5264 lines
124 KiB
NASM
5264 lines
124 KiB
NASM
.MLIB "GXMACS.LIB"
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.FILE "GXADJ.ASM"
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.TITLE "<<< GENERATION X - ADJUSTMENTS HANDLER >>>"
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.WIDTH 132
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.OPTION B,D,L,T
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.MNOLIST
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**************************************************************************
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* *
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* COPYRIGHT (C) 1992 MIDWAY MANUFACTURING COMPANY. *
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* ALL RIGHTS RESERVED. *
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* *
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**************************************************************************
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.INCLUDE "gx.inc"
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.INCLUDE "IMGTBL.GLO"
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.INCLUDE "GXSTRING.H"
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.INCLUDE "GXDICT.H"
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*
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* IN THIS MODULE
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*
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.DEF GO_ADJ, DO_ADJH, TAMPEREDP, GET_CSPT
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.DEF BINBCD, USA_1, USA_2, USA_3, USA_4, USA_ELECTITLE
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.DEF GERMAN_1, GERMAN_2, GERMAN_3, GERMAN_4, GERMAN_ELECTITLE
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.DEF FRENCH_1, FRENCH_2, FRENCH_3, FRENCH_4, FRENCH_ELECTITLE
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.DEF DIPCOINTAB, SET_COIN_ADJ, MEN_ADJ, CKDIP, DIPCREDTAB
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*SYMBOLS IN APCMOS.ASM
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.REF CMOS_VAL, PUT_ADJ, F_ADC_S, FAC_SET
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*SYMBOLS IN APMENU.ASM
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.REF P_FORK, B_MENU, ST_STICK, GETSTICK, MENU_TOP, BLNKHELP
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.REF H_SLAVE, COL_INST, STD_BORD, MESS_MM, LASTCOLOR
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.ref DIAG_UP, DIAG_DOWN, DIAG_ENTER
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*SYMBOLS IN APHSTD.ASM
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.REF INIT_HSR
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*SYMBOLS IN APCOIN.ASM
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.REF NO_CREDS
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*SYMBOLS IN APDTST.ASM
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.REF READ_DIP
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.TEXT
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**************************************************************************
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* *
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* GET_CSPT *
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* *
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* THIS IS CALLED TO RETURN IN A6 THE CURRENT *
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* CSELCT LINE AS STORED IN THE ADJUSTMENT TABLE. *
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* *
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**************************************************************************
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GET_CSPT
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MMTM SP,A0
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MOVI ADJPRICE,A0
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CALLA GET_ADJ ;GET THE COIN SELECT NUMBER BEING USED.
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CALLR CS_POINT
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MMFM SP,A0
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RETS
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**************************************************************************
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* *
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* CS_POINT *
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* *
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* THIS IS CALLED TO POINT AT AN ENTRY IN THE COINAGE *
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* SELECT TABLE. *
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* *
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* IT TAKES OFFSET IN A0. *
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* IT RETURNS POINTER IN A6. *
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* *
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**************************************************************************
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CS_POINT
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MMTM SP,A0,A1
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MOVE A0,A0 ;ZERO?
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JRZ CS1 ;YEP...RETURN FIRST LINE
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CMPI CS_ENTS,A0 ;IN RANGE?
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JRLS CS2 ;YEP...CONTINUE
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MOVI 1,A0 ;TOO LARGE.......USE 1ST LINE.
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CS2
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DEC A0 ;INDEX INTO TABLE
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CS1
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MOVI CS_SIZE,A1 ;SIZE PER ENTRY
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MPYU A0,A1 ;OFFSET INTO TABLE
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ADDI CSELCT,A1
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MOVE A1,A6 ;RETURN THE POINTER
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MMFM SP,A0,A1
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RETS
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**************************************************************************
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* *
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* BINBCD *
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* *
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* CONVERT BINARY NUMBER IN A0 TO BCD. *
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* *
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**************************************************************************
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BINBCD
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MMTM SP,A1,A2,A3,A4,A5
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CMPI 99999999,A0 ;ARE WE TOO BIG?
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JRLS BBIR ;IN RANGE
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MOVI 99999999H,A0 ;RETURN THE LARGEST NUMBER WE HAVE!
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JRUC BB_RET
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BBIR
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MOVI 10,A1 ;ALWAYS DIVIDE BY A0
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CLR A5 ;ACCUMULATE RESULT IN A5
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CLR A4 ;A4 HAS CURRENT SHIFT COUNT
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MOVE A0,A3 ;<A2><A3> HAS NUMERATOR
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DO_BCD_AGAIN
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CLR A2
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DIVU A1,A2 ;A2 HAS LEFTOVER...A3 HAS CURRENT DIGIT
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SLL A4,A3 ;SHIFT IT CORRECT NUMBER OF TIMES
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ADD A3,A5 ;ADD IT INTO RESULT REG
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ADDK 4,A4 ;ADD 4 TO SHIFT COUNT
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MOVE A2,A3 ;REFRESH NUMERATOR
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JRNZ DO_BCD_AGAIN
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MOVE A5,A0 ;PUT OUT RESULT
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BB_RET
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MMFM SP,A1,A2,A3,A4,A5
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RETS
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**************************************************************************
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* *
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* BCDBIN *
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* *
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* THIS TURNS A BCD NUMBER (IN A0) INTO A BINARY *
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* NUMBER. *
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* *
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**************************************************************************
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BCDBIN
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MMTM SP,A1,A2,A3,A4,A5 ;WORK REGGIES.
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CLR A2 ;ACCUMULATE IN A2
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MOVI 1,A3 ;CURRENT FACTOR IS 1.
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MOVI 10,A4 ;SAVE SOME MOVI INSTS LATER
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MOVI 16,A5 ;DIVIDE IT DOWN BY 16 AT A TIME
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BCBLOOP
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MOVE A0,A1 ;DIVIDEND IN <A0><A1>
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JRZ BCBDONE ;ALL UNITS EXHAUSTED!
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CLR A0
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DIVU A5,A0 ;DIVIDE BY 10H...(REMAINDER IN A1)
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MPYU A3,A1 ;TIMES POSITION FACTOR
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ADD A1,A2 ;INTO ACCUMULATION REGISTER
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MPYU A4,A3 ;NEXT DIGIT IS WORTH 10 TIMES THIS ONE
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JRUC BCBLOOP
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BCBDONE
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MOVE A2,A0 ;RETURN RESULT IN A0
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MMFM SP,A1,A2,A3,A4,A5 ;WORK REGGIES.
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RETS
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*
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* Adjustment menu requested.....make sure CMOS is ok!
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*
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GO_ADJ
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MOVI MEN_ADJ,A8
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MOVI COLOR_WHITE,A14
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MOVE A14,@LASTCOLOR,W
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GEN_ADJUST
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MOVE A8,-*A12,L ;PUSH MENU ON STACK
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CALLA CMOS_VAL ;CHECK OUT THE REGION
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JRZ SET_OK ;ITS OK.....CONTINUE....
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CALLA FAC_SET
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; JSRP GET_FAC ;BRING TO FACTORY SETTINGS OR QUIT.
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; JSRP ANY_BUT
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CALLA CMOS_VAL ;CAN'T GO IF WE'RE NOT OK NOW
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JRNZ GO_ADQ ;ITS NOT VALID....NO ADJUSTING!
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SET_OK
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MOVK 1,A0
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MOVE A0,-*A12,W ;LIKE GEN_MENU...KEEP NUMBER ON STACK
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*
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ADJ_LOOP
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CALLA CLR_SCRN ;CLEAR THE SCREEN!
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MOVI ADJ_ADV,A8
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JSRP L_MESS ;PRINT THE NEW INSTRUCTIONS
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MOVE *A12(WORD_SIZE),A8,L ;GET THE MENU
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JSRP MENU_TOP ;PRINT OUT THE TOP.
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MOVI COLOR_RED,A9
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CALLA COL_INST ;PUT UP A DIFFERENT INSTR. BOX
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MOVE *A12,A9,W ;GET INDEX TO USE.
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JSRP B_MENU ;FETCH THE ENTRY TO ADJUST.
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*
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* EACH ADJUSTMENT HAS A STRUCTURE ASSOCIATED WITH IT.
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* A9 RETURNS A STRUCTURE FOR THE ITEM SELECTED.
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*
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MOVE A9,A9 ;0 IS RETURN TO MAIN MENU
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JRZ GO_ADJX
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*
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* A8 HAS THE MENU NUMBER.....UNLIKE GEN_MENU...DON'T STEP!
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*
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MOVE A8,*A12,W ;PUT IT SAFELY ON OUR STACK.
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MOVE *A9(AD_ROUT),A0,L ;GET THE ROUTINE TO CALL FOR ACTIVATION
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MOVI ADJ_LOOP,A7
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MOVE A7,-*A12,L ;PUSH RETURN ADDRESS
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JUMP A0 ;"CALL THE ROUTINE (PASSING STRUCT IN A9)
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GO_ADJX
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ADDI WORD_SIZE,A12 ;"POP" THE POSITION INDICATOR
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GO_ADQ
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ADDI LONG_SIZE,A12 ;POP MENU
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RETP ;OK...RETURN!
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**************************************************************************
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* *
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* PRICE_ADJ *
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* *
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* THIS IS EXECUTED WHEN THE "CUSTOM PRICING" ENTRY IS *
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* SELECTED FOR ADJUSTMENT FROM THE ADJUSTMENT MENU. *
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* *
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* IT CREATES A WHOLE NEW ADJUSTMENT MENU CONTIANING: *
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* *
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* *
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* LEFT CHUTE UNITS *
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* RIGHT CHUTE UNITS *
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* THIRD CHUTE UNITS *
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* FOURTH CHUTE UNITS *
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* UNITS / CREDIT *
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* UNITS / BONUS *
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* MINIMUM UNITS *
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* CREDITS TO START *
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* CREDITS TO CONTINUE *
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* COINS PER DOLLAR *
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* MAXIMUM CREDITS *
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* *
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**************************************************************************
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PRICE_ADJ
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MOVI MEN_CUST,A8 ;HANDLE JUST LIKE MAIN ADJ. MENU
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MOVI COLOR_BLUE,A14
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MOVE A14,@LASTCOLOR,W
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JAUC GEN_ADJUST
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**************************************************************************
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* *
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* MORE_ADJ *
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* *
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* This is executed when the "More Adjustments ..." entry is *
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* selected from the adjustment menu. *
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* *
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* It creates a new menu of MORE ADJUSTMENTS containing: *
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* *
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* ATTRACT-MODE SOUND *
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* AUTO HIGH SCORE RESET *
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* HIGH SCORE ENTRY *
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* SET MINIMUM SOUND VOLUME *
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* *
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**************************************************************************
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MORE_ADJ
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MOVI MEN_ADJ2,A8 ;HANDLE JUST LIKE MAIN ADJ. MENU
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MOVI COLOR_WHITE,A14
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MOVE A14,@LASTCOLOR,W
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JAUC GEN_ADJUST
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**************************************************************************
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* *
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* GEN_ADJ *
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* *
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* THIS IS THE ROUTINE THAT IS EXECUTED TO DO *
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* THE ADJUSTING ONCE A BUTTON IS CLICKED ON *
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* AN ADJUSTMENT. *
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* *
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* A9 -> ADJUSTMENT STRUCTURE! *
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* *
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**************************************************************************
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MEN_OFF EQU PDATA ;WORD-OFFSET INTO MENU OF SELECTION
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MEN_ROUT EQU MEN_OFF+WORD_SIZE ;LONG-ROUTINE FOR SELECTION
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MEN_ROM EQU MEN_ROUT+LONG_SIZE ;LONG-POINTER TO ROM STRUCTURE
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MEN_ULX EQU MEN_ROM+LONG_SIZE ;WORD-LEFT X (CENTER X WHEN CENTERING)
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MEN_ULY EQU MEN_ULX+WORD_SIZE ;WORD-TOP Y
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MEN_DY EQU MEN_ULY+WORD_SIZE ;WORD-Y UNITS PER ENTRY
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MEN_COLR EQU MEN_DY+WORD_SIZE ;WORD-COLOR FOR ENTRIES
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MEN_BAR EQU MEN_COLR+WORD_SIZE ;WORD-HEIGHT OF SELECTION BAR
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MEN_BDY EQU MEN_BAR+WORD_SIZE ;WORD-DY FROM TOP OF TEXT TO TOP OF BAR.
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MEN_BDX EQU MEN_BDY+WORD_SIZE ;WORD-DX FROM LEFT OF WORD TO LEFT OF BAR
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MEN_BWID EQU MEN_BDX+WORD_SIZE ;WORD-WIDTH OF BAR
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MEN_SCOL EQU MEN_BWID+WORD_SIZE ;WORD-COLOR OF SELECTED TEXT
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MEN_TPTR EQU MEN_SCOL+WORD_SIZE ;LONG-POINTER TO BEGINNING OF TEXT ENTRIES.
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MEN_ENTS EQU MEN_TPTR+LONG_SIZE ;WORD-NUMBER OF ENTRIES IN MENU
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MEN_CUR EQU MEN_ENTS+WORD_SIZE ;WORD-CURRENT SELECTION (1ST IS 1)
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MEN_WALK EQU MEN_CUR+WORD_SIZE ;WORD-NUMBER OF ENTRY WE'RE ON AS WE WALK
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MEN_STIK EQU MEN_WALK+WORD_SIZE ;LONG-"STUCK" STATE OF SWITCHES
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MEN_ACT EQU MEN_STIK+LONG_SIZE ;LONG-SWITCH WE'RE ACTING ON. (BIT)
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MEN_TYPO EQU MEN_ACT+LONG_SIZE ;WORD-TYPOMATIC COUNTER
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MEN_HITS EQU MEN_TYPO+WORD_SIZE ;WORD-CONSECUTIVE TYPOMATIC HITS
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MEN_ADV EQU MEN_HITS+WORD_SIZE ;WORD-NON-ZERO IF ADVANCE WAS BUTTON USED
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GEN_ADJ
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MOVE A9,*A13(PDATA),L ;SAVE THE STRUCTURE POINTER
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MOVE A9,A8 ;GET TO GENERAL POINTING REGISTER
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JSRP DO_IN_WHITE ;GO FROM LF TO WHITE RIGHT AWAY.
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; JSRP ADJ_DOOR ;CAN'T DO IT UNLESS DOOR IS OPEN.
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; MOVE A0,A0
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; JRNZ ADJ_CAN ;CANCELLED
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*
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CALLR CLR_MAIN ;CLEAR OUT THE MAIN MENU REGION
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CALLR ADJ_INST ;PUT INSTRUCTIONS AT BOTTOM.
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JSRP ST_STICK ;LOCKOUT STUCK SWITCHES
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CLR A0
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MOVE A0,*A13(MEN_HITS),W
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MOVE A0,*A13(MEN_TYPO),L
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SLEEP 1 ;STOP RACE ON INSTRUCTIONS
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SLEEP 1 ;BE OVER PARANOID
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ADJ_CHNG
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SLEEP 1 ;NOW LOOP ON STICK...EXIT
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JSRP GETSTICK ;CHECK OUT THE PLAYER BOARD
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MOVE A0,A0
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JRNZ ML1 ;BR = GOT SOMETHING
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MOVE A0,*A13(MEN_HITS),W ;CLEAR TIMER AND DIRECTION
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MOVE A0,*A13(MEN_TYPO),W
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JRUC ADJ_CHNG
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ML1
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MOVE *A13(MEN_HITS),A1,W ;GET LAST DIRECTION
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ANDI 7,A1 ;MASK OFF REPEAT BIT
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CMP A0,A1
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JRZ ML2 ;BR = YES, STILL SAME THING
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MOVE A0,*A13(MEN_HITS),W
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CLR A1
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MOVE A1,*A13(MEN_TYPO),W ;CLEAR THE TIMER
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JRUC MLDONE ;PROCESS INITIAL HIT
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ML2
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MOVE *A13(MEN_HITS),A1,W ;SNAG THE REPEAT BIT
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ANDI 80H,A1
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JRNZ ML3 ;BR = IN REPEAT MODE
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MOVE *A13(MEN_TYPO),A0,W ;GET TIMER
|
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INC A0
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MOVE A0,*A13(MEN_TYPO),W
|
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CMPI 15,A0
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JRLO ADJ_CHNG ;GO BACK TO SLEEP
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CLR A0
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||
MOVE A0,*A13(MEN_TYPO),W ;CLEAR OUT THE TIMER
|
||
MOVE *A13(MEN_HITS),A1,W
|
||
MOVE A1,A0
|
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ORI 80H,A1 ;PUT UPPER BIT ON
|
||
MOVE A1,*A13(MEN_HITS),W ;SET DIRECTION WITH REPEAT ON
|
||
JRUC MLDONE
|
||
ML3
|
||
MOVE *A13(MEN_TYPO),A0,W ;GET TIMER
|
||
INC A0
|
||
MOVE A0,*A13(MEN_TYPO),W
|
||
CMPI 5,A0
|
||
JRLO ADJ_CHNG ;GO BACK TO SLEEP
|
||
CLR A0
|
||
MOVE A0,*A13(MEN_TYPO),W ;CLEAR OUT THE TIMER
|
||
MOVE *A13(MEN_HITS),A0,W
|
||
ANDI 7H,A0 ;TURN OFF REPEAT BIT
|
||
MLDONE
|
||
MOVE *A13(PDATA),A8,L ;GET OUR POINTER
|
||
MOVE A0,A1 ;KEEP GETSTICK VALUE
|
||
JRZ ADJ_CHNG ;ITS ZERO....NO MORE WORK NEEDED
|
||
|
||
MOVE *A8(AD_CMOS),A0,W ;GET ADJ NUMBER
|
||
MOVE A0,A2 ;COPY FOR LATER
|
||
|
||
CALLR GET_EADJ ;READ IT OUT (FIXING ZERO IF NEC)
|
||
MOVE A0,A3 ;SAVE "OLD" VALUE
|
||
*
|
||
* A0 = ADJUSTMENT VALUE
|
||
* A1 = GET_STICK VALUE
|
||
* A2 = ADJUSTMENT NUMBER
|
||
* A3 = ADJUSTMENT VALUE READ!
|
||
* A8 = ADJUSTMENT STRUCTURE POINTER
|
||
*
|
||
CMPI 3,A1 ;BUTTON......BACK TO ADJ MENU!
|
||
JRZ ADJ_BUTT ;YEP....WE'RE OUT OF HERE.
|
||
|
||
cmpi 4,a1 ;ESCAPE ?
|
||
jrz ADJ_BUTT ;YEP....GIT THE HELL OUT.
|
||
|
||
CMPI 1,A1
|
||
JRZ ADJ_DOWN ;ITS DOWN....
|
||
*
|
||
* REQUEST TO GO UP....
|
||
*
|
||
CALLR INC_ADJ ;INCREMENT IT
|
||
SOUND1 DIAG_UP
|
||
JRUC ADJ_JOIN
|
||
|
||
ADJ_DOWN
|
||
mmtm sp,a0,a1,a2,a3,a8
|
||
SOUND1 DIAG_DOWN
|
||
mmfm sp,a0,a1,a2,a3,a8
|
||
|
||
CALLR DEC_ADJ ;DECREMENT IT
|
||
ADJ_JOIN
|
||
MOVE A2,A0 ;ADJUSTMENT NUMBER
|
||
CALLR GET_EADJ ;READ IT OUT (FIXING ZERO IF NEC)
|
||
CMP A0,A3 ;DID IT NOT CHANGE?
|
||
JRZ ADJ_CHNG ;NOPE....NO ACTION!
|
||
*
|
||
* IT CHANGED....WE NEED TO BEEP AND RE-PLOT LOWER
|
||
* PORTION TO REFLECT NEW SETTING.
|
||
*
|
||
; SOUND1 ADJ_BEEP ;MAKE A BEEP.
|
||
JSRP DO_IN_WHITE ;AND UPDATE THE ADJUSTMENT
|
||
|
||
JRUC ADJ_CHNG ;AND LOOP!
|
||
|
||
DO_IN_WHITE
|
||
CALLR CLR_CUR ;CLEAR OUT CURRENT SETTING
|
||
MOVI COLOR_WHITE,A11 ;THEY'RE STARING....NO HEADACHES
|
||
JAUC AD_CRVAL ;PRINT THE NEW VALUE
|
||
|
||
ADJ_BUTT
|
||
SOUND1 DIAG_ENTER
|
||
*
|
||
* KILL THE FLASHING ARROW
|
||
*
|
||
* MOVE *A13(PROCID),A0,W ;NOW KILL HIM
|
||
* MOVI 0FFFFH,A1
|
||
* CALLA KILALL ;THIS WILL DO IT!
|
||
|
||
ADJ_CAN RETP
|
||
|
||
PRICE_CHECK
|
||
CMPI DO_PRICE,A8
|
||
JRNZ PRICE_RET
|
||
MMTM SP,A0,A1,A6
|
||
MOVI ADJ1ST6,A0 ; NON-STANADARD TITLE IF 1ST 6 MODIFIED
|
||
CALLA GET_ADJ ; WELL?
|
||
JRNZ PRICE_PROC_RET ; PUT OUT THE TITLE LINE AS TAMPERED!
|
||
MOVI ADJ1ST6,A0
|
||
MOVK 1,A1
|
||
CALLA PUT_ADJ
|
||
CALLR GET_CSPT
|
||
CALLR SET_COIN_ADJ ; SET THE ADJUSTMENTS UP IN CMOS
|
||
MMFM SP,A0,A1,A6
|
||
MOVE A0,A3
|
||
INC A0
|
||
SETZ
|
||
JRUC PRICE_RET
|
||
PRICE_PROC_RET
|
||
MMFM SP,A0,A1,A6
|
||
CLRZ
|
||
PRICE_RET
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DEC_ADJ *
|
||
* *
|
||
* THIS IS CALLED TO MOVE TO THE PREVIOUS VALUE. *
|
||
* A0 = VALUE READ FROM CMOS *
|
||
* A2 = ADJUSTMENT NUMBER (TO WRITE IT BACK) *
|
||
* A8 = ADJUSTMENT STRUCTURE POINTER. *
|
||
* *
|
||
* INC_ADJ IS USED TO STEP TO THE NEXT VALUE *
|
||
* *
|
||
**************************************************************************
|
||
DEC_ADJ
|
||
MMTM SP,A0,A1,A2,A3
|
||
CALLR PRICE_CHECK
|
||
JRZ FINISH_CHANGE
|
||
MOVE A0,A3 ;COPY ORIGINAL VALUE
|
||
MOVE *A8(AD_DELTA),A1,L ;GET UNITS BETWEEN VALUES
|
||
CALLR MAKE_BIN_IF_NEC ;CHANGE RADIX FOR MATH IF NECESSARY
|
||
SUB A1,A0 ;REMOVE THIS FROM READ VALUE
|
||
JRUC FINISH_CHANGE ;GO TO COMMON ROUTINE TO WRAP IT UP
|
||
|
||
INC_ADJ
|
||
MMTM SP,A0,A1,A2,A3
|
||
CALLR PRICE_CHECK
|
||
JRZ FINISH_CHANGE
|
||
MOVE A0,A3 ;COPY ORIGINAL VALUE
|
||
MOVE *A8(AD_DELTA),A1,L ;GET UNITS BETWEEN VALUES
|
||
CALLR MAKE_BIN_IF_NEC
|
||
ADD A1,A0 ;REMOVE THIS FROM READ VALUE
|
||
|
||
FINISH_CHANGE
|
||
CALLR BCD_IF_NEC ;BACK TO BCD AFTER THE MATH
|
||
CALLR PUT_IN_RANGE ;ADJUST TO ACCOUNT FOR WRAP AND LIMITS
|
||
MOVE *A8(AD_ZEQU),A1,L ;This number becomes zero
|
||
CMP A0,A1 ;is this the number?
|
||
JRNZ FC_NZ ;NOPE...STORE IT!
|
||
CLR A0 ;USE ZERO IN PLACE OF THIS NUMBER!
|
||
|
||
FC_NZ
|
||
MOVE A0,A1 ;WRITING REG
|
||
MOVE A2,A0 ;ADJUSTMENT NUMBER
|
||
CALLA PUT_ADJ ;WRITE IT BACK
|
||
*
|
||
* SEE IF WE'RE DOING MASTER COINAGE.
|
||
*
|
||
CMP A1,A3 ;DID THE NUMBER CHANGE?
|
||
JRZ NOT_COIN ;NOPE...DON'T LOAD IT UP!
|
||
*
|
||
* AT THIS POINT WE KNOW THAT THE VALUE BEING ADJUSTED CHANGED.
|
||
*
|
||
CALLR DIRTY_IF_NEC ;IF ITS A COIN VALUE TAKE NOTE!
|
||
|
||
CMPI ADJPRICE,A0 ;IS IT?
|
||
JRNZ NOT_COIN ;NOT COIN
|
||
|
||
; CALLA LD_CTAB ;BATCH WRITE THE VALUES IN!
|
||
CALLA NO_CREDS ;REMOVE CREDITS AND FRACTIONS WHEN
|
||
* ;MODE CHANGES
|
||
|
||
NOT_COIN
|
||
CALLA F_ADC_S ;MAKE CHECKSUM VALID!
|
||
MMFM SP,A0,A1,A2,A3
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DIRTY_IF_NEC *
|
||
* *
|
||
* THIS IS CALLED BY ALL ADJUSTMENTS WHEN THEY ACTUALLY *
|
||
* CHANGE THEIR VALUE. FOR THE COINAGE ADJUSTMENTS, *
|
||
* IF ANY OF THE 1ST 6 VALUES ARE TOUCHED WE NEED TO MAKE *
|
||
* *
|
||
* ADJ1ST6 = ZERO. *
|
||
* *
|
||
* IF ANY OF THE 1ST 8 VALUES ARE TOUCHED WE NEED TO MAKE *
|
||
* *
|
||
* ADJVIRGIN = ZERO. *
|
||
* *
|
||
* THE AD_FLAGS FIELD IN THE ADJUSTMENT STRUCTURE HAVE BITS *
|
||
* INDICATING WHICH (IF ANY) SHOULD BE DIRTYED. *
|
||
* *
|
||
**************************************************************************
|
||
DIRTY_IF_NEC
|
||
MMTM SP,A0,A1,A2
|
||
MOVE *A8(AD_FLAGS),A2,W ;FETCH THE FLAGS
|
||
|
||
BTST VIRG_BIT,A2 ;DOES CHANGING THIS SAY SET VIRG BIT.
|
||
JRZ NOT_1ST_8 ;NOPE
|
||
|
||
MOVI ADJVIRGIN,A0
|
||
CLR A1
|
||
CALLA PUT_ADJ
|
||
|
||
NOT_1ST_8
|
||
BTST SIX_BIT,A2 ;1ST 6?
|
||
JRZ NOT_1ST_6
|
||
|
||
MOVI ADJ1ST6,A0
|
||
CLR A1
|
||
CALLA PUT_ADJ
|
||
NOT_1ST_6
|
||
BTST HSR_BIT,A2 ;HIGH SCORE RESET NUM?
|
||
JRZ NOT_HSR ;NOPE
|
||
|
||
CALLA INIT_HSR ;IT WAS CHANGED....STUFF THE VALUE!
|
||
|
||
NOT_HSR
|
||
MMFM SP,A0,A1,A2
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MAKE_BIN_IF_NEC *
|
||
* *
|
||
* THIS IS CALLED AFTER THE A0 HAS THE ADJUSTMENT AND *
|
||
* A1 HAS THE AMOUNT TO ADD OR SUBTRACT. IF WE'RE *
|
||
* DOING BCD MATH THEN CONVERT BOTH A0 AND A1. *
|
||
* *
|
||
**************************************************************************
|
||
MAKE_BIN_IF_NEC
|
||
MMTM SP,A2
|
||
MOVE *A8(AD_FLAGS),A2,W ;GET THE FLAGS
|
||
BTST BCD_BIT,A2 ;BCD?
|
||
JRZ MBINX ;NOPE
|
||
|
||
CALLA BCDBIN ;CONVERT A0 TO BINARY
|
||
MOVE A0,A2 ;SAVE
|
||
MOVE A1,A0 ;NOW A1
|
||
CALLA BCDBIN
|
||
MOVE A0,A1
|
||
MOVE A2,A0 ;NOW PUT A0 BACK
|
||
MBINX MMFM SP,A2
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* BCD_IF_NEC *
|
||
* *
|
||
* A0 HAS A RESULT OF THE ADJUSTMENT.....IN BINARY. *
|
||
* CONVERT BACK TO BCD IF THAT'S THE MODE. *
|
||
* *
|
||
**************************************************************************
|
||
BCD_IF_NEC
|
||
MMTM SP,A2
|
||
MOVE *A8(AD_FLAGS),A2,W ;GET THE FLAGS
|
||
BTST BCD_BIT,A2 ;BCD?
|
||
JRZ BINX ;NOPE
|
||
|
||
CALLA BINBCD ;BACK TO BCD
|
||
BINX
|
||
MMFM SP,A2
|
||
RETS
|
||
|
||
ADJ_BEEP .WORD 0F3DFH,010H,080B6H,0 ;ADJUSTMENT CHANGED
|
||
ADJ_CASH .WORD 0F3DFH,010H,08105H,0 ;ADJUSTMENT STORED
|
||
|
||
**************************************************************************
|
||
* *
|
||
* CLR_CUR *
|
||
* *
|
||
* THIS IS CALLED TO CLEAR OUT THE AREA WHERE THE *
|
||
* "CURRENT SETTING" IS BEING DISPLAYED. *
|
||
* *
|
||
**************************************************************************
|
||
CLR_CUR
|
||
MMTM SP,A3,A4
|
||
MOVE *A13(ADS_STRUCT),A4,L
|
||
CMPI DO_PRICE,A4
|
||
JRZ CCSKIP
|
||
CMPI DO_PARAM,A4
|
||
JRZ CCSKIP
|
||
|
||
MOVI AM_HX,A3 ;THIS IS LEFT MARGIN OF HELP AREA
|
||
|
||
MOVI CUR_LRX,A4 ;RIGHT X
|
||
SUB A3,A4 ;A4 HAS X DISTANCE
|
||
|
||
ADDI ADJ_ULY*10000H,A3 ;UPPER LEFT Y
|
||
ADDI (400-ADJ_ULY)*10000H,A4 ;Y GOES TO BOTTOM OF SCREEN
|
||
CALLA BLNKAREA ;ITS BLANK NOW!
|
||
CCSKIP
|
||
MMFM SP,A3,A4
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* CLR_MAIN *
|
||
* *
|
||
* THIS IS CALLED TO CLEAR OUT THE ADJUSTMENT MENU AND *
|
||
* THE CYAN INSTRUCTIONS FOR THIS MENU. *
|
||
* *
|
||
**************************************************************************
|
||
CLR_MAIN
|
||
MMTM SP,A3,A4
|
||
MOVI TIT_ULX,A3 ;LEFT EDGE
|
||
MOVI AM_HX,A4 ;UP TO THIS EDGE
|
||
SUB A3,A4 ;X'S ARE SET.
|
||
ADDI INST_ULY*10000H,A3 ;TOP Y
|
||
ADDI (400-INST_ULY)*10000H,A4 ;Y DISTANCE
|
||
CALLA BLNKAREA
|
||
MMFM SP,A3,A4
|
||
RETS
|
||
|
||
ADJ_LBEEP
|
||
.WORD 0F3DFH,010H,080A2H,0 ;LOW BEEP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* ADJ_INST *
|
||
* *
|
||
* THIS IS CALLED TO PUT AN INSTRUCTION BOX OUT *
|
||
* WHILE ADJUSTMENT IS TAKING PLACE. *
|
||
* *
|
||
**************************************************************************
|
||
ADJ_INST
|
||
MOVE *A13(PDATA),A8,L ;PASS THE ADJUSTMENT POINTER
|
||
MOVI ADJ_INST_P,A7
|
||
CALLA P_FORK ;START IT UP!
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* ADJ_INST_P *
|
||
* *
|
||
* THIS IS CALLED TO PUT INSTRUCTIONS FOR ADJUSTMENT *
|
||
* MODIFICAITION UP AND FLASH THE ARROW (IF ITS NOT *
|
||
* TOO ANNOYING) *
|
||
* *
|
||
**************************************************************************
|
||
ADJ_INST_P
|
||
JSRP ADJUSTING ;PUT UP "ADJUSTING DIFFICULTY" MESSAGE
|
||
|
||
MOVE A10,A3 ;STASH # OF ARROWS WHERE IT WILL BE SAFE
|
||
CALLR ADINBOX ;PUT THE BOX OUT
|
||
|
||
MOVI INST_TO_ADJ,A8
|
||
JSRP L_MESS ;PRINT OUT INSTRUCTIONS
|
||
|
||
MOVI ADJ_ARROW,A8
|
||
JSRP LM_PRINTF
|
||
|
||
JAUC SUCIDE
|
||
|
||
**************************************************************************
|
||
* *
|
||
* ADINBOX *
|
||
* *
|
||
* THIS PUTS A BOX AROUND THE ADJUSTMENT INSTRUCTIONS. *
|
||
* *
|
||
**************************************************************************
|
||
;INBOX_HEIGHT EQU 80H
|
||
INBOX_HEIGHT EQU 118
|
||
|
||
ADINBOX
|
||
MMTM SP,A10
|
||
MOVI CUR_ULY,A10 ;PLOT TO SQUARE UP WITH "CURRENT SETTING"
|
||
|
||
subk 5,a10
|
||
|
||
SLL 16,A10
|
||
MOVI TIT_ULX,A4 ;UPPER RIGHT X
|
||
MOVY A10,A4 ;UPPER RIGHT
|
||
|
||
MOVI AM_RX,A5
|
||
MOVY A10,A5 ;START WITH BASE Y
|
||
ADDI INBOX_HEIGHT*10000H,A5
|
||
|
||
CALLR WH_BORD
|
||
MMFM SP,A10
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* ADJUSTING *
|
||
* *
|
||
* THIS IS CALLED WHEN WE ENTER THE "ADJUSTING" PHASE *
|
||
* IT PUTS A BOX IN THE LEFT AREA TO SAY WHAT WE ARE ADJUSTING. *
|
||
* *
|
||
**************************************************************************
|
||
ADJUSTING
|
||
MOVE A8,A2 ;PUT ADJUSTMENT BLOCK PTR WHERE ITS SAFE
|
||
MOVI (CUR_ULY-30H)*10000H,A4 ;FOR DO_BORDER
|
||
ADDI TIT_ULX,A4 ;A4 IS REASONABLY EASY
|
||
|
||
MOVI (CUR_ULY+MB_YWID)*10000H,A5 ;OVERLAP THE ONE BELOW IT
|
||
ADDI AM_RX,A5 ;THIS IS RIGHT EDGE
|
||
|
||
CALLR WH_BORD ;DO A WHITE BORDER
|
||
|
||
MOVI MES_ADNAME,A8 ;PUT THE ADJUSTMENT NAME UP
|
||
CALLA LM_SETUP
|
||
MOVE *A2(AD_MAIN),A8,L ;GET THE MAIN MENU MESSAGE
|
||
JSRP PRINTF
|
||
|
||
MOVI MES_ADJUSTING,A8
|
||
JSRP L_MESS
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* PARAM_VAL *
|
||
* *
|
||
* This is called to summarize the values of the *
|
||
* important adjustments on the parameter page. *
|
||
* *
|
||
**************************************************************************
|
||
|
||
*
|
||
* WE WILL PRING OUT 3 LINES IN A BOX.
|
||
*
|
||
* 1) Pricing:
|
||
* 2) Free Play: yes/no
|
||
* 3) Maximum Credits:
|
||
*
|
||
|
||
;PDY EQU HELP_DY+(HELP_DY/2)
|
||
PDY EQU 12
|
||
PMARG EQU 17
|
||
|
||
PARAM_VAL
|
||
MOVI 4,A1 ;Setup a box for our 3 lines
|
||
MOVK 5,A4
|
||
CALLR PADJ_BOX ;(a10 is set as y for the 3 lines)
|
||
|
||
SUBI 3,A10 ; MOVE THAT LITTLE PUPPY AROUND
|
||
|
||
CALLR GET_COIN_TITLE ;COIN MODE
|
||
MOVI MESS_GP,A8
|
||
JSRP SMALL_LEFT_RIGHT ;PRINT THE LINES
|
||
|
||
ADDI PDY,A10 ;PUSH TO NEXT LINE
|
||
|
||
MOVI M_NO,A2 ;ASSUME "NO"
|
||
MOVI ADJFREPL,A0
|
||
CALLA GET_ADJ ;GET THE FREE PLAY ADJUSTMENT
|
||
JRZ NOT_FREE
|
||
MOVI M_YES,A2
|
||
|
||
NOT_FREE MOVI MESS_FP,A8
|
||
JSRP SMALL_LEFT_RIGHT ;PRINT THE LINES
|
||
|
||
ADDI PDY,A10 ;PUSH TO NEXT LINE
|
||
|
||
MOVI ADJMAXC,A0
|
||
MOVI MESS_MAX,A8
|
||
JSRP ADJ_LEFT_RIGHT ;A0 = ADJUST A8 = MESSAGE
|
||
*
|
||
* CREDITS TO START AND CONTINUE NEEDS TO HANDLE PLURAL ETC.
|
||
*
|
||
ADDI PDY,A10 ;PUSH TO NEXT LINE
|
||
MOVI ADJCSTRT,A0 ;GET CREDITS REQUIRED TO START
|
||
MOVI M_CTS_PL,A8
|
||
JSRP ADJ_LEFT_RIGHT ;A0 = ADJUST A8 = MESSAGE
|
||
*
|
||
* NOW THE CREDITS TO CONTINUE
|
||
*
|
||
ADDI PDY,A10 ;PUSH TO NEXT LINE
|
||
MOVI ADJCCONT,A0 ;GET CREDITS REQUIRED TO CONTINU
|
||
MOVI M_CTC_PL,A8
|
||
JSRP ADJ_LEFT_RIGHT ;A0 = ADJUST A8 = MESSAGE
|
||
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* ADJ_LEFT_RIGHT *
|
||
* *
|
||
* A8 HAS MESSAGE *
|
||
* A0 HAS ADJUSTMENT *
|
||
* A10 HAS HEIGHT. *
|
||
* *
|
||
* LEFT JUSTIFY A8 MESSAGE *
|
||
* RIGHT JUSTIFY A0 ADJUSTMENT (AFTER READING IT) *
|
||
* *
|
||
**************************************************************************
|
||
ADJ_LEFT_RIGHT
|
||
MOVE A8,A3 ;STASH MESSAGE
|
||
|
||
CALLA GET_ADJ
|
||
MOVE A0,A8
|
||
CALLA HEXTOASC ;A8 POINTS TO NUMBER STRING
|
||
|
||
MOVE A8,A2
|
||
MOVE A3,A8 ;GET MESSAGE IN A8
|
||
|
||
JRUC SMALL_LEFT_RIGHT
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SMALL_LEFT_RIGHT *
|
||
* *
|
||
* THIS IS CALLED TO PRINT A LEFT AND RIGHT JUSTIFIED *
|
||
* PAIR OF STRINGS IN THE "CURRENT SETTING BOX" *
|
||
* *
|
||
* A2 = RIGHT JUSTIFIED STRING *
|
||
* A8 = LEFT JUSTIFIED STRING TO PRINT *
|
||
* A10 = Y VALUE *
|
||
* *
|
||
**************************************************************************
|
||
SMALL_LEFT_RIGHT
|
||
MMTM A12,A11,A6,A10,A9,A3
|
||
|
||
MOVI COLOR_PWHITE,A5
|
||
MOVI RD7FONT,A11 ;USE BABY FONT
|
||
|
||
MOVI AM_HX+PMARG,A9 ;LEFT X IS INSIDE LEFT LINE
|
||
|
||
MOVE A10,A3 ;SAVE Y IN A3
|
||
SLL 16,A3
|
||
MOVY A3,A9 ;POINTER SET!
|
||
|
||
MOVI SPACING07,A10
|
||
|
||
CLR A0
|
||
CALLA STRINGF
|
||
JSRP STRLNRM ;DO IT!
|
||
|
||
MOVE A2,A8 ;GET RIGHT JUSTIFIED STRING
|
||
MOVI TIT_LRX-PMARG,A9 ;INSIDE RIGHT MARGIN
|
||
MOVY A3,A9 ;AT OUR Y
|
||
CALLA STRINGF
|
||
JSRP STRRNRM ;PRINT IT!
|
||
|
||
MMFM A12,A11,A6,A10,A9,A3
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* COIN_SET *
|
||
* *
|
||
* THIS IS THE ROUTINE THAT IS CALLED TO DISPLAY THE CURRENT *
|
||
* COINAGE SETTINGS. *
|
||
* *
|
||
* A8 HAS POINTER TO ADJUSTMENT BLOCK *
|
||
* A11 HAS THE COLOR TO USE *
|
||
* *
|
||
**************************************************************************
|
||
COIN_SET
|
||
CALLR TAMPEREDP ;HAS THE 1ST 6 COIN VALUE BEEN TAMPERED WITH?
|
||
JRZ SBO ;YEP....SMALL BOX ONLY!
|
||
|
||
CALLR CLR_CUR
|
||
MOVI 6,A1 ;BIG BOX FOR OUTSIDE
|
||
MOVK 3,A4 ;GROSS KLUDGE TO OFFSET BOX
|
||
CALLR CADJ_BOX
|
||
SBO
|
||
MOVI 1,A1 ;DRAW A BOX TO HOLD 1 LINE
|
||
CLR A4
|
||
CALLR CADJ_BOX ;DRAW THE BOX....PASS BACK 1ST PLOT LINE
|
||
|
||
MOVI [ADJ_CULY+5,AM_HX+5],A3
|
||
MOVI [17,175],A4
|
||
CALLA BLNKAREA
|
||
MOVI [ADJ_CULY+31,AM_HX+5],A3
|
||
MOVI [58,178],A4
|
||
CALLA BLNKAREA
|
||
|
||
*
|
||
* THE ABOVE 2 CALLS SHOULD CREATE A BOX LIKE:
|
||
*
|
||
*
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ
|
||
* <EFBFBD> CURRENT SETTING <EFBFBD>
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ
|
||
* <EFBFBD> U.S.A. 1 <EFBFBD>
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
* <EFBFBD> 1 COIN / 1 CREDIT <EFBFBD>
|
||
* <EFBFBD> <EFBFBD>
|
||
* <EFBFBD> <EFBFBD>
|
||
* <EFBFBD> 25c $1.00 25c <EFBFBD>
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ
|
||
*
|
||
* F10 HAS THE PLACE TO PLOT THE TITLE LINE.
|
||
*
|
||
MOVE A10,A4 ;KEEP THE Y HANDY.
|
||
*
|
||
CALLR GET_COIN_TITLE ;GET TITLE FOR BIG BOX IN A2.
|
||
*
|
||
* A2 HAS STRING
|
||
* A11 IS COLOR
|
||
* A10 IS Y TO PRINT
|
||
*
|
||
COIN_TIT
|
||
; ADDI 2,A10 ;CENTER THE LARGE TEXT
|
||
INC A10
|
||
JSRP DO_BIG_LINE ;PRINT THIS LINE!
|
||
|
||
MOVI COLOR_WHITE,A11 ;DON'T GLOW INSIDE BOX IF THAT'S THE MODE
|
||
; CALLR CKDIP
|
||
; JRZ NO_INFO
|
||
|
||
CALLR TAMPEREDP ;HAS THE 1ST 6 COIN VALUE BEEN TAMPERED WITH?
|
||
JRZ NO_INFO ;YEP....JUST GIVE THE STARTS AND CONTINUES
|
||
|
||
CALLA GET_CSPT ;A6 POINTS AT THE CSELECT BLOCK
|
||
|
||
CALLR SET_COIN_ADJ ; SETUP THE COIN ADJUSTMENTS
|
||
|
||
MOVE *A6(CS_LIST),A2,L ;FETCH POINTER TO MESSAGE LIST
|
||
JRZ NO_HEADERS ;NO LIST!
|
||
|
||
MOVI COIN_HEAD_Y,A10 ;AT THIS HEIGHT
|
||
|
||
NEXT_HEADER
|
||
MOVE *A2+,A8,L
|
||
JRZ NO_HEADERS ;HEADERS ARE OUT...CONTINUE
|
||
|
||
JSRP PRINT_SMALL_LINE ;PRINT THE LINE
|
||
ADDI 12,A10 ;PUSH TO NEXT LINE
|
||
JRUC NEXT_HEADER
|
||
|
||
NO_HEADERS
|
||
MOVI MESS_CTS,A10 ;SET Y FOR COIN SLOT LINE.
|
||
MOVI M_SLOTVAL,A8
|
||
JSRP PRINT_SMALL_LINE ;HEADER FOR COIN SLOT VALUE
|
||
|
||
ADDI 12,A10 ;PUSH Y UP FOR A GAP *
|
||
|
||
CALLA GET_CSPT ;A6 POINTS AT THE CSELECT BLOCK
|
||
MOVE *A6(CS_SLOTS),A8,L ;PRINT COIN SLOT INFO
|
||
JSRP PRINT_SMALL_LINE ;PRINT THE LINE
|
||
|
||
NO_INFO
|
||
RETP ;DONE FOR NOW
|
||
|
||
|
||
ERASE_CUR
|
||
MOVI (CUR_ULY2*10000H),A4
|
||
MOVE *A13(ADS_LX),A9,W ;GET LEFT X
|
||
MOVX A9,A4 ;SET IT FOR THIS BOX.
|
||
MOVI CUR_LRX+(CUR_LRY2*10000H),A5
|
||
MOVI COLOR_BLACK,A9
|
||
CALLA STD_BORD ;ADJUSTMENT BORDER IS UP.
|
||
|
||
MOVI MESS_CURSET,A8 ;PUT UP THE CURRENT MESSAGE TEXT
|
||
CALLA LM_SETUP
|
||
MOVI COLOR_PBLACK,A5
|
||
|
||
MOVE *A13(ADS_CX),A2,W ;GET CENTER X
|
||
MOVX A2,A9 ;PUT CENTER X IN
|
||
JSRP PRINTF
|
||
RETS
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GET_COIN_TITLE *
|
||
* *
|
||
* THIS IS CALLED TO FETCH THE CHARACTER STRING MESSAGE *
|
||
* FOR THE CURRENT COIN MODE. IF ITS STANDARD, THEN *
|
||
* IT IS FETCHED BASED ON THE COIN SELECT TABLE. *
|
||
* *
|
||
* IF THE 1ST 6 PARAMETERS HAVE BEEN MODIFIED, THEN *
|
||
* IT RETURNS THE STRING "NON-STANDARD". *
|
||
* *
|
||
**************************************************************************
|
||
GET_COIN_TITLE
|
||
MMTM SP,A6 ;PRESERVE FOR COIN SELECT TABLE
|
||
|
||
CALLA GET_CSPT ;A6 POINTS AT THE CSELECT BLOCK
|
||
MOVI MESS_DIP,A2
|
||
CALLR CKDIP
|
||
JRZ GCTX
|
||
|
||
MOVI MESS_TAMPERED,A2
|
||
|
||
MOVI ADJ1ST6,A0 ;NON-STANADARD TITLE IF 1ST 6 MODIFIED
|
||
CALLA GET_ADJ ;WELL?
|
||
JRZ GCTX ;PUT OUT THE TITLE LINE AS TAMPERED!
|
||
|
||
MOVE *A6(CS_TITLE),A2,L ;GET THE CSELECT TITLE FOR ITS VALUES
|
||
|
||
GCTX MMFM SP,A6 ;PRESERVE FOR COIN SELECT TABLE
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* TAMPEREDP *
|
||
* *
|
||
* HAVE THE COIN PARAMETERS BEEN TAMPERED WITH. *
|
||
* THIS RETURNS ZERO IF ANY OF THE 1ST 6 COIN *
|
||
* PARAMETERS HAVE BEEN CUSTOM ADJUSTED. *
|
||
* *
|
||
**************************************************************************
|
||
TAMPEREDP
|
||
MMTM SP,A0
|
||
MOVI ADJ1ST6,A0 ;JUST CHECK THE 1ST 6
|
||
CALLA GET_ADJ ;HAS IT BEEN TAMPERED WITH (0 MEANS YES)
|
||
MMFM SP,A0
|
||
RETS
|
||
|
||
CKDIP
|
||
CALLA READ_DIP
|
||
ANDI DPUSECMOS,A0
|
||
MOVE A0,A0
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* SET_COIN_ADJ *
|
||
* *
|
||
* SET THE COIN ADJUSTMENT STUFF FROM WHATEVER IS POINTED TO BY *
|
||
* A6 *
|
||
* *
|
||
* ENTRY *
|
||
* A6 POINTER TO THE FIRST 6 ADJUSTMENTS ( SORT OF ) *
|
||
* *
|
||
* EXIT *
|
||
* NOTHING *
|
||
* *
|
||
**************************************************************************
|
||
SET_COIN_ADJ:
|
||
MMTM SP,A0,A1,A6,A7
|
||
MOVI ADJLMULT,A0
|
||
MOVE *A6+,A1,W
|
||
CALLA PUT_ADJ
|
||
MOVI ADJCMULT,A0
|
||
MOVE *A6+,A1,W
|
||
CALLA PUT_ADJ
|
||
MOVI ADJRMULT,A0
|
||
MOVE *A6+,A1,W
|
||
CALLA PUT_ADJ
|
||
MOVI ADJ4MULT,A0 ; NEW ADDITION, FOLKS!
|
||
MOVE *A6+,A1,W
|
||
; CLR A1 ; FOR OLD TABLES ONLY
|
||
CALLA PUT_ADJ
|
||
MOVI ADJCUNIT,A0
|
||
MOVE *A6+,A1,W
|
||
CALLA PUT_ADJ
|
||
MOVI ADJBUNIT,A0
|
||
MOVE *A6+,A1,W
|
||
CALLA PUT_ADJ
|
||
MOVI ADJMUNIT,A0
|
||
MOVE *A6+,A1,W
|
||
CALLA PUT_ADJ
|
||
MOVI ADJCDIV,A0
|
||
MOVE *A6+,A1,W
|
||
CALLA PUT_ADJ
|
||
MOVI ADJFRAC,A0
|
||
MOVE *A6+,A1,W
|
||
CALLA PUT_ADJ
|
||
|
||
CALLA F_ADC_S ;MAKE CHECKSUM VALID!
|
||
|
||
MMFM SP,A0,A1,A6,A7
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* PRINT_SMALL_LINE *
|
||
* *
|
||
* THIS IS CALLED TO PRINT A LINE IN THE "CURRENT SETTING" *
|
||
* BOX FOR THE COINAGE. *
|
||
* *
|
||
* A8 = STRING TO PRINT *
|
||
* A11 = COLOR *
|
||
* A10 = Y VALUE *
|
||
* *
|
||
* PRINT IN THE 7 POINT FONT WITH X CENTERED FOR THE *
|
||
* HELP SYSTEM. *
|
||
* *
|
||
**************************************************************************
|
||
PRINT_SMALL_LINE
|
||
MMTM A12,A11,A6,A10,A9
|
||
|
||
; MOVE A11,A6 ;COLOR SET
|
||
MOVE A11,A5
|
||
SLL 16,A5 ; FIX IT UP SOME MORE
|
||
MOVI RD7FONT,A11 ;USE BABY FONT
|
||
|
||
MOVI AM_HX,A9,W ;GET LEFT X
|
||
CALLR LEFT_TO_CENTER ;CONVERT IT
|
||
|
||
MOVE A10,A0
|
||
SLL 16,A0
|
||
MOVY A0,A9 ;POINTER SET!
|
||
|
||
MOVI SPACING07,A10
|
||
|
||
CLR A0
|
||
|
||
CALLA STRINGF
|
||
JSRP STRCNRM ;DO IT!
|
||
|
||
MMFM A12,A11,A6,A10,A9
|
||
RETP
|
||
|
||
*
|
||
* DO_ADJH
|
||
*
|
||
* THIS IS CALLED TO PLOT THE RIGHT HALF OF THE SCREEN
|
||
* FOR EACH ADJUSTMENT AS THE USER SELECTS THEM ON
|
||
* THE ADJUSTMENT MENU.
|
||
*
|
||
* THE FORMAT IS AS FOLLOWS:
|
||
*
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ
|
||
* <EFBFBD> A D J U S T M E N T M E N U <EFBFBD>
|
||
* <EFBFBD> REVOLUTION X - REVISION x.xx <EFBFBD>
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ
|
||
* <EFBFBD> SELECT BLAH BLAH BLAH <EFBFBD> <EFBFBD> GAME DIFFICULTY <EFBFBD>
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ
|
||
* <EFBFBD> RETURN TO MAIN MENU <EFBFBD> <EFBFBD> THIS CONTROLS THE OVERALL <EFBFBD>
|
||
* <EFBFBD> STANDARD PRICING <EFBFBD> <EFBFBD> DIFFICULTY OF GAME PLAY. <EFBFBD>
|
||
* <EFBFBD> CUSTOM PRICING <EFBFBD> <EFBFBD> <EFBFBD>
|
||
* <EFBFBD> FREE PLAY <EFBFBD> <EFBFBD> RANGE OF SETTINGS: 1-9 <EFBFBD>
|
||
* <EFBFBD>======GAME DIFFICULTY========<EFBFBD> <EFBFBD> <EFBFBD>
|
||
* <EFBFBD> ENERGY PER PLAY <EFBFBD> <EFBFBD> EASIEST SETTING: 1 <EFBFBD>
|
||
* <EFBFBD> BOMBS PER PLAY <EFBFBD> <EFBFBD> HARDEST SETTING: 9 <EFBFBD>
|
||
* <EFBFBD> MIN. TIME PER PLAY <EFBFBD> <EFBFBD> FACTORY SETTING: 5 <EFBFBD>
|
||
* <EFBFBD> ATTRACT-MODE SOUND <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ
|
||
* <EFBFBD> AUTO HIGH SCORE RESET <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ
|
||
* <EFBFBD> HIGH SCORE ENTRY <EFBFBD> <EFBFBD> CURRENT SETTING <EFBFBD>
|
||
* <EFBFBD> RETURN TO MAIN MENU <EFBFBD> <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͻ
|
||
* <EFBFBD> <EFBFBD>
|
||
* <EFBFBD> 9 - EXTRA HARD <EFBFBD>
|
||
* <EFBFBD> <EFBFBD>
|
||
* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ
|
||
*
|
||
*
|
||
* ON ENTRY....A1 POINTS AT THE 3 WORDS FOR CURRENT
|
||
* MENU ENTRY.
|
||
*
|
||
DO_ADJH
|
||
*
|
||
* FIRST WE BLANK OUT THE AREA...WE NEED TO DO THIS FROM
|
||
* THE MENU PROCESS SINCE THE RIGHT EDGE IS DETERMINED BY
|
||
* MENU PDATA STUFF. IT WILL RETURN IN A9 THE MARGIN WE
|
||
* SHOULD WORK FROM.
|
||
*
|
||
CALLA BLNKHELP ;BLANK OUT THE AREA WE'RE PLOTTING!
|
||
MOVE A1,A8 ;PASS THE STRUCTURE POINTER TO NEW PROCESS!
|
||
MOVI AD_SLAVE,A7
|
||
CALLA P_FORK ;THIS CREATES IT!
|
||
RETS ;NOW RETURN TO MENU HANDLER!
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AD_SLAVE *
|
||
* *
|
||
* THIS IS FORKED TO PLOT THE RIGHT SIDE...IT HAS *
|
||
* ITS OWN PDATA AREA FOR INFO STORAGE. *
|
||
* *
|
||
* A8 = POINTER TO THE MENU SELECTION 3 LONG-WORD ENTRY *
|
||
* A9 = LEFT X MARGIN FOR OUR WORK. *
|
||
* *
|
||
**************************************************************************
|
||
ADS_STRUCT EQU PDATA ;LONG-POINTER TO ADJUSTMENT STRUCTURE
|
||
ADS_LX EQU ADS_STRUCT+LONG_SIZE ;WORD-LEFT X TO WORK FROM
|
||
ADS_CX EQU ADS_LX+WORD_SIZE ;WORD-CENTER X FOR WORK
|
||
|
||
AD_SLAVE
|
||
MOVE *A8(MENU_ROUTINE),A11,L ;NOW WE HAVE OUR SPECIAL STRUCTURE!
|
||
MOVE A11,*A13(ADS_STRUCT),L ;STASH IT...WE'LL NEED IT
|
||
MOVE A9,*A13(ADS_LX),W ;ALSO THE X.....
|
||
|
||
MOVE A9,A4 ;COPY LEFT FOR BORDER ROUT
|
||
CALLR LEFT_TO_CENTER
|
||
|
||
MOVE A9,*A13(ADS_CX),W ;STASH THE CENTER
|
||
*
|
||
* A4 = UPPER LEFT Y,X
|
||
* A5 = LOWER RIGHT Y,X
|
||
* A0 = Y,X WIDTH OF BORDER
|
||
* A9 = COLOR OF BORDER.
|
||
*
|
||
ADDI INST_ULY*10000H,A4 ;ADD IN THE Y
|
||
MOVI (INST_LRY*10000H)+TIT_LRX,A5 ;THIS IS OTHER EDGE.
|
||
MOVI COLOR_PURPLE,A9
|
||
|
||
CMPI DO_PARAM,A11 ;REALLY DISGUSTING WAY TO RESET
|
||
JRNZ ADS1 ;WHITE COLOR ON RETURN FROM CUSTOM
|
||
MOVI COLOR_WHITE,A9
|
||
MOVE A9,@LASTCOLOR,W
|
||
ADS1
|
||
MOVE @LASTCOLOR,A9,W
|
||
CALLA STD_BORD ;ADJUSTMENT BORDER IS UP.
|
||
*
|
||
MOVI ADJT_SETUP,A8
|
||
CALLA LM_SETUP ;SETUP TO PRINT TITLE
|
||
|
||
MOVE *A13(ADS_CX),A2,W ;GET THE X
|
||
MOVX A2,A9 ;SUBSTITUTE OUR X IN.
|
||
|
||
MOVE *A13(ADS_STRUCT),A2,L ;GET STRUCTURE POINTER
|
||
MOVE *A2(AD_TITLE),A8,L ;GET MESSAGE POINTER
|
||
|
||
JSRP PRINTF ;BOX AND TITLE ARE UP.
|
||
;
|
||
; HERE IS A REALLY NEAT PLACE TO SCREW WITH THE HELP STRUCTURE FOR
|
||
; DIPSWITCH SETTING HELP -- GROSS, HUH?
|
||
;
|
||
MOVE *A2(AD_HELP),A8,L ;GET THE HELP STRUCTURE
|
||
CALLR CKDIP
|
||
JRNZ ADSSKIP
|
||
CMPI HELP_PRICE,A8 ;PRICING HELP
|
||
JRZ ADSDIP
|
||
CMPI HELP_PARAM,A8 ;PARAMETER HELP
|
||
JRZ ADSDIP
|
||
CMPI HELP_FREE,A8 ;FREEPLAY HELP
|
||
JRNZ ADSSKIP
|
||
ADSDIP
|
||
MOVI HELP_DIP,A8
|
||
ADSSKIP
|
||
MOVE *A13(ADS_LX),A9,W ;LEFT X FOR HELP BOX
|
||
MOVI INST_LRY+BOX_YGAP,A10 ;THIS IS HELP BOX POSITION
|
||
ADDI 10000H,A10 ;FLAG THAT THIS IS TOP..NOT CENTER!
|
||
|
||
MOVI H_SLAVE,A7 ;FORK OFF SO IT CAN USE PDATA!
|
||
CALLA P_FORK ;START UP ANOTHER W/ SAME ID
|
||
*
|
||
* NOW WE NEED TO SHOW THE CURRENT SETTING ON THE LOWER HALF OF
|
||
* THE SCREEN.
|
||
*
|
||
* LETS BUILD THE "CURRENT SETTING" TITLE BOX FIRST.
|
||
*
|
||
;
|
||
; PLOTS BOX 3 OF THINGS ON THE RIGHT HAND SIDE
|
||
;
|
||
MOVE *A13(ADS_STRUCT),A4,L
|
||
CMPI DO_PRICE,A4
|
||
JRZ SKIPCURRENT
|
||
CMPI DO_PARAM,A4
|
||
JRZ SKIPCURRENT
|
||
|
||
MOVE *A4(AD_NAMEIT),A4,L ;Does this line have an adjustment?
|
||
JRZ SKIPCURRENT ;BR = No, so don't print current adj.
|
||
|
||
MOVI ((CUR_ULY2+5)*10000H),A4
|
||
MOVE *A13(ADS_LX),A9,W ;GET LEFT X
|
||
MOVX A9,A4 ;SET IT FOR THIS BOX.
|
||
MOVI CUR_LRX+(CUR_LRY2*10000H),A5
|
||
MOVE @LASTCOLOR,A9,W
|
||
CALLA STD_BORD ;ADJUSTMENT BORDER IS UP.
|
||
|
||
MOVI MESS_CURSET,A8 ;PUT UP THE CURRENT MESSAGE TEXT
|
||
CALLA LM_SETUP
|
||
|
||
MOVE *A13(ADS_CX),A2,W ;GET CENTER X
|
||
MOVX A2,A9 ;PUT CENTER X IN
|
||
JSRP PRINTF
|
||
SKIPCURRENT
|
||
MOVE *A13(ADS_STRUCT),A8,L ;GET THE ADJUSTMENT STRUCTURE
|
||
MOVI COLOR_LF,A11 ;INDICATE STANDARD COLOR.
|
||
JSRP AD_CRVAL ;PRINT SCREEN SHOWING THE CURRENT VALUE
|
||
|
||
JAUC SUCIDE ;OUR JOB IS DONE!...EXIT
|
||
|
||
**************************************************************************
|
||
* *
|
||
* LEFT_TO_CENTER *
|
||
* *
|
||
* THIS IS CALLED TO FIND THE CENTER POINT FOR A BOX BASED ON *
|
||
* THE LEFT PASSED IN A9. CENTER X RETURNED IN A9. *
|
||
* *
|
||
**************************************************************************
|
||
LEFT_TO_CENTER
|
||
ADDI TIT_LRX,A9 ;FIND BOX CENTER
|
||
SRL 1,A9 ;NOW WE HAVE THE CENTER
|
||
ADDI C_KLUDGE,A9 ;MAKE IT CENTER CORRECTLY
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* AD_CRVAL *
|
||
* *
|
||
* THIS IS CALLED TO PRINT THE CURRENT VALUE FOR ANY *
|
||
* ADJUSTMENT. THE VALUE SHOULD BE PRINTED AND BOXED *
|
||
* IN THE LOWER RIGHT REGION UNDER THE "CURRENT SETTING" *
|
||
* HEADER. *
|
||
* *
|
||
* A8 -> ADJUSTMENT STRUCTURE *
|
||
* A11 -> COLOR TO USE *
|
||
* ADJ_LEFX (GLOBAL RAM) CONTAINS LEFT MARGIN FOR THIS. *
|
||
* *
|
||
**************************************************************************
|
||
AD_CRVAL
|
||
MOVE *A8(AD_NAMEIT),A0,L ;FETCH THE "NAME-IT" ROUTINE
|
||
JRNZ ADCR_JUMP
|
||
RETP ;WE DON'T HAVE ANYTHING TO PRINT
|
||
ADCR_JUMP
|
||
JUMP A0 ;AND "JSRP" THAT ROUTINE
|
||
|
||
**************************************************************************
|
||
* *
|
||
* HEX_OR_MESS *
|
||
* *
|
||
* THIS IS CALLED FOR THE EXTRA MAN EVERY...AND *
|
||
* "LAST EXTRA MAN" ADJUSTMENTS. IT PRINTS OUT *
|
||
* THE HEX ADJUSTMENT WITH COMMAS, OR PRINTS *
|
||
* THE MESSAGE STORED AT A8(AD_NAMPTR) ON ITS LOWEST VALUE. *
|
||
* *
|
||
* ****** NOTE THAT "BIN_OR_MESS" (BELOW) USES PARTS OF THIS! *
|
||
* *
|
||
**************************************************************************
|
||
HEX_OR_MESS
|
||
MMTM SP,A8 ;PRESERVE A8 PLEASE
|
||
|
||
CALLR ADJ_STUFF ;GET THE REGGIES FIXED UP.
|
||
*
|
||
* NOW A0 HAS THE ADJUSTMENT....FORM THE C-STRING
|
||
*
|
||
MOVE *A8(AD_MIN),A1,L ;GET MINIMUM VALUE
|
||
CMP A0,A1 ;ARE WE AT MINIMUM?
|
||
JRNZ NOT_MIN ;NOPE
|
||
AT_MIN
|
||
MOVE *A8(AD_NAMPTR),A8,L ;GET THE MESSAGE POINTER
|
||
JRUC PRT_MIN
|
||
NOT_MIN
|
||
MOVE A0,A8
|
||
MOVK 1,A3 ;INDICATE COMMAS ARE DESIRED
|
||
CALLA HTOHXASC ;CONVERT A8 TO THIS NUMBER
|
||
PRT_MIN
|
||
MOVE A8,A2
|
||
MMFM SP,A8 ;PRESERVE A8 PLEASE
|
||
|
||
SUBI 4,A10
|
||
JSRP DO_BIG_LINE ;NOW PRINT IT OUT
|
||
RETP ;AND RETURN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* BIN_OR_MESS *
|
||
* *
|
||
* THIS IS CALLED TO PRINT A BINARY NUMBER OR *
|
||
* A MESSAGE AT A8(AD_NAMPTR) IF IT IS AT MINIMUM. *
|
||
* *
|
||
**************************************************************************
|
||
BIN_OR_MESS
|
||
MMTM SP,A8 ;PRESERVE A8 PLEASE
|
||
|
||
CALLR ADJ_STUFF ;GET THE REGGIES FIXED UP.
|
||
*
|
||
* NOW A0 HAS THE ADJUSTMENT....FORM THE C-STRING
|
||
*
|
||
MOVE *A8(AD_MIN),A1,L ;GET MINIMUM VALUE
|
||
CMP A0,A1 ;ARE WE AT MINIMUM?
|
||
JRZ AT_MIN ;YEP.....PRINT "OFF"
|
||
|
||
CALLA BINBCD ;TURN TO BCD PLEASE
|
||
JRUC NOT_MIN ;AND NOW PRINT WITH COMMAS.
|
||
|
||
**************************************************************************
|
||
* *
|
||
* JUST_BIN *
|
||
* *
|
||
* THIS IS CALLED TO PRINT OUT THE ADJUSTMENT *
|
||
* (STORED IN BINARAY) IN DECIMAL. *
|
||
* *
|
||
**************************************************************************
|
||
JUST_BIN
|
||
MMTM SP,A8 ;PRESERVE A8 PLEASE
|
||
|
||
CALLR ADJ_STUFF ;GET THE REGGIES FIXED UP.
|
||
*
|
||
* NOW A0 HAS THE ADJUSTMENT....FORM THE C-STRING
|
||
*
|
||
CALLA BINBCD ;TURN IT TO BCD!
|
||
JRUC NOT_MIN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* LIST_1LINE *
|
||
* *
|
||
* THIS IS CALLED TO DO A 1 LINE LISTING OF MESSAGES *
|
||
* ASSOCAITED WITH THE CURRENT ADJUSTMENT. *
|
||
* A8 = STRUCTURE *
|
||
* A11 = COLOR OF TEXT INSIDE BOX. *
|
||
* *
|
||
**************************************************************************
|
||
LIST_1LINE
|
||
CALLR ADJ_STUFF ;GET THE REGGIES FIXED UP.
|
||
|
||
MOVE *A8(AD_MAX),A1,L ;IS IT TOO HIGH?
|
||
CMP A1,A0 ;COMPARE TO ADJUSTMENT
|
||
JRLS L1L1 ;IN RANGE.....
|
||
*
|
||
* ADJUSTMENT IS TOO HIGH...DON'T GO THROUGH TABLE!
|
||
*
|
||
MOVI M_NULL,A2 ;USE NULL POINTER
|
||
JRUC L1L2
|
||
|
||
L1L1 MOVE *A8(AD_MIN),A1,L ;GET THE LOWEST VALUE
|
||
SUB A1,A0 ;THIS IS OFFSET
|
||
MOVI LONG_SIZE,A1 ;THIS MANY LONG WORDS
|
||
MPYU A0,A1 ;THIS IS OFFSET INTO TABLE
|
||
MOVE *A8(AD_NAMPTR),A0,L ;THIS IS TABLE BASE
|
||
;
|
||
; THIS IS REALLY GROSS HERE, BUT IT IS EASIER THAN DOING IT RIGHT
|
||
;
|
||
CMPI DO_FREE,A8 ; IS IT A FREEPLAY ITEM
|
||
JRNZ LIGO
|
||
PUSH A0
|
||
CALLA CKDIP ; CHECK FOR DIP SWITCH SETTING
|
||
PULL A0
|
||
JRNZ LIGO
|
||
MOVI LIST_DIPNOYES,A0
|
||
LIGO
|
||
ADD A1,A0 ;A0 HAS THE TEXT OF THE SINGLE LINE
|
||
MOVE *A0,A2,L ;GET THE VECTOR
|
||
*
|
||
* TEXT POINTER IN A2
|
||
* COLOR IN A11
|
||
* Y IN A10
|
||
*
|
||
L1L2
|
||
SUBI 4,A10 ; AUTOPOSITION THE SINGLE LINE
|
||
JSRP DO_BIG_LINE ;PRINT OUT THIS LINE
|
||
RETP ;NOW RETURN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* ADJ_STUFF *
|
||
* *
|
||
* THIS IS CALLED BY THE ROUTINES THAT DISPLAY *
|
||
* ADJUSTMENTS. IT PLOTS THE BOX AND RETURNS: *
|
||
* *
|
||
* A10 = HEIGHT FOR 15 POINT SINGLE TEXT LINE *
|
||
* A0 = ADJUSTMENT WITH ZERO SUBSTITUTION COMPLETED. *
|
||
* *
|
||
**************************************************************************
|
||
ADJ_STUFF
|
||
MOVI 2,A1 ;INDICATE 2 PUNY LINES (FOR OUR BIG ONE)
|
||
CALLR ADJ_BOX ;DRAW THE BOX....PASS BACK 1ST PLOT LINE
|
||
*
|
||
* A10 HAS Y HEIGHT OF 1ST ENTRY.
|
||
*
|
||
ADDI 2,A10 ;CENTER THE LARGE TEXT
|
||
*
|
||
MOVE *A8(AD_CMOS),A0,W ;GET ADJUSTMENT NUMBER
|
||
CALLR GET_EADJ ;FETCH THE CURRENT VALUE.
|
||
|
||
CALLR PUT_IN_RANGE ;IF ITS OUT OF RANGE, FIX IT!
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* DO_BIG_LINE *
|
||
* *
|
||
* THIS IS CALLED TO DO A SINGLE LINE FOR AN ADJUSTMENT *
|
||
* "CURRENT ADJUSTMENT" BOX. *
|
||
* *
|
||
* A2 = POINTER TO TEXT *
|
||
* A10 = Y COORDINATE *
|
||
* A11 = COLOR *
|
||
* *
|
||
* X LEFT COORDINATE IS IN GLOBAL "ADJ_LEFX" *
|
||
* *
|
||
**************************************************************************
|
||
DO_BIG_LINE
|
||
MMTM A12,A10,A11,A8 ;SAVE STUFF FOR CALLER
|
||
; MOVE A11,A6
|
||
MOVE A11,A5
|
||
SLL 16,A5
|
||
MOVI AM_HX,A9,W ;GET LEFT X
|
||
CALLR LEFT_TO_CENTER ;CONVERT IT
|
||
SLL 16,A10 ;SHIFT Y DOWN
|
||
MOVY A10,A9 ;X,Y SET
|
||
MOVE A2,A8 ;TEXT POINTER
|
||
CLR A0 ;NO SLEEP
|
||
MOVI SPACING07,A10
|
||
MOVI RD7FONT,A11
|
||
CALLA STRINGF
|
||
JSRP STRCNRM ;DO IT!
|
||
MMFM A12,A10,A11,A8 ;POP THE STUFF.
|
||
RETP
|
||
|
||
**************************************************************************
|
||
* *
|
||
* GET_EADJ *
|
||
* *
|
||
* THIS IS LIKE GET_ADJ, HOWEVER IF ZERO COMES OUT, *
|
||
* WE CHECK TO SEE IF THERE IS A LOGICAL NUMBER TO *
|
||
* PASS OUT IN PLACE OF THE ZERO. *
|
||
* *
|
||
* A8 POINTS AT THE ADJUSTMENT STRUCTURE. *
|
||
* *
|
||
**************************************************************************
|
||
GET_EADJ
|
||
MMTM SP,A1
|
||
CALLA GET_ADJ ;FETCH THE ADJUSTMENT
|
||
JRNZ GET_EA1 ;ITS NOT ZERO....RETURN
|
||
*
|
||
* ITS ZERO....SEE IF THERE'S A VALUE TO SUB
|
||
*
|
||
MOVE *A8(AD_ZEQU),A1,L ;IS THERE A SUB VALUE?
|
||
JRZ GET_EA1 ;NOPE...RETURN THE ZERO (AND FLAG)
|
||
|
||
MOVE A1,A0 ;RETURN THE SUBSTITUTE VALUE
|
||
GET_EA1 MMFM SP,A1
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* PUT_IN_RANGE *
|
||
* *
|
||
* THIS IS CALLED TO TAKE AN ADJUSTMENT AND MAKE SURE *
|
||
* IT HAS A VALID VALUE. IF ITS BETWEEN THE MIN AND MAX *
|
||
* (INCLUSIVE) ALLOWED, THEN WE RETURN WITH NO ACTION. *
|
||
* *
|
||
* IF ITS OUTSIDE, THEN WE SET IT ACCORDING TO THE *
|
||
* "WRAP_AROUND" PARAMETER. *
|
||
* *
|
||
* A0 HAS ADJUSTMENT VALUE *
|
||
* A8 POINTS AT ADJUSTMENT STRUCTURE. *
|
||
* *
|
||
* RETURN NEW VALUE IN A0. *
|
||
* *
|
||
**************************************************************************
|
||
PUT_IN_RANGE
|
||
MMTM SP,A1,A2,A3
|
||
MOVE *A8(AD_MIN),A1,L ;GET MINIMUM
|
||
MOVE *A8(AD_MAX),A2,L ;GET MAXIMUM
|
||
MOVE *A8(AD_FLAGS),A3,W ;ARE WE WRAPPING AROUND
|
||
BTST WRAP_BIT,A3 ;WELL?
|
||
JRNZ CK_WRAP ;YEP....USE A FANCY HANDLER.
|
||
|
||
CMP A1,A0 ;ARE WE TOO LOW?
|
||
JRHS NOT_LO
|
||
*
|
||
* ITS TOO LOW.....USE MINIMUM
|
||
*
|
||
USE_LO MOVE A1,A0
|
||
|
||
*
|
||
* WE'RE NOT WRAPPING AROUNG....IF ITS MEGA-HIGH....KEEP IT
|
||
* AT THE LOW BOUNDARY.
|
||
*
|
||
NOT_LO CMPI 090000000H,A0
|
||
JRHI USE_LO ;USE THE LOW VALUE!
|
||
|
||
CMP A2,A0
|
||
JRLS PIRX
|
||
|
||
USE_HI MOVE A2,A0
|
||
JRUC PIRX
|
||
*
|
||
* WE NEED TO WRAP FROM LOWEST TO HIGHEST
|
||
*
|
||
CK_WRAP
|
||
CMPI 090000000H,A0 ;IN THIS RANGE, WE MUST HAVE WRAPPED DOWN
|
||
JRHI USE_HI ;SO USE HIGH VALUE
|
||
|
||
CMP A1,A0 ;IS IT LOWER THAN LO?
|
||
JRLO USE_HI ;IT IS ....USE THE HIGH ONE.
|
||
|
||
CMP A2,A0 ;IS IT TOO HIGH?
|
||
JRHI USE_LO ;IT IS....USE THE LOW ONE.
|
||
|
||
PIRX MMFM SP,A1,A2,A3
|
||
RETS
|
||
|
||
**************************************************************************
|
||
* *
|
||
* ADJ_BOX *
|
||
* *
|
||
* A1 HAS NUMBER OF LINES FOR ADJUSTMENT *
|
||
* RETURN A10 AT Y IF 1ST LINE OF BOX. *
|
||
* *
|
||
**************************************************************************
|
||
|
||
CADJ_BOX
|
||
MMTM SP,A4,A5,A0,A9
|
||
MOVI ADJ_CULY,A10
|
||
JRUC ADJ_ENT
|
||
|
||
PADJ_BOX
|
||
MMTM SP,A4,A5,A0,A9
|
||
MOVI ADJ_PULY,A10
|
||
JRUC ADJ_ENT
|
||
|
||
ADJ_BOX
|
||
MMTM SP,A4,A5,A0,A9
|
||
MOVI ADJ_ULY,A10 ;THIS IS TOP OF BOX
|
||
CLR A4
|
||
|
||
ADJ_ENT
|
||
CMPI 2,A1
|
||
JRNZ ADJ_ENT_NORMAL
|
||
MOVK 8,A5 ;1 LINER KLUDGE
|
||
JRUC ADJ_ENT_GO
|
||
ADJ_ENT_NORMAL
|
||
MOVI HELP_DY,A5 ;DISTANCE PER ENTRY
|
||
MPYU A1,A5 ;DISTANCE FOR ALL ENTRIES
|
||
ADJ_ENT_GO
|
||
ADD A4,A5 ;FIX IT UP A LITTLE
|
||
ADDI HELP_Y_MARGIN+(MB_YWID*2)+HELP_YLO_MARGIN,A5
|
||
*
|
||
* A5 NOW CONTAINS FULL HEIGHT OF BOX
|
||
*
|
||
*
|
||
* NOW FORM UPPER LEFT IN A4
|
||
*
|
||
MOVE A10,A4 ;MOVE Y OVER
|
||
SLL 16,A4 ;MAKE ROOM FOR X
|
||
ADDI AM_HX,A4 ;PUT IN THE X...THIS IS UPPER LEFT!
|
||
|
||
ADD A10,A5 ;ADD BASE TO OFFSET
|
||
SLL 16,A5 ;PUT IN Y POSITION
|
||
ADDI TIT_LRX,A5 ;ADD IN THE X FOR THE CORNER
|
||
*
|
||
* NOW ADJUST FROM TOP OF BOX TO POSITION OF
|
||
* 1ST ENTRY.
|
||
*
|
||
ADDI MB_YWID+HELP_Y_MARGIN,A10 ;Y OF 1ST ENTRY
|
||
*
|
||
* A10 IS NOW SET FOR RETURN VALUE
|
||
*
|
||
MOVI COLOR_YELLOW,A9 ;MAKE THESE BOXES YELLOW
|
||
|
||
CALLA STD_BORD
|
||
MMFM SP,A4,A5,A0,A9
|
||
RETS
|
||
|
||
WH_BORD
|
||
MMTM SP,A9
|
||
MOVI COLOR_WHITE,A9
|
||
CALLA STD_BORD
|
||
MMFM SP,A9
|
||
RETS
|
||
|
||
**** DATA SECTION BEGINS ****
|
||
|
||
.data
|
||
*
|
||
* GAME ADJUSTMENT
|
||
*
|
||
* THE FOLLOWING STRUCTURES ARE FOR EACH ADJUSTMENT
|
||
*
|
||
* AD_ROUT EQU 0 ;LONG...ROUTINE TO RUN WHEN SELECTED.
|
||
* AD_TITLE EQU AD_ROUT+LONG_SIZE ;LONG...POINTER TO TITLE FOR RIGHT COLUMN
|
||
* AD_HELP EQU AD_TITLE+LONG_SIZE ;LONG...POINT TO HELP STRUCT FOR EXPLANATION
|
||
* AD_CMOS EQU AD_HELP+LONG_SIZE ;WORD...GET_ADJ / PUT_ADJ NUMBER.
|
||
* AD_MIN EQU AD_CMOS+WORD_SIZE ;LONG...MINIMUM VALUE FOR ADJ.
|
||
* AD_MAX EQU AD_MIN+LONG_SIZE ;LONG...MAXIMUM VALUE FOR ADJ.
|
||
* AD_DELTA EQU AD_MAX+LONG_SIZE ;LONG...UNITS BETWEEN VALUES.
|
||
* AD_ZEQU EQU AD_DELTA+LONG_SIZE ;LONG...NUMBER TO STORE IN MEMORY AS ZERO
|
||
* AD_NAMEIT EQU AD_ZEQU+LONG_SIZE ;LONG...ROUTINE TO PRINT VALUES.
|
||
* AD_WRAP EQU AD_NAMEIT+LONG_SIZE ;WORD...NON ZERO TO WRAP FROM HIGHEST TO LOWEST
|
||
* AD_NAMPTR EQU AD_WRAP+WORD_SIZE ;LONG...POINTER TO DATA FOR NAMEIT ROUTINE
|
||
*
|
||
DO_PRICE
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_PRICE ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_PRICE ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJPRICE ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 1 ;MINIMUM VALUE
|
||
.LONG CS_ENTS ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG COIN_SET ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD WRAP_VAL ;WRAP AROUND ON COIN MODES
|
||
.LONG 0 ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_PRICE ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_PARAM
|
||
.LONG PRICE_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_PARAM ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_PARAM ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJPRICE ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 1 ;MINIMUM VALUE
|
||
.LONG CS_ENTS ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG PARAM_VAL ;Routine for showing current value
|
||
.WORD WRAP_VAL ;WRAP AROUND ON COIN MODES
|
||
.LONG 0 ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_PARAM ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_ADJPAGE2
|
||
.LONG MORE_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_MOREADJ ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_MOREADJ ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJPRICE ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 1 ;MINIMUM VALUE
|
||
.LONG CS_ENTS ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG 0 ;Routine for showing current value
|
||
.WORD 0 ;WRAP AROUND ON COIN MODES
|
||
.LONG 0 ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_MOREADJ ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_DIFF
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_DIFF ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_DIFF ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJDIFF ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 1 ;MINIMUM VALUE
|
||
.LONG 3 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG LIST_1LINE ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD 0 ;DON'T WRAP AROUND
|
||
.LONG LIST_DIFF ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_DIFF ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_ENERGY
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_ENERGY ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_ENERGY ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJENERGY ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 5 ;MINIMUM VALUE
|
||
.LONG 200 ;MAXIMUM VALUE
|
||
.LONG 5 ;MOVE UP AND DOWN BY 5'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD 0 ;DON'T WRAP AROUND
|
||
.LONG MESS_OFF ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_ENERGY ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_BOMBS
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_BOMBS ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_BOMBS ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJBOMBS ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 10 ;MINIMUM VALUE
|
||
.LONG 99 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD 0 ;DON'T WRAP AROUND
|
||
.LONG MESS_OFF ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_BOMBS ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_MINTIME
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_MINTIME ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_MINTIME ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJMINTIME ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 5 ;MINIMUM VALUE
|
||
.LONG 300 ;MAXIMUM VALUE
|
||
.LONG 5 ;MOVE UP AND DOWN BY 5'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD 0 ;DON'T WRAP AROUND
|
||
.LONG MESS_OFF ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_MINTIME ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_VIOLENCE
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_VIOLENCE ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_VIOLENCE ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJVIOLENCE ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 1 ;MINIMUM VALUE
|
||
.IF AUSTRALIA
|
||
.LONG 2
|
||
.ELSE
|
||
.LONG 3 ;MAXIMUM VALUE
|
||
.ENDIF
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG LIST_1LINE ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD WRAP_VAL ;WRAP AROUND
|
||
.LONG LIST_VIOLENCE ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_VIOLENCE ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_AMODE
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_AMOD2 ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_AMODE ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJMUSIC ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 1 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG LIST_1LINE ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD WRAP_VAL ;WRAP AROUND
|
||
.LONG LIST_AMODE ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_AMODE ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_HSOFF
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_HSOFF2 ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_HSOFF ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJHSON ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 1 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG LIST_1LINE ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD WRAP_VAL ;WRAP AROUND
|
||
.LONG LIST_NOYES ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_HSOFF ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_AHSRES
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_HSR2 ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_AHSRES ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJHSRES ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 25000 ;MAXIMUM VALUE
|
||
.LONG 250 ;MOVE UP AND DOWN BY 250'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG BIN_OR_MESS ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD WRAP_VAL^HSR_VAL ;WRAP AROUND AND RESET HSC IF TOUCHED
|
||
.LONG MESS_OFF ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_AHSRES ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_MINVOL
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_MINVOL ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_MINVOL ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJMINVOL ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 128 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 5'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD 0 ;DON'T WRAP AROUND
|
||
.LONG MESS_OFF ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_MINVOL ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_SWAVE
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_SWAVE ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_SWAVE ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJSWAVE ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 1 ;MINIMUM VALUE
|
||
.LONG 6 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG LIST_1LINE ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD 0 ;DON'T WRAP AROUND
|
||
.LONG LIST_SWAVE ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_SWAVE ;POINTER TO HEADER MESSAGE
|
||
|
||
|
||
DO_OFFER
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_OFFER ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_OFFER ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJOFFER ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 1 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG LIST_1LINE ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD WRAP_VAL ;WRAP AROUND
|
||
.LONG LIST_NOYES ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_OFFER ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_PROFANITY
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_PROFANITY ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_PROFANITY ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJPROFANITY ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 1 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG LIST_1LINE ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD WRAP_VAL ;WRAP AROUND
|
||
.LONG LIST_RATING ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_PROFANITY ;POINTER TO HEADER MESSAGE
|
||
|
||
|
||
*
|
||
* THESE ARE ALL FOR THE CUSTOM PRICING MENU
|
||
*
|
||
COINBITS EQU WRAP_VAL+VIRG_VAL+SIX_VAL
|
||
|
||
DO_LCOIN
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG M_LCU ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_LCU ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJLMULT ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 99 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;JUST SHOW THE NUMBER
|
||
.WORD COINBITS ;WRAP AROUND
|
||
.LONG 0 ;NO EXTRA INFO NEEDED
|
||
.LONG M_LCU ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_CCOIN
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG M_CCU ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_CCU ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJCMULT ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 99 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;JUST SHOW THE NUMBER
|
||
.WORD COINBITS ;WRAP AROUND
|
||
.LONG 0 ;NO EXTRA INFO NEEDED
|
||
.LONG M_CCU ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_RCOIN
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG M_RCU ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_RCU ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJRMULT ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 99 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;JUST SHOW THE NUMBER
|
||
.WORD COINBITS ;WRAP AROUND
|
||
.LONG 0 ;NO EXTRA INFO NEEDED
|
||
.LONG M_RCU ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_4COIN
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG M_4CU ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_4CU ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJ4MULT ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 99 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;JUST SHOW THE NUMBER
|
||
.WORD COINBITS ;WRAP AROUND
|
||
.LONG 0 ;NO EXTRA INFO NEEDED
|
||
.LONG M_4CU ;POINTER TO HEADER MESSAGE
|
||
|
||
|
||
DO_UC
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG M_UC ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_UC ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJCUNIT ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 1 ;MINIMUM VALUE
|
||
.LONG 99 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;JUST SHOW THE NUMBER
|
||
.WORD COINBITS ;WRAP AROUND
|
||
.LONG 0 ;NO EXTRA INFO NEEDED
|
||
.LONG M_UC ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_UB
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG M_UB ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_UB ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJBUNIT ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 99 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG BIN_OR_MESS ;JUST SHOW THE NUMBER
|
||
.WORD COINBITS ;WRAP AROUND
|
||
.LONG M_NOBONUS ;NO EXTRA INFO NEEDED
|
||
.LONG M_UB ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_UM
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG M_UM2 ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_UM ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJMUNIT ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 99 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG BIN_OR_MESS ;JUST SHOW THE NUMBER
|
||
.WORD COINBITS ;WRAP AROUND
|
||
.LONG M_NOMIN ;NO EXTRA INFO NEEDED
|
||
.LONG M_UM ;POINTER TO HEADER MESSAGE
|
||
|
||
CREDBITS EQU VIRG_VAL
|
||
|
||
DO_CST
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG M_CST ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_CS ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJCSTRT ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 1 ;MINIMUM VALUE
|
||
.LONG 4 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;JUST SHOW THE NUMBER
|
||
.WORD CREDBITS ;WRAP AROUND
|
||
.LONG 0 ;NO EXTRA INFO NEEDED
|
||
.LONG M_CST ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_CONT
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG M_CONT2 ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_CC ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJCCONT ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 1 ;MINIMUM VALUE
|
||
.LONG 4 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;JUST SHOW THE NUMBER
|
||
.WORD CREDBITS ;WRAP AROUND
|
||
.LONG 0 ;NO EXTRA INFO NEEDED
|
||
.LONG M_CONT ;POINTER TO HEADER MESSAGE
|
||
|
||
|
||
DO_CPD
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG M_CPD ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_CPD ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJCDIV ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 20 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG BIN_OR_MESS ;JUST SHOW THE NUMBER
|
||
.WORD 0 ;NO WRAP AROUND
|
||
.LONG M_NO_COL ;NO EXTRA INFO NEEDED
|
||
.LONG M_CPD ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_MAX
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG M_MAX ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_MAX ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJMAXC ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 5 ;MINIMUM VALUE
|
||
.LONG 99 ;MAXIMUM VALUE
|
||
.LONG 1 ;MOVE UP AND DOWN BY 1'S
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG JUST_BIN ;JUST SHOW THE NUMBER
|
||
.WORD WRAP_VAL ;WRAP AROUND
|
||
.LONG 0 ;NO EXTRA INFO NEEDED
|
||
.LONG M_MAX ;POINTER TO HEADER MESSAGE
|
||
|
||
DO_FREE
|
||
.LONG GEN_ADJ ;ROUTINE TO RUN
|
||
.LONG MESS_FREE ;POINTER TO HEADER MESSAGE
|
||
.LONG HELP_FREE ;POINTER TO HELP MESSAGES FOR RIGHT SIDE
|
||
.WORD ADJFREPL ;CMOS ADJUSTMENT WE'RE SETTING
|
||
.LONG 0 ;MINIMUM VALUE
|
||
.LONG 1 ;MAXIMUM VALUE
|
||
.LONG 1
|
||
.LONG 0 ;DON'T SUB ZERO FOR ANY
|
||
.LONG LIST_1LINE ;MESSAGE LIST USED FOR VALUES.
|
||
.WORD WRAP_VAL ;WRAP AROUND
|
||
*
|
||
* G_FREE: REPLACE ".LONG LIST_NOYES" WITH ".LONG LIST_YESNO"
|
||
*
|
||
* .LONG LIST_YESNO ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG LIST_NOYES ;LIST OF MESSAGES FOR THIS ADJ.
|
||
.LONG MESS_FREE ;POINTER TO HEADER MESSAGE
|
||
|
||
*
|
||
* ADJUSTMENT MENU IS SKINNY..LEAVING ROOM FOR EXPLANATION.
|
||
*
|
||
AM_BDY EQU -7
|
||
;AM_WID EQU 139
|
||
AM_WID EQU BAR_WID
|
||
AM_X EQU TIT_ULX+GAP+MB_XWID+(AM_WID/2)+C_KLUDGE
|
||
AM_Y EQU INST_LRY+BOX_YGAP+MB_YWID+GAP-AM_BDY
|
||
*
|
||
* RIGHT MARGIN OF ADJUST MENU BOX
|
||
*
|
||
AM_RX EQU TIT_ULX+(2*GAP)+AM_WID+(2*MB_XWID)
|
||
*
|
||
* LEFT MARGIN OF HELP BOX
|
||
*
|
||
AM_HX EQU AM_RX+BOX_XGAP
|
||
|
||
MEN_ADJ
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG M_GADJ ;TITLE
|
||
.WORD COLOR_WHITE ;COLOR OF TITLE
|
||
.WORD MENU_X ;UL X
|
||
.WORD MENU_Y ;UL Y
|
||
.WORD 11
|
||
.WORD COLOR_WHITE ;COLOR WHEN NOT SELECTED
|
||
.WORD 11 ;HEIGHT OF SELECTION BAR
|
||
.WORD -2 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD BAR_WID ;WIDTH OF BAR!
|
||
.WORD COLOR_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_MM,0,BLNK_HELP ;RETURN TO MAIN MENU
|
||
.LONG MESS_PRICE,DO_PRICE,ADJ_HELP ;STANDARD PRICING
|
||
.LONG MESS_PARAM,DO_PARAM,ADJ_HELP ;CUSTOM PRICING
|
||
.LONG MESS_FREE,DO_FREE,ADJ_HELP ;FREE PLAY
|
||
.LONG MESS_DIFF,DO_DIFF,ADJ_HELP ;DIFFICULTY
|
||
.LONG MESS_ENERGY,DO_ENERGY,ADJ_HELP ;ENERGY
|
||
.LONG MESS_BOMBS,DO_BOMBS,ADJ_HELP ;BOMBS
|
||
.LONG MESS_MINTIME,DO_MINTIME,ADJ_HELP
|
||
.LONG MESS_VIOLENCE,DO_VIOLENCE,ADJ_HELP ;Violence level
|
||
.LONG MESS_MOREADJ,DO_ADJPAGE2,ADJ_HELP
|
||
.LONG MESS_MM,0,BLNK_HELP ;RETURN TO MAIN MENU
|
||
.LONG 0 ;END
|
||
|
||
MEN_ADJ2
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG M_MOREGADJ ;TITLE
|
||
.WORD COLOR_WHITE ;COLOR OF TITLE
|
||
.WORD MENU_X ;UL X
|
||
.WORD MENU_Y ;UL Y
|
||
.WORD 11 ;VERTICAL SPACING
|
||
.WORD COLOR_WHITE ;COLOR WHEN NOT SELECTED
|
||
.WORD 12 ;HEIGHT OF SELECTION BAR
|
||
.WORD -2 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD BAR_WID ;WIDTH OF BAR!
|
||
.WORD COLOR_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_AM,0,BLNK_HELP ;RETURN TO ADJUSTMENT MENU
|
||
.LONG MESS_AMODE,DO_AMODE,ADJ_HELP
|
||
.LONG MESS_AHSRES,DO_AHSRES,ADJ_HELP
|
||
.LONG MESS_HSOFF,DO_HSOFF,ADJ_HELP
|
||
.LONG MESS_MINVOL,DO_MINVOL,ADJ_HELP
|
||
.LONG MESS_OFFER,DO_OFFER,ADJ_HELP
|
||
.LONG MESS_PROFANITY,DO_PROFANITY,ADJ_HELP
|
||
; .LONG MESS_SWAVE,DO_SWAVE,ADJ_HELP
|
||
.LONG MESS_AM,0,BLNK_HELP ;RETURN TO ADJUSTMENT MENU
|
||
.LONG 0 ;END
|
||
|
||
MEN_CUST
|
||
.LONG RD7FONT ;FONT
|
||
.LONG STRCNRM ;CENTER PLEASE
|
||
.LONG M_CUSPRI ;TITLE
|
||
.WORD COLOR_BLUE ;COLOR OF TITLE
|
||
.WORD MENU_X ;UL X
|
||
.WORD MENU_Y ;UL Y
|
||
.WORD 11 ;VERTICAL SPACING
|
||
.WORD COLOR_BLUE ;COLOR WHEN NOT SELECTED
|
||
.WORD 12 ;HEIGHT OF SELECTION BAR
|
||
.WORD -2 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
||
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
||
.WORD BAR_WID ;WIDTH OF BAR!
|
||
.WORD COLOR_DECAY ;TEXT COLOR OF SELECTED ITEM
|
||
.LONG MESS_AM,0,BLNK_HELP ;RETURN TO MAIN MENU
|
||
.LONG M_LCU,DO_LCOIN,ADJ_HELP ;LEFT SLOT UNITS
|
||
.LONG M_RCU,DO_RCOIN,ADJ_HELP ;RIGHT SLOT UNITS
|
||
.LONG M_CCU,DO_CCOIN,ADJ_HELP ;CENTER SLOT UNITS
|
||
.LONG M_4CU,DO_4COIN,ADJ_HELP ;FOURTH SLOT UNITS
|
||
.LONG M_UC,DO_UC,ADJ_HELP ;UNITS FOR CREDIT
|
||
.LONG M_UB,DO_UB,ADJ_HELP ;UNITS FOR BONUS
|
||
.LONG M_UM,DO_UM,ADJ_HELP ;MINIMUM UNITS
|
||
.LONG M_CST,DO_CST,ADJ_HELP ;CREDITS REQUIRED TO START
|
||
.LONG M_CONT,DO_CONT,ADJ_HELP ;CREDITS REQUIRED TO CONTINUE
|
||
.LONG M_CPD,DO_CPD,ADJ_HELP ;COINS PER DOLLAR
|
||
.LONG M_MAX,DO_MAX,ADJ_HELP ;MAXIMUM CREDITS
|
||
.LONG MESS_AM,0,BLNK_HELP ;RETURN TO MAIN MENU
|
||
.LONG 0 ;END
|
||
|
||
.IF GERMAN
|
||
|
||
M_GADJ
|
||
.STRING "SPIEL-EINSTELLUNG",0
|
||
.EVEN
|
||
M_MOREGADJ
|
||
.STRING "SPIEL-EINSTELLUNG",0
|
||
.EVEN
|
||
M_CUSPRI
|
||
MESS_PARAM
|
||
.STRING "MANUELLE KREDITE.",0
|
||
.EVEN
|
||
MESS_FREE
|
||
.STRING "FREISPIEL",0
|
||
.EVEN
|
||
MESS_PRICE
|
||
.STRING "STANDARD-KREDITE.",0
|
||
.EVEN
|
||
MESS_DIFF
|
||
.STRING "SCHWIERIGKEITSGRAD",0
|
||
.EVEN
|
||
MESS_ENERGY
|
||
.STRING "ENERGIE P. SPIEL",0
|
||
.EVEN
|
||
MESS_BOMBS
|
||
.STRING "BOMBEN P. SPIEL",0
|
||
.EVEN
|
||
MESS_MINTIME
|
||
.STRING "MINDESTZEIT P. SPIEL",0
|
||
MESS_AMODE
|
||
MESS_AMOD2
|
||
.STRING "WERBEMELODIE",0 ;MENU TITLE
|
||
.EVEN
|
||
MESS_HSOFF
|
||
MESS_HSOFF2
|
||
.STRING "HIGHSCORE-EINTRAGUNG",0
|
||
.EVEN
|
||
MESS_AHSRES
|
||
MESS_HSR2
|
||
.STRING "AUTO H.S. RUECKSTELLUNG",0 ;FOR MENU
|
||
.EVEN
|
||
MESS_MOREADJ
|
||
.STRING "MORE ",W_ADJUSTMENTS," ...",0
|
||
.EVEN
|
||
MESS_MINVOL
|
||
.STRING "SET ",W_MINIMUM," VOLUME",0
|
||
.EVEN
|
||
MESS_SWAVE
|
||
.STRING "SET ",W_START,"ING WAVE",0
|
||
.EVEN
|
||
MESS_OFFER
|
||
.STRING "DISPLAY CD OFFER",0
|
||
.EVEN
|
||
MESS_PROFANITY
|
||
.STRING "LANGUAGE RATING",0
|
||
.EVEN
|
||
M_LCU
|
||
.STRING "EINWURF LINKS",0
|
||
.EVEN
|
||
M_CCU
|
||
.STRING "EINWURF 3",0
|
||
.EVEN
|
||
M_RCU
|
||
.STRING "EINWURF RECHTS",0
|
||
.EVEN
|
||
M_4CU
|
||
.STRING "EINWURF 4",0
|
||
.EVEN
|
||
M_UC
|
||
.STRING "TEILUNG / IMPULS",0
|
||
.EVEN
|
||
M_UB
|
||
.STRING "MUENZ BONUS",0
|
||
.EVEN
|
||
M_UM2
|
||
M_UM
|
||
.STRING "MINDEST EINHEIT",0
|
||
.EVEN
|
||
M_CST
|
||
.STRING "KREDITE BEI SPIELB.",0
|
||
.EVEN
|
||
M_CONT2
|
||
M_CONT
|
||
.STRING "KREDITE ZUR SPIELF.",0
|
||
.EVEN
|
||
M_CPD
|
||
.STRING "EINWERFEN P. DM",0
|
||
.EVEN
|
||
M_MAX
|
||
.STRING "MAXIMUM KREDITE",0
|
||
.EVEN
|
||
MESS_AM
|
||
.STRING "ZUR",C_GERU,"CH INS SPIEL-EINS.",0
|
||
.EVEN
|
||
|
||
.ELSE
|
||
M_GADJ
|
||
.STRING W_GAME," ",W_ADJUSTMENT,0
|
||
.EVEN
|
||
M_MOREGADJ
|
||
.STRING "MORE ",W_GAME," ",W_ADJUSTMENTS,0
|
||
.EVEN
|
||
M_CUSPRI
|
||
.STRING W_CUSTOM," ",W_PRICING,0
|
||
.EVEN
|
||
MESS_FREE
|
||
.STRING W_FREE," ",W_PLAY,0
|
||
.EVEN
|
||
MESS_PRICE
|
||
.STRING W_STANDARD," ",W_PRICING,0
|
||
.EVEN
|
||
MESS_PARAM
|
||
.STRING W_CUSTOM," ",W_PRICING,0
|
||
.EVEN
|
||
MESS_DIFF
|
||
.STRING W_GAME," DIFFICULTY",0
|
||
.EVEN
|
||
MESS_ENERGY
|
||
.STRING "ENERGY PER ",W_PLAY,0
|
||
.EVEN
|
||
MESS_BOMBS
|
||
.STRING "CDS PER ",W_PLAY,0
|
||
.EVEN
|
||
MESS_MINTIME
|
||
.STRING "MIN. TIME PER ",W_PLAY,0
|
||
MESS_VIOLENCE
|
||
.STRING "VIOLENCE LEVEL",0
|
||
.EVEN
|
||
MESS_AMODE
|
||
MESS_AMOD2
|
||
.STRING "ATTRACT-MODE SOUND",0 ;MENU TITLE
|
||
.EVEN
|
||
MESS_HSOFF
|
||
MESS_HSOFF2
|
||
.STRING "HIGH SCORE ENTRY",0
|
||
.EVEN
|
||
MESS_AHSRES
|
||
.STRING "AUTO HIGH SCORE RESET",0 ;FOR MENU
|
||
.EVEN
|
||
MESS_HSR2
|
||
.STRING "AUTO H.S. RESET",0
|
||
.EVEN
|
||
MESS_MOREADJ
|
||
.STRING "MORE ",W_ADJUSTMENTS," ...",0
|
||
.EVEN
|
||
MESS_MINVOL
|
||
.STRING "SET ",W_MINIMUM," VOLUME",0
|
||
.EVEN
|
||
MESS_SWAVE
|
||
.STRING "SET ",W_START,"ING WAVE",0
|
||
.EVEN
|
||
MESS_OFFER
|
||
.STRING "DISPLAY CD OFFER",0
|
||
.EVEN
|
||
MESS_PROFANITY
|
||
.STRING "LANGUAGE RATING",0
|
||
.EVEN
|
||
M_LCU
|
||
.STRING "LEFT ",W_CHUTE," ",W_UNITS,0
|
||
.EVEN
|
||
M_CCU
|
||
.STRING "THIRD ",W_CHUTE," ",W_UNITS,0
|
||
.EVEN
|
||
M_RCU
|
||
.STRING "RIGHT ",W_CHUTE," ",W_UNITS,0
|
||
.EVEN
|
||
M_4CU
|
||
.STRING "FOURTH ",W_CHUTE," ",W_UNITS,0
|
||
.EVEN
|
||
M_UC
|
||
.STRING W_UNITS," / ",W_CREDIT,0
|
||
.EVEN
|
||
M_UB
|
||
.STRING W_UNITS," / BONUS",0
|
||
.EVEN
|
||
M_UM2
|
||
M_UM
|
||
.STRING "MINIMUM ",W_UNITS," REQUIRED",0
|
||
.EVEN
|
||
M_CST
|
||
.STRING W_CREDITS," TO START",0
|
||
.EVEN
|
||
M_CONT2
|
||
M_CONT
|
||
.STRING W_CREDITS," TO CONTINUE",0
|
||
.EVEN
|
||
M_CPD
|
||
.STRING W_COINS," PER DOLLAR",0
|
||
.EVEN
|
||
M_MAX
|
||
.STRING "MAXIMUM ",W_CREDITS,0
|
||
.EVEN
|
||
MESS_AM
|
||
.STRING "RETURN TO ADJ. MENU",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
*
|
||
* THIS IS THE ADJUSTMENT NAME IN THE UPPER RIGHT
|
||
* BOX
|
||
*
|
||
ADJT_Y EQU INST_ULY+12 ;CENTER IN THE BOX
|
||
ADJT_SETUP
|
||
MESS_MAC RD7FONT,SPACING07,200,ADJT_Y,COLOR_PLF,STRCNRM,0
|
||
|
||
CSET_Y EQU CUR_ULY2+12
|
||
MESS_CURSET
|
||
MESS_MAC RD7FONT,SPACING07,200,CSET_Y+2,COLOR_PYELLOW,STRCNRM,0
|
||
.STRING "CURRENT SETTING",0
|
||
.EVEN
|
||
|
||
;IN_Y1 EQU CUR_ULY+10
|
||
IN_Y1 EQU CUR_ULY+5
|
||
IN_Y2 EQU IN_Y1+10
|
||
IN_Y2A EQU IN_Y1+20
|
||
IN_Y2B EQU IN_Y2A+10
|
||
IN_Y2C EQU IN_Y2B+10
|
||
IN_Y3 EQU IN_Y2C+20
|
||
IN_Y4 EQU IN_Y3+10
|
||
|
||
.IF GERMAN
|
||
|
||
INST_TO_ADJ
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,IN_Y1,COLOR_PWHITE,STRCNRM,0
|
||
.STRING "MODIFY VALUE MIT",0
|
||
.EVEN
|
||
.WORD 1
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,IN_Y2,COLOR_PWHITE,STRCNRM,0
|
||
.STRING "+ = AUS",0
|
||
.EVEN
|
||
.WORD 1
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,IN_Y2A,COLOR_PWHITE,STRCNRM,0
|
||
.STRING "- = AB",0
|
||
.EVEN
|
||
.WORD 1
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,IN_Y3,COLOR_PWHITE,STRCNRM,0
|
||
.STRING "START MIT ENTER",0
|
||
.EVEN
|
||
.WORD 0
|
||
|
||
.ELSE
|
||
|
||
INST_TO_ADJ
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,IN_Y1,COLOR_PWHITE,STRCNRM,0
|
||
.STRING "MODIFY VALUE WITH",0
|
||
.EVEN
|
||
.WORD 1
|
||
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,IN_Y2,COLOR_PWHITE,STRCNRM,0
|
||
.STRING "+ = UP",0
|
||
.EVEN
|
||
.WORD 1
|
||
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,IN_Y2A,COLOR_PWHITE,STRCNRM,0
|
||
.STRING "PLAYER 2 START = UP",0
|
||
.EVEN
|
||
.WORD 1
|
||
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,IN_Y2B,COLOR_PWHITE,STRCNRM,0
|
||
.STRING "- = DOWN",0
|
||
.EVEN
|
||
.WORD 1
|
||
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,IN_Y2C,COLOR_PWHITE,STRCNRM,0
|
||
.STRING "PLAYER 1 START = DOWN",0
|
||
.EVEN
|
||
.WORD 1
|
||
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,IN_Y3,COLOR_PWHITE,STRCNRM,0
|
||
.STRING "ENTER OR TRIGGER",0
|
||
.EVEN
|
||
.WORD 1
|
||
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,IN_Y4,COLOR_PWHITE,STRCNRM,0
|
||
.STRING "WHEN VALUE IS CORRECT",0
|
||
.EVEN
|
||
.WORD 0
|
||
|
||
.ENDIF
|
||
*
|
||
* FOR THE WORD UNDER "ADJUSTING" WHILE THE ADJUSTING
|
||
* IS ACTUALLY BEING DONE
|
||
*
|
||
;ADNOW_Y1 EQU CUR_ULY-33
|
||
ADNOW_Y1 EQU CUR_ULY-38
|
||
ADNOW_Y2 EQU ADNOW_Y1+14
|
||
|
||
MES_ADJUSTING
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,ADNOW_Y1,COLOR_PLF,STRCNRM,0
|
||
.STRING "ADJUSTING"
|
||
.BYTE 0
|
||
.EVEN
|
||
.WORD 0
|
||
|
||
MES_ADNAME
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,ADNOW_Y2,COLOR_PLF,STRCNRM,0
|
||
|
||
INSTR_Y EQU INST_ULY+5
|
||
INSTR_2Y EQU INSTR_Y+11
|
||
|
||
.IF GERMAN
|
||
|
||
ADJ_ADV
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,INSTR_Y,COLOR_PRGB,STRCNRM,0
|
||
.STRING "- =AUF/+ =AB",0
|
||
.EVEN
|
||
.WORD 1
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,INSTR_2Y,COLOR_PRGB,STRCNRM,0
|
||
.STRING "START MIT ENTER",0
|
||
.EVEN
|
||
.WORD 0
|
||
|
||
.ELSE
|
||
|
||
ADJ_ADV
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,INSTR_Y,COLOR_PRGB,STRCNRM,0
|
||
.STRING "- =MOVE UP/+ =MOVE DOWN",0
|
||
.EVEN
|
||
.WORD 1
|
||
MESS_MAC RD7FONT,SPACING07,AM_X,INSTR_2Y,COLOR_PRGB,STRCNRM,0
|
||
.STRING "ENTER =ADJ./ESC =PREV MENU",0
|
||
.EVEN
|
||
.WORD 0
|
||
|
||
.ENDIF
|
||
|
||
;AAY EQU IN_Y1+28H
|
||
;AAY EQU IN_Y2+72
|
||
AAY EQU IN_Y2+85
|
||
*AAX EQU AM_RX-12
|
||
|
||
ADJ_ARROW
|
||
MESS_MAC RD15FONT,3,AM_X,AAY-10,COLOR_PLF,STRCNRM,0
|
||
.STRING ">>>>>>>",0
|
||
.EVEN
|
||
*
|
||
* IF COIN SETTINGS DON'T NEATLY FIT INTO
|
||
* A MODE
|
||
*
|
||
|
||
.IF GERMAN
|
||
|
||
MESS_TAMPERED
|
||
.STRING "MANUELLE",0
|
||
.EVEN
|
||
MESS_DIP
|
||
.STRING "DIP-SCHALTER",0
|
||
.EVEN
|
||
MESS_GP
|
||
.STRING "KREDITE:",0
|
||
.EVEN
|
||
MESS_FP
|
||
.STRING "FREISPIEL:",0
|
||
.EVEN
|
||
MESS_MAX
|
||
.STRING "MAXIMUM KREDITE:",0
|
||
.EVEN
|
||
M_CTS_PL
|
||
.STRING "KREDITE BEI SPIELB.:",0
|
||
.EVEN
|
||
M_CTC_PL
|
||
.STRING "KREDITE ZUR SPIELF.:",0
|
||
.EVEN
|
||
M_SLOTVAL
|
||
.STRING "WAEHR EINWERFEN",0
|
||
.EVEN
|
||
|
||
.ELSE
|
||
|
||
MESS_TAMPERED
|
||
.STRING W_CUSTOM,0
|
||
.EVEN
|
||
MESS_DIP
|
||
.STRING "DIPSWITCH",0
|
||
.EVEN
|
||
MESS_GP
|
||
.STRING W_PRICING,":",0
|
||
.EVEN
|
||
MESS_FP
|
||
.STRING W_FREE," ",W_PLAY,":",0
|
||
.EVEN
|
||
MESS_MAX
|
||
.STRING "MAXIMUM ",W_CREDITS,":",0
|
||
.EVEN
|
||
M_CTS_PL
|
||
.STRING W_CREDITS," TO START:",0
|
||
.EVEN
|
||
M_CTC_PL
|
||
.STRING W_CREDITS," TO CONTINUE:",0
|
||
.EVEN
|
||
M_SLOTVAL
|
||
.STRING W_COIN," SLOT VALUE",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
**************************************************************************
|
||
* *
|
||
* HELP STRUCTURES FOR MAIN ADJUSTMENT MENU! *
|
||
* *
|
||
**************************************************************************
|
||
HELP_DIFF
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 4 ;6 ENTRIES
|
||
.LONG DH_0
|
||
.LONG DH_1
|
||
.LONG M_NULL
|
||
.LONG DH_5
|
||
|
||
HELP_PRICE
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 4 ;5 ENTRIES
|
||
.LONG PH_0
|
||
.LONG PH_1
|
||
.LONG PH_2
|
||
.LONG PH_3
|
||
|
||
|
||
HELP_DIP
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_RED ;COLOR
|
||
.WORD 3
|
||
.LONG DIH_0
|
||
.LONG DIH_1
|
||
.LONG DIH_2
|
||
|
||
HELP_PARAM
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 6 ;5 ENTRIES
|
||
.LONG PP_0
|
||
.LONG PP_1
|
||
.LONG PP_2
|
||
.LONG PP_3
|
||
.LONG PP_4
|
||
.LONG PP_5
|
||
|
||
HELP_ENERGY
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 6 ;6 ENTRIES
|
||
.LONG LH_0
|
||
.LONG LH_1
|
||
.LONG LH_2
|
||
.LONG LH_3
|
||
.LONG M_NULL
|
||
.LONG LH_4
|
||
|
||
HELP_BOMBS
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 6 ;6 ENTRIES
|
||
.LONG BH_0
|
||
.LONG BH_1
|
||
.LONG BH_2
|
||
.LONG BH_3
|
||
.LONG M_NULL
|
||
.LONG BH_4
|
||
|
||
HELP_MINTIME
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 6 ;6 ENTRIES
|
||
.LONG MTH_0
|
||
.LONG MTH_1
|
||
.LONG MTH_2
|
||
.LONG MTH_3
|
||
.LONG M_NULL
|
||
.LONG MTH_4
|
||
|
||
.IF AUSTRALIA
|
||
|
||
HELP_VIOLENCE
|
||
.WORD 0 ;Justification
|
||
.WORD COLOR_BLUE ;color
|
||
.WORD 5 ;# of entries
|
||
.LONG VH_0
|
||
.LONG VH_1
|
||
.LONG VH_3
|
||
.LONG VH_4
|
||
.LONG VH_5
|
||
|
||
.ELSE
|
||
|
||
HELP_VIOLENCE
|
||
.WORD 0 ;Justification
|
||
.WORD COLOR_BLUE ;color
|
||
.WORD 6 ;# of entries
|
||
.LONG VH_0
|
||
.LONG VH_1
|
||
.LONG VH_2
|
||
.LONG VH_3
|
||
.LONG VH_4
|
||
.LONG VH_5
|
||
|
||
.ENDIF
|
||
|
||
HELP_AMODE
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 5 ;6 ENTRIES
|
||
.LONG HAM_1
|
||
.LONG HAM_2
|
||
.LONG HAM_3
|
||
.LONG M_NULL
|
||
.LONG HAM_4
|
||
|
||
HELP_HSOFF
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 6 ;6 ENTRIES
|
||
.LONG HAM_1
|
||
.LONG HSO_2
|
||
.LONG HSO_3
|
||
.LONG HSO_4
|
||
.LONG M_NULL
|
||
.LONG HSO_5
|
||
|
||
HELP_AHSRES
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 6 ;6 ENTRIES
|
||
.LONG HAH_1
|
||
.LONG HAH_2
|
||
.LONG HAH_3
|
||
.LONG HAH_4
|
||
.LONG M_NULL
|
||
.LONG HAH_5
|
||
|
||
HELP_MINVOL
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 5 ;6 ENTRIES
|
||
.LONG HMV_1
|
||
.LONG HMV_2
|
||
.LONG HMV_3
|
||
.LONG M_NULL
|
||
.LONG HMV_4
|
||
|
||
HELP_SWAVE
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 5 ;6 ENTRIES
|
||
.LONG HSW_1
|
||
.LONG HSW_2
|
||
.LONG HSW_3
|
||
.LONG M_NULL
|
||
.LONG HSW_4
|
||
|
||
HELP_OFFER
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 6 ;6 ENTRIES
|
||
.LONG HO_1
|
||
.LONG HO_2
|
||
.LONG HO_3
|
||
.LONG HO_4
|
||
.LONG M_NULL
|
||
.LONG HO_5
|
||
|
||
HELP_PROFANITY
|
||
.WORD 0 ;CENTER JUSTIFY
|
||
.WORD COLOR_BLUE ;COLOR
|
||
.WORD 5 ;# of entries
|
||
.LONG HP_1
|
||
.LONG HP_2
|
||
.LONG HP_3
|
||
.LONG M_NULL
|
||
.LONG HP_4
|
||
|
||
HELP_FREE
|
||
.WORD 0
|
||
.WORD COLOR_BLUE
|
||
.WORD 6
|
||
.LONG FP_M1
|
||
.LONG FP_M2
|
||
.LONG FP_M3
|
||
.LONG FP_M4
|
||
.LONG M_NULL
|
||
.LONG FP_M5
|
||
|
||
HELP_MOREADJ
|
||
.WORD 0
|
||
.WORD COLOR_BLUE
|
||
.WORD 9
|
||
.LONG MA_M1
|
||
.LONG MA_M2
|
||
.LONG M_NULL
|
||
.LONG MESS_AMODE
|
||
.LONG MESS_AHSRES
|
||
.LONG MESS_HSOFF
|
||
.LONG MESS_MINVOL
|
||
.LONG MESS_OFFER
|
||
.LONG MESS_PROFANITY
|
||
|
||
HELP_LCU
|
||
.WORD 0
|
||
.WORD COLOR_WHITE
|
||
.WORD 6
|
||
.LONG LC_M1
|
||
.LONG LC_M2
|
||
.LONG LC_M3
|
||
.LONG LC_M4
|
||
.LONG LC_M5
|
||
.LONG LC_M6
|
||
|
||
HELP_CCU
|
||
.WORD 0
|
||
.WORD COLOR_WHITE
|
||
.WORD 6
|
||
.LONG LC_M1
|
||
.LONG LC_M2
|
||
.LONG LC_M3
|
||
.LONG LC_M4
|
||
.LONG CC_M5
|
||
.LONG LC_M6
|
||
|
||
HELP_RCU
|
||
.WORD 0
|
||
.WORD COLOR_WHITE
|
||
.WORD 6
|
||
.LONG LC_M1
|
||
.LONG LC_M2
|
||
.LONG LC_M3
|
||
.LONG LC_M4
|
||
.LONG RC_M5
|
||
.LONG LC_M6
|
||
|
||
HELP_4CU
|
||
.WORD 0
|
||
.WORD COLOR_WHITE
|
||
.WORD 6
|
||
.LONG LC_M1
|
||
.LONG LC_M2
|
||
.LONG LC_M3
|
||
.LONG LC_M4
|
||
.LONG C4C_M5
|
||
.LONG LC_M6
|
||
|
||
|
||
HELP_UC .WORD 0
|
||
.WORD COLOR_WHITE
|
||
.WORD 3
|
||
.LONG UC_M1
|
||
.LONG UC_M2
|
||
.LONG UC_M3
|
||
|
||
HELP_UB .WORD 0
|
||
.WORD COLOR_WHITE
|
||
.WORD 3
|
||
.LONG UB_M1
|
||
.LONG UB_M2
|
||
.LONG UB_M3
|
||
|
||
HELP_UM .WORD 0
|
||
.WORD COLOR_WHITE
|
||
.WORD 3
|
||
.LONG UM_M1
|
||
.LONG UM_M2
|
||
.LONG UM_M3
|
||
|
||
|
||
HELP_CS .WORD 0
|
||
.WORD COLOR_WHITE
|
||
.WORD 3
|
||
.LONG CS_M1
|
||
.LONG CS_M2
|
||
.LONG CS_M3
|
||
|
||
HELP_CC .WORD 0
|
||
.WORD COLOR_WHITE
|
||
.WORD 3
|
||
.LONG CS_M1
|
||
.LONG CS_M2
|
||
.LONG CC_M3
|
||
|
||
HELP_CPD .WORD 0
|
||
.WORD COLOR_WHITE
|
||
.WORD 6
|
||
.LONG CPD_M1
|
||
.LONG CPD_M2
|
||
.LONG CPD_M3
|
||
.LONG CPD_M4
|
||
.LONG CPD_M5
|
||
.LONG CPD_M6
|
||
|
||
HELP_MAX .WORD 0
|
||
.WORD COLOR_WHITE
|
||
.WORD 6
|
||
.LONG MC_M1
|
||
.LONG MC_M2
|
||
.LONG MC_M3
|
||
.LONG MC_M4
|
||
.LONG M_NULL
|
||
.LONG MC_M5
|
||
|
||
**************************************************************************
|
||
* *
|
||
* HELP MESSAGES FOR MAIN ADJUSTMENT MENU! *
|
||
* *
|
||
**************************************************************************
|
||
*
|
||
*DIFFICULTY ADJUSTMENT
|
||
*
|
||
DH_0
|
||
.STRING "THIS CONTROLS THE",0
|
||
.EVEN
|
||
DH_1
|
||
.STRING "DIFFICULTY OF ",W_GAME," ",W_PLAY,"."
|
||
M_NULL
|
||
.BYTE 0
|
||
.EVEN
|
||
DH_5
|
||
.STRING " ",W_FACSET,": MEDIUM",0
|
||
.EVEN
|
||
|
||
*
|
||
*STANDARD PRICING
|
||
*
|
||
PH_0
|
||
.STRING "SELECT BUILT-IN ",W_PRICING,0
|
||
.EVEN
|
||
PH_1
|
||
.STRING "MODE, SELECTING ",W_COINS,0
|
||
.EVEN
|
||
PH_2
|
||
.STRING "PER ",W_CREDIT,", AND",0
|
||
.EVEN
|
||
PH_3
|
||
.STRING W_COIN," SLOT VALUE.",0
|
||
.EVEN
|
||
DIH_0
|
||
.STRING "THIS OPTION IS BEING",0
|
||
.EVEN
|
||
DIH_1
|
||
.STRING "ADJUSTED FROM DIPSWITCH",0
|
||
.EVEN
|
||
DIH_2
|
||
.STRING "SETTINGS.",0
|
||
.EVEN
|
||
|
||
*
|
||
* LIFE ADJUSTMENT HELP STRINGS MIXED WITH BOMB ADJUSTMENT HELP
|
||
*
|
||
LH_0
|
||
.STRING "THE AMOUNT OF ENERGY",0
|
||
.EVEN
|
||
BH_1
|
||
LH_1
|
||
.STRING "A ",W_PLAY,"ER RECEIVES",0
|
||
.EVEN
|
||
BH_2
|
||
LH_2
|
||
.STRING "EACH TIME HE ",W_STARTS,0
|
||
.EVEN
|
||
BH_3
|
||
LH_3
|
||
.STRING "OR ",W_CONTINUES," A ",W_GAME,".",0
|
||
.EVEN
|
||
LH_4
|
||
.STRING W_FACSET,": 150",0
|
||
.EVEN
|
||
|
||
*
|
||
*BOMB ADJUSTMENT HELP STRINGS
|
||
*
|
||
BH_0
|
||
.STRING "THE NUMBER OF CDS",0
|
||
.EVEN
|
||
BH_4
|
||
.STRING W_FACSET,": 25",0
|
||
.EVEN
|
||
*
|
||
*MINIMUM TIME ADJUSTMENT
|
||
*
|
||
MTH_0
|
||
.STRING "THE MINIMUM TIME,",0
|
||
.EVEN
|
||
MTH_1
|
||
.STRING "IN SECONDS, THE ",W_PLAYER,0
|
||
.EVEN
|
||
MTH_2
|
||
.STRING "IS GUARANTEED TO RECEIVE",0
|
||
.EVEN
|
||
MTH_3
|
||
.STRING "FOR EACH PLAY.",0
|
||
.EVEN
|
||
MTH_4
|
||
.STRING W_FACSET,": 75 SECONDS",0
|
||
.EVEN
|
||
|
||
*
|
||
* Help for the Violence Level adjustment
|
||
*
|
||
VH_0
|
||
.STRING "CONTROLS THE LEVEL OF",0
|
||
.EVEN
|
||
VH_1
|
||
.STRING "GRAPHIC VIOLENCE.",0
|
||
.EVEN
|
||
|
||
.IF AUSTRALIA
|
||
|
||
VH_3
|
||
.STRING "MED: GREEN BLOOD DISPLAYED.",0
|
||
.EVEN
|
||
VH_4
|
||
.STRING "LOW: NO BLOOD DISPLAYED.",0
|
||
.EVEN
|
||
VH_5
|
||
.STRING W_FACSET,": MEDIUM",0
|
||
.EVEN
|
||
|
||
|
||
.ELSE
|
||
|
||
VH_2
|
||
.STRING "HIGH: BLOOD IS RED.",0
|
||
.EVEN
|
||
VH_3
|
||
.STRING "MED: ALL BLOOD IS GREEN.",0
|
||
.EVEN
|
||
VH_4
|
||
.STRING "LOW: NO BLOOD DISPLAYED.",0
|
||
.EVEN
|
||
VH_5
|
||
.STRING W_FACSET,": HIGH",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
*
|
||
*MORE ADJUSTMENTS
|
||
*
|
||
MA_M1
|
||
.STRING "GAINS ACCESS TO THE",0
|
||
.EVEN
|
||
MA_M2
|
||
.STRING "FOLLOWING ADJUSTMENTS:",0
|
||
.EVEN
|
||
|
||
*
|
||
*ATTRACT MODE SOUND
|
||
*
|
||
|
||
HAM_1 .STRING "THIS DETERMINES WHETHER",0
|
||
.EVEN
|
||
|
||
HAM_2
|
||
.STRING "THE GAME WILL MAKE SOUND",0
|
||
.EVEN
|
||
HAM_3
|
||
.STRING "DURING ATTRACT MODE.",0
|
||
.EVEN
|
||
|
||
.IF GERMAN
|
||
HAM_4
|
||
.STRING W_FACSET," : EIN",0
|
||
.EVEN
|
||
.ELSE
|
||
HAM_4
|
||
.STRING W_FACSET," : ON",0
|
||
.EVEN
|
||
.ENDIF
|
||
|
||
*
|
||
*ALLOW HIGH SCORE ENTRY
|
||
*
|
||
HSO_2
|
||
.STRING "THE ",W_GAME," WILL ALLOW",0
|
||
.EVEN
|
||
HSO_3
|
||
.STRING "HIGH SCORE ENTRY AND",0
|
||
.EVEN
|
||
HSO_4
|
||
.STRING "TABLE DISPLAY.",0
|
||
.EVEN
|
||
|
||
.IF GERMAN
|
||
HSO_5
|
||
.STRING W_FACSET,": JA",0
|
||
.EVEN
|
||
.ELSE
|
||
HSO_5
|
||
.STRING W_FACSET,": YES",0
|
||
.EVEN
|
||
.ENDIF
|
||
|
||
*
|
||
*AUTO HIGH SCORE RESET
|
||
*
|
||
HAH_1 .STRING "THE ALL TIME HIGH SCORE"
|
||
.BYTE 0
|
||
.EVEN
|
||
HAH_2 .STRING "TABLE WILL BE RESET TO"
|
||
.BYTE 0
|
||
.EVEN
|
||
HAH_3 .STRING "FACTORY VALUES EACH TIME"
|
||
.BYTE 0
|
||
.EVEN
|
||
HAH_4 .STRING "THIS MANY ",W_PLAY,"S OCCURS."
|
||
.BYTE 0
|
||
.EVEN
|
||
HAH_5 .STRING W_FACSET,": 5000"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
*
|
||
*MINIMUM VOLUME
|
||
*
|
||
HMV_1
|
||
.STRING "THIS IS THE MINIMUM LEVEL",0
|
||
.EVEN
|
||
HMV_2
|
||
.STRING "ALLOWED WHEN SETTING THE",0
|
||
.EVEN
|
||
HMV_3
|
||
.STRING "VOLUME OF THE SOUND BOARD.",0
|
||
.EVEN
|
||
HMV_4
|
||
.STRING W_FACSET,": 31",0
|
||
.EVEN
|
||
|
||
*
|
||
* Starting Wave
|
||
*
|
||
HSW_1
|
||
.STRING "THIS IS THE FIRST WAVE",0
|
||
.EVEN
|
||
HSW_2
|
||
.STRING "TO BE PLAYED. THIS IS MEANT",0
|
||
.EVEN
|
||
HSW_3
|
||
.STRING "FOR DEMONSTRATION ONLY!",0
|
||
.EVEN
|
||
HSW_4
|
||
.STRING W_FACSET,": LA",0
|
||
.EVEN
|
||
|
||
*
|
||
* CD Offer
|
||
*
|
||
HO_1
|
||
.STRING "THIS ALLOWS YOU TO CONTROL",0
|
||
.EVEN
|
||
HO_2
|
||
.STRING "WHETHER OR NOT THE CD",0
|
||
.EVEN
|
||
HO_3
|
||
.STRING "OFFER IS DISPLAYED DURING",0
|
||
.EVEN
|
||
HO_4
|
||
.STRING "ATTRACT MODE.",0
|
||
.EVEN
|
||
HO_5
|
||
.STRING W_FACSET,": YES",0
|
||
.EVEN
|
||
|
||
*
|
||
* Profanity adjustment
|
||
*
|
||
HP_1
|
||
.STRING "THIS ALLOWS YOU TO CONTROL",0
|
||
.EVEN
|
||
HP_2
|
||
.STRING "THE LEVEL OF BAD LANGUAGE",0
|
||
.EVEN
|
||
HP_3
|
||
.STRING "USED THROUGHOUT THE GAME.",0
|
||
.EVEN
|
||
HP_4
|
||
.STRING W_FACSET,": PG-13",0
|
||
.EVEN
|
||
|
||
*
|
||
*FREE PLAY
|
||
*
|
||
FP_M1
|
||
.STRING "SETTING ",W_FREE," ",W_PLAY," TO",0
|
||
.EVEN
|
||
FP_M2
|
||
.STRING ASCII_DQ,"YES",ASCII_DQ," ALLOWS UNLIMITED",0
|
||
.EVEN
|
||
FP_M3
|
||
.STRING W_PLAY," WITHOUT INSERTING",0
|
||
.EVEN
|
||
FP_M4
|
||
.STRING "ANY ",W_COINS,".",0
|
||
.EVEN
|
||
|
||
.IF GERMAN
|
||
FP_M5
|
||
.STRING W_FACSET,": NEIN",0
|
||
.EVEN
|
||
.ELSE
|
||
FP_M5
|
||
.STRING W_FACSET,": NO",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
PP_0
|
||
.STRING "THIS ALLOWS ",W_ADJUSTMENT,0
|
||
.EVEN
|
||
PP_1
|
||
.STRING "OF ",W_PRICING," PARAMETERS",0
|
||
.EVEN
|
||
PP_2
|
||
.STRING "(FOR NON-",W_STANDARD," MODES),",0
|
||
.EVEN
|
||
PP_3
|
||
.STRING W_FREE," ",W_PLAY,", MAXIMUM ",W_CREDITS,",",0
|
||
.EVEN
|
||
PP_4
|
||
.STRING W_CREDITS," REQUIRED TO START",0
|
||
.EVEN
|
||
PP_5
|
||
.STRING "AND ",W_CREDITS," TO CONTINUE.",0
|
||
.EVEN
|
||
|
||
LC_M1
|
||
.STRING W_COINS," INSERTED ACCUMULATE",0
|
||
.EVEN
|
||
LC_M2
|
||
.STRING W_UNITS,". THIS ",W_ADJUSTMENT,0
|
||
.EVEN
|
||
LC_M3
|
||
.STRING "SPECIFIES THE NUMBER OF",0
|
||
.EVEN
|
||
LC_M4
|
||
.STRING W_UNITS," GIVEN FOR EACH",0
|
||
.EVEN
|
||
LC_M5
|
||
.STRING W_COIN," IN THE LEFT ",W_CHUTE,".",0
|
||
.EVEN
|
||
LC_M6
|
||
.STRING "(SEE ",ASCII_DQ,W_UNITS," / ",W_CREDIT,ASCII_DQ,")",0
|
||
.EVEN
|
||
CC_M5
|
||
.STRING W_COIN," IN THE THIRD ",W_CHUTE,".",0
|
||
.EVEN
|
||
RC_M5
|
||
.STRING W_COIN," IN THE RIGHT ",W_CHUTE,".",0
|
||
.EVEN
|
||
|
||
C4C_M5
|
||
.STRING W_COIN," IN THE FOURTH ",W_CHUTE,".",0
|
||
.EVEN
|
||
|
||
UC_M1
|
||
.STRING "THIS IS THE NUMBER OF ",W_COIN,0
|
||
.EVEN
|
||
UC_M2
|
||
.STRING W_UNITS," REQUIRED TO BUY ONE",0
|
||
.EVEN
|
||
UC_M3
|
||
.STRING W_CREDIT,".",0
|
||
.EVEN
|
||
UB_M1
|
||
.STRING "1 BONUS ",W_CREDIT," IS AWARDED",0
|
||
.EVEN
|
||
UB_M2
|
||
.STRING "AFTER THIS MANY ",W_COIN," ",W_UNITS,0
|
||
.EVEN
|
||
UB_M3
|
||
.STRING "HAVE ACCUMULATED.",0
|
||
.EVEN
|
||
|
||
UM_M1
|
||
.STRING "NO ",W_CREDITS," WILL BE AWARDED",0
|
||
.EVEN
|
||
UM_M2
|
||
.STRING "UNTIL THIS MANY ",W_COIN,0
|
||
.EVEN
|
||
UM_M3
|
||
.STRING W_UNITS," HAVE ACCUMULATED.",0
|
||
.EVEN
|
||
|
||
CS_M1
|
||
.STRING "EACH ",W_PLAY,"ER NEEDS THIS",0
|
||
.EVEN
|
||
CS_M2
|
||
.STRING "MANY ",W_CREDITS," TO",0
|
||
.EVEN
|
||
CS_M3
|
||
.STRING "BEGIN ",W_PLAY,".",0
|
||
.EVEN
|
||
|
||
CC_M3
|
||
.STRING "CONTINUE A ",W_GAME,".",0
|
||
.EVEN
|
||
|
||
CPD_M1
|
||
.STRING "THE DETAILED BOOKKEEPING",0
|
||
.EVEN
|
||
CPD_M2
|
||
.STRING "SCREEN SHOWS TOTAL",0
|
||
.EVEN
|
||
CPD_M3
|
||
.STRING "COLLECTIONS BASED ON THIS",0
|
||
.EVEN
|
||
CPD_M4
|
||
.STRING "MANY ",W_COINS," PER DOLLAR.",0
|
||
.EVEN
|
||
CPD_M5
|
||
.STRING "(SET TO ZERO TO DISABLE THE",0
|
||
.EVEN
|
||
CPD_M6
|
||
.STRING "DISPLAY OF MONEY TOTALS.)",0
|
||
.EVEN
|
||
|
||
MC_M1
|
||
.STRING "THIS IS THE LIMIT FOR",0
|
||
.EVEN
|
||
MC_M2
|
||
.STRING "THE ",W_CREDITS," COUNTER.",0
|
||
.EVEN
|
||
MC_M3
|
||
.STRING "ADDITIONAL ",W_COINS," INSERTED",0
|
||
.EVEN
|
||
MC_M4
|
||
.STRING "WILL BE LOST.",0
|
||
.EVEN
|
||
MC_M5
|
||
.STRING W_FACSET,": 30",0
|
||
.EVEN
|
||
|
||
*
|
||
* ADJUSTMENT ENUMERATION STRINGS
|
||
*
|
||
LIST_DIFF
|
||
.LONG DIFF_1,DIFF_2,DIFF_3
|
||
|
||
LIST_VIOLENCE
|
||
.LONG VIOL_1,VIOL_2,VIOL_3
|
||
|
||
LIST_AMODE
|
||
.LONG M_AMS,M_NOAMS
|
||
|
||
LIST_NOYES
|
||
.LONG M_NO,M_YES
|
||
|
||
LIST_YESNO
|
||
.LONG M_YES,M_NO
|
||
|
||
LIST_DIPNOYES
|
||
.LONG M_DNO, M_DYES
|
||
|
||
LIST_SWAVE
|
||
.LONG M_LA, M_HELI, M_AMAZON, M_FEAST, M_MEAST, M_ENGLAND
|
||
|
||
LIST_RATING
|
||
.LONG M_G, M_PG13
|
||
|
||
.IF GERMAN
|
||
|
||
M_NO
|
||
.STRING "NEIN",0
|
||
.EVEN
|
||
M_YES
|
||
.STRING "JA",0
|
||
.EVEN
|
||
M_DYES
|
||
.STRING "DIP-SCHALTER - JA",0
|
||
.EVEN
|
||
M_DNO
|
||
.STRING "DIP-SCHALTER - NEIN",0
|
||
.EVEN
|
||
MESS_OFF
|
||
M_NOAMS
|
||
.STRING "AUS",0
|
||
.EVEN
|
||
M_AMS
|
||
.STRING "EIN",0
|
||
.EVEN
|
||
|
||
.ELSE
|
||
M_NO
|
||
.STRING "NO",0
|
||
.EVEN
|
||
M_YES
|
||
.STRING "YES",0
|
||
.EVEN
|
||
M_DYES
|
||
.STRING "DIPSWITCH - YES",0
|
||
.EVEN
|
||
M_DNO
|
||
.STRING "DIPSWITCH - NO",0
|
||
.EVEN
|
||
MESS_OFF
|
||
.STRING "OFF",0
|
||
.EVEN
|
||
M_AMS
|
||
.STRING "ON",0
|
||
.EVEN
|
||
M_NOAMS
|
||
.STRING "OFF",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
DIFF_1
|
||
.STRING "EASY",0
|
||
.EVEN
|
||
DIFF_2
|
||
.STRING "MEDIUM",0
|
||
.EVEN
|
||
DIFF_3
|
||
.STRING "HARD",0
|
||
.EVEN
|
||
|
||
|
||
VIOL_1
|
||
.STRING "LOW",0
|
||
.EVEN
|
||
VIOL_2
|
||
.STRING "MEDIUM",0
|
||
.EVEN
|
||
VIOL_3
|
||
.STRING "HIGH",0
|
||
.EVEN
|
||
|
||
M_LA
|
||
.STRING "LA",0
|
||
.EVEN
|
||
M_HELI
|
||
.STRING "FLYING BATTLE",0
|
||
.EVEN
|
||
M_FEAST
|
||
.STRING "FAR EAST",0
|
||
.EVEN
|
||
M_AMAZON
|
||
.STRING "AMAZON",0
|
||
.EVEN
|
||
M_MEAST
|
||
.STRING "MIDDLE EAST",0
|
||
.EVEN
|
||
M_ENGLAND
|
||
.STRING "FINALE",0
|
||
.EVEN
|
||
|
||
M_G
|
||
.STRING "G",0
|
||
.EVEN
|
||
M_PG13
|
||
.STRING "PG-13",0
|
||
.EVEN
|
||
|
||
M_NOBONUS
|
||
.STRING "NO BONUS ",W_CREDIT,0
|
||
.EVEN
|
||
|
||
M_NOMIN
|
||
.STRING "NO MINIMUM",0
|
||
.EVEN
|
||
|
||
M_NO_COL
|
||
.STRING "NO MONEY TOTALS",0
|
||
.EVEN
|
||
|
||
|
||
**************************************************************************
|
||
* *
|
||
* MASTER COINAGE TABLES *
|
||
* *
|
||
**************************************************************************
|
||
CSELCT
|
||
*
|
||
* USA 1 25 CENTS PER CREDIT
|
||
*
|
||
.WORD 1,0,1,4,1,0,0 ;WILLY PRICING
|
||
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
||
.WORD 1 ;DISPLAY COIN FRACTIONS
|
||
.WORD 1,0,1,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;ONE COIN ONE PLAY
|
||
.LONG USA_1 ;TITLE OF COIN MODE
|
||
.LONG Q_Q ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_NONE ;NO PRICING LINE ON 2/1
|
||
.LONG USA_QQ ;QUARTER
|
||
*
|
||
* USA 2 50 PER CREDIT
|
||
*
|
||
.WORD 1,0,1,4,2,0,0 ;WILLY PRICING
|
||
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
||
.WORD 1 ;DISPLAY COIN FRACTIONS
|
||
.WORD 1,0,1,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;2 COINS PER PLAYER
|
||
.LONG USA_2 ;TITLE OF COIN MODE
|
||
.LONG C2_PERC ;2 COINS PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_1 ;SHOW LINE 1
|
||
.LONG USA_QQ ;QUARTER
|
||
*
|
||
* USA 3 COINAGE IS 50 CENT 3/$1.00
|
||
*
|
||
.WORD 1,0,1,4,2,4,0 ;WILLY PRICING
|
||
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
||
.WORD 1 ;DISPLAY COIN FRACTIONS
|
||
.WORD 1,0,1,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;PRINT THE 2 THE OP SEES
|
||
.LONG USA_3 ;TITLE OF COIN MODE
|
||
.LONG DOLLAR_3 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2 ;SHOW LINE 2
|
||
.LONG USA_QQ ;QUARTER
|
||
*
|
||
* USA 4 COINAGE IS 50 CENT 4/$1.00
|
||
*
|
||
.WORD 3,0,3,4,4,12,6 ;WILLY PRICING
|
||
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
||
.WORD 0 ;NO COIN FRACTIONS
|
||
.WORD 1,0,1,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;PRINT THE 2 THE OP SEES
|
||
.LONG USA_4 ;TITLE OF COIN MODE
|
||
.LONG DOLLAR_4 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2 ;SHOW LINE 2
|
||
.LONG USA_QQ ;QUARTER
|
||
|
||
.IF FULLPRICE
|
||
*
|
||
* USA 5 25 CENTS PER CREDIT
|
||
*
|
||
.WORD 1,4,1,4,1,0,0 ;WILLY PRICING
|
||
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
||
.WORD 1 ;DISPLAY COIN FRACTIONS
|
||
.WORD 1,4,1,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;ONE COIN ONE PLAY
|
||
.LONG USA_5 ;TITLE OF COIN MODE
|
||
.LONG U1Q4D ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2 ;NO PRICING LINE ON 2/1
|
||
.LONG USA_QDQ ;QUARTER
|
||
*
|
||
* USA 6 50 PER CREDIT
|
||
*
|
||
.WORD 1,4,1,4,2,0,0 ;WILLY PRICING
|
||
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
||
.WORD 1 ;DISPLAY COIN FRACTIONS
|
||
.WORD 1,4,1,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;2 COINS PER PLAYER
|
||
.LONG USA_6 ;TITLE OF COIN MODE
|
||
.LONG UFS2D ;2 COINS PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_1 ;SHOW LINE 1
|
||
.LONG USA_QDQ ;QUARTER
|
||
*
|
||
* USA 7 COINAGE IS 50 CENT 3/$1.00
|
||
*
|
||
.WORD 1,4,1,4,2,4,0 ;WILLY PRICING
|
||
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
||
.WORD 1 ;DISPLAY COIN FRACTIONS
|
||
.WORD 1,4,1,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;PRINT THE 2 THE OP SEES
|
||
.LONG USA_7 ;TITLE OF COIN MODE
|
||
.LONG UFS3D ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2 ;SHOW LINE 2
|
||
.LONG USA_QDQ ;QUARTER
|
||
|
||
*
|
||
* USA 8 COINAGE IS 50 CENT 4/$1.00
|
||
*
|
||
.WORD 3,12,3,4,4,12,6 ;WILLY PRICING
|
||
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
||
.WORD 0 ;NO COIN FRACTIONS
|
||
.WORD 1,4,1,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;PRINT THE 2 THE OP SEES
|
||
.LONG USA_8 ;TITLE OF COIN MODE
|
||
.LONG UFS4D ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2 ;SHOW LINE 2
|
||
.LONG USA_QDQ ;QUARTER
|
||
|
||
.ENDIF
|
||
*
|
||
* USA ELECTRONIC
|
||
*
|
||
.WORD 20,2,5,1,5,0,0 ;L,C,R,4,U/C,U/B,MINUNITS
|
||
.WORD 20 ;COINS/DOLLAR
|
||
.WORD 1 ;DISPLAY FRACTIONS
|
||
.WORD 20,2,5,1 ;L,C,R,4
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;SPECIAL MESSAGE
|
||
.LONG USA_ELECTITLE ;TITLE OF COIN MODE
|
||
.LONG USA_EL ;SETTINGS DESCRIPTION
|
||
.WORD SHOW_2 ;LINES TO SHOW ON
|
||
.LONG USA_ESLOT ;QUARTER
|
||
|
||
*
|
||
* GERMAN 1 COINAGE IS 6 PLAYS FOR 5 DM
|
||
*
|
||
.WORD 6,12,30,0,5,0,0 ;WILLY PRICING
|
||
.WORD 1 ;DMS HAVE NO FRACTIONS
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 1,2,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,DM_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG GERMAN_1 ;TITLE OF COIN MODE
|
||
.LONG DM_6 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2
|
||
.LONG GERMAN_15 ;1 DM / 5 DM
|
||
|
||
G1SEL EQU ($-CSELCT)/CS_SIZE ;COIN SELECT VALUE FOR GERMAN 1
|
||
*
|
||
* GERMAN 2 COINAGE IS 7 PLAYS FOR 5 DM
|
||
*
|
||
.WORD 6,12,30,0,5,30,0 ;WILLY PRICING
|
||
.WORD 1 ;DMS HAVE NO FRACTIONS
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 1,2,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,DM_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG GERMAN_2 ;TITLE OF COIN MODE
|
||
.LONG DM_7 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2
|
||
.LONG GERMAN_15 ;1 DM / 5 DM
|
||
*
|
||
* GERMAN 3 COINAGE IS 8 PLAYS FOR 5 DM
|
||
*
|
||
.WORD 7,14,35,0,5,35,0 ;WILLY PRICING
|
||
.WORD 1 ;DMS HAVE NO FRACTIONS
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 1,2,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,DM_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG GERMAN_3 ;TITLE OF COIN MODE
|
||
.LONG DM_8 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2
|
||
.LONG GERMAN_15 ;1 DM / 5 DM
|
||
*
|
||
* GERMAN 4 COINAGE IS 5 PLAYS FOR 5 DM
|
||
*
|
||
.WORD 1,2,5,0,1,0,0 ;WILLY PRICING
|
||
.WORD 1 ;DMS HAVE NO FRACTIONS
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 1,2,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,DM_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG GERMAN_4 ;TITLE OF COIN MODE
|
||
.LONG DM_5 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2
|
||
.LONG GERMAN_15 ;1 DM / 5 DM
|
||
|
||
*
|
||
* GERMAN ELECTRONIC
|
||
*
|
||
.WORD 60,12,24,0,10,0,0 ;L,C,R,4,U/C,U/B,MINUNITS
|
||
.WORD 12 ;COINS/DOLLAR
|
||
.WORD 0 ;DISPLAY FRACTIONS
|
||
.WORD 60,12,24,0 ;L,C,R,4
|
||
.LONG NULL_ST,DM_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;SPECIAL MESSAGE
|
||
.LONG GERMAN_ELECTITLE ;TITLE OF COIN MODE
|
||
.LONG DM112265 ;SETTINGS DESCRIPTION
|
||
.WORD SHOW_3 ;LINES TO SHOW ON
|
||
.LONG GERMAN_ESLOT ;QUARTER
|
||
|
||
****************************************************************************
|
||
****************************************************************************
|
||
******* THE FOLLOWING NUMBERS ARE FIGURED FOR THE FRENCH SETTINGS
|
||
******* REQUESTED BY DIMITRI K. OF P.S.D.
|
||
*******
|
||
******* 1F 5F 10F U/C U/B M/U
|
||
******* --------------------------------
|
||
******* 1/2F 3/5F 7/10F 3 15 30 5 30 0
|
||
******* 1/3F 2/5F 5/10F 2 10 20 5 20 0
|
||
******* 1/5F 3/10F 1 5 10 5 10 0
|
||
******* 1/5F 3/10F 7/20F 3 15 30 10 60 15
|
||
******* 2/5F 4/10F 9/20F 2 10 20 5 40 10
|
||
******* 2/5F 5/10F 11/20F 1 5 10 2 20 5
|
||
*******
|
||
*
|
||
*
|
||
* FRENCH 1 2/5F 5/10F
|
||
*
|
||
*
|
||
.WORD 2,0,4,0,1,4,0 ; 2/5F 5/10F
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 5,0,10,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_1 ;TITLE OF COIN MODE
|
||
.LONG FIVE_10 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2
|
||
.LONG FRENCH510
|
||
|
||
F1SEL EQU ($-CSELCT)/CS_SIZE ;COIN SELECT VALUE FOR FRENCH 1
|
||
|
||
*
|
||
* FRENCH 2 2/5F 4/10F
|
||
*
|
||
*
|
||
.WORD 2,0,4,0,1,0,0 ; 2/5F 4/10F
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 5,0,10,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_2 ;TITLE OF COIN MODE
|
||
.LONG FOUR_10 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2
|
||
.LONG FRENCH510
|
||
*
|
||
* FRENCH 3 1/5F 3/10F
|
||
*
|
||
*
|
||
.WORD 1,0,2,0,1,2,0 ;1/5F 3/10F
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 5,0,10,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_3 ;TITLE OF COIN MODE
|
||
.LONG THREE_10 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2
|
||
.LONG FRENCH510
|
||
*
|
||
* FRENCH 4 1/5F 2/10F
|
||
*
|
||
*
|
||
.WORD 1,0,2,0,1,0,0 ;1/5F 2/10F
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 5,0,10,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_4 ;TITLE OF COIN MODE
|
||
.LONG TWO_10 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_1
|
||
.LONG FRENCH510
|
||
|
||
.IF FULLPRICE
|
||
|
||
*
|
||
*
|
||
* FRENCH 5 2/5F 5/10F 11/2 X 10F
|
||
*
|
||
*
|
||
.WORD 5,0,10,0,2,20,0 ;2/5F 5/10F 11/20F
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 5,0,10,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_5 ;TITLE OF COIN MODE
|
||
.LONG FIVE_10_11 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_3 ;USE LINE 3 WHEN ONLY 1 WILL FIT
|
||
.LONG FRENCH510
|
||
*
|
||
* FRENCH 6 2/5F 4/10F 9/2 X 10F
|
||
*
|
||
*
|
||
.WORD 2,0,4,0,1,8,0 ;2/5F 4/10F 9/20F
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 5,0,10,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_6 ;TITLE OF COIN MODE
|
||
.LONG FOUR_10_9 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_3 ;USE LINE 3 WHEN ONLY 1 WILL FIT
|
||
.LONG FRENCH510
|
||
*
|
||
* FRENCH 7 1/5F 3/10F 7/2 X 10F
|
||
*
|
||
*
|
||
.WORD 3,0,6,0,2,12,0 ;1/5F 3/10F 7/20F
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 5,0,10,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_7 ;TITLE OF COIN MODE
|
||
.LONG THREE_10_7 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_3 ;USE LINE 3 WHEN ONLY 1 WILL FIT
|
||
.LONG FRENCH510
|
||
*
|
||
* FRENCH 8 1/5F 2/10F 5/2 X 10F
|
||
*
|
||
*
|
||
.WORD 1,0,2,0,1,4,0 ;1/5F 2/10F 5/20F
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 5,0,10,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_8 ;TITLE OF COIN MODE
|
||
.LONG TWO_10_5 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_3 ;USE LINE 3 WHEN ONLY 1 WILL FIT
|
||
.LONG FRENCH510
|
||
|
||
*
|
||
* FRENCH 9 1/3 X 1F 2/5F
|
||
*
|
||
* COIN SLOTS ARE 1F -- 5F
|
||
*
|
||
*
|
||
.WORD 2,0,10,0,5,0,0 ;1/3x1F 2/5F
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 1,0,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_9 ;TITLE OF COIN MODE
|
||
.LONG F1325 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2 ;USE LINE 2 WHEN ONLY 1 WILL FIT
|
||
.LONG FRENCH1F5F
|
||
*
|
||
* FRENCH 10 1/2 X 1F 3/5F
|
||
*
|
||
* COIN SLOTS ARE 1F -- 5F
|
||
*
|
||
*
|
||
.WORD 3,0,15,0,5,0,0 ;1/2x1F 3/5F
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 1,0,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_10 ;TITLE OF COIN MODE
|
||
.LONG F1235 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_2 ;USE LINE 2 WHEN ONLY 1 WILL FIT
|
||
.LONG FRENCH1F5F
|
||
*
|
||
* FRENCH 11 1/3 X 1F 2/5F 5/2 X 5F
|
||
*
|
||
* COIN SLOTS ARE 1F -- 5F
|
||
*
|
||
*
|
||
.WORD 2,0,10,0,5,20,0 ;1/3x1F 2/5F 5/10F
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 1,0,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_11 ;TITLE OF COIN MODE
|
||
.LONG F13255 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
||
.WORD SHOW_3 ;USE LINE 2 WHEN ONLY 1 WILL FIT
|
||
.LONG FRENCH1F5F
|
||
|
||
*
|
||
* FRENCH 12 1/2x5F 1/10F 3/2x10F
|
||
*
|
||
*
|
||
.WORD 1,0,2,0,2,4,0 ;L,C,R,4,U/C,U/B,MINUNITS
|
||
.WORD 1 ;1 FRANC PER FRANC
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 5,0,10,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
||
.LONG FRENCH_12 ;TITLE OF COIN MODE
|
||
.LONG F12355 ;COINS PER CREDIT
|
||
.WORD SHOW_2
|
||
.LONG FRENCH510
|
||
|
||
.ENDIF
|
||
|
||
*
|
||
* FRANCE ELECTRONIC
|
||
*
|
||
.WORD 1,15,6,0,3,0,0 ; L,C,R,4,U/C,U/B,MINUNITS
|
||
.WORD 1 ; COINS/DOLLAR
|
||
.WORD 1 ; DISPLAY FRACTIONS
|
||
.WORD 1,15,6,0 ; L,C,R,4
|
||
.LONG NULL_ST,FRANC_TRAIL ; CHARACTER STRINGS.
|
||
.LONG CSM_LIST ; SPECIAL MESSAGE
|
||
.LONG FRENCH_ELECTITLE ; TITLE OF COIN MODE
|
||
.LONG F13255 ;COIN PAGE DESCRIPTION
|
||
.WORD SHOW_3 ;THREE LINES FOR THIS BABY
|
||
.LONG FRANCE_ESLOT ; QUARTER
|
||
|
||
*
|
||
* CANADA COINAGE IS 50 CENT 3/$1.00
|
||
*
|
||
.WORD 1,0,4,0,2,4,0 ;WILLY PRICING
|
||
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
||
.WORD 1 ;DISPLAY COIN FRACTIONS
|
||
.WORD 1,0,4,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;PRINT THE 2 THE OP SEES
|
||
.LONG CANADA ;TITLE OF COIN MODE
|
||
.LONG CAN_1503D ;1 PLAY 50, 3 FOR A DOLLAR
|
||
.WORD SHOW_2 ;SHOW LINE 2
|
||
.LONG CAN_QD ;QUARTER
|
||
|
||
* SWISS 1 COINAGE IS 6 PLAYS FOR 5 FRANC
|
||
|
||
.WORD 6,0,30,0,5,0,0 ;WILLY PRICING
|
||
.WORD 1 ;FRANCS HAVE NO FRACTIONS
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTION
|
||
.WORD 1,0,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG SWISS_1 ;TITLE OF COIN MODE
|
||
.LONG SFRANC_6 ;1 COIN PER CREDIT (SERIES
|
||
.WORD SHOW_2
|
||
.LONG SWISS15
|
||
|
||
.IF FULLPRICE
|
||
|
||
* SWISS 2 COINAGE IS 7 PLAYS FOR 5 FRANC
|
||
|
||
.WORD 6,0,30,0,5,30,0 ;WILLY PRICING
|
||
.WORD 1 ;FRANCS HAVE NO FRACTIONS
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIO
|
||
.WORD 1,0,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG SWISS_2 ;TITLE OF COIN MODE
|
||
.LONG SFRANC_7 ;1 COIN PER CREDIT (SERIES
|
||
.WORD SHOW_2
|
||
.LONG SWISS15
|
||
|
||
* SWISS 3 COINAGE IS 8 PLAYS FOR 5 FRANC
|
||
|
||
.WORD 7,0,35,0,5,35,0 ;WILLY PRICING
|
||
.WORD 1 ;FRANCS HAVE NO FRACTIONS
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIO
|
||
.WORD 1,0,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG SWISS_3 ;TITLE OF COIN MODE
|
||
.LONG SFRANC_8 ;1 COIN PER CREDIT (SERIES
|
||
.WORD SHOW_2
|
||
.LONG SWISS15
|
||
|
||
.ENDIF
|
||
|
||
* ITALY COINAGE IS 1 PLAYS FOR 500 LIRE
|
||
|
||
.WORD 1,0,1,0,1,0,0 ;WILLY PRICING
|
||
.WORD 1 ;LIRE HAVE NO FRACTIONS
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTION
|
||
.WORD 500,0,500,0 ;COIN VALUE
|
||
.LONG NULL_ST,LIRE_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG ITALY_1 ;TITLE OF COIN MODE
|
||
.LONG P1500L ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_1
|
||
.LONG ITALYLIRE
|
||
|
||
* U.K. 1 COINAGE IS 1 PLAY FOR 20P 3 FOR 50P
|
||
|
||
.WORD 6,0,15,0,5,0,0 ;WILLY PRICING
|
||
.WORD 10 ;PENCE ARE FRACTIONS!
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTION
|
||
.WORD 2,0,5,0 ;COIN VALUE
|
||
.LONG POUND_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG UK_1 ;TITLE OF COIN MODE
|
||
.LONG UK_120 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_2
|
||
.LONG UK2050
|
||
|
||
.IF FULLPRICE
|
||
|
||
* U.K. 2 COINAGE IS 2 PLAY FOR 20P 5 FOR 50P
|
||
|
||
.WORD 2,0,5,0,1,0,0 ;WILLY PRICING
|
||
.WORD 10 ;PENCE ARE FRACTIONS!
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIO
|
||
.WORD 2,0,5,0 ;COIN VALUE
|
||
.LONG POUND_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG UK_2 ;TITLE OF COIN MODE
|
||
.LONG UK_220 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_1
|
||
.LONG UK2050
|
||
|
||
.ENDIF
|
||
|
||
* U.K. ELECTRONIC 1
|
||
|
||
* CENTER = 20P XTRA = 10P LEFT = 1 POUND RIGHT = 50P
|
||
* 1 PLAY / 30 P
|
||
* 2 PLAY / 50 P
|
||
* 4 PLAY / 1 POUND
|
||
|
||
* .WORD 2,10,20,0,5,0,0 ;NUMBERS FOR 10/50/100
|
||
.WORD 20,3,10,2,5,0,0 ;NUMBERS FOR 100/20/50/10
|
||
.WORD 10 ;PENCE ARE FRACTIONS!
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTION
|
||
.WORD 5,1,10,0 ;COIN VALUE
|
||
.LONG POUND_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;SPECIAL TITLE W/ POUND
|
||
.LONG UK_3 ;TITLE OF COIN MODE
|
||
.LONG UK_320 ;1/30P 2/50P 4/1L
|
||
.WORD SHOW_2
|
||
.LONG UK_ELEC
|
||
|
||
.IF FULLPRICE
|
||
|
||
* U.K. ELECTRONIC 2 (CCU)
|
||
|
||
* CREDITS ARE AWARDED 1 COIN / 1 PLAY.....
|
||
|
||
* CCU ACCUMULATES 4 COINS AND STROKES US AS FOLLOWS:
|
||
|
||
* 1 PLAY / 30 P
|
||
* 2 PLAY / 50 P
|
||
* 4 PLAY / 1 POUND
|
||
|
||
.WORD 1,0,0,0,1,0,0 ;NUMBERS FOR
|
||
.WORD 1 ;PENCE ARE FRACTIONS!
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
||
.WORD 1,0,0,0 ;COIN VALUE
|
||
.LONG NULL_ST,COINS_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ;SPECIAL TITLE W/ POUND
|
||
.LONG UK_4 ;TITLE OF COIN MODE
|
||
.LONG UK_320 ;1/30P 2/50P 4/1L
|
||
.WORD SHOW_2
|
||
.LONG UK_CCU
|
||
|
||
.ENDIF
|
||
|
||
* SPAIN 1 1 play / 25 Peseta 5 play / 100 Peseta
|
||
|
||
.WORD 1,0,4,0,1,4,0 ;WILLY PRICING
|
||
.WORD 1 ;no fractions
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTION
|
||
.WORD 25,0,100,0 ;COIN VALUE
|
||
.LONG NULL_ST,PESETA_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG SP_1 ;TITLE OF COIN MODE
|
||
.LONG SP_5100 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_2
|
||
.LONG PESETA25
|
||
|
||
.IF FULLPRICE
|
||
|
||
* SPAIN 2 1 play / 25 Peseta 4 play / 100 Peseta
|
||
|
||
.WORD 1,0,4,0,1,0,0 ;WILLY PRICING
|
||
.WORD 1 ;no fractions
|
||
.WORD 0 ;DON'T DISPLAY COIN FRACTIO
|
||
.WORD 25,0,100,0 ;COIN VALUE
|
||
.LONG NULL_ST,PESETA_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG SP_2 ;TITLE OF COIN MODE
|
||
.LONG SP_4100 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_2
|
||
.LONG PESETA25
|
||
|
||
* AUSTRALIA 1 1 play / 3 X 20 CENTS 2 FOR $1.00
|
||
|
||
.WORD 2,0,10,0,5,0,0 ;WILLY PRICING
|
||
.WORD 5 ;DOLLARS
|
||
.WORD 0 ;DON'T SHOW FRACTIONS FOR T
|
||
.WORD 1,0,5,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG AUS_1 ;TITLE OF COIN MODE
|
||
.LONG AU_60 ;1 COIN PER CREDIT (SERIES OF S
|
||
.WORD SHOW_2
|
||
.LONG AUST20C
|
||
|
||
* AUSTRALIA 2 1 play / $1.00 3 plays for $2.00
|
||
|
||
.WORD 1,0,5,0,5,10,0 ;WILLY PRICING
|
||
.WORD 5 ;DOLLARS
|
||
.WORD 1 ;SHOW FRACTIONS FOR THE 3 C
|
||
.WORD 1,0,5,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG AUS_2 ;TITLE OF COIN MODE
|
||
.LONG AU_100 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_3
|
||
.LONG AUST20C
|
||
|
||
.ENDIF
|
||
|
||
* JAPAN 1 1 play / 100 yen
|
||
|
||
.WORD 1,1,1,0,1,0,0 ;WILLY PRICING
|
||
.WORD 1 ;DOLLARS
|
||
.WORD 1 ;FRACTIONS OK
|
||
.WORD 100,100,100,0 ;COIN VALUE
|
||
.LONG NULL_ST,YEN_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG JAP_1 ;TITLE OF COIN MODE
|
||
.LONG JAP_100 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_1
|
||
.LONG YEN100
|
||
|
||
.IF FULLPRICE
|
||
* JAPAN 2 2 play / 100 yen
|
||
|
||
.WORD 2,2,2,0,1,0,0 ;WILLY PRICING
|
||
.WORD 1 ;DOLLARS
|
||
.WORD 1 ;FRACTIONS OK
|
||
.WORD 100,100,100,0 ;COIN VALUE
|
||
.LONG NULL_ST,YEN_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG JAP_2 ;TITLE OF COIN MODE
|
||
.LONG JAP_200 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_1
|
||
.LONG YEN100
|
||
|
||
* AUSTRIA 1 1 Play / 5 Schilling 2 Play / 10 Schilling
|
||
|
||
.WORD 1,0,2,0,1,0,0 ;WILLY PRICING
|
||
.WORD 1 ;DOLLARS
|
||
.WORD 1 ;FRACTIONS OK
|
||
.WORD 5,0,10,0 ;COIN VALUE
|
||
.LONG NULL_ST,SHILL_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG ASTA_1 ;TITLE OF COIN MODE
|
||
.LONG ASTA_15 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_1
|
||
.LONG SHILL510
|
||
|
||
* AUSTRIA 2 1 Play / 2 X 5 Schilling 3 Play / 10 Schilling
|
||
|
||
.WORD 1,0,2,0,2,4,0 ;WILLY PRICING
|
||
.WORD 1 ;DOLLARS
|
||
.WORD 1 ;FRACTIONS OK
|
||
.WORD 5,0,10,0 ;COIN VALUE
|
||
.LONG NULL_ST,SHILL_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG ASTA_2 ;TITLE OF COIN MODE
|
||
.LONG ASTA_10 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_2
|
||
.LONG SHILL510
|
||
|
||
* BELGIUM 1 1 play / 20F
|
||
|
||
.WORD 1,0,1,0,1,0,0 ;WILLY PRICING
|
||
.WORD 1 ;DOLLARS
|
||
.WORD 1 ;FRACTIONS OK
|
||
.WORD 20,0,20,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG BEL_1 ;TITLE OF COIN MODE
|
||
.LONG BEL_120 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_1
|
||
.LONG FRANC20
|
||
|
||
* BELGIUM 2 3 play / 20F
|
||
|
||
.WORD 3,0,3,0,1,0,0 ;WILLY PRICING
|
||
.WORD 1 ;DOLLARS
|
||
.WORD 1 ;FRACTIONS OK
|
||
.WORD 20,0,20,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG BEL_2 ;TITLE OF COIN MODE
|
||
.LONG BEL_320 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_1
|
||
.LONG FRANC20
|
||
|
||
* BELGIUM 3 2 play / 20F
|
||
|
||
.WORD 2,0,2,0,1,0,0 ;WILLY PRICING
|
||
.WORD 1 ;DOLLARS
|
||
.WORD 1 ;FRACTIONS OK
|
||
.WORD 20,0,20,0 ;COIN VALUE
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG BEL_3 ;TITLE OF COIN MODE
|
||
.LONG BEL_220 ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_1
|
||
.LONG FRANC20
|
||
|
||
*
|
||
* BELGIUM ELECTRONIC
|
||
*
|
||
.WORD 10,1,4,0,4,0,0 ; L,C,R,4,U/C,U/B,MINUNITS
|
||
.WORD 4 ; COINS/DOLLAR
|
||
.WORD 1 ; DISPLAY FRACTIONS
|
||
.WORD 10,1,4,0 ; L,C,R,4
|
||
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST ; SPECIAL MESSAGE
|
||
.LONG BELGIUM_ELECTITLE ; TITLE OF COIN MODE
|
||
.LONG BEL_ELEC ; SETTINGS DESCRIPTION
|
||
.WORD SHOW_2 ; LINES TO SHOW ON
|
||
.LONG BELGIUM_ESLOT ; QUARTER
|
||
|
||
* SWEDEN 1 play / 3 X 1 KRONA 2 PLAY 5 KRONA
|
||
|
||
.WORD 2,0,10,0,5,0,0 ;WILLY PRICING
|
||
.WORD 1 ;DOLLARS
|
||
.WORD 0 ;DON'T SHOW FRACTIONS FOR T
|
||
.WORD 1,0,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,KRONA_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG SWED_1 ;TITLE OF COIN MODE
|
||
.LONG SWED_2X5 ;1 COIN PER CREDIT (SERIES
|
||
.WORD SHOW_1
|
||
.LONG KRONA5
|
||
|
||
* NEW ZEALAND 1 1 play / 3 X 20 CENT
|
||
|
||
.WORD 1,0,1,0,3,0,0 ;WILLY PRICING
|
||
.WORD 5 ;FIVE PER
|
||
.WORD 1 ;SHOW FRACTIONS FOR THE 3 C
|
||
.WORD 1,0,1,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG NZ_1 ;TITLE OF COIN MODE
|
||
.LONG NZ_13 ;1 COIN PER CREDIT (SERIES OF S
|
||
.WORD SHOW_1
|
||
.LONG NZ20
|
||
|
||
|
||
* NEW ZEALAND 2 1 play / 2 X 20 CENT
|
||
|
||
.WORD 1,0,1,0,2,0,0 ;WILLY PRICING
|
||
.WORD 5 ;FIVE PER
|
||
.WORD 1 ;SHOW FRACTIONS FOR THE 3 C
|
||
.WORD 1,0,1,0 ;COIN VALUE
|
||
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG NZ_2 ;TITLE OF COIN MODE
|
||
.LONG NZ_12 ;1 COIN PER CREDIT (SERIES OF S
|
||
.WORD SHOW_1
|
||
.LONG NZ20
|
||
|
||
* NETHERLANDS 1 PLAY / 1 HFL. 3 PLAY / 2.5 HFL.
|
||
|
||
.WORD 1,0,3,0,1,0,0 ;WILLY PRICING
|
||
.WORD 2 ;FIVE PER
|
||
.WORD 0 ;SHOW FRACTIONS FOR THE 3 C
|
||
.WORD 2,0,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,HFL_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG NETH ;TITLE OF COIN MODE
|
||
.LONG NETH_HF ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_2
|
||
.LONG HFSLOT
|
||
|
||
|
||
* FINLAND 1 PLAY / 1 MARKKA
|
||
|
||
.WORD 1,0,1,0,1,0,0 ;WILLY PRICING
|
||
.WORD 1 ;FIVE PER
|
||
.WORD 0 ;SHOW FRACTIONS FOR THE 3 C
|
||
.WORD 1,0,1,0 ;COIN VALUE
|
||
.LONG NULL_ST,MARKKA_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG FINLAND ;TITLE OF COIN MODE
|
||
.LONG FINMKA ;1 COIN PER CREDIT (SERIES OF ST
|
||
.WORD SHOW_1
|
||
.LONG MKSLOT
|
||
|
||
* NORWAY 1 PLAY / 2 X 1 KRONE 3/ 5 X 1 KRONE
|
||
|
||
.WORD 3,0,3,0,5,0,0 ;WILLY PRICING
|
||
.WORD 1 ;FIVE PER
|
||
.WORD 0 ;SHOW FRACTIONS FOR THE 3 C
|
||
.WORD 1,0,1,0 ;COIN VALUE
|
||
.LONG NULL_ST,KRONE_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG NORWAY ;TITLE OF COIN MODE
|
||
.LONG KR_LIST ;1 COIN PER CREDIT (SERIES OF STRI
|
||
.WORD SHOW_2
|
||
.LONG NKRSLOT
|
||
|
||
* DENMARK 1 PLAY / 2 X 1 KRONE 3/ 5 KRONE 7 / 10 KRONE
|
||
|
||
.WORD 3,0,15,0,5,30,0 ;WILLY PRICING
|
||
.WORD 1 ;FIVE PER
|
||
.WORD 0 ;SHOW FRACTIONS FOR THE 3 C
|
||
.WORD 1,0,5,0 ;COIN VALUE
|
||
.LONG NULL_ST,KRONE_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG DENMARK ;TITLE OF COIN MODE
|
||
.LONG DKR_LIST ;1 COIN PER CREDIT (SERIES
|
||
.WORD SHOW_3
|
||
.LONG DKRSLOT
|
||
|
||
|
||
* ANTILLES 1 PLAY / 25 CENTS 4 PLAYS / 1 GUILDER
|
||
|
||
.WORD 1,0,4,0,1,0,0 ;WILLY PRICING
|
||
.WORD 4 ;FIVE PER
|
||
.WORD 0 ;SHOW FRACTIONS FOR THE 3 C
|
||
.WORD 1,0,4,0 ;COIN VALUE
|
||
.LONG NULL_ST,GUILDER_TRAIL ;CHARACTER STRINGS.
|
||
.LONG CSM_LIST
|
||
.LONG ANTILLES ;TITLE OF COIN MODE
|
||
.LONG ANT_LIST ;1 COIN PER CREDIT (SERIES
|
||
.WORD SHOW_1
|
||
.LONG ANTSLOT
|
||
.ENDIF
|
||
|
||
CS_ENTS EQU ($-CSELCT)/CS_SIZE ;NUMBER OF ENTRIES IN TABLE
|
||
|
||
|
||
;
|
||
; DIP SWITCH TABLES
|
||
;
|
||
|
||
USABASE EQU 1
|
||
GERBASE EQU G1SEL
|
||
FRABASE EQU F1SEL
|
||
|
||
USADIP
|
||
.WORD USABASE+0, USABASE+1, USABASE+2, USABASE+3, USABASE+4
|
||
.WORD USABASE+4, USABASE+4
|
||
GERDIP
|
||
.WORD GERBASE+0, GERBASE+1, GERBASE+2, GERBASE+3, GERBASE+4
|
||
.WORD GERBASE+4, GERBASE+4
|
||
FRADIP
|
||
.WORD FRABASE+0, FRABASE+1, FRABASE+2, FRABASE+3, FRABASE+4
|
||
.WORD FRABASE+4, FRABASE+4
|
||
|
||
.IF GERMAN
|
||
DIPCOINTAB
|
||
.LONG GERDIP, USADIP, FRADIP, USADIP
|
||
.ELSE
|
||
DIPCOINTAB
|
||
.LONG USADIP, GERDIP, FRADIP, USADIP
|
||
.ENDIF
|
||
|
||
DIPCREDTAB
|
||
.BYTE 2,2
|
||
.BYTE 2,1
|
||
.BYTE 1,1
|
||
.BYTE 3,1
|
||
.BYTE 4,1
|
||
.BYTE 3,2
|
||
.BYTE 4,2
|
||
.BYTE 3,3
|
||
.EVEN
|
||
|
||
**************************************************************************
|
||
* *
|
||
* COLLECTION MESSAGES *
|
||
* *
|
||
**************************************************************************
|
||
ME_ZERO
|
||
.STRING "0",0
|
||
.EVEN
|
||
|
||
ME_DECIMAL
|
||
.STRING ".",0
|
||
.EVEN
|
||
|
||
ME_COLON
|
||
.STRING ":",0
|
||
.EVEN
|
||
|
||
DOLLAR_LEAD
|
||
.STRING "$ "
|
||
NULL_ST
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
POUND_LEAD
|
||
.STRING FONT_EPOUND," ",0
|
||
.EVEN
|
||
|
||
DM_TRAIL
|
||
.STRING " DM",0
|
||
.EVEN
|
||
|
||
FRANC_TRAIL
|
||
.STRING " FRANC",0
|
||
.EVEN
|
||
|
||
LIRE_TRAIL
|
||
.STRING " LIRE",0
|
||
.EVEN
|
||
|
||
PESETA_TRAIL
|
||
.STRING " PESETA",0
|
||
.EVEN
|
||
|
||
YEN_TRAIL
|
||
.STRING " YEN",0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
|
||
SHILL_TRAIL
|
||
.STRING " SCHILLINGS"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
KRONA_TRAIL
|
||
.STRING " KRONA"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
COINS_TRAIL
|
||
.STRING " ",W_COINS
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
HFL_TRAIL
|
||
.STRING " HFI."
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
MARKKA_TRAIL
|
||
.STRING " MARKKA"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
KRONE_TRAIL
|
||
.STRING " KRONE"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
GUILDER_TRAIL
|
||
.STRING " GUILDER"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
*
|
||
* FOR THE COINAGE ADJUSTMENT MODE:
|
||
*
|
||
*
|
||
* THIS SET IS TITLES FOR THE CANNED MODES.
|
||
*
|
||
USA_1 .STRING "USA 1",0
|
||
.EVEN
|
||
USA_2 .STRING "USA 2",0
|
||
.EVEN
|
||
USA_3 .STRING "USA 3",0
|
||
.EVEN
|
||
USA_4 .STRING "USA 4",0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
USA_5 .STRING "USA 5",0
|
||
.EVEN
|
||
USA_6 .STRING "USA 6",0
|
||
.EVEN
|
||
USA_7 .STRING "USA 7",0
|
||
.EVEN
|
||
USA_8 .STRING W_USA," 8",0
|
||
.EVEN
|
||
.ENDIF
|
||
|
||
USA_ELECTITLE
|
||
.STRING "USA ECA",0
|
||
.EVEN
|
||
|
||
FRENCH_ELECTITLE
|
||
.STRING "FRANCE ECA",0
|
||
.EVEN
|
||
|
||
.IF GERMAN
|
||
|
||
GERMAN_ELECTITLE
|
||
.STRING "DEUTSCH ECA",0
|
||
.EVEN
|
||
GERMAN_1 .STRING "DEUTSCH 1",0
|
||
.EVEN
|
||
GERMAN_2 .STRING "DEUTSCH 2",0
|
||
.EVEN
|
||
GERMAN_3 .STRING "DEUTSCH 3",0
|
||
.EVEN
|
||
GERMAN_4 .STRING "DEUTSCH 4",0
|
||
.EVEN
|
||
|
||
.ELSE
|
||
|
||
GERMAN_ELECTITLE
|
||
.STRING "GERMAN ECA",0
|
||
.EVEN
|
||
GERMAN_1 .STRING "GERMAN 1",0
|
||
.EVEN
|
||
GERMAN_2 .STRING "GERMAN 2",0
|
||
.EVEN
|
||
GERMAN_3 .STRING "GERMAN 3",0
|
||
.EVEN
|
||
GERMAN_4 .STRING "GERMAN 4",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
FRENCH_1 .STRING "FRANCE 1",0
|
||
.EVEN
|
||
FRENCH_2 .STRING "FRANCE 2",0
|
||
.EVEN
|
||
FRENCH_3 .STRING "FRANCE 3",0
|
||
.EVEN
|
||
FRENCH_4 .STRING "FRANCE 4",0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
FRENCH_5 .STRING W_FRANCE," 5",0
|
||
.EVEN
|
||
FRENCH_6 .STRING W_FRANCE," 6",0
|
||
.EVEN
|
||
FRENCH_7 .STRING W_FRANCE," 7",0
|
||
.EVEN
|
||
FRENCH_8 .STRING W_FRANCE," 8",0
|
||
.EVEN
|
||
FRENCH_9 .STRING "FRANCE 9",0
|
||
.EVEN
|
||
FRENCH_10 .STRING "FRANCE 10",0
|
||
.EVEN
|
||
FRENCH_11 .STRING "FRANCE 11",0
|
||
.EVEN
|
||
FRENCH_12 .STRING W_FRANCE," 12",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
CANADA
|
||
.STRING "CANADA",0
|
||
.EVEN
|
||
|
||
SWISS_1 .STRING "SWISS 1"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
|
||
SWISS_2 .STRING "SWISS 2"
|
||
.BYTE 0
|
||
.EVEN
|
||
SWISS_3 .STRING "SWISS 3"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
ITALY_1
|
||
.STRING "ITALY",0
|
||
.EVEN
|
||
|
||
UK_1
|
||
.STRING "U.K. 1",0
|
||
.EVEN
|
||
|
||
UK_3
|
||
.STRING "U.K. ECA",0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
|
||
UK_2 .STRING "U.K. 2"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
UK_4 .STRING "U.K. ELEC W/CCU"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
SP_1
|
||
.STRING "SPAIN 1",0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
|
||
SP_2 .STRING "SPAIN 2"
|
||
.BYTE 0
|
||
.EVEN
|
||
AUS_1 .STRING "AUSTRALIA 1"
|
||
.BYTE 0
|
||
.EVEN
|
||
AUS_2 .STRING "AUSTRALIA 2"
|
||
.BYTE 0
|
||
.EVEN
|
||
.ENDIF
|
||
|
||
JAP_1 .STRING "JAPAN 1"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
JAP_2 .STRING "JAPAN 2"
|
||
.BYTE 0
|
||
.EVEN
|
||
ASTA_1 .STRING "AUSTRIA 1"
|
||
.BYTE 0
|
||
.EVEN
|
||
ASTA_2 .STRING "AUSTRIA 2"
|
||
.BYTE 0
|
||
.EVEN
|
||
BEL_1 .STRING "BELGIUM 1"
|
||
.BYTE 0
|
||
.EVEN
|
||
BEL_2 .STRING "BELGIUM 2"
|
||
.BYTE 0
|
||
.EVEN
|
||
BEL_3 .STRING "BELGIUM 3"
|
||
.BYTE 0
|
||
.EVEN
|
||
BELGIUM_ELECTITLE
|
||
.STRING "BELGIUM ECA",0
|
||
.EVEN
|
||
SWED_1 .STRING "SWEDEN"
|
||
.BYTE 0
|
||
.EVEN
|
||
NZ_1 .STRING "NEW ZEALAND 1"
|
||
.BYTE 0
|
||
.EVEN
|
||
NZ_2 .STRING "NEW ZEALAND 2"
|
||
.BYTE 0
|
||
.EVEN
|
||
NETH .STRING "NETHERLANDS"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
FINLAND .STRING "FINLAND"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
NORWAY .STRING "NORWAY"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
DENMARK .STRING "DENMARK"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
ANTILLES .STRING "ANTILLES"
|
||
.BYTE 0
|
||
.EVEN
|
||
.ENDIF
|
||
*
|
||
* THIS SECTION IS A POINTER TO STRING LISTS
|
||
* FOR THE "CURRENT SETTING" BOX.
|
||
*
|
||
USA_EL
|
||
.LONG EC1
|
||
.LONG DOLL4
|
||
.LONG 0
|
||
*
|
||
* 1 COIN / 1 CREDIT
|
||
Q_Q .LONG C11 ;THIS POINTS AT MESSAGE
|
||
.LONG 0 ;THIS ENDS LIST
|
||
*
|
||
* 2 COINS / 1 CREDIT
|
||
*
|
||
C2_PERC .LONG C21
|
||
.LONG 0
|
||
*
|
||
* 2 COINS / 1 CREDIT
|
||
* 4 COINS / 3 CREDITS
|
||
*
|
||
DOLLAR_3 .LONG C21
|
||
.LONG C43
|
||
.LONG 0
|
||
*
|
||
* 2 COINS / 1 CREDIT
|
||
* 4 COINS / 4 CREDITS
|
||
*
|
||
DOLLAR_4 .LONG C21
|
||
.LONG C44
|
||
.LONG 0
|
||
|
||
.IF FULLPRICE
|
||
|
||
U1Q4D .LONG C11 ;THIS POINTS AT MESSAGE
|
||
.LONG DOLL4 ;4 FOR A DOLLAR
|
||
.LONG 0
|
||
|
||
UFS2D .LONG C21 ;THIS POINTS AT MESSAGE
|
||
.LONG DOLL2 ;2 FOR A DOLLAR
|
||
.LONG 0
|
||
|
||
UFS3D .LONG C21 ;THIS POINTS AT MESSAGE
|
||
.LONG DOLL3 ;3 FOR A DOLLAR
|
||
.LONG 0
|
||
|
||
UFS4D .LONG C21 ;THIS POINTS AT MESSAGE
|
||
.LONG DOLL4 ;4 FOR A DOLLAR
|
||
.LONG 0
|
||
|
||
.ENDIF
|
||
|
||
*
|
||
* 1 PLAY 1/DM
|
||
* 5 PLAY 5/DM
|
||
*
|
||
DM_5 .LONG DM11
|
||
.LONG DM55
|
||
.LONG 0
|
||
|
||
DM_6 .LONG DM11
|
||
.LONG DM65
|
||
.LONG 0
|
||
|
||
DM_7 .LONG DM11
|
||
.LONG DM75
|
||
.LONG 0
|
||
|
||
DM_8 .LONG DM11
|
||
.LONG DM85
|
||
.LONG 0
|
||
|
||
DM112265
|
||
.LONG DM11
|
||
.LONG DM22
|
||
.LONG DM65
|
||
.LONG 0
|
||
|
||
SFRANC_6 .LONG SFRANC11
|
||
.LONG SFRANC65
|
||
.LONG 0
|
||
|
||
CAN_1503D
|
||
.LONG C15 ;THIS POINTS AT MESSAGE
|
||
.LONG DOLL3 ;3 FOR A DOLLAR
|
||
.LONG 0
|
||
|
||
.IF FULLPRICE
|
||
|
||
SFRANC_7 .LONG SFRANC11
|
||
.LONG SFRANC75
|
||
.LONG 0
|
||
|
||
SFRANC_8 .LONG SFRANC11
|
||
.LONG SFRANC85
|
||
.LONG 0
|
||
|
||
.ENDIF
|
||
*
|
||
* 2 PLAYS 5F / 5 PLAYS 10F
|
||
*
|
||
FIVE_10
|
||
.LONG F25
|
||
.LONG F510
|
||
.LONG 0
|
||
FIVE_10_11
|
||
.LONG F25
|
||
.LONG F510
|
||
.LONG F1120
|
||
.LONG 0
|
||
FOUR_10
|
||
.LONG F25
|
||
.LONG F410
|
||
.LONG 0
|
||
FOUR_10_9
|
||
.LONG F25
|
||
.LONG F410
|
||
.LONG F4109
|
||
.LONG 0
|
||
THREE_10
|
||
.LONG F15
|
||
.LONG F310
|
||
.LONG 0
|
||
THREE_10_7
|
||
.LONG F15
|
||
.LONG F310
|
||
.LONG F4107
|
||
.LONG 0
|
||
TWO_10
|
||
.LONG F15
|
||
.LONG F210
|
||
.LONG 0
|
||
TWO_10_5
|
||
.LONG F15
|
||
.LONG F210
|
||
.LONG F4105
|
||
.LONG 0
|
||
F1325
|
||
.LONG F3X1F
|
||
.LONG F2F5
|
||
.LONG 0
|
||
F13255
|
||
.LONG F3X1F
|
||
.LONG F2F5
|
||
.LONG F52X5
|
||
.LONG 0
|
||
F1235
|
||
.LONG F2X1F
|
||
.LONG F3F5
|
||
.LONG 0
|
||
F12355
|
||
.LONG F110F
|
||
.LONG F320F
|
||
.LONG 0
|
||
|
||
|
||
* 500 LIRE
|
||
P1500L
|
||
.LONG P1500L_P
|
||
.LONG 0
|
||
|
||
* 1 PLAY / 20 P 3 PLAYS 50 P
|
||
|
||
UK_120
|
||
.LONG UK_1201
|
||
.LONG UK_1202
|
||
.LONG 0
|
||
UK_320
|
||
.LONG UK_3201
|
||
.LONG UK_3202
|
||
.LONG UK_3203
|
||
.LONG 0
|
||
|
||
.IF FULLPRICE
|
||
|
||
UK_220
|
||
.LONG UK_2201
|
||
.LONG UK_2202
|
||
.LONG 0
|
||
SP_4100
|
||
.LONG SP_11
|
||
.LONG SP_44
|
||
.LONG 0
|
||
|
||
.ENDIF
|
||
|
||
SP_5100
|
||
.LONG SP_11
|
||
.LONG SP_54
|
||
.LONG 0
|
||
|
||
.IF FULLPRICE
|
||
|
||
AU_60
|
||
.LONG AU_36
|
||
.LONG AU_2D
|
||
.LONG 0
|
||
AU_100
|
||
.LONG AU_520
|
||
.LONG AU_1D
|
||
.LONG AU_32D
|
||
.LONG 0
|
||
|
||
.ENDIF
|
||
|
||
JAP_100
|
||
.LONG JAP_101
|
||
.LONG 0
|
||
|
||
.IF FULLPRICE
|
||
|
||
JAP_200
|
||
.LONG JAP_201
|
||
.LONG 0
|
||
ASTA_10
|
||
.LONG ASTA101
|
||
.LONG ASTA102
|
||
.LONG 0
|
||
ASTA_15
|
||
.LONG ASTA151
|
||
.LONG ASTA152
|
||
.LONG 0
|
||
BEL_120
|
||
.LONG BEL_1201
|
||
.LONG 0
|
||
BEL_220
|
||
.LONG BEL_2201
|
||
.LONG 0
|
||
BEL_320
|
||
.LONG BEL_3201
|
||
.LONG 0
|
||
BEL_ELEC
|
||
.LONG BEL_1251
|
||
.LONG BEL_4501
|
||
.LONG 0
|
||
SWED_2X5
|
||
.LONG SWED_S51
|
||
.LONG SWED_S52
|
||
.LONG 0
|
||
NZ_12
|
||
.LONG NZ_121
|
||
.LONG 0
|
||
NZ_13
|
||
.LONG NZ_131
|
||
.LONG 0
|
||
NETH_HF
|
||
.LONG HF_11
|
||
.LONG HF_32
|
||
.LONG 0
|
||
FINMKA
|
||
.LONG FIN_1
|
||
.LONG 0
|
||
KR_LIST
|
||
.LONG NOR_12
|
||
.LONG NOR_35
|
||
.LONG 0
|
||
DKR_LIST
|
||
.LONG DEN_12
|
||
.LONG DEN_35
|
||
.LONG DEN_710
|
||
.LONG 0
|
||
ANT_LIST
|
||
.LONG ANT1P25
|
||
.LONG ANT4DOL
|
||
.LONG 0
|
||
|
||
.ENDIF
|
||
|
||
EC1
|
||
.STRING "1 ",W_CREDIT," / 25 ",W_CENTS,0
|
||
.EVEN
|
||
C11
|
||
.STRING "1 ",W_CREDIT," / 1 ",W_COIN,0
|
||
.EVEN
|
||
C21
|
||
.STRING "1 ",W_CREDIT," / 2 ",W_COINS,0
|
||
.EVEN
|
||
C43
|
||
.STRING "3 ",W_CREDITS," / 4 ",W_COINS,0
|
||
.EVEN
|
||
C44
|
||
.STRING "4 ",W_CREDITS," / 4 ",W_COINS,0
|
||
.EVEN
|
||
C15
|
||
.STRING "1 ",W_CREDIT," / 2 X 25 ",W_CENTS,0
|
||
.EVEN
|
||
|
||
DOLL2
|
||
.STRING "2 ",W_CREDITS," / $1.00",0
|
||
.EVEN
|
||
DOLL3
|
||
.STRING "3 ",W_CREDITS," / $1.00",0
|
||
.EVEN
|
||
DOLL4
|
||
.STRING "4 ",W_CREDITS," / $1.00",0
|
||
.EVEN
|
||
|
||
DM11
|
||
.STRING "1 ",W_CREDIT," / 1 DM",0
|
||
.EVEN
|
||
DM22
|
||
.STRING "2 ",W_CREDITS," / 2 DM",0
|
||
.EVEN
|
||
DM55
|
||
.STRING "5 ",W_CREDITS," / 5 DM",0
|
||
.EVEN
|
||
DM65
|
||
.STRING "6 ",W_CREDITS," / 5 DM",0
|
||
.EVEN
|
||
DM75
|
||
.STRING "7 ",W_CREDITS," / 5 DM",0
|
||
.EVEN
|
||
DM85
|
||
.STRING "8 ",W_CREDITS," / 5 DM",0
|
||
.EVEN
|
||
|
||
F3F5 .STRING "3 ",W_CREDITS," / 5F",0
|
||
.EVEN
|
||
F2F5
|
||
F25 .STRING "2 ",W_CREDITS," / 5F",0
|
||
.EVEN
|
||
F15
|
||
.STRING "1 ",W_CREDIT," / 5F",0
|
||
.EVEN
|
||
F110F
|
||
.STRING "1 ",W_CREDIT," / 10F",0
|
||
.EVEN
|
||
F510
|
||
.STRING "5 ",W_CREDITS," / 10F",0
|
||
.EVEN
|
||
F320F
|
||
.STRING "3 ",W_CREDITS," / 2 X 10F",0
|
||
.EVEN
|
||
F1120
|
||
.STRING "11 ",W_CREDITS," / 2 X 10F",0
|
||
.EVEN
|
||
F4109
|
||
.STRING "9 ",W_CREDITS," / 2 X 10F",0
|
||
.EVEN
|
||
F4107
|
||
.STRING "7 ",W_CREDITS," / 2 X 10F",0
|
||
.EVEN
|
||
F4105 .STRING "5 ",W_CREDITS," / 2 X 10F"
|
||
.BYTE 0
|
||
.EVEN
|
||
F410 .STRING "4 ",W_CREDITS," / 10F"
|
||
.BYTE 0
|
||
.EVEN
|
||
F310 .STRING "3 ",W_CREDITS," / 10F"
|
||
.BYTE 0
|
||
.EVEN
|
||
F210 .STRING "2 ",W_CREDITS," / 10F"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
F3X1F
|
||
.STRING "1 ",W_CREDIT," / 3 X 1F",0
|
||
.EVEN
|
||
F2X1F
|
||
.STRING "1 ",W_CREDIT," / 2 X 1F",0
|
||
.EVEN
|
||
F52X5
|
||
.STRING "5 ",W_CREDITS," / 2 X 5F",0
|
||
.EVEN
|
||
|
||
SFRANC11 .STRING "1 ",W_CREDIT," / 1F"
|
||
.BYTE 0
|
||
.EVEN
|
||
SFRANC65 .STRING "6 ",W_CREDITS," / 5F"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
|
||
SFRANC75 .STRING "7 ",W_CREDITS," / 5F"
|
||
.BYTE 0
|
||
.EVEN
|
||
SFRANC85 .STRING "8 ",W_CREDITS," / 5F"
|
||
.BYTE 0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
P1500L_P
|
||
.STRING "1 ",W_CREDIT," / 500 LIRE",0
|
||
.EVEN
|
||
|
||
UK_1201
|
||
.STRING "1 ",W_CREDIT," / 20 P",0
|
||
.EVEN
|
||
|
||
UK_1202
|
||
.STRING "3 ",W_CREDITS," / 50 P",0
|
||
.EVEN
|
||
|
||
UK_3201
|
||
.STRING "1 ",W_CREDIT," / 30 P",0
|
||
.EVEN
|
||
|
||
UK_3202
|
||
.STRING "2 ",W_CREDITS," / 50 P",0
|
||
.EVEN
|
||
|
||
UK_3203
|
||
.STRING "4 ",W_CREDITS," / L1.00",0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
|
||
UK_2201
|
||
.STRING "2 ",W_CREDITS," / 20 P",0
|
||
.EVEN
|
||
UK_2202
|
||
.STRING "5 ",W_CREDITS," / 50 P",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
SP_11
|
||
.STRING "1 ",W_CREDIT," / 25 PESETA",0
|
||
.EVEN
|
||
|
||
SP_54
|
||
.STRING "5 ",W_CREDITS," / 100 PESETA",0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
SP_44
|
||
.STRING "4 ",W_CREDITS," / 100 PESETA",0
|
||
.EVEN
|
||
|
||
NZ_131
|
||
AU_36
|
||
.STRING "1 ",W_CREDIT," / 3 X 20 ",W_CENTS,0
|
||
.EVEN
|
||
AU_2D
|
||
.STRING "2 ",W_CREDITS," / $ 1.00",0
|
||
.EVEN
|
||
AU_520
|
||
.STRING "1 ",W_CREDIT," / 5 X 20 ",W_CENTS,0
|
||
.EVEN
|
||
AU_1D
|
||
.STRING "1 ",W_CREDIT," / $ 1.00",0
|
||
.EVEN
|
||
AU_32D
|
||
.STRING "3 ",W_CREDITS," / $ 2.00",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
JAP_101
|
||
.STRING "1 ",W_CREDIT," / 100 YEN",0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
|
||
JAP_201
|
||
.STRING "2 ",W_CREDITS," / 100 YEN",0
|
||
.EVEN
|
||
ASTA101
|
||
.STRING "1 ",W_CREDIT," / 2 X 5 ",W_SCHILLING,0
|
||
.EVEN
|
||
ASTA102
|
||
.STRING "3 ",W_CREDITS," / 2 X 10 ",W_SCHILLING,0
|
||
.EVEN
|
||
ASTA151
|
||
.STRING "1 ",W_CREDIT," / 5 ",W_SCHILLING,0
|
||
.EVEN
|
||
ASTA152
|
||
.STRING "2 ",W_CREDITS," / 10 ",W_SCHILLING,0
|
||
.EVEN
|
||
|
||
BEL_1201
|
||
.STRING "1 ",W_CREDIT," / 2OF",0
|
||
.EVEN
|
||
BEL_2201
|
||
.STRING "2 ",W_CREDITS," / 2OF",0
|
||
.EVEN
|
||
BEL_3201
|
||
.STRING "3 ",W_CREDITS," / 2OF",0
|
||
.EVEN
|
||
BEL_1251
|
||
.STRING "1 ",W_CREDIT," / 25F",0
|
||
.EVEN
|
||
BEL_4501
|
||
.STRING "4 ",W_CREDITS," / 50F",0
|
||
.EVEN
|
||
|
||
SWED_S51
|
||
.STRING "1 ",W_CREDIT," / 3 X 1 KRONA",0
|
||
.EVEN
|
||
SWED_S52
|
||
.STRING "2 ",W_CREDITS," / 5 KRONA",0
|
||
.EVEN
|
||
|
||
NZ_121
|
||
.STRING "1 ",W_CREDIT," / 2 X 20 ",W_CENTS,0
|
||
.EVEN
|
||
|
||
HF_11
|
||
.STRING "1 ",W_CREDIT," / 1 HFI",0
|
||
.EVEN
|
||
|
||
HF_32
|
||
.STRING "3 ",W_CREDITS," / 2.5 HFI",0
|
||
.EVEN
|
||
|
||
FIN_1
|
||
.STRING "1 ",W_CREDIT," / 1 MARKKA",0
|
||
.EVEN
|
||
|
||
DEN_12
|
||
NOR_12
|
||
.STRING "1 ",W_CREDIT," / 2 X 1 KRONE",0
|
||
.EVEN
|
||
NOR_35
|
||
.STRING "3 ",W_CREDITS," / 5 X 1 KRONE",0
|
||
.EVEN
|
||
DEN_35
|
||
.STRING "3 ",W_CREDITS," / 5 KRONE",0
|
||
.EVEN
|
||
DEN_710
|
||
.STRING "7 ",W_CREDITS," / 2 X 5 KRONE",0
|
||
.EVEN
|
||
|
||
ANT1P25
|
||
.STRING "1 ",W_CREDIT," / 25 ",W_CENTS,0
|
||
.EVEN
|
||
ANT4DOL
|
||
.STRING "4 ",W_CREDITS," / 1 GUILDER",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
**************************************************************************
|
||
* *
|
||
* COIN SLOT TITLES *
|
||
* *
|
||
**************************************************************************
|
||
USA_ESLOT
|
||
.STRING "1 DOLLAR 10/25/5 ",W_CENT,0
|
||
.EVEN
|
||
FRANCE_ESLOT
|
||
.STRING "1/10/5 FRANCS",0
|
||
.EVEN
|
||
GERMAN_ESLOT
|
||
.STRING "5/1/2 DM",0
|
||
.EVEN
|
||
BELGIUM_ESLOT
|
||
.STRING "50/5/20 FR",0
|
||
.EVEN
|
||
USA_QQ
|
||
.STRING "25 ",W_CENT," 25 ",W_CENT,0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
|
||
USA_QDQ
|
||
.STRING "25 ",W_CENT," $1.00 25 ",W_CENT,0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
GERMAN_15
|
||
.STRING "1 DM 5 DM",0
|
||
.EVEN
|
||
FRENCH510
|
||
.STRING "5 F 10 F",0
|
||
.EVEN
|
||
FRENCH1F5F
|
||
.STRING "1 F 5 F",0
|
||
.EVEN
|
||
CAN_QD
|
||
.STRING "25 ",W_CENT," $ 1.00",0
|
||
.EVEN
|
||
SWISS15
|
||
.STRING "1 F 5 F",0
|
||
.EVEN
|
||
ITALYLIRE
|
||
.STRING "500 LIRE 500 LIRE",0
|
||
.EVEN
|
||
UK2050
|
||
.STRING "20 P 50 P",0
|
||
.EVEN
|
||
UK_ELEC
|
||
.STRING "L1.00 20P 50P 10P",0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
|
||
UK_CCU
|
||
.STRING "CCU ON LEFT SLOT ",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
PESETA25
|
||
.STRING "25 PESETA 100 PESETA",0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
|
||
AUST20C
|
||
.STRING "20 ",W_CENT," $ 1.00",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
YEN100
|
||
.STRING "100 YEN 100 YEN",0
|
||
.EVEN
|
||
|
||
.IF FULLPRICE
|
||
|
||
SHILL510
|
||
.STRING "5 ",W_SCHILLING," 10 ",W_SCHILLING,0
|
||
.EVEN
|
||
FRANC20
|
||
.STRING "20 F 20 F",0
|
||
.EVEN
|
||
KRONA5
|
||
.STRING "1 KRONA 5 KRONA",0
|
||
.EVEN
|
||
NZ20
|
||
.STRING "20 ",W_CENT," 20 ",W_CENT,0
|
||
.EVEN
|
||
HFSLOT
|
||
.STRING "1 HFI 2.5 HFI",0
|
||
.EVEN
|
||
MKSLOT
|
||
.STRING "1 MARKKA 1 MARKKA",0
|
||
.EVEN
|
||
NKRSLOT
|
||
.STRING "1 KRONE 1 KRONE",0
|
||
.EVEN
|
||
DKRSLOT
|
||
.STRING "1 KRONE 5 KRONE",0
|
||
.EVEN
|
||
ANTSLOT
|
||
.STRING "25 ",W_CENTS," 1 GUILDER",0
|
||
.EVEN
|
||
|
||
.ENDIF
|
||
|
||
CP_CX EQU 200
|
||
CP_11 EQU 11
|
||
CP_13 EQU 13
|
||
CP_23 EQU 23
|
||
CP_33 EQU 33
|
||
|
||
|
||
.END
|
||
|