102 lines
2.6 KiB
Plaintext
102 lines
2.6 KiB
Plaintext
*
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* AUDITS
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*
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* AUDITS ARE HANDLED BY AUDITS NUMBER OFF OF THE BASE
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* OF THE AUDIT REGION
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*
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* IF "CHUTES" VALUE IS CHANGED....EXTRA VALUES MUST
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* BE PUT IN THIS TABLE. (AND ADJUSTMENT TABLE OF COURSE)
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*
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AUDNULL equ 0
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AUDLCOIN equ 1 ;TOTAL COINS IN LEFT CHUTE
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AUDCCOIN equ 2 ;Center
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AUDRCOIN equ 3 ;Right
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AUDXCOIN equ 4 ;4TH CHUTE
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AUDSERV equ 5 ;SERVICE CREDITS
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AUDPAIDC equ 13
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*
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*
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FRST_C equ AUDLCOIN ;FOR CLEARING COINS
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LAST_C equ AUDPAIDC
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*
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AUD1STRT equ 14
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AUD2STRT equ 15
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AUD1CONT equ 16
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AUD2CONT equ 17
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AUD1TIME equ 18 ;5 SECOND CHUNKS. (700 YEARS WORTH)
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AUD2TIME equ 19 ;5 SECOND CHUNKS.
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AUDEXTRA equ 20 ;Extra men
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AUDBEGIN equ 21 ;Started at beginning
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AUDTAUNT1 equ 22 ;Dictator taunt
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AUDBOSS1 equ 23 ;Reached orcus
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AUDBOSS1SC equ 24 ;Starts/continues during orcus
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AUDROAD1 equ 25 ;Reached road 1
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AUDROAD1SC equ 26 ;Starts/continues during road
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AUDAIRPORT equ 27 ;Reached airport
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AUDROAD2 equ 28 ;Reached road 2
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AUDREACTOR equ 29 ;Reached chemical plant reactor
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AUDBOSSEND equ 30 ;Reached end boss
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AUDRPDOME equ 31 ;Reached pleasure dome
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AUDEPDOME equ 32 ;Entered pleasure dome
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AUDLOCK equ 33 ;Watchdog lockup
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AUDSECURITY EQU 34 ;Clicked on security chip breech
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AUDPWWARPSO equ 36 ;
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AUDPWWARPOK equ 37 ;
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AUDWARPA equ 38 ;
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AUDWARPT equ 39 ;
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AUDWARPC equ 40 ;
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AUDECHAIRPL equ 41 ;
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AUDECHAIRSV equ 42 ;
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AUDDEATHTOT equ 43 ;
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AUDKEYTOT equ 44 ;
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AUDFULLGAMES equ 45 ;
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AUDAUTO equ 48 ;AUTO CYCLE PASSES
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AUDSTAT equ 49 ;CMOS GAME STATE
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AUDTRAP equ 50 ;UNUSED TRAP INSTRUCTION
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AUDSURV equ 51 ;SURVIVED LOCKUPS
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AUDBONE equ 52 ;GAMES NOT FINISHED
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AUDHANG equ 53 ;WHEN CODE HANGS UP IN A LOOP
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*
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LAST_AUDIT equ 54
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*
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FRSTGAUD equ AUD1STRT
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LASTGAUD equ LAST_AUDIT
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*
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* ADJUSTMENTS ARE ALL LONG WORDS REFERENCED BY ADJUSTMENT
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* NUMBER.
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*
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ADJNULL equ 0
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ADJPRICE equ 1 ;MASTER PRICING
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ADJLMULT equ 2
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ADJC1 equ ADJLMULT ;FIRST COIN TABLE ADJUSTMENT
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ADJCMULT equ 3
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ADJRMULT equ 4
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ADJXMULT equ 5
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ADJCUNIT equ 6
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ADJBUNIT equ 7
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ADJMUNIT equ 8
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ADJCDIV equ 9
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ADJFRAC equ 10 ;NON ZERO SAYS SHOW HALF CREDITS
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ADJCX equ ADJFRAC ;LAST COIN TABLE ADJUSTMENT
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ADJCSTRT equ 11 ;CREDITS REQUIRED TO START
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ADJCCONT equ 12 ;CREDITS REQUIRED TO CONTINUE
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ADJDIFF equ 13
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ADJHSRES equ 14
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ADJLIVES equ 15
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ADJMUSIC equ 16
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ADJMAXC equ 17 ;MAXIMUM CREDITS
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ADJFREPL equ 18 ;NON-ZERO MEANS FREE PLAY
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ADJVIRGIN equ 19 ;NON-ZERO MEANS 1ST 8 OF COIN ADJUST BLOCK UNTOUCHED
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**********************************;ADJVIRGIN IS MAINTAINED...BUT NOT USED
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ADJGORE equ 20
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ADJ1ST6 equ 21 ;NON-ZERO MEANS 1ST 6 UNTOUCHED.
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ADJNOCPAG equ 22
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ADJCNTR equ 23 ;COIN COUNTER MODE
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LAST_ADJUST equ 23
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