3003 lines
68 KiB
NASM
3003 lines
68 KiB
NASM
.MLIB "GXMACS.LIB"
|
||
.FILE "GXUNISEQ.ASM"
|
||
.TITLE " <<< GENERATION X -- UNIVERSE SEQUENCES >>>"
|
||
.WIDTH 132
|
||
.OPTION B,D,L,T
|
||
.MNOLIST
|
||
|
||
**************************************************************************
|
||
* *
|
||
* COPYRIGHT (C) 1992 MIDWAY MANUFACTURING COMPANY. *
|
||
* ALL RIGHTS RESERVED. *
|
||
* *
|
||
**************************************************************************
|
||
|
||
* GET THE SYSTEM STUFF
|
||
.INCLUDE "GX.INC"
|
||
.INCLUDE "IMGTBL.GLO"
|
||
.include "univtbl.glo"
|
||
.include "gxkspec.tbl"
|
||
|
||
.BSS RUNOUT_TOTAL,8 ;TOTAL NUMBER OF RUNOUTS
|
||
.BSS RUNOUT_TIME,8 ;TIME BETWEEN RUNOUTS
|
||
.BSS HELGA_INUSE,16 ;nonzero if helga is talking on monitor
|
||
|
||
.DEF HELGA_INUSE,A_MAKE_PART
|
||
|
||
; .BSS MAGRILLA,16 ;FILLER!
|
||
.DEF RUNOUT_TOTAL, SLDORCLOSE, DOORSWING_CLOSE
|
||
|
||
* SYMBOLS IN HERE
|
||
.DEF RUNOUT_TOTAL, SLDORCLOSE, SND_MORPH, SEC_DR_TABLE
|
||
|
||
* SYMBOLS FROM ?
|
||
.ref AU_CREATE_JUNWIN,SAVE_ME,ADD_SKULL_PARTS,AU_CREATE_SIDERUN
|
||
.ref AU_CREATE_BUGEYZ,CHECK_ENEMY_DISAB,NMEEZ_GONE1
|
||
.ref A_SLP_Based_CURPLYRS,A_INC_Var_Word,A_INIT_AnimSLP_Var
|
||
.ref AU_CREATE_BUSHGUY,AU_CREATE_TREEGUY
|
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.ref AU_CREATE_NATIVE,A_SET_RANDSLP,A_OFFSCRN_DEL
|
||
.ref A_TAB_SOUNDZ,PLAYER_AWARD_GIRL,KER_SND_TAB
|
||
.ref CREATE_PICTURE
|
||
|
||
* SYMBOLS FROM GXLA1.ASM
|
||
.REF AU_GITAR_SND
|
||
|
||
* SYMBOLS FROM GXLA2.ASM
|
||
.REF SND_SLAM_STALL, SND_TCAN_SHAKE, SND_SEAT_SLAM
|
||
|
||
* SYMBOLS FROM gxjungle.asm
|
||
.REF VIDCAM_HOLDTIME,VIDCAM_Z,KER3RUN
|
||
|
||
* SYMBOLS FROM GXNONBOY.ASM
|
||
.REF AU_CREATE_HEADOUTBOY
|
||
|
||
***** From GXRAM.ASM
|
||
.REF WINGS_STEVEN
|
||
|
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* SYMBOLS FROM GXAFUNC.ASM
|
||
.REF A_WAIT_FOR_QUOTA, AU_DANIM, A_AnimFrm_DSJ
|
||
.REF A_Set_LOOP_STRT, A_AnimFrm_IF_TRUE, A_ADD_YPOS, A_SOUNDZ
|
||
.REF SetAnim_AFARG, A_AUDIT, A_CREATEP_R
|
||
|
||
***** From GXCOG.ASM
|
||
.REF AU_CREATE_COG_BRIDGE, TAB_JBRIDGE
|
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|
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* SYMBOLS FROM GXUNIV1.ASM
|
||
.REF FLOAT_ZFAR
|
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|
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***** From GXUNIJAP.ASM
|
||
.REF AU_CREATE_REDBACK, FAC_DOORS_OPEN, FAC_DOORS_ALLOWED
|
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|
||
***** From GXYJAK.ASM
|
||
.REF AU_CREATE_YJAK
|
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|
||
***** From GXNINJA.ASM
|
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.REF AU_CREATE_WALKWAY_NINJA, AU_CREATE_DESK_NINJA
|
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.REF AU_CREATE_SHUFFLE_NINJA, AU_CREATE_SIDE_NINJA
|
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.REF AU_CREATE_SHUFFLE_NINJA_OPP, AU_CREATE_SIDE_NINJA_OPP
|
||
|
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* SYMBOLS FROM GXPOWER.ASM
|
||
.REF A_UNIVOBJ_TO_POWERUP, REVEAL_LIFE2
|
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|
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***** From GXKERRI.ASM
|
||
.REF AU_CREATE_KERRI_FLOSS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* LA UNIVERSE *
|
||
* *
|
||
**************************************************************************
|
||
|
||
**************************************************************************
|
||
* STANDARD AND DAMAGE ANIMATIONS
|
||
**************************************************************************
|
||
**************************************************************************
|
||
**************************************************************************
|
||
|
||
dBSHBRN1sq:
|
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LW BSHBRN1,3
|
||
LW BSHBRN2,3
|
||
LW BSHBRN3,3
|
||
LW BSHBRN4,3
|
||
LW BSHBRN5,3
|
||
LW BSHBRN6,3
|
||
LW BSHBRN7,3
|
||
LW BSHBRN8,3
|
||
LW BSHBRN9,3
|
||
LW BSHBRN10,3
|
||
LW BSHBRN11,3
|
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LW BSHBRN12,3
|
||
LW BSHBRN13,3
|
||
LW BSHBRN14,3
|
||
LW BSHBRN15,3
|
||
LW BSHBRN16,3
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||
.long 0
|
||
|
||
XCDOR2:
|
||
LW GXCARFRNT2,10
|
||
LW do2,3
|
||
LWLL do3,3|AFunc,A_SOUND+2,SND_DOOR_HISS
|
||
LW do4,3
|
||
LW do5,3
|
||
LW do6,3
|
||
LW do7,3
|
||
LW do8,3
|
||
LWL do9,1|AFunc,PULL_ANIM
|
||
|
||
SND_DOOR_HISS
|
||
.WORD 0F2F0H,62,0A332H,0
|
||
|
||
|
||
XCARLITESb:
|
||
LWLL GXCLITES2b,1|AFunc,A_AnimGo+2,XCARLITES_GO
|
||
XCARLITES:
|
||
LW GXCARLITES2,1
|
||
XCARLITES_GO
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,2
|
||
XCARLITES_LUPE
|
||
LWLL 1,1|AFunc,A_CHANGE_PAL+2,NLITE1
|
||
LWLL 1,4|AFunc,A_SOUND+2,SND_ALARM_DEAC
|
||
LWLL 1,5|AFunc,A_CHANGE_PAL+2,NLITE3
|
||
LWLL 1,4|AFunc,A_CHANGE_PAL+2,NLITE2
|
||
LWLL 1,1|AFunc,A_Anim_DSJ+2,XCARLITES_LUPE
|
||
LWL 1,1|AFunc,PULL_ANIM
|
||
|
||
SND_ALARM_DEAC
|
||
.WORD 0F3F0H,4,0A099H,0
|
||
|
||
NLITE1:
|
||
.word 60
|
||
.word 07fffh,03e33h,035f1h,031d0h,0298eh,01d2bh,014e9h,010c8h
|
||
.word 00465h,00002h,00000h,00000h,00000h,00000h,00000h,00000h
|
||
.word 060c0h,05ca0h,058a0h,05800h,04c40h,04c00h,04840h,04420h
|
||
.word 04400h,04000h,03c00h,03800h,03400h,03000h,02c00h,02800h
|
||
.word 02800h,02400h,02000h,02000h,01ccah,01c00h,01c00h,01800h
|
||
.word 01800h,01800h,01400h,01000h,00c00h,00c00h,00800h,00800h
|
||
.word 00800h,00400h,00000h,00000h,00000h,00000h,00000h,00000h
|
||
.word 00000h,00000h,00000h,00000h
|
||
|
||
NLITE3:
|
||
.word 60
|
||
.word 07fffh,07fffh,07fffh,07fffh,07fffh,077ffh,06fbfh,06b9fh
|
||
.word 05f3fh,052dfh,04a9dh,0425bh,03a19h,031d7h,01084h,00000h
|
||
.word 07fe0h,07fe0h,07fe0h,07d80h,07e60h,07c40h,07fe6h,07fe6h
|
||
.word 07d20h,07d60h,07e20h,07c40h,07de0h,07dc0h,07c40h,07da0h
|
||
.word 07c40h,07d80h,07d80h,07d40h,07dach,07da3h,07ce4h,07d40h
|
||
.word 07c82h,07c20h,07ca1h,07d20h,07861h,07820h,074e5h,074e1h
|
||
.word 07420h,07062h,06c82h,06c20h,068c0h,06420h,06082h,06081h
|
||
.word 06063h,05c60h,05820h,05461h
|
||
|
||
|
||
HOTSINE1sq:
|
||
LWLL HOTSINE1,20|AFunc,A_AnimGo+2,HOTSINE1_LUPE
|
||
HOTSINE1lasq:
|
||
LWLL HOTSINE1la,20|AFunc,A_AnimGo+2,HOTSINE1_LUPE
|
||
HOTSINE1_LUPE
|
||
LWLL 1,20|AFunc,A_CHANGE_PAL+2,HOTLAPx3
|
||
LWLL 1,20|AFunc,A_CHANGE_PAL+2,HOTLAPx
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||
.long 0
|
||
|
||
HOTLAPx3:
|
||
.word 15
|
||
.word 00000h,00c85h,00443h,00842h,044b7h,04430h,04409h,03007h
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||
.word 04400h,03803h,02400h,00400h,0759fh,0741fh,05c3fh
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||
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||
|
||
FLAG1sq:
|
||
LW FLAG1,3
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||
LW FLAG2,3
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LW FLAG3,3
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LW FLAG4,3
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LW FLAG5,3
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LW FLAG6,3
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LW FLAG7,3
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LW FLAG8,3
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LW FLAG9,3
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LW FLAG10,3
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LW FLAG11,3
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LW FLAG12,3
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LW FLAG13,3
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||
LW FLAG14,3
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||
LW FLAG15,3
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||
LW FLAG16,3
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||
.long 0
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||
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||
YUKYUK:
|
||
LWLL YUKYUKs,24|AFunc,A_AnimGo+2,YUK_LUPE
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YUK_LUPE
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||
LWLL 1,12|AFunc,A_CHANGE_PAL+2,YUKd
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||
LWLL 1,24|AFunc,A_CHANGE_PAL+2,YUK
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||
.long 0
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||
|
||
YUKd:
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||
.word 13
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||
.word 00H,02000H,05000H,010H,0115H,0C0H,01A0H,0294AH
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||
.word 04631H,01010H,04417H,04C80H,059A0H
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||
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;CXWINOPEN1:
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||
; LW CXWINOP1,10
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||
; LW CXWINOP2,2
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; LW CXWINOP3,2
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||
; LW CXWINOP3,2
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; LW CXWINOP2,2
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||
; .long 0
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;dB3CHAIRFALLsq:
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||
; LW G_B3CHAFALC1,6
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||
; LW G_B3CHAFALC2,6
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; LW G_B3CHAFALC3,5
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; LW G_B3CHAFALC4,4
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; LW G_B3CHAFALC5,3
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||
; LW G_B3CHAFALC6,2
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||
; LWL G_B3CHAFALC7,1|AFunc,UNIV_MAKE_STATIC
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||
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||
;dB5CHAIRFALLsq:
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||
; LW G_B5CHAFALA1,4
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; LW G_B5CHAFALA2,4
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; LW G_B5CHAFALA3,3
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; LW G_B5CHAFALA4,3
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; LW G_B5CHAFALA5,3
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; LW G_B5CHAFALA6,2
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; LW G_B5CHAFALA7,2
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||
; LWL G_B5CHAFALA8,1|AFunc,UNIV_MAKE_STATIC
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||
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VCPLAY1_FLASH:
|
||
LW VCPLAY1,120
|
||
LWLL 1,60|AFunc,A_AnimScr+2,VCPLAY1_LUPE
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VCPLAY1_LUPE
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LWL 1,3|AFunc,OBJ_CONST
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||
LWL 1,12|AFunc,OBJ_ON_WNZ
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.long 0
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DRESSTAB1sq:
|
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LW MTAB1a,60
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LW MTAB1b,7
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||
LW MTAB1c,9
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LWL MTAB1d,1|AFunc,PULL_ANIM
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||
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DBANANA1sq:
|
||
LW DBAN2,4
|
||
LW DBAN3,4
|
||
LW DBAN4,4
|
||
LWW DBAN2,4|AFlip,M_FLIPH
|
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LW DBAN3,4
|
||
LWW DBAN1,4|AFlip,0
|
||
.long 0
|
||
|
||
dFLDCHAIR1sq:
|
||
LW FLDCHR2,4
|
||
LW FLDCHR3,3
|
||
LW FLDCHR4,2
|
||
LW FLDCHR6,2
|
||
LWL FLDCHR9,1|AFunc,UNIV_MAKE_STATIC
|
||
|
||
dSPOTLT1sq:
|
||
LW MOL1,3
|
||
LWLW MOL3,3|AFunc,A_TOGGLE_FLIP+1,M_FLIPH
|
||
LW MOL5,3
|
||
LW MOL7,3
|
||
LW MOL9,3
|
||
LW MOL11,3
|
||
LW MOL13,3
|
||
LW MOL14,3
|
||
LWLW MOL13,4|AFunc,A_TOGGLE_FLIP+1,M_FLIPH
|
||
LW MOL11,4
|
||
LW MOL9,4
|
||
LW MOL7,5
|
||
LW MOL5,5
|
||
LWL MOL1,1|AFunc,PULL_ANIM
|
||
|
||
|
||
dn5b:
|
||
.IF AUSTRALIA
|
||
|
||
LW DN5B01,5
|
||
LWL 1,1|AFunc,BG_TO_FG
|
||
LWL 1,1|AFunc,DELETE_OBJ
|
||
dn1b:
|
||
LW DN1B01,5
|
||
LWL 1,1|AFunc,BG_TO_FG
|
||
LWL 1,1|AFunc,DELETE_OBJ
|
||
|
||
.ELSE
|
||
|
||
LWLW DN5B01,6|AFunc,A_TOGGLE_FLIP+1,M_FLIPH
|
||
dn5bnoflp:
|
||
LW DN5B02,6
|
||
LW DN5B03,6
|
||
LW DN5B04,6
|
||
LW DN5B05,6
|
||
LW DN5B04,6
|
||
LW DN5B03,6
|
||
LW DN5B02,6
|
||
LW DN5B01,5
|
||
LWLWL 1,1|AFunc,A_RAND_BRANCH+3,512,dn5bnoflp
|
||
.long 0
|
||
|
||
dn1b:
|
||
LW DN1B01,5
|
||
LW DN1B02,5
|
||
LW DN1B03,5
|
||
LW DN1B04,5
|
||
LW DN1B05,5
|
||
LW DN1B06,5
|
||
LW DN1B07,5
|
||
LW DN1B06,5
|
||
LW DN1B05,5
|
||
LW DN1B04,5
|
||
LW DN1B03,5
|
||
LW DN1B02,5
|
||
.long 0
|
||
|
||
.ENDIF
|
||
|
||
XCRTN1Psq:
|
||
LW pDHUNGA0,5
|
||
LW pDHUNGZ1,6
|
||
LW pDHUNGZ3,6
|
||
LW pDHUNGZ5,7
|
||
LW pDHUNGZ7,7
|
||
LW pDHUNGZ9,30
|
||
.long 0
|
||
|
||
dMARTAIL1sq:
|
||
LW MARTAIL1,1
|
||
LW MARTAIL2,1
|
||
LW MARTAIL3,1
|
||
LW MARTAIL2,2
|
||
LW MARTAIL1,2
|
||
LW MARTAIL2,2
|
||
LW MARTAIL3,2
|
||
LW MARTAIL2,2
|
||
LW MARTAIL1,2
|
||
LW MARTAIL2,2
|
||
LW MARTAIL3,2
|
||
LW MARTAIL2,3
|
||
LW MARTAIL1,3
|
||
LW MARTAIL2,3
|
||
LW MARTAIL3,3
|
||
LW MARTAIL2,3
|
||
LWL MARTAIL1,1|AFunc,PULL_ANIM
|
||
|
||
CANDLa1sq:
|
||
LW CANDLA1,5
|
||
LW CANDLA2a2,4
|
||
LW CANDLA1,5
|
||
LW CANDLA4a,5
|
||
LW CANDLA2a2,4
|
||
LW CANDLA4a,4
|
||
LW CANDLA1,4
|
||
LW CANDLA2a2,5
|
||
LW CANDLA1,3
|
||
LW CANDLA4a,4
|
||
LW CANDLA1,5
|
||
LW CANDLA2a2,4
|
||
LW CANDLA4a,4
|
||
LW CANDLA2a2,3
|
||
LW CANDLA4a,3
|
||
LW CANDLA2a2,2
|
||
.long 0
|
||
|
||
dCANDLa3sq:
|
||
LW BSHAT1,4
|
||
LW BSHAT2,2
|
||
LWLL CANDLfr1,1|AFunc,A_CHANGE_PAL+2,KANDL3p
|
||
LWL 1,1|AFunc,UNIV_MAKE_STATIC
|
||
|
||
LAVA1Asq:
|
||
LW bLAVA1,4
|
||
LW bLAVA2,3
|
||
LW bLAVA3,3
|
||
LW bLAVA5,3
|
||
LW bLAVA6,3
|
||
LW bLAVA7,4
|
||
LW bLAVA8,6
|
||
LW bLAVA7,4
|
||
LW bLAVA6,3
|
||
LW bLAVA5,3
|
||
LW bLAVA3,4
|
||
LW bLAVA2,4
|
||
.long 0
|
||
|
||
dBGLASS3sq:
|
||
LW BSHAT1,4
|
||
LW BSHAT2,2
|
||
LWLL DRINK1fr,1|AFunc,A_CHANGE_PAL+2,DRINK1Wp
|
||
LWL 1,1|AFunc,UNIV_MAKE_STATIC
|
||
|
||
dFLYVGSWING1sq:
|
||
LW GFVA3,1
|
||
GITAR_SWING_LUPE
|
||
LWL GFVD4,1|AFunc,AU_GITAR_SND ;GOING
|
||
LW GFVD1,2
|
||
LW GFVD4,2
|
||
LW GFVA3,2
|
||
LW GFVA5,2 ;COMING
|
||
LW GFVA7,3
|
||
LW GFVA5,3
|
||
LWLL GFVA3,3|AFunc,AU_CHECK_LUPE+2,GITAR_SWING_LUPE
|
||
LW GFVD4,3 ;GOING
|
||
LW GFVD1,4
|
||
LW GFVD4,4
|
||
LWLL GFVA3,4|AFunc,AU_CHECK_LUPE+2,GITAR_SWING_LUPE
|
||
LW GFVA5,5 ;COMING
|
||
LWL GFVA3,1|AFunc,PULL_ANIM
|
||
|
||
dGITARFALLsq:
|
||
LW GFVA3,20
|
||
LW GFVA5,10
|
||
LWL GFVA7,1|AFunc,PULL_ANIM
|
||
|
||
dBZBEER3sq:
|
||
LW BSHAT1,4
|
||
LW BSHAT2,2
|
||
LWLL BBBERfr1,1|AFunc,A_CHANGE_PAL+2,BZBEER2p
|
||
LWL 1,1|AFunc,UNIV_MAKE_STATIC
|
||
|
||
dBZSCOMF3sq:
|
||
LW BSHAT1,4
|
||
LW BSHAT2,2
|
||
LWLL BSCMfr2,1|AFunc,A_CHANGE_PAL+2,BZCOM13p2
|
||
LWL 1,1|AFunc,UNIV_MAKE_STATIC
|
||
|
||
dBZGIN3seq:
|
||
LW BSHAT1,4
|
||
LW BSHAT2,2
|
||
LWL BGINfr1,1|AFunc,A_CHANGE_PAL+2,BZGIN2p
|
||
LWL 1,1|AFunc,UNIV_MAKE_STATIC
|
||
|
||
dBZSEGRM3sq:
|
||
LW BSHAT1,4
|
||
LW BSHAT2,2
|
||
LWL BSEGfr1,1|AFunc,A_CHANGE_PAL+2,BZSEG1p
|
||
LWL 1,1|AFunc,UNIV_MAKE_STATIC
|
||
|
||
dPHONCOINDR1sq:
|
||
LW PCOINB1,1
|
||
LW PCOINB2,1
|
||
LW PCOINB3,1
|
||
LW PCOINB4,1
|
||
LW PCOINB5,1
|
||
LW PCOINB6,1
|
||
LW PCOINB7,1
|
||
LW PCOINB8,1
|
||
.long 0
|
||
|
||
dRECEIVER1sq:
|
||
LW RECEIVER1,1
|
||
LW RECEIVER2,3
|
||
LW RECEIVER3,3
|
||
LW RECEIVER4,3
|
||
LW RECEIVER5,3
|
||
LW RECEIVER6,3
|
||
LWW RECEIVER5,3|AFlip,M_FLIPH
|
||
LW RECEIVER4,3
|
||
LW RECEIVER5,2
|
||
LWW RECEIVER6,2|AFlip,0
|
||
LW RECEIVER5,2
|
||
LW RECEIVER4,2
|
||
LW RECEIVER5,2
|
||
LW RECEIVER6,3
|
||
LWW RECEIVER5,3|AFlip,M_FLIPH
|
||
LWWL RECEIVER6,1|AFlip|AFunc,0,PULL_ANIM
|
||
|
||
dTPAPER1sq:
|
||
LW TPAX1,1
|
||
LW TPAX2,1
|
||
LW TPAX3,1
|
||
LW TPAX1,2
|
||
LW TPAX2,2
|
||
LW TPAX3,2
|
||
LW TPBX1,2
|
||
LW TPBX2,2
|
||
LW TPBX3,2
|
||
LW TPBX1,2
|
||
LW TPBX2,3
|
||
LW TPBX3,3
|
||
LW TPBX1,3
|
||
LW TPBX2,3
|
||
LW TPBX3,3
|
||
.long 0
|
||
|
||
dTOILID1sq:
|
||
LW TOILID1,2
|
||
LW TOILID2,2
|
||
LW TOILID3,2
|
||
LW TOILID4,2
|
||
LW TOILID5,3
|
||
LW TOILID6,4
|
||
LW TOILID5,3
|
||
LW TOILID4,2
|
||
LW TOILID3,2
|
||
LW TOILID2,2
|
||
LWLL TOILID1,2|AFunc,A_SOUNDZ+2,SND_SEAT_SLAM
|
||
LW TOILID2,2
|
||
LW TOILID3,2
|
||
LW TOILID2,2
|
||
LWLL TOILID1,1|AFunc,A_SOUNDZ+2,SND_SEAT_SLAM
|
||
LW TOILID2,1
|
||
LWLL TOILID1,1|AFunc,A_SOUNDZ+2,SND_SEAT_SLAM
|
||
LWL 1,1|AFunc,PULL_ANIM
|
||
|
||
dTOILID1flysq:
|
||
LW TOILID1,2
|
||
LW TOILID2,2
|
||
LW TOILID3,2
|
||
LW TOILID4,2
|
||
LW TOILID5,3
|
||
LWL TOILID6,1|AFunc,PULL_ANIM
|
||
|
||
dHDRYVENT1sq:
|
||
LW HDRYVENT1,3
|
||
LW HDRYVENT2,3
|
||
LW HDRYVENT3,3
|
||
LW HDRYVENT4,3
|
||
LW HDRYVENT5,3
|
||
LW HDRYVENT6,3
|
||
LW HDRYVENT7,3
|
||
LW HDRYVENT8,3
|
||
.long 0
|
||
|
||
dTLEVER1sq:
|
||
LW TOILEV1,3
|
||
LW TOILEV2,3
|
||
LW TOILEV3,10
|
||
LW TOILEV2,3
|
||
LWL TOILEV1,1|AFunc,PULL_ANIM
|
||
|
||
dTLEVER1repsq:
|
||
LW TOILEV1,3
|
||
LW TOILEV2,3
|
||
LW TOILEV3,10
|
||
LW TOILEV2,3
|
||
.long 0
|
||
|
||
dSTALLDOR1sq:
|
||
LW STDOR1,2
|
||
LW STDOR2,2
|
||
LW STDOR3,3
|
||
LW STDOR4,3
|
||
LW STDOR5,3
|
||
LWLL STDOR6,3|AFunc,A_SOUNDZ+2,SND_SLAM_STALL ;0
|
||
LW STDOR5,3
|
||
LW STDOR4,3
|
||
LW STDOR3,3
|
||
LW STDOR2,3
|
||
LW STDOR1,4 ;100
|
||
LW STDOR2,4
|
||
LW STDOR3,4
|
||
LW STDOR4,4
|
||
LW STDOR5,4
|
||
LWLL STDOR6,5|AFunc,A_SOUNDZ+2,SND_SLAM_STALL ;0
|
||
LW STDOR5,5
|
||
LW STDOR4,5
|
||
LW STDOR3,5
|
||
LW STDOR2,6 ;80
|
||
LW STDOR3,6
|
||
LW STDOR4,6
|
||
LW STDOR5,6
|
||
LWLL STDOR6,7|AFunc,A_SOUNDZ+2,SND_SLAM_STALL ;0
|
||
LW STDOR5,7
|
||
LW STDOR4,8 ;40
|
||
LW STDOR5,8
|
||
LWL STDOR6,1|AFunc,PULL_ANIM ;100
|
||
|
||
dSTALLDOR1Gsq:
|
||
LW gSTDOR1,2
|
||
LW gSTDOR2,2
|
||
LW gSTDOR3,3
|
||
LW gSTDOR4,3
|
||
LW gSTDOR5,3
|
||
LWLL gSTDOR6,3|AFunc,A_SOUNDZ+2,SND_SLAM_STALL ;0
|
||
LW gSTDOR5,3
|
||
LW gSTDOR4,3
|
||
LW gSTDOR3,3
|
||
LW gSTDOR2,3
|
||
LW gSTDOR1,4 ;100
|
||
LW gSTDOR2,4
|
||
LW gSTDOR3,4
|
||
LW gSTDOR4,4
|
||
LW gSTDOR5,4
|
||
LWLL gSTDOR6,5|AFunc,A_SOUNDZ+2,SND_SLAM_STALL ;0
|
||
LW gSTDOR5,5
|
||
LW gSTDOR4,5
|
||
LW gSTDOR3,5
|
||
LW gSTDOR2,6 ;80
|
||
LW gSTDOR3,6
|
||
LW gSTDOR4,6
|
||
LW gSTDOR5,6
|
||
LWLL gSTDOR6,7|AFunc,A_SOUNDZ+2,SND_SLAM_STALL ;0
|
||
LW gSTDOR5,7
|
||
LW gSTDOR4,8 ;40
|
||
LW gSTDOR5,8
|
||
LWL gSTDOR6,1|AFunc,PULL_ANIM ;100
|
||
|
||
dBCANTLT1sq:
|
||
LW BCANB3,4
|
||
LW BCANB5,4
|
||
LW BCANB3,4
|
||
LW BCANA1,3
|
||
LW BCANC3,3
|
||
LW BCANC4,3
|
||
TRASH_TILT_LUPE
|
||
LWL BCANC3,3|AFunc,AU_RESET_LUPE
|
||
LWLL BCANA1,3|AFunc,A_SOUNDZ+2,SND_TCAN_SHAKE
|
||
LW BCANB3,3
|
||
LWLL BCANA1,3|AFunc,AU_CHECK_LUPE+2,TRASH_TILT_LUPE
|
||
LW BCANC3,2
|
||
LW BCANA1,2
|
||
LW BCANB3,2
|
||
LW BCANA1,2
|
||
LW BCANC3,1
|
||
LWL BCANA1,1|AFunc,PULL_ANIM
|
||
|
||
dBCANSPIN1sq:
|
||
LW BCAND2,3
|
||
LW BCAND4,3
|
||
LW BCANE2,3
|
||
LW BCANF1,3
|
||
LW BCANG3,3
|
||
LW BCANH3,3
|
||
LW BCANH5,3
|
||
LW BCANH9,3
|
||
LW BCANA1,3
|
||
LW BCANI1,3
|
||
.long 0
|
||
|
||
;EKNNO1:
|
||
; LW ERKDED1,4
|
||
; LW ERKDED2,4
|
||
; LW ERKDED3,4
|
||
; LW ERKDED4,4
|
||
; LW ERKDED5,4
|
||
; LW ERKDED6,4
|
||
; LW ERKDED5,4
|
||
; LW ERKDED4,4
|
||
; LW ERKDED3,4
|
||
; LWL ERKDED2,4|AFunc,AU_CHECK_EROK
|
||
; .long 0
|
||
;
|
||
;EKNHIT2:
|
||
; LW ERKDED7,8
|
||
; LW ERKDED8,4
|
||
; LW ERKDED9,4
|
||
; LW ERKDED10,4
|
||
; LW ERKDED11,4
|
||
; LW ERKDED12,4
|
||
; LW ERKDED13,6
|
||
; LW ERKDED14,6
|
||
; LW ERKDED15,6
|
||
; LW ERKDED14,8
|
||
; LW ERKDED13,10
|
||
; LW ERKDED14,14
|
||
; LW ERKDED15,20
|
||
; LW ERKDED16,4
|
||
; LWL ERKDED17,1|AFunc,UNIV_MAKE_STATIC
|
||
|
||
|
||
;ROPELADdownSEQ:
|
||
; LW ROPLAD2,4
|
||
; LW ROPLAD3,4
|
||
; LWL ROPLAD4,1|AFunc,UNIV_MAKE_STATIC
|
||
|
||
CXTVWIN2sq:
|
||
LW CXTVWIN1,18
|
||
LW CXTVWIN3,12
|
||
LW CXTVWIN4,12
|
||
LW CXTVWIN2,12
|
||
LW CXTVWIN1,18
|
||
LW CXTVWIN3,27
|
||
LW CXTVWIN4,12
|
||
LW CXTVWIN2,12
|
||
LW CXTVWIN3,15
|
||
LW CXTVWIN1,18
|
||
LW CXTVWIN4,12
|
||
LW CXTVWIN3,18
|
||
LW CXTVWIN4,12
|
||
LW CXTVWIN2,27
|
||
LW CXTVWIN1,6
|
||
LW CXTVWIN4,9
|
||
.long 0
|
||
|
||
LWL 1,3|AFunc,OBJ_ON
|
||
LWL 1,4|AFunc,OBJ_OFF
|
||
GLAMPH1:
|
||
LWL GLAMPH2,5|AFunc,OBJ_ON
|
||
LWL 1,20|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,20|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,20|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,10|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,10|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,10|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,10|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
.long 0
|
||
|
||
LWL 1,3|AFunc,OBJ_ON
|
||
LWL 1,4|AFunc,OBJ_OFF
|
||
FLASHBULB:
|
||
LWL FLASHBULB1,5|AFunc,OBJ_ON
|
||
LWL 1,20|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,20|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,20|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,10|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,10|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,10|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
LWL 1,10|AFunc,OBJ_OFF
|
||
LWL 1,5|AFunc,OBJ_ON
|
||
.long 0
|
||
|
||
CXOPNDRGRN1:
|
||
LW XDOROPN1y,3
|
||
LW XDOROPN2,3
|
||
LW XDOROPN3,3
|
||
LW XDOROPN4,3
|
||
LW XDOROPN5,3
|
||
LW XDOROPN6y,2
|
||
LWLL 1,1|AFunc,AU_CHANGE_MAP_IMG+2,CXCLODRGRN1+M_IF_SEQ
|
||
|
||
CXCLODRGRN1:
|
||
LW XDOROPN6y,3
|
||
LW XDOROPN5,3
|
||
LW XDOROPN4,3
|
||
LW XDOROPN3,3
|
||
LW XDOROPN2,3
|
||
LW XDOROPN1y,2
|
||
LWLL 1,1|AFunc,AU_CHANGE_MAP_IMG+2,CXOPNDRGRN1+M_IF_DANIM+M_IF_SEQ
|
||
|
||
CXOPNDRBLU1:
|
||
LW XDOROPN1b,3
|
||
LW XDOROPN2,3
|
||
LW XDOROPN3,3
|
||
LW XDOROPN4,3
|
||
LW XDOROPN5,3
|
||
LW XDOROPN6b,2
|
||
LWLL 1,1|AFunc,AU_CHANGE_MAP_IMG+2,CXCLODRBLU1+M_IF_SEQ
|
||
|
||
CXCLODRBLU1:
|
||
LW XDOROPN6b,3
|
||
LW XDOROPN5,3
|
||
LW XDOROPN4,3
|
||
LW XDOROPN3,3
|
||
LW XDOROPN2,3
|
||
LW XDOROPN1b,2
|
||
LWLL 1,1|AFunc,AU_CHANGE_MAP_IMG+2,CXOPNDRBLU1+M_IF_DANIM+M_IF_SEQ
|
||
|
||
dGCANTLT1sq:
|
||
TILT_LUPE
|
||
LWW XGCANTLT1,2|AFlip,0
|
||
LW XGCANTLT2,2
|
||
LWL XGCANTLT3,2|AFunc,AU_RESET_LUPE
|
||
LWW XGCANTLT2,2|AFlip,M_FLIPH
|
||
LWW XGCANTLT6,2|AFlip,0
|
||
LW XGCANTLT7,2
|
||
LWWLL XGCANTLT6,2|AFlip|AFunc,M_FLIPH,AU_CHECK_LUPE+2,TILT_LUPE
|
||
LW XGCANTLT1,2
|
||
LW XGCAN2,2
|
||
LW XGCANTLT6,2
|
||
LW XGCAN2,2
|
||
LW XGCANTLT1,2
|
||
LWL XGCAN2,1|AFunc,PULL_ANIM
|
||
|
||
dGCANSPIN1sq:
|
||
LW XGCANSPN1,2
|
||
LW XGCANSPN2,2
|
||
LW XGCANSPN3,2
|
||
LW XGCANSPN4,2
|
||
LW XGCANSPN5,2
|
||
LW XGCANSPN6,2
|
||
LW XGCANSPN7,2
|
||
LW XGCANSPN8,2
|
||
LW XGCANSPN9,2
|
||
LW XGCANSPN10,2
|
||
LW XGCANSPN11,2
|
||
LW XGCANSPN12,2
|
||
LW XGCANSPN13,2
|
||
.long 0
|
||
|
||
LIDSPIN1:
|
||
LWW XGCANLID1,2|AFlip,0
|
||
LW XGCANLID2,2
|
||
LW XGCANLID3,2
|
||
LW XGCANLID4,2
|
||
LW XGCANLID5,2
|
||
LWW XGCANLID4,2|AFlip,M_FLIPH
|
||
LW XGCANLID2,2
|
||
.long 0
|
||
|
||
dNEONCX2b:
|
||
LW NEONCX2b,3
|
||
LWLL NEONCX1,3|AFunc,A_CHANGE_PAL+2,SNEONp1
|
||
LWLL 1,1|AFunc,A_AnimGo+2,NEWNEON1a
|
||
|
||
NEWNEON1a:
|
||
LWLL NEONCX2,1|AFunc,A_CHANGE_PAL+2,SNEONp2
|
||
LWLW 1,4|AFunc,A_Set_AnimLoop+1,3
|
||
NeonLp1:
|
||
LWLL NEONCX1,20|AFunc,A_CHANGE_PAL+2,SNEONp1
|
||
LWLL NEONCX2,4|AFunc,A_CHANGE_PAL+2,SNEONp2
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,NeonLp1
|
||
|
||
LWLL NEONCX1,1|AFunc,A_CHANGE_PAL+2,SNEONp1
|
||
LWLW 1,9|AFunc,A_Set_AnimLoop+1,3
|
||
NeonLp2:
|
||
LWLL NEONCX2,5|AFunc,A_CHANGE_PAL+2,SNEONp2
|
||
LWLL NEONCX1,9|AFunc,A_CHANGE_PAL+2,SNEONp1
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,NeonLp2
|
||
LWLL NEONCX2,5|AFunc,A_CHANGE_PAL+2,SNEONp2
|
||
.long 0
|
||
|
||
|
||
|
||
NEOZAP1:
|
||
LW nx1,2
|
||
LW nx2,2
|
||
LW NEONCX1b2,2
|
||
LW NEONCX1c2,10
|
||
LW nx1,3
|
||
LW NEONCX1c2,15
|
||
LW nx1,3
|
||
LW nx2,2
|
||
LW NEONCX1c2,20
|
||
LW nx1,3
|
||
LW NEONCX1b2,1
|
||
LW nx2,3
|
||
LW NEONCX1c2,5
|
||
LW nx1,2
|
||
LW NEONCX1c2,20
|
||
.long 0
|
||
|
||
dDUMPLID1sq:
|
||
LWLL DMPLID5g,2|AFunc,A_CHANGE_PAL+2,REDDMP1o
|
||
LWLL 1,2|AFunc,A_CHANGE_PAL+2,REDDMP1x
|
||
LWLL 1,3|AFunc,A_CHANGE_PAL+2,REDMP1x2
|
||
LWLL 1,5|AFunc,A_CHANGE_PAL+2,REDDMP1o
|
||
LWLL 1,2|AFunc,A_CHANGE_PAL+2,REDMP1x2
|
||
LWLL 1,3|AFunc,A_CHANGE_PAL+2,REDDMP1o
|
||
LWLL 1,5|AFunc,A_CHANGE_PAL+2,REDDMP1x
|
||
LWLL 1,2|AFunc,A_CHANGE_PAL+2,REDDMP1o
|
||
LWLL 1,4|AFunc,A_CHANGE_PAL+2,REDMP1x2
|
||
LWLL 1,3|AFunc,A_CHANGE_PAL+2,REDDMP1x
|
||
LWLL 1,2|AFunc,A_CHANGE_PAL+2,REDMP1x2
|
||
LWLL 1,4|AFunc,A_CHANGE_PAL+2,REDDMP1o
|
||
.long 0
|
||
|
||
REDMP1x2:
|
||
.word 124
|
||
.word 00000h,07fffh,05ed3h,05e72h,05ed1h,05ab2h,05a70h,05ab1h
|
||
.word 05a4fh,05ab4h,05a30h,05a2eh,05a0dh,05670h,0564fh,0564dh
|
||
.word 05691h,055edh,05692h,05547h,055cah,055f0h,05630h,0568fh
|
||
.word 05672h,0522fh,0522dh,05168h,04e2eh,04e2dh,04e4eh,04da9h
|
||
.word 04e50h,04dabh,049ebh,04a0bh,04946h,049e9h,045cch,045cah
|
||
.word 045c9h,04569h,05104h,050e2h,0522fh,04dc9h,04dcah,04da7h
|
||
.word 049a9h,04904h,049a7h,049ach,04568h,06deah,06da8h,06a8eh
|
||
.word 0666bh,0624bh,05e4eh,05deah,05a0ch,059a6h,055aah,055c7h
|
||
.word 0520ch,04d89h,04debh,04d43h,04d44h,04d47h,04d23h,04da7h
|
||
.word 04d28h,04923h,04945h,04547h,04586h,04501h,04525h,02040h
|
||
.word 02c80h,03480h,04168h,04124h,04101h,02c80h,02880h,040e4h
|
||
.word 03d46h,03d26h,03d03h,03080h,03c60h,03c82h,03c84h,03c62h
|
||
.word 03926h,03905h,038c3h,038e4h,03882h,03901h,03503h,03060h
|
||
.word 03880h,03ca0h,03462h,03082h,030c4h,03880h,038a1h,03062h
|
||
.word 02cc1h,040c1h,02862h,02882h,028a4h,040a0h,044c2h,02042h
|
||
.word 02080h,02042h,04d00h,01840h
|
||
|
||
REDDMP1x:
|
||
.word 124
|
||
.word 00000h,07fffh,056b3h,05652h,056b1h,05292h,05250h,05291h
|
||
.word 0522fh,05294h,05210h,0520eh,051edh,04e50h,04e2fh,04e2dh
|
||
.word 04e71h,04dcdh,04e72h,04d27h,04daah,04dd0h,04e10h,04e6fh
|
||
.word 04e52h,04a0fh,04a0dh,04948h,0460eh,0460dh,0462eh,04589h
|
||
.word 04630h,0458bh,041cbh,041ebh,04126h,041c9h,03dach,03daah
|
||
.word 03da9h,03d49h,03cc4h,03ca2h,03defh,03989h,0398ah,03967h
|
||
.word 03569h,034c4h,03567h,0356ch,03128h,059aah,05968h,0564eh
|
||
.word 0522bh,04e0bh,04a0eh,049aah,045cch,04566h,0416ah,04187h
|
||
.word 03dcch,03949h,039abh,03903h,03904h,03907h,038e3h,03967h
|
||
.word 038e8h,034e3h,03505h,03107h,03146h,030c1h,030e5h,00c00h
|
||
.word 01840h,02040h,02d28h,02ce4h,02cc1h,01840h,01440h,02ca4h
|
||
.word 02906h,028e6h,028c3h,01c40h,02820h,02842h,02844h,02822h
|
||
.word 024e6h,024c5h,02483h,024a4h,02442h,024c1h,020c3h,01c20h
|
||
.word 02440h,02860h,02022h,01c42h,01c84h,02440h,02461h,01c22h
|
||
.word 01881h,02c81h,01422h,01442h,01464h,02c60h,03082h,00c02h
|
||
.word 00c40h,00c02h,038c0h,00400h
|
||
|
||
**************************************************************************
|
||
* ENEMY GENERATING AND THEIR DAMAGE ANIMATIONS
|
||
**************************************************************************
|
||
**************************************************************************
|
||
**************************************************************************
|
||
|
||
|
||
**********************************************************************
|
||
*
|
||
* ENEMY macro for enemy generation
|
||
*
|
||
**********************************************************************
|
||
*
|
||
* napchk = parameter to RANDPER to determine if you nap or create again
|
||
* naptim = ticks to sleep if you decide to nap (0-127)
|
||
* pre = sleep time before creating enemy (0-127)
|
||
* pos = sleep time after creating enemy (0-127)
|
||
* cre = Animation function to create enemy
|
||
* nw = number of words for parameters to creation function
|
||
*
|
||
************************************************************************
|
||
|
||
ENEMY .macro napchk,naptim,pre,pos,cre,nw
|
||
.long 1
|
||
.word 1|AFunc
|
||
.long AUE_SETUP+5+nw
|
||
.word napchk,naptim
|
||
.byte pre,pos
|
||
.long cre+nw
|
||
.endm
|
||
|
||
E_BLUBLK1a2:
|
||
LWLL BLUBLK1a2,1|AFunc,A_AnimFrm+2,E_BLUBLK_GO
|
||
E_BLUBLK1a:
|
||
LWLL BLUBLK1a,1|AFunc,A_AnimFrm+2,E_BLUBLK_GO
|
||
E_BLUBLK1:
|
||
LW BLUBLK1,1
|
||
E_BLUBLK_GO
|
||
LWLLWWL 1,1|AFunc,AU_CREATE_POPTOP+6,30 << 4,5,-70,E_BLUBLK_GO
|
||
LWL 1,1|AFunc,UNIV_DISAB_ENEMY_GEN
|
||
|
||
E_SILDUB1:
|
||
; LW SILDUB1,1
|
||
E_SILDUB1_GO1
|
||
LWLLWWL 1,1|AFunc,AU_CREATE_POPTOP+6,100 << 4,5,-50,E_SILDUB1_GO1
|
||
E_SILDUB1_GO2
|
||
LWLLWWL 1,1|AFunc,AU_CREATE_POPTOP+6,0,5,-50,E_SILDUB1_GO2
|
||
E_SILDUB1_GO3
|
||
LWLLWWL 1,1|AFunc,AU_CREATE_POPTOP+6,-100 << 4,5,-50,E_SILDUB1_GO3
|
||
LWL 1,1|AFunc,UNIV_DISAB_ENEMY_GEN
|
||
|
||
E_CXWIND1b:
|
||
; LW CXWIND1b,1
|
||
E_CXWIND1b_GO
|
||
; LWLLWWL 1,1|AFunc,AU_CREATE_WINBOY+6,2,5,120,E_CXWIND1b_GO
|
||
LWLLWWL 1,1|AFunc,AU_CREATE_WINBOY+6,0,5,120,E_CXWIND1b_GO
|
||
LWL 1,1|AFunc,UNIV_DISAB_ENEMY_GEN
|
||
|
||
E_CBOTMO1c:
|
||
LW CBOTMO1c,1
|
||
E_CBOTMO1c_GO
|
||
LWLLWWL 1,1|AFunc,AU_CREATE_POPTOP+6,50 << 4,5,94,E_CBOTMO1c_GO
|
||
LWL 1,1|AFunc,UNIV_DISAB_ENEMY_GEN
|
||
|
||
BOXOWIN1b_ENEMY:
|
||
LWLL BOXOWIN1b,1|AFunc,A_AnimGo+2,BOX_ENEMY ; jump
|
||
|
||
dBOXOWIN2bsq: ; on damage, continue generating
|
||
LW BOXOWIN2b,60
|
||
BOX_ENEMY:
|
||
ENEMY 128,60,30,30,AU_CREATE_BOXOFF,4
|
||
LWW 0,5,110
|
||
|
||
;CLBXIT1:
|
||
; LW NNDOR1,60
|
||
; LWLWL 1,1|AFunc,AU_CREATE_RUNOUTBOY+3,512,CLBXIT1_NAP_TIME
|
||
; LW NNDOR2,2
|
||
; LW NNDOR3,2
|
||
; LW NNDOR4,2
|
||
; LW NNDOR5,0
|
||
; LW NNDOR5,1
|
||
; LW NNDOR4,2
|
||
; LW NNDOR3,2
|
||
; LW NNDOR2,2
|
||
; LW NNDOR1,60
|
||
;CLBXIT1_NAP_TIME
|
||
; LWLWL 1,60|AFunc,AU_RANDOM_NAP+3,1024/2,CLBXIT1_NAP_TIME
|
||
; .long 0
|
||
;
|
||
;dCLBXIT1:
|
||
; LW NNDOR1d,60
|
||
; LWLWL NNDOR1d,1|AFunc,AU_CREATE_RUNOUTBOY+3,512,dCLBXIT1_NAP_TIME
|
||
; LW NNDOR2d,2
|
||
; LW NNDOR3d,2
|
||
; LW NNDOR4d,2
|
||
; LW NNDOR5d,0
|
||
; LW NNDOR5d,1
|
||
; LW NNDOR4d,2
|
||
; LW NNDOR3d,2
|
||
; LW NNDOR2d,2
|
||
; LW NNDOR1d,60
|
||
;dCLBXIT1_NAP_TIME
|
||
; LWLWL NNDOR1d,60|AFunc,AU_RANDOM_NAP+3,1024/2,dCLBXIT1_NAP_TIME
|
||
; .long 0
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* A_LOCKON - LOCKON IF THIS FRAME ANIMATES *
|
||
* *
|
||
**************************************************************************
|
||
|
||
A_LOCKON
|
||
LOCKON
|
||
RETS
|
||
|
||
CLBXIT1_CXsq:
|
||
LW NNDOR1,1
|
||
CLBXIT1_CXsq_WAIT
|
||
LWLLL 1,1|AFunc,A_CHECK_RUNOUT+4,CLBXIT1_CXsq_WAIT,CLBXIT1_CXsq_DANIM
|
||
|
||
LW NNDOR2,2
|
||
LW NNDOR3,2
|
||
LW NNDOR4,2
|
||
LW NNDOR5,1
|
||
|
||
CLBXIT1_CXsq_NONBOYS
|
||
LWLWWWW 1,0|AFunc,AU_CREATE_HEADOUTBOY+4,0B000H >> 8,014000H >> 8,08000H >> 8,1
|
||
LWLLL 1,1|AFunc,A_AnimFrm_IF_TRUE+4,ENEMY_QUOTA,CLBXIT1_CXsq_DANIM
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,CLBXIT1_CXsq_NONBOYS
|
||
; LWLL 1,1|AFunc,A_WAIT_FOR_QUOTA+2,CLBXIT1_CXsq_NONBOYS
|
||
|
||
LW NNDOR4,2
|
||
LW NNDOR3,2
|
||
LWLLW NNDOR2,2|AFunc,A_Set_Var_Word+3,RUNOUT_TOTAL,0
|
||
.long 0
|
||
|
||
CLBXIT1_CXsq_DANIM
|
||
LW NNDOR4,2
|
||
LW NNDOR3,2
|
||
LW NNDOR2,2
|
||
; LWL NNDOR1,1|AFunc,AU_DANIM
|
||
; LWL NNDOR1,1|AFunc,PULL_ANIM
|
||
CLBXIT1_CXsq_KLUDGE
|
||
LWLL NNDOR1,127|AFunc,A_AnimFrm+2,CLBXIT1_CXsq_KLUDGE
|
||
; .if DEBUG
|
||
; LWL 1,1|AFunc,A_LOCKON
|
||
; .endif
|
||
|
||
; LWL NNDOR1,1|AFunc,A_SET_DAMAGE_TBL
|
||
;
|
||
;CLBXIT_CLOSED_DAM_TBL
|
||
; .long NNDOR1
|
||
; .word 1
|
||
; .long NNDOR1d
|
||
|
||
|
||
dCLBXIT1_CXsq:
|
||
LW NNDOR1d,1
|
||
dCLBXIT1_CXsq_WAIT
|
||
LWLLL NNDOR1d,1|AFunc,A_CHECK_RUNOUT+4,dCLBXIT1_CXsq_WAIT,dCLBXIT1_CXsq_DANIM
|
||
|
||
LW NNDOR2d,2
|
||
LW NNDOR3d,2
|
||
LW NNDOR4d,2
|
||
LW NNDOR5d,1
|
||
|
||
dCLBXIT1_CXsq_NONBOYS
|
||
LWLWWWW NNDOR5d,0|AFunc,AU_CREATE_HEADOUTBOY+4,0B000H >> 8,014000H >> 8,08000H >> 8,1
|
||
LWLLL NNDOR5d,1|AFunc,A_AnimFrm_IF_TRUE+4,ENEMY_QUOTA,dCLBXIT1_CXsq_DANIM
|
||
LWLL NNDOR5d,1|AFunc,A_AnimFrm_DSJ+2,dCLBXIT1_CXsq_NONBOYS
|
||
; LWLL NNDOR5d,1|AFunc,A_WAIT_FOR_QUOTA+2,dCLBXIT1_CXsq_NONBOYS
|
||
|
||
LW NNDOR4d,2
|
||
LW NNDOR3d,2
|
||
LWLLW NNDOR2d,2|AFunc,A_Set_Var_Word+3,RUNOUT_TOTAL,0
|
||
.long 0
|
||
|
||
dCLBXIT1_CXsq_DANIM
|
||
LW NNDOR4d,2
|
||
LW NNDOR3d,2
|
||
LW NNDOR2d,2
|
||
; LWL NNDOR1d,1|AFunc,AU_DANIM
|
||
; LWL NNDOR1d,1|AFunc,PULL_ANIM
|
||
dCLBXIT1_CXsq_KLUDGE
|
||
; LWL NNDOR1d,1|AFunc,UNIV_MAKE_STATIC
|
||
LWLL NNDOR1d,127|AFunc,A_AnimFrm+2,dCLBXIT1_CXsq_KLUDGE
|
||
; .if DEBUG
|
||
; LWL 1,1|AFunc,A_LOCKON
|
||
; .endif
|
||
|
||
|
||
|
||
;CLBXIT1_CXsq:
|
||
; LW NNDOR1,60
|
||
; LWLL 1,1|AFunc,AU_CREATE_DOORBOY+2,CLBXIT1_CXsq_NAP_TIME
|
||
; LW NNDOR2,2
|
||
; LW NNDOR3,2
|
||
; LW NNDOR4,2
|
||
; LW NNDOR5,0
|
||
; LW NNDOR5,1
|
||
; LW NNDOR4,2
|
||
; LW NNDOR3,2
|
||
; LW NNDOR2,2
|
||
; LW NNDOR1,60
|
||
;CLBXIT1_CXsq_NAP_TIME
|
||
; LWLWL 1,60|AFunc,AU_RANDOM_NAP+3,1024/2,CLBXIT1_CXsq_NAP_TIME
|
||
; .long 0
|
||
;
|
||
;dCLBXIT1_CXsq:
|
||
; LW NNDOR1d,60
|
||
; LWLL NNDOR1d,1|AFunc,AU_CREATE_DOORBOY+2,dCLBXIT1_CXsq_NAP_TIME
|
||
; LW NNDOR2d,2
|
||
; LW NNDOR3d,2
|
||
; LW NNDOR4d,2
|
||
; LW NNDOR5d,0
|
||
; LW NNDOR5d,1
|
||
; LW NNDOR4d,2
|
||
; LW NNDOR3d,2
|
||
; LW NNDOR2d,2
|
||
; LW NNDOR1d,60
|
||
;dCLBXIT1_CXsq_NAP_TIME
|
||
; LWLWL NNDOR1d,60|AFunc,AU_RANDOM_NAP+3,1024/2,dCLBXIT1_CXsq_NAP_TIME
|
||
; .long 0
|
||
|
||
;CLBXIT1_JUMPER:
|
||
; LW NNDOR1,1
|
||
; LWLWL 1,1|AFunc,AU_CREATE_JUMPBOY+3,1024,CLBXIT1J_NAP_TIME
|
||
; LW NNDOR2,2
|
||
; LW NNDOR3,2
|
||
; LW NNDOR4,2
|
||
; LW NNDOR5,0
|
||
; LW NNDOR5,1
|
||
; LW NNDOR4,2
|
||
; LW NNDOR3,2
|
||
; LW NNDOR2,2
|
||
; LW NNDOR1,60
|
||
;CLBXIT1J_NAP_TIME
|
||
; LWLWL 1,1|AFunc,AU_RANDOM_NAP+3,0,CLBXIT1J_NAP_TIME
|
||
; .long 0
|
||
|
||
;dCLBXIT1_JUMSEQ:
|
||
; LW NNDOR1d,1
|
||
; LWLWL NNDOR1d,1|AFunc,AU_CREATE_JUMPBOY+3,1024,dCLBXIT1J_NAP_TIME
|
||
; LW NNDOR2d,2
|
||
; LW NNDOR3d,2
|
||
; LW NNDOR4d,2
|
||
; LW NNDOR5d,0
|
||
; LW NNDOR5d,1
|
||
; LW NNDOR4d,2
|
||
; LW NNDOR3d,2
|
||
; LW NNDOR2d,2
|
||
; LW NNDOR1d,60
|
||
;dCLBXIT1J_NAP_TIME
|
||
; LWLWL NNDOR1d,1|AFunc,AU_RANDOM_NAP+3,0,dCLBXIT1J_NAP_TIME
|
||
; .long 0
|
||
|
||
CLBXIT1_LADDER:
|
||
LW NNDOR1,1
|
||
LWLWL 1,1|AFunc,AU_CREATE_LADDERBOY+3,1024,CLBXIT1L_NAP_TIME
|
||
LW NNDOR2,2
|
||
LW NNDOR3,2
|
||
LW NNDOR4,2
|
||
LW NNDOR5,0
|
||
LW NNDOR5,1
|
||
LW NNDOR4,2
|
||
LW NNDOR3,2
|
||
LW NNDOR2,2
|
||
; LW NNDOR1,60
|
||
CLBXIT1L_NAP_TIME
|
||
LWLWL 1,1|AFunc,AU_RANDOM_NAP+3,0,CLBXIT1L_NAP_TIME
|
||
.long 0
|
||
|
||
dCLBXIT1_LADSEQ:
|
||
LW NNDOR1d,1
|
||
LWLWL NNDOR1d,1|AFunc,AU_CREATE_LADDERBOY+3,1024,dCLBXIT1L_NAP_TIME
|
||
LW NNDOR2d,2
|
||
LW NNDOR3d,2
|
||
LW NNDOR4d,2
|
||
LW NNDOR5d,0
|
||
LW NNDOR5d,1
|
||
LW NNDOR4d,2
|
||
LW NNDOR3d,2
|
||
LW NNDOR2d,2
|
||
; LW NNDOR1d,60
|
||
dCLBXIT1L_NAP_TIME
|
||
LWLWL NNDOR1d,1|AFunc,AU_RANDOM_NAP+3,0,dCLBXIT1L_NAP_TIME
|
||
.long 0
|
||
|
||
CLBXIT1_SHOOTER:
|
||
LW NNDOR1,1
|
||
LWLL 1,1|AFunc,AU_CREATE_DOORBOY+2,CLBXIT1S_NAP_TIME
|
||
LW NNDOR2,2
|
||
LW NNDOR3,2
|
||
LW NNDOR4,2
|
||
LW NNDOR5,0
|
||
LW NNDOR5,1
|
||
LW NNDOR4,2
|
||
LW NNDOR3,2
|
||
LW NNDOR2,2
|
||
LW NNDOR1,30
|
||
CLBXIT1S_NAP_TIME
|
||
LWLWL NNDOR1,1|AFunc,AU_RANDOM_NAP+3,0,CLBXIT1S_NAP_TIME
|
||
.long 0
|
||
|
||
dCLBXIT1_SHOTsq:
|
||
LW NNDOR1d,1
|
||
LWLL NNDOR1d,1|AFunc,AU_CREATE_DOORBOY+2,dCLBXIT1S_NAP_TIME
|
||
LW NNDOR2d,2
|
||
LW NNDOR3d,2
|
||
LW NNDOR4d,2
|
||
LW NNDOR5d,0
|
||
LW NNDOR5d,1
|
||
LW NNDOR4d,2
|
||
LW NNDOR3d,2
|
||
LW NNDOR2d,2
|
||
LW NNDOR1d,30
|
||
dCLBXIT1S_NAP_TIME
|
||
LWLWL NNDOR1d,1|AFunc,AU_RANDOM_NAP+3,0,dCLBXIT1S_NAP_TIME
|
||
.long 0
|
||
|
||
dCWINDO1sq:
|
||
LWLL CXWIND2b,127|AFunc,A_AnimGo+2,WINDOWPOPUP
|
||
|
||
dCWINDO2sq:
|
||
LWLL CXWIND3b,127|AFunc,A_AnimGo+2,WINDOWPOPUP
|
||
|
||
CXWIND1b_POPUP:
|
||
LW CXWIND1b,1
|
||
WINDOWPOPUP
|
||
ENEMY 1024/2,60,60,60,AU_CREATE_WINBOY,4
|
||
; LWW 2,5,111
|
||
LWW 0,5,111
|
||
|
||
CSIDE1a_ENEMY:
|
||
LW CSIDE1a,1
|
||
ENEMY 1024/2,60,60,60,AU_CREATE_BWBOY,4
|
||
WWL 0,-45,0
|
||
|
||
|
||
E_MLDTP2a1s:
|
||
LW MLDTP2a1s,1
|
||
ENEMY 1024/2,60,60,60,AU_CREATE_POPTOP,4
|
||
LWW MOLD_TABLE+1,5,26
|
||
|
||
MOLD_TABLE
|
||
.WORD -80,1,81,0
|
||
|
||
|
||
DLIDOPN1:
|
||
; LWL DMPLID2,1|AFunc,OBJ_OFF
|
||
LW DMPLID2,1
|
||
LWLLWWL 1,1|AFunc,AU_CREATE_DUMPBOY+6,20<<4,-3,44,DLIDOPN1_NAP_TIME
|
||
LWL DMPLID2,3|AFunc,OBJ_ON
|
||
LW DMPLID3,3
|
||
LW DMPLID4,3
|
||
LW DMPLID5g,0
|
||
LW DMPLID4,3
|
||
LW DMPLID3,3
|
||
LW DMPLID2,3
|
||
LWL 1,10|AFunc,OBJ_OFF
|
||
DLIDOPN1_NAP_TIME
|
||
LWLWL 1,60|AFunc,AU_RANDOM_NAP+3,1024/2,DLIDOPN1_NAP_TIME
|
||
.long 0
|
||
|
||
DMPOPN1g:
|
||
; LWL DMPLID2g,1|AFunc,OBJ_OFF
|
||
LW DMPLID2g,1
|
||
LWLLWWL 1,1|AFunc,AU_CREATE_DUMPBOY+6,20<<4,-3,44,DMPOPN1g_NAP_TIME
|
||
LWL DMPLID2g,3|AFunc,OBJ_ON
|
||
LW DMPLID3g,3
|
||
LW DMPLID4g,3
|
||
LW DMPLID5g,0
|
||
LW DMPLID4g,3
|
||
LW DMPLID3g,3
|
||
LW DMPLID2g,3
|
||
LWL 1,10|AFunc,OBJ_OFF
|
||
DMPOPN1g_NAP_TIME
|
||
LWLWL 1,60|AFunc,AU_RANDOM_NAP+3,1024/2,DMPOPN1g_NAP_TIME
|
||
.long 0
|
||
|
||
BRAIL1_ENEMY:
|
||
LW BRAIL1,1
|
||
ENEMY 1024/4,30,0,30,AU_CREATE_POPTOP,4
|
||
; LWW 0,5,65
|
||
LWW 0,5,67
|
||
|
||
TABLE_DUDE
|
||
LWLL TABLC12,1|AFunc,A_AnimGo+2,TABLE_POPUP
|
||
|
||
TABLE_DUDE_d
|
||
LWLL TABLC12d,1|AFunc,A_AnimGo+2,TABLE_POPUP
|
||
|
||
TABLE_DUDE_d2
|
||
LW TABLC12d2,1
|
||
|
||
TABLE_POPUP
|
||
ENEMY 1024/4,30,0,30,AU_CREATE_POPTOP,4
|
||
LWW 0,5,64
|
||
|
||
|
||
E_NLAMPBS2:
|
||
LW NLAMPBS2,1
|
||
ENEMY 1024/4,30,0,30,AU_CREATE_BWBOY2,4
|
||
WWL 0,0,LAVA_GUY_DEATH
|
||
|
||
|
||
E_AUBAR2:
|
||
LWLL AUBAR2,1|AFunc,A_AnimGo+2,BARTEND
|
||
|
||
E_AUBAR1:
|
||
LW AUBAR1,1
|
||
BARTEND:
|
||
ENEMY 1024/4,30,0,30,AU_CREATE_POPTOP,4
|
||
LWW 0,5,55
|
||
|
||
E_SEATS1:
|
||
E_SEATS2:
|
||
E_SEATS3:
|
||
E_SEATS4:
|
||
E_SEATS5:
|
||
E_SEATS6:
|
||
ENEMY 1024/2,30,0,30,AU_CREATE_POPTOP,4
|
||
LWW SEATING_TABLE+1,5,46
|
||
|
||
|
||
SEATING_TABLE
|
||
; .WORD -100,-41,7,55,102,0
|
||
; .WORD -108,-50,7,66,124,0
|
||
.WORD -115,-56,1,60,118,0
|
||
|
||
**************************************************************************
|
||
* PORTAL ANIMATIONS
|
||
**************************************************************************
|
||
**************************************************************************
|
||
**************************************************************************
|
||
|
||
;CXWINOPEN1:
|
||
; LWL CXWINOP1,3|AFunc,AU_PORTAL_START
|
||
; LW CXWINOP2,5
|
||
; LW CXWINOP3,5
|
||
; LWL XWIN4b,1|AFunc,AU_PORTAL_SET_OPEN
|
||
; LWL XWIN4b,3|AFunc,AU_PORTAL_START
|
||
; LW CXWINOP3,5
|
||
; LW CXWINOP2,5
|
||
; LWL CXWINOP1,3|AFunc,AU_PORTAL_SET_CLOSED
|
||
|
||
dCXOPNDOR1:
|
||
; LWLL XDOROPN1,60|AFunc,DUMRETS+2,0
|
||
; LWLL XDOROPN2,3|AFunc,DUMRETS+2,0
|
||
; LW XDOROPN3,3
|
||
; LW XDOROPN4,3
|
||
; LW XDOROPN5,3
|
||
; LWLW XDOROPN6,1|AFunc,A_Set_AnimLoop+1,10
|
||
;
|
||
;dCXOPNDOR1_NONBOYS
|
||
; LWL 1,30|AFunc,AU_CREATE_HEADOUTBOY ;+5,0,08000H >> 12,-1,0,0
|
||
; LWLL 1,1|AFunc,A_Anim_DSJ+2,dCXOPNDOR1_NONBOYS
|
||
;
|
||
; LW XDOROPN5,3
|
||
; LW XDOROPN4,3
|
||
; LW XDOROPN3,3
|
||
; LW XDOROPN2,3
|
||
; .long 0
|
||
;
|
||
; LWL XDOROPN1,1|AFunc,AU_PORTAL_START
|
||
; LW XDOROPN2,3
|
||
; LW XDOROPN3,3
|
||
; LW XDOROPN4,3
|
||
; LW XDOROPN5,3
|
||
; LWL XDOROPN6,1|AFunc,AU_PORTAL_SET_OPEN
|
||
; LWL XDOROPN6,1|AFunc,AU_PORTAL_START
|
||
; LW XDOROPN5,3
|
||
; LW XDOROPN4,3
|
||
; LW XDOROPN3,3
|
||
; LW XDOROPN2,3
|
||
; LWL XDOROPN1,1|AFunc,AU_PORTAL_SET_CLOSED
|
||
|
||
**************************************************************************
|
||
* *
|
||
* A_CHECK_RUNOUT *
|
||
* *
|
||
**************************************************************************
|
||
|
||
A_CHECK_RUNOUT
|
||
MOVE @RUNOUT_TOTAL,A14,W
|
||
JRZ ACR_CHECK ;BR=NO RUNOUTS
|
||
MOVE A14,A0
|
||
SLL 24,A0
|
||
SRL 24,A0
|
||
MOVB A0,*A8(AnimLoop)
|
||
SLL 16,A14
|
||
SRL 24,A14
|
||
MOVB A14,*A8(AnimSLP)
|
||
RETS
|
||
ACR_CHECK
|
||
CALLA GETAFARG_LONG ;RUNOUT WAIT JUMP
|
||
MOVE @ENEMY_QUOTA,A14,W
|
||
JRZ ACR_SET ;BR=NO QUOTA
|
||
CALLA GETAFARG_LONG ;QUOTA JUMP
|
||
ACR_SET
|
||
MOVE A0,*A8(AnimFrm),L
|
||
RETS
|
||
|
||
|
||
|
||
CXOPNDOR1:
|
||
LWLL XDOORON1,1|AFunc,A_CHANGE_PAL+2,XDRON1
|
||
CXOPNDOR1_WAIT
|
||
LWLLL 1,1|AFunc,A_CHECK_RUNOUT+4,CXOPNDOR1_WAIT,CXOPNDOR1_DANIM
|
||
LWLL XDOROPN2,3|AFunc,A_CHANGE_PAL+2,XDROPN1
|
||
LW XDOROPN3,3
|
||
LWLWWWW XDOROPN4,3|AFunc,AU_CREATE_HEADOUTBOY+4,0,0,0,01000H
|
||
LW XDOROPN5,3
|
||
LW XDOROPN6,1
|
||
|
||
CXOPNDOR1_NONBOYS
|
||
LWLWWWW 1,0|AFunc,AU_CREATE_HEADOUTBOY+4,02000H >> 8,0B000H >> 8,0,1
|
||
LWLLL 1,1|AFunc,A_AnimFrm_IF_TRUE+4,ENEMY_QUOTA,CXOPNDOR1_DANIM
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,CXOPNDOR1_NONBOYS
|
||
; LWLL 1,1|AFunc,A_WAIT_FOR_QUOTA+2,CXOPNDOR1_NONBOYS
|
||
|
||
LW XDOROPN5,3
|
||
LW XDOROPN4,3
|
||
LW XDOROPN3,3
|
||
LWLLW XDOROPN2,3|AFunc,A_Set_Var_Word+3,RUNOUT_TOTAL,0
|
||
.long 0
|
||
|
||
; LWLL XDOORON1,1|AFunc,A_CHANGE_PAL+2,XDRON1
|
||
|
||
CXOPNDOR1_DANIM
|
||
LWLL XDOROPN5,3|AFunc,A_CHANGE_PAL+2,XDROPN1
|
||
LW XDOROPN4,3
|
||
LW XDOROPN3,3
|
||
LW XDOROPN2,3
|
||
LWLL XDOORON1,1|AFunc,A_CHANGE_PAL+2,XDRON1
|
||
LWL 1,1|AFunc,AU_DANIM
|
||
|
||
LWL XDOORON1,1|AFunc,AU_PORTAL_START
|
||
LWLL XDOROPN2,3|AFunc,A_CHANGE_PAL+2,XDROPN1
|
||
LW XDOROPN3,3
|
||
LW XDOROPN4,3
|
||
LW XDOROPN5,3
|
||
LWL XDOROPN6,1|AFunc,AU_PORTAL_SET_OPEN
|
||
|
||
CLBXIT1_PORTAL:
|
||
LWL NNDOR1,1|AFunc,AU_PORTAL_START
|
||
LW NNDOR2,3
|
||
LW NNDOR3,5
|
||
LW NNDOR4,7
|
||
LWL NNDOR5,1|AFunc,AU_PORTAL_SET_OPEN
|
||
|
||
BATHDOOR1sq:
|
||
LWL bathdor1,1|AFunc,AU_PORTAL_START
|
||
LW bathdor2,3
|
||
LW bathdor3,3
|
||
LW bathdor4,3
|
||
LWL bathdor5,1|AFunc,AU_PORTAL_SET_OPEN
|
||
LWL bathdor5,1|AFunc,AU_PORTAL_START
|
||
LW bathdor4,3
|
||
LW bathdor3,3
|
||
LW bathdor2,3
|
||
LWL bathdor1,1|AFunc,AU_PORTAL_SET_CLOSED
|
||
.long 0
|
||
|
||
XCURTNS1sq:
|
||
; LW DHUNGA0,60
|
||
LWL DHUNGA0,1|AFunc,A_CURTAIN_CHECK
|
||
LW DHUNGZ1,3
|
||
LWLWWWW DHUNGZ3,3|AFunc,AU_CREATE_HEADOUTBOY+4,0,0,0,01000H
|
||
LW DHUNGZ5,3
|
||
|
||
; LWLW DHUNGZ7,1|AFunc,A_Set_AnimLoop+1,2
|
||
;
|
||
;XCURTNS1sq_NONBOYS1
|
||
; LWLWWWW 1,60|AFunc,AU_CREATE_HEADOUTBOY+4,0,0,0,1
|
||
; LWLL 1,1|AFunc,A_Anim_DSJ+2,XCURTNS1sq_NONBOYS1
|
||
|
||
; LW DHUNGZ7,60
|
||
; LWLWWWW 1,1|AFunc,AU_CREATE_HEADOUTBOY+4,0,0,0,1
|
||
|
||
LW DHUNGZ7,3
|
||
|
||
LW DHUNGZ5,3
|
||
LW DHUNGZ3,3
|
||
LW DHUNGZ1,3
|
||
LWL DHUNGA0,1|AFunc,A_CURTAIN_RESET
|
||
|
||
; LW DHUNGA0,1
|
||
; LW DHUNGZ1,3
|
||
; LWLWWWW DHUNGZ3,3|AFunc,AU_CREATE_HEADOUTBOY+4,0,0,0,01000H
|
||
; LW DHUNGZ5,3
|
||
;
|
||
;; LWLW DHUNGZ7,1|AFunc,A_Set_AnimLoop+1,2
|
||
;;
|
||
;;XCURTNS1sq_NONBOYS2
|
||
;; LWLWWWW 1,60|AFunc,AU_CREATE_HEADOUTBOY+4,0,0,0,1
|
||
;; LWLL 1,1|AFunc,A_Anim_DSJ+2,XCURTNS1sq_NONBOYS2
|
||
;
|
||
;; LW DHUNGZ7,120
|
||
;; LWLWWWW 1,1|AFunc,AU_CREATE_HEADOUTBOY+4,0,0,0,1
|
||
;
|
||
; LW DHUNGZ7,3
|
||
;
|
||
; LW DHUNGZ5,3
|
||
; LW DHUNGZ3,3
|
||
; LW DHUNGZ1,3
|
||
; LWL DHUNGA0,1|AFunc,AU_DANIM
|
||
|
||
LWL DHUNGA0,1|AFunc,AU_PORTAL_START
|
||
XCURTNS1sq_PORTAL
|
||
LW DHUNGZ1,3
|
||
LW DHUNGZ3,3
|
||
LW DHUNGZ5,3
|
||
LW DHUNGZ7,3
|
||
LWL DHUNGZ9,1|AFunc,AU_PORTAL_SET_OPEN
|
||
.long 0
|
||
|
||
XCURTNS1sq_OPEN
|
||
LW DHUNGZ1,3
|
||
LW DHUNGZ3,3
|
||
LW DHUNGZ5,3
|
||
LW DHUNGZ7,3
|
||
LWL DHUNGZ9,1|AFunc,PULL_ANIM
|
||
|
||
**************************************************************************
|
||
* *
|
||
* A_CURTAIN_RESET *
|
||
* *
|
||
**************************************************************************
|
||
|
||
A_CURTAIN_RESET
|
||
MOVE @SCROLL_FLAG,A14,L
|
||
JAN AU_DANIM
|
||
MOVI XCURTNS1sq,A14
|
||
MOVE A14,*A8(AnimFrm),L
|
||
JAUC AU_DANIM
|
||
|
||
**************************************************************************
|
||
* *
|
||
* A_CURTAIN_CHECK *
|
||
* *
|
||
**************************************************************************
|
||
|
||
A_CURTAIN_CHECK
|
||
MOVE @WAVE_UNIV,A14,L
|
||
CMPI GXOBOY2,A14
|
||
JREQ ACC_GO ;BR=SPECIAL BAR CURTAIN DO CHECK
|
||
MOVI XCURTNS1sq_OPEN,A14
|
||
MOVE A14,*A8(AnimFrm),L
|
||
RETS
|
||
ACC_GO
|
||
|
||
MOVE @ZBASE,A14,L
|
||
CMPI 01EEC4H,A14
|
||
JRLT ACC_DONE
|
||
MOVI XCURTNS1sq_PORTAL,A14
|
||
MOVE A14,*A8(AnimFrm),L
|
||
JAUC AU_PORTAL_START
|
||
ACC_DONE
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* Amazon Animations *
|
||
* *
|
||
**************************************************************************
|
||
|
||
|
||
CHEMWAVE:
|
||
LW CHEMWAVE1,16
|
||
LW CHEMWAVE2,16
|
||
LW CHEMWAVE3,16
|
||
.long 0
|
||
|
||
SLDOROPN:
|
||
LWL DORSLI1,1|AFunc,AU_PORTAL_START
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,16
|
||
SLD_OPNlp
|
||
LWLW 1,1|AFunc,AU_ADD_XPOS+1,-3
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,SLD_OPNlp
|
||
LWL 1,1|AFunc,AU_PORTAL_SET_OPEN
|
||
SLDORCLOSE
|
||
LWL DORSLI1,1|AFunc,AU_PORTAL_START
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,16
|
||
SLD_CLOlp
|
||
LWLW 1,1|AFunc,AU_ADD_XPOS+1,3
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,SLD_CLOlp
|
||
LWL 1,1|AFunc,AU_PORTAL_SET_CLOSED
|
||
|
||
|
||
;SLDOROPN:
|
||
; LWL DORSLI1,1|AFunc,AU_PORTAL_START
|
||
; LWLL 1,11|AFunc,A_SET_OXVEL+2,-53000h
|
||
; LWL 1,1|AFunc,A_CLR_OXVEL
|
||
; LWL 1,1|AFunc,AU_PORTAL_SET_OPEN
|
||
;
|
||
; LWL DORSLI1,1|AFunc,AU_PORTAL_START
|
||
; LWLL 1,11|AFunc,A_SET_OXVEL+2,53000h
|
||
; LWL 1,1|AFunc,A_CLR_OXVEL
|
||
; LWL 1,1|AFunc,AU_PORTAL_SET_CLOSED
|
||
|
||
|
||
WOODOROPN:
|
||
LWL WOODOR2E,1|AFunc,AU_PORTAL_START
|
||
LWLL 1,1|AFunc,A_SOUND+2,SND_BIG_WOOD
|
||
LWLL 1,120|AFunc,A_SET_OXVEL+2,0a000h
|
||
LWL 1,1|AFunc,A_CLR_OXVEL
|
||
LWL 1,1|AFunc,AU_PORTAL_SET_OPEN
|
||
|
||
LWL WOODOR2E,2|AFunc,AU_PORTAL_START
|
||
LWLL 1,120|AFunc,A_SET_OXVEL+2,-0a000h
|
||
LWL 1,1|AFunc,A_CLR_OXVEL
|
||
LWL 1,1|AFunc,AU_PORTAL_SET_CLOSED
|
||
|
||
SND_BIG_WOOD
|
||
.WORD 0F380H,115,08457H,0
|
||
|
||
|
||
ELEVOPEN:
|
||
LWLW DORSLI1,1|AFunc,A_Set_AnimLoop+1,16
|
||
EL_OPNlp
|
||
LWLW 1,1|AFunc,AU_ADD_XPOS+1,-3
|
||
LWLL 1,1|AFunc,A_Anim_DSJ+2,EL_OPNlp
|
||
LWLL 1,1|AFunc,AU_ELEV_OPEN+2,ELEVCLOSE+M_IF_SEQ
|
||
|
||
ELEVCLOSE:
|
||
LWLW DORSLI1,1|AFunc,A_Set_AnimLoop+1,16
|
||
EL_CLOlp
|
||
LWLW 1,1|AFunc,AU_ADD_XPOS+1,3
|
||
LWLL 1,1|AFunc,A_Anim_DSJ+2,EL_CLOlp
|
||
LWLL 1,1|AFunc,AU_ELEV_CLOSED+2,ELEVOPEN+M_IF_DANIM+M_IF_SEQ
|
||
|
||
SND_SURPRISE:
|
||
.word 0f360h,51,82dah,0
|
||
|
||
|
||
WARDUK:
|
||
LW WARDUK1,8
|
||
LW WARDUK2,12
|
||
LW WARDUK1,8
|
||
LW WARDUK2,12
|
||
LW WARDUK3,8
|
||
LWLL WARDUK2,6|AFunc,A_SOUNDZ+2,SND_SURPRISE
|
||
LW WARDUK1,8
|
||
LW WARDUK2,6
|
||
LW WARDUK3,8
|
||
LW WARDUK4,6
|
||
LW WARDUK5,4
|
||
LWL WARDUK6,2|AFunc,SAVE_ME
|
||
LW WARDUK7,8
|
||
LW WARDUK8,6
|
||
LW WARDUK9,4
|
||
LW WARDUK10,4
|
||
LW WARDUK11,3
|
||
LWL WARDUK12,3|AFunc,A_SET_RANDSLP+6
|
||
.word 15,100,3,8,-1,-3
|
||
LWLL WARDUK13,2|AFunc,A_AnimGo+2,WARTHROW
|
||
|
||
|
||
VIDCAMROT:
|
||
LW CAMROT6,50
|
||
LWL 1,5|AFunc,A_STAY_TIL_ONSCRN
|
||
LWLL 1,5|AFunc,A_STAY_TIL_ZW_LT+2,VIDCAM_Z
|
||
LWLL 1,1|AFunc,A_INIT_AnimSLP_Var+2,VIDCAM_HOLDTIME
|
||
LW 1,0
|
||
LW 1,0
|
||
LW CAMROT5,15
|
||
LW CAMROT4,15
|
||
LWLW CAMROT3,15|AFunc,A_Set_AnimLoop+1,10
|
||
LW CAMROT2,30
|
||
LWLL CAMROT1,3|AFunc,A_INC_Var_Word+2,PLYR_SEEN
|
||
CAM_BLNK:
|
||
LW CAMROT2,3
|
||
LWLL CAMROT1,3|AFunc,A_Anim_DSJ+2,CAM_BLNK
|
||
LW CAMROT2,12
|
||
LW CAMROT3,12
|
||
LW CAMROT4,12
|
||
LW CAMROT5,12
|
||
LW CAMROT6,12
|
||
LW CAMROT5,12
|
||
LW CAMROT4,12
|
||
LWLW CAMROT3,12|AFunc,A_Set_AnimLoop+1,15
|
||
.long 0
|
||
|
||
|
||
DOORSWING:
|
||
LWL DOORSWING1,3|AFunc,AU_PORTAL_START
|
||
LW DOORSWING2,4
|
||
LW DOORSWING3,4
|
||
LW DOORSWING4,4
|
||
LWL DOORSWING5,1|AFunc,AU_PORTAL_SET_OPEN
|
||
DOORSWING_CLOSE:
|
||
LWL DOORSWING5,1|AFunc,AU_PORTAL_START
|
||
LW DOORSWING4,4
|
||
LW DOORSWING3,4
|
||
LW DOORSWING2,4
|
||
LWL DOORSWING1,1|AFunc,AU_PORTAL_SET_CLOSED
|
||
|
||
|
||
DOORSWINGpool:
|
||
LW DOORSWING1,1
|
||
LW DOORSWING2,4
|
||
LW DOORSWING3,4
|
||
LW DOORSWING4,4
|
||
LWL DOORSWING5,1|AFunc,AU_DANIM
|
||
;FOR STARTING AT THE POOL
|
||
;DOORSWINGpool:
|
||
LW DOORSWING5,1
|
||
LW DOORSWING4,4
|
||
LW DOORSWING3,4
|
||
LW DOORSWING2,4
|
||
LWL DOORSWING1,1|AFunc,A_POOL_FLOAT_ZFAR
|
||
LWL 1,1|AFunc,UNIV_MAKE_STATIC
|
||
|
||
|
||
MAGIC_DRSW:
|
||
LW DOORSWING1,1
|
||
LW DOORSWING2,4
|
||
LW DOORSWING3,4
|
||
LW DOORSWING4,4
|
||
LWL DOORSWING5,1|AFunc,AU_CHANGE_MAP_IMG+2,CLOMAGDOR+M_IF_SEQ
|
||
CLOMAGDOR:
|
||
LW DOORSWING5,4
|
||
LW DOORSWING4,4
|
||
LW DOORSWING3,4
|
||
LW DOORSWING2,4
|
||
LWL DOORSWING1,1|AFunc,UNIV_MAKE_STATIC
|
||
.long 0
|
||
|
||
|
||
slidbrix:
|
||
LWLW DRBRIX1,1|AFunc,A_Set_AnimLoop+1,16
|
||
slblp:
|
||
LWLW 1,1|AFunc,AU_ADD_XPOS+1,2
|
||
LWLL 1,1|AFunc,A_Anim_DSJ+2,slblp
|
||
LWL 1,1|AFunc,PULL_ANIM
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* A_POOL_FLOAT_ZFAR - START A FLOAT ZFAR PROCESS IF OBJECT NOT FLIPPED *
|
||
* *
|
||
* PASS: *
|
||
* A8 = OBJECT *
|
||
* RETURN: *
|
||
* NUTIN' *
|
||
* *
|
||
**************************************************************************
|
||
|
||
A_POOL_FLOAT_ZFAR
|
||
MOVE *A8(OCTRL),A14,W
|
||
BTST B_FLIPH,A14
|
||
JRNZ APFZ_DONE
|
||
MOVI -04001H,A8
|
||
CREATE PID_IND, FLOAT_ZFAR
|
||
APFZ_DONE
|
||
RETS
|
||
|
||
|
||
ENEMY_DRSW:
|
||
LWLWW DOORSWING1,60|AFunc,A_SLP_Based_CURPLYRS+2,30,180
|
||
LW 1,0
|
||
LW 1,0
|
||
LWLL 1,1|AFunc,CHECK_ENEMY_DISAB+2,NMEEZ_GONE1
|
||
LWLL 1,1|AFunc,AU_CREATE_DOORBOY+2,ENEMY_DRSW
|
||
LW DOORSWING2,3
|
||
LW DOORSWING3,3
|
||
LW DOORSWING4,3
|
||
LW DOORSWING5,0
|
||
LW DOORSWING5,1
|
||
LW DOORSWING4,3
|
||
LW DOORSWING3,3
|
||
LW DOORSWING2,3
|
||
.long 0
|
||
|
||
LW TRBRN2f,1
|
||
E_TREETOP2S:
|
||
ENEMY 300,100,90,90,AU_CREATE_BUSHGUY,0
|
||
|
||
LW LPLNTBRN1f,1
|
||
E_LILPLANT1S:
|
||
ENEMY 600,100,30,30,AU_CREATE_BUSHGUY,0
|
||
|
||
LW TRBRN1f,1
|
||
E_TREETOP1S:
|
||
ENEMY 700,120,120,120,AU_CREATE_TREEGUY,0
|
||
|
||
|
||
E_PORTAFRO1:
|
||
LW PORTAFRO1,1
|
||
; ENEMY 200,30,20,20,AU_CREATE_SIDERUN_UP,3
|
||
ENEMY 200,30,40,40,AU_CREATE_COG_BRIDGE,5
|
||
.word -1,-8,28h
|
||
.LONG TAB_JBRIDGE
|
||
|
||
* parms for AU_CREATE_SIDERUN... X limit, X off, Y off
|
||
|
||
E_FLAT:
|
||
E_PORT3:
|
||
ENEMY 900,180,90,90,AU_CREATE_SIDERUN,3
|
||
.word -1,0,20h
|
||
E_LL:
|
||
ENEMY 900,180,90,90,AU_CREATE_SIDERUN,3
|
||
.word 154h,0,20h
|
||
|
||
|
||
|
||
E_TL:
|
||
LW TL,1
|
||
|
||
E_PORTEVER:
|
||
E_PORT2:
|
||
E_PORT1:
|
||
ENEMY 1024/4,90,60,40,AU_CREATE_JUNWIN,3
|
||
.word 14,-14h,8 ; x, y, z offsets
|
||
; ENEMY 0,90,60,40,AU_CREATE_YJAK,0
|
||
|
||
|
||
E_POINTBLOK2:
|
||
ENEMY 2,90,90,20,AU_CREATE_NATIVE,0
|
||
|
||
E_NEWHOL1:
|
||
ENEMY 1024/4,60,60,60,AU_CREATE_BUGEYZ,2
|
||
.word -1,0
|
||
|
||
|
||
E_NEWHOL2:
|
||
ENEMY 1024/4,60,60,60,AU_CREATE_BUGEYZ,2
|
||
.word -1,0
|
||
|
||
|
||
STRUGGLE:
|
||
LWLWW KERSTRUG1,1|AFunc,A_RAND_AnimSLP+2,5,20
|
||
LW 1,0
|
||
LWLWW KERSTRUG2,1|AFunc,A_RAND_AnimSLP+2,5,20
|
||
LW 1,0
|
||
LWLWW KERSTRUG3,1|AFunc,A_RAND_AnimSLP+2,5,20
|
||
LW 1,0
|
||
LWLWL 1,1|AFunc,A_RAND_BRANCH+3,400,STRUGREV
|
||
.long 0
|
||
|
||
|
||
STRUGREV:
|
||
LWLWW KERSTRUG2,1|AFunc,A_RAND_AnimSLP+2,5,20
|
||
LW 1,0
|
||
LWLWL 1,1|AFunc,A_RAND_BRANCH+3,400,STRUGGLE
|
||
LWLWW KERSTRUG1,1|AFunc,A_RAND_AnimSLP+2,5,20
|
||
LW 1,0
|
||
LWLWW KERSTRUG3,1|AFunc,A_RAND_AnimSLP+2,5,20
|
||
LW 1,0
|
||
.long 0
|
||
|
||
SND_SDOOR_OPN .word 0e3f0h,176,0a188h,0
|
||
SND_SDOOR_STP .word 0e3f2h,47,0a18bh,0
|
||
|
||
SCRTMOVE:
|
||
LW SCRTJAG2,60
|
||
LWLL SCRTMOVE1,15|AFunc,A_SOUND+2,SND_SDOOR_OPN
|
||
LW SCRTMOVE2,15
|
||
LWL SCRTMOVE3,70|AFunc,SECRET_DOOR
|
||
LWLLW 1,1|AFunc,A_Set_Var_Word+3,SCROLL_FLAG,0
|
||
LWLL 1,1|AFunc,A_SOUND+2,SND_SDOOR_STP
|
||
LWL 1,1|AFunc,DELETE_OBJ
|
||
|
||
SEC_DR_TABLE:
|
||
.long SCRTMOVE1,SCRTMOVE1,SCRTMOVE1,SCRTMOVE1
|
||
|
||
SECRET_DOOR:
|
||
calla BG_TO_FG
|
||
move *a8(OZVAL),a14,L
|
||
addk 10,a14
|
||
move a14,*a8(OZVAL),L
|
||
movi 10000h,a0
|
||
MOVE *A8(OCTRL),A14,W
|
||
BTST B_FLIPH,A14
|
||
JRNZ SD0
|
||
NEG A0
|
||
SD0:
|
||
MOVE A0,*A8(OXVEL),L
|
||
RETS
|
||
|
||
|
||
BOXMACHINE:
|
||
LW BOXMACH1,10
|
||
LW BOXMACH2,10
|
||
.long 0
|
||
|
||
|
||
BOO:
|
||
LW TANKBUB1,7
|
||
LW TANKBUB2,7
|
||
LW TANKBUB3,7
|
||
LW TANKBUB4,7
|
||
.long 0
|
||
|
||
|
||
;PILLAR_GUY:
|
||
; LWLL PILBY,60|AFunc,A_AnimScr+2,PILLAR_ENEMY_LUPE
|
||
;PILLAR_ENEMY_LUPE
|
||
; LW 1,60
|
||
; LWLWWL 1,1|AFunc,AU_CREATE_BWBOY2+4,0,0,PILLAR_ENEMY_NAP_TIME
|
||
; LW 1,0
|
||
; LW 1,60
|
||
;PILLAR_ENEMY_NAP_TIME
|
||
; LWLWL 1,60|AFunc,AU_RANDOM_NAP+3,1024/2,PILLAR_ENEMY_NAP_TIME
|
||
; .long 0
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* Aerosmith Live and On Stage *
|
||
* *
|
||
**************************************************************************
|
||
;CYMBOL:
|
||
; LW CYMBOL2,24
|
||
; LW CYMBOL4,1
|
||
; LW CYMBOL5,1
|
||
; LW CYMBOL6,1
|
||
; LW CYMBOL7,1
|
||
; LW CYMBOL8,1
|
||
; LW CYMBOL9,1
|
||
; LW CYMBOL10,1
|
||
; LW CYMBOL11,1
|
||
; LW CYMBOL12,1
|
||
; LW CYMBOL13,1
|
||
; LW CYMBOL14,1
|
||
; LW CYMBOL15,1
|
||
; LW CYMBOL16,1
|
||
; LW CYMBOL2,4
|
||
; .long 0
|
||
|
||
STEVEKERRI:
|
||
LWLW S221_6,20|AFunc,A_AUDIT+1,AUDTYLER
|
||
LWLL S221_7,1|AFunc,A_SOUND+2,SND_KERRI_OOH
|
||
LWLL 1,5|AFunc,A_SOUND+2,SND_STEVEN_WOAH
|
||
LW S221_6,6
|
||
LW S221_7,3
|
||
LW S221_8,3
|
||
LW S221_9,3
|
||
LW S221_10,30
|
||
LWLL TYLERMRPH_02,1|AFunc,A_CHANGE_PAL+2,TMORPH
|
||
LWLL 1,2|AFunc,A_SOUND+2,SND_MORPH
|
||
LW TYLERMRPH_04,3
|
||
LW TYLERMRPH_06,3
|
||
LWLL T_AEROLOGO,1|AFunc,A_CHANGE_PAL+2,AROLOGO2
|
||
LWLW 1,1|AFunc,A_UNIVOBJ_TO_POWERUP+1, OID_WINGS
|
||
|
||
SND_KERRI_OOH
|
||
.WORD 0F280H,23,084F3H,0
|
||
SND_STEVEN_WOAH
|
||
.WORD 0F380H,61,08805H,0
|
||
SND_MORPH
|
||
; .WORD 0F3F0H,213,08063H,0
|
||
.WORD 0F2F0H,128,0809CH,0
|
||
|
||
**************************************************************************
|
||
* *
|
||
* The Lovely... Kerri Hoskins *
|
||
* *
|
||
**************************************************************************
|
||
|
||
*
|
||
* Pullup those stockings
|
||
*
|
||
PULLUP:
|
||
LW PULLUP01,9
|
||
LW PULLUP02,9
|
||
LW PULLUP03,9
|
||
LW PULLUP04,9
|
||
LW PULLUP05,9
|
||
LW PULLUP06,9
|
||
LW PULLUP07,9
|
||
LWL PULLUP08,9|AFunc,PULL_ANIM
|
||
.long 0
|
||
|
||
|
||
UEGenObj equ ODATA+60H ;UHL Object that I generated
|
||
UENumber equ ODATA+80h ;UHW (number of enemies I have generated)
|
||
UERandNap equ ODATA+90h ; Word
|
||
UENapChkTim equ UERandNap+10h ; Byte
|
||
UEPreCreTim equ UERandNap+20h ; Byte
|
||
UEPosCreTim equ UERandNap+28h ; Byte
|
||
UECreateRout equ UERandNap+30h ; Long Creation Routine (lo 4 bits = # parms)
|
||
UEParmW1 equ UERandNap+50h ; Parm area for create routine (up to 6 words)
|
||
|
||
ENEMY_GEN_LUPE:
|
||
LWL 1,1|AFunc,AUE_PRE_CREATE
|
||
LWL 1,1|AFunc,AUE_CREATE
|
||
LW 1,0
|
||
LWL 1,1|AFunc,AUE_POST_CREATE
|
||
ENEMY_GEN_NAP_TIME
|
||
LWL 1,1|AFunc,AUE_RAND_NAP
|
||
.long 0
|
||
|
||
|
||
|
||
AUE_SETUP:
|
||
MOVE *A8(AnimArg),A14,L
|
||
move *a14+,a0,W ; Random Nap parm
|
||
move a0,*a8(UERandNap)
|
||
move *a14+,a0,W ; Time between Nap Checks
|
||
move a0,*a8(UENapChkTim)
|
||
MOVE *A14+,A0,W ; Pre and Post creation times
|
||
move a0,*a8(UEPreCreTim)
|
||
MOVE *A14+,A0,L
|
||
move a0,a7
|
||
movk 15,a1 ; mask for lowest 4 bits in a1
|
||
andn a1,a7 ; remove lo 4 from create rout address
|
||
move a7,*a8(UECreateRout),L
|
||
and a1,a0 ; leave lo 4 for parm count
|
||
jrz noparms
|
||
move a8,a1
|
||
addi UEParmW1,a1 ; start of parm area
|
||
xferparms:
|
||
move *a14+,*a1+,W
|
||
dsjs a0,xferparms
|
||
noparms:
|
||
movi ENEMY_GEN_NAP_TIME,a0 ; abort address
|
||
move a0,*a1+,L
|
||
MOVE A14,*A8(AnimArg),L
|
||
movi ENEMY_GEN_LUPE,a14 ; jump to generic anim script
|
||
move a14,*a8(AnimScr),L ; for enemies
|
||
move a14,*a8(AnimFrm),L
|
||
clr a14
|
||
move a14,*a8(UENumber) ; haven't created any yet.
|
||
move a14,*a8(UEGenObj),L ; no link to generated object.
|
||
|
||
rets
|
||
|
||
*
|
||
* Check UEPreCreTim to see if we want to wait before creating
|
||
* something
|
||
*
|
||
AUE_PRE_CREATE:
|
||
movb *a8(UEPreCreTim),a14
|
||
jrnz jes_wait
|
||
move *a8(AnimFrm),a14,L
|
||
addi 50h,a14
|
||
move a14,*a8(AnimFrm),L
|
||
jruc AUE_CREATE
|
||
jes_wait:
|
||
movb a14,*a8(AnimSlp)
|
||
rets
|
||
|
||
|
||
*
|
||
* Check UEPosCreTim to see if we want to wait after creating
|
||
* something
|
||
*
|
||
AUE_POST_CREATE:
|
||
movb *a8(UEPosCreTim),a14
|
||
jrnz jes_wait
|
||
move *a8(AnimFrm),a14,L
|
||
addi 50h,a14
|
||
move a14,*a8(AnimFrm),L
|
||
jruc AUE_RAND_NAP
|
||
|
||
|
||
*
|
||
* Call create routine and fake it into thinking the parms are
|
||
* coming from AnimArg.
|
||
*
|
||
AUE_CREATE:
|
||
move *a8(UECreateRout),a7,L
|
||
move *a8(AnimArg),a14,L
|
||
move a14,*-a12,L ; push onto stack
|
||
move a8,a1
|
||
addi UEParmW1,a1 ; start of parm area
|
||
move a1,*a8(AnimArg),L ; fudge it to parms in ODATA area
|
||
call a7
|
||
move *a12+,a14,L
|
||
move a14,*a8(AnimArg),L ; restore AnimArg
|
||
rets
|
||
|
||
AUE_RAND_NAP:
|
||
move *a8(UERandNap),a0 ; probability that we nap
|
||
CALLA RANDPER
|
||
JRNC AU_RN_WAKEUP ;BR=IT DIDN'T HAPPEN MOVE ON
|
||
movi ENEMY_GEN_NAP_TIME,a0
|
||
MOVE A0,*A8(AnimFrm),L ;STAY AT SAME FRAME
|
||
movb *a8(UENapChkTim),*a8(AnimSlp)
|
||
RETS
|
||
AU_RN_WAKEUP
|
||
CLR A14 ;MOVE ON AND CLEAR CURRENT SLEEP
|
||
MOVB A14,*A8(AnimSlp)
|
||
RETS
|
||
|
||
|
||
|
||
|
||
CUP:
|
||
LW DSKCUP1,5
|
||
LW DSKCUP2,5
|
||
LW DSKCUP3,5
|
||
LW DSKCUP4,5
|
||
LW DSKCUP5,5
|
||
LW DSKCUP4,5
|
||
LW DSKCUP3,5
|
||
LWL DSKCUP2,5|AFunc,A_OFFSCRN_DEL
|
||
.long 0
|
||
|
||
LAMPTOP:
|
||
LW DSKLAMPTP1,4
|
||
LW DSKLAMPTP2,4
|
||
LW DSKLAMPTP3,4
|
||
LW DSKLAMPTP4,4
|
||
LWL DSKLAMPTP5,4|AFunc,A_OFFSCRN_DEL
|
||
.long 0
|
||
|
||
DSKTAPE:
|
||
LW DSKTAPE1,4
|
||
LW DSKTAPE2,4
|
||
LW DSKTAPE3,4
|
||
LW DSKTAPE4,4
|
||
LWL DSKTAPE5,4|AFunc,A_OFFSCRN_DEL
|
||
.long 0
|
||
|
||
PHONE:
|
||
LW DSKPHONE1,5
|
||
LW DSKPHONE2,5
|
||
LW DSKPHONE3,5
|
||
LW DSKPHONE4,5
|
||
LWL DSKPHONE5,5|AFunc,A_OFFSCRN_DEL
|
||
.long 0
|
||
|
||
TVMONALL:
|
||
LWLWW TVDATA,1|AFunc,A_RAND_AnimSLP+2,4,22
|
||
LW 1,0
|
||
LWLWW TVBEE,1|AFunc,A_RAND_AnimSLP+2,4,22
|
||
LW 1,0
|
||
LWLWW TVSKULL,1|AFunc,A_RAND_AnimSLP+2,4,22
|
||
LW 1,0
|
||
.long 0
|
||
|
||
|
||
CWHEELS:
|
||
LW CWHEEL1,8
|
||
LW CWHEEL2,8
|
||
LW CWHEEL3,8
|
||
.long 0
|
||
|
||
|
||
|
||
*
|
||
* Animation for BUGHALF should start secret door opening
|
||
*
|
||
BUGHALF:
|
||
LWL BUGVERH1,20|AFunc,A_CLR_GUNVECT
|
||
LW BUGVERH2,20
|
||
LW BUGVERH3,20
|
||
LWL 1,1|AFunc,PULL_ANIM
|
||
.long 0
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* Japan universe *
|
||
* *
|
||
**************************************************************************
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AU_ADD_XPOS *
|
||
* *
|
||
* Anim func to add a given constant to the objects *
|
||
* OXPOS and it's universe MAP_X. Value is negated *
|
||
* if object is flipped. *
|
||
* *
|
||
* Note: Use only on universe map objects. *
|
||
* *
|
||
* A8 = Ptr to object *
|
||
* AARG+,W = value to add *
|
||
* *
|
||
**************************************************************************
|
||
AU_ADD_XPOS
|
||
CALLA GETAFARG_WORD ;Get the value to add
|
||
MOVE *A8(OCTRL),A14,W
|
||
BTST B_FLIPH,A14 ;Are we flipped in X?
|
||
JRZ AAX_ADD ;BR = No
|
||
NEG A0 ;Must negate for flip
|
||
AAX_ADD
|
||
ADDRM A0,*A8(OXPOS),W ;Update current XPOS
|
||
;
|
||
;NOTE...
|
||
; This is being used only with portals. Because of this,
|
||
; you DON'T want to change the value in MAP_X.
|
||
; When you back out of a portal, the routine AU_PORTAL_SET_CLOSED
|
||
; automatically returns the portal to its original MAP_X.
|
||
;
|
||
; MOVE *A8(OULINK),A1,L ;Get link to universe
|
||
; ADDRM A0,*A1(MAP_X+16),W ;And update MAP_X
|
||
RETS
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AU_RESET_MAP_POS *
|
||
* *
|
||
* Anim func to get the map position of a universe object *
|
||
* and set the object there. Also, clears the enemy generator *
|
||
* flag for recreate. *
|
||
* *
|
||
* A8 = Ptr to universe object *
|
||
* *
|
||
**************************************************************************
|
||
AU_RESET_MAP_POS
|
||
MOVE *A8(OULINK),A1,L
|
||
MOVE *A1(MAP_X),*A8(OXVAL),L
|
||
MOVE *A1(MAP_Y),*A8(OYVAL),L
|
||
MOVE *A1(MAP_Z),*A8(OZVAL),L
|
||
ANDNIM M_BF_ENEMY,*A1(MAP_FLAGS),W
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AU_STAY_TIL_FAC_DOORS *
|
||
* *
|
||
* Anim func to wait for FAC_DOORS_OPEN to be less than *
|
||
* FAC_DOORS_ALLOWED. *
|
||
* *
|
||
* A8 = Ptr to door waiting *
|
||
* *
|
||
**************************************************************************
|
||
AU_STAY_TIL_FAC_DOORS
|
||
MOVE @FAC_DOORS_OPEN,A1,W
|
||
MOVE @FAC_DOORS_ALLOWED,A2,W
|
||
CMP A2,A1
|
||
JRGE AUSTFD_STAY ;BR = We cannot create yet
|
||
MOVKB 1,*A8(AnimSlp)
|
||
JAUC AU_CREATE_REDBACK
|
||
AUSTFD_STAY
|
||
SUBIM 50H,*A8(AnimFrm),L ;Oh won't you staaaaaayyyy
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AU_CHECK_IF_YELJAK *
|
||
* *
|
||
* Anim func to check if this is a door that should dispense *
|
||
* a Yellow jacket. *
|
||
* *
|
||
* A8 = Ptr to door *
|
||
* *
|
||
**************************************************************************
|
||
AU_CHECK_IF_YELJAK
|
||
MOVE *A8(OULINK),A1,L
|
||
MOVE *A1(MAP_Y+16),A14,W
|
||
CMPI -2D0H,A14
|
||
JRGT ACIY_X
|
||
|
||
MOVI E_DOR_YELJAK,A1
|
||
MOVE A1,*A8(AnimFrm),L
|
||
ACIY_X
|
||
RETS
|
||
|
||
|
||
MARZ:
|
||
LW marz1,5
|
||
LW marz2,5
|
||
LW marz3,5
|
||
LW marz5,5
|
||
LW marz7,5
|
||
LW marz9,5
|
||
LW marz11,5
|
||
.long 0
|
||
|
||
*
|
||
* Big metal doors at the end of the Kemmi-tech warehouse
|
||
*
|
||
XDOORSLIDE
|
||
LWL XDOOR1,40|AFunc,AU_PORTAL_START
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,80
|
||
XDOOR_S_LOOP
|
||
LWLW 1,1|AFunc,AU_ADD_XPOS+1,-1
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,XDOOR_S_LOOP
|
||
|
||
LWL 1,1|AFunc,AU_PORTAL_SET_OPEN
|
||
|
||
*
|
||
* Hatch inside the big metal doors at the end of the Kemmi-tech warehouse
|
||
*
|
||
XHATCHSLIDE
|
||
LWL XDOOR2,1|AFunc,AU_PORTAL_START
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,80
|
||
XHATCH_S_LOOP
|
||
LWLW 1,1|AFunc,AU_ADD_XPOS+1,-1
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,XHATCH_S_LOOP
|
||
|
||
LWL 1,1|AFunc,AU_PORTAL_SET_OPEN
|
||
|
||
*
|
||
* 1/2 of doors that open into the research area
|
||
*
|
||
GOLDDOR1_SLIDE:
|
||
LWL METLDOR1,1|AFunc,AU_PORTAL_START
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,17
|
||
GOLDDOR1_S_LOOP
|
||
LWLW 1,1|AFunc,AU_ADD_XPOS+1,-6
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,GOLDDOR1_S_LOOP
|
||
|
||
LWL 1,1|AFunc,AU_PORTAL_SET_OPEN
|
||
|
||
*
|
||
* Other 1/2 of doors into research area
|
||
*
|
||
GOLDDOR2_SLIDE:
|
||
LWL METLDOR2,1|AFunc,AU_PORTAL_START
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,17
|
||
GOLDDOR2_S_LOOP
|
||
LWLW 1,1|AFunc,AU_ADD_XPOS+1,6
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,GOLDDOR2_S_LOOP
|
||
|
||
LWL 1,1|AFunc,AU_PORTAL_SET_OPEN
|
||
|
||
*
|
||
* Wall enemy at entrance to crates
|
||
*
|
||
;BAWALL_ENEMY:
|
||
; LWLL jBATHWA6b,1|AFunc,A_AnimGo+2,BAW_E_LOOP
|
||
;BAW_E_LOOP
|
||
; ENEMY 1024/2,60,60,60,AU_CREATE_BWBOY,4
|
||
; WWL -25,0,LAVA_GUY_DEATH
|
||
|
||
|
||
|
||
*
|
||
* Front walkway enemy generator
|
||
*
|
||
E_WALKWAY_1:
|
||
LW WALKWAY_1,1
|
||
ENEMY 1024/4,1,80,100,AU_CREATE_POPTOP,4
|
||
LWW 56 << 4,5,148
|
||
|
||
*
|
||
* Column doors that blast you
|
||
*
|
||
* Rear column doors
|
||
E_DORGRAY_3
|
||
* Middle column, Yellow Jacket
|
||
E_DORGRAY_2
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,30
|
||
|
||
LWL 1,1|AFunc,AU_CHECK_IF_YELJAK
|
||
|
||
LWL 1,1|AFunc,UNIV_DISAB_ENEMY_GEN
|
||
|
||
LWLWW 1,1|AFunc,A_RAND_AnimSLP+2,60,120
|
||
LW 1,0
|
||
|
||
LWL 1,0|AFunc,AU_STAY_TIL_FAC_DOORS
|
||
|
||
E_DORGRAY2_SU_LOOP
|
||
LWLW 1,1|AFunc,A_ADD_YPOS+1,-4
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,E_DORGRAY2_SU_LOOP
|
||
|
||
LWLWW 1,1|AFunc,A_RAND_AnimSLP+2,20,40
|
||
LW 1,0
|
||
|
||
E_DORGRAY2_FINISH
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,30
|
||
E_DORGRAY2_SD_LOOP
|
||
LWLW 1,1|AFunc,A_ADD_YPOS+1,4
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,E_DORGRAY2_SD_LOOP
|
||
|
||
.LONG 0
|
||
|
||
* Special door for Yellow jacket
|
||
E_DOR_YELJAK
|
||
LWLWW 1,1|AFunc,A_RAND_AnimSLP+2,40,60
|
||
LW 1,0
|
||
|
||
LWL 1,1|AFunc,AU_STAY_TIL_FAC_DOORS
|
||
|
||
LWL 1,1|AFunc,AU_CREATE_REDBACK
|
||
|
||
LWL 1,1|AFunc,AU_CREATE_YJAK
|
||
|
||
E_DOR_YJ_LOOP
|
||
LWLW 1,1|AFunc,A_ADD_YPOS+1,-4
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,E_DOR_YJ_LOOP
|
||
|
||
LWL 1,1|AFunc,WAIT_TIL_HE_GONE
|
||
LWLL 1,1|AFunc,A_AnimFrm+2,E_DORGRAY2_FINISH
|
||
|
||
* Front column doors
|
||
E_DORGRAY
|
||
* Rear column doors
|
||
;E_DORGRAY_3
|
||
LWL 1,1|AFunc,UNIV_DISAB_ENEMY_GEN
|
||
|
||
LWLWW 1,1|AFunc,A_RAND_AnimSLP+2,60,120
|
||
LW 1,0
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,30
|
||
|
||
LWL 1,0|AFunc,AU_STAY_TIL_FAC_DOORS
|
||
|
||
E_DORGRAY_SU_LOOP
|
||
LWLW 1,1|AFunc,A_ADD_YPOS+1,-4
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,E_DORGRAY_SU_LOOP
|
||
|
||
*
|
||
* Dispatch column enemies here
|
||
*
|
||
|
||
LWLWW 1,1|AFunc,A_RAND_AnimSLP+2,20,40
|
||
LW 1,0
|
||
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,30
|
||
E_DORGRAY_SD_LOOP
|
||
LWLW 1,1|AFunc,A_ADD_YPOS+1,4
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,E_DORGRAY_SD_LOOP
|
||
|
||
.LONG 0
|
||
|
||
WAIT_TIL_HE_GONE:
|
||
move *a8(UEGenObj),a14,L
|
||
jrz moveon
|
||
move *a8(AnimFrm),a14,L
|
||
subi 50h,a14
|
||
move a14,*a8(AnimFrm),L
|
||
moveon:
|
||
RETS
|
||
|
||
*
|
||
* Middle walkway Ninja
|
||
*
|
||
E_WALKWAY1_2
|
||
LW 1,60
|
||
ENEMY 512,30,40,40,AU_CREATE_WALKWAY_NINJA,4
|
||
.word 0,8
|
||
.LONG 0
|
||
|
||
*
|
||
* Rear walkway Cog
|
||
*
|
||
E_WALKWAY1_3
|
||
; LW 1,80
|
||
; LWLWWWL 1,1|AFunc,AU_CREATE_COG_BRIDGE+5,-1,-8,0,0
|
||
; LW 1,80
|
||
; LWLWWWL 1,1|AFunc,AU_CREATE_COG_BRIDGE+5,-1,-8,0,0
|
||
LWL 1,1|AFunc,UNIV_DISAB_ENEMY_GEN
|
||
|
||
*
|
||
* Final damage on doors
|
||
*
|
||
FLAMES:
|
||
LWL FLAMER1,1|AFunc,AU_RESET_MAP_POS
|
||
; LWL 1,1|AFunc,DELETE_DOOR_GUY
|
||
LWLL 1,3|AFunc,A_AnimScr+2,FLAMES_LOOP
|
||
FLAMES_LOOP
|
||
LW FLAMER2,4
|
||
LW FLAMER3,4
|
||
LW FLAMER4,4
|
||
LW FLAMER5,4
|
||
LW FLAMER6,4
|
||
LW FLAMER1,4
|
||
.long 0
|
||
|
||
DELETE_DOOR_GUY:
|
||
move a8,a5
|
||
move *a5(UEGenObj),a8,L ; attached to a guy?
|
||
jrz nobody_home ; br if no
|
||
calla DEL_ENEMY_NOAUD
|
||
clr a14
|
||
move a14,*a5(UEGenObj),L ; unlink and delete
|
||
nobody_home:
|
||
move *a5(OULINK),a1,L
|
||
jrz DDG_X ; should never happen
|
||
move *a1(MAP_FLAGS),a14 ; are we generating?
|
||
andni M_BF_ENEMY,a14
|
||
move a14,*a1(MAP_FLAGS)
|
||
DDG_X:
|
||
rets
|
||
|
||
|
||
*
|
||
* Tree huts
|
||
*
|
||
E_TREEHUT3
|
||
E_TREEHUT3_2
|
||
E_TREEHUT3_3
|
||
LW 1,1
|
||
ENEMY 1024/4,1,80,100,AU_CREATE_POPTOP,4
|
||
LWW 76 << 4,5,80
|
||
|
||
|
||
*
|
||
* Enemy door tower level 1
|
||
*
|
||
;DORGRAY_SLIDE:
|
||
; LW DORGRAY,1
|
||
; .long 0
|
||
|
||
*
|
||
* Enemy door tower level 2
|
||
*
|
||
;DORGRAY_2_SLIDE:
|
||
; LW DORGRAY_2,1
|
||
; .long 0
|
||
|
||
*
|
||
* Enemy door tower level 3
|
||
*
|
||
;DORGRAY_3_SLIDE:
|
||
; LW DORGRAY_3,1
|
||
; .long 0
|
||
|
||
*
|
||
* Set of windows at the top of the factory.
|
||
*
|
||
E_WINDO2:
|
||
LW WINDO2,1
|
||
ENEMY 1024/4,1,80,100,AU_CREATE_POPTOP,4
|
||
LWW 56 << 4,5,178
|
||
|
||
.long 0
|
||
|
||
*
|
||
* Manager's gong
|
||
*
|
||
GGONG1:
|
||
LW GLDGNG3,3
|
||
LW GLDGNG8,3
|
||
LW GLDGNG9,3
|
||
LW GLDGNG8,3
|
||
LW GLDGNG11,3
|
||
LW GLDGNG12,3
|
||
LW GLDGNG7,3
|
||
LW GLDGNG6,3
|
||
LW GLDGNG7,3
|
||
LW GLDGNG4,3
|
||
LW GLDGNG8,3
|
||
LW GLDGNG11,3
|
||
LW GLDGNG12,3
|
||
LW GLDGNG7,3
|
||
LW GLDGNG4,3
|
||
LW GLDGNG11,3
|
||
LW GLDGNG12,3
|
||
LWL GLDGNG3,1|AFunc,PULL_ANIM
|
||
|
||
KTI2:
|
||
LWL KTI2DOOR1,6|AFunc,AU_PORTAL_START
|
||
LW KTI2DOOR3,1
|
||
LWLL 1,8|AFunc,A_SOUND+2,SND_CRASH_THRU
|
||
LWL KTI2DOOR5,1|AFunc,AU_PORTAL_SET_OPEN
|
||
.long 0
|
||
|
||
SND_CRASH_THRU
|
||
.WORD 0F350H,74,0A13BH,0
|
||
|
||
*
|
||
* Walls along outside dock entrance
|
||
*
|
||
DOCK_ENEMY:
|
||
LWLL DOORWAY1,1|AFunc,A_AnimGo+2,DE_E_LOOP
|
||
DE_E_LOOP
|
||
ENEMY 1024/2,20,1,60,AU_CREATE_BWBOY,4
|
||
WWL -25,0,LAVA_GUY_DEATH
|
||
|
||
*
|
||
* Walls along inside warehouse entrance
|
||
*
|
||
KTENT_ENEMY:
|
||
LWLLW VENTPIL,1|AFunc,A_GOTO+3,KTE_NO_NINJA,512
|
||
LWLLW 1,1|AFunc,A_GOTO+3,KTE_FLY_NINJA,512
|
||
|
||
LWLWWLL 1,15|AFunc,AU_CREATE_SHUFFLE_NINJA+6,0,-2,10H,0
|
||
LWLL 1,1|AFunc,A_AnimGo+2,KTE_E_LOOP
|
||
|
||
KTE_FLY_NINJA
|
||
LWLWWLL 1,15|AFunc,AU_CREATE_SIDE_NINJA+6,0,-2,10H,0
|
||
KTE_NO_NINJA
|
||
LWLL 1,1|AFunc,A_AnimGo+2,KTE_E_LOOP
|
||
KTE_E_LOOP
|
||
ENEMY 1024/2,20,1,60,AU_CREATE_BWBOY2,4
|
||
WWL -45,0,LAVA_GUY_DEATH
|
||
|
||
*
|
||
* Security desk
|
||
*
|
||
E_LABDSK1gl
|
||
LWLL LABDSK1gl,1|AFunc,A_AnimGo+2,E_LABDSK1
|
||
E_LABDSK1gl2
|
||
LWLL LABDSK1gl2,1|AFunc,A_AnimGo+2,E_LABDSK1
|
||
JDESK_NONBOY:
|
||
LW LABDSK1,1
|
||
E_LABDSK1
|
||
LWL 1,1|AFunc,A_BRANCH_IF_FLIPPED+2,JDESK_NONBOY_POP
|
||
JDESK_NINJA_WAIT
|
||
LWLWWLL 1,15|AFunc,AU_CREATE_DESK_NINJA+6,79,-5,80H,JDESK_NINJA_WAIT
|
||
JDESK_NONBOY_POP
|
||
ENEMY 1024/4,30,0,30,AU_CREATE_POPTOP,4
|
||
LWW 0,5,50
|
||
|
||
**************************************************************************
|
||
* *
|
||
* A_BRANCH_IF_TRUE *
|
||
* *
|
||
* Anim func to branch animation if a given byte value *
|
||
* is TRUE. *
|
||
* *
|
||
* AARG+,L = Address of byte value *
|
||
* AARG+,L = Branch *
|
||
* *
|
||
**************************************************************************
|
||
A_BRANCH_IF_FLIPPED
|
||
MOVE *A8(OCTRL),A14,W
|
||
BTST B_FLIPH,A14
|
||
JANZ SetAnim_AFARG ;BR = It's flipped
|
||
RETS
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* Japan - R&D area *
|
||
* *
|
||
**************************************************************************
|
||
|
||
*
|
||
* Honeycomb wall piece that is really a door.
|
||
*
|
||
REWALL_SLIDE:
|
||
; LWL REWALL1,1|AFunc,AU_PORTAL_START
|
||
LW REWALL1,1
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,16
|
||
REWALL_S_LOOP
|
||
LWLW 1,1|AFunc,AU_ADD_XPOS+1,6
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,REWALL_S_LOOP
|
||
|
||
; LWL 1,1|AFunc,AU_PORTAL_SET_OPEN
|
||
LWL 1,1|AFunc,BG_TO_FG
|
||
LWL 1,1|AFunc,DELETE_OBJ
|
||
|
||
; LWL REWALL1,1|AFunc,PULL_ANIM
|
||
|
||
*
|
||
* Enemy generators for the honey comb wall
|
||
*
|
||
E_REWALL1
|
||
LWLL 1,1|AFunc,A_AnimGo+2,REW1_E_LOOP
|
||
REW1_E_LOOP
|
||
ENEMY 1024/2,20,1,60,AU_CREATE_BWBOY,4
|
||
WWL -75,0,LAVA_GUY_DEATH
|
||
|
||
*
|
||
* Enemies for the truncated version of the honeycomb wall
|
||
*
|
||
E_REWALL2:
|
||
LWLLW 1,1|AFunc,A_GOTO+3,REW2_NO_NINJA,512
|
||
LWLLW 1,1|AFunc,A_GOTO+3,REW2_FLY_NINJA,512
|
||
|
||
LWLWWLL 1,15|AFunc,AU_CREATE_SHUFFLE_NINJA_OPP+6,10,-2,10H,0
|
||
LWLL 1,1|AFunc,A_AnimGo+2,REW2_E_LOOP
|
||
|
||
REW2_FLY_NINJA
|
||
LWLWWLL 1,15|AFunc,AU_CREATE_SIDE_NINJA_OPP+6,10,-2,10H,0
|
||
REW2_NO_NINJA
|
||
LWLL 1,1|AFunc,A_AnimGo+2,REW2_E_LOOP
|
||
REW2_E_LOOP
|
||
ENEMY 1024/2,20,1,60,AU_CREATE_BWBOY2,4
|
||
WWL -75,0,LAVA_GUY_DEATH
|
||
|
||
*
|
||
* "Space Mountain" Tunnel
|
||
*
|
||
E_BLUHALS1
|
||
LWLWW BLUHALS1,1|AFunc,A_RAND_AnimSLP+2,5,10
|
||
LW 1,0
|
||
LWLWWLL 1,1|AFunc,AU_CREATE_SHUFFLE_NINJA+6,30,-2,10H,E_BLUHALS1
|
||
LWL 1,1|AFunc,UNIV_DISAB_ENEMY_GEN
|
||
|
||
*
|
||
* Enemy generators for the NON data bank
|
||
*
|
||
E_NONCOMP
|
||
LWLL 1,1|AFunc,A_AnimGo+2,NONCOMP_E_LOOP
|
||
NONCOMP_E_LOOP
|
||
ENEMY 1024/2,20,1,60,AU_CREATE_BWBOY,4
|
||
WWL -15,0,LAVA_GUY_DEATH
|
||
|
||
*
|
||
* Metal doors with a face like pattern in them.
|
||
*
|
||
BLUDOOR_SLIDE
|
||
LWL BLUDOOR2,1|AFunc,AU_PORTAL_START
|
||
LWLW 1,1|AFunc,A_Set_AnimLoop+1,12
|
||
BLUDOOR_S_LOOP
|
||
LWLW 1,1|AFunc,AU_ADD_XPOS+1,-6
|
||
LWLL 1,1|AFunc,A_AnimFrm_DSJ+2,BLUDOOR_S_LOOP
|
||
|
||
LWL 1,1|AFunc,AU_PORTAL_SET_OPEN
|
||
|
||
*
|
||
* Ornamental fan
|
||
*
|
||
fan1:
|
||
LW JFAN04,4
|
||
LW JFAN03,4
|
||
LW JFAN02,4
|
||
LWLWL JFAN01,1|AFunc,A_CREATEP_R+9,PID_IND,REVEAL_LIFE2,0
|
||
WWL 4,-40,8
|
||
LWL 1,1|AFunc,PULL_ANIM
|
||
.long 0
|
||
|
||
GLASS_A:
|
||
LW STATIC1,3
|
||
LW STATIC2,3
|
||
LW STATIC3,3
|
||
LW STATIC4,3
|
||
.long 0
|
||
|
||
*
|
||
* Balcony area of R&D lab
|
||
*
|
||
E_SKYBSEC1a
|
||
LW SKYBSEC1a,1
|
||
ENEMY 300,100,45,60,AU_CREATE_SIDERUN,3
|
||
.word -1,0,-14
|
||
|
||
*
|
||
* Enemy generators for the brain washer
|
||
*
|
||
E_STATIC5b
|
||
LWLWW 1,1|AFunc,AU_CREATE_KERRI_FLOSS+2,-47,12
|
||
LWLL 1,1|AFunc,A_AnimGo+2,BRAIN_E_LOOP
|
||
BRAIN_E_LOOP
|
||
ENEMY 1024/2,20,1,60,AU_CREATE_BWBOY,4
|
||
WWL -55,0,LAVA_GUY_DEATH
|
||
|
||
*Doors that lead to manager's office
|
||
BIG_DOORx:
|
||
; LWL DOOR_A_1x,6|AFunc,AU_PORTAL_START
|
||
LW DOOR_A_1x,6
|
||
LW DOOR_A_2x,6
|
||
LW DOOR_A_3x,6
|
||
LW DOOR_A_4x,6
|
||
; LWL DOOR_A_5x,1|AFunc,AU_PORTAL_SET_OPEN
|
||
|
||
LWL DOOR_A_5x,90|AFunc,BG_TO_FG
|
||
LWL 1,1|AFunc,DELETE_OBJ
|
||
|
||
*
|
||
* End of Japan - R&D area stuff
|
||
*
|
||
|
||
STGLAShor:
|
||
LWLL STGLASS1,40|AFunc,A_AnimGo+2,STGhk
|
||
|
||
STGLASang:
|
||
LW STGLASS2,39
|
||
LWLL 1,1|AFunc,A_SET_OYVEL+2,-4000h
|
||
STGhk:
|
||
LWLL 1,1|AFunc,A_SET_OXVEL+2,4000h
|
||
LWL 1,90|AFunc,BG_TO_FG
|
||
LWL 1,1|AFunc,DELETE_OBJ
|
||
|
||
STGLASctr:
|
||
LWLL STGLASS3,1|AFunc,A_SET_OXVEL+2,10000h
|
||
LWL 1,90|AFunc,BG_TO_FG
|
||
LWL 1,1|AFunc,DELETE_OBJ
|
||
|
||
|
||
.IF 0
|
||
EVLPLANT:
|
||
LW EVLPLANT1,1
|
||
LW EVLPLANT2,1
|
||
LW EVLPLANT3,1
|
||
LW EVLPLANT4,1
|
||
LW EVLPLANT5,1
|
||
LWL EVLPLANT6,1|AFunc,A_Set_LOOP_STRT
|
||
LW EVLPLANT9,1
|
||
LW EVLPLANT7,1
|
||
LW EVLPLANT8,1
|
||
LW EVLPLANT7,1
|
||
LW EVLPLANT6,1
|
||
.long 0
|
||
.ENDIF
|
||
|
||
|
||
|
||
|
||
SPIN1:
|
||
LW ESINSPINs1,0
|
||
LWL ESINSPINs2,0|AFunc,CHECK_EO_SPIN
|
||
LWLW ESINSPINs3,0|AFunc,A_INC_AnimSLP+1,12
|
||
LWL ESINSPINs4,0|AFunc,CHECK_EO_SPIN
|
||
LW ESINSPINs5,0
|
||
LWL ESINSPINs6,0|AFunc,CHECK_EO_SPIN
|
||
LWLW ESINSPINs7,0|AFunc,A_INC_AnimSLP+1,12
|
||
LW ESINSPINs8,0
|
||
LWL ESINSPINs9,0|AFunc,CHECK_EO_SPIN
|
||
LWLW ESINSPINs10,0|AFunc,A_INC_AnimSLP+1,12
|
||
.long 0
|
||
|
||
CHECK_EO_SPIN:
|
||
movb *a8(AnimSLP),a0
|
||
cmpk 10,a0
|
||
jrlt keepspin
|
||
|
||
calla PULL_ANIM
|
||
move *a8(OULINK),a3,L
|
||
move *a8(OIMG),*a3(MAP_IMG),L ; be here when recreated
|
||
keepspin:
|
||
rets
|
||
|
||
|
||
sodydam:
|
||
LW SODY01,4
|
||
LW SODY02,4
|
||
LW SODY03,4
|
||
LW SODY04,4
|
||
LW SODY05,4
|
||
LW SODY06,4
|
||
LW SODY07,4
|
||
LWL SODY08,4|AFunc,A_OFFSCRN_DEL
|
||
.long 0
|
||
|
||
BURGER:
|
||
LW BURGER1,1
|
||
LW BURGER2,1
|
||
LW BURGER3,1
|
||
LW BURGER4,1
|
||
LWL BURGER5,1|AFunc,A_OFFSCRN_DEL
|
||
.long 0
|
||
|
||
dHDRYFIRE1sq:
|
||
LW HDFLAM1,2
|
||
LW HDFLAM2,2
|
||
LW HDFLAM3,2
|
||
LW HDFLAM4,2
|
||
LW HDFLAM5,2
|
||
LW HDFLAM6,2
|
||
LW HDFLAM7,2
|
||
.long 0
|
||
|
||
GODCHIN1sq:
|
||
LW GODCHIN2,25
|
||
LWLL 1,9|AFunc,A_SET_OYVEL+2,80000h
|
||
LWLL 1,120|AFunc,A_SET_OYVEL+2,0
|
||
LWLL 1,9|AFunc,A_SET_OYVEL+2,-80000h
|
||
LWLL 1,1|AFunc,A_SET_OYVEL+2,0
|
||
LWL 1,1|AFunc,PULL_ANIM
|
||
.long 0
|
||
|
||
|
||
|
||
chabra1:
|
||
LWLL CHABRA01,4|AFunc,A_MAKE_PART+2,KER_PT2_INIT
|
||
LWL 1,1|AFunc,A_Set_LOOP_STRT
|
||
|
||
LW CHABRA02,6
|
||
|
||
LW CHABRA03a,1|AMulti
|
||
LWL CHABRA03b,7|AFunc,OBJ_ON
|
||
|
||
LW CHABRA04a,1|AMulti
|
||
LW CHABRA04b,8
|
||
|
||
LW CHABRA05a,1|AMulti
|
||
LW CHABRA05b,10
|
||
LWL CHABRA06a,1|AMulti|AFunc,A_DELETE_OFFLFT
|
||
LW CHABRA06b,9
|
||
|
||
LW CHABRA07,1|AMulti
|
||
LWL 1,7|AFunc,OBJ_OFF
|
||
|
||
LW CHABRA08a,1|AMulti
|
||
LWL CHABRA08b,5|AFunc,OBJ_ON
|
||
|
||
LW CHABRA09a,1|AMulti
|
||
LW CHABRA09b,3
|
||
|
||
LW CHABRA10a,1|AMulti
|
||
LW CHABRA10b,12
|
||
|
||
LWL CHABRA11a,1|AMulti|AFunc,A_DELETE_OFFLFT
|
||
LW CHABRA11b,4
|
||
|
||
LW CHABRA01,1|AMulti
|
||
LWL 1,5|AFunc,OBJ_OFF
|
||
|
||
.long 0
|
||
|
||
|
||
A_MAKE_PART:
|
||
calla BG_TO_FG ; make it FG
|
||
calla GETAFARG_LONG
|
||
move a0,b0
|
||
calla EASYMAKE
|
||
move *a8(OXVAL),*a0(OXVAL),L
|
||
move *a8(OYVAL),*a0(OYVAL),L
|
||
move *a8(OZVAL),*a0(OZVAL),L
|
||
move *a8(OCTRL),a14
|
||
andi M_FLIPH|M_FLIPV,a14
|
||
move *a0(OCTRL),a1
|
||
or a14,a1
|
||
move a1,*a0(OCTRL)
|
||
calla INSOBJ
|
||
calla INSPART ; make hiss part of beek
|
||
rets
|
||
|
||
A_DELETE_OFFLFT:
|
||
move *a8(ODAGX),a0
|
||
move *a8(OSIZEX),a1
|
||
add a1,a0
|
||
jrge nodeloff
|
||
calla DELETE_OBJ
|
||
nodeloff:
|
||
rets
|
||
|
||
|
||
|
||
KER_PT2_INIT:
|
||
.long CHABRA03b
|
||
.word DMAWNZ,M_NODISP,OM_GUNV
|
||
.long HAMMER_GUNVECT
|
||
|
||
HAMMER_GUNVECT:
|
||
CLRM *a8(OGUNVECT),L ; can't hit her no more
|
||
move *a8(OPART1),a8,L
|
||
|
||
movi 8000,a1
|
||
CALLA PRINT_SCORE
|
||
calla BG_TO_FG
|
||
|
||
move *a8(OPART1),a8,L
|
||
movi KER_FREED_ANIM,a1
|
||
move a1,*a8(AnimFrm),L
|
||
move a1,*a8(AnimScr),L
|
||
MOVKB 1,*a8(AnimSlp)
|
||
|
||
CALLA PLAYER_AWARD_GIRL
|
||
rets
|
||
|
||
|
||
KER_FREED_ANIM:
|
||
LW CHAFREE01a,1|AMulti
|
||
LW CHAFREE01b,10
|
||
|
||
LWLLW CHAFREE02a,1|AMulti|AFunc,A_TAB_SOUNDZ+3,KER_SND_TAB,6
|
||
LW CHAFREE02b,5
|
||
|
||
LW CHAFREE03,1|AMulti
|
||
LWL 1,5|AFunc,OBJ_OFF
|
||
|
||
LWL CHAFREE04,4|AFunc,A_RAND_HFLIP
|
||
LWLLL CHAFREE05,3|AFunc,A_RAND_OXVEL+4,24000h,38000h
|
||
LWLL 1,1|AFunc,A_AnimGo+2,KER3RUN
|
||
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* FINAL STAGE *
|
||
* *
|
||
**************************************************************************
|
||
|
||
MOLE1:
|
||
LW MOL1,10
|
||
LW MOL3,4
|
||
LW MOL5,4
|
||
LW MOL7,4
|
||
LW MOL9,4
|
||
LW MOL11,4
|
||
LW MOL13,4
|
||
LW MOL14,3
|
||
LW MOL13,4
|
||
LW MOL11,4
|
||
LW MOL9,4
|
||
LW MOL7,4
|
||
LW MOL5,4
|
||
LW MOL3,4
|
||
.long 0
|
||
|
||
FINALPORTAL:
|
||
LWL XDOROPN2,3|AFunc,AU_PORTAL_START
|
||
LW XDOROPN3,3
|
||
LW XDOROPN4,3
|
||
LW XDOROPN5,3
|
||
LWL XDOROPN6,1|AFunc,AU_PORTAL_SET_OPEN
|
||
|
||
TVSET:
|
||
LWL TV1,60|AFunc,CREATE_PICTURE
|
||
.long 0
|
||
|
||
|
||
.END
|
||
|