5781 lines
188 KiB
NASM
5781 lines
188 KiB
NASM
.MLIB "TROGMACS.LIB"
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.FILE 'TROGMENU.ASM'
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.TITLE "TROG MENU ROUTINES"
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.WIDTH 132
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.OPTION B,D,L,T
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.MNOLIST
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**************************************************************************
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* *
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* TROG MENU Program *
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* *
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* Original: Larry DeMar November 10, 1988 *
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* Revision: Kurt Mahan February 19, 1990 *
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* *
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* COPYRIGHT (C) 1990 MIDWAY MANUFACTURING COMPANY, *
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* MANUFACTURERS OF BALLY/MIDWAY AMUSEMENT GAMES. *
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* ALL RIGHTS RESERVED. *
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* *
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**************************************************************************
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.INCLUDE "MPROCEQU.ASM" ;MPROC equates
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.INCLUDE "DISPEQU.ASM" ;Display processor equates
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.INCLUDE "GSPINC.ASM" ;GSP assembler equates
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.INCLUDE "SYSINC.ASM" ;Zunit system equates
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.INCLUDE "TROGEQU.ASM"
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.INCLUDE "IMGTBL.GLO"
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.INCLUDE "STRING.H"
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.INCLUDE "TROGSEQU.ASM"
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.INCLUDE "TROGMEQU.ASM" ;MENU EQUATES
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.INCLUDE "TROGAUDN.ASM" ; AUDITING OFFSETS
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.INCLUDE "TROGDIP.ASM"
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.INCLUDE "TROGDICT.ASM"
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.DEF OCTO_PRINT_AUDS, OCTO_PRINT_AUDS_2
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.DEF OCTO_PRINT_AUDS_3, OCTO_PRINT_AUDS_4
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.DEF P_FORK, ROM_NAME, ANY_BUT, WAIT_BUT, DIAG, CPU_RET
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.DEF ST_STICK, GETSTICK, MESS_MM, MENU_TOP, STD_BORD, B_MENU
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.DEF BLNKHELP, COL_INST, H_SLAVE
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.DEF CKDIAG, CKTEST
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.DEF SET_AVGWAVE
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.DEF WOLF, UHOH, BEEP_1
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.IF PRINTER
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.DEF PRINTAUDTABLE
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.DEF PRINTCOINTABLE
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.ENDIF
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.DEF GET_PLAYS
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.DEF BLASTMESS
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.REF WIPEOUT, FILLAREA, STRNGLEN, COLOR_START, HEXTOASC, GET_AUD
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.REF INIT_TB, INIT_HSR, ALL_TAB, READ_DIP, GO_ADJ
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.REF LM_XFINIS
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.REF GAME_STATE, CLR_AUDR
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.REF NO_CREDS, DIAGCPUTEST, BURNIN
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.REF WARMSET, CMOSLOCK, CMOSUNLOCK
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.REF FORM_ADC, WC_WORD, CMOS_VAL, FAC_SET, ADJ_PAGE, F_ADC_S
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.REF CLR_AUD, GET_HSC, DO_ADJH, WC_BYTEI
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.REF MEN_ADJ, CKDIP, STORE_AUDIT
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.REF WDOGDIS,GET_CSPT, GAMEUNITS
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.REF CAT_A0, STRCAT
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.IF PRINTER
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.REF PRINTAUDS,PBADGUY
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.ELSE
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.REF SWITCHTEST, CONV_PLOT, DIPTEST
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.REF COLORBAR
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.ENDIF
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*
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* MAIN_RET
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*
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* POSITIVE NUMBER HERE SAYS RETURN (UPWARD) TO MAIN MENU (GEN_MENU ONLY)
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* NEGATIVE NUMBER HERE SAYS SETUP RESTORE AFTER RAM TEST. (GEN_MENU)
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*
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**** .BSS BAD_AUD,16
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.BSS MAIN_RET,16 ;FLAG SAYS RETURN TO MAIN MENU
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.BSS GMENULEV,16 ;HOW DEEP INTO GEN_MENU WE ARE
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.BSS SND_MADE,16 ;SOUND TEST FLAG
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.BSS NO_CLEAR,16 ;FLAG TELLS GET_MENU NOT TO CLEAR!
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.BSS LAST_BUT,32
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.BSS SCODE,16
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.BSS DCODE,16
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.BSS FAC_FLAG,16 ;FLAG SAYS CLEAR AUDITS AND HSTABLE
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.BSS SWSET1,32
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.BSS SWSET2,32
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.BSS CHAROUT,16
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.BSS BLINE,16
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.BSS BCHAR,16
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.BSS PTSIZE,16 ; BOGUS 15 PT FONT FLAG
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.BSS LASTCOLOR,32
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.DEF LASTCOLOR
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.TEXT
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.IF PRINTER
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GO_PRINT
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JAUC PRINTAUDS
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.ENDIF
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**************************************************************************
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* *
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* DIAG *
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* *
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* PROCESS STARTED WHEN DIAG SWITCH IS HIT *
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* *
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* ENTRY *
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* NOTHING *
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* *
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* EXIT *
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* WARMBOOTS THE PROCESSOR *
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* *
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**************************************************************************
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DIAG CALLA QSNDRST ; TURN OFF THAT STUPID SOUND BOARD
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SOUNDON
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MOVE @GAME_STATE,A0,W
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CMPI INDIAG,A0
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JRNZ DIAG_JUMP
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JAUC SUCIDE
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DIAG_JUMP
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CLR A0
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MOVE A0,@PTSIZE,W ; EVERYTHING IN 7PT
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CALLR DIGSRT ;MAKE SURE WE'RE IN TEST MODE
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; JSRP WW_ADV ;HOLD UNTIL HE LETS GO!
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.IF PRINTER
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MOVK 8,A0
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CALLA PBADGUY ; ENTERING TEST MODE
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.ENDIF
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CLR A0
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MOVE A0,@MAIN_RET,W ;CLEAR THE FLOAT TO TOP FLAG.
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MOVE A0,@GMENULEV,W ;INDICATE WE'RE AT LEVEL ZERO.
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DIAG_RESTART
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MOVI MEN_MAIN,A8
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JSRP GEN_MENU ;PROCESS THIS MENU!
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**************************************************************************
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* *
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* DIAG_EX *
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* *
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* DIAGNOSTIC EXIT *
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* *
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* ENTRY *
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* NOTHING *
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* *
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* EXIT *
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* NOTHING *
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* *
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**************************************************************************
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DIAG_EX:
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SLEEP 2
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CALLA WDOGDIS
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CALLA CLR_SCRN
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CALLA CMOS_VAL ; VALIDATE THE CMOS
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CALLA CKTEST
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CALLA READ_DIP
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ANDI DPTEST,A0
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JRZ DE2
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MOVI NOTCLOSEDDIP,A8
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CALLA LM_SETUP
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JSRP PRINTF
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DE2
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MOVE @SWITCH,A0,L
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NOT A0
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ANDI 00100000H,A0
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JRZ DE3
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MOVI NOTCLOSEDJAMMA,A8
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CALLA LM_SETUP
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JSRP PRINTF
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DE3
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MOVI NOTCLOSEDWAIT,A8
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CALLA LM_SETUP
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JSRP PRINTF
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MOVE @SWITCH,A0,L ; HANGOUT FOR A WHILE
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ANDI 86341010H,A0 ; JUST THE BUTTONS, MA'AM
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MOVE A0,@SWSET1,L
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MOVE @SWITCH+32,A0,L
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ANDI 0100001FH,A0
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MOVE A0,@SWSET2,L
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DE4
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CALLR CKTEST ; CHECK STATUS OF TEST SWITCH
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MOVE @SWITCH,A0,L ; GOTTA SEE IF TIME TO LEAVE
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MOVE @SWSET1,A1,L
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MOVE A0,A3 ; SAVE A COPY AROUND
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ANDI 86241010H,A0
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ANDI 86241010H,A1
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CMP A0,A1
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JRNZ DE5
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MOVE @SWITCH+32,A0,L
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MOVE @SWSET2,A1,L
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MOVE A0,A4 ; SAVE A COPY
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ANDI 1FH,A0
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ANDI 1FH,A1
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CMP A0,A1
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JRNZ DE5
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MOVE @SWSET1,A1,L
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ANDI 00100000H,A1
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ANDI 00100000H,A3
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CMP A1,A3
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JRNZ DIAG_EX ; WELL ONE OF THEM IS OPEN NOW
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MOVE @SWSET2,A1,L
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ANDI 01000000H,A1
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ANDI 01000000H,A4
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CMP A1,A4
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JRNZ DIAG_EX
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JRUC DE4
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DE5
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CALLR CKTEST ; ONE FINAL TIME ( STILL WRONG )
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JRUC DIAG_JUMP
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NOTCLOSEDDIP
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MESS_MAC RD7FONT,SPACING07,200,50,TROG_PRED,STRCNRM,0
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.STRING W_DIPSWITCH," ",W_TEST," SELECT (DS2 # 8) ",W_CLOSED,".",0
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.EVEN
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NOTCLOSEDJAMMA
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MESS_MAC RD7FONT,SPACING07,200,70,TROG_PRED,STRCNRM,0
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.STRING W_COIN," DOOR ",W_TEST," ",W_SWITCH," ",W_CLOSED,".",0
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.EVEN
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NOTCLOSEDWAIT
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MESS_MAC RD7FONT,SPACING07,200,120,TROG_PRED,STRCNRM,0
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.STRING "PRESS ANY ",W_BUTTON," TO ",W_RETURN," TO ",W_TEST," MODE\nOR"
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.STRING "\nOPEN THE ",W_SWITCH,"(S) TO ",W_RETURN," TO ",W_GAME,".",0
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.EVEN
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**************************************************************************
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* *
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* DIGSRT *
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* *
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* THIS IS CALLED ON ENTRY TO DIAGNOSTICS. *
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* *
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**************************************************************************
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DIGSRT CALLR DIAG_STATE
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CALLA WIPEOUT ;INITIALIZE THE OBJECT LIST
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CALLA COLOR_START ; START UP THE COLOR PROCESSES
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CALLA QSNDRST ;kill any sounds in progress
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MOVK 1,A0
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MOVE A0,@DISPLAYON,W ;WE NEED TO SEE THE STUFF JACK
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CALLA CLR_SCRN ;CLEAR THE SCREEN!
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; MOVI LIGHT_PURPLE,A0
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; MOVE A0,@IRQSKYE,W ;SET THE SKY COLOR TO PURPLE
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RETS
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**************************************************************************
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* *
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* DIAG_STATE *
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* *
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* GET EVERYTHING SETUP/KILLED OFF FOR DIAG STATE *
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* *
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* ENTRY *
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* NOTHING *
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* *
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* EXIT *
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* NOTHING *
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* *
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**************************************************************************
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DIAG_STATE
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CLR A1
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CALLA KILALL ;KILL ABSOLUTELY EVERYONE!
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MOVI DIAG_PID,A1 ;SET OUR ID TO DIAGNOSTICS MAN
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MOVE A1,*A13(PROCID),W ;PASS OUR ID TO FORKED PROCESS
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MOVI INDIAG,A0
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MOVE A0,@GAME_STATE,W ;PUT US IN TEST MODE!
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RETS
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**************************************************************************
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* *
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* GO_DIAG *
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* *
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* ENTER THE DIAGNOSTICS MENU *
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* *
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**************************************************************************
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.IF PRINTER
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.ELSE
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GO_DIAG MOVI MEN_DIAG,A8 ;PUT UP THE MENU AND GO!
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JAUC GEN_MENU ;THIS WILL RETURN TO LEVEL ABOVE US!
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GO_SWITCH
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MMTM SP,A12,A13
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CALLA CLR_SCRN
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CALLA SWITCHTEST
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MMFM SP,A12,A13
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CALLA MYOINIT
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CALLA CLR_SCRN
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RETP
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GO_DIP
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MMTM SP,A12,A13
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CALLA CLR_SCRN
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CALLA DIPTEST
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MMFM SP,A12,A13
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CALLA MYOINIT
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CALLA CLR_SCRN
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RETP
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.ENDIF
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GO_CPU
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JAUC DIAGCPUTEST
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GO_BURN
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JAUC BURNIN
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CPU_RET
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CLR A0
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MOVE A0,@GMENULEV,W ;INDICATE WE'RE AT LEVEL ZERO.
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.IF PRINTER
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.ELSE
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MOVI RTR_LEV,A0 ;THIS IS THE LEVEL TO DIVE TO
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NEG A0 ;NEGATE IT AS FLAG TO DIVE.
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MOVE A0,@MAIN_RET,W ;INDICATE
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.ENDIF
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JAUC DIAG_RESTART ;NOW START IT UP....
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.IF PRINTER
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.ELSE
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GO_CONV
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MMTM SP,A12,A13
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CALLA CLR_SCRN
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CALLA CONV_PLOT
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MMFM SP,A12,A13
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JSRP WAIT_BUT
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CALLA MYOINIT
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CALLA CLR_SCRN
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RETP
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GO_BARS
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MMTM SP,A12,A13
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CALLA CLR_SCRN
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CALLA COLORBAR
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MMFM SP,A12,A13
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JSRP WAIT_BUT
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CALLA MYOINIT
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CALLA CLR_SCRN
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RETP
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.ENDIF
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**************************************************************************
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* *
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* OPERATOR MESSAGE ENTRY *
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* *
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**************************************************************************
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OP_LINE_CHAR EQU PDATA
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OP_LINE_LINE EQU PDATA+WORD_SIZE
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OP_LETS EQU OP_LINE_LINE+WORD_SIZE
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OP_STIME EQU OP_LETS+(30 * BYTE_SIZE)
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OP_SVAL EQU OP_STIME+WORD_SIZE
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LET_DIST_X EQU 25
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LET_DIST_Y EQU 20
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LET_BOX_CX EQU 6
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LET_BOX_CY EQU 3
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LET_BOX_WX EQU 3
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LET_BOX_WY EQU 1
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LET_START_Y1 EQU 175
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LET_START_Y2 EQU LET_START_Y1+LET_DIST_Y
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LET_START_Y3 EQU LET_START_Y2+LET_DIST_Y
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LET_START_Y4 EQU LET_START_Y3+LET_DIST_Y
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LET_INST1 EQU 60
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LET_START_X EQU 15
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LET_LINE_MAX EQU 3
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LET_CHAR_MAX EQU 14
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LET_TEXT_GAP EQU 11
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LET_TEXT1 EQU 120
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LET_TEXT2 EQU LET_TEXT1+LET_TEXT_GAP
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LET_TEXT3 EQU LET_TEXT2+LET_TEXT_GAP
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OP_MAX_CHARS EQU CMESS_CHARS
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DO_OPMESS:
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CALLA CLR_SCRN
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MOVI M_SET_OMESS,A8 ;SET OPERATOR MESSAGE...ARE YOU SURE
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MOVI OPGOFORIT,A9 ;GEORGE'S ENTRY POINT
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MOVI NULL_ST,A10 ;THIS WILL NEVER BE SEEN!
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JAUC AREUSURE ;ASK EM.
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OPGOFORIT
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.IF PRINTER
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MOVK 1,A0
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CALLA PBADGUY
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.ENDIF
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CALLA CLR_SCRN
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MOVI U_OPMESS,A2
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MOVI TROG_YELLOW,A3
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JSRP TOP_BOX ; KICK OUT TOP BOX
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MOVI OMINST1,A8
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CALLA LM_SETUP
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JSRP PRINTF
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CLR A8 ; DO THE THREE ROWS OF LETTERS
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MOVI 0FFH,A10
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CALLR OPPLOTLINE
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MOVK 1,A8
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MOVI 0FFH,A10
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CALLR OPPLOTLINE
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MOVK 2,A8
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MOVI 0FFH,A10
|
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CALLR OPPLOTLINE
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MOVK 3,A8
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MOVI 0FFH,A10
|
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CALLR OPPLOTLINE
|
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CLR A0
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MOVE A0,@BLINE,W
|
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MOVE A0,@BCHAR,W
|
||
CLR A8
|
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MOVE A8,*A13(OP_LINE_LINE),W ; ON THE FIRST LINE
|
||
CALLR OMSTARTLINE ; INITIALIZE ALL THE FLAGS FOR IT
|
||
CLR A10
|
||
MOVK 1,A11
|
||
CALLR BOXCHAR ; BOX INITIAL ONE
|
||
MOVK 1,A11
|
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CALLR OMPLOTTEXT
|
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;
|
||
; LOOP FOR STICK AND THINGS
|
||
;
|
||
CLR A0
|
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MOVE A0,*A13(OP_SVAL),W
|
||
MOVE A0,*A13(OP_STIME),W
|
||
DOLOOP
|
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SLEEP 1
|
||
CALLR OPGETSTICK ; CHECK OUT THE PLAYER BOARD
|
||
MOVE A0,A0
|
||
JRNZ DO1 ; BR = GOT SOMETHING
|
||
MOVE A0,*A13(OP_SVAL),W ; CLEAR TIMER AND DIRECTION
|
||
MOVE A0,*A13(OP_STIME),W
|
||
JRUC DOLOOP
|
||
DO1
|
||
MOVE *A13(OP_SVAL),A1,W ; GET LAST DIRECTION
|
||
ANDI 7,A1 ; MASK OFF REPEAT BIT
|
||
CMP A0,A1
|
||
JRZ DO2 ; BR = YES, STILL SAME THING
|
||
MOVE A0,*A13(OP_SVAL),W
|
||
CLR A1
|
||
MOVE A1,*A13(OP_STIME),W ; CLEAR THE TIMER
|
||
JRUC DODONE ; PROCESS INITIAL HIT
|
||
DO2
|
||
MOVE *A13(OP_SVAL),A1,W ; SNAG THE REPEAT BIT
|
||
ANDI 80H,A1
|
||
JRNZ DO3 ; BR = IN REPEAT MODE
|
||
MOVE *A13(OP_STIME),A0,W ; GET TIMER
|
||
INC A0
|
||
MOVE A0,*A13(OP_STIME),W
|
||
CMPI 15,A0
|
||
JRLO DOLOOP ; GO BACK TO SLEEP
|
||
CLR A0
|
||
MOVE A0,*A13(OP_STIME),W ; CLEAR OUT THE TIMER
|
||
MOVE *A13(OP_SVAL),A1,W
|
||
MOVE A1,A0
|
||
ORI 80H,A1 ; PUT UPPER BIT ON
|
||
MOVE A1,*A13(OP_SVAL),W ; SET DIRECTION WITH REPEAT ON
|
||
JRUC DODONE
|
||
DO3
|
||
MOVE *A13(OP_STIME),A0,W ; GET TIMER
|
||
INC A0
|
||
MOVE A0,*A13(OP_STIME),W
|
||
CMPI 5,A0
|
||
JRLO DOLOOP ; GO BACK TO SLEEP
|
||
CLR A0
|
||
MOVE A0,*A13(OP_STIME),W ; CLEAR OUT THE TIMER
|
||
MOVE *A13(OP_SVAL),A0,W
|
||
ANDI 7H,A0 ; TURN OFF REPEAT BIT
|
||
DODONE
|
||
MOVE *A13(OP_SVAL),A1,W ;GET CURRENT ENTRY...IN A1
|
||
ANDI 7,A1
|
||
MOVE @BLINE,A8,W
|
||
MOVE @BCHAR,A10,W
|
||
CLR A11
|
||
CALLR BOXCHAR ; UNHIGHLIGHT IT
|
||
|
||
CMPI 1,A1 ; CHECK UP
|
||
JRNZ DOC1
|
||
DEC A8
|
||
JRUC DOPROC
|
||
DOC1
|
||
CMPI 2,A1
|
||
JRNZ DOC2
|
||
INC A8
|
||
JRUC DOPROC
|
||
DOC2
|
||
CMPI 3,A1
|
||
JRNZ DOC3
|
||
DEC A10
|
||
JRUC DOPROC
|
||
DOC3
|
||
CMPI 4,A1
|
||
JRNZ DOC4
|
||
INC A10
|
||
JRUC DOPROC
|
||
DOC4
|
||
CMPI 5,A1 ; DRAW BUTTON
|
||
JRNZ DOCCLR ; WOOF WOOF
|
||
CALLR OMADDCHAR ; ADD THE CHAR IN A8/A10
|
||
CMPI 0FFH,A8 ; CHECK TO SEE IF DONE WITH ALL
|
||
JRZ DOCEND
|
||
MOVE @BLINE,A8,W
|
||
MOVE @BCHAR,A10,W
|
||
MOVK 1,A11
|
||
CALLR BOXCHAR ; TURN THE BOX BACK ON
|
||
JRUC DOLOOP
|
||
DOCCLR
|
||
CMPI 6,A1 ; START BUTTON
|
||
JRNZ DOLOOP
|
||
CLR A7
|
||
MOVE A7,*A13(OP_LINE_LINE),W
|
||
MOVE A7,*A13(OP_LETS),L
|
||
CALLR OMSTORECMOS
|
||
MOVK 1,A7
|
||
MOVE A7,*A13(OP_LINE_LINE),W
|
||
CALLR OMSTORECMOS
|
||
MOVK 2,A7
|
||
MOVE A7,*A13(OP_LINE_LINE),W
|
||
CALLR OMSTORECMOS
|
||
CALLR BLASTMESS
|
||
JRUC DOCCLEAR
|
||
|
||
;
|
||
; CHECK A8 ( BLINE ) AND A10 ( BCHAR ) FOR BOUNDARY STUFF
|
||
;
|
||
DOPROC
|
||
MOVE A8,A8
|
||
JRNN DOC5
|
||
CLR A8
|
||
JRUC DOC6
|
||
DOC5
|
||
CMPI LET_LINE_MAX,A8
|
||
JRLE DOC6
|
||
MOVI LET_LINE_MAX,A8
|
||
DOC6
|
||
MOVE A10,A10
|
||
JRNN DOC7
|
||
CLR A10
|
||
JRUC DOC8
|
||
DOC7
|
||
CMPI LET_CHAR_MAX,A10
|
||
JRLE DOC8
|
||
MOVI LET_CHAR_MAX,A10
|
||
DOC8
|
||
MOVE A8,@BLINE,W
|
||
MOVE A10,@BCHAR,W
|
||
MOVK 1,A11
|
||
CALLR BOXCHAR
|
||
JRUC DOLOOP
|
||
|
||
;
|
||
; HERE IS WHERE ONE COMES WHEN DONE ENTERING THE MESSAGE -- ALREADY
|
||
; STORED IN CMOS, TOO
|
||
;
|
||
|
||
DOCEND
|
||
SLEEP 2 ; GET EVERYBODY CAUGHT UP
|
||
CALLA CLR_SCRN ;CLEAR THE SCREEN
|
||
MOVI MESS_SUCCESS,A8 ;THIS IS SUCCESS MESSAGE
|
||
JSRP SUR_MESS ;PRINT THE MESSAGE
|
||
RETP
|
||
|
||
DOCCLEAR
|
||
SLEEP 2
|
||
CALLA CLR_SCRN
|
||
MOVI MESS_CLEARED,A8
|
||
JSRP SUR_MESS
|
||
RETP
|
||
|
||
MESS_SUCCESS
|
||
.STRING W_MESSAGE," STORED",0
|
||
.EVEN
|
||
|
||
MESS_CLEARED
|
||
.STRING W_MESSAGE," ",W_CLEAR,"ED",0
|
||
.EVEN
|
||
|
||
BLASTMESS:
|
||
CALLA CMOSUNLOCK
|
||
CALLA ADJ_PAGE ; GUY ENTERETED A WHOLE MESSAGE
|
||
CLR A0
|
||
MOVI VALID_CUSTOM,A7
|
||
CALLA WC_WORD
|
||
CALLA F_ADC_S ; FIX UP THE CHECKSUM
|
||
CALLA CMOSLOCK
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* OPGETSTICK *
|
||
* *
|
||
**************************************************************************
|
||
|
||
OPGETSTICK
|
||
MMTM SP,A1
|
||
MOVE @SWITCH,A0,L
|
||
NOT A0
|
||
MOVE A0,A2
|
||
ANDI 0004001FH,A0 ; P1 DRAW/START/STICK
|
||
MOVE A2,A1
|
||
ANDI 00201F00H,A1 ; P2 DRAW/START/STICK
|
||
SRL 8,A1
|
||
OR A1,A0
|
||
MOVE A2,A1
|
||
ANDI 0F8000000H,A1 ; P3 STICK
|
||
SRL 27,A1
|
||
OR A1,A0
|
||
ANDI 06000000H,A2 ; START 3/4
|
||
OR A2,A0
|
||
MOVE @SWITCH+32,A1,W
|
||
NOT A1
|
||
ANDI 001FH,A1 ; P4 DRAW/STICK
|
||
OR A1,A0
|
||
|
||
MOVE A0,A1
|
||
ANDI 01H,A1
|
||
JRZ OG2
|
||
MOVK 1,A0
|
||
JRUC OGRET
|
||
OG2
|
||
MOVE A0,A1
|
||
ANDI 02H,A1
|
||
JRZ OG3
|
||
MOVK 2,A0
|
||
JRUC OGRET
|
||
OG3
|
||
MOVE A0,A1
|
||
ANDI 04H,A1
|
||
JRZ OG4
|
||
MOVK 3,A0
|
||
JRUC OGRET
|
||
OG4
|
||
MOVE A0,A1
|
||
ANDI 08H,A1
|
||
JRZ OG5
|
||
MOVK 4,A0
|
||
JRUC OGRET
|
||
OG5
|
||
MOVE A0,A1
|
||
ANDI 10H,A1
|
||
JRZ OG6
|
||
MOVK 5,A0
|
||
JRUC OGRET
|
||
OG6
|
||
MOVE A0,A1
|
||
ANDI 0FFFFFFE0H,A1 ; ANY OTHER BITS ARE START BUTTONS
|
||
JRZ OG7
|
||
MOVK 6,A0
|
||
JRUC OGRET
|
||
OG7
|
||
CLR A0
|
||
OGRET
|
||
MMFM SP,A1
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* OMSTARTLINE *
|
||
* *
|
||
* SETUP THINGS FOR A NEW LINE OF TEXT *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
OMSTARTLINE:
|
||
PUSH A0
|
||
CLR A0
|
||
MOVE A0,*A13(OP_LETS),W
|
||
MOVE A0,*A13(OP_LINE_CHAR),W
|
||
PULL A0
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* OMPLOTTEXT *
|
||
* *
|
||
* PLOT OUT A LINE OF TEXT ON THE SCREEN *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING ( WELL, ALMOST ) *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
OMPLOTTEXT:
|
||
MMTM SP,A8,A10,A11
|
||
PUSH A11
|
||
MOVI OMTSETUP,A8
|
||
CALLA LM_SETUP
|
||
MOVE A13,A8
|
||
ADDI OP_LETS,A8
|
||
MOVE *A13(OP_LINE_LINE),A9,W
|
||
SLL 5,A9
|
||
ADDI OMLOC,A9
|
||
MOVE *A9,A9,L
|
||
SLL 16,A9
|
||
MMTM SP,A3,A4,A9
|
||
MOVE A9,A3
|
||
SUBI 20000H,A3
|
||
MOVI [LET_TEXT_GAP+2,394],A4
|
||
CALLA BLNKAREA
|
||
MMFM SP,A3,A4,A9
|
||
ADDI 200,A9
|
||
JSRP PRINTF
|
||
PULL A5
|
||
MOVE A5,A5 ; FLAG FOR UNDERSCORE OR NOT
|
||
JRZ NOUNDER
|
||
MOVI TROG_PLF,A5
|
||
MOVI OMUNDERSCORE,A8
|
||
ADDI 5,A9 ; SHIFT THE LITTLE GUY OVER
|
||
JSRP PRINTF
|
||
NOUNDER
|
||
MMFM SP,A8,A10,A11
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* OMADDCHAR *
|
||
* *
|
||
* ADD THE CHARACTER POINTED TO BY A8/A10 *
|
||
* *
|
||
* ENTRY *
|
||
* A8 LINE *
|
||
* A10 CHAR ON LINE *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
OMADDCHAR:
|
||
MMTM SP,A8,A10
|
||
MOVE A8,A0
|
||
SLL 16,A0
|
||
ADD A10,A0
|
||
CMPI [3,13],A0 ; RUB
|
||
JRNZ OMAC1
|
||
MOVE *A13(OP_LINE_CHAR),A1,W
|
||
JRZ OMACRET
|
||
DEC A1
|
||
MOVE A1,*A13(OP_LINE_CHAR),W
|
||
MOVE A1,A2
|
||
CLR A0
|
||
JRUC RUBENT
|
||
|
||
OMAC1
|
||
CMPI [3,14],A0 ; CR
|
||
JRNZ OMAC2
|
||
CLR A11
|
||
CALLR OMPLOTTEXT ; GET RID OF THE FLASHING UNDERSCORE
|
||
CLR A0
|
||
MOVE A0,@BLINE,W
|
||
MOVE A0,@BCHAR,W
|
||
CALLR OMSTORECMOS ; WELL, BABY -- STORE IT
|
||
MOVE *A13(OP_LINE_LINE),A8,W ; GRAB THE LINE
|
||
CMPI 2,A8
|
||
JRHS OMADONE
|
||
INC A8
|
||
MOVE A8,*A13(OP_LINE_LINE),W ; ON THE FIRST LINE
|
||
CALLR OMSTARTLINE ; INITIALIZE ALL THE FLAGS FOR IT
|
||
MOVK 1,A11
|
||
CALLR OMPLOTTEXT
|
||
JRUC OMACRET
|
||
;
|
||
; HERE IS JUST ENTER A NORMAL CHARACTER --
|
||
;
|
||
; A8 = LINE
|
||
; A10 = CHARACTER
|
||
;
|
||
OMAC2
|
||
SLL 5,A8
|
||
ADDI OLTAB,A8 ; GET TABLE BASE ADDRESS
|
||
MOVE *A8,A8,L
|
||
SLL 3,A10
|
||
ADD A10,A8 ; CHAR OFFSET
|
||
MOVB *A8,A0 ; SNAG THE CHAR
|
||
MOVE *A13(OP_LINE_CHAR),A1,W
|
||
MOVE A1,A2
|
||
CMPI OP_MAX_CHARS,A1
|
||
JRHS OMACMAX
|
||
INC A1
|
||
MOVE A1,*A13(OP_LINE_CHAR),W
|
||
RUBENT
|
||
CMPI 7EH,A0 ; CHECK FOR THE SPACE CHARACTER
|
||
JRNZ OMNOTSPACE
|
||
MOVI 20H,A0
|
||
OMNOTSPACE
|
||
MOVE A13,A8
|
||
ADDI OP_LETS,A8
|
||
SLL 3,A2
|
||
ADD A2,A8 ; OFFSET INTO LOCAL STORAGE
|
||
MOVB A0,*A8
|
||
ADDK 8,A8
|
||
CLR A0
|
||
MOVB A0,*A8 ; MAKE SURE ZERO TERMINATED
|
||
MOVK 1,A11
|
||
CALLR OMPLOTTEXT
|
||
OMACRET
|
||
MMFM SP,A8,A10
|
||
RETS
|
||
|
||
OMADONE ; COME HERE WHEN REALLY DONE
|
||
CALLA CMOSUNLOCK
|
||
CALLA ADJ_PAGE ; GUY ENTERETED A WHOLE MESSAGE
|
||
MOVI VALID_CUSTOM,A7
|
||
MOVI VALID_VALUE,A0
|
||
CALLA WC_WORD
|
||
CALLA F_ADC_S ; FIX UP THE CHECKSUM
|
||
CALLA CMOSLOCK
|
||
MMFM SP,A8,A10
|
||
MOVI 0FFH,A8 ; FLAG DONE WITH EVERYTHING
|
||
RETS
|
||
|
||
OMACMAX
|
||
MMFM SP,A8,A10 ; LIKE TOTALLY GROSS, MAN...
|
||
CLR A11
|
||
CALLR BOXCHAR
|
||
MOVK 3,A8
|
||
MOVK 14,A10
|
||
MOVE A8,@BLINE,W
|
||
MOVE A10,@BCHAR,W
|
||
RETS
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* OMSTORECMOS *
|
||
* *
|
||
* STORE THE MESSAGE IN CMOS *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
OMSTORECMOS:
|
||
CALLA CMOSUNLOCK
|
||
CALLA ADJ_PAGE ; POINT AT ADJUSTMENTS PAGE
|
||
MOVE *A13(OP_LINE_LINE),A7,W
|
||
MOVI CMESS_LINE_SIZE,A6
|
||
MPYU A6,A7 ; OFFSET ME, BABY
|
||
ADDI CUSTOM_MESSAGE,A7 ; A7 IS CMOS LOCATION
|
||
MOVE A13,A6
|
||
ADDI OP_LETS,A6 ; A6 IS THE PROCESS BLOCK LOC
|
||
MOVI CMESS_CHARS,A5 ; CHARS/LINE
|
||
|
||
CMOS_LOOP
|
||
MOVB *A6,A0 ;FETCH A CHARACTER
|
||
ANDI BYTE_MASK,A0
|
||
CALLA WC_BYTEI ;WRITE A BYTE
|
||
ADDI BYTE_SIZE,A6 ;POINT AT NEXT BYTE
|
||
DSJS A5,CMOS_LOOP
|
||
|
||
CALLA F_ADC_S ;REFRESH CHECKSUM
|
||
CALLA CMOSLOCK
|
||
RETS
|
||
|
||
OMLOC .LONG LET_TEXT1, LET_TEXT2, LET_TEXT3
|
||
|
||
**************************************************************************
|
||
* *
|
||
* BOXCHAR *
|
||
* *
|
||
* ENTRY *
|
||
* A8 WHICH LINE ( 0 - 2 ) *
|
||
* A10 CHARACTER ON LINE *
|
||
* A11 COLOR TO USE ( 0 = BLACK, 1 = LASER FLASH ) *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
BOXCHAR:
|
||
MMTM SP,A1,A8,A10
|
||
MOVI LET_DIST_Y,A1
|
||
MPYU A8,A1 ; DISTANCE
|
||
ADDI LET_START_Y1-LET_BOX_CY,A1
|
||
SLL 16,A1
|
||
MOVE A1,A4
|
||
MOVI LET_DIST_X,A1
|
||
MPYU A10,A1
|
||
ADDI LET_START_X-LET_BOX_CX,A1
|
||
MOVX A1,A4 ; UPPER LEFT IN A4
|
||
MOVE A4,A5
|
||
MOVI [LET_DIST_Y+LET_BOX_WY,LET_DIST_X+LET_BOX_WX],A0
|
||
ADDXY A0,A5 ; LOWER RIGHT IN A5
|
||
|
||
MOVI [1,1],A0 ; BORDER HEIGHT,WIDTH
|
||
MOVI TROG_BLACK,A9 ; DOBORDER IS RETARDED
|
||
MOVE A11,A11
|
||
JRZ BC1
|
||
MOVI TROG_LF,A9
|
||
BC1
|
||
CALLR DOBORDER
|
||
|
||
MOVE A11,A11
|
||
JRNZ BC2
|
||
MOVI 0FFH,A10
|
||
BC2
|
||
CALLR OPPLOTLINE
|
||
MMFM SP,A1,A8,A10
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* OPPLOTLINE *
|
||
* *
|
||
* PLOT OUT A LINE OF CHARACTERS *
|
||
* *
|
||
* ENTRY *
|
||
* A8 TABLE NUMBER *
|
||
* A10 WHICH CHARACTER TO HIGHLIGHT *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
OPPLOTLINE:
|
||
MMTM SP,A8,A9,A10,A11
|
||
MOVE A8,A9
|
||
SLL 5,A8
|
||
ADDI OLTAB,A8
|
||
MOVE *A8,A8,L
|
||
SLL 4,A9
|
||
ADDI OLYTAB,A9
|
||
MOVE *A9,A9,W
|
||
|
||
SLL 16,A9 ; GET IN THE Y POSITION
|
||
ADDI LET_START_X,A9
|
||
OPLLOOP
|
||
MOVB *A8,A0 ; GRAB CHAR NUMBER
|
||
MOVE A0,A0
|
||
JRZ OPLRET
|
||
MOVE A0,@CHAROUT,W
|
||
PUSH A8
|
||
PUSH A9
|
||
PUSH A10
|
||
PUSH A9
|
||
MOVI TROG_PRED,A5 ; COLOR
|
||
MOVE A10,A10
|
||
JRNZ OPL1
|
||
MOVI TROG_PLF,A5
|
||
OPL1
|
||
PUSH A5
|
||
MOVI OP_MESS,A8
|
||
CALLA LM_SETUP
|
||
PULL A5 ; COLOR
|
||
PULL A9 ; SET THE POSITION OF THE CHAR
|
||
JSRP PRINTF
|
||
PULL A10
|
||
DEC A10
|
||
PULL A9
|
||
PULL A8
|
||
ADDK 8,A8
|
||
ADDI LET_DIST_X,A9
|
||
JRUC OPLLOOP
|
||
OPLRET
|
||
MMFM SP,A8,A9,A10,A11
|
||
RETS
|
||
|
||
OP_MESS:
|
||
MESS_MAC RD15FONT,1,200,95,TROG_PRED,STRLNRM,0
|
||
.STRING "%c",0
|
||
.LONG CHAROUT
|
||
.EVEN
|
||
|
||
OLTAB .LONG OL1TAB, OL2TAB, OL3TAB, OL4TAB
|
||
OLYTAB .WORD LET_START_Y1, LET_START_Y2, LET_START_Y3, LET_START_Y4
|
||
|
||
OL1TAB .BYTE 41H, 42H, 43H, 44H, 45H, 46H, 47H, 48H, 49H, 31H, 32H, 33H
|
||
.BYTE 3FH, 21H, 22H
|
||
.BYTE 00
|
||
|
||
OL2TAB .BYTE 4AH, 4BH, 4CH, 4DH, 4EH, 4FH, 50H, 51H, 52H, 34H, 35H, 36H
|
||
.BYTE 28H, 29H, 2AH
|
||
.BYTE 00
|
||
|
||
OL3TAB .BYTE 53H, 54H, 55H, 56H, 57H, 58H, 59H, 5AH, 7EH, 37H, 38H, 39H
|
||
.BYTE 30H, 3AH, 3BH
|
||
.BYTE 00
|
||
|
||
OL4TAB .BYTE 23H, 24H, 20H, 26H, 27H
|
||
.BYTE 2BH, 2CH, 2DH, 2EH, 2FH
|
||
.BYTE 3DH, 82H, 7EH, 7FH, 83H
|
||
.BYTE 00
|
||
|
||
OMINST1:
|
||
MESS_MAC RD7FONT,SPACING07,200,LET_INST1,TROG_PWHITE,STRCNRM,0
|
||
.STRING "USE ",W_PLAYER," 1 CONTROLS TO ENTER A ",W_MESSAGE
|
||
.STRING "\nOF UP TO 3 LINES OF 25 LETTERS."
|
||
.STRING "\n\b",W_SELECT," CR TO END EACH LINE."
|
||
.STRING "\nPRESS \b",W_PLAYER," 1 ",W_START," \bTO ",W_CLEAR," OUT ",W_MESSAGE,"."
|
||
.BYTE 0
|
||
.WORD TROG_YELLOW
|
||
.WORD TROG_RED
|
||
.WORD TROG_YELLOW
|
||
.WORD TROG_RED
|
||
.WORD TROG_YELLOW
|
||
.EVEN
|
||
|
||
OMTSETUP
|
||
MESS_MAC RD7FONT,SPACING07,200,LET_INST1,TROG_PBLUE,STRCNRM,0
|
||
.EVEN
|
||
|
||
OMUNDERSCORE
|
||
.STRING "-",0
|
||
.EVEN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SOUND SYSTEM TEST *
|
||
* *
|
||
**************************************************************************
|
||
|
||
TO_SD_BD EQU 0
|
||
TO_Y_BD EQU 3 ;A5 FOR SNDSND
|
||
TEST_YAM EQU 0F2H ;A3 GETS CODE
|
||
TEST_DAC EQU 0F2H
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GO_STEST *
|
||
* *
|
||
* SETUP THE MENU FOR THE SOUND TEST *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
GO_STEST CLR A0
|
||
MOVE A0,@SCODE,W ;NO "CURRENT" SYNTH YET
|
||
MOVE A0,@DCODE,W ;NO "CURRENT" DIG YET
|
||
MOVI MEN_STEST,A8 ;PUT UP THE MENU AND GO!
|
||
JAUC GEN_MENU ;THIS WILL RETURN TO LEVEL ABOVE US!
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SEND_YAM *
|
||
* *
|
||
* SEND A CODE PASSED IN A3 OUT TO THE YAMAMAHA *
|
||
* *
|
||
* ENTRY *
|
||
* A3 CODE *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
SEND_YAM
|
||
MMTM SP,A5
|
||
MOVI TO_Y_BD,A5
|
||
MOVE A3,@SND_MADE,W ;INDICATE WE MADE A SOUND!
|
||
CALLA SNDSND ;SEND IT!
|
||
MMFM SP,A5
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SHUT_UP *
|
||
* *
|
||
* TELL THE SOUND BOARD TO GET SCREWED *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
SHUT_UP
|
||
MOVI ALLOFF,A0 ;TURN OFF SOUNDS
|
||
CALLA ONESND
|
||
SLEEP 1
|
||
RETP
|
||
|
||
INC_IF_NEC
|
||
MOVE A3,A3 ;IF ITS ZERO...KICK IT!
|
||
JRZ INC_IT
|
||
MOVE @LAST_BUT,A0,L ;SEE WHICH BUTTON
|
||
CMPI 2,A0
|
||
JRNZ NO_INC ;THEN USE SAME CODE
|
||
INC_IT INC A3
|
||
NO_INC RETS
|
||
|
||
SCTAB
|
||
.BYTE 9,49H,87H,0BH,0BFH
|
||
LAST_SCODE EQU ($-SCTAB)/BYTE_SIZE
|
||
.EVEN
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GO_DIGT *
|
||
* *
|
||
* SETUP A GENERIC SOUND BOARD TEST *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
GO_DIGT
|
||
CALLA QSNDRST ;RESET IN CASE CRASHED!
|
||
SLEEP 4 ;LET IT GO A SEC!
|
||
CALLA CLR_SCRN
|
||
MOVI M_DIGT,A2
|
||
MOVI TROG_GREEN,A3
|
||
JSRP TOP_BOX ;PRINT TITLE BOX.
|
||
|
||
CALLA SURE_BOX ;PUT A NICE BOX UP!
|
||
|
||
CALLA SNDRES ; RESET THAT PUPPY
|
||
|
||
MOVI DAC_ERR,A8
|
||
JSRP L_MESS ;PRINT ERROR
|
||
JAUC ANY_BUT ;AND TELL EM ANY BUTTON TO CONTINUE
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GO_SYNP *
|
||
* *
|
||
* THIS IS THE "PLAY SYNTHESIZER" CODE. *
|
||
* *
|
||
* GET THE NEXT CODE...SEND IT TO THE YAMAHA AND *
|
||
* DISPLAY THE CORRESPONDING TITLE. *
|
||
* *
|
||
**************************************************************************
|
||
|
||
GO_SYNP
|
||
CALLA QSNDRST ;kill any sounds in progress
|
||
MOVE @SCODE,A3,W ;GET THE NEXT CODE
|
||
CALLR INC_IF_NEC
|
||
CMPI LAST_SCODE,A3
|
||
JRLS GO_SYNP1 ;IN RANGE
|
||
MOVK 1,A3
|
||
|
||
GO_SYNP1 MOVE A3,@SCODE,W ;PUT IN MEMORY
|
||
MOVI SCTAB,A0
|
||
DEC A3 ;ZERO DOESN'T COUNT
|
||
SLL 3,A3 ;INDEX TO BYTES
|
||
ADD A3,A0
|
||
MOVB *A0,A3
|
||
ANDI BYTE_MASK,A3
|
||
CALLR SEND_YAM
|
||
MOVK 1,A0
|
||
MOVE A0,@NO_CLEAR
|
||
RETP ;THATS IT!
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GAME UTILITIES SELECTED *
|
||
* *
|
||
**************************************************************************
|
||
|
||
GO_UTIL MOVI MEN_UTIL,A8
|
||
JAUC GEN_MENU ;PROCESS THE UTILITY MENU!
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DO_FACSET *
|
||
* *
|
||
* RESET THE CMOS TO FACTORY SETTINGS *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
DO_FACSET:
|
||
MOVI MESS_FACSET,A8
|
||
MOVK 1,A0
|
||
JRUC DEF_ADJ_PART
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DO_DEF_ADJ *
|
||
* *
|
||
* JUST RESET THE ADJUSTMENTS TO THE FACTORY SETTINGS *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
DO_DEF_ADJ:
|
||
MOVI MESS_DEF_ADJ,A8
|
||
CLR A0
|
||
|
||
; FALL THROUGH
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DEF_ADJ_PART *
|
||
* *
|
||
* SETUP CMOS TO DEFAULT ADJUSTMENTS *
|
||
* *
|
||
* ENTRY *
|
||
* A0 HOW MUCH TO CLEAR *
|
||
* A8 MESSAGE TO USE *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
DEF_ADJ_PART:
|
||
MOVE A0,@FAC_FLAG,W ;INDICATE THIS IS ADJUSTMENTS ONLY
|
||
|
||
MOVE A8,-*A12,L ;PUSH THE MESSAGE
|
||
MOVE *A12+,A8,L ;RESTORE MESSAGE
|
||
|
||
MOVI DEFADJSOFT,A9
|
||
MOVI NULL_ST,A10 ;DON'T PRINT ANYTHING....ROUTINE WILL.
|
||
JSRP AREUSURE
|
||
RETP
|
||
*
|
||
* RETURN A0=0 FOR FAILURE
|
||
*
|
||
DO_CANCEL
|
||
CLR A0
|
||
RETP
|
||
|
||
DEFADJSOFT
|
||
*
|
||
* NOW SMASH THE CHECKSUM
|
||
*
|
||
.IF PRINTER
|
||
MOVE @FAC_FLAG,A0,W
|
||
ADDI 6,A0
|
||
CALLA PBADGUY
|
||
.ENDIF
|
||
CALLA CMOSUNLOCK
|
||
CALLA FORM_ADC ;FORM THE CKSUM
|
||
MOVE A1,A0 ;PUT IN CMOS WRITING REGGIE
|
||
MOVI ADJ_CKSUM,A7
|
||
INC A0 ;THIS SMASHES ADJUSTMENTS
|
||
CALLA WC_WORD ;AND STORE IT
|
||
CALLA CMOSLOCK
|
||
*
|
||
* NOW MAKE SURE ITS SMASHED
|
||
*
|
||
CALLA CMOS_VAL
|
||
JRZ AD_FAIL ;WE CAN'T DO IT.....PRINT FAILURE.
|
||
*
|
||
* NOW SET THE ADJUSTMENTS TO THE FACTORY VALUE.
|
||
*
|
||
CALLA FAC_SET ;THIS DOES THE DEED!
|
||
CALLA CMOS_VAL ;IS IT OK NOW?
|
||
JRNZ AD_FAIL ;NOPE...PRINT FAILURE
|
||
|
||
MOVI DEFRESMESS,A8
|
||
MOVE @FAC_FLAG,A0,W ;DO WE NEED TO CLEAR THE TABLES?
|
||
JRZ DAX ;NOPE...POST SINGLE MESSAGE
|
||
MOVI MESS_DEFCONF,A8 ;THIS IS SINGLE MESSAGE
|
||
|
||
CALLA CLR_SCRN ;CLEAR THE SCREEN FOR OUR MESSAGES.
|
||
CALLR FAC_STUF ;DO AUDITS AND HIGH SCORE TABLE
|
||
|
||
MOVI MESS_FFSCONF,A8 ;PRINT THE REST OF THE MESSAGES
|
||
JSRP L_MESS ;THAT DOES IT!
|
||
|
||
NOTABS RETP
|
||
|
||
AD_FAIL MOVI MESS_FACFAIL,A8
|
||
JRUC DAX
|
||
|
||
DEF_CAN MOVI MESS_CANCELLED,A8
|
||
|
||
DAX CALLA CLR_SCRN
|
||
JSRP SUR_MESS
|
||
RETP
|
||
|
||
DEFRESMESS
|
||
.STRING W_ADJUSTMENTS," RESTORED",0
|
||
.EVEN
|
||
|
||
|
||
*
|
||
* ON A FULL FACTORY SETTING (EITHER REQUESTED OR
|
||
* ADJUSTMENT FAILURE) THIS CLEARS THE AUDITS AND
|
||
* HIGH SCORE TABLE.
|
||
*
|
||
FAC_STUF
|
||
CALLA CLR_AUD ;CLEAR AUDITS TOO
|
||
CALLR RES_ALL ;ALL TIME TABLE
|
||
CALLR INVALID_CUSTOM
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* INVALID_CUSTOM *
|
||
* *
|
||
* THIS KILLS THE CUSTOM MESSAGE SO THAT THE FACTORY MESSAGE *
|
||
* WILL BE USED. NOTE THAT THIS CHECKSUMS THE ADJUSTMENTS, *
|
||
* SO BE CAREFUL WITH IT! *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
INVALID_CUSTOM:
|
||
MMTM SP,A0,A7
|
||
CALLA ADJ_PAGE ;POINT AT ADJUSTMENT PAGE
|
||
CLR A0
|
||
MOVI VALID_CUSTOM,A7
|
||
CALLA WC_WORD
|
||
CALLA F_ADC_S ;FIXUP CHECKSUM FOR OUR DEED!
|
||
MMFM SP,A0,A7
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* OCTOPUS AUDITS PAGE *
|
||
* *
|
||
**************************************************************************
|
||
|
||
OCTO_PRINT_AUDS:
|
||
MOVI COIN_AUDS,A8
|
||
JRUC OCTO_PRINT_PAGE
|
||
|
||
OCTO_PRINT_AUDS_2:
|
||
MOVI GAME_AUDS,A8
|
||
JRUC OCTO_PRINT_PAGE
|
||
|
||
OCTO_PRINT_AUDS_3:
|
||
MOVI GAME_AUD2,A8
|
||
JRUC OCTO_PRINT_PAGE
|
||
|
||
OCTO_PRINT_AUDS_4:
|
||
MOVI GAME_AUD3,A8
|
||
JRUC OCTO_PRINT_PAGE
|
||
|
||
*A8 = PTR TO CORRECT AUDIT PAGE
|
||
OCTO_PRINT_PAGE
|
||
CALLA CLR_SCRN
|
||
MOVI MESS_GAME_AUD,A2
|
||
MOVI TROG_WHITE,A3 ; THIS DOES NOTHING
|
||
JSRP TOP_BOX
|
||
MOVE A8,A0
|
||
JSRP PRNT_AUD
|
||
RETP
|
||
|
||
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* COIN BOOKKEEPING SELECTED *
|
||
* *
|
||
**************************************************************************
|
||
GO_BOOK
|
||
CALLA CLR_SCRN
|
||
MOVI MES_BOOK,A2
|
||
MOVI TROG_WHITE,A3
|
||
JSRP TOP_BOX ;PRINT TITLE BOX.
|
||
|
||
MOVI COIN_AUDS,A0 ;PUT TABLE UP.
|
||
JSRP PRNT_AUD
|
||
|
||
MOVI MEN_DETAIL,A8
|
||
MOVI 1,A9 ;CURSOR ON 1ST ENTRY
|
||
JSRP B_MENU ;SEE IF THEY WANT PAGE 2.
|
||
|
||
CMPI 1,A8 ;DID WE GET 1'ST ENTRY?
|
||
JRNZ NO_DETAIL ;NOPE...RETURN TO OUR CALLER
|
||
DETAIL_SCREEN
|
||
CALLA CLR_SCRN ;CLEAR OUT FOR ACTION!
|
||
MOVI MES_TOTALS,A2
|
||
MOVI TROG_WHITE,A3
|
||
JSRP TOP_BOX ;PRINT TITLE BOX.
|
||
|
||
MOVK 1,A0
|
||
MOVE A0,@PTSIZE,W ; THIS BOX IS IN 15 PT
|
||
|
||
MOVI COIN_D1,A2 ;DETAILED AUDIT 1
|
||
MOVI ADJCDIV,A0
|
||
CALLA GET_ADJ
|
||
JRNZ DSGO
|
||
MOVI COIN_SD1,A2
|
||
DSGO
|
||
MOVE A2,A0
|
||
JSRP PRNT_AUD ;PRINT IT
|
||
CLR A0
|
||
MOVE A0,@PTSIZE,W
|
||
|
||
MOVI MEN_CLR_SUB,A8 ;CLEAR SUBTOTAL OR RETURN TO MAIN MENU
|
||
MOVI 2,A9 ;CURSOR ON 2ND ENTRY
|
||
JSRP B_MENU
|
||
|
||
CMPI 1,A8 ;CHOICE 1 IS CLEAR.....
|
||
JRNZ NO_CLEAR_SUB ;NOPE...RETURN TO CALLER!
|
||
|
||
MOVI MESS_CLEAR_SUBS,A8 ;CLEAR COIN SUB-TOTALS...ARE YOU SURE
|
||
MOVI CLR_COINS,A9 ;ROUTINE TO DO IT
|
||
MOVI MESS_SUBS_CLEAR,A10 ;CONFIRMATION.
|
||
JSRP AREUSURE ;ASK EM.
|
||
JRUC DETAIL_SCREEN ;NOW PUT THIS SCREEN BACK UP.
|
||
|
||
NO_CLEAR_SUB
|
||
NO_DETAIL
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GAME AUDITS SELECTED *
|
||
* *
|
||
**************************************************************************
|
||
GO_AUD
|
||
JSRP NEW_AUDIT_PAGE
|
||
|
||
MOVI GAME_AUDS,A0
|
||
JSRP PRNT_AUD ;PLOT PAGE ONE
|
||
|
||
MOVI MEN_AP1,A8 ;OPTIONS FOR FIRST PAGE
|
||
MOVI 1,A9 ;CURSOR ON 1ST ENTRY
|
||
JSRP B_MENU ;WAIT FOR OPERATOR ENTRY
|
||
|
||
CMPI 1,A8 ;DOES HE WANT NEXT PAGE?
|
||
JRNZ NO_AP2 ;BR = NO, RETURN TO MAIN MENU
|
||
|
||
GA2
|
||
JSRP NEW_AUDIT_PAGE
|
||
|
||
MOVI GAME_AUD2,A0
|
||
JSRP PRNT_AUD ;PLOT PAGE TWO
|
||
|
||
MOVI MEN_AP2,A8 ;PAGE 2 OPTIONS
|
||
MOVI 1,A9 ;CURSOR ON 1ST ENTRY
|
||
JSRP B_MENU ;WAIT FOR OPERATOR ENTRY
|
||
|
||
CMPI 1,A8 ;NEXT PAGE?
|
||
JRZ GA3 ;BR = YES
|
||
CMPI 2,A8 ;PREVIOUS PAGE?
|
||
JRZ GO_AUD ;BR = YES
|
||
JRUC NO_AP2 ;MUST WANT OUT
|
||
|
||
GA3
|
||
JSRP NEW_AUDIT_PAGE ;WIPE TO NEW PAGE
|
||
|
||
MOVI GAME_AUD3,A0
|
||
JSRP PRNT_AUD ;PLOT PAGE 3
|
||
|
||
MOVI MEN_AP3,A8 ;PAGE 3 OPTIONS
|
||
MOVI 2,A9 ;CURSOR ON 2ND ENTRY
|
||
JSRP B_MENU ;WAIT FOR OPERATOR ENTRY
|
||
|
||
CMPI 1,A8 ;PREVIOUS PAGE?
|
||
JRZ GA2 ;BR = YES
|
||
|
||
NO_AP2
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* NEW_AUDIT_PAGE - INITIALIZE A NEW AUDIT PAGE, CLEAR SCREEN AND *
|
||
* PLOT THE HEADER BOX. *
|
||
* NOTE: CALL WITH JSRP *
|
||
* *
|
||
**************************************************************************
|
||
NEW_AUDIT_PAGE
|
||
CALLA CLR_SCRN
|
||
MOVI MESS_GAME_AUD,A2
|
||
MOVI TROG_BLUE,A3
|
||
JRUC TOP_BOX ;PRINT TITLE BOX.
|
||
|
||
**************************************************************************
|
||
* *
|
||
* PRNT_AUD *
|
||
* *
|
||
* THIS IS CALLED TO PRINT OUT AN AUDIT TABLE. *
|
||
* *
|
||
**************************************************************************
|
||
|
||
AT_PTR EQU PDATA ;LONG
|
||
AT_Y EQU PDATA+LONG_SIZE ;WORD
|
||
AT_DY EQU AT_Y+WORD_SIZE ;WORD
|
||
AT_LX EQU AT_DY+WORD_SIZE ;WORD LEFT MARGIN X
|
||
AT_RX EQU AT_LX+WORD_SIZE ;WORD RIGHT MARGIN X
|
||
AT_OBJ EQU AT_RX+WORD_SIZE ;LONG OBJECT POINTER FOR COLLECTION ROUT
|
||
AT_MESS EQU AT_OBJ+LONG_SIZE ;LONG PRINT_MONEY MESSAGE STASH
|
||
|
||
PRNT_AUD
|
||
MOVE *A0+,A1,W ;GET STARTING HEIGHT
|
||
MOVE A1,*A13(AT_Y),W ;STORE
|
||
|
||
MOVE *A0+,A1,W ;GET DY TO USE
|
||
MOVE A1,*A13(AT_DY),W ;STASH IT AWAY
|
||
|
||
MOVI 40,A14
|
||
MOVE @PTSIZE,A1,W
|
||
JRZ PAGO_PT
|
||
MOVI 15,A14
|
||
PAGO_PT
|
||
MOVE *A0+,A1,W ;GET LEFT MARGIN
|
||
ADD A14,A1
|
||
MOVE A1,*A13(AT_LX),W ;STORE
|
||
MOVE *A0+,A1,W ;GET RIGHT MARGIN
|
||
SUB A14,A1
|
||
MOVE A1,*A13(AT_RX),W ;STASH IT AWAY
|
||
MOVE A0,*A13(AT_PTR),L ;SAVE POINTER INTO AREA
|
||
|
||
PA1
|
||
MOVE @LASTCOLOR,A14,L
|
||
CMPI TROG_PYELLOW,A14
|
||
JRZ PACOLFLIP1
|
||
MOVI TROG_PYELLOW,A14
|
||
JRUC PACOLFLIP2
|
||
PACOLFLIP1
|
||
MOVI TROG_PPURPLE,A14
|
||
PACOLFLIP2
|
||
MOVE A14,@LASTCOLOR,L
|
||
|
||
JSRP DO_AN_AUDIT ;PRINT OUT THE CURRENT AUDIT
|
||
|
||
MOVE *A13(AT_PTR),A0,L ;GET POINTER
|
||
ADDI AUD_T_SIZE,A0
|
||
MOVE A0,*A13(AT_PTR),L ;PUT BACK
|
||
|
||
CALLR ADD_AUDIT_DY
|
||
|
||
|
||
|
||
MOVE *A0,A1,L ;ARE WE DONE?
|
||
JRNZ PA1
|
||
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* ADD_AUDIT_DY *
|
||
* *
|
||
* THIS IS CALLED TO MOVE THE AUDIT Y (STORE IN *
|
||
* PROCESS AREA) TO THE NEXT AUDIT BY ADDING THE *
|
||
* CURRENT DY (ALSO STORED IN PROCESS AREA). *
|
||
* *
|
||
**************************************************************************
|
||
ADD_AUDIT_DY
|
||
MMTM SP,A1,A2
|
||
MOVE *A13(AT_Y),A1,W
|
||
MOVE *A13(AT_DY),A2,W ;GET DELTA Y
|
||
ADD A2,A1 ;MOVE THE Y DOWN
|
||
MOVE A1,*A13(AT_Y),W
|
||
MMFM SP,A1,A2
|
||
RETS
|
||
|
||
BEGIN_AUDIT
|
||
MMTM SP,A0
|
||
CLR A0
|
||
MOVE A0,@BAD_AUD,W ;MONITOR CORRUPTION.
|
||
MMFM SP,A0
|
||
RETS
|
||
|
||
DO_AN_AUDIT
|
||
CALLR BEGIN_AUDIT
|
||
MOVE *A13(AT_PTR),A3,L ;GET POINTER
|
||
MOVE *A3(AUD_ROUTINE),A4,L ;ROUTINE TO CALL?
|
||
JRZ DO_BY_NUMBER ;NOPE....DO IT BY NUMBER
|
||
|
||
MOVI DAA_RET,A7
|
||
MOVE A7,-*A12,L ;PUSH RET ADDR
|
||
JUMP A4 ;"CALL" THE ROUTINE
|
||
|
||
DO_BY_NUMBER
|
||
MOVE *A3(AUD_NUMBER),A0,W ;FETCH THE AUDIT NUMBER
|
||
CALLA GET_AUD ;TURN INTO AUDIT COUNT!
|
||
MOVE A1,A3 ;PROTECT FOR A SECOND.
|
||
|
||
|
||
JSRP NUMBER_WORK ;GET THE NUMBER IN A3 UP THERE!
|
||
|
||
DAA_RET
|
||
MOVI MESS_AUD_LINE,A8
|
||
MOVE @PTSIZE,A14,W
|
||
JRZ DAA_GO
|
||
MOVI MESS15_AUD_LINE,A8
|
||
DAA_GO
|
||
CALLA LM_SETUP ;SETUP FOR AUDIT PRINTING.
|
||
MOVE @LASTCOLOR,A5,L
|
||
|
||
MOVE *A13(AT_PTR),A3,L ;GET AUDIT POINTER
|
||
MOVE *A3(AUD_MESS),A8,L ;GET TEXT POINTER
|
||
|
||
JSRP LEFT_FINISH
|
||
RETP ;THAT'S ALL WE DO!
|
||
|
||
*
|
||
* LEFT_FINISH AND RIGHT_FINISH
|
||
*
|
||
* THESE ARE CALLED TO PUT AUDIT INFO
|
||
* ON THE LEFT OR RIGHT SIDE ONCE A8 POINTS AT
|
||
* THE CORRECT DATA TO PRINT
|
||
*
|
||
LEFT_FINISH
|
||
CALLR TURN_RED_IF_NEC
|
||
CALLR SET_FOR_Y ;SET FOR AUDIT'S Y
|
||
CALLR SET_LEFT_X ;SET FOR LEFT X
|
||
JSRP LM_XFINIS ;AND TYPE UP THE MESSAGE!
|
||
RETP
|
||
|
||
RIGHT_FINISH
|
||
CALLR TURN_RED_IF_NEC ;CHANGE COLOR IF CORRUPTED.
|
||
CALLR SET_FOR_Y ;SET FOR AUDIT'S Y
|
||
CALLR SET_RIGHT_X
|
||
JSRP LM_XFINIS ;FINISH THE JOB!
|
||
|
||
MOVE @BAD_AUD,A0,W ;IS IT CORRUPTED?
|
||
JRZ RFX ;NOPE....RETURN
|
||
|
||
MOVI MESS_ERROR,A8
|
||
CALLA LM_SETUP ;SETUP "ERROR"
|
||
|
||
CALLR SET_FOR_Y ;SET FOR AUDIT'S Y
|
||
**** ADDI 40000H,A9 ;PUSH 4 Y UNITS TO CENTER
|
||
CALLR SET_RIGHT_X
|
||
JSRP LM_XFINIS ;FINISH THE JOB!
|
||
|
||
RFX RETP
|
||
|
||
TURN_RED_IF_NEC
|
||
MMTM SP,A3
|
||
MOVE @BAD_AUD,A3,W ;CHANGE TO RED?
|
||
JRZ DAA_1 ;NOPE...ITS OK!
|
||
|
||
MOVI TROG_PRED,A5 ;CHANGE COLOR TO RED
|
||
|
||
DAA_1 MMFM SP,A3
|
||
RETS
|
||
|
||
SET_FOR_Y
|
||
MMTM SP,A3
|
||
MOVE *A13(AT_Y),A3,W ;GET Y COORDINATE
|
||
SLL 16,A3 ;PUT IT IN POSITION
|
||
MOVY A3,A9 ;PUT IT IN PLACE
|
||
MMFM SP,A3
|
||
RETS
|
||
|
||
SET_LEFT_X
|
||
MMTM SP,A3
|
||
MOVE *A13(AT_LX),A3,W
|
||
MOVX A3,A9 ;PUT THE X IN PLACE
|
||
MMFM SP,A3
|
||
RETS
|
||
|
||
SET_RIGHT_X
|
||
MMTM SP,A3
|
||
MOVE *A13(AT_RX),A3,W
|
||
MOVX A3,A9 ;PUT THE X IN PLACE
|
||
MMFM SP,A3
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* NUMBER_WORK *
|
||
* *
|
||
* A3 HAS THE NUMBER TO DISPLAY.....DO IT! *
|
||
* *
|
||
**************************************************************************
|
||
NUMBER_WORK
|
||
MOVI MESS_AUD_NUM,A8 ;SETUP FOR AUDIT NUMBER
|
||
MOVE @PTSIZE,A14,W
|
||
JRZ NUMGO
|
||
MOVI MESS15_AUD_NUM,A8
|
||
NUMGO
|
||
CALLA LM_SETUP
|
||
MOVE @LASTCOLOR,A5,L
|
||
MOVE A3,A8 ;NOW WE HAVE BINARY NUMBER
|
||
CALLA HEXTOASC ;NOW WE POINT TO THE STRING.
|
||
|
||
JSRP RIGHT_FINISH
|
||
|
||
RETP
|
||
|
||
STARTS CALLR GET_STARTS
|
||
MOVE A2,A3 ;GET IN PRINTOUT REG.
|
||
JAUC NUMBER_WORK ;AND PRINT IT
|
||
|
||
CONTINS CALLR GET_CONTS
|
||
MOVE A2,A3 ;GET IN PRINTOUT REG.
|
||
JAUC NUMBER_WORK ;AND PRINT IT
|
||
|
||
DOPLAYS CALLR GET_PLAYS
|
||
MOVE A2,A3 ;PUT IN PLACE
|
||
JAUC NUMBER_WORK
|
||
|
||
DOTOTTIME
|
||
CLR A3
|
||
JAUC NUMBER_WORK
|
||
|
||
|
||
DOHSLEFT
|
||
MOVI ADJHSRES,A0
|
||
CALLA GET_ADJ ;IS IF OFF?
|
||
JRZ DOHSOFF ;YEP...PRINT IT
|
||
|
||
CALLA GET_HSC ;GET THE COUNTER VALUE
|
||
MOVE A0,A3
|
||
JAUC NUMBER_WORK ;AND SHOW IT!
|
||
|
||
DOHSOFF MOVI MESS_AUD_NUM,A8
|
||
CALLA LM_SETUP ;SETUP FOR AUDIT PRINTING.
|
||
MOVE @LASTCOLOR,A5,L
|
||
|
||
MOVI M_HSOFF,A8 ;THIS EFFECTIVELY ERASES LINE!
|
||
JAUC RIGHT_FINISH
|
||
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GET_STARTS *
|
||
* *
|
||
* RETURN THE TOTAL GAME STARTS *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* A2 TOTAL GAME STARTS *
|
||
* *
|
||
**************************************************************************
|
||
|
||
GET_STARTS:
|
||
MMTM SP,A0,A1
|
||
MOVI AUD1START,A0
|
||
CALLA GET_AUD
|
||
MOVE A1,A2
|
||
MOVI AUD2START,A0
|
||
CALLA GET_AUD
|
||
ADD A1,A2
|
||
MOVI AUD3START,A0
|
||
CALLA GET_AUD
|
||
ADD A1,A2
|
||
MOVI AUD4START,A0
|
||
CALLA GET_AUD
|
||
ADD A1,A2
|
||
MMFM SP,A0,A1
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GET_CONTS *
|
||
* *
|
||
* RETURN TOTAL GAME CONTINUES IN A2 *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* A2 TOTAL GAME CONTINUES *
|
||
* *
|
||
**************************************************************************
|
||
|
||
GET_CONTS:
|
||
MMTM SP,A0,A1
|
||
MOVI AUD1CONTS,A0
|
||
CALLA GET_AUD
|
||
MOVE A1,A2
|
||
MOVI AUD2CONTS,A0
|
||
CALLA GET_AUD
|
||
ADD A1,A2
|
||
MOVI AUD3CONTS,A0
|
||
CALLA GET_AUD
|
||
ADD A1,A2
|
||
MOVI AUD4CONTS,A0
|
||
CALLA GET_AUD
|
||
ADD A1,A2
|
||
MMFM SP,A0,A1
|
||
RETS
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GET_PLAYS *
|
||
* *
|
||
* RETURN THE TOTAL PLAYS ( STARTS + CONTINUES ) *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* A2 TOTAL PLAYS *
|
||
* *
|
||
**************************************************************************
|
||
|
||
GET_PLAYS:
|
||
MMTM SP,A0
|
||
CALLR GET_STARTS
|
||
MOVE A2,A0
|
||
CALLR GET_CONTS
|
||
ADD A0,A2
|
||
MMFM SP,A0
|
||
RETS
|
||
|
||
DO_PTIME
|
||
MOVI AUDPTIME,A0
|
||
JRUC TIMEGO
|
||
|
||
DO_AVGTC
|
||
CLR A3
|
||
MOVI AUDNUMTC,A0
|
||
CALLA GET_AUD ; GET THE DIVISOR
|
||
MOVE A1,A2
|
||
JRZ DTCGO ; NO /0'S HERE, BUD
|
||
MOVI AUDAVGTC,A0
|
||
CALLA GET_AUD ; GET TOTAL TIME
|
||
CLR A0
|
||
DIVU A2,A0 ; A0 CONTAINS THE REAL NUMBER
|
||
MOVE A0,A3 ; NUMBER TO DISPLAY
|
||
DTCGO
|
||
JRUC PLOTTIME
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SET_AVGWAVE *
|
||
* *
|
||
* CALL FOR SETTING THE AVERAGE WAVE *
|
||
* *
|
||
* ENTRY *
|
||
* A1 WAVE REACHED *
|
||
* *
|
||
* EXOT *
|
||
* NOTHING *
|
||
* *
|
||
* CALL *
|
||
* CALL *
|
||
* *
|
||
**************************************************************************
|
||
|
||
SET_AVGWAVE:
|
||
MMTM SP,A0,A1,A2
|
||
MOVE A1,A2 ; SAVE AWAY FOR POSTERITY
|
||
MOVI AUDNUMTG,A0
|
||
CALLA AUD1
|
||
MOVI AUDWAVECNT,A0 ; WAVE COUNTER THINGIE
|
||
CALLA GET_AUD
|
||
ADD A2,A1
|
||
CALLA STORE_AUDIT
|
||
MOVI AUDAVGGC,A0
|
||
CALLA GET_AUD
|
||
MOVE @GAMEUNITS,A2,W ; UNITS USED IN THIS GAME
|
||
ADD A2,A1
|
||
CALLA STORE_AUDIT
|
||
MMFM SP,A0,A1,A2
|
||
RETS
|
||
|
||
DO_AVGWAVE
|
||
CLR A3
|
||
MOVI AUDNUMTG,A0
|
||
CALLA GET_AUD ; GET THE DIVISOR
|
||
MOVE A1,A2
|
||
JRZ DAWAVEGO ; NO /0'S HERE, BUD
|
||
MOVI AUDWAVECNT,A0
|
||
CALLA GET_AUD ; GET TOTAL TIME
|
||
CLR A0
|
||
DIVU A2,A0 ; A0 CONTAINS THE REAL NUMBER
|
||
MOVE A0,A3 ; NUMBER TO DISPLAY
|
||
DAWAVEGO
|
||
JAUC NUMBER_WORK
|
||
|
||
*
|
||
*CALCULATE PERCENTAGE OF CONTINUES TAKEN
|
||
*
|
||
DO_PCTCONT
|
||
CLR A3
|
||
MOVI AUDCONTOFFER,A0
|
||
CALLA GET_AUD ;CONTINUES OFFERED IS THE DIVISOR
|
||
MOVE A1,A2
|
||
JRZ DAPCTGO ;BR = 0 NOT ALLOWED IN THIS DIVIDE
|
||
|
||
MOVI AUDCONTTAKEN,A0
|
||
CALLA GET_AUD ;CONTINUES TAKEN IS THE DIVIDEND
|
||
MOVI 100,A0 ;MAKE IT A PERCENTAGE
|
||
MPYU A0,A1
|
||
DIVU A2,A1 ;AND GET IT
|
||
MOVE A1,A3 ;NUMBER TO DISPLAY
|
||
DAPCTGO
|
||
JAUC NUMBER_WORK
|
||
|
||
DO_AVGGC
|
||
CLR A3
|
||
MOVI AUDNUMTG,A0
|
||
CALLA GET_AUD ; GET THE DIVISOR
|
||
MOVE A1,A2
|
||
JRZ DAGCGO ; NO /0'S HERE, BUD
|
||
MOVI AUDAVGGC,A0
|
||
CALLA GET_AUD ; GET TOTAL CREDITS
|
||
CLR A0
|
||
DIVU A2,A0 ; A0 CONTAINS THE REAL NUMBER
|
||
MOVE A0,A3 ; NUMBER TO DISPLAY
|
||
DAGCGO
|
||
JAUC NUMBER_WORK
|
||
|
||
|
||
|
||
DO_UPTIME
|
||
MOVI AUDUPTIME,A0
|
||
JRUC TIMEGO
|
||
|
||
DO_AVGTL
|
||
CLR A3
|
||
MOVI AUDNUMTL,A0
|
||
CALLA GET_AUD ; GET THE DIVISOR
|
||
MOVE A1,A2
|
||
JRZ DTLGO ; NO /0'S HERE, BUD
|
||
MOVI AUDAVGTL,A0
|
||
CALLA GET_AUD ; GET TOTAL TIME
|
||
CLR A0
|
||
DIVU A2,A0 ; A0 CONTAINS THE REAL NUMBER
|
||
MOVE A0,A3 ; NUMBER TO DISPLAY
|
||
DTLGO
|
||
JRUC PLOTTIME
|
||
|
||
DO_P1TIME
|
||
MOVI AUD1TIME,A0
|
||
JRUC TIMEGO
|
||
|
||
DO_P2TIME
|
||
MOVI AUD2TIME,A0
|
||
JRUC TIMEGO
|
||
|
||
DO_P3TIME
|
||
MOVI AUD3TIME,A0
|
||
JRUC TIMEGO
|
||
|
||
DO_P4TIME
|
||
MOVI AUD4TIME,A0
|
||
JRUC TIMEGO
|
||
|
||
TIMEGO
|
||
CALLA GET_AUD
|
||
MOVE A1,A3
|
||
JRUC PLOTTIME
|
||
|
||
**************************************************************************
|
||
* *
|
||
* PLOTTIME *
|
||
* *
|
||
* PLOT OUT THE TIME SPECIFIED IN A3 *
|
||
* *
|
||
* ENTRY *
|
||
* A3 TIME ( IN SECONDS ) *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
PLOTTIME:
|
||
MOVI MESS_AUD_NUM,A8
|
||
CALLA LM_SETUP
|
||
MOVE @LASTCOLOR,A5,L
|
||
|
||
MMTM SP,A0,A1,A2,A7,A9,A10,A11
|
||
CLR A9 ; NO SECONDS
|
||
CLR A10 ; NO MINUTES
|
||
CLR A11 ; NO HOURS
|
||
MOVI STRINGF_RAM,A7 ; STRING TO BUILD IN
|
||
MOVE A3,A1 ; BASE VALUE
|
||
JRZ PNOTIME
|
||
|
||
CLR A0 ; DIVIDEND IN <A0><A1>
|
||
MOVI 60,A2 ; 60 SECS/MINUTE
|
||
DIVU A2,A0 ; A0 = MINUTES, A1 = SECONDS
|
||
MOVE A1,A9 ; SET SECONDS
|
||
MOVE A0,A1 ; MINUTES/HOURS
|
||
JRZ PNOTIME
|
||
CLR A0
|
||
DIVU A2,A0 ; A0 = HOURS, A1 = MINUTES
|
||
MOVE A1,A10
|
||
MOVE A0,A11
|
||
|
||
PNOTIME
|
||
MOVE A11,A0
|
||
JRZ PNOHOURS
|
||
CALLA CAT_A0 ; HOURS
|
||
MOVI ME_COLON,A8
|
||
CALLA STRCAT
|
||
PNOHOURS
|
||
MOVE A10,A0
|
||
CMPI 10,A0
|
||
JRHS P1
|
||
MOVE A11,A11 ; NO LEADING ZERO IF NO HOURS
|
||
JRZ P1
|
||
CLR A0
|
||
CALLA CAT_A0 ; INSERT EXTRA ZERO
|
||
MOVE A10,A0
|
||
P1
|
||
CALLA CAT_A0 ; MINUTES
|
||
MOVI ME_COLON,A8
|
||
CALLA STRCAT
|
||
MOVE A9,A0
|
||
CMPI 10,A0
|
||
JRHS P2
|
||
CLR A0
|
||
CALLA CAT_A0 ; INSERT EXTRA ZERO
|
||
MOVE A9,A0
|
||
P2
|
||
CALLA CAT_A0 ; SECONDS
|
||
MMFM SP,A0,A1,A2,A7,A9,A10,A11
|
||
MOVI STRINGF_RAM,A8
|
||
JSRP RIGHT_FINISH
|
||
RETP
|
||
|
||
ME_COLON:
|
||
.STRING ":",0
|
||
.EVEN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DO_MONEY - A ROYALLY FUCKED UP ROUTINE WRITTEN BY KURT MAHAN, THE *
|
||
* WONDER BONE HEAD. MAJORLY REPAIRED BY GNP!!! *
|
||
* ANYWAY, IT PRINTS MONEY TOTALS FOR THE DETAILED *
|
||
* BOOKKEEPING PAGE. *
|
||
* *
|
||
**************************************************************************
|
||
DO_MONEY:
|
||
MOVI TROG_PWHITE,A8
|
||
MOVE A8,@LASTCOLOR,L ; A GROSS KLUDGE
|
||
MOVE *A13(AT_Y),A8,W
|
||
ADDI 10H,A8
|
||
MOVE A8,*A13(AT_Y),W
|
||
MOVI MESS_AUD_NUM,A8
|
||
MOVE @PTSIZE,A14,W
|
||
JRZ DO_M_GO
|
||
MOVI MESS15_AUD_NUM,A8
|
||
DO_M_GO
|
||
CALLA LM_SETUP
|
||
MOVE @LASTCOLOR,A5,L
|
||
MMTM SP,A0,A1,A2,A3,A4,A5,A7,A10,A11
|
||
|
||
**** CLR A10
|
||
**** CLR A11
|
||
**** MOVI MTOTTAB,A2
|
||
****DMLOOP1
|
||
**** MOVE *A2+,A0,W
|
||
**** JRZ DM1DONE
|
||
**** CALLA GET_AUD
|
||
**** MOVE A1,A5 ; GET NUMBER OF COINS
|
||
**** MOVE *A2+,A0,W
|
||
**** CALLA GET_ADJ ; GET COINS/UNIT IN A0
|
||
**** MPYU A0,A5 ; UNITIZE IT
|
||
**** ADD A5,A11
|
||
**** JRUC DMLOOP1
|
||
****DM1DONE
|
||
|
||
CALLR BEGIN_AUDIT ;KEEP TRACK OF SANITY OF CALC.
|
||
MOVI AUDLCOIN,A8 ;NOW PRINT MONEY FOR THE CHUTES
|
||
|
||
CALLR SUM_COINS
|
||
|
||
MOVK 1,A0 ;DIVIDE COINS BY 1 IF ITS BEEN TAMPERED WITH
|
||
CALLR SIXP
|
||
JRZ DIV_BY_1 ;TAMPERED WITH...DIVIDE BY 1 FOR "COINS"
|
||
|
||
MOVI ADJCDIV,A0 ;GET THE COIN PARTS PLEASE
|
||
CALLA GET_ADJ
|
||
DIV_BY_1
|
||
MOVE A2,A11 ;SETUP <A10><A11> AS DIVIDEND
|
||
CLR A10
|
||
DIVU A0,A10 ; DOLLARS IN A10, CHANGE IN A11
|
||
MOVI 100,A5
|
||
DIVU A0,A5
|
||
MPYU A5,A11
|
||
|
||
MOVI STRINGF_RAM,A7 ; STRING TO BUILD IN
|
||
CALLR SIXP ;HAVE THE 6 BEEN TAMPERED
|
||
JRZ NO_PREFIX
|
||
CALLA GET_CSPT
|
||
MOVE *A6(CS_LMES),A8,L
|
||
CALLA STRCAT
|
||
NO_PREFIX
|
||
|
||
MOVE A0,A2 ;KEEP DIVISOR FOR CHECK
|
||
MOVE A10,A0
|
||
CALLA CAT_A0 ;STUFF IN THE WHOLE GRAIN VALUE
|
||
CMPI 1,A2 ;WE'RE WE DEALING FRACTIONS?
|
||
JREQ NO_FRACTION ;BR = NO
|
||
MOVI PERIODSIGN,A8
|
||
CALLA STRCAT
|
||
CMPI 10,A11
|
||
JRHS DM2
|
||
CLR A0
|
||
CALLA CAT_A0
|
||
DM2
|
||
MOVE A11,A0
|
||
CALLA CAT_A0
|
||
NO_FRACTION
|
||
CALLR SIXP ;HAVE THE 6 BEEN TAMPERED
|
||
JRZ NO_SUFFIX
|
||
MOVE *A6(CS_RMES),A8,L
|
||
CALLA STRCAT
|
||
NO_SUFFIX
|
||
|
||
MMFM SP,A0,A1,A2,A3,A4,A5,A7,A10,A11
|
||
MOVI STRINGF_RAM,A8
|
||
JSRP RIGHT_FINISH
|
||
RETP
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SUM_COINS *
|
||
* *
|
||
* A8 HAS FIRST OF THE "CHUTES" AUDIT NUMBERS OF INTEREST *
|
||
* *
|
||
* RETURN COINS TIMES THEIR FACTORS IN A2. *
|
||
* *
|
||
**************************************************************************
|
||
SUM_COINS
|
||
MMTM SP,A0,A1,A3,A6,A4
|
||
|
||
MOVE A8,A0 ;POINT AT AUDIT NUMBER
|
||
CLR A2 ;SUM = ZERO
|
||
|
||
CALLA GET_CSPT ;A6 POINTS AT CSELECT TABLE
|
||
ADDI CS_LVAL,A6 ;POINT AT 1ST MULTIPLIER
|
||
|
||
MOVI CHUTES,A4 ;NOW...ITERATE OVER THE CHUTES
|
||
|
||
NEXT_CHUTE
|
||
MOVE *A6+,A3,W ;GET MULTPLIER FOR THIS CHUTE
|
||
CALLR FIX_A3 ;REPLACE A3 WITH 1 (MULTIPLIER) IF
|
||
* ;ITS SOME CUSTOM MODE.
|
||
CALLR ADD_AUD_A0_TIMES_A3_TO_A2
|
||
INC A0 ;NEXT AUDIT
|
||
DSJS A4,NEXT_CHUTE
|
||
|
||
MMFM SP,A0,A1,A3,A6,A4
|
||
RETS
|
||
|
||
ADD_AUD_A0_TIMES_A3_TO_A2
|
||
CALLA GET_AUD ;FETCH THE AUDIT
|
||
MPYU A1,A3 ;TIME THE FACTOR
|
||
ADD A3,A2
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* FIX_A3 *
|
||
* *
|
||
* THIS IS CALLED BY THE LOW LEVEL MONEY TOTALIZER. *
|
||
* THE MULTIPLIER FOR THE COIN SLOT THAT ITS WORKING *
|
||
* ON IS IN A3. WE REPLACE IT WITH "1" TO SUM "TOTAL COINS" *
|
||
* IF ITS IN A NON-STANDARD COIN MODE. *
|
||
* *
|
||
**************************************************************************
|
||
FIX_A3
|
||
CALLR SIXP ;HAS IT BEEN TAMPERED WITH?
|
||
JRNZ FIX_A3X ;NOPE...LEAVE A3
|
||
MOVK 1,A3
|
||
FIX_A3X
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SIXP *
|
||
* *
|
||
* THIS IS CALLED TO SEE IF THE 1ST 6 COIN PARAMETERS HAVE *
|
||
* BEEN TAMPERED WITH. *
|
||
* *
|
||
* .EQ. YES *
|
||
* .NE. NO *
|
||
* *
|
||
**************************************************************************
|
||
SIXP
|
||
MMTM SP,A0
|
||
MOVI ADJ1ST6,A0
|
||
CALLA GET_ADJ ;HAS IT BEEN TAMPERED WITH?
|
||
MMFM SP,A0
|
||
RETS
|
||
|
||
;
|
||
|
||
DOLLARSIGN:
|
||
.STRING "$ ",0
|
||
.EVEN
|
||
PERIODSIGN:
|
||
.STRING ".",0
|
||
.EVEN
|
||
|
||
****MTOTTAB:
|
||
**** .WORD AUDLCOIN,ADJLMULT,AUDCCOIN,ADJCMULT
|
||
**** .WORD AUDRCOIN,ADJRMULT,AUD4COIN,ADJ4MULT
|
||
**** .WORD 0
|
||
|
||
**************************************************************************
|
||
* *
|
||
* UTILITY ROUTINES FOR UTILITIES MENU *
|
||
* *
|
||
**************************************************************************
|
||
|
||
DO_CLCRED
|
||
MOVI MESS_CLCRED,A8 ;CLEAR COIN SUB-TOTALS...ARE YOU SURE
|
||
MOVI CLR_CREDITS,A9 ;ROUTINE TO DO IT
|
||
MOVI MESS_CCCONF,A10 ;CONFIRMATION.
|
||
JAUC AREUSURE ;ASK EM......THEN RETURN!
|
||
|
||
CLR_CREDITS
|
||
.IF PRINTER
|
||
MOVK 2,A0
|
||
CALLA PBADGUY
|
||
.ENDIF
|
||
CALLA NO_CREDS ;CALL THE ROUTINE THAT DOES IT
|
||
RETP
|
||
|
||
DO_CLCOIN
|
||
MOVI MESS_CLCOIN,A8 ;CLEAR COIN SUB-TOTALS...ARE YOU SURE
|
||
MOVI CLR_COINS,A9 ;ROUTINE TO DO IT
|
||
MOVI MESS_CCNCONF,A10 ;CONFIRMATION.
|
||
JAUC AREUSURE ;ASK EM......THEN RETURN!
|
||
|
||
CLR_COINS
|
||
.IF PRINTER
|
||
CLR A0
|
||
CALLA PBADGUY
|
||
.ENDIF
|
||
MOVI FRST_C,A0
|
||
MOVI LAST_C,A1
|
||
CALLA CLR_AUDR
|
||
RETP
|
||
|
||
DO_CLAUD
|
||
MOVI MESS_CLAUD,A8 ;CLEAR COIN SUB-TOTALS...ARE YOU SURE
|
||
MOVI CLR_AUDITS,A9 ;ROUTINE TO DO IT
|
||
MOVI MESS_CAUDCONF,A10 ;CONFIRMATION.
|
||
JAUC AREUSURE ;ASK EM......THEN RETURN!
|
||
|
||
CLR_AUDITS
|
||
.IF PRINTER
|
||
MOVK 4,A0
|
||
CALLA PBADGUY
|
||
.ENDIF
|
||
MOVI FRSTGAUD,A0
|
||
MOVI LASTGAUD,A1
|
||
CALLA CLR_AUDR
|
||
; CALLA DUMP_FS ;AND START THE "DUMP" RECORDS OVER
|
||
RETP
|
||
|
||
DO_HSRES
|
||
MOVI MESS_HSRESET,A8
|
||
MOVI HSSOFT,A9
|
||
MOVI MESS_HSRCONF,A10
|
||
JAUC AREUSURE
|
||
|
||
HSSOFT
|
||
.IF PRINTER
|
||
MOVK 5,A0
|
||
CALLA PBADGUY
|
||
.ENDIF
|
||
CALLR RES_ALL
|
||
RETP ;PROGRAM TO DO THE JOB!
|
||
|
||
**************************************************************************
|
||
* *
|
||
* RES_ALL *
|
||
* *
|
||
* RESET THE ALL TIME HIGHSCORE TABLE AND THE RESET COUNTER *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
RES_ALL:
|
||
MOVI ALL_TAB,A8 ;ALWAYS CLEAR OUT TODAYS TABLE
|
||
CALLA INIT_TB
|
||
CALLA INIT_HSR ;RE-SET THE HIGH SCORE RESET COUNTER
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MONITOR PATTERNS *
|
||
* *
|
||
**************************************************************************
|
||
|
||
.IF PRINTER
|
||
.ELSE
|
||
|
||
GO_PATTERNS
|
||
MOVI MEN_PATTERNS,A8 ;PUT UP THE MENU AND GO!
|
||
JAUC GEN_MENU ;THIS WILL RETURN TO LEVEL ABOVE US!
|
||
|
||
* A1 = <COLOR><PALETTE>
|
||
* A3 = DAG OF AREA [YPOS,XPOS]
|
||
* A4 = [Y,X] SIZE OF AREA
|
||
|
||
GO_RED MOVI TROG_RED,A1
|
||
JAUC SC_COL
|
||
|
||
GO_GREEN MOVI TROG_GREEN,A1
|
||
JAUC SC_COL
|
||
|
||
GO_BLUE MOVI TROG_BLUE,A1
|
||
SC_COL SLL 16,A1 ;PALETTE 0....COLOR UP HIGH
|
||
CLR A3 ;UPPER LEFT
|
||
MOVI 00FF0190H,A4
|
||
CALLA FILLAREA ;THIS DOES THE SCREEN
|
||
JAUC WAIT_BUT ;NOW WAIT FOR ANY BUTTON!
|
||
.ENDIF
|
||
|
||
**************************************************************************
|
||
* *
|
||
* WAIT FOR A BUTTON MENU *
|
||
* *
|
||
**************************************************************************
|
||
|
||
ANY_BUT
|
||
MOVI ANY_MENU,A8 ;ANY BUTTON TO CONTINUE
|
||
MOVI 1,A9 ;CURSOR ON ENTRY 1
|
||
JAUC B_MENU ;DO IT....RETURN WHEN PRESSED.
|
||
|
||
**************************************************************************
|
||
* *
|
||
* WAIT_BUT *
|
||
* *
|
||
* THIS IS CALLED ON RETURN FROM MANY OF THE "HARD" *
|
||
* DIAGNOSTIC TESTS TO HOLD CONTROL TILL ANY BUTTON IS *
|
||
* HIT. *
|
||
* *
|
||
**************************************************************************
|
||
|
||
WAIT_BUT
|
||
MOVE @SWITCH,A0,L ; HANGOUT FOR A WHILE
|
||
ANDI 86241010H,A0
|
||
MOVE A0,@SWSET1,L
|
||
MOVE @SWITCH+32,A0,L
|
||
ANDI 10H,A0
|
||
MOVE A0,@SWSET2,L
|
||
WB1
|
||
CALLR CKTEST ; CHECK TEST SWITCHES
|
||
MOVE @SWITCH,A0,L ; GOTTA SEE IF TIME TO LEAVE
|
||
ANDI 86241010H,A0
|
||
MOVE @SWSET1,A1,L
|
||
CMP A0,A1
|
||
JRNZ WBEND
|
||
MOVE @SWITCH+32,A0,L
|
||
MOVE @SWSET2,A1,L
|
||
ANDI 10H,A0
|
||
CMP A0,A1
|
||
JRNZ WBEND
|
||
SLEEP 1
|
||
JRUC WB1
|
||
WBEND
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* CKTEST *
|
||
* *
|
||
* CHECK TO SEE IF EITHER OF THE TEST BUTTONS IS CLOSED, *
|
||
* IF NOT, HEAD OUT TO WARMSET *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
CKTEST
|
||
PUSH A0
|
||
CALLA READ_DIP
|
||
ANDI DPTEST,A0
|
||
JRNZ CKRET
|
||
MOVE @SWITCH,A0,L
|
||
NOT A0
|
||
ANDI 00100000H,A0
|
||
JAZ WARMSET ; WE BE OUTTA HERE!
|
||
CKRET
|
||
PULL A0
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* CKDIAG *
|
||
* *
|
||
* CHECK TO SEE IF WE NEED TO GO OFF TO THE DIAGNOSTICS ROUTINES *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* A0 0 = COOL, 1 = GO TO DIAGS *
|
||
* *
|
||
**************************************************************************
|
||
|
||
CKDIAG
|
||
CLR A0
|
||
CALLA READ_DIP
|
||
ANDI DPTEST,A0
|
||
JRNZ CKDGO
|
||
MOVE @SWITCH,A0,L
|
||
NOT A0
|
||
ANDI 00100000H,A0
|
||
JRZ CKDRET
|
||
CKDGO
|
||
MOVK 1,A0
|
||
CKDRET
|
||
MOVE A0,A0
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* FORCE_MAIN *
|
||
* *
|
||
* THIS IS CALLED TO GET TO MAIN MENU FROM LEVEL FURTHER *
|
||
* THAN 1 DOWN. IT SETS THE GLOBAL FLAG "MAIN_RET" *
|
||
* NON ZERO. GEN_MENU WILL KEEP RETURNING UNTIL *
|
||
* IT GETS BACK TO THE MAIN MENU. *
|
||
* *
|
||
**************************************************************************
|
||
|
||
FORCE_MAIN
|
||
MOVK 1,A0 ;POSITIVE NUMBER FORCES MAIN MENU.
|
||
MOVE A0,@MAIN_RET,W
|
||
RETP ;NOW "RETURN TO THE MENU"
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GEN_MENU *
|
||
* *
|
||
* THIS IS A GENERAL MENU HANDLER. IT POSTS THE MENU *
|
||
* WITH SELECTION 1 AVAILABLE. AFTER A SELECTION IS *
|
||
* MADE, IF IT HAS A ROUTINE CODE OF ZERO, (EXIT) *
|
||
* IT RETURNS TO THE LEVEL ABOVE IT. ELSE, IT *
|
||
* JSRP'S THE NEW ROUTINE. WHEN THE NEW ROUTINE *
|
||
* RETURNS, WE RE-POST THE SAME MENU WITH THE *
|
||
* BAR ON THE FOLLOWING ENTRY. *
|
||
* *
|
||
* A8 = MENU DESCRIPTOR *
|
||
* *
|
||
**************************************************************************
|
||
*
|
||
* MENU ROM OFFSETS
|
||
*
|
||
MR_FONT EQU 0
|
||
MR_TCAL EQU MR_FONT+LONG_SIZE
|
||
MR_TITLE EQU MR_TCAL+LONG_SIZE ;POINTER TO TITLE FOR TILE BOX (IF NEC)
|
||
MR_TCLR EQU MR_TITLE+LONG_SIZE ;COLOR OF TITLE
|
||
MR_WORDS EQU MR_TCLR+WORD_SIZE ;STREAM OF WORDS TO COPY TO PDATA STARTS HERE
|
||
MR_X EQU MR_WORDS
|
||
MR_Y EQU MR_X+WORD_SIZE
|
||
MR_DY EQU MR_Y+WORD_SIZE
|
||
MR_COL EQU MR_DY+WORD_SIZE
|
||
MR_HITE EQU MR_COL+WORD_SIZE
|
||
MR_BDY EQU MR_HITE+WORD_SIZE
|
||
MR_DX EQU MR_BDY+WORD_SIZE
|
||
MR_WID EQU MR_DX+WORD_SIZE
|
||
|
||
GEN_MENU
|
||
CALLR CKTEST ; ROUND ABOUT 100 ON PLOTBUG
|
||
MOVE @GMENULEV,A0,W ;KICK LEVEL POINTER
|
||
INC A0
|
||
MOVE A0,@GMENULEV,W
|
||
*
|
||
MOVE A8,-*A12,L ;SAVE MENU PTR
|
||
MOVI 1,A8 ;START WITH "FIRST" ENTRY
|
||
MOVE A8,-*A12,W ;PUT MENU NUMBER AS A WORD
|
||
*
|
||
* IF WE GET HERE AND MAIN_RET IS NOT ZERO, THE WE MUST
|
||
* RETURN TO LEVEL ABOVE US IF WE'RE NOT THE MAIN
|
||
* MENU.
|
||
*
|
||
|
||
GEN_LOOP MOVE @MAIN_RET,A0,W ;ARE WE IN "EXIT" MODE?
|
||
JRZ NO_EXIT ;NO
|
||
|
||
JRN DIVE_TO_MONITOR ;WE'RE DIVING TO MONITOR PATTERNS.
|
||
|
||
MOVE @GMENULEV,A0,W ;CHECK LEVEL
|
||
CMPI 1,A0 ;ARE WE AT LEVEL 1
|
||
JRNZ GEN_EXIT ;NOPE.....POP UP A LEVEL.
|
||
*
|
||
* WE'RE AT LEVEL 1....CLEAR OUT THE FLAG THAT
|
||
* GOT US HERE.
|
||
*
|
||
DIVE_COMPLETE
|
||
CLR A0
|
||
MOVE A0,@MAIN_RET,W ;NOW WE MAY PROCEED!
|
||
|
||
NO_EXIT MOVE @NO_CLEAR,A0,W ;INHIBIT CLEAR?
|
||
JRNZ SKIP_CLR
|
||
|
||
CALLA CLR_SCRN ;CLEAR THE SCREEN
|
||
|
||
SKIP_CLR CLR A0
|
||
MOVE A0,@NO_CLEAR,W ;AND RE-SET IT!
|
||
|
||
MOVE *A12(WORD_SIZE),A8,L ;GET MENU DESCRIPTOR
|
||
JSRP MENU_TOP
|
||
JSRP CYAN_BOX ;PUT UP MAIN MENU INSTRUCTIONS
|
||
|
||
MOVE *A12,A9,W ;GET MENU NUMBER TO USE
|
||
JSRP B_MENU ;GET RESULT
|
||
|
||
PHONEY_MENU_RET
|
||
MOVE A10,A10 ;WAS IT ADVANCE?
|
||
JRZ NO_KICK ;NOPE....LEAVE WHERE HE CAME FROM
|
||
|
||
INC A8 ;KICK INDEX BY 1 FOR NEXT TIME
|
||
NO_KICK MOVE A8,*A12,W ;AND LEAVE ON THE STACK
|
||
|
||
MOVE A9,A9 ;NOW JSRP THE ROUTINE
|
||
JRZ GEN_EXIT ;NONE THERE....ITS "EXIT"
|
||
*
|
||
* JSRP TO A9
|
||
*
|
||
MOVI GEN_LOOP,A7
|
||
MOVE A7,-*A12,L ;PUSH RET ADDR
|
||
JUMP A9
|
||
|
||
GEN_EXIT ADDI WORD_SIZE+LONG_SIZE,A12 ;POP THE ARGUMENTS
|
||
MOVE @GMENULEV,A0,W ;KICK LEVEL POINTER
|
||
DEC A0
|
||
MOVE A0,@GMENULEV,W
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DIVE_TO_MONITOR *
|
||
* *
|
||
* WE GET CONTROL HERE WHEN WE ARE KLUDGING THE RETURN *
|
||
* FROM "CPU" TEST (WHICH BLOWS AWAY RAM!) *
|
||
* *
|
||
**************************************************************************
|
||
DIVE_TO_MONITOR
|
||
MOVE @GMENULEV,A0,W ;CHECK LEVEL
|
||
CMPI 1,A0 ;ARE WE AT LEVEL 1
|
||
JRNZ DTM1 ;NOPE....SET "MONITOR" LEVEL
|
||
*
|
||
* WE'RE AT LEVEL 1......."SELECT" THE DIAGNOSTIC MENU
|
||
* A8 = 1.....A9 = ROUTINE FOR DIAGNOSTIC MENU
|
||
*
|
||
MOVK 1,A8
|
||
.IF PRINTER
|
||
.ELSE
|
||
MOVI GO_DIAG,A9 ;ROUTINE FOR DIAGNOSTIC MENU
|
||
.ENDIF
|
||
MOVK 1,A10 ;RETURN AS IF ADVANCE WAS PRESSED
|
||
JRUC PHONEY_MENU_RET ;WE'RE READY TO CALL DIAG MENU
|
||
*
|
||
* WE'RE IN DIAGNOSTIC MENU....NOW WE JUST NEED TO MAKE
|
||
* THE "CURRENT" SELECTION THE ONE AFTER CPU TEST
|
||
* (MONITOR PATTERNS)
|
||
*
|
||
DTM1 MOVE @MAIN_RET,A8,W ;FLAG IS OPPOSITE OF ENTRY NUMBER
|
||
NEG A8 ;THIS IS RETURN LEVEL!
|
||
.IF PRINTER
|
||
.ELSE
|
||
MOVI RTR_LEV,A8 ;START WITH "RETURN" ENTRY NUMBER
|
||
.ENDIF
|
||
MOVE A8,*A12,W ;PUT MENU NUMBER AS A WORD
|
||
JRUC DIVE_COMPLETE ;THIS COMPLETES THE DIVE!
|
||
|
||
*
|
||
* FOR DOBORDER
|
||
*
|
||
* A4 = UPPER LEFT Y,X
|
||
* A5 = LOWER RIGHT Y,X
|
||
* A0 = Y,X WIDTH OF BORDER
|
||
* A9 = COLOR OF BORDER.
|
||
|
||
**************************************************************************
|
||
* *
|
||
* TOP_BOX *
|
||
* *
|
||
* THIS DISPLAYS THE TEST BOX AT THE TOP. *
|
||
* *
|
||
* A2 POINTS AT THE STRING TO CENTER IN THE BOX. *
|
||
* A3 IS COLOR TO DO IT IN. *
|
||
* *
|
||
**************************************************************************
|
||
MENU_TOP MOVE *A8(MR_TITLE),A2,L ;GET TITLE INTO A2
|
||
MOVE *A8(MR_TCLR),A3,W ;AND COLOR INTO A3
|
||
|
||
TOP_BOX
|
||
MOVE A8,-*A12,L ;PUSH MENU PTR
|
||
*
|
||
* FIRST MAKE THE BOX...IT BLACKS OUT THE REGION
|
||
*
|
||
CALLR SCR_BOX ;PUT UP THE TITLE BOX
|
||
|
||
MOVI MESS_TITLE,A8 ;SET PARAMETERS
|
||
CALLA LM_SETUP ;PUT IT OUT.
|
||
|
||
MOVE A2,A8 ;GET STRING IN THE CORRECT REGGIE
|
||
MOVE A3,A6 ;MOVE COLOR TO COLOR REGGIE
|
||
; MOVE A3,A5 ; FIXING THIS WOULD BREAK EVERYTHING!
|
||
*
|
||
JSRP LM_XFINIS ;AND PRINT IT!
|
||
|
||
JSRP SCR_REV ;NOW ADD THE REV.
|
||
|
||
MOVE *A12+,A8,L ;RESTORE THE MENU PTR
|
||
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SCR_REV *
|
||
* *
|
||
* DISPLAY REV IN TITLE BOX. *
|
||
* *
|
||
**************************************************************************
|
||
SCR_REV
|
||
MOVI MESS_REV,A8 ;GET READY FOR REV MESSAGE
|
||
CALLA LM_SETUP ;SETUP FOR REV MESSAGE
|
||
|
||
MOVI ROM_NAME,A8 ;USE ROM COPY OF REV.
|
||
JSRP LM_XFINIS ;FINISH PRINTING MESSAGE
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SCR_BOX *
|
||
* *
|
||
* THIS DISPLAYS THE TITLE BOX. *
|
||
* *
|
||
**************************************************************************
|
||
SCR_BOX
|
||
MOVI TIT_ULX+(10000H*TIT_ULY),A4 ;UPPER LEFT
|
||
MOVI TIT_LRX+(10000H*TIT_LRY),A5 ;UPPER LEFT
|
||
MOVI TROG_YELLOW,A9
|
||
CALLR STD_BORD ;TACO BELL HAS YOUR ORDER, MAKE A RU-UUUN......
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* REV_TO_PDATA *
|
||
* *
|
||
* THIS COPIES THE CURRENT REV. DATA TO THE *
|
||
* CALLING (CONTROLLING) PROCESSES' PDATA AREA. *
|
||
* *
|
||
**************************************************************************
|
||
* *
|
||
* REV_TO_PDATA *
|
||
* MMTM SP,A2,A7,A6,A0 *
|
||
* CALLA ADJ_PAGE *
|
||
* MOVI NAME_REV,A7 ;POINT AT CMOS NAME STORAGE *
|
||
* MOVE A13,A6 ;POINT WITH A6 *
|
||
* ADDI PDATA,A6 *
|
||
* MOVI NAME_REV_SIZE,A2 ;MAXIMUM NAME SIZE *
|
||
* *
|
||
* REV_XFER_LOOP *
|
||
* CALLA RC_BYTEI ;FETCH A BYTE *
|
||
* MOVB A0,*A6 ;PUT IN PROCESS AREA *
|
||
* ADDI BYTE_SIZE,A6 ;PUSH THIS POINTER *
|
||
* DSJS A2,REV_XFER_LOOP *
|
||
* *
|
||
* CLR A0 ;STORE A ZERO BEYOND IN CASE ITS *
|
||
* MOVE A0,*A6,W ;2 BYTES DOESN'T HURT *
|
||
* MMFM SP,A2,A7,A6,A0 *
|
||
* RETS *
|
||
* *
|
||
**************************************************************************
|
||
*
|
||
* THIS PRINTS THE "MOVE JOYSTICK" BOX.
|
||
*
|
||
* A8 = MENU DESCRIPTOR THAT WILL ACCOMPANY IT
|
||
* ON SCREEN. WE ADJUST THE BOX EDGES AND
|
||
* MESSAGE CENTER IN "X" ONLY TO CORRESPOND
|
||
* TO THE MENU BOX.
|
||
*
|
||
CYAN_BOX
|
||
MOVE A8,-*A12,L ;PUSH THE MENU PTR
|
||
|
||
MOVI TROG_RED,A9
|
||
CALLR COL_INST ;THIS PRINTS BOX AND STASHES
|
||
* ;CENTER X AT *A13(PDATA),W
|
||
|
||
MOVI MM_INST1,A8 ;POINT AT INSTRUCTIONS MESSAGE
|
||
JSRP C_PD_M
|
||
|
||
MOVI MM_INST2,A8 ;POINT AT INSTRUCTIONS MESSAGE
|
||
JSRP C_PD_M
|
||
|
||
MOVE *A12+,A8,L ;GET BACK MENU PTR.
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* COL_INST *
|
||
* *
|
||
* THIS PRINTS OUT THE "CYAN" INSTRUCTION BOX *
|
||
* IN THE COLOR SPECIFIED BY A9. *
|
||
* *
|
||
**************************************************************************
|
||
COL_INST
|
||
*
|
||
* WE NEED TO DETERMINE LEFT AND RIGHT X
|
||
*
|
||
CALLR STUFF_MENU_PROCESS ;MOVE DATA INTO PDATA AREA
|
||
CALLR MEN_NUMS ;GET THE NUMBERS FOR THIS MENU
|
||
MOVE A6,*A13(PDATA),W ;STASH THE X CENTER
|
||
ADDI 10000H*INST_ULY,A4 ;UPPER LEFT Y
|
||
ADDI 10000H*INST_LRY,A5 ;UPPER LEFT X
|
||
CALLR STD_BORD ;TACO BELL HAS YOUR ORDER, MAKE A RU-UUUN......
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MEN_NUMS *
|
||
* *
|
||
* THIS IS CALLED TO GET SOME NUMBERS ASSOCIATED *
|
||
* WITH A MENU BOX. *
|
||
* *
|
||
* THIS RETURNS: *
|
||
* *
|
||
* A4 = LEFT X *
|
||
* A5 = RIGHT X *
|
||
* A6 = CENTER X *
|
||
* *
|
||
**************************************************************************
|
||
MEN_NUMS
|
||
CALLR MENU_UL_A4_A5 ;LEFT X IN A4
|
||
CALLR MENU_LR_A6_A5 ;RIGHT X IN A6
|
||
MOVE A6,A5 ;COPY RIGHT X INTO A5
|
||
ADD A4,A6 ;FIND CENTER
|
||
SRL 1,A6 ;A6 NOW HAS CENTER X (FOR LATER)
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* C_PD_M *
|
||
* *
|
||
* THIS PRINTS A L_MESS MESSAGE PASSED IN A8, CENTERED *
|
||
* ON THE X STORED AT *A13(PDATA),W *
|
||
* *
|
||
**************************************************************************
|
||
C_PD_M
|
||
CALLA LM_SETUP ;SETUP THE MESSAGE
|
||
ANDI 0FFFF0000H,A9 ;REMOVE X
|
||
MOVE *A13(PDATA),A3,W ;GET THE X
|
||
ADD A3,A9 ;PUT OUR X IN
|
||
; JUMP A1 ;AND "CALL" THE ROUTINE
|
||
JAUC LM_XFINIS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* WT_ADV *
|
||
* *
|
||
* WAIT TILL ADVANCE. THIS HOLDS CONTROL UNTIL ADVANCE *
|
||
* BUTTON IS PRESSED. *
|
||
* *
|
||
**************************************************************************
|
||
WT_ADV SLEEP 2
|
||
|
||
WT_A6 CALLR GET_ADV ;SCAN THE BUTTON
|
||
JRNZ WT_ADV ;NOT PRESSED.
|
||
RETP
|
||
|
||
COINSND .WORD >F3DF,>10,>8085,0 ;"COIN" SOUND
|
||
BEEP_1 .WORD >F3DF,>10,>808B,0 ;LOW BEEP
|
||
BEEP_2 .WORD >F3DF,>10,>808B,0
|
||
BEEP_3 .WORD >F3DF,>10,>808B,0
|
||
BEEP_4 .WORD >F3DF,>10,>808B,0 ;HIGH BEEP
|
||
; CASH .WORD >F3DF,>10,>8098,0 ;CASH REGGIE
|
||
WOLF .WORD >F3DF,>10,>8088,0
|
||
BOGUS .WORD >F3DF,>10,>803E,0
|
||
UHOH .WORD >F3DF,>10,>8043,0
|
||
|
||
**************************************************************************
|
||
* *
|
||
* WW_ADV *
|
||
* *
|
||
* WAIT WHILE ADVANCE. THIS HOLDS CONTROL WHILE ADVANCE *
|
||
* BUTTON IS HELD (OR STUCK). *
|
||
* *
|
||
**************************************************************************
|
||
WW_ADV SLEEP 2
|
||
CALLR GET_ADV
|
||
JRZ WW_ADV
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GET_ADV *
|
||
* *
|
||
* THIS GETS PHYSICAL STATE OF ADVANCE BUTTON. *
|
||
* *
|
||
* .EQ. PRESSED *
|
||
* .NE. OPEN *
|
||
* *
|
||
**************************************************************************
|
||
GET_ADV
|
||
MMTM SP,A0
|
||
MOVE @COINS,A0,W ;FETCH COIN SWITCHES (LOOKING FOR ADVANCE)
|
||
; ANDI ADV_BIT,A0 ;KEEP ADVANCE BIT.
|
||
MMFM SP,A0
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GET_MENU *
|
||
* *
|
||
* This routine is called (via JSRP) to display a menu on *
|
||
* screen and receive a selection from the operator. *
|
||
* *
|
||
* The menu descriptor is passed in A8. *
|
||
* *
|
||
* The selection number is returned in a8. (line 1 = 1) *
|
||
* The routine address is returned in a9. *
|
||
* A10 is returned non-zero if advance was the button used *
|
||
* *
|
||
* A menu (pointed to by A8) is defined as follows: *
|
||
* *
|
||
* FONT TO BE USED (LONG) *
|
||
* X FOR LEFT MARGIN (WORD) *
|
||
* Y FOR TOP LINE (WORD) *
|
||
* DY PER ENTRY (WORD) *
|
||
* TEXT_COLOR (WORD) *
|
||
* HEIGHT OF SELECTION BAR (WORD) *
|
||
* DX FROM TOP OF TEXT TO SEL. BAR (WORD) *
|
||
* *
|
||
* A9 POINTS AT ENTRY TO START WITH *
|
||
* *
|
||
* Then for each entry: *
|
||
* *
|
||
* TEXT POINTER (LONG) *
|
||
* ACTIVATION ROUTINE (LONG) *
|
||
* *
|
||
* The list is terminated by a zero. *
|
||
* *
|
||
* This routine forks a separate process to do the work *
|
||
* for it. Therefore the caller has full use of *
|
||
* the PDATA area. *
|
||
* *
|
||
**************************************************************************
|
||
*
|
||
* Equates for GET_MENU slave process.
|
||
*
|
||
MEN_OFF EQU PDATA ;WORD-OFFSET INTO MENU OF SELECTION
|
||
MEN_ROUT EQU MEN_OFF+WORD_SIZE ;LONG-ROUTINE FOR SELECTION
|
||
MEN_ROM EQU MEN_ROUT+LONG_SIZE ;LONG-POINTER TO ROM STRUCTURE
|
||
MEN_ULX EQU MEN_ROM+LONG_SIZE ;WORD-LEFT X (CENTER X WHEN CENTERING)
|
||
MEN_ULY EQU MEN_ULX+WORD_SIZE ;WORD-TOP Y
|
||
MEN_DY EQU MEN_ULY+WORD_SIZE ;WORD-Y UNITS PER ENTRY
|
||
MEN_COLR EQU MEN_DY+WORD_SIZE ;WORD-COLOR FOR ENTRIES
|
||
MEN_BAR EQU MEN_COLR+WORD_SIZE ;WORD-HEIGHT OF SELECTION BAR
|
||
MEN_BDY EQU MEN_BAR+WORD_SIZE ;WORD-DY FROM TOP OF TEXT TO TOP OF BAR.
|
||
MEN_BDX EQU MEN_BDY+WORD_SIZE ;WORD-DX FROM LEFT OF WORD TO LEFT OF BAR
|
||
MEN_BWID EQU MEN_BDX+WORD_SIZE ;WORD-WIDTH OF BAR
|
||
MEN_SCOL EQU MEN_BWID+WORD_SIZE ;WORD-COLOR OF SELECTED TEXT
|
||
MEN_TPTR EQU MEN_SCOL+WORD_SIZE ;LONG-POINTER TO BEGINNING OF TEXT ENTRIES.
|
||
MEN_ENTS EQU MEN_TPTR+LONG_SIZE ;WORD-NUMBER OF ENTRIES IN MENU
|
||
MEN_CUR EQU MEN_ENTS+WORD_SIZE ;WORD-CURRENT SELECTION (1ST IS 1)
|
||
MEN_WALK EQU MEN_CUR+WORD_SIZE ;WORD-NUMBER OF ENTRY WE'RE ON AS WE WALK
|
||
MEN_STIK EQU MEN_WALK+WORD_SIZE ;LONG-"STUCK" STATE OF SWITCHES
|
||
MEN_ACT EQU MEN_STIK+LONG_SIZE ;LONG-SWITCH WE'RE ACTING ON. (BIT)
|
||
MEN_TYPO EQU MEN_ACT+LONG_SIZE ;WORD-TYPOMATIC COUNTER
|
||
MEN_HITS EQU MEN_TYPO+WORD_SIZE ;WORD-CONSECUTIVE TYPOMATIC HITS
|
||
MEN_ADV EQU MEN_HITS+WORD_SIZE ;WORD-NON-ZERO IF ADVANCE WAS BUTTON USED
|
||
|
||
WORD_ENTS EQU (MEN_TPTR-MEN_ULX)/WORD_SIZE ;NUMBER OF WORD ENTRIES
|
||
|
||
B_MENU MOVI BD_SLAVE,A7
|
||
JRUC GMJMP
|
||
|
||
GET_MENU
|
||
MOVI GM_SLAVE,A7 ;THIS IS ROUTINE
|
||
GMJMP
|
||
MOVI MENU_PID,A1 ;THIS IS ID
|
||
CALLA GETPRC ;CREATE IT
|
||
|
||
MOVE A0,A10 ;SAVE HIS POINTER
|
||
|
||
GM1 SLEEP 2
|
||
|
||
MOVI MDUN_PID,A0
|
||
MOVI 0FFFFH,A1
|
||
CALLA EXISTP ;WAIT FOR ID TO CHANGE TO THIS!
|
||
|
||
JRZ GM1 ;LOOP UNTIL IT EXISTS!
|
||
|
||
MOVE *A10(MEN_OFF),A8,W ;RETURN OFFSET OF SELECTION
|
||
MOVE *A10(MEN_ROUT),A9,L ;AND ROUTINE THAT WAS SELECTED.
|
||
MOVE *A10(MEN_ADV),A10,W ;INDICATE WHETHER ADVANCE WAS USED
|
||
|
||
MOVI MDUN_PID,A0
|
||
MOVI 0FFFFH,A1
|
||
CALLA KILALL ;KILL THE HANGING MENU GETTER!
|
||
RETP ;AND RETURN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GM_SLAVE *
|
||
* *
|
||
* This displays the menu.......moves the selection bar *
|
||
* and returns the selection information by stuffing *
|
||
* it in its process area and changing its ID to *
|
||
* MDUN_PID once selection is made. *
|
||
* *
|
||
* On entry....A8 points at the GET_MENU data structure. *
|
||
* A9 is which entry to start with selected. *
|
||
* *
|
||
**************************************************************************
|
||
BD_SLAVE CALLR MENU_BORDER ;DRAW THE BORDER FOR SELCTIONS.
|
||
|
||
GM_SLAVE JSRP ST_STICK ;TELL STICK(S) AND BUTTONS WE'RE STARTING.
|
||
|
||
CALLR STUFF_MENU_PROCESS ;MOVE DATA INTO PDATA AREA
|
||
*
|
||
* PLOT ENTIRE MENU
|
||
*
|
||
* DO_MENU_LINE WILL RETURN CARRY SET
|
||
* WHEN WE GET BEYOND THE END.
|
||
*
|
||
MOVK 1,A0 ;SETUP FOR LINE 1.
|
||
DO_ANOTHER_LINE
|
||
MOVE A0,*A13(MEN_WALK),W ;WALK THROUGH.
|
||
|
||
JSRP DO_MENU_LINE ;PUT OUT LINE IN A0.
|
||
MOVE *A13(MEN_WALK),A0,W ;GET BACK THE COUNTER
|
||
|
||
INC A0 ;MOVE TO NEXT ENTRY.
|
||
MOVE *A13(MEN_ENTS),A1,W ;SEE IF WE'RE DONE.
|
||
CMP A1,A0
|
||
JRLS DO_ANOTHER_LINE
|
||
*
|
||
* MAIN MENU PLOTTED......NOW LET THE DMA UN-LOAD BEFORE PLOTTING HELP
|
||
*
|
||
CALLR PLOT_HELP ;PLOT HELP FOR 1ST IF NECESSARY
|
||
|
||
* SLEEP 2 ;NOW MAKE SURE THE HELP GETS PLOTTED
|
||
*
|
||
* NOW WE JUST WANT TO UPDATE BASED ON STICK...ACT
|
||
* ON BUTTONS!
|
||
*
|
||
* RESPONSES: UP....DOWN....BUTTON....NOTHING....
|
||
*
|
||
* NOTHING = 0
|
||
* UP = 1
|
||
* DOWN = 2
|
||
* BUTTON = 3
|
||
*
|
||
* A0 = RESPONSE
|
||
* A1 = MEN_CUR VALUE.
|
||
*
|
||
|
||
CLR A0
|
||
MOVE A0,*A13(MEN_HITS),W
|
||
MOVE A0,*A13(MEN_TYPO),L
|
||
MENU_LOOP
|
||
SLEEP 1
|
||
JSRP GETSTICK ; CHECK OUT THE PLAYER BOARD
|
||
MOVE A0,A0
|
||
JRNZ ML1 ; BR = GOT SOMETHING
|
||
MOVE A0,*A13(MEN_HITS),W ; CLEAR TIMER AND DIRECTION
|
||
MOVE A0,*A13(MEN_TYPO),W
|
||
JRUC MENU_LOOP
|
||
ML1
|
||
MOVE *A13(MEN_HITS),A1,W ; GET LAST DIRECTION
|
||
ANDI 7,A1 ; MASK OFF REPEAT BIT
|
||
CMP A0,A1
|
||
JRZ ML2 ; BR = YES, STILL SAME THING
|
||
MOVE A0,*A13(MEN_HITS),W
|
||
CLR A1
|
||
MOVE A1,*A13(MEN_TYPO),W ; CLEAR THE TIMER
|
||
JRUC MLDONE ; PROCESS INITIAL HIT
|
||
ML2
|
||
MOVE *A13(MEN_HITS),A1,W ; SNAG THE REPEAT BIT
|
||
ANDI 80H,A1
|
||
JRNZ ML3 ; BR = IN REPEAT MODE
|
||
MOVE *A13(MEN_TYPO),A0,W ; GET TIMER
|
||
INC A0
|
||
MOVE A0,*A13(MEN_TYPO),W
|
||
CMPI 15,A0
|
||
JRLO MENU_LOOP ; GO BACK TO SLEEP
|
||
CLR A0
|
||
MOVE A0,*A13(MEN_TYPO),W ; CLEAR OUT THE TIMER
|
||
MOVE *A13(MEN_HITS),A1,W
|
||
MOVE A1,A0
|
||
ORI 80H,A1 ; PUT UPPER BIT ON
|
||
MOVE A1,*A13(MEN_HITS),W ; SET DIRECTION WITH REPEAT ON
|
||
JRUC MLDONE
|
||
ML3
|
||
MOVE *A13(MEN_TYPO),A0,W ; GET TIMER
|
||
INC A0
|
||
MOVE A0,*A13(MEN_TYPO),W
|
||
CMPI 5,A0
|
||
JRLO MENU_LOOP ; GO BACK TO SLEEP
|
||
CLR A0
|
||
MOVE A0,*A13(MEN_TYPO),W ; CLEAR OUT THE TIMER
|
||
MOVE *A13(MEN_HITS),A0,W
|
||
ANDI 7H,A0 ; TURN OFF REPEAT BIT
|
||
MLDONE
|
||
MOVE *A13(MEN_CUR),A1,W ;GET CURRENT ENTRY...IN A1
|
||
|
||
CMPI 3,A0 ;BUTTON?
|
||
JRZ MENU_BUTTON ;YEP....WE'RE OUT OF HERE.
|
||
|
||
CMPI 2,A0
|
||
JRZ MENU_DOWN ;ITS DOWN....
|
||
*
|
||
* REQUEST TO GO UP....ARE WE AT #1
|
||
*
|
||
CMPI 1,A1 ;WELL?
|
||
JRLS MENU_LOOP ;YEP....IGNORE
|
||
|
||
JSRP UN_SELECT ;PUT BACK THE OLD "CURRENT ONE
|
||
MOVE *A13(MEN_CUR),A0,W ;GET CURRENT ENTRY
|
||
DEC A0 ;MAKE ONE LESS.
|
||
JRUC JOIN_DOWN ;NOW PLOT THE NEW ONE.
|
||
|
||
MENU_DOWN
|
||
MOVE *A13(MEN_ENTS),A2,W ;GET NUMBER IN MENU
|
||
CMP A2,A1 ;ARE WE AT MAX
|
||
JRHS MENU_LOOP ;YEP...NO ACTION
|
||
|
||
JSRP UN_SELECT ;PUT BACK THE OLD "CURRENT ONE
|
||
|
||
MOVE *A13(MEN_CUR),A0,W ;GET CURRENT ENTRY
|
||
INC A0 ;MAKE THIS THE NEXT.
|
||
|
||
JOIN_DOWN
|
||
MOVE A0,*A13(MEN_CUR),W ;PUT BACK
|
||
JSRP DO_MENU_LINE ;PUT OUT LINE IN A0.
|
||
*
|
||
* MAKE THE "DINK" SOUND HERE FOR ENTRY TO ENTRY MOVEMENT
|
||
*
|
||
CALLR PLOT_HELP ;PLOT HELP NEW ONE
|
||
SLEEP 1 ;DELAY BEEP 1 FRAME
|
||
SOUND1 BEEP_1 ;MAKE A BEEP.
|
||
JRUC MENU_LOOP ;AND WAIT FOR NEXT RESPONSE.
|
||
*
|
||
* CONTROL COMES HERE WHEN A BUTTON IS PRESSED
|
||
*
|
||
* The selection number is returned in a8. (line 1 = 1)
|
||
* The routine address is returned in a9.
|
||
|
||
MENU_BUTTON
|
||
*
|
||
* A0 HAS A 3.
|
||
* A2 HAS THE BUTTON BIT.....IS IT ADVANCE?
|
||
*
|
||
MOVE *A13(MEN_ROM),A0,L
|
||
CMPI MEN_ADJ,A0 ; SPECIAL CASE FOR MENU ADJ
|
||
JRNZ MBNOTADJ
|
||
CALLA CKDIP
|
||
JRNZ MBNOTADJ ; NOT USING DIP SWITCHES
|
||
MOVE *A13(MEN_CUR),A0,W ; GET THE SELECT ITEM
|
||
CMPI 2,A0 ; "STANDARD PRICING"
|
||
JRZ MBABORT
|
||
CMPI 3,A0 ; "CUSTOM PRICING"
|
||
JRZ MBABORT
|
||
CMPI 9,A0 ; "FREE PLAY"
|
||
JRNZ MBNOTADJ
|
||
MBABORT
|
||
SOUND1 UHOH
|
||
JRUC MENU_LOOP
|
||
MBNOTADJ
|
||
CLR A0 ;NOT ADVANCE
|
||
|
||
IS_ADV MOVE A0,*A13(MEN_ADV),W ;NON ZERO IF IT WAS ADVANCE
|
||
|
||
JSRP BUTTON_STALL ;HIGHLIGHT SELECTION AND HANG ON BUTTON
|
||
|
||
MOVE *A13(MEN_CUR),A0,W ;GET "CURRENT" ENTRY.
|
||
CALLR GET_MENU_DATA ;A1=CURRENT_OFFSET A2=TEXT A3=ROUTINE
|
||
MOVE A0,*A13(MEN_OFF),W ;STORE THE OFFSET (CHOICE NUM)
|
||
MOVE A3,*A13(MEN_ROUT),L ;AND THE ROUTINE POINTER
|
||
MOVI MDUN_PID,A0
|
||
MOVE A0,*A13(PROCID),W ;CHANGE OUR ID.
|
||
|
||
MENU_DONE
|
||
SLEEP 20
|
||
JRUC MENU_DONE ;NOW HANG TILL DISPATCHER SEES ID.
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MENU UTILITIES *
|
||
* *
|
||
**************************************************************************
|
||
**************************************************************************
|
||
* *
|
||
* BUTTON_STALL *
|
||
* *
|
||
* THIS IS CALLED WHEN THE MENU GETS A BUTTON HIT. *
|
||
* A1 HAS THE BIT OF THE BUTTON. *
|
||
* *
|
||
* WE PAINT THE MENU SQUARE TO FEEDBACK THE HIT. *
|
||
* *
|
||
* THEN WE HANG ON THE BUTTON UNTIL ITS LET GO. *
|
||
* *
|
||
**************************************************************************
|
||
BUTTON_STALL
|
||
MOVE A2,@LAST_BUT,L ;PUSH THE BUTTON STATE
|
||
|
||
MOVE @SCODE,A0,W ;NO CASH FOR REPEAT SOUND CODES
|
||
MOVE @DCODE,A1,W
|
||
OR A0,A1
|
||
JRNZ DONT_WAIT ;ITS A SOUND REPEAT....DON'T HOLD EITHER!
|
||
|
||
SOUND1 WOLF ;MAKE THE CASH SOUND
|
||
|
||
MOVE *A13(MEN_CUR),A0,W ;GET CURRENT SELECTION
|
||
MOVI TROG_YELLOW,A1
|
||
CALLR MENU_BAR ;CHANGE THE BAR COLOR.
|
||
|
||
CALLR GET_MENU_DATA ;GET OUR TEXT POINTER BACK
|
||
MOVI TROG_WHITE,A1 ;WHITE ON ORANGE DURING HOT MOMENT
|
||
JSRP MENU_TEXT ;AND WRITE INVERTED TEXT
|
||
|
||
MOVE @LAST_BUT,A8,L ;GET BUTTON BACK
|
||
MOVI 08H,A9 ;MINIMUM TIME FOR BUTTON HIGHLITE
|
||
|
||
MOVI 2AH,A10 ;.5 SECONDS OF ADVANCE HOLD-DOWN
|
||
* ;WILL EXIT TEST MODE.
|
||
WAIT_FOR_RELEASE
|
||
; CMPI ADV_HIGH,A8 ;IS IT ADVANCE BUTTON?
|
||
; JRNZ NOT_ADV ;NOPE.....NEVER MIND
|
||
|
||
; DEC A10 ;1 LESS TIME UNIT
|
||
; JRZ DIAG_EX ;IF HE HOLDS ADVANCE...WE'RE GONE!
|
||
|
||
NOT_ADV SLEEP 1
|
||
|
||
MOVE A9,A9 ;REDUCE FOR HELD TIME
|
||
JRZ WAIT_1 ;ZEROED OUT ALREADY.
|
||
DEC A9
|
||
|
||
WAIT_1
|
||
CALLR FORM_SWS ;WAIT FOR THIS ONE TO GO TO ZERO
|
||
AND A8,A0 ;IS OUR BUTTON STILL DOWN?
|
||
JRNZ WAIT_FOR_RELEASE
|
||
*
|
||
* ITS RELEASED...NOW SHOW ORANGE BAR FOR MINIMUM TIME
|
||
|
||
INC A9 ;MAKE SURE A9 HAS 1 OR MORE
|
||
WAIT_2
|
||
SLEEP 1
|
||
DSJS A9,WAIT_2
|
||
|
||
DONT_WAIT
|
||
MOVE *A13(MEN_CUR),A0,W ;GET CURRENT SELECTION
|
||
CLR A1 ;ERASE BAR
|
||
CALLR MENU_BAR ;CHANGE THE BAR COLOR.
|
||
|
||
CALLR GET_MENU_DATA ;GET OUR TEXT POINTER BACK
|
||
MOVE *A13(MEN_COLR),A1,W ;RE-PLOT THE NORMAL TEXT
|
||
JSRP MENU_TEXT
|
||
|
||
SLEEP 2 ;NOW GIVE SOME BOUNCE PROTECTION.
|
||
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* STUFF_MENU_PROCESS *
|
||
* *
|
||
* THIS IS CALLED TO STUFF THE MENU ROM DATA INTO THE *
|
||
* CURRENT PROCESSES PDATA AREA. *
|
||
* *
|
||
**************************************************************************
|
||
STUFF_MENU_PROCESS
|
||
MMTM SP,A0,A1,A2,A3,A8
|
||
MOVE A13,A0 ;POINT IN PROCESS AREA
|
||
ADDI MEN_ROM,A0 ;THIS IS WHERE 1ST TIDBIT GOES
|
||
MOVE A8,*A0+,L ;STORE OUR BASE POINTER IN STRUCTURE
|
||
ADDI MR_WORDS,A8 ;MOVE TO WORD LIST
|
||
|
||
MOVI WORD_ENTS,A2 ;NOW THIS MANY MORE WORDS.
|
||
|
||
GMS1 MOVE *A8+,A1,W
|
||
MOVE A1,*A0+,W
|
||
DSJS A2,GMS1
|
||
*
|
||
* ALL THE MENU PARAMETERS ARE NOW IN THE PDATA AREA.
|
||
* A8 POINTS AT THE FIRST ITEM TO DISPLAY.
|
||
*
|
||
MOVE A8,*A13(MEN_TPTR),L ;STORE IN PROCESS AREA.
|
||
*
|
||
* NOW WE WANT TO FIND THE NUMBER OF ENTRIES IN THE MENU
|
||
*
|
||
CLR A0 ;START AT #1.
|
||
HOW_MANY
|
||
INC A0 ;MOVE TO NEXT ENTRY.
|
||
CALLR GET_MENU_DATA ;GET THE PARAMETERS FOR THIS ENTRY
|
||
MOVE A2,A2 ;AND SEE IF A2=0
|
||
JRNZ HOW_MANY ;ITS REAL.....PUT IT UP.
|
||
|
||
DEC A0 ;PREVIOUS LINE WAS THE LAST.
|
||
MOVE A0,*A13(MEN_ENTS),W ;STUFF NUMBER IN MENU.
|
||
|
||
MOVE A9,A9 ;DID BOZO PASS ZERO AS CURRENT?
|
||
JRZ USE_LAST
|
||
CMP A0,A9 ;MAKE SURE ITS NOT TOO HIGH
|
||
JRHI USE_LAST ;A9 IS TOO HIGH
|
||
MOVE A9,A0 ;USE THE ONE PAST
|
||
|
||
USE_LAST MOVE A0,*A13(MEN_CUR),W ;MAKE ENTRY "1" CURRENT.
|
||
|
||
MMFM SP,A0,A1,A2,A3,A8
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DO_MENU_LINE *
|
||
* *
|
||
* A0 HAS THE LINE TO DO. (1 THROUGH N). *
|
||
* PRINT TEXT NORMAL IF NOT "MEN_CUR". *
|
||
* PRINT INVERT BAR FOLLOWED BY BLACK TEXT IF *
|
||
* ITS THE CURRENT ENTRY. *
|
||
* *
|
||
**************************************************************************
|
||
DO_MENU_LINE
|
||
CALLR GET_MENU_DATA ;GET "CURRENT" IN A1
|
||
CMP A0,A1 ;IS IT "CURRENT" ENTRY?
|
||
JRZ DO_CURRENT_ENT ;YEP....DO INVERSE STUFF
|
||
*
|
||
* A0 HAS OFFSET (FOR POSITIONING)
|
||
* A2 HAS TEXT POINTER (FOR MESSAGE)
|
||
* A1 NEEDS COLOR FOR MESSAGE.
|
||
*
|
||
MOVE *A13(MEN_COLR),A1,W ;USE THE NORMAL ENTRY COLOR
|
||
JSRP MENU_TEXT ;PUT UP THE "TEXT" PORTION.
|
||
RETP ;AND RETURN
|
||
|
||
DO_CURRENT_ENT
|
||
MOVI TROG_WHITE,A1 ;DO THE BAR IN WHITE (AT A0 HEIGHT)
|
||
CALLR MENU_BAR ;PUT IT UP (A0 PRESERVED)
|
||
|
||
CALLR GET_MENU_DATA ;GET OUR TEXT POINTER BACK
|
||
MOVE *A13(MEN_SCOL),A1,W ;GET "SELECTED" COLOR
|
||
JSRP MENU_TEXT ;AND WRITE INVERTED TEXT
|
||
RETP ;THAT'S ALL FOLKS.
|
||
|
||
**************************************************************************
|
||
* *
|
||
* UN_SELECT *
|
||
* *
|
||
* THIS IS CALLED TO "UN-SELECT" THE CURRENT ENTRY. *
|
||
* *
|
||
**************************************************************************
|
||
UN_SELECT
|
||
MOVE *A13(MEN_CUR),A0,W ;POINT AT CURRENT ENTRY
|
||
CLR A1 ;USE BLACK FOR BACKGROUND
|
||
CALLR MENU_BAR ;THIS REMOVES THE BAR.
|
||
|
||
CALLR GET_MENU_DATA ;NOW GET A2 TO TEXT POINTER
|
||
MOVE *A13(MEN_COLR),A1,W ;USE THE NORMAL ENTRY COLOR
|
||
JSRP MENU_TEXT ;PUT UP THE "TEXT" PORTION.
|
||
RETP ;AND RETURN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MENU_BAR *
|
||
* *
|
||
* THIS IS CALLED TO PUT UP THE SELECTION BAR FOR *
|
||
* THE ENTRY IN A0, IN THE COLOR IN A1. *
|
||
* *
|
||
* THIS ROUTINE MUST PRESERVE A0. *
|
||
* *
|
||
**************************************************************************
|
||
* STRNGLEN - RETURNS THE LENGTH, IN PIXELS, OF A GIVEN STRING *
|
||
* A8 = PTR TO STRING *
|
||
* A10 = [Y,X] SPACING OF STRING *
|
||
* A11 = PTR TO FONT TABLE *
|
||
* RETURNS: *
|
||
* A7 = LENGTH OF STRING *
|
||
* Z BIT SET IF LENGTH IS ZERO *
|
||
*
|
||
* FOR FILLAREA
|
||
*
|
||
* A1 = <COLOR><PALETTE>
|
||
* A3 = DAG OF AREA [YPOS,XPOS]
|
||
* A4 = [Y,X] SIZE OF AREA
|
||
*
|
||
MENU_BAR MMTM SP,A0,A1,A3,A4,A5,A6,A7,A8 ;SAVE THE OFFSET
|
||
MMTM SP,A1 ;SAVE COLOR!
|
||
CALLR GET_MENU_DATA ;GET THE TEXT POINTER
|
||
CALLR STLEN_SETUP ;SETUP FOR STRLEN CALL.
|
||
CALLA STRNGLEN ;FIND WIDTH OF STRING.
|
||
*
|
||
* A7 HAS LENGTH OF STRING.
|
||
*
|
||
* WE NEED TO GET INTO A3 THE COORDINATES UF UPPER LEFT
|
||
* AND A4 THE LENGTH.
|
||
*
|
||
* IF WE'RE CENTERING, WE USE THE BAR WIDTH PARAMETER
|
||
* ALONG THE CENTER LINE.
|
||
*
|
||
* IF WE'RE LEFT JUSTIFIED, WE'LL LET THE BOX GO THE
|
||
* LENGTH OF THE TEXT FOR NOW.
|
||
*
|
||
MOVE *A13(MEN_ULX),A3,W ;LEFT X IN A3
|
||
*
|
||
* IF WE'RE CENTERING....WE NEED TO MOVE THE "LEFT X" BACK HALF
|
||
* THE WIDTH OF THE STRING.
|
||
*
|
||
MOVE *A13(MEN_ROM),A6,L ;GET ROM POINTER
|
||
MOVE *A6(MR_TCAL),A6,L ;CHECK ROUTINE
|
||
CMPI STRCNRM,A6
|
||
JRNZ NOT_CENTERING
|
||
*
|
||
* WE'RE CENTERING....CENTER X IS IN A3
|
||
*
|
||
MOVE *A13(MEN_BWID),A7,W ;A7 IS THE REGISTER FOR BAR WIDTH
|
||
MOVE A7,A4 ;GET COPY IN A4
|
||
SRL 1,A4 ;1/2 OF WIDTH COMES OFF OF CENTER
|
||
SUB A4,A3 ;A3 NOW HAS "LEFT X"
|
||
JRUC CENTERING ;A7 IS WIDTH...A3 IS X
|
||
|
||
*
|
||
* LEFT JUSTIFIED....DO IT THE OLD WAY!
|
||
*
|
||
NOT_CENTERING
|
||
MOVE *A13(MEN_BDX),A4,W ;GET EXTRA X UNITS FOR BAR
|
||
SUB A4,A3
|
||
|
||
* NOW ADD TWICE THE EXTRA X TO THE STRING LENGTH TO
|
||
* FORM THE BAR LENGTH.
|
||
*
|
||
SLL 1,A4 ;NOW DOUBLE THE EXCESS DX FOR BAR
|
||
ADD A4,A7 ;NOW A7 HAS WIDTH OF BAR
|
||
|
||
CENTERING
|
||
SUBI C_KLUDGE,A3 ;KLUDGE TO NULLIFY FINAL SPACE.
|
||
|
||
CALLR GET_ENTRY_Y ;GET Y FOR ENTRY IN A5
|
||
|
||
MOVE *A13(MEN_BDY),A6,W ;GET BAR DY (NEGATIVE)
|
||
ADD A6,A5 ;ADJUST Y BY BAR DY
|
||
SLL 16,A5 ;SHIFT Y INTO POSITION
|
||
|
||
ADD A5,A3 ;A3 NOW POINTS AT UPPER LEFT
|
||
|
||
MOVE *A13(MEN_BAR),A4,W ;Y HEIGHT OF BAR
|
||
SLL 16,A4 ;IN POSITION
|
||
ADD A7,A4 ;A7 HAS X WIDTH OF BAR.
|
||
|
||
MMFM SP,A1 ;NOW GET COLOR BACK!
|
||
SLL 16,A1 ;SHIFT COLOR TO HIGH HALF (PAL. 0)
|
||
CALLA FILLAREA ;FILL IT UP!
|
||
|
||
MMFM SP,A0,A1,A3,A4,A5,A6,A7,A8 ;SAVE THE OFFSET
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MENU_TEXT *
|
||
* *
|
||
* THIS IS CALLED TO DISPLAY THE TEXT FOR AN ENTRY. *
|
||
* *
|
||
* A0 HAS OFFSET (FOR POSITIONING) *
|
||
* A1 HAS COLOR FOR MESSAGE. *
|
||
* A2 HAS TEXT POINTER (FOR MESSAGE) *
|
||
* *
|
||
* WE NEED TO SHIFT THE DATA FOR THE TEXT ROUTINE *
|
||
* AS FOLLOWS: *
|
||
* *
|
||
* A0 = SLEEP *
|
||
* A5 = COLOR *
|
||
* A8 = POINTER *
|
||
* A9 = ADDRESS *
|
||
* A10 = SPACING *
|
||
* A11 = FONT *
|
||
* *
|
||
**************************************************************************
|
||
MENU_TEXT
|
||
CALLR GET_ENTRY_Y ;GET Y FOR ENTRY IN A5
|
||
SLL 16,A5 ;SHIFT Y INTO POSITION
|
||
MOVE *A13(MEN_ULX),A9,W ;GET THE X
|
||
ADD A5,A9 ;A9 SET WITH SCREEN ADDRESS
|
||
|
||
; MOVE A1,A6 ;COLOR -- THIS IS NARC STYLE
|
||
MOVE A1,A5 ; FIX FOR PASSING COLORS -- JKM
|
||
SLL 16,A5
|
||
CLR A0 ;NO SLEEP
|
||
|
||
CALLR STLEN_SETUP
|
||
|
||
MOVE *A13(MEN_ROM),A1,L
|
||
MOVE *A1(MR_TCAL),A1,L ;GET THE ROUTINE TO USE
|
||
; JUMP A1 ;AND CALL IT!
|
||
JAUC LM_XFINIS
|
||
|
||
STLEN_SETUP
|
||
MOVE A2,A8 ;TEXT POINTER
|
||
MOVI SPACING20,A10 ;SPACING
|
||
MOVE *A13(MEN_ROM),A11,L
|
||
MOVE *A11(MR_FONT),A11,L ;LOAD FONT
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MENU JOYSTICK HANDLING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
**************************************************************************
|
||
* *
|
||
* ST_STICK *
|
||
* *
|
||
* INITIALIZE THE STUCK STICK STUFF *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
ST_STICK
|
||
MOVE @SWITCH,A0,L
|
||
MOVE A0,*A13(MEN_STIK),L ; BITS TO IGNORE PART 1
|
||
MOVE @SWITCH+32,A0,L
|
||
ANDI 1FH,A0 ; ONLY STUFF I NEED
|
||
MOVE A0,*A13(MEN_ACT),L ; IGNORE THIS, TOO
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GETSTICK *
|
||
* *
|
||
* CHECKS OUT ALL THE STICKS ON THE BOARD AND RETURNS SOME *
|
||
* USEFUL INFO ABOUT THEM *
|
||
* *
|
||
* ENTRY *
|
||
* NOTHING *
|
||
* *
|
||
* EXIT *
|
||
* A0 STICK/BUTTON CONDITION *
|
||
* 0 = NOTHING *
|
||
* 1 = STICK UP *
|
||
* 2 = STICK DOWN *
|
||
* 3 = BUTTON DOWN *
|
||
* *
|
||
**************************************************************************
|
||
|
||
GETSTICK:
|
||
;
|
||
CALLR CKTEST ; CHECK THE TEST SWITCH
|
||
;
|
||
MMTM SP,A3,A4
|
||
;
|
||
; THIS ALSO TAKES CARE OF STUCK SWITCHES
|
||
;
|
||
MOVE @SWITCH,A2,L
|
||
MOVE *A13(MEN_STIK),A0,L
|
||
NOT A0 ; THIS IS SOOOOO GROSS
|
||
NOT A2
|
||
AND A2,A0
|
||
NOT A0
|
||
MOVE A0,*A13(MEN_STIK),L
|
||
AND A0,A2 ; IGNORE SOME BITS
|
||
MOVE @SWITCH+32,A3,L
|
||
MOVE *A13(MEN_ACT),A0,L
|
||
NOT A0
|
||
NOT A3
|
||
AND A3,A0
|
||
NOT A0
|
||
MOVE A0,*A13(MEN_ACT),L
|
||
AND A0,A3
|
||
ANDI 1FH,A3 ; MASK OFF THE BITS
|
||
|
||
;
|
||
; SCAN FOR BUTTONS
|
||
;
|
||
|
||
MOVE A2,A4 ; CHECK FOR BUTTONS
|
||
ANDI 86241010H,A4
|
||
JRZ GSCK2 ; NO BUTTONS IN THE FIRST MESS
|
||
ANDI 80001010H,A4 ; DRAW BUTTONS
|
||
JRZ GSCK1
|
||
MOVK 2,A2
|
||
JRUC GSGOTBUTS
|
||
GSCK1
|
||
MOVK 1,A2 ; MUSTA BEEN A START BUTTON
|
||
JRUC GSGOTBUTS
|
||
GSCK2
|
||
MOVE A3,A4
|
||
ANDI 10H,A4
|
||
JRZ GSCKSTK
|
||
MOVK 2,A2 ; WAS A DRAW BUTTON
|
||
JRUC GSGOTBUTS
|
||
;
|
||
; SCAN FOR STICKS
|
||
;
|
||
GSCKSTK
|
||
MOVE A2,A4
|
||
ANDI 03H,A4 ; STICK 1
|
||
JRZ GSP2
|
||
ANDI 01H,A4
|
||
JRNZ GSGOTUP
|
||
JRUC GSGOTDOWN
|
||
GSP2
|
||
MOVE A2,A4
|
||
ANDI 0300H,A4 ; STICK 2
|
||
SRL 8,A4
|
||
JRZ GSP3
|
||
ANDI 01H,A4
|
||
JRNZ GSGOTUP
|
||
JRUC GSGOTDOWN
|
||
GSP3
|
||
MOVE A2,A4
|
||
ANDI 78000000H,A4 ; STICK 3
|
||
SRL 27,A4
|
||
JRZ GSP4
|
||
ANDI 01H,A4
|
||
JRNZ GSGOTUP
|
||
JRUC GSGOTDOWN
|
||
GSP4
|
||
MOVE A3,A4
|
||
ANDI 03H,A4 ; STICK 4
|
||
JRZ GSAINTGOT
|
||
ANDI 01H,A4
|
||
JRNZ GSGOTUP
|
||
JRUC GSGOTDOWN
|
||
|
||
GSAINTGOT
|
||
CLR A0
|
||
JRUC GSRET
|
||
|
||
GSGOTUP
|
||
MOVK 1,A0
|
||
JRUC GSRET
|
||
|
||
GSGOTDOWN
|
||
MOVK 2,A0
|
||
JRUC GSRET
|
||
|
||
GSGOTBUTS
|
||
MOVK 3,A0
|
||
|
||
GSRET
|
||
MOVE A0,A0 ; SET THE FLAGS
|
||
MMFM SP,A3,A4
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* FRST_BIT *
|
||
* *
|
||
* A0 HAS 1 OR MORE BITS SET....RETURN 1 OF THEM. *
|
||
* *
|
||
**************************************************************************
|
||
FRST_BIT MMTM SP,A1,A2
|
||
MOVK 1,A1 ;SHIFT TILL WE FIND IT.
|
||
FB1 MOVE A0,A2
|
||
AND A1,A2
|
||
JRNZ GOT_IT ;WE HAVE ON (IN A1)
|
||
SLL 1,A1 ;SHIFT IT
|
||
JRUC FB1
|
||
GOT_IT MOVE A1,A0 ;RETURN THE BIT
|
||
MMFM SP,A1,A2
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* FORM_SWS *
|
||
* *
|
||
* GET THE SWITCHES....1=CLOSED.....AND SAVE *
|
||
* THIS SCAN AS "LAST STATE". RETURN: *
|
||
* *
|
||
* CURRENT STATE IN A0 *
|
||
* PREVIOUS STATE IN A1 *
|
||
* *
|
||
**************************************************************************
|
||
FORM_SWS
|
||
MOVE *A13(MEN_STIK),A1,L ;RETURN PREVIOUS STATE
|
||
MOVE @SWITCH,A0,L ;GET BOTH SWITCH WORDS
|
||
NOT A0 ;COMPLEMENT
|
||
MOVE A0,*A13(MEN_STIK),L ;SAVE "STUCK" STATE.
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GET_MENU_DATA *
|
||
* *
|
||
* A0 IS OFFSET OF ENTRY OF INTEREST *
|
||
* *
|
||
* RETURN A1 = CURRENT OFFSET *
|
||
* A2 = TEXT POINTER *
|
||
* A3 = ROUTINE *
|
||
* *
|
||
**************************************************************************
|
||
GET_MENU_DATA
|
||
MMTM SP,A0 ;DON'T ALTER A0
|
||
|
||
CALLR PM_ENTRY ;POINT A1 AT ENTRY
|
||
|
||
MOVE *A1(MENU_TEXT_PTR),A2,L ;FETCH THE TEXT POINTER
|
||
MOVE *A1(MENU_ROUTINE),A3,L ;FETCH THE ROUTINE
|
||
MOVE *A13(MEN_CUR),A1,W ;RETURN CURRENT ENTRY IN A1
|
||
MMFM SP,A0 ;DON'T ALTER A0
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* PM_ENTRY *
|
||
* *
|
||
* A0 = MENU ENTRY OF INTEREST *
|
||
* RETURN A1 -> POINTS AT <TEXT><ROUTINE><HELP> FOR THIS *
|
||
* ENTRY. *
|
||
* *
|
||
**************************************************************************
|
||
PM_ENTRY
|
||
MMTM SP,A0
|
||
DEC A0 ;INDEX FROM ZERO
|
||
MOVI MENU_ENTRY_SIZE,A1 ;TIMES SIZE PER ENTRY
|
||
MPYU A0,A1 ;A1 CONTAINS OFFSET INTO TABLE
|
||
|
||
MOVE *A13(MEN_TPTR),A0,L ;GET THE BASE OF THE MENU TEXT ENTRIES
|
||
ADD A0,A1 ;ADD TO OFFSET
|
||
MMFM SP,A0
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* PLOT_HELP *
|
||
* *
|
||
* THIS ROUTINE PLOTS (OR CLEARS) THE HELP AREA *
|
||
* FOR THE CURRENT ENTRY. *
|
||
* *
|
||
**************************************************************************
|
||
PLOT_HELP
|
||
MOVE *A13(MEN_CUR),A0,W ;GET CURRENT ENTRY
|
||
CALLR PM_ENTRY ;A1 POINTS AT GROUP
|
||
MOVE *A1(MENU_HELP),A8,L ;GET HELP TABLE
|
||
CMPI NO_HELP,A8 ;NOT A "HELP" SITUATION?
|
||
JRZ NO_HELP_FOR_THIS_ONE
|
||
CMPI ADJ_HELP,A8 ;ADJUSTMENT HELP REQUESTED?
|
||
JAEQ DO_ADJH ;THEN DO IT IN ADJ MODULE!
|
||
CMPI SND_HELP,A8 ;ARE WE IN SOUND TEST?
|
||
JREQ DO_SHELP
|
||
CMPI SND_PLAY,A8
|
||
JREQ DO_SPLAY
|
||
CALLR DO_HELP_MENU
|
||
NO_HELP_FOR_THIS_ONE
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DO_SHELP *
|
||
* *
|
||
* THIS IS CALLED FOR EACH NON PLAYING ENTRY IN THE SOUND *
|
||
* TABLE MENU. IT CAUSES THE SOUND BOARD TO BE SHUT *
|
||
* UP AND THE BOTTOM LINE (WHERE TITLES APPEAR) *
|
||
* TO BE ERASED. *
|
||
* *
|
||
**************************************************************************
|
||
|
||
DO_SHELP MOVE @SND_MADE,A0,W ;DID SOMEONE MAKE A SOUND?
|
||
JRZ DO_SH1 ;NOPE
|
||
CLR A0
|
||
MOVE A0,@SND_MADE,W ;CLEAR THIS AND RESET THE BOARD!
|
||
MOVE A0,@SCODE,W
|
||
MOVE A0,@DCODE,W
|
||
CALLA QSNDRST ;kill any sounds in progress
|
||
DO_SH1 CALLR BLNKSNAM ;BLANK OUT ANY WRITING!
|
||
RETS
|
||
*
|
||
* A0 CONTAINS 3 FOR SYNTHESIZER...4 FOR DIGITIZER...
|
||
* IF CORRESPONDING "CODE" BYTE IS NON ZERO, THEN DISPLAY
|
||
* THE TEXTLINE THAT CORRESPONDS. ELSE BLANK OUT THE
|
||
* AREA.
|
||
*
|
||
DO_SPLAY CALLR BLNKSNAM ;BLANK OUT LAST MESSAGE
|
||
CMPI 2,A0 ;SYNTHESIZER?
|
||
JRZ CK_SYNT ;YEP.
|
||
|
||
CLR A1
|
||
JRUC DO_SPQX
|
||
|
||
CK_SYNT MOVE @DCODE,A1,W ;HOLD INFO IF DIGITIZER WAS RUNNING
|
||
CLR A0
|
||
MOVE A0,@DCODE,W ;CLEAR OUT DIG CODE
|
||
MOVE @SCODE,A0 ;ANY CODE
|
||
JRZ DO_SPQX ;NOTHING HERE.
|
||
|
||
MOVI STABLE,A1 ;BASE OF POINTER TABLE FOR DIGITIZER
|
||
|
||
DO_SP1 CALLR MEN_NUMS ;A4 = LEFT X A5 = RIGHT X
|
||
ADDI 10000H*SND_MESS_Y,A4 ;UPPER LEFT Y
|
||
ADDI 10000H*(SND_MESS_Y+SND_BOX_H),A5 ;UPPER LEFT X
|
||
MOVI TROG_WHITE,A9
|
||
CALLR STD_BORD ;TACO BELL HAS YOUR ORDER, MAKE A RU-UUUN......
|
||
|
||
DEC A0 ;INDEX FROM 1.
|
||
SLL 5,A0
|
||
ADD A0,A1
|
||
MOVE *A1,A2,L ;NOW WE HAVE THE MESSAGE
|
||
|
||
MOVI SND_INST,A8
|
||
JSRP L_MESS ;PUT INSTRUCTION OUT.
|
||
|
||
MOVI SND_SETUP,A8
|
||
CALLA LM_SETUP
|
||
|
||
MOVE A2,A8
|
||
JSRP LM_XFINIS ;DO THE DEED
|
||
RETS ;AND RETURN
|
||
|
||
DO_SPQX MOVE A1,A1 ;OUR SELECTION ISN'T RUNNING...WAS OTHER?
|
||
JRZ DO_SPX ;NOPE
|
||
CALLA QSNDRST ;KILL SOUNDS IN PROGRESS
|
||
CLR A0
|
||
MOVE A0,@SND_MADE,W ;NO RESET NECESSARY NOW
|
||
DO_SPX RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* BLNKSNAM *
|
||
* *
|
||
* CALLED TO BLANK OUT THE SOUND CODE NAME DURING *
|
||
* SOUND TEST. *
|
||
* *
|
||
**************************************************************************
|
||
*
|
||
* A3 = POINTER
|
||
* A4 = SIZE
|
||
*
|
||
BLNKSNAM
|
||
MOVI (SND_MESS_Y*10000H)+20H,A3
|
||
MOVI (SND_BOX_H*10000H)+1E0H,A4
|
||
JAUC BLNKAREA ;ITS BLANK!
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GET_ENTRY_Y *
|
||
* *
|
||
* THIS RETURNS THE Y POSITIONS FOR THE ENTRY SPECIFIED *
|
||
* IN A0. *
|
||
* *
|
||
* A5 = Y VALUE IN UNITS. *
|
||
* *
|
||
**************************************************************************
|
||
GET_ENTRY_Y
|
||
MMTM SP,A0,A1
|
||
MOVE *A13(MEN_ULY),A5,W
|
||
MOVE *A13(MEN_DY),A1,W
|
||
DEC A0
|
||
MPYU A0,A1 ;A1 HAS OFFSET PER ENTRY
|
||
ADD A1,A5
|
||
MMFM SP,A0,A1
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MENU_BORDER *
|
||
* *
|
||
* THIS IS CALLED TO PUT A BORDER AROUND THE MENU. *
|
||
* *
|
||
* A8 = MENU STRUCTURE *
|
||
* A9 = 1st item to activate as current *
|
||
* *
|
||
* BORDER IS DONE IN MENU TEXT COLOR *
|
||
* *
|
||
* THIS ASSUMES MENU IS IN THE CENTERING FORMAT *
|
||
* *
|
||
**************************************************************************
|
||
*
|
||
* 1ST WE NEED TO FIND UPPER LEFT.
|
||
*
|
||
*
|
||
* X = MENU_X - (BAR_WIDTH/2) - 2 (LESS BORDER WIDTH)
|
||
* Y = MENU_Y - BDY (LESS BORDER HEIGHT)
|
||
*
|
||
* LOWER RIGHT :
|
||
*
|
||
* X = MENU_X + (BAR_WIDTH/2) - 2 (PLUS BORDER WIDTH)
|
||
* Y = MENU_Y + (MENU_ENTRIES-1) * DY)) - BDY + BAR_HITE
|
||
*
|
||
*
|
||
MENU_BORDER
|
||
MMTM SP,A0,A1,A2,A3,A4,A5,A6,A7,A8,A9
|
||
CALLR STUFF_MENU_PROCESS ;MOVE DATA INTO PDATA AREA
|
||
*
|
||
* FIRST COMPUTE UPPER LEFT
|
||
*
|
||
CALLR MENU_UL_A4_A5 ;GET UPPER LEFT COORDINATES
|
||
SLL 16,A5
|
||
ADD A5,A4 ;A4 POINTS TO UPPER LEFT.
|
||
*
|
||
* FORM LOWER RIGHT
|
||
*
|
||
CALLR MENU_LR_A6_A5
|
||
SLL 16,A5 ;SHIFT A5 DOWN
|
||
ADD A6,A5 ;A5 POINTS AT LOWER RIGHT
|
||
|
||
MOVE *A13(MEN_COLR),A9,W ;GET MENU TEXT COLOR
|
||
CALLR STD_BORD
|
||
|
||
MMFM SP,A0,A1,A2,A3,A4,A5,A6,A7,A8,A9
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MCSETUP *
|
||
* *
|
||
* RETURN: *
|
||
* A0 = CENTER OF MENU *
|
||
* A1 = 1/2 BAR WIDTH *
|
||
* A2 = Y FOR FIRST LINE OF TEXT OF MENU *
|
||
* A3 = DELTA Y (NEGATIVE TO GET FROM TEXT TO BAR. *
|
||
* *
|
||
**************************************************************************
|
||
MCSETUP
|
||
MOVE *A13(MEN_ULX),A0,W ;UPPER LEFT X (ACTUALLY CENTER)
|
||
MOVE *A13(MEN_BWID),A1,W ;BAR_WIDTH
|
||
SRL 1,A1 ;ALL CALCS USE BAR_WIDTH/2
|
||
MOVE *A13(MEN_ULY),A2,W ;UPPER LEFT Y
|
||
MOVE *A13(MEN_BDY),A3,W ;DELTA Y (NEGATIVE)
|
||
RETS
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MENU_UL_A4_A5 *
|
||
* *
|
||
* RETURN WINDOW UPPER LEFT CORNER *
|
||
* *
|
||
* A4 = X *
|
||
* A5 = Y *
|
||
* *
|
||
**************************************************************************
|
||
MENU_UL_A4_A5
|
||
MMTM SP,A0,A1,A2,A3
|
||
CALLR MCSETUP ;STUFF THE REGGIES
|
||
MOVE A0,A4 ;FORM ULX
|
||
SUB A1,A4
|
||
SUBI C_KLUDGE,A4 ;A4 HAS UPPER LEFT X
|
||
|
||
MOVE A2,A5
|
||
ADD A3,A5 ;A5 HAS UPPER LEFT Y
|
||
|
||
SUBI MB_XWID+GAP,A4 ;NOW WE POINT AT UPPER LEFT FOR FRAME
|
||
SUBI MB_YWID+GAP,A5
|
||
MMFM SP,A0,A1,A2,A3
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MENU_LR_A6_A5 *
|
||
* *
|
||
* RETURN WINDOW LOWER RIGHT CORNER *
|
||
* *
|
||
* A6 = X *
|
||
* A5 = Y *
|
||
* *
|
||
**************************************************************************
|
||
MENU_LR_A6_A5
|
||
MMTM SP,A0,A1,A2,A3
|
||
CALLR MCSETUP ;STUFF THE REGGIES
|
||
|
||
MOVE A0,A6 ;LOWER RIGHT X
|
||
ADD A1,A6
|
||
SUBI C_KLUDGE,A6 ;THIS IS THE X
|
||
|
||
MOVE *A13(MEN_ENTS),A0,W ;THIS IS LAST ENTRY
|
||
CALLR GET_ENTRY_Y ;A5 HAS THE Y FOR THE LAST ENTRY
|
||
ADD A3,A5 ;A5 NOW HAS TOP OF LAST BOX
|
||
MOVE *A13(MEN_BAR),A7,W ;HEIGHT OF BAR
|
||
ADD A7,A5 ;A5 NOW HAS LOWER RIGHT Y
|
||
|
||
ADDI MB_YWID+GAP,A5
|
||
ADDI MB_XWID+GAP,A6 ;THIS IS END OF BORDER
|
||
MMFM SP,A0,A1,A2,A3
|
||
RETS
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* F_TITLE *
|
||
* *
|
||
* THIS IS CALLED TO FRAME A TITLE IN THE SAME WIDTH *
|
||
* AS THE MAIN TITLE. *
|
||
* *
|
||
* A0 = Y LEVEL OF 15 POINT TEXT *
|
||
* A9 = COLOR *
|
||
* *
|
||
**************************************************************************
|
||
F_TITLE MMTM SP,A4,A5,A0
|
||
MOVE A0,A4 ;COPY Y
|
||
; SUBI 12,A4
|
||
SUBI 8,A4
|
||
SLL 16,A4
|
||
ADDI TIT_ULX,A4 ;UPPER LEFT SET
|
||
|
||
MOVE A0,A5 ;LOWER RIGHT
|
||
; ADDI 27,A5
|
||
ADDI 23,A5
|
||
SLL 16,A5
|
||
ADDI TIT_LRX,A5 ;LOWER RIGHT SET
|
||
|
||
CALLR STD_BORD ;TACO BELL HAS YOUR ORDER, MAKE A RU-UUUN......
|
||
MMFM SP,A4,A5,A0
|
||
RETS
|
||
|
||
FIRST_BORDER_COLOR EQU 0E0E0H
|
||
LAST_BORDER_COLOR EQU 0EFEFH
|
||
**************************************************************************
|
||
* *
|
||
* G_BORDER *
|
||
* *
|
||
* THIS IS CALLED TO DO A "HSTD TABLE" TYPE CYCLING *
|
||
* BORDER. THIS ROUTINE GETS: *
|
||
* *
|
||
* A4 = UPPER LEFT Y,X *
|
||
* A5 = LOWER RIGHT Y,X *
|
||
* A6 = NUMBER OF SLICES GOING IN. *
|
||
* *
|
||
**************************************************************************
|
||
G_BORDER MMTM SP,A0,A1,A2,A3,A4,A5,A6
|
||
MOVI 10001H,A0 ;1 BY 1 DIMENSION
|
||
|
||
MOVI LAST_BORDER_COLOR,A9 ;USE LAST ONE 1ST
|
||
NEXT_RING
|
||
CALLR DOBORDER ;DO THIS RING
|
||
|
||
MOVI 10001H,A1 ;THIS IS 1 UNIT IN X AND Y
|
||
ADDXY A1,A4
|
||
SUBXY A1,A5
|
||
|
||
SUBI 101H,A9
|
||
CMPI FIRST_BORDER_COLOR,A9
|
||
JRHS COLOK
|
||
MOVI LAST_BORDER_COLOR,A9
|
||
|
||
COLOK DSJS A6,NEXT_RING
|
||
MMFM SP,A0,A1,A2,A3,A4,A5,A6
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DOBORDER *
|
||
* *
|
||
* THIS IS CALLED TO DRAW A BORDER FRAME. *
|
||
* *
|
||
* A4 = UPPER LEFT Y,X *
|
||
* A5 = LOWER RIGHT Y,X *
|
||
* A0 = Y,X WIDTH OF BORDER *
|
||
* A9 = COLOR OF BORDER. *
|
||
* *
|
||
* THIS ROUTINE *** CLEARS OUT ALL AREA INSIDE THE BORDER*** *
|
||
* AS A FUNCTION OF ITS OPERATION. *
|
||
* *
|
||
* THE BORDER IS DONE IN THE "TROG" PALETTE *
|
||
* *
|
||
* IT IS ASSUMED THAT THE DISPLAY SYSTEM IS RUNNING! *
|
||
* *
|
||
**************************************************************************
|
||
*
|
||
* A1 = <COLOR><PALETTE>
|
||
* A3 = DAG OF AREA [YPOS,XPOS]
|
||
* A4 = [Y,X] SIZE OF AREA
|
||
*
|
||
DOBORDER
|
||
MMTM SP,A0,A1,A2,A3,A4,A5,A6,A7,A8,A9
|
||
MOVE A9,A1 ;GET COLOR
|
||
SLL 16,A1 ;COLOR ON TOP..PALETTE 0
|
||
*
|
||
* NOW WE NEED TO MAKE 4 BARS!
|
||
*
|
||
MOVE A0,A2 ;SEPARATE DELTA
|
||
ANDI SX_MASK,A0
|
||
ANDI SY_MASK,A2
|
||
|
||
MOVE A4,A6 ;UPPER LEFTS HERE
|
||
MOVE A4,A7
|
||
|
||
MOVE A5,A8 ;LOWER RIGHTS HERE
|
||
MOVE A5,A9
|
||
|
||
ANDI SX_MASK,A6 ;LEFT X
|
||
ANDI SX_MASK,A8 ;RIGHT X
|
||
|
||
ANDI SY_MASK,A7 ;TOP Y
|
||
ANDI SY_MASK,A9 ;BOTTOM Y
|
||
|
||
*
|
||
* FIRST BAR GOES FROM ORIGINAL UL XY TO RIGHT X
|
||
* AND TOP Y+DELTA Y
|
||
*
|
||
* A3 IS ORIGINAL A4 PASSED.
|
||
* FORM DESTINATION IN A4
|
||
*
|
||
MOVE A4,A3
|
||
|
||
MOVX A8,A4
|
||
MOVY A7,A4
|
||
ADDXY A2,A4 ;ADD THE DELTA
|
||
|
||
CALLR DO_A_LINE ;DO THIS LINE
|
||
*
|
||
* GOING AROUND CLOCKWISE.....THIS ONE STARTS AT RIGHT X-DELTA
|
||
* AND TOP Y
|
||
*
|
||
MOVX A8,A3
|
||
SUBXY A0,A3
|
||
MOVY A7,A3
|
||
*
|
||
* THIS IS THE NATURAL LOWER RIGHT CORNER
|
||
*
|
||
MOVX A8,A4
|
||
MOVY A9,A4
|
||
|
||
CALLR DO_A_LINE
|
||
*
|
||
* NOW FOR BOTTOM LINE.....A4 IS STILL SET!
|
||
*
|
||
MOVX A6,A3
|
||
MOVY A9,A3
|
||
SUBXY A2,A3
|
||
|
||
CALLR DO_A_LINE
|
||
*
|
||
* LEFT WALL....FROM UPPER LEFT
|
||
*
|
||
MOVX A6,A3
|
||
MOVY A7,A3
|
||
|
||
MOVX A6,A4
|
||
ADDXY A0,A4
|
||
MOVY A9,A4
|
||
|
||
CALLR DO_A_LINE
|
||
|
||
MMFM SP,A0,A1,A2,A3,A4,A5,A6,A7,A8,A9
|
||
RETS
|
||
|
||
DO_A_LINE
|
||
MMTM SP,A4
|
||
SUBXY A3,A4 ;FORM DISTANCE
|
||
CALLA FILLAREA ;AND DO THE FILL
|
||
MMFM SP,A4
|
||
RETS
|
||
|
||
STD_BORD MMTM SP,A0
|
||
MOVI BORDER_SIZE,A0
|
||
CALLA DOBORDER
|
||
MMFM SP,A0
|
||
RETS
|
||
**************************************************************************
|
||
* *
|
||
* DO_HELP_MENU *
|
||
* *
|
||
* THIS IS CALLED TO DISPLAY A HELP MENU FOR THE CURRENT *
|
||
* MENU ENTRY. *
|
||
* *
|
||
* A HELP MENU IS DEFINED AS FOLLOWS: *
|
||
* *
|
||
* HM_JUST WORD 0=CENTER 1=LEFT *
|
||
* HM_COLOR WORD COLOR OF MENU *
|
||
* HM_ENTS WORD NUMBER OF LINES IN MENU *
|
||
* LONG LONG WORD POINTERS FOR EACH LINE! *
|
||
* *
|
||
* THE PROCESS AREA IS FILLED WITH THE CURRENT MENU *
|
||
* PARAMETERS. *
|
||
* *
|
||
* A8 = POINTER TO HELP MENU STRUCTURE ABOVE *
|
||
* *
|
||
**************************************************************************
|
||
DO_HELP_MENU
|
||
CALLR BLNKHELP
|
||
|
||
MOVE A8,A8 ;CHECK IF HELP MENU EXISTS.
|
||
JRZ DHMX ;NOPE JUST CLEARING WAS OUR JOB.
|
||
|
||
MOVE *A13(MEN_CUR),A0,W ;THIS IS CURRENT ENTRY
|
||
MOVE A0,A11 ;PASS ENTRY NUMBER IN A11
|
||
CALLR GET_ENTRY_Y ;A5 HAS THE Y FOR THE CURRENT ENTRY
|
||
*
|
||
* NOW WE NEED TO MOVE TO MAKE TOP ENTRY BOX LINE UP.
|
||
*
|
||
MOVE *A13(MEN_BDY),A10,W ;THIS IS NEGATIVE TO GIVE US BOX TOP
|
||
ADD A5,A10 ;NOW WE HAVE BOX TOP
|
||
|
||
MOVE *A13(MEN_BAR),A5,W ;GET BAR HEIGHT
|
||
SRL 1,A5 ;FIND CENTER OF BAR
|
||
ADD A5,A10 ;NOW WE'RE AT BAR CENTER.
|
||
|
||
* SUBI MB_YWID+GAP,A10 ;THIS IS MAIN MENU TOP. (FOR TOP ENTRY)
|
||
|
||
MOVI H_SLAVE,A7 ;FORK OFF SO IT CAN USE PDATA!
|
||
CALLA P_FORK ;START UP ANOTHER W/ SAME ID TO FLASH!
|
||
DHMX RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* BLNKHELP *
|
||
* *
|
||
* THIS IS CALLED TO BLANK OUT THE HELP AREA. IT IS *
|
||
* USED BY BOTH THE "NORMAL" HELP PLOTTER AND IS *
|
||
* CALLED BY THE ADJUSTMENT HELP PROGRAM. *
|
||
* *
|
||
* THIS RETURNS THE LEFT X FOR THE HELP MENU IN A9 *
|
||
* *
|
||
**************************************************************************
|
||
BLNKHELP
|
||
MMTM SP,A3,A4,A5,A6
|
||
CALLR MENU_LR_A6_A5 ;GET RIGHT X OF MAIN MENU IN A6
|
||
MOVE A6,A9 ;PASS TO HELP MENU SLAVE
|
||
*
|
||
* NOW BLANK OUT THE "HELP" REGION
|
||
*
|
||
MOVE A6,A3 ;UPPER LEFT X OF REGION TO BLANK OUT
|
||
ADDI INST_ULY*10000H,A3 ;THIS IS UPPER LEFT OF BLOCK
|
||
|
||
MOVI TIT_LRX+(10000H*400),A4 ;COORDINATE OF LOWER RIGHT OF HELP AREA
|
||
SUBXY A3,A4 ;THIS IS SIZE OF REGION TO BLANK
|
||
CALLA BLNKAREA ;BLANK OUT THE HELP AREA
|
||
ADDI BOX_XGAP,A9 ;RETURN X FOR HELP MENUS
|
||
MMFM SP,A3,A4,A5,A6
|
||
RETS
|
||
|
||
P_FORK
|
||
MMTM SP,A1
|
||
MOVE *A13(PROCID),A1,W ;PASS OUR ID TO FORKED PROCESS
|
||
CALLA GETPRC ;MAKE THE PROCESS
|
||
MMFM SP,A1
|
||
RETS
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* H_SLAVE *
|
||
* *
|
||
* THIS IS A PROCESS CREATED TO PLOT THE HELP BOX. *
|
||
* IT DOES ITS PLOTTING THEN DIES. THIS ALLOWS IT *
|
||
* TO USE THE PDATA AREA WITHOUT DISTURBING THE CALLER. *
|
||
* *
|
||
* A8 = POINTER TO HELP BOX STRUCTURE *
|
||
* A9 = LEFT MARGIN FOR THE HELP BOX. *
|
||
* A10 = Y OF CENTER OF BOX ...HIGH HALF IS ZERO FOR Y CENTING *
|
||
* IF HIGH HALF IS NON-ZERO, THEN THIS IS TOP OF BOX *
|
||
* *
|
||
**************************************************************************
|
||
HM_JUST EQU 0
|
||
HM_COLOR EQU HM_JUST+WORD_SIZE
|
||
HM_ENTS EQU HM_COLOR+WORD_SIZE
|
||
HM_DATA EQU HM_ENTS+WORD_SIZE ;ENTRY POINTERS
|
||
|
||
HS_ROUT EQU PDATA ;LONG-TEXT ROUTINE
|
||
HS_X EQU HS_ROUT+LONG_SIZE ;WORD-X FOR TEXT ROUTINE
|
||
HS_Y EQU HS_X+WORD_SIZE ;WORD-CURRENT Y
|
||
HS_ENTS EQU HS_Y+WORD_SIZE ;WORD-ENTRIES LEFT TO DO
|
||
HS_COLOR EQU HS_ENTS+WORD_SIZE ;WORD-COLOR OF MENU
|
||
HS_PTR EQU HS_COLOR+WORD_SIZE ;LONG-CURRENT TEXT POINTER
|
||
|
||
H_SLAVE
|
||
*
|
||
* A9 HAS RIGHT X OF MENU
|
||
*
|
||
MOVE A9,A1 ;PUT THIS X VALUE IN A1
|
||
|
||
MOVE *A8(HM_JUST),A0,W ;0 = CENTER 1=LEFT
|
||
JRZ HS_CENT ;CENTER....SETUP X ACCORDINGLY
|
||
*
|
||
* LEFT JUSTIFY....STORE ROUTINE
|
||
*
|
||
MOVI STRLNRM,A0 ;LEFT JUSTIFY ROUTIN
|
||
*
|
||
* NOW FORM X AS SOME MARGIN FROM WINDOW....
|
||
*
|
||
ADDI MB_XWID+HELP_X_MARGIN,A1 ;ADD MARGIN TO FORM X FOR TEXT
|
||
JRUC CENTER_JOIN ;CONTINUE
|
||
|
||
HS_CENT MOVI STRCNRM,A0 ;USE CENTERING ROUTINE
|
||
*
|
||
* A1 HAS LEFT X OF HELP BOX...FIND RIGHT X
|
||
*
|
||
ADDI TIT_LRX,A1
|
||
SRL 1,A1 ;THIS IS CENTER X
|
||
|
||
CENTER_JOIN
|
||
MOVE A1,*A13(HS_X),W ;STORE X
|
||
MOVE A0,*A13(HS_ROUT),L ;STORE ROUTINE
|
||
|
||
MOVE *A8(HM_ENTS),A1,W ;GET NUMBER OF ENTRIES
|
||
MOVE A1,*A13(HS_ENTS),W ;COUNT IT DOWN IN P-AREA
|
||
|
||
MOVE *A8(HM_COLOR),A0,W ;GET COLOR
|
||
MOVE A0,*A13(HS_COLOR),W ;STASH IT
|
||
|
||
ADDI HM_DATA,A8 ;POINT AT 1ST ENTRY
|
||
MOVE A8,*A13(HS_PTR),L ;NOW WE'RE READY.
|
||
*
|
||
* ALL PDATA AREA SET.....NOW WE NEED TO DRAW THE BORDER
|
||
*
|
||
* FOR DOBORDER
|
||
*
|
||
* A4 = UPPER LEFT Y,X
|
||
* A5 = LOWER RIGHT Y,X
|
||
* A0 = Y,X WIDTH OF BORDER
|
||
* A9 = COLOR OF BORDER.
|
||
*
|
||
* LOWER RIGHT X IS SUCH THAT IT LINES UP WITH TITLE BOX.
|
||
* THE Y IS A BIT TRICKIER......NUMBER OF ENTRIES IS
|
||
* SITTING IN A1
|
||
*
|
||
MOVI HELP_DY,A5 ;DISTANCE PER ENTRY
|
||
MPYU A1,A5 ;DISTANCE FOR ALL ENTRIES
|
||
ADDI HELP_Y_MARGIN+(MB_YWID*2)+HELP_YLO_MARGIN,A5
|
||
*
|
||
* A5 NOW CONTAINS FULL HEIGHT OF BOX
|
||
*
|
||
* NOW SEE IF WE'RE CENTERING ON A10 OR IF A10 IS THE TOP.
|
||
*
|
||
CALLR TOP_IN_A10
|
||
*
|
||
* NOW FORM UPPER LEFT IN A4
|
||
*
|
||
MOVE A10,A4 ;MOVE Y OVER
|
||
SLL 16,A4 ;MAKE ROOM FOR X
|
||
ADD A9,A4 ;PUT IN THE X...THIS IS UPPER LEFT!
|
||
|
||
ADD A10,A5 ;ADD BASE TO OFFSET
|
||
SLL 16,A5 ;PUT IN Y POSITION
|
||
ADDI TIT_LRX,A5 ;ADD IN THE X FOR THE CORNER
|
||
*
|
||
* NOW ADJUST FROM TOP OF BOX TO POSITION OF
|
||
* 1ST ENTRY.
|
||
*
|
||
ADDI MB_YWID+HELP_Y_MARGIN,A10 ;Y OF 1ST ENTRY
|
||
MOVE A10,*A13(HS_Y),W ;PUT AWAY
|
||
|
||
MOVE *A13(HS_COLOR),A9,W ;GET THE COLOR FOR DOBORDER
|
||
|
||
CALLR STD_BORD
|
||
*
|
||
* NOW WE NEED TO WALK THROUGH AND PLOT THE HELP
|
||
* MENU ENTRIES.
|
||
*
|
||
* A0 = SLEEP
|
||
* A1 = ROUTINE
|
||
* A6 = COLOR
|
||
* A8 = POINTER
|
||
* A9 = ADDRESS
|
||
* A10 = SPACING
|
||
* A11 = FONT
|
||
* A14 = FLAGS
|
||
*
|
||
NEXT_HELP
|
||
MOVE *A13(HS_PTR),A2,L ;GET OUR CURRENT POINTER
|
||
MOVE *A2+,A8,L ;GET THE CURRENT MESSAGE POINTER
|
||
MOVE A2,*A13(HS_PTR),L ;AND PUT POINTER BACK
|
||
|
||
CLR A0
|
||
MOVE *A13(HS_ROUT),A1,L ;ROUTINE IN A1
|
||
; MOVE *A13(HS_COLOR),A6,W ;STUFF COLOR -- OLD NARC STYLE
|
||
MOVE *A13(HS_COLOR),A5,W ;STUFF COLOR
|
||
SLL 16,A5
|
||
|
||
MOVE *A13(HS_Y),A9,W ;GET Y
|
||
SLL 16,A9 ;SHIFT INTO PLACE
|
||
MOVE *A13(HS_X),A10,W
|
||
ADD A10,A9 ;A9 IS NOW POINTING AT SCREEN
|
||
|
||
MOVI SPACING07,A10 ;SPACING
|
||
MOVI RD7FONT,A11 ;FONT IS BABY FONT
|
||
JSRP LM_XFINIS ;PRINT IT OUT!
|
||
|
||
MOVE *A13(HS_Y),A9,W ;GET THE Y
|
||
ADDI HELP_DY,A9 ;KICK IT
|
||
MOVE A9,*A13(HS_Y),W ;PUT IT BACK
|
||
|
||
MOVE *A13(HS_ENTS),A0,W ;ENTRY COUNT
|
||
DEC A0
|
||
MOVE A0,*A13(HS_ENTS),W ;PUT IT BACK
|
||
JRNZ NEXT_HELP
|
||
|
||
JAUC SUCIDE ;OUR WORK IS DONE!
|
||
|
||
**************************************************************************
|
||
* *
|
||
* TOP_IN_A10 *
|
||
* *
|
||
* THIS IS CALLED BY H_SLAVE TO GET THE UPPER LEFT *
|
||
* CORNER OF THE BOX IN A10. A10 HAS THE PASSED PARAMETER. *
|
||
* A5 HAS THE HEIGHT OF THE BOX. IF THE TOP HALF OF A10 *
|
||
* IS ZERO, THEN THEN WE WANT THE BOX CENTER AT THE *
|
||
* A10 LEVEL. IF THE TOP HALF OF A10 IS NON-ZERO THEN *
|
||
* A10 WAS PASSED AS THE TOP. *
|
||
* *
|
||
* RETURN A10 AS THE Y FOR THE TOP OF THE HELP BOX. *
|
||
* *
|
||
**************************************************************************
|
||
TOP_IN_A10
|
||
MMTM SP,A5
|
||
CMPI 0FFFFH,A10 ;IS THE TOP HALF ZERO?
|
||
JRHI TOP_IS_TOP ;TOP IS SET..RETURN
|
||
SRL 1,A5 ;TOP OF BOX IS HALF UP FROM MAIN MENU BAR CENTER
|
||
SUB A5,A10 ;NOW A10 HAS Y BASE OF BOX
|
||
TOP_IS_TOP
|
||
MMFM SP,A5
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AREUSURE *
|
||
* *
|
||
* THIS IS CALLED TO GET A CONFIRMATION FROM THE USER. *
|
||
* A8 = PROMPT...THIS WILL APPEAR ABOVE THE "ARE YOU SURE" *
|
||
* A9 = ROUTINE TO JSRP TO DO THE DESIRED ACTION *
|
||
* A10 = MESSAGE TO DISPLAY CONFIRMING COMPLETION *
|
||
* *
|
||
* RETURN A0=0 MEANS YES WAS CHOSEN. *
|
||
* A0 .NE. 0 MEANS NO *
|
||
* *
|
||
**************************************************************************
|
||
AREUSURE
|
||
CALLA CLR_SCRN ;BLANK IT ALL OUT!
|
||
MOVE A9,*A13(PDATA),L ;SAVE ROUTINE
|
||
MOVE A10,-*A12,L ;AND CONFIRM MESSAGE
|
||
|
||
CALLR SURE_BOX
|
||
|
||
MOVE A8,A2 ;PUT MESSAGE TEXT IN SAFE PLACE
|
||
MOVI MESS_SURE,A8 ;SETUP FOR TITLE
|
||
CALLA LM_SETUP ;STUFF REGGIES
|
||
MOVE A2,A8 ;GET STRING IN THERE
|
||
JSRP LM_XFINIS ;AND PRINT IT
|
||
|
||
MOVI M_SURE,A8 ;NOW THE "ARE YOU SURE" PART
|
||
JSRP L_MESS ;PUT IT UP.
|
||
|
||
MOVI MEN_YN,A8 ;PUT UP THE "YES/NO" SELECTOR.
|
||
MOVI 2,A9 ;CURSOR ON 2ND ENTRY (NO)
|
||
|
||
JSRP B_MENU ;AND GET A RESPONSE.
|
||
CMPI 1,A8 ;WAS IT YES?
|
||
JRNZ SURE_X ;NOPE....GET OUT
|
||
|
||
CALLA CLR_SCRN ;CLEAR THE SCREEN FIRST, SO ROUTINE CAN PLOT!
|
||
|
||
MOVE *A13(PDATA),A0,L ;GET THE ROUTINE TO CALL
|
||
MOVI SURE_RET,A7
|
||
MOVE A7,-*A12,L ;PUSH RETURN ADDRESS
|
||
JUMP A0 ;AND "JSRP" THE ROUTINE
|
||
|
||
SURE_RET CALLR SURE_BOX ;BOX IT!
|
||
MOVE *A12+,A8,L
|
||
JSRP SUR_MESS ;PRINT THE MESSAGE
|
||
|
||
JSRP ANY_BUT ;NOW RETRIEVE ANY BUTTON THEN RETURN
|
||
|
||
CLR A0 ;RETURN SUCCESS
|
||
RETP
|
||
|
||
SURE_X ADDI LONG_SIZE,A12 ;POP MESSAGE
|
||
MOVI 2,A0 ;RETURN FAILURE
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SUR_MESS *
|
||
* *
|
||
* THIS PRINTS MESSAGE IN A8 IN THE ARE U SURE BOX *
|
||
* CONFIRMATION SPOT. *
|
||
* *
|
||
**************************************************************************
|
||
SUR_MESS
|
||
MOVE A8,-*A12,L
|
||
MOVI MESS_CONFIRM,A8
|
||
CALLA LM_SETUP ;GET CONFIRMATION DATA READY.
|
||
MOVE *A12+,A8,L
|
||
JSRP LM_XFINIS ;PRINT OUR PART
|
||
RETP
|
||
|
||
SURE_BOX
|
||
MOVI TROG_YELLOW,A9
|
||
MOVI 0003D0025H,A4
|
||
MOVI 000F6016AH,A5
|
||
CALLR STD_BORD ;BORDER-IZE THE WHOLE THING.
|
||
RETS
|
||
|
||
CENT_BOX
|
||
MOVI TROG_RED,A9
|
||
CBOX_COL
|
||
MOVI 0006E0030H,A4
|
||
MOVI 0011A01D0H,A5
|
||
CALLR STD_BORD ;BORDER-IZE THE WHOLE THING.
|
||
RETS
|
||
|
||
*----------------------------------------------------------------------------*
|
||
*----------------------------------------------------------------------------*
|
||
***************************** MESSAGES *********************************
|
||
*----------------------------------------------------------------------------*
|
||
*----------------------------------------------------------------------------*
|
||
|
||
.IF SCREEN_WIDE
|
||
INSTR_Y EQU INST_ULY+10
|
||
INSTR_2Y EQU INSTR_Y+12
|
||
.ELSE
|
||
INSTR_Y EQU INST_ULY+6
|
||
INSTR_2Y EQU INSTR_Y+10
|
||
.ENDIF
|
||
|
||
MM_INST1
|
||
*GNP CHANGE 5/25/90
|
||
MESS_MAC RD7FONT,SPACING07,MENU_X,INSTR_Y,TROG_PRGB,STRCNRM,0
|
||
.STRING W_SELECT," WITH UP/DOWN STICK"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MM_INST2
|
||
*GNP CHANGE 5/25/90
|
||
MESS_MAC RD7FONT,SPACING07,MENU_X,INSTR_2Y,TROG_PRGB,STRCNRM,0
|
||
.STRING "ACTIVATE WITH ANY ",W_BUTTON
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_FAIL
|
||
MESS_MAC RD15FONT,SPACING20,256,176,TROG_PRED,STRCNRM,0
|
||
.STRING "INVALID ",W_GAME," ",W_SETTINGS
|
||
.BYTE 0,1 ;0 = END OF STRING...1 = MORE MESSAGES!
|
||
.EVEN
|
||
MESS_MAC RD15FONT,SPACING20,256,226,TROG_PWHITE,STRCNRM,0
|
||
.STRING "ATTEMPT TO RESTORE"
|
||
.BYTE 0,1 ;0 = END OF STRING...1 = MORE MESSAGES!
|
||
.EVEN
|
||
MESS_MAC RD15FONT,SPACING20,256,256,TROG_PWHITE,STRCNRM,0
|
||
.STRING W_FACSET,"S HAS FAILED."
|
||
.BYTE 0,0
|
||
.EVEN
|
||
|
||
MESS_TITLE
|
||
MESS_MAC RD15FONT,SPACING20,TM_X,TM_Y,TROG_PGREEN,STRCNRM,0
|
||
|
||
.IF SCREEN_WIDE
|
||
RV_Y EQU TM_Y+25
|
||
.ELSE
|
||
RV_Y EQU TM_Y+18
|
||
.ENDIF
|
||
|
||
MESS_REV
|
||
MESS_MAC RD7FONT,SPACING07,TM_X,RV_Y,TROG_PYELLOW,STRCNRM,0
|
||
*
|
||
* THIS IS SETUP FOR THE QUESTION BEING ASKED
|
||
* BY "ARE YOU SURE"
|
||
*
|
||
MESS_SURE
|
||
MESS_MAC RD15FONT,SPACING20,200,102,TROG_PLF,STRCNRM,0
|
||
*
|
||
* THIS IS THE "ARE YOU SURE" PART.
|
||
*
|
||
M_SURE
|
||
MESS_MAC RD15FONT,SPACING20,200,128,TROG_PYELLOW,STRCNRM,0
|
||
.STRING "ARE YOU SURE?"
|
||
.BYTE 0,0
|
||
.EVEN
|
||
|
||
MESS_CONFIRM
|
||
MESS_MAC RD15FONT,SPACING20,200,115,TROG_PLF,STRCNRM,0
|
||
|
||
SIY1 EQU SND_MESS_Y+30
|
||
SIY3 EQU SND_MESS_Y+41
|
||
SIY2 EQU SND_MESS_Y+8
|
||
|
||
SND_INST
|
||
MESS_MAC RD7FONT,SPACING07,200,SIY1,TROG_PWHITE,STRCNRM,0
|
||
.STRING "PRESS START BUTTON TO REPEAT"
|
||
.BYTE 0,1
|
||
.EVEN
|
||
MESS_MAC RD7FONT,SPACING07,200,SIY3,TROG_PWHITE,STRCNRM,0
|
||
.STRING "PUNCH BUTTON FOR NEXT SOUND"
|
||
.BYTE 0,0
|
||
.EVEN
|
||
|
||
SND_SETUP MESS_MAC RD15FONT,SPACING20,200,SIY2,TROG_PLF,STRCNRM,0
|
||
|
||
STABLE
|
||
.LONG ST1
|
||
.LONG ST2
|
||
.LONG ST3
|
||
.LONG ST4
|
||
.LONG ST5
|
||
|
||
ST1 .STRING "BONUS GROOVE",0
|
||
.EVEN
|
||
ST2 .STRING "OH YEAH",0
|
||
.EVEN
|
||
ST3 .STRING "EGG PICKUP",0
|
||
.EVEN
|
||
ST4 .STRING "DAC TEST",0
|
||
.EVEN
|
||
ST5 .STRING "SINE WAVE",0
|
||
.EVEN
|
||
|
||
ROM_NAME .STRING "TROG REVISION LA5 - 3/29/91",0
|
||
.EVEN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MENU DATA FOR TROG *
|
||
* *
|
||
**************************************************************************
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MAIN TEST MENU AND ASSOCIATED DATA *
|
||
* *
|
||
**************************************************************************
|
||
|
||
.IF PRINTER
|
||
MEN_MAIN
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG MESSMAIN ;TITLE
|
||
.WORD TROG_WHITE ;COLOR OF TITLE
|
||
.WORD MENU_X ;UL X
|
||
.WORD MENU_Y ;UL Y
|
||
.WORD MENU_DY-4 ;VERTICAL SPACING
|
||
.WORD TROG_WHITE ;COLOR WHEN NOT SELECTED
|
||
.WORD BAR_HITE-4 ;HEIGHT OF SELECTION BAR
|
||
.WORD BAR_DY+1 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD BAR_WID ;WIDTH OF BAR!
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_COIN_AUD,GO_BOOK,COIN_HELP
|
||
.LONG MESS_GAME_AUD,GO_AUD,AUDIT_HELP
|
||
.LONG MESS_GAME_ADJ,GO_ADJ,ADJUST_HELP
|
||
.LONG MESS_UTIL,GO_UTIL,UTIL_HELP
|
||
.LONG M_PRINT,GO_PRINT,BLNK_HELP
|
||
.LONG MESS_EXIT,0,EXIT_HELP ;SPECIAL CASE!
|
||
.LONG 0 ;END
|
||
|
||
M_PRINT .STRING "PRINT GAME INFORMATION",0
|
||
.EVEN
|
||
|
||
.ELSE
|
||
MEN_MAIN
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG MESSMAIN ;TITLE
|
||
.WORD TROG_WHITE ;COLOR OF TITLE
|
||
.WORD MENU_X ;UL X
|
||
.WORD MENU_Y ;UL Y
|
||
.WORD MENU_DY ;VERTICAL SPACING
|
||
.WORD TROG_WHITE ;COLOR WHEN NOT SELECTED
|
||
.WORD BAR_HITE ;HEIGHT OF SELECTION BAR
|
||
.WORD BAR_DY ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD BAR_WID ;WIDTH OF BAR!
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_DIAG,GO_DIAG,DIAG_HELP
|
||
.LONG MESS_COIN_AUD,GO_BOOK,COIN_HELP
|
||
.LONG MESS_GAME_AUD,GO_AUD,AUDIT_HELP
|
||
.LONG MESS_GAME_ADJ,GO_ADJ,ADJUST_HELP
|
||
.LONG MESS_UTIL,GO_UTIL,UTIL_HELP
|
||
.LONG MESS_EXIT,0,EXIT_HELP ;SPECIAL CASE!
|
||
.LONG 0 ;END
|
||
.ENDIF
|
||
MESSMAIN
|
||
.STRING W_TROG," ",W_TEST," MENU"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_DIAG
|
||
.STRING "DIAGNOSTIC ",W_TEST,"S"
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_COIN_AUD
|
||
.STRING W_COIN," ",W_BOOK,"KEEPING"
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_GAME_AUD
|
||
.STRING W_GAME," ",W_AUDITS
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_GAME_ADJ
|
||
.STRING W_GAME," ",W_ADJUSTMENT
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_UTIL
|
||
.STRING "UTILITIES"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_EXIT
|
||
.STRING "EXIT TO ",W_GAME," OVER"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
DIAG_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 6 ;2 ENTRIES
|
||
.LONG MESS_SWTEST
|
||
.LONG MESS_DIPTEST
|
||
.LONG MESS_CPUTEST
|
||
.LONG M_STEST
|
||
.LONG MESS_PATTERNS
|
||
.LONG U_BURNIN
|
||
|
||
COIN_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 3 ;2 ENTRIES
|
||
.LONG CH_0
|
||
.LONG CH_1
|
||
.LONG CH_2
|
||
|
||
AUDIT_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 2 ;2 ENTRIES
|
||
.LONG AH_1
|
||
.LONG AH_2
|
||
|
||
ADJUST_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 3 ;3 ENTRIES
|
||
.LONG AD_1
|
||
.LONG AD_2
|
||
.LONG AD_3
|
||
|
||
UTIL_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
* .WORD 5 ;UNTIL OPERATOR MESSAGE IS READY!
|
||
.WORD 6 ;6 ENTRIES
|
||
.LONG U_OPMESS
|
||
.LONG U_CLR_CRED
|
||
.LONG U_CLR_COIN
|
||
.LONG U_CLR_AUD
|
||
.LONG U_HSRESET
|
||
.LONG U_FACTORY
|
||
|
||
EXIT_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 1 ;1 ENTRY
|
||
.LONG U_END
|
||
|
||
MESS_SWTEST .STRING W_SWITCH," ",W_TEST
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_DIPTEST .STRING "DIP ",W_SWITCH," ",W_TEST
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_CPUTEST .STRING "CPU ",W_BOARD," ",W_TEST
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_STEST
|
||
M_STEST .STRING "SOUND ",W_BOARD," ",W_TEST
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_PATTERNS .STRING "MONITOR PATTERNS"
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_BURN
|
||
U_BURNIN .STRING "BURN-IN ",W_TEST
|
||
.BYTE 0
|
||
.EVEN
|
||
CH_0 .STRING "VIEW COINBOX"
|
||
.BYTE 0
|
||
.EVEN
|
||
CH_1 .STRING W_TOTALS," AND"
|
||
.BYTE 0
|
||
.EVEN
|
||
CH_2 .STRING W_GAME,W_PLAY," COUNTERS"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
AH_1 .STRING "VIEW ",W_GAME
|
||
.BYTE 0
|
||
.EVEN
|
||
AH_2 .STRING W_PLAY," STATISTICS"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
AD_1 .STRING "MAKE CHANGES"
|
||
.BYTE 0
|
||
.EVEN
|
||
AD_2 .STRING "TO PRICING AND"
|
||
.BYTE 0
|
||
.EVEN
|
||
AD_3 .STRING W_GAME," DIFFICULTY"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_MM
|
||
.STRING "RETURN TO MAIN MENU"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_HSRESET
|
||
U_HSRESET .STRING "RESET HIGH SCORES"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
U_OPMESS .STRING "OPERATOR ",W_MESSAGE
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
U_FACTORY .STRING W_FACSET,"S"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
U_END .STRING "END ",W_TEST,"ING"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SOUNDS SYSTEM TESTS MENU *
|
||
* *
|
||
**************************************************************************
|
||
|
||
MEN_STEST
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG M_STEST ;TITLE
|
||
.WORD TROG_GREEN ;COLOR OF TITLE
|
||
.WORD 200 ;UL X
|
||
.WORD MENU_Y-3 ;UL Y
|
||
.WORD 18 ;VERTICAL SPACING
|
||
.WORD TROG_RED ;COLOR WHEN NOT SELECTED
|
||
.WORD 18 ;HEIGHT OF SELECTION BAR
|
||
.WORD -6 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD 195 ;WIDTH OF BAR!
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG M_DIGT,GO_DIGT,SND_HELP
|
||
.LONG M_SYNP,GO_SYNP,SND_PLAY
|
||
**** .LONG M_DIGP,GO_DIGP,SND_PLAY
|
||
.IF PRINTER
|
||
.ELSE
|
||
.LONG MESS_DIAGM,0,SND_HELP
|
||
.ENDIF
|
||
.LONG MESS_MM,FORCE_MAIN,SND_HELP
|
||
.LONG 0
|
||
|
||
M_DIGT
|
||
.STRING "GENERAL ",W_TEST,0
|
||
.EVEN
|
||
M_SYNP
|
||
.STRING W_PLAY," SOUNDS",0
|
||
.EVEN
|
||
****M_DIGP
|
||
**** .STRING W_PLAY," DIGITIZER",0
|
||
**** .EVEN
|
||
|
||
DAC_LX EQU 125
|
||
|
||
DAC_ERR
|
||
MESS_MAC RD7FONT,SPACING07,200,80,TROG_PLF,STRCNRM,0
|
||
.STRING "LISTEN FOR TONES:"
|
||
.BYTE 0,1
|
||
.EVEN
|
||
MESS_MAC RD7FONT,SPACING07,DAC_LX,105,TROG_PYELLOW,STRLNRM,0
|
||
.STRING "0 TONES - CHECK HARDWARE"
|
||
.BYTE 0,1
|
||
.EVEN
|
||
MESS_MAC RD7FONT,SPACING07,DAC_LX,117,TROG_PYELLOW,STRLNRM,0
|
||
.STRING "1 TONE"
|
||
.BYTE 0,1
|
||
.EVEN
|
||
|
||
DAC_LX2 EQU DAC_LX+50
|
||
|
||
MESS_MAC RD7FONT,SPACING07,DAC_LX2,117,TROG_PYELLOW,STRLNRM,0
|
||
.STRING "- SOUND BOARD OK"
|
||
.BYTE 0,1
|
||
.EVEN
|
||
|
||
MESS_MAC RD7FONT,SPACING07,DAC_LX,129,TROG_PYELLOW,STRLNRM,0
|
||
.STRING "2 TONES - RAM ERROR U5"
|
||
.BYTE 0,1
|
||
.EVEN
|
||
MESS_MAC RD7FONT,SPACING07,DAC_LX,141,TROG_PYELLOW,STRLNRM,0
|
||
.STRING "3 TONES - ROM ERROR U4"
|
||
.BYTE 0,1
|
||
.EVEN
|
||
MESS_MAC RD7FONT,SPACING07,DAC_LX,153,TROG_PYELLOW,STRLNRM,0
|
||
.STRING "4 TONES - ROM ERROR U19"
|
||
.BYTE 0,1
|
||
.EVEN
|
||
MESS_MAC RD7FONT,SPACING07,DAC_LX,165,TROG_PYELLOW,STRLNRM,0
|
||
.STRING "5 TONES - ROM ERROR U20"
|
||
.BYTE 0,0
|
||
.EVEN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DIAGNOSTIC TESTS MENU *
|
||
* *
|
||
**************************************************************************
|
||
|
||
.IF PRINTER
|
||
.ELSE
|
||
MEN_DIAG
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG MESS_DIAG ;TITLE
|
||
.WORD TROG_RED ;COLOR OF TITLE
|
||
.WORD 200 ;UL X
|
||
.WORD MENU_Y-3 ;UL Y
|
||
.WORD MENU_DY-3 ;VERTICAL SPACING
|
||
.WORD TROG_RED ;COLOR WHEN NOT SELECTED
|
||
.WORD BAR_HITE-4 ;HEIGHT OF SELECTION BAR
|
||
.WORD -6 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD 195 ;WIDTH OF BAR! (A LITTLE FATTER)
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM (SHOULD BE DECAY)
|
||
.LONG MESS_SWTEST,GO_SWITCH,BLNK_HELP
|
||
.LONG MESS_DIPTEST,GO_DIP,BLNK_HELP
|
||
ROM_LEV EQU 3 ;TEST NUMBER FOLLOWING ROM TEST
|
||
.LONG MESS_CPUTEST,GO_CPU,BLNK_HELP
|
||
RTR_LEV EQU 4 ;TEST NUMBER FOLLOWING CPU TEST (FOR RETURN)
|
||
.LONG M_STEST,GO_STEST,BLNK_HELP
|
||
.LONG MESS_PATTERNS,GO_PATTERNS,BLNK_HELP
|
||
.LONG MESS_BURN,GO_BURN,BLNK_HELP
|
||
.LONG MESS_MM,0,BLNK_HELP ;RETURN TO MAIN MENU
|
||
.LONG 0
|
||
.ENDIF
|
||
|
||
**************************************************************************
|
||
* *
|
||
* BOOKKEEPING *
|
||
* *
|
||
**************************************************************************
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AUDIT TABLE STRUCTURE *
|
||
* *
|
||
**************************************************************************
|
||
|
||
AUD_MESS EQU 0 ;LONG-PTR TO TEXT
|
||
AUD_ROUTINE EQU AUD_MESS+LONG_SIZE ;LONG - NON ZERO MEANS CALL FOR NUMBER
|
||
AUD_NUMBER EQU AUD_ROUTINE+LONG_SIZE ;WORD - IF ABOVE ZERO, THEN AUDIT NUMBER
|
||
AUD_T_SIZE EQU AUD_NUMBER+WORD_SIZE
|
||
|
||
AMAC $MACRO MESS,ROUT,AUDIT
|
||
.LONG :MESS:
|
||
.LONG :ROUT:
|
||
.WORD :AUDIT:
|
||
$END
|
||
|
||
AUD_LM EQU TIT_ULX ;SQUARE OFF AUDITS W/ HEADER.
|
||
AUD_RM EQU TIT_LRX
|
||
AUD_Y_START EQU 58
|
||
AUD_DY EQU 18
|
||
|
||
CP2_Y EQU 142 ;PART 2 OF COIN AUDIT PAGE.
|
||
|
||
MES_BOOK
|
||
.STRING W_COIN," ",W_BOOK,"KEEPING"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
****MES_OCTO:
|
||
**** .STRING "OCTOPUS BOOKKEEPING",0
|
||
**** .EVEN
|
||
|
||
MES_TOTALS
|
||
.STRING W_TOTAL," ",W_COLLECTION,0
|
||
.EVEN
|
||
|
||
*
|
||
* DETAILED COINAGE AVAILABLE (ON 1ST COINAGE PAGE)
|
||
*
|
||
|
||
MEN_DETAIL
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG MESS_PATTERNS ;TITLE
|
||
.WORD TROG_YELLOW ;COLOR OF TITLE
|
||
.WORD 200 ;UL X (CENTER IT!)
|
||
.WORD 227 ;UL Y
|
||
.WORD 12 ;VERTICAL SPACING
|
||
.WORD TROG_BLUE ;COLOR WHEN NOT SELECTED
|
||
.WORD 12 ;HEIGHT OF SELECTION BAR
|
||
.WORD -2 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD 170 ;WIDTH OF BAR!
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_DETAIL,0,NO_HELP ;DETAILED SECTION
|
||
.LONG MESS_MM,FORCE_MAIN,NO_HELP ;RETURN TO MAIN MENU
|
||
.LONG 0
|
||
|
||
MESS_DETAIL
|
||
.STRING "MORE DETAILED DATA"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
*
|
||
* TOP HALF OF COIN AUDIT PAGE 1 TABLE
|
||
*
|
||
|
||
COIN_AUDS
|
||
.WORD AUD_Y_START ;Y START
|
||
.WORD 16 ;Y BETWEEN ENTRIES
|
||
.WORD AUD_LM ;LEFT MARGIN X
|
||
.WORD AUD_RM ;RIGHT MARGIN X
|
||
AMAC M_LCOIN,0,AUDLCOIN
|
||
AMAC M_RCOIN,0,AUDRCOIN
|
||
AMAC M_CCOIN,0,AUDCCOIN
|
||
AMAC M_4COIN,0,AUD4COIN
|
||
AMAC M_SCOIN,0,AUDSCOIN
|
||
AMAC M_PAIDC,0,AUDPAIDC
|
||
**** AMAC M_START,STARTS,0
|
||
**** AMAC M_CONT,CONTINS,0
|
||
AMAC M_PLAYS,DOPLAYS,0
|
||
AMAC M_HSLEFT,DOHSLEFT,0
|
||
.LONG 0
|
||
|
||
****OCTO_AUDS
|
||
**** .WORD AUD_Y_START+10 ;Y START
|
||
**** .WORD 14 ;Y BETWEEN ENTRIES
|
||
**** .WORD AUD_LM ;LEFT MARGIN X
|
||
**** .WORD AUD_RM ;RIGHT MARGIN X
|
||
**** AMAC M_WDOG,0,AUDDOGGY
|
||
**** AMAC M_PLAYS,DOPLAYS,0 ;PLAYS ON TOP
|
||
**** AMAC M_AVGTC,DO_AVGTC,0
|
||
**** AMAC M_1TIME,DO_P1TIME,0
|
||
**** AMAC M_2TIME,DO_P2TIME,0
|
||
**** AMAC M_3TIME,DO_P3TIME,0
|
||
**** AMAC M_4TIME,DO_P4TIME,0
|
||
**** AMAC M_PAIDC,0,AUDPAIDC
|
||
**** AMAC M_SCOIN,0,AUDSCOIN
|
||
**** AMAC M_GAMEC,0,AUDFINISH
|
||
**** AMAC M_COSTPG,DO_AVGGC,0
|
||
**** AMAC M_WAVER,DO_AVGWAVE,0
|
||
**** AMAC M_MAXWAVE,0,AUDMAXWAVE
|
||
**** .LONG 0
|
||
|
||
****OCTO_AUDS2
|
||
**** .WORD AUD_Y_START+10 ;Y START
|
||
**** .WORD 16 ;Y BETWEEN ENTRIES
|
||
**** .WORD AUD_LM ;LEFT MARGIN X
|
||
**** .WORD AUD_RM ;RIGHT MARGIN X
|
||
**** AMAC M_CONTOFF,0,AUDCONTOFFER
|
||
**** AMAC M_CONTTAK,0,AUDCONTTAKEN
|
||
**** AMAC M_PCTCONT,DO_PCTCONT,0
|
||
**** AMAC M_STLV1,0,AUDSTLV1
|
||
**** AMAC M_STLV2,0,AUDSTLV2
|
||
**** AMAC M_STLV3,0,AUDSTLV3
|
||
**** .LONG 0
|
||
|
||
|
||
M_WDOG:
|
||
.STRING "WATCHDOGS TRIGGERED",0
|
||
.EVEN
|
||
|
||
M_SECURITY
|
||
.STRING "START FAILURES",0
|
||
.EVEN
|
||
|
||
*
|
||
* BOTTOM HALF OF COIN AUDIT PAGE 1 TABLE
|
||
*
|
||
|
||
M_LCOIN
|
||
.STRING W_LEFT," ",W_SLOT," ",W_COINS,0
|
||
.EVEN
|
||
|
||
M_CCOIN
|
||
.STRING W_CENTER," ",W_SLOT," ",W_COINS,0
|
||
.EVEN
|
||
|
||
M_RCOIN
|
||
.STRING W_RIGHT," ",W_SLOT," ",W_COINS,0
|
||
.EVEN
|
||
M_4COIN
|
||
.STRING W_FOURTH," ",W_SLOT," ",W_COINS,0
|
||
.EVEN
|
||
|
||
M_SCOIN .STRING "SERVICE ",W_CREDITS
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
M_PAIDC .STRING "PAID ",W_CREDITS
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
****M_START .STRING W_GAMES," ",W_START,"ED"
|
||
**** .BYTE 0
|
||
**** .EVEN
|
||
|
||
****M_CONT .STRING W_GAMES," CONTINUED"
|
||
**** .BYTE 0
|
||
**** .EVEN
|
||
|
||
M_PLAYS .STRING W_TOTAL," ",W_PLAYS
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
M_HSLEFT .STRING W_PLAYS," UNTIL H.S. RESET"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
M_HSOFF .STRING "OFF"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
****M_EXTRA .STRING "EXTRA DINOS EARNED"
|
||
**** .BYTE 0
|
||
**** .EVEN
|
||
**** .EVEN
|
||
*
|
||
* AUDIT TEXT
|
||
*
|
||
|
||
MESS_ERROR
|
||
MESS_MAC RD7FONT,SPACING07,0,0,TROG_PRED,STRLNRM,0
|
||
.STRING " ",W_ERROR
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_AUD_NUM
|
||
MESS_MAC RD7FONT,SPACING07,367,227,TROG_PYELLOW,STRRNRM,0
|
||
|
||
MESS15_AUD_NUM
|
||
MESS_MAC RD15FONT,SPACING07,367,227,TROG_PYELLOW,STRRNRM,0
|
||
|
||
MESS_AUD_LINE
|
||
MESS_MAC RD7FONT,SPACING07,30,355,TROG_PYELLOW,STRLNRM,0
|
||
|
||
MESS15_AUD_LINE
|
||
MESS_MAC RD15FONT,SPACING07,30,355,TROG_PYELLOW,STRLNRM,0
|
||
|
||
|
||
****MES_AUD .STRING W_GAME," ",W_AUDITS
|
||
**** .BYTE 0
|
||
**** .EVEN
|
||
|
||
DT_Y1 EQU 13
|
||
DT_Y2 EQU 122
|
||
|
||
DETAIL_TITLES
|
||
MESS_MAC RD15FONT,SPACING20,197,DT_Y1,TROG_PYELLOW,STRCNRM,0
|
||
.STRING W_TOTAL," ",W_COLLECTION
|
||
.BYTE 0,0
|
||
.EVEN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* COIN_D1 *
|
||
* *
|
||
* THIS IS TOP HALF OF DETAILED COIN AUDIT PAGE *
|
||
* ITS THE SAME AS THE OTHER COIN PAGE WITH THE Y POSITIONING *
|
||
* A LITTLE DIFFERENT *
|
||
* *
|
||
**************************************************************************
|
||
COIN_D1
|
||
.WORD AUD_Y_START+10
|
||
.WORD 24 ;Y BETWEEN ENTRIES
|
||
.WORD AUD_LM ;LEFT MARGIN X
|
||
.WORD AUD_RM ;RIGHT MARGIN X
|
||
AMAC M_LCOIN,0,AUDLCOIN
|
||
AMAC M_RCOIN,0,AUDRCOIN
|
||
AMAC M_CCOIN,0,AUDCCOIN
|
||
AMAC M_4COIN,0,AUD4COIN
|
||
AMAC M_TOTCOL,DO_MONEY,0
|
||
.LONG 0
|
||
|
||
COIN_SD1
|
||
.WORD AUD_Y_START+10
|
||
.WORD 24 ;Y BETWEEN ENTRIES
|
||
.WORD AUD_LM ;LEFT MARGIN X
|
||
.WORD AUD_RM ;RIGHT MARGIN X
|
||
AMAC M_LCOIN,0,AUDLCOIN
|
||
AMAC M_RCOIN,0,AUDRCOIN
|
||
AMAC M_CCOIN,0,AUDCCOIN
|
||
AMAC M_4COIN,0,AUD4COIN
|
||
.LONG 0
|
||
|
||
*
|
||
* DOOR CLOSED AUDITS.
|
||
*
|
||
M_TOTCOL
|
||
.STRING W_TOTAL,0
|
||
.EVEN
|
||
|
||
MESS_CLEAR_SUBS
|
||
.STRING W_CLEAR," ",W_COINCOUNTS
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_SUBS_CLEAR
|
||
.STRING W_COINCOUNTS," ",W_CLEAR,"ED"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_YES
|
||
.STRING "YES"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_NO .STRING "NO"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
|
||
*
|
||
* CLEAR SUB-TOTALS (ON DETAILED COINAGE PAGE)
|
||
*
|
||
|
||
MEN_CLR_SUB
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG MESS_PATTERNS ;TITLE
|
||
.WORD TROG_YELLOW ;COLOR OF TITLE
|
||
.WORD 200 ;UL X (CENTER IT!)
|
||
.WORD 230 ;UL Y
|
||
.WORD 12 ;VERTICAL SPACING
|
||
.WORD TROG_BLUE ;COLOR WHEN NOT SELECTED
|
||
.WORD 12 ;HEIGHT OF SELECTION BAR
|
||
.WORD -2 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD 170 ;WIDTH OF BAR!
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_CLEAR_SUBS,0,NO_HELP ;CLEAR SUB-TOTALS
|
||
.LONG MESS_MM,FORCE_MAIN,NO_HELP ;RETURN TO MAIN MENU
|
||
.LONG 0
|
||
|
||
*
|
||
* YES/NO (FOR ARE YOU SURE?)
|
||
*
|
||
|
||
MEN_YN .LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG MESS_PATTERNS ;TITLE
|
||
.WORD TROG_RED ;COLOR OF TITLE
|
||
.WORD 200 ;UL X
|
||
.WORD 166 ;UL Y
|
||
.WORD 17 ;VERTICAL SPACING
|
||
.WORD TROG_YELLOW ;COLOR WHEN NOT SELECTED
|
||
.WORD 17 ;HEIGHT OF SELECTION BAR
|
||
.WORD -4 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD 78 ;WIDTH OF BAR! (A LITTLE FATTER)
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_YES,0,NO_HELP
|
||
.LONG MESS_NO,0,NO_HELP
|
||
.LONG 0
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GAME PLAY AUDIT PAGES *
|
||
* *
|
||
**************************************************************************
|
||
GAME_AUDS
|
||
.WORD 61 ;Y START
|
||
.WORD 17 ;Y BETWEEN ENTRIES
|
||
.WORD AUD_LM ;LEFT MARGIN X
|
||
.WORD AUD_RM ;RIGHT MARGIN X
|
||
AMAC M_PLAYS,DOPLAYS,0 ;PLAYS ON TOP
|
||
AMAC M_TTIME,DO_PTIME,0
|
||
AMAC M_UPTIME,DO_UPTIME,0
|
||
AMAC M_AVGTL,DO_AVGTL,0
|
||
AMAC M_AVGTC,DO_AVGTC,0
|
||
AMAC M_1TIME,DO_P1TIME,0
|
||
AMAC M_2TIME,DO_P2TIME,0
|
||
AMAC M_3TIME,DO_P3TIME,0
|
||
AMAC M_4TIME,DO_P4TIME,0
|
||
.LONG 0
|
||
|
||
GAME_AUD2
|
||
.WORD 61 ;Y START
|
||
.WORD 17 ;Y BETWEEN ENTRIES
|
||
.WORD AUD_LM ;LEFT MARGIN X
|
||
.WORD AUD_RM ;RIGHT MARGIN X
|
||
AMAC M_PLAYS,DOPLAYS,0 ;PLAYS ON TOP
|
||
AMAC M_COSTPG,DO_AVGGC,0
|
||
AMAC M_STLV1,0,AUDSTLV1
|
||
AMAC M_STLV2,0,AUDSTLV2
|
||
AMAC M_STLV3,0,AUDSTLV3
|
||
AMAC M_WAVER,DO_AVGWAVE,0
|
||
AMAC M_GAMEC,0,AUDFINISH
|
||
AMAC M_MAXWAVE,0,AUDMAXWAVE
|
||
.LONG 0
|
||
|
||
GAME_AUD3
|
||
.WORD 61 ;Y START
|
||
.WORD 17 ;Y BETWEEN ENTRIES
|
||
.WORD AUD_LM ;LEFT MARGIN X
|
||
.WORD AUD_RM ;RIGHT MARGIN X
|
||
**** AMAC M_EARNED,0,AUDDEARNED
|
||
AMAC M_CONTOFF,0,AUDCONTOFFER
|
||
AMAC M_CONTTAK,0,AUDCONTTAKEN
|
||
AMAC M_PCTCONT,DO_PCTCONT,0
|
||
AMAC M_SLAMS,0,AUDSLAMS
|
||
AMAC M_WDOG,0,AUDDOGGY
|
||
AMAC M_SECURITY,0,AUDSECURITY
|
||
AMAC M_BURNIN,0,AUDAUTO
|
||
.LONG 0
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AUDIT PAGE OPTIONS #1 *
|
||
* *
|
||
* TO NEXT PAGE *
|
||
* RETURN TO MAIN MENU *
|
||
* *
|
||
**************************************************************************
|
||
MEN_AP1
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG MESS_PATTERNS ;TITLE
|
||
.WORD TROG_YELLOW ;COLOR OF TITLE
|
||
.WORD 200 ;UL X (CENTER IT!)
|
||
.WORD 227 ;UL Y
|
||
.WORD 12 ;VERTICAL SPACING
|
||
.WORD TROG_BLUE ;COLOR WHEN NOT SELECTED
|
||
.WORD 12 ;HEIGHT OF SELECTION BAR
|
||
.WORD -2 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD 170 ;WIDTH OF BAR!
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_TOPAGE2,0,NO_HELP ;"TO NEXT PAGE"
|
||
.LONG MESS_MM,FORCE_MAIN,NO_HELP ;"RETURN TO MAIN MENU"
|
||
.LONG 0
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AUDIT PAGE OPTIONS #2 *
|
||
* *
|
||
* TO NEXT PAGE *
|
||
* TO PREVIOUS PAGE *
|
||
* RETURN TO MAIN MENU *
|
||
* *
|
||
**************************************************************************
|
||
MEN_AP2
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG MESS_PATTERNS ;TITLE
|
||
.WORD TROG_YELLOW ;COLOR OF TITLE
|
||
.WORD 200 ;UL X (CENTER IT!)
|
||
.WORD 217 ;UL Y
|
||
.WORD 12 ;VERTICAL SPACING
|
||
.WORD TROG_BLUE ;COLOR WHEN NOT SELECTED
|
||
.WORD 12 ;HEIGHT OF SELECTION BAR
|
||
.WORD -2 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD 170 ;WIDTH OF BAR!
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_TOPAGE2,0,NO_HELP ;"TO NEXT PAGE"
|
||
.LONG MESS_BACKP1,0,NO_HELP ;"TO PREVIOUS PAGE"
|
||
.LONG MESS_MM,FORCE_MAIN,NO_HELP ;"RETURN TO MAIN MENU"
|
||
.LONG 0
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AUDIT PAGE OPTIONS #3 *
|
||
* *
|
||
* TO PREVIOUS PAGE *
|
||
* RETURN TO MAIN MENU *
|
||
* *
|
||
**************************************************************************
|
||
MEN_AP3
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG MESS_PATTERNS ;TITLE
|
||
.WORD TROG_YELLOW ;COLOR OF TITLE
|
||
.WORD 200 ;UL X (CENTER IT!)
|
||
.WORD 227 ;UL Y
|
||
.WORD 12 ;VERTICAL SPACING
|
||
.WORD TROG_BLUE ;COLOR WHEN NOT SELECTED
|
||
.WORD 12 ;HEIGHT OF SELECTION BAR
|
||
.WORD -2 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD 170 ;WIDTH OF BAR!
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_BACKP1,0,NO_HELP ;"TO PREVIOUS PAGE"
|
||
.LONG MESS_MM,FORCE_MAIN,NO_HELP ;"RETURN TO MAIN MENU"
|
||
.LONG 0
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AUDIT PAGE MESSAGES *
|
||
* *
|
||
**************************************************************************
|
||
MESS_TOPAGE2
|
||
.STRING "NEXT ",W_AUDIT," PAGE"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_BACKP1
|
||
.STRING "PREVIOUS ",W_AUDIT," PAGE"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
M_GAMEC
|
||
.STRING W_GAME,"S ",W_PLAY,"ED TO COMPLETION",0
|
||
.EVEN
|
||
|
||
M_WAVER
|
||
.STRING W_AVERAGE," WAVE REACHED",0
|
||
.EVEN
|
||
M_STLV1 .STRING "BEGINNER ",W_STARTS,0
|
||
.EVEN
|
||
M_STLV2 .STRING "ADVANCED ",W_STARTS,0
|
||
.EVEN
|
||
M_STLV3 .STRING "EXPERT ",W_STARTS,0
|
||
.EVEN
|
||
M_COSTPG
|
||
.STRING W_AVERAGE," ",W_CREDITS,"/",W_GAME,0
|
||
.EVEN
|
||
|
||
|
||
M_BURNIN
|
||
.STRING "BURNIN LOOPS SUCCESSFULLY COMPLETED",0
|
||
.EVEN
|
||
M_1TIME
|
||
.STRING W_TIME," 1 ",W_PLAYER," ONLY",0
|
||
.EVEN
|
||
M_2TIME
|
||
.STRING W_TIME," 2 ",W_PLAYER," ",W_SIMULTANEOUS,0
|
||
.EVEN
|
||
M_3TIME
|
||
.STRING W_TIME," 3 ",W_PLAYER," ",W_SIMULTANEOUS,0
|
||
.EVEN
|
||
M_4TIME
|
||
.STRING W_TIME," 4 ",W_PLAYER," ",W_SIMULTANEOUS,0
|
||
.EVEN
|
||
|
||
M_TTIME
|
||
.STRING W_TOTAL," ",W_PLAY," ",W_TIME,0
|
||
.EVEN
|
||
M_UPTIME
|
||
.STRING W_TOTAL," ",W_GAME," UPTIME",0
|
||
.EVEN
|
||
M_AVGTL
|
||
.STRING W_AVERAGE," ",W_TIME," / LIFE",0
|
||
.EVEN
|
||
M_AVGTC
|
||
.STRING W_AVERAGE," ",W_TIME," / ",W_CREDIT,0
|
||
.EVEN
|
||
****M_EARNED
|
||
**** .STRING W_TOTAL," EXTRA DINOS EARNED",0
|
||
**** .EVEN
|
||
M_MAXWAVE
|
||
.STRING "MAXIMUM WAVE COMPLETED",0
|
||
.EVEN
|
||
M_CONTOFF
|
||
.STRING W_GAME," ",W_CONTINUES," OFFERED",0
|
||
.EVEN
|
||
M_CONTTAK
|
||
.STRING W_GAME," ",W_CONTINUES," TAKEN",0
|
||
.EVEN
|
||
M_PCTCONT
|
||
.STRING "PERCENTAGE OF ",W_CONTINUES," TAKEN",0
|
||
.EVEN
|
||
M_SLAMS
|
||
.STRING W_COIN," DOOR SLAMS",0
|
||
.EVEN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* UTILITIES MENU *
|
||
* *
|
||
**************************************************************************
|
||
|
||
*
|
||
* UTILITES MENU GOES LEFT OF CENTER
|
||
*
|
||
|
||
UM_WID EQU 206
|
||
UM_X EQU TIT_ULX+GAP+MB_XWID+(UM_WID/2)+C_KLUDGE
|
||
|
||
MEN_UTIL .LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG MESS_UTIL ;TITLE
|
||
.WORD TROG_WHITE ;COLOR OF TITLE
|
||
.WORD UM_X ;UL X
|
||
.WORD MENU_Y-5 ;UL Y
|
||
.WORD 20 ;VERTICAL SPACING
|
||
.WORD TROG_WHITE ;COLOR WHEN NOT SELECTED
|
||
.WORD 19 ;HEIGHT OF SELECTION BAR
|
||
.WORD -5 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
* .WORD BAR_HITE ;HEIGHT OF SELECTION BAR
|
||
* .WORD BAR_DY ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD UM_WID ;WIDTH OF BAR!
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_OPMESS,DO_OPMESS,OPMESS_HELP
|
||
.LONG MESS_CLCRED,DO_CLCRED,CLCRED_HELP
|
||
.LONG MESS_CLCOIN,DO_CLCOIN,CLCOIN_HELP
|
||
.LONG MESS_CLAUD,DO_CLAUD,CLAUD_HELP
|
||
.LONG MESS_HSRES,DO_HSRES,HSRES_HELP
|
||
.LONG MESS_DEF_ADJ,DO_DEF_ADJ,DEF_ADJ_HELP
|
||
.LONG MESS_FACSET,DO_FACSET,FACSET_HELP
|
||
.LONG MESS_MM,0,BLNK_HELP ;RETURN TO MAIN MENU
|
||
.LONG 0 ;END
|
||
|
||
|
||
MESS_CLCRED
|
||
U_CLR_CRED .STRING W_CLEAR," ",W_CREDITS
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_CCCONF .STRING W_CREDITS," ",W_CLEAR,"ED"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_CLCOIN
|
||
U_CLR_COIN .STRING W_CLEAR," ",W_COINCOUNTS
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_CLAUD
|
||
U_CLR_AUD .STRING W_CLEAR," ",W_GAME," ",W_AUDITS
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_HSRES
|
||
.STRING "RESET HIGH SCORES"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
M_SET_OMESS
|
||
MESS_OPMESS .STRING "SET OPERATOR ",W_MESSAGE
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_FACSET .STRING "FULL FACTORY RESTORE"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_FACFAIL
|
||
.STRING "FAILURE IN CMOS RAM"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MESS_CANCELLED
|
||
.STRING "CANCELLED"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
|
||
MESS_DEF_ADJ .STRING "DEFAULT ",W_ADJUSTMENTS
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
*
|
||
* HELP FOR UTILITY MENU
|
||
*
|
||
CLCRED_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 3 ;2 ENTRIES
|
||
.LONG MEH_CLCRED1
|
||
.LONG MEH_CLCRED2
|
||
.LONG MEH_CLCRED3
|
||
|
||
CLCOIN_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 4 ;2 ENTRIES
|
||
.LONG MEH_CLCOIN1
|
||
.LONG MEH_CLCOIN2
|
||
.LONG MEH_CLCOIN3
|
||
.LONG MEH_CLCOIN4
|
||
|
||
CLAUD_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 2 ;2 ENTRIES
|
||
.LONG MEH_CLAUD1
|
||
.LONG MEH_CLAUD2
|
||
|
||
HSRES_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 3 ;2 ENTRIES
|
||
.LONG MEH_RESHS1
|
||
.LONG MEH_RESHS2
|
||
.LONG MEH_RESHS3
|
||
|
||
OPMESS_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 4 ;2 ENTRIES
|
||
.LONG MEH_CUSM1
|
||
.LONG MEH_CUSM2
|
||
.LONG MEH_CUSM3
|
||
.LONG MEH_CUSM4
|
||
|
||
DEF_ADJ_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 4 ;2 ENTRIES
|
||
.LONG MEH_DEFA1
|
||
.LONG MEH_DEFA2
|
||
.LONG MEH_DEFA3
|
||
.LONG MEH_DEFA4
|
||
|
||
FACSET_HELP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD TROG_BLUE ;COLOR
|
||
.WORD 3 ;2 ENTRIES
|
||
.LONG MEH_FAC1
|
||
.LONG MEH_FAC2
|
||
.LONG MEH_FAC3
|
||
|
||
**************************************************************************
|
||
* *
|
||
* STRINGS FOR UTILITY HELP MENUS *
|
||
* *
|
||
**************************************************************************
|
||
|
||
MEH_CLCRED1 .STRING "REMOVE ANY"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CLCRED2 .STRING "POSTED ",W_CREDITS
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CLCRED3 .STRING "FROM THE ",W_GAME
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CLCOIN1 .STRING W_CLEAR," OUT PAID"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CLCOIN2 .STRING W_CREDITS," ",W_TOTAL
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CLCOIN3 .STRING "AND THE ",W_COIN
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CLCOIN4 .STRING W_SLOT," COUNTERS"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CLAUD1 .STRING W_CLEAR," ",W_GAME,W_PLAY
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CLAUD2 .STRING "STATISTICS"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_RESHS1 .STRING "RESET HIGH SCORE"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_RESHS2 .STRING "TABLE TO FACTORY"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_RESHS3 .STRING "DEFAULT VALUES"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CUSM1 .STRING "ENTER YOUR OWN"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CUSM2 .STRING W_MESSAGE," TO"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CUSM3 .STRING "APPEAR IN THE"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_CUSM4 .STRING "ATTRACT MODE"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_DEFA1 .STRING "SET ALL ",W_GAME
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_DEFA2 .STRING W_ADJUSTMENTS," TO"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_DEFA3 .STRING "THEIR FACTORY"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_DEFA4 .STRING "DEFAULT VALUE"
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_FAC1 .STRING "RESET ALL ",W_AUDITS,","
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_FAC2 .STRING "COUNTERS, ",W_ADJUSTMENTS
|
||
.BYTE 0
|
||
.EVEN
|
||
MEH_FAC3 .STRING "AND THE HIGH SCORES."
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* PRESS ANY BUTTON TO CONTINUE *
|
||
* *
|
||
**************************************************************************
|
||
|
||
ANY_MENU
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG 0 ;TITLE
|
||
.WORD 0 ;COLOR OF TITLE
|
||
.WORD 200 ;UL X
|
||
.WORD 195 ;UL Y
|
||
.WORD MENU_DY ;VERTICAL SPACING
|
||
.WORD TROG_BLUE ;COLOR WHEN NOT SELECTED
|
||
.WORD BAR_HITE ;HEIGHT OF SELECTION BAR
|
||
.WORD BAR_DY ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD 234 ;WIDTH OF BAR!
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_ANY,0,NO_HELP
|
||
.LONG 0
|
||
|
||
MESS_ANY
|
||
.STRING "ANY ",W_BUTTON," TO ",W_CONTINUE
|
||
.BYTE 0
|
||
MESS_FFSCONF
|
||
MESS_FAC MESS_MAC RD7FONT,SPACING07,200,96,TROG_PWHITE,STRCNRM,0
|
||
MESS_DEFCONF
|
||
.STRING "DEFAULT ADJUSTMENTS RESTORED."
|
||
.BYTE 0,1
|
||
.EVEN
|
||
MESS_MAC RD7FONT,SPACING07,200,112,TROG_PYELLOW,STRCNRM,0
|
||
.EVEN
|
||
MESS_CCNCONF
|
||
.STRING "COIN COUNTERS CLEARED."
|
||
.BYTE 0,1 ;0 = END OF STRING...1 = MORE MESSAGES!
|
||
.EVEN
|
||
MESS_MAC RD7FONT,SPACING07,200,128,TROG_PBLUE,STRCNRM,0
|
||
MESS_CAUDCONF
|
||
.STRING "GAME AUDITS CLEARED."
|
||
.BYTE 0,1
|
||
.EVEN
|
||
MESS_MAC RD7FONT,SPACING07,200,144,TROG_PRED,STRCNRM,0
|
||
MESS_HSRCONF
|
||
.STRING "HIGH SCORE TABLE RESET."
|
||
.BYTE 0,0
|
||
.EVEN
|
||
|
||
*
|
||
* MONITOR PATTERNS
|
||
*
|
||
|
||
.IF PRINTER
|
||
.ELSE
|
||
|
||
MEN_PATTERNS
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG MESS_PATTERNS ;TITLE
|
||
.WORD TROG_RED ;COLOR OF TITLE
|
||
.WORD 200 ;UL X (CENTER IT!)
|
||
.WORD MENU_Y-3 ;UL Y
|
||
.WORD 20 ;VERTICAL SPACING
|
||
.WORD TROG_YELLOW ;COLOR WHEN NOT SELECTED
|
||
.WORD 20 ;HEIGHT OF SELECTION BAR
|
||
.WORD -6 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD 234 ;WIDTH OF BAR!
|
||
.WORD TROG_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_RED,GO_RED,BLNK_HELP
|
||
.LONG MESS_GREEN,GO_GREEN,BLNK_HELP
|
||
.LONG MESS_BLUE,GO_BLUE,BLNK_HELP
|
||
.LONG MESS_BARS,GO_BARS,BLNK_HELP
|
||
.LONG MESS_CROSS,GO_CONV,BLNK_HELP
|
||
.LONG MESS_DIAGM,0,BLNK_HELP
|
||
.LONG MESS_MM,FORCE_MAIN,NO_HELP ;RETURN TO MAIN MENU
|
||
.LONG 0
|
||
|
||
MESS_RED .STRING "RED ",W_SCREEN
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_GREEN .STRING "GREEN ",W_SCREEN
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_BLUE .STRING "BLUE ",W_SCREEN
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_BARS .STRING "COLOR BARS"
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_CROSS .STRING "CROSSHATCH PATTERN"
|
||
.BYTE 0
|
||
.EVEN
|
||
MESS_DIAGM .STRING "BACK TO DIAGNOSTICS MENU"
|
||
.BYTE 0
|
||
.EVEN
|
||
.ENDIF
|
||
|
||
NULL_ST
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
.IF PRINTER
|
||
**************************************************************************
|
||
* *
|
||
* AUDIT PRINTING TABLES *
|
||
* *
|
||
**************************************************************************
|
||
|
||
PAMAC $MACRO TEXT,ADJUST,FORMAT
|
||
.LONG :TEXT:
|
||
.WORD :ADJUST:
|
||
.WORD :FORMAT:
|
||
$END
|
||
|
||
;
|
||
; FORMAT
|
||
;
|
||
; 0 = STRAIGHT NUMBER
|
||
; 1 = TIME
|
||
; 2 = TOTAL NUMBER OF PLAYS ( GROSS, HUH? )
|
||
;
|
||
|
||
PRINTAUDTABLE:
|
||
PAMAC M_PLAYS,0,2 ;PLAYS ON TOP
|
||
PAMAC M_TTIME,AUDPTIME,1
|
||
PAMAC M_UPTIME,AUDUPTIME,1
|
||
PAMAC M_AVGTL,AUDAVGTL,4
|
||
PAMAC M_AVGTC,AUDAVGTC,3
|
||
PAMAC M_1TIME,AUD1TIME,1
|
||
PAMAC M_2TIME,AUD2TIME,1
|
||
PAMAC M_3TIME,AUD3TIME,1
|
||
PAMAC M_4TIME,AUD4TIME,1
|
||
**** PAMAC M_EARNED,AUDDEARNED,0
|
||
PAMAC M_WDOG,AUDDOGGY,0
|
||
PAMAC M_MAXWAVE,AUDMAXWAVE,0
|
||
PAMAC M_CONTOFF,AUDCONTOFFER,0
|
||
PAMAC M_CONTTAK,AUDCONTTAKEN,0
|
||
PAMAC M_PCTCONT,AUDCONTTAKEN,7
|
||
PAMAC M_SLAMS,AUDSLAMS,0
|
||
PAMAC M_GAMEC,AUDFINISH,0
|
||
PAMAC M_COSTPG,AUDAVGGC,6
|
||
PAMAC M_WAVER,AUDWAVECNT,5
|
||
PAMAC M_BURNIN,AUDAUTO,0
|
||
PAMAC M_STLV1,AUDSTLV1,0
|
||
PAMAC M_STLV2,AUDSTLV2,0
|
||
PAMAC M_STLV3,AUDSTLV3,0
|
||
.LONG 0
|
||
|
||
PRINTCOINTABLE:
|
||
PAMAC M_LCOIN,AUDLCOIN,0
|
||
PAMAC M_RCOIN,AUDRCOIN,0
|
||
PAMAC M_CCOIN,AUDCCOIN,0
|
||
PAMAC M_4COIN,AUD4COIN,0
|
||
PAMAC M_SCOIN,AUDSCOIN,0
|
||
PAMAC M_PAIDC,AUDPAIDC,0
|
||
.LONG 0
|
||
|
||
.ENDIF
|
||
|
||
|