242 lines
12 KiB
Plaintext
Executable File
242 lines
12 KiB
Plaintext
Executable File
From: osengbou@bert.eecs.uic.edu (Oudom Sengbounouvong)
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Subject: Midway's Westlemania game - pretty cool
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Date: 25 Apr 1995 05:33:03 GMT
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Well, went down to North Pier's Time-Out arcade when I heard that they
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had the game there. That game is pretty cool.
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Graphics looks kinda like those crappy SNES/Gen. WWF games, except the
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sprites are cooler. The sprites are small like NBA Jam. They should
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have had NBA Jam style scaling, that would kick ass. All the characters
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look like they are supposed to.
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The characters are as follow: Shawn Micheals, Doink the Clown, The
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Undertaker, Lex Lugar, Bret the hitman Hart, Yokozuna, Bam Bam Bigalo,
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and Razor Ramone. The controls are like this.
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o o o
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\|/ (P) (PP)
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o--0--o (B)
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/|\ (K) (PK)
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o o o
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- 8 direction P is punch
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joystick PP is power punch
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B is block
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K is kick
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PK is power kick
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Pressing Punch and Kick together makes them run.
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The crowd are the designers - I recognize Turmell, Divita, and Groskie
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(at least I thought it was them).
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Remember how in NBA Jam, basketball was taken to extremes like everyone
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can go above the rim and shattering the backboard? Well, in
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Wrestlemania, the wrestlers were taken to extremes by the wacky WWF
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standards. It's pretty funny.
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Shawn Micheals - has a bat that he uses as a move, does a Cammy like leg
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grab. When he gets hit, hearts fall out of him.
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Bam Bam - mister fire! His punch/kicks makes the attacking part of him
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be on fire. His on the top rope jump causes the opponent to burn and Bam
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Bam emerges from the mat like the liquid Terminator except he is on fire,
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not liquid. He also has a fire-colored shadow neck breaker move.
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Yokozuna - his slams look painful to the victim! Ouch! When he gets
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knocked, food comes out or something. Looks like ham and fish and
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stuff. He has his get on the ropes and crush you move and other cool
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slams that shakes the ring. He throws salt and leave you open for a bit.
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Lex Luger - his arms transform to metallic things because he is supposed
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to have a mental plate in his arm. They just pushed that to extremes.
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He has a back breaker and other cool slams. Dumbbells come out of him
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when you hit him.
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Bret Hart - has this eye gouge where huge eyesball fall out of the
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opponent. It's funny. He has this excellent uppercut and new bash.
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When he gets hit, hearts and his sunglasses fall off.
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The Undertaker - he can shoot grey ghosts that makes you dizzy. He has
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this shadow choke move. He also has this neck thrust that causes you to
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fly up very high. He has this light sabre type stick that he hits you with.
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Skull and bones fall off of him when hit.
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Razor Ramon - his hands turn into blade-like as he chops you. He has his
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finishing Razor's edge move. Cool slams.
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Doink the clown - His hands turn big and he has a clown hammer as his
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extremes. Don't remember other things.
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They use DCS sound compression and we get commentary from Vince McMahon
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and Jerry 'the king' Lawer. The king is very annoying. After playing a
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while, the voices are quite repetitive. Howard Finkle does the
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introduction speech ("Welcome to Wrestlemania by Midway...").
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You can random select your character in the selection screen. Now, on
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gameplay-
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2-players - you fight against each other like a fighting game. Those who
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play Slammasters know what to expect. It's best of three falls. You can
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throw people out the ring and fight out there. There's one timer that
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counts down from 99 seconds, I believe. There's your standard life meter
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and a combo meter. When the combo meter is full, you can do a Killer
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Instinct type(ULTRAAAAaaaa Comboooooo!!!!!) combo. There's bars that
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appear to tell you how to do something and what you did. Some moves
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causes 2x damage, etc. The slams I saw could be repeated over and over
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again like Jax's slams. You can grab your opponent and do a special
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slam. Your opponent if being grabbed can do a reversal move. The dash
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moves are pretty effective. There are throws too, I believe. The block
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button is cool as you can block all those cheap moves like throwing
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salt. When you are on the mat, you need to tap your recover bar to get
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back up so your opponent don't keep on stumping you. Unfortunately,
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there aren't tag matches or fight for priority grappling like WrestleFest
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by Technos Japan. You can't through your opponent to the ropes but you
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can control your run - forward or back, bounce off the rope. About the
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props that fall off you when you are hit - you know how in Mortal Kombat,
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blood flies out? That's the same kind of thinking. Sweat flies out on
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regular moves and cool props specific to the characters fly out on
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stronger moves. To win each fall, your opponent's energy bar must be
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empty and there is a prompt that tells you to pin him! and you basically
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slam on them. No, there is no ref. to do pin counts, there aren't any
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pin counts. It's crazy, yet cool.
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Vs. Computer -
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You have a choice of fighting for the intercontinental championship or
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WWF heavy weight championship. The people who played the computer just
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played for the heavy weight championship. The catch is, you have to
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fight two computer opponents at the same time!! The computers are pretty
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stupid as you can beat on while the other just stands there. Once in a
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while, he might attack you. You can get the computer to accidentally do
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a move on his partner and it's hilarious! Don't know if there is a last
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boss or not.
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Well, all in all, they seem to base it more to Capcom's Saturday Night
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Slam Masters than Technos' WrestleFest. That and a Mortal Kombat/NBA Jam
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twist.
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--
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_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
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_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
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_/ Oudom Sengbounouvong _/ eMail: osengbou@eecs.uic.edu _/
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_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
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Kombat Web: http://icarus.uic.edu:80/~osengb1
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Arcade Games Tester: Street Fighter the Movie(SFM)
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From: olsospe@elof.acc.iit.edu (Spencer K. Olson)
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Subject: Re: Midway Wrestlemania game [_very_ new]
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Date: 25 Apr 1995 06:22:12 GMT
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Well, I have gotten several e-mail responses, on this subject, so I will
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elucidate a bit.
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This game has been in production for a very long time indeed. The software
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is (c) 1994. The release is scheduled for the summer, so as not to compete
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with MK3.
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Effectively, it's a fighting game, only with wrestlers. Joystick moves
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around the ring, and the characters don't jump much, except off the
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turnbuckles and during running attacks.
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Punch Power Punch
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Block
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Kick Power Kick
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Basic button setup is as above. If you tap Punch+Kick at the same time,
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your character will start to run. Advantages: additional attacks, which
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tend to do more damage.. in addition, most attacks initiated after bouncing
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off the ropes do double damage. Disadvantages: You cannot block while running.
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Also, there is a small window when coming off the ropes when you cannot
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stop running or initiate an attack.
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When doing most attacks, your character will tend to seek out his opponent,
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making vertical alterations as needed.
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Basic moves everyone has:
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Forward, Forward+Power Punch: Hair grab. Acts as a setup for further attacks,
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and _cannot_ be blocked. However, your opponent can reverse a throw if you
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are attempting to throw him! It's all a matter of speed and timing.
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Back, Back+Power Punch: Attempts to throw your opponent into the ropes.
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Moving your joystick and tapping buttons can recover your motions faster if
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this move is used on you..
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Back, Back+Punch: A basic throw for all characters, usually a hip toss. This
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can only be blocked if the joystick is down and away.
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Turnbuckle attacks: You can climb up on the turnbuckle by going to the upper
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left or right corner and holding the joystick in the appropriate direction.
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By hitting any button, you can attempt to come crashing down on your
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opponent. This move is unblockable, and aimable... fortunately, it is also
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easy to avoid. If you miss your opponent, you will take a bit of damage.
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Blood: There ain't none! In fact, we've told Mark and Sal that we don't really
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want any... after all, you don't see blood in the WWF anymore... if you want
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blood in wrestling, you watch the WCW, where they still use branding irons and
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such on each other... The closest thing to blood is when Shawn Michaels does
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his Arm-Breaker move, and some yellowish marrow-looking substance comes out..
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The guys arm gets pretty funky for a second or two, too... The characters do
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sweat a lot, and spit up a lot.. Indeed, different characters have different
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things popping from them.. Doink has bright balls and bowling pins, Undertaker
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skulls and bones, Razor Ramone: razor blades and gold chains and, of course,
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Yokozuna with hams, turkeys and fish...
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Geez, there's so much to this, I don't know how to go through it all...
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The Power Punches are funky, and still need tweaking... Razor slashes out with
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a huge straight razor, Shawn Michaels takes a swing with a baseball bat, and
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Bret Hart has a very Cageish uppercut... the range and recovery are being
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fixed, however.
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The designers have stated that there are probably going to be finishing moves,
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indeed one is already in there, sort of... Bret Hart can do his patented
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'Sharp shooter' leg hold, but it doesn't actually do anything yet...
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Under the life bar, there is another bar, initially empty, which fills up
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when you do certain types of moves. When it is full, you can do one 'Flashback'
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combo, so nicknamed by the local players because it gives you KI flashbacks...
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You grab your opponent's hair, and then usually do Forward, Forward+some
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button. Then, by using other buttons, you can a long, painful combo.. usually,
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you just tap the buttons in time, and in a clockwise or counter-clockwise
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direction.
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Also, when grabbing your opponent's hair, you can do various throws, depending
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on the character you are using. As stated before, your opponent can reverse
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your throw by doing the motions for his throw.
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Some moves can be 'pogoed', which means that, by tapping a button repeatedly
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after one occurance of the move, you can repeat it, usually up to a total
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of four times... sometimes only the first activation builds up the meter,
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sometimes all three or four.
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It is possible to be thrown over the ropes, or to be knocked off the
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turnbuckle out of the ring... if your opponent does not join you, you will
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slowly start losing health, although you do get a warning before it starts.
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The designers have stated that they are already considering putting chairs
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and such outside to use on each other, of course ;^)
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There are two vc. CPU modes: Intercontinental Championship, and Heavy Weight
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Belt [which is apparently harder to get, since you only fight the USA
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competitors instead of the whole world..? Just something that's always bugged
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me for the longest time..] In the former, you get four matches of one-on-one,
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followed by two matches of two-on-one, followed by a single match of three-
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on-one, which I have never seen anyone complete, although this is probably
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the end of that ladder... The Heavy Weight belt is much more fun and complex.
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You have the same four-two-one ratio, but you start with two-on-one, and
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progess up to a match where it is still three-on-one, but where you cannot
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take a fall; supposed to be a Royal Rumble of sorts...
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Note that with more than one CPU opponent, the will occasionally attack each
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other, especially if you keep both of them in a straight line to one side of
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you...
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As stated before, this is all goofy enough so that it makes you laugh as hard
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as real wrestling does at 2 in the morning...
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Final thought... Bret Hart has an Eye Rake move... where he rushes up and
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attempts to claw at his opponent... if it succeeds, two or sometimes four
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huge eyeballs pop out and roll off screen.. well, huge for eyeballs anyhow.
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Umm, I could give you an idea of what sorts of moves are available, if you
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are curious, or if there are any more specific queries, I'd be happy to
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relate them to you all...
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Spencer "signing off for now, and somewhat ill" Olson
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olsospe@elof.acc.iit.edu
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torgo@io.com
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