1 KiB
Plaintext
Executable File
[instead of single quotes, maybe we should use a different color of text.]
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X HINT #1 - in-air pick-off
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- When your opponent is running or leaping at you, away-away-punch can
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be used to pick him off and deliver a body slam.
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HINT #2 - repeat slams
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- Many slams can be repeated by quickly pressing another button after
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beginning the move. For example: To perform Bam Bam's piledriver,
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press up-down-down-power kick from a headhold. Then repeatedly press
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power punch for extra slams.
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HINT #3 - hyper mode
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- Swirl the joystick to activate 'hyper mode' and move at double speed.
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Use it wisely: it only works once per match.
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X HINT #4 - ring out
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- Don't stay out of the ring for long. You suffer damage until you
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re-enter the ring or your opponent joins you outside.
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X HINT #5 - high-risk maneuvers
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- Bounce off the ropes just before performing many jumping attacks for
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an extra damage bonus.
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HINT #6
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- There is no hint #6.
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X HINT #7 - turnbuckle leaps
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- Climb the turnbuckles and leap at your opponent. Not only can you guide
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your flight with the joystick, but these attacks cannot be blocked.
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If you have trouble hitting, try aiming with your shadow.
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HINT #8 - charge-up moves
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- Moves activated by a very long button press, such as Doink's buzzer and
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Razor's multi-slash, are an effective and surprising way to break out of
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a head-hold.
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HINT #9 - hazards of blocking
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- Blocking can be dangerous! Every wrestler has ways to hurt a blocking
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opponent if he can get close enough. For example: toward - power punch
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from in close launches an unblockable head grab.
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X HINT #10 - combo mode
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- Performing a variety of moves activates 'combo mode.' This allows you
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to launch special devastating combo moves from the headhold. Most
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combo moves begin with toward-toward-toward and a button press.
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X HINT #11 - reversals
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- The attacker in a head-hold has many moves to choose from, but some of
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the more devastating ones, such as the piledriver, can also be performed
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by the victim. When the victim does one, it's called a 'reversal', and
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it does double damage.
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