Final Revision
parent
1f51010aba
commit
428d629597
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@ -0,0 +1,135 @@
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"CLOCKER for BUREAUCRACY: (C)1987 Infocom, Inc. All rights reserved."
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<FILE-FLAGS MDL-ZIL?>
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<USE "NEWSTRUC">
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<SETG C-TABLE <ITABLE NONE 100>>
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<GDECL (C-TABLE) TABLE>
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<MSETG C-TABLELEN 100>
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<SETG C-INTS 100>
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<GDECL (C-INTS) FIX>
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<MSETG C-INTLEN 4> ; "Length of an interrupt entry."
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<MSETG C-RTN 0> ; "Offset of routine name."
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<MSETG C-TICK 1> ; "Offset of count."
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<MSETG H-HUNG 2> ; "For hunger stuff."
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<DEFINE DEQUEUE (RTN)
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<SET RTN <QUEUED? .RTN>>
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<COND (<T? .RTN>
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<ZPUT .RTN ,C-RTN 0>)>>
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<DEFINE QUEUED? QQ (RTN "AUX" C E)
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<SET E <ZREST ,C-TABLE ,C-TABLELEN>>
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<SET C <ZREST ,C-TABLE ,C-INTS>>
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<REPEAT ()
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<COND (<EQUAL? .C .E>
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<RETURN <> .QQ>)
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(<EQUAL? <ZGET .C ,C-RTN> .RTN>
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<COND (<ZERO? <ZGET .C ,C-TICK>>
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<RETURN <> .QQ>)
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(T
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<RETURN .C .QQ>)>)>
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<SET C <ZREST .C ,C-INTLEN>>>>
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"This version of QUEUE automatically enables as well."
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<DEFINE QUEUE (RTN "OPTIONAL" (TICK:FIX -1) "AUX" C E (INT <>))
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<SET E <ZREST ,C-TABLE ,C-TABLELEN>>
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<SET C <ZREST ,C-TABLE ,C-INTS>>
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<REPEAT ()
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<COND (<EQUAL? .C .E>
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<COND (<T? .INT>
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<SET C .INT>)
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(T
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<COND (<L? ,C-INTS ,C-INTLEN>
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<TELL "[Too many interrupts!]" CR>)>
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<SETG C-INTS <- ,C-INTS ,C-INTLEN>>
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<SET INT <ZREST ,C-TABLE ,C-INTS>>)>
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<ZPUT .INT ,C-RTN .RTN>
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<RETURN>)
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(<EQUAL? <ZGET .C ,C-RTN> .RTN>
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<SET INT .C>
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<RETURN>)
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(<ZERO? <ZGET .C ,C-RTN>>
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<SET INT .C>)>
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<SET C <ZREST .C ,C-INTLEN>>>
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<COND (%<COND (<GASSIGNED? ZILCH>
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'<G? .INT ,CLOCK-HAND>)
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(ELSE
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'<L=? <LENGTH .INT:<PRIMTYPE VECTOR>>
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<LENGTH ,CLOCK-HAND:<PRIMTYPE VECTOR>>>)>
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<SET TICK <- <+ .TICK 3>>>)>
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<ZPUT .INT ,C-TICK .TICK>
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.INT>
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<SETG CLOCK-WAIT? <>>
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<SETG CLOCK-HAND <>>
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<SETG HOURS 9>
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<SETG MINUTES 0>
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<SETG DAY-TABLE
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<TABLE 6 "Mon" "Tues" "Wednes" "Thurs" "Fri" "Satur" "Sun">>
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<GDECL (HOURS MINUTES) FIX (DAY-TABLE) TABLE>
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<DEFINE CLOCKER CLOCKER ("AUX" E TICK:FIX RTN (FLG <>) (Q? <>) DAY:FIX)
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<COND (<T? ,CLOCK-WAIT?>
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<SETG CLOCK-WAIT? <>>
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<RETURN <> .CLOCKER>)>
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<SETG CLOCK-HAND <ZREST ,C-TABLE ,C-INTS>>
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<SET E <ZREST ,C-TABLE ,C-TABLELEN>>
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<REPEAT ()
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<COND (<EQUAL? ,CLOCK-HAND .E>
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<SETG MINUTES <+ ,MINUTES:FIX 1>>
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<COND (<G? ,MINUTES:FIX 59>
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<SETG MINUTES 0>
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<SETG HOURS <+ ,HOURS:FIX 1>>
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<COND (<G? ,HOURS:FIX 23>
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<SETG HOURS 0>
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<SET DAY <ZGET ,DAY-TABLE 0>>
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<SET DAY <+ .DAY 1>>
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<COND (<G? .DAY 7>
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<SET DAY 1>)>
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<ZPUT ,DAY-TABLE 0 .DAY>)>)>
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<RETURN>)
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(<T? <ZGET ,CLOCK-HAND ,C-RTN>>
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<SET TICK <ZGET ,CLOCK-HAND ,C-TICK>>
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<COND (<L? .TICK -1>
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<SET TICK <- 0 .TICK>>
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<ZPUT ,CLOCK-HAND ,C-TICK <- .TICK 3>>
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<SET Q? ,CLOCK-HAND>)
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(<T? .TICK>
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<COND (<G? .TICK 0>
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<SET TICK <- .TICK 1>>
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<ZPUT ,CLOCK-HAND ,C-TICK .TICK>)>
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<COND (<T? .TICK>
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<SET Q? ,CLOCK-HAND>)>
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<COND (<NOT <G? .TICK 0>>
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<SET RTN
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<ZGET ,CLOCK-HAND ,C-RTN>>
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<COND (<ZERO? .TICK>
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<ZPUT ,CLOCK-HAND ,C-RTN 0>)>
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<COND (<ZAPPLY .RTN>
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<SET FLG T>)>
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<COND (<AND <ZERO? .Q?>
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<T? <ZGET ,CLOCK-HAND ,C-RTN>>>
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<SET Q? T>)>)>)>)>
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<SETG CLOCK-HAND <ZREST ,CLOCK-HAND ,C-INTLEN>>
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<COND (<ZERO? .Q?>
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<SETG C-INTS <+ ,C-INTS ,C-INTLEN>>)>>
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<RETURN .FLG .CLOCKER>>
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; "This runs every turn..."
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<MSETG DELAY-FACTOR 3>
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<SETG BP-DELAY 2>
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<DEFINE I-BLOOD-PRESSURE ("AUX" (SYSTOLIC:FIX <GET-SYSTOLIC>)
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(DIASTOLIC:FIX <ANDB ,BP *377*>))
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<COND (<EQUAL? .SYSTOLIC 120>
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<>)
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(<L? <SETG BP-DELAY <- ,BP-DELAY:FIX 1>> 1>
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<SETG BP-DELAY ,DELAY-FACTOR>
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<COND (<G? .SYSTOLIC 120>
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<UPDATE-BP -2 T T>)
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(<L? .SYSTOLIC 120>
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<UPDATE-BP 2 T T>)>)>>
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@ -0,0 +1,48 @@
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"J3 for
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NORD AND BERT
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(c) Copyright 1987 Infocom, Inc. All Rights Reserved."
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;<SETG PLUS-MODE T>
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<PRINC "
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*** F1: Nord and Bert ***
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">
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ON!-INITIIAL
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OFF!-INITIAL ;"makes debugging possible -- pdl"
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<VERSION EZIP>
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<FREQUENT-WORDS?>
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<COND (<GASSIGNED? MUDDLE>
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<BLOAT 90000 0 0 3300 0 0 0 0 0 256>)>
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<SET REDEFINE T>
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<OR <GASSIGNED? ZILCH>
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<SETG WBREAKS <STRING !\" !,WBREAKS>>>
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<COND (<GASSIGNED? PREDGEN>
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<SETG ZSTR-ON <SETG ZSTR-OFF ,TIME>>
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<ID 0>)>
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<SETG NEW-VOC? T>
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<INSERT-FILE "TELLS" T>
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<INSERT-FILE "PARSER" T>
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<INSERT-FILE "SYNTAX" T>
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<INSERT-FILE "VERBS" T>
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<PUT-PURE-HERE>
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<INSERT-FILE "GLOBALS" T>
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<INSERT-FILE "INVIS" T>
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<INSERT-FILE "HAZING" T>
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<INSERT-FILE "DUELING" T>
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<INSERT-FILE "AISLE" T>
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<INSERT-FILE "NORTH" T>
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<INSERT-FILE "FARM" T>
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<INSERT-FILE "RESTAURANT" T>
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<INSERT-FILE "COMEDY" T>
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<INSERT-FILE "EIGHT" T>
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<PROPDEF SIZE 5>
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<PROPDEF CAPACITY 5>
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@ -10,7 +10,7 @@
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(LOC LOCAL-GLOBALS)
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(DESC "place")
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(PICK-IT "Meet the Mayor")
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(MAX-SCORE 14)
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(MAX-SCORE 14) ;"total 140 points possible"
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(SCENE-SCORE 0)
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(SCENE-ROOM SQUARE)
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(SCENE-CUR 0)
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3
farm.zil
3
farm.zil
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@ -1621,5 +1621,6 @@ as carefully as you would an apple from the bottom of the stack.\"" CR>)
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"Visibly perturbed, the stacked apples begin to tremble and quake, until
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one apple heaves up out of the pile and into the air. Your horsey
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companion eyeballs the apple, bares his teeth, tilts back his
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long mane, and catches it. He loudly chomps it into a pulp, and swallows">)>
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long mane, and catches it. He loudly chomps it into a pulp, and swallows
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very hard">)>
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<TELL ,PERIOD>)>>
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113
globals.zil
113
globals.zil
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@ -961,8 +961,6 @@ Act the Part, Visit the Manor of Speaking, or Shake a Tower."
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<GLOBAL SCENE <>>
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;<GLOBAL MAYOR-TOLD <>>
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<GLOBAL RECORDS-SHOW <>>
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<ROUTINE START-OBJ-F ("AUX" OBJ (CNT 0))
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@ -1087,7 +1085,10 @@ could be dramatically rectified, the spirits who've worn out their welcome
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might flee in horror. This is our hope, may it be your quest." CR CR>
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<GO-TO-SCENE ,DUELING>)
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(<NOUN-USED ,START-OBJ ,W?MAYOR>
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<COND (<FSET? ,SQUARE ,TOUCHBIT>
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<COND (<NOT <EQUAL? ,HERE ,STARTING-ROOM>>
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<TELL ,MUST-GO-BEGIN>
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<RTRUE>)
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(<FSET? ,SQUARE ,TOUCHBIT>
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<FCLEAR ,SQUARE ,TOUCHBIT>
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<SETG HINT-TBL ,EIGHT-HINTS>
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<MOVE ,DECREE ,PROTAGONIST>
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@ -1353,8 +1354,7 @@ relaxed and your eyelids are buffeted with sand from the cloud." CR CR>
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<TELL ,ARRIVED>
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<RTRUE>)
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(<NOT <EQUAL? ,HERE ,STARTING-ROOM>>
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<TELL
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"You must first go to the BEGINNING before playing another scenario." CR>
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<TELL ,MUST-GO-BEGIN>
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<RTRUE>)
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(<FSET? .SECTION ,WONBIT>
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<TELL
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@ -1689,104 +1689,6 @@ NO DANGER! THICK ICE|">)>)
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<PRSI? ,STAIRS>>
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<WASTES>)>>
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;<OBJECT WINDOW
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(LOC LOCAL-GLOBALS)
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(DESC "window")
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(SYNONYM WINDOW VIEWPORT GLASS)
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(ADJECTIVE RECTAN STAINED GLASS BARRED SMALL GRIMY)
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(ACTION WINDOW-F)>
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;<ROUTINE WINDOW-F ()
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<COND (<VERB? LOOK-INSIDE>
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<COND (<EQUAL? ,HERE ,OBSERVATION-ROOM>
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<SETG SEEN-EXAMINATION-ROOM T>
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<TELL ,YOU-SEE " a large room below. ">
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<EXAMINATION-ROOM-DESC T>)
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(<EQUAL? ,HERE ,BEDROOM>
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<MOVE ,FORD ,HERE>
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<COND (<FSET? ,HEADLIGHT ,TRYTAKEBIT>
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<MOVE ,HEADLIGHT ,HERE>)>
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<MOVE ,FORD ,HERE>
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<TELL
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"A car is parked on the street, twenty feet below. It's a Ford, a 1933 Ford
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... and one of its " 'HEADLIGHT "s is ">
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<COND (<AND <IN? ,HEADLIGHT ,HERE>
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<FSET? ,HEADLIGHT ,TRYTAKEBIT>>
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<TELL "loose">)
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(T
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<TELL "missing">)>
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<TELL ,PERIOD>)
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(<EQUAL? ,HERE ,HOLD>
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<TELL ,YOU-SEE " Saturn and her ample rings.">
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<COND (<NOT <EQUAL? ,SPACESHIP-SCENE-STATUS 1>>
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<TELL
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" Much closer, no more than a hundred feet away, is"
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A ,PASSENGER-SHIP ". Judging by the steam blowing from
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her ion engines, she's preparing to depart.">)>
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<CRLF>)
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(<EQUAL? ,HERE ,JOES-BAR>
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<TELL
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"It's raw and blowy outside. Little whirlpools of dust dance by." CR>)
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(<EQUAL? ,HERE ,SOUTH-POLE>
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<COND (<FSET? ,ORPHANAGE-FOYER ,TOUCHBIT>
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<TELL "The window is fogged." CR>)
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(T
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<SETG COTTON-BALLS-SEEN T>
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<MOVE ,COTTON-BALLS ,HERE> ;"so you can refer"
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<TELL
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,YOU-SEE " a " 'COTTON-BALLS " sitting in an entrance foyer." CR>)>)
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(<EQUAL? ,HERE ,ORPHANAGE-FOYER>
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<TELL ,YOU-SEE " an icy plain." CR>)
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(<EQUAL? ,HERE ,MAIN-HALL-OF-PALACE>
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<TELL "Colored light spills through the window." CR>)>)
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(<VERB? OPEN>
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<COND (<EQUAL? ,HERE ,BEDROOM>
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<TELL ,ALREADY-IS>)
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(T
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<TELL "It's not that kind of window." CR>)>)
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(<VERB? CLOSE>
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<COND (<EQUAL? ,HERE ,BEDROOM>
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<TELL "It seems stuck." CR>)
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(T
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<TELL ,ALREADY-IS>)>)
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(<AND <VERB? PUT-THROUGH PUT>
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<PRSI? ,WINDOW>
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<EQUAL? ,HERE ,BEDROOM>>
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<COND (<PRSO? ,HANDS>
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<TELL ,HUH>)
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(<IN? ,PROTAGONIST ,BED>
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<CANT-REACH ,PRSI>)
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(<AND <PRSO? ,SHEET>
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<OR ,SHEET-HANGING
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,SHEET-TIED>>
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<RFALSE> ;"SHEET-F handles it")
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(T
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<REMOVE ,PRSO>
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<PRONOUN>
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<TELL " land">
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<COND (<NOT <FSET? ,PRSO ,PLURALBIT>>
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<TELL "s">)>
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<TELL
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" on the street below. An urchin dashes up and runs off with" TR ,PRSO>)>)
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(<AND <VERB? EMPTY-FROM>
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<PRSI? ,WINDOW>
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<EQUAL? ,HERE ,BEDROOM>>
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<PERFORM ,V?EMPTY ,PRSO ,WINDOW>
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<RTRUE>)
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(<VERB? ENTER EXIT DISEMBARK LEAP-OFF>
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<COND (<EQUAL? ,HERE ,BEDROOM>
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<COND (,SHEET-HANGING
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<PERFORM ,V?CLIMB-DOWN ,SHEET>
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<RTRUE>)
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(T
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<PLUMMET-TO-PAVEMENT>)>)
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(<EQUAL? ,HERE ,SOUTH-POLE ,ORPHANAGE-FOYER>
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<TELL "It's barred!" CR>)
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(<EQUAL? ,HERE ,OBSERVATION-ROOM>
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<DO-WALK ,P?WEST>)
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(T
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<DO-FIRST "open" ,WINDOW>)>)>>
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;"status line stuff"
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<CONSTANT S-TEXT 0> ;"<SCREEN 0> puts cursor in text part of screen"
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|
@ -2336,4 +2238,7 @@ entitled \"Communicating With Infocom's Interactive Fiction.\"]" CR>>
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<GLOBAL STANDS-STILL ", but stands still and silent as the mountain air.|">
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<GLOBAL NO-SALE "That's not for sale.|">
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<GLOBAL NO-SALE "That's not for sale.|">
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<GLOBAL MUST-GO-BEGIN
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"You must first go to the BEGINNING before playing another scenario.|">
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@ -0,0 +1,210 @@
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"HINTS for
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WORDPLAY
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||||
(c) Copyright 1987 Infocom, Inc. All Rights Reserved."
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||||
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||||
<ROUTINE V-HINT ("AUX" CURQ CURL CHR (MAXQ <GET ,HINT-TBL 0>) MAXL (Q <>))
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<INIT-HINT-SCREEN>
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<CURSET 4 1>
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<SET MAXL <PUT-UP-QUESTIONS 1>>
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<SET CURQ 1>
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<SET CURL 5>
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<CURSET .CURL 2>
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<PRINTI "->">
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<REPEAT ()
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<SET CHR <INPUT 1>>
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<COND (<EQUAL? .CHR %<ASCII !\Q> %<ASCII !\q>>
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<SET Q T>
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<RETURN>)
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(<EQUAL? .CHR %<ASCII !\+>>
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<COND (<EQUAL? .CURQ .MAXQ> T)
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(T
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<CURSET .CURL 2>
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<PRINTI " ">
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<SET CURL <+ .CURL 2>>
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<SET CURQ <+ .CURQ 1>>
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<CURSET .CURL 2>
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<PRINTI "->">)>)
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(<EQUAL? .CHR %<ASCII !\->>
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<COND (<EQUAL? .CURQ 1> T)
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(T
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<CURSET .CURL 2>
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<PRINTI " ">
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<SET CURL <- .CURL 2>>
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<SET CURQ <- .CURQ 1>>
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<CURSET .CURL 2>
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<PRINTI "->">)>)
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(<EQUAL? .CHR 13 10>
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||||
<DISPLAY-HINT .CURQ>
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<RETURN>)>>
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<COND (<NOT .Q> <AGAIN>)>
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<SPLIT 0>
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||||
<CLEAR -1>
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<BUFOUT T>
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<INIT-STATUS-LINE 2>
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<STATUS-LINE>
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<TELL "Back to the game.." CR>>
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||||
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||||
<ROUTINE DISPLAY-HINT (N "AUX" H MX (CNT ,HINT-HINTS) CHR (FLG T))
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<SPLIT 0>
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<CLEAR -1>
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<SPLIT 3>
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<SCREEN ,S-WINDOW>
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||||
<CURSET 1 1>
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<INVERSE-LINE>
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<CENTER-LINE 1 "INVISICLUES" %<LENGTH "INVISICLUES">>
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<CURSET 3 1>
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||||
<INVERSE-LINE>
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<LEFT-LINE 3 " RETURN to see next hint">
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<RIGHT-LINE 3 "Q to return to hint menu"
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||||
%<LENGTH "Q to return to hint menu">>
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<HLIGHT ,H-BOLD>
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||||
<CENTER-LINE 2 <GET <SET H <GET ,HINT-TBL .N>> ,HINT-QUESTION>>
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<HLIGHT ,H-NORMAL>
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||||
<SET MX <GET .H 0>>
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||||
<SCREEN ,S-TEXT>
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||||
<CRLF>
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||||
<REPEAT ()
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||||
<COND (<EQUAL? .CNT <GET .H ,HINT-SEEN>>
|
||||
<RETURN>)
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||||
(T
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||||
<TELL <GET .H .CNT> CR CR>
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||||
<SET CNT <+ .CNT 1>>)>>
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||||
<REPEAT ()
|
||||
<COND (.FLG <TELL " Hint -> "> <SET FLG <>>)>
|
||||
<SET CHR <INPUT 1>>
|
||||
<COND (<EQUAL? .CHR %<ASCII !\Q> %<ASCII !\q>>
|
||||
<PUT .H ,HINT-SEEN .CNT>
|
||||
<RETURN>)
|
||||
(<EQUAL? .CHR 13 10>
|
||||
<COND (<G? .CNT .MX>
|
||||
T)
|
||||
(T
|
||||
<SET FLG T>
|
||||
<TELL <GET .H .CNT> CR CR>
|
||||
<SET CNT <+ .CNT 1>>
|
||||
<COND (<G? .CNT .MX>
|
||||
<SET FLG <>>
|
||||
<TELL
|
||||
"[That's all folks!]" CR>)>)>)>>>
|
||||
|
||||
<ROUTINE PUT-UP-QUESTIONS (ST "AUX" MXQ MXL LN)
|
||||
<SET MXQ <GET ,HINT-TBL 0>>
|
||||
<SET MXL <GETB 0 32>>
|
||||
<SET LN 6>
|
||||
<REPEAT ()
|
||||
<SET LN <+ .LN 2>>
|
||||
<COND (<G? .ST .MXQ>
|
||||
<TELL CR "[Last question]" CR>
|
||||
<RETURN .MXQ>)
|
||||
(<G? .LN .MXL>
|
||||
<TELL CR "[More questions follow]" CR>
|
||||
<RETURN <- .ST 1>>)
|
||||
(T
|
||||
<CRLF>
|
||||
<TELL " " <GET <GET ,HINT-TBL .ST> ,HINT-QUESTION>>
|
||||
<CRLF>)>
|
||||
<SET ST <+ .ST 1>>>>
|
||||
|
||||
<ROUTINE INIT-HINT-SCREEN ("AUX" WID LEN)
|
||||
<SET WID <GETB 0 33>>
|
||||
<SPLIT 0>
|
||||
<CLEAR -1>
|
||||
<SPLIT <GETB 0 32>>
|
||||
<SCREEN ,S-WINDOW>
|
||||
<BUFOUT <>>
|
||||
<CURSET 1 1>
|
||||
<INVERSE-LINE>
|
||||
<CURSET 2 1>
|
||||
<INVERSE-LINE>
|
||||
<CURSET 3 1>
|
||||
<INVERSE-LINE>
|
||||
<CENTER-LINE 1 "INVISICLUES" 11>
|
||||
<LEFT-LINE 2 " + to move forward">
|
||||
<RIGHT-LINE 2 "- to move backward" %<LENGTH "- to move backward">>
|
||||
<LEFT-LINE 3 " RETURN to see the hint">
|
||||
<RIGHT-LINE 3 "Q to return to game" %<LENGTH "Q to return to game">>>
|
||||
|
||||
<CONSTANT HINT-COUNT 0>
|
||||
<CONSTANT HINT-QUESTION 1>
|
||||
<CONSTANT HINT-SEEN 2>
|
||||
<CONSTANT HINT-OFF 3>
|
||||
<CONSTANT HINT-HINTS 4>
|
||||
|
||||
<DEFINE NEW-HINT (NAME Q "ARGS" HINTS)
|
||||
<SETG .NAME 1>
|
||||
<COND (<G? <LENGTH .Q> 39>
|
||||
<ERROR QUESTION-TOO-LONG!-ERRORS NEW-HINT .Q>)>
|
||||
<LTABLE .Q
|
||||
4
|
||||
.NAME
|
||||
!.HINTS>>
|
||||
|
||||
<GLOBAL HINT-FLAG-TBL <TABLE 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1>>
|
||||
|
||||
<GLOBAL HINT-TBL
|
||||
<LTABLE
|
||||
%<NEW-HINT H-HOUSE
|
||||
"How can I stop myself from bleeding?"
|
||||
"Have you tried using a tourniquet?">
|
||||
%<NEW-HINT H-PEARL
|
||||
"How can I get warm?"
|
||||
"Have you found any shelter?">
|
||||
%<NEW-HINT H-PAN-OF-KEYS
|
||||
"How can I keep away from the dogs?"
|
||||
"Is there any food you can use to distract them?"
|
||||
"Have you seen the swamp."
|
||||
"Go along the edge of the swamp, and you'll confuse them.">
|
||||
%<NEW-HINT H-GIRL-GONE
|
||||
"How can I get warm?"
|
||||
"Have you found any shelter?">
|
||||
%<NEW-HINT H-ROCKS
|
||||
"How can I get warm?"
|
||||
"Have you found any shelter?">
|
||||
%<NEW-HINT H-DEAN
|
||||
"How can I get warm?"
|
||||
"Have you found any shelter?">
|
||||
%<NEW-HINT H-LEOPARD
|
||||
"How can I get warm?"
|
||||
"Have you found any shelter?">
|
||||
%<NEW-HINT H-RAT
|
||||
"How can I get warm?"
|
||||
"Have you found any shelter?">
|
||||
%<NEW-HINT H-BONFIRE
|
||||
"How can I get warm?"
|
||||
"Have you found any shelter?">
|
||||
%<NEW-HINT H-ICICLE
|
||||
"How can I get warm?"
|
||||
"Have you found any shelter?">
|
||||
%<NEW-HINT H-ELF
|
||||
"How can I get warm?"
|
||||
"Have you found any shelter?">>>
|
||||
|
||||
<ROUTINE CENTER-LINE (LN STR "OPTIONAL" (LEN 0) (INV T))
|
||||
<COND (<ZERO? .LEN>
|
||||
<DIROUT ,D-TABLE-ON ,DIROUT-TBL>
|
||||
<TELL .STR>
|
||||
<DIROUT ,D-TABLE-OFF>
|
||||
<SET LEN <GET ,DIROUT-TBL 0>>)>
|
||||
<CURSET .LN </ <- <GETB 0 33> .LEN> 2>>
|
||||
<COND (.INV <HLIGHT ,H-INVERSE>)>
|
||||
<TELL .STR>
|
||||
<COND (.INV <HLIGHT ,H-NORMAL>)>>
|
||||
|
||||
<ROUTINE LEFT-LINE (LN STR "OPTIONAL" (INV T))
|
||||
<CURSET .LN 1>
|
||||
<COND (.INV <HLIGHT ,H-INVERSE>)>
|
||||
<TELL .STR>
|
||||
<COND (.INV <HLIGHT ,H-NORMAL>)>>
|
||||
|
||||
<ROUTINE RIGHT-LINE (LN STR "OPTIONAL" (LEN 0) (INV T))
|
||||
<COND (<ZERO? .LEN>
|
||||
<DIROUT 3 ,DIROUT-TBL>
|
||||
<TELL .STR>
|
||||
<DIROUT -3>
|
||||
<SET LEN <GET ,DIROUT-TBL 0>>)>
|
||||
<CURSET .LN <- <GETB 0 33> .LEN>>
|
||||
<COND (.INV <HLIGHT ,H-INVERSE>)>
|
||||
<TELL .STR>
|
||||
<COND (.INV <HLIGHT ,H-NORMAL>)>>
|
||||
|
||||
<GLOBAL DIROUT-TBL <TABLE 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0>>
|
|
@ -113,7 +113,7 @@ the curser and text"
|
|||
<SCREEN ,S-WINDOW>
|
||||
<CURSET 1 1>
|
||||
<INVERSE-LINE>
|
||||
<CENTER-LINE 1 "INVISICLUES" %<LENGTH "INVISICLUES">>
|
||||
<CENTER-LINE 1 "INVISICLUES (tm)" %<LENGTH "INVISICLUES (tm)">>
|
||||
<CURSET 3 1>
|
||||
<INVERSE-LINE>
|
||||
<COND (,WIDE
|
||||
|
@ -650,6 +650,7 @@ the curser and text"
|
|||
"LIGHT THE MATCH"
|
||||
"PUT THE MATCH IN BOB'S SHOE">
|
||||
<PLTABLE "The Sponge"
|
||||
"It is clearly ambiguous."
|
||||
"There's more than one sponge here."
|
||||
"Refer to Bob as a sponge.">>>
|
||||
|
||||
|
@ -667,7 +668,7 @@ the curser and text"
|
|||
<INVERSE-LINE>
|
||||
<CURSET 3 1>
|
||||
<INVERSE-LINE>
|
||||
<CENTER-LINE 1 "INVISICLUES" 11>
|
||||
<CENTER-LINE 1 "INVISICLUES (tm)" 16>
|
||||
<LEFT-LINE 2 " N = next">
|
||||
<RIGHT-LINE 2 "P = previous" %<LENGTH "P = previous">>
|
||||
<LEFT-LINE 3 " RETURN = See hint">
|
||||
|
|
|
@ -0,0 +1,87 @@
|
|||
-date- -rel- -size- -pre- -obj- -glo- -voc-
|
||||
5/08 109 156710 31583 281 169 1155
|
||||
5/08 110 156710 31583 281 169 1155
|
||||
5/08 111 156722 31583 281 169 1155
|
||||
5/11 112 156726 31583 281 169 1155
|
||||
5/11 113 157822 31783 282 169 1163
|
||||
5/11 114 157822 31786 282 169 1163
|
||||
5/12 115 158150 31808 282 169 1164
|
||||
5/12 116 158302 31821 282 169 1164
|
||||
5/12 117 158310 31821 282 169 1164
|
||||
5/12 118 158378 31823 282 169 1164
|
||||
5/13 119 158602 31769 282 169 1165
|
||||
5/14 120 159234 31809 282 169 1167
|
||||
5/14 121 159086 31811 282 170 1167
|
||||
5/15 122 159146 31822 282 171 1168
|
||||
5/18 123 159310 31834 282 171 1168
|
||||
5/19 124 160546 32089 285 171 1176
|
||||
5/19 125 160718 32104 285 172 1176
|
||||
5/19 126 160758 32104 285 172 1176
|
||||
5/20 127 161058 32115 285 172 1176
|
||||
5/21 128 161922 32194 285 174 1180
|
||||
5/21 129 162110 32228 285 175 1180
|
||||
5/21 130 162134 32228 285 175 1180
|
||||
5/21 130 162130 32228 285 175 1180
|
||||
5/21 130 162142 32228 285 175 1180
|
||||
5/21 1 162146 32228 285 175 1180
|
||||
5/21 131 162146 32228 285 175 1180
|
||||
5/21 1 162138 32228 285 175 1180
|
||||
5/21 131 162214 32237 285 175 1181
|
||||
5/21 132 162226 32237 285 175 1181
|
||||
5/21 133 162194 32237 285 175 1181
|
||||
5/22 134 162194 32237 285 175 1181
|
||||
5/22 1 162174 32237 285 175 1181
|
||||
5/22 2 162190 32237 285 175 1181
|
||||
5/22 3 162190 32237 285 175 1181
|
||||
5/22 3 162150 32237 285 175 1181
|
||||
5/26 4 162114 32250 285 175 1182
|
||||
5/29 5 158594 32242 285 175 1182
|
||||
5/29 6 159902 32289 285 176 1183
|
||||
6/03 7 160302 32300 285 176 1184
|
||||
6/09 8 161936 32364 285 179 1188
|
||||
6/09 9 161932 32362 285 178 1188
|
||||
6/10 10 162020 32365 285 178 1188
|
||||
6/10 11 162904 32681 286 179 1215
|
||||
6/11 12 162904 32690 286 179 1216
|
||||
6/11 13 162904 32690 286 179 1216
|
||||
6/12 14 163352 32744 286 181 1219
|
||||
6/13 15 163352 32744 286 181 1219
|
||||
6/16 16 165256 32892 286 181 1219
|
||||
6/18 17 167520 32894 286 181 1219
|
||||
6/18 18 167676 32904 286 181 1219
|
||||
6/18 19 167664 32904 286 181 1219
|
||||
6/18 20 167660 32906 286 182 1219
|
||||
6/18 21 167660 32906 286 182 1219
|
||||
6/22 21 167944 32940 286 182 1220
|
||||
6/23 22 167932 32934 286 181 1220
|
||||
6/24 23 167404 31304 286 180 1220
|
||||
6/24 24 167936 31304 286 180 1220
|
||||
6/24 25 167936 31304 286 180 1220
|
||||
6/25 26 168036 31304 286 180 1220
|
||||
6/26 27 168420 31360 287 180 1220
|
||||
6/29 28 168412 31360 287 180 1220
|
||||
6/29 29 168796 31385 287 182 1221
|
||||
7/01 30 168876 31388 287 182 1221
|
||||
7/06 31 169240 31426 287 182 1224
|
||||
7/06 32 169084 31475 288 189 1225
|
||||
7/06 33 169064 31475 288 189 1225
|
||||
7/07 34 168892 31405 286 189 1225
|
||||
7/13 35 169232 31493 286 190 1232
|
||||
7/13 36 169228 31489 286 190 1232
|
||||
7/15 37 169448 31493 286 190 1232
|
||||
7/15 38 170488 31504 286 191 1233
|
||||
7/15 39 170824 31547 286 191 1234
|
||||
7/17 40 170594 31565 286 191 1234
|
||||
7/17 41 170594 31565 286 191 1234
|
||||
7/17 42 170594 31565 286 191 1234
|
||||
7/17 43 170594 31565 286 191 1234
|
||||
7/17 44 170602 31565 286 191 1234
|
||||
7/20 45 170850 31587 286 191 1235
|
||||
7/20 46 170830 31587 286 191 1235
|
||||
7/20 47 170170 31469 286 192 1230
|
||||
7/20 48 170214 31469 286 192 1230
|
||||
7/21 49 170230 31469 286 192 1230
|
||||
7/21 17 170234 31469 286 192 1230
|
||||
7/21 18 170278 31472 286 192 1230
|
||||
7/22 19 170282 31472 286 192 1230
|
||||
7/22 20 170298 31474 286 193 1230
|
|
@ -0,0 +1,29 @@
|
|||
Assembling J3.ZAP.105 on Wednesday, July 22, 1987 13:32:38
|
||||
Release: 20
|
||||
|
||||
64 Inserting J3FREQ.ZAP.3 (610 bytes)
|
||||
674 Inserting J3DAT.ZAP.99 (30800 bytes)
|
||||
31474 Inserting TELLS.ZAP.125 (5027 bytes)
|
||||
36501 Inserting PARSER.ZAP.121 (7878 bytes)
|
||||
44379 Inserting SYNTAX.ZAP.118 (0 bytes)
|
||||
44379 Inserting VERBS.ZAP.127 (17144 bytes)
|
||||
61523 Inserting J3PUR.ZAP.95 (1568 bytes)
|
||||
63091 Inserting GLOBALS.ZAP.124 (11730 bytes)
|
||||
74821 Inserting INVIS.ZAP.106 (988 bytes)
|
||||
75809 Inserting HAZING.ZAP.106 (15534 bytes)
|
||||
91343 Inserting DUELING.ZAP.105 (6126 bytes)
|
||||
97469 Inserting AISLE.ZAP.101 (8004 bytes)
|
||||
105473 Inserting NORTH.ZAP.101 (6951 bytes)
|
||||
112424 Inserting FARM.ZAP.101 (11332 bytes)
|
||||
123756 Inserting RESTAURANT.ZAP.104 (11409 bytes)
|
||||
135165 Inserting COMEDY.ZAP.100 (7432 bytes)
|
||||
142597 Inserting EIGHT.ZAP.99 (9174 bytes)
|
||||
151771 Inserting J3STR.ZAP.95 (18527 bytes)
|
||||
286 objects.
|
||||
193 globals.
|
||||
1230 word vocabulary.
|
||||
|
||||
170298 bytes (167K).
|
||||
31474 bytes of preload.
|
||||
14854 bytes of impure.
|
||||
Outputting symbol tables
|
|
@ -0,0 +1,929 @@
|
|||
|
||||
Combined ZIL Compiler Ver 2.0 (MIM)
|
||||
-----------------------------------
|
||||
Input file: PS:<J3>J3.ZIL.38
|
||||
Input file: PS:<J3>TELLS.ZIL.171
|
||||
Compiling routine: PICK-NEXT
|
||||
Compiling routine: PICK-ONE
|
||||
Compiling routine: DPRINT
|
||||
Compiling routine: APRINT
|
||||
Compiling routine: TPRINT
|
||||
Compiling routine: TPRINT-PRSO
|
||||
Compiling routine: TPRINT-PRSI
|
||||
Compiling routine: ARPRINT
|
||||
Compiling routine: TRPRINT
|
||||
Compiling routine: IS-ARE-PRINT
|
||||
Compiling routine: GO
|
||||
Compiling routine: GET-KEY
|
||||
Compiling routine: MAIN-LOOP
|
||||
Compiling routine: MAIN-LOOP-1
|
||||
Compiling routine: DONT-ALL
|
||||
Compiling routine: CLOCKER-VERB?
|
||||
Compiling routine: FAKE-ORPHAN
|
||||
Compiling routine: NOW-PRSI-KLUDGE
|
||||
Compiling routine: PERFORM-PRSA
|
||||
Compiling routine: PERFORM
|
||||
Compiling routine: D-APPLY
|
||||
Compiling routine: DEQUEUE
|
||||
Compiling routine: QUEUED?
|
||||
Compiling routine: RUNNING?
|
||||
Compiling routine: QUEUE
|
||||
Compiling routine: CLOCKER
|
||||
Compiling routine: STATUS-LINE
|
||||
Compiling routine: SAY-HERE
|
||||
Compiling routine: SAY-SCORE
|
||||
Compiling routine: TELL-SCORE
|
||||
Compiling routine: LIST-ALL-ROOMS
|
||||
Compiling routine: COMEDY-ROOMS
|
||||
Compiling routine: HAZING-ROOMS
|
||||
Compiling routine: TO-CLEARING?
|
||||
Compiling routine: FARM-ROOMS
|
||||
Compiling routine: RESTAURANT-ROOMS
|
||||
Compiling routine: JOAT-ROOMS
|
||||
Compiling routine: AISLE-ROOMS
|
||||
Compiling routine: DUELING-ROOMS
|
||||
Compiling routine: EIGHT-ROOMS
|
||||
Compiling routine: I-WIFE
|
||||
Input file: PS:<J3>PARSER.ZIL.177
|
||||
Compiling routine: THIS-IS-IT
|
||||
Compiling routine: PARSER
|
||||
Compiling routine: DOLDRUMS-WORD?
|
||||
Compiling routine: CHANGE-LEXV
|
||||
Compiling routine: STUFF
|
||||
Compiling routine: INBUF-STUFF
|
||||
Compiling routine: INBUF-ADD
|
||||
Compiling routine: WT?
|
||||
Compiling routine: CLAUSE
|
||||
Compiling routine: NUMBER?
|
||||
Compiling routine: ORPHAN-MERGE
|
||||
Compiling routine: ACLAUSE-WIN
|
||||
Compiling routine: NCLAUSE-WIN
|
||||
Compiling routine: WORD-PRINT
|
||||
Compiling routine: UNKNOWN-WORD
|
||||
Compiling routine: CANT-USE
|
||||
Compiling routine: SYNTAX-CHECK
|
||||
Compiling routine: VERB-PRINT
|
||||
Compiling routine: ORPHAN
|
||||
Compiling routine: CLAUSE-PRINT
|
||||
Compiling routine: BUFFER-PRINT
|
||||
Compiling routine: NAME?
|
||||
Compiling routine: CAPITALIZE
|
||||
Compiling routine: PREP-PRINT
|
||||
Compiling routine: CLAUSE-COPY
|
||||
Compiling routine: CLAUSE-ADD
|
||||
Compiling routine: PREP-FIND
|
||||
Compiling routine: SYNTAX-FOUND
|
||||
Compiling routine: GWIM
|
||||
Compiling routine: SNARF-OBJECTS
|
||||
Compiling routine: BUT-MERGE
|
||||
Compiling routine: SNARFEM
|
||||
Compiling routine: ADJ-CHECK
|
||||
Compiling routine: NOUN-MISSING
|
||||
Compiling routine: GET-OBJECT
|
||||
Compiling routine: PUT-ADJ-NAM
|
||||
Compiling routine: MOBY-FIND
|
||||
Compiling routine: WHICH-PRINT
|
||||
Compiling routine: GLOBAL-CHECK
|
||||
Compiling routine: DO-SL
|
||||
Compiling routine: SEARCH-LIST
|
||||
Compiling routine: OBJ-FOUND
|
||||
Compiling routine: TAKE-CHECK
|
||||
Compiling routine: ITAKE-CHECK
|
||||
Compiling routine: MANY-CHECK
|
||||
Compiling routine: THIS-IT?
|
||||
Input file: PS:<J3>SYNTAX.ZIL.260
|
||||
Input file: PS:<J3>VERBS.ZIL.802
|
||||
Compiling routine: V-VERBOSE
|
||||
Compiling routine: V-BRIEF
|
||||
Compiling routine: V-SUPER-BRIEF
|
||||
Compiling routine: V-SAVE
|
||||
Compiling routine: V-RESTORE
|
||||
Compiling routine: V-SCRIPT
|
||||
Compiling routine: V-UNSCRIPT
|
||||
Compiling routine: CORP-NOTICE
|
||||
Compiling routine: V-DIAGNOSE
|
||||
Compiling routine: V-INVENTORY
|
||||
Compiling routine: V-QUIT
|
||||
Compiling routine: V-RESTART
|
||||
Compiling routine: DO-YOU-WISH
|
||||
Compiling routine: YES?
|
||||
Compiling routine: FINISH
|
||||
Compiling routine: V-VERSION
|
||||
Compiling routine: V-$ID
|
||||
Compiling routine: V-$VERIFY
|
||||
Compiling routine: V-$REFRESH
|
||||
Compiling routine: V-ALARM
|
||||
Compiling routine: V-APPLAUD
|
||||
Compiling routine: V-ASK-ABOUT
|
||||
Compiling routine: V-ASK-FOR
|
||||
Compiling routine: V-ASK-NO-ONE-FOR
|
||||
Compiling routine: V-BEND
|
||||
Compiling routine: V-BITE
|
||||
Compiling routine: V-BLESS
|
||||
Compiling routine: V-BLOW
|
||||
Compiling routine: PRE-BOARD
|
||||
Compiling routine: V-BOARD
|
||||
Compiling routine: V-BOO
|
||||
Compiling routine: V-BURN
|
||||
Compiling routine: V-BURY
|
||||
Compiling routine: V-BUY
|
||||
Compiling routine: V-BUY-IN
|
||||
Compiling routine: V-BUY-WITH
|
||||
Compiling routine: V-CALL
|
||||
Compiling routine: V-CATCH
|
||||
Compiling routine: V-CHASTISE
|
||||
Compiling routine: V-CHEER
|
||||
Compiling routine: V-CHOO
|
||||
Compiling routine: V-CLEAN
|
||||
Compiling routine: V-CLEAN-IN
|
||||
Compiling routine: V-CLIMB
|
||||
Compiling routine: V-CLIMB-DOWN
|
||||
Compiling routine: V-CLIMB-ON
|
||||
Compiling routine: V-CLIMB-OVER
|
||||
Compiling routine: V-CLIMB-UP
|
||||
Compiling routine: V-CLOSE
|
||||
Compiling routine: V-COMB
|
||||
Compiling routine: V-COOK
|
||||
Compiling routine: V-COUNT
|
||||
Compiling routine: V-CRAWL
|
||||
Compiling routine: V-CRAWL-UNDER
|
||||
Compiling routine: V-CROSS
|
||||
Compiling routine: V-CRY
|
||||
Compiling routine: V-CUT
|
||||
Compiling routine: V-DECODE
|
||||
Compiling routine: V-DEEP-SIX
|
||||
Compiling routine: V-DEFLATE
|
||||
Compiling routine: V-DIG
|
||||
Compiling routine: V-DISEMBARK
|
||||
Compiling routine: V-DRINK
|
||||
Compiling routine: V-DRINK-FROM
|
||||
Compiling routine: V-DROP
|
||||
Compiling routine: SPECIAL-DROP
|
||||
Compiling routine: V-EAT
|
||||
Compiling routine: V-EMPTY
|
||||
Compiling routine: V-EMPTY-FROM
|
||||
Compiling routine: V-ENTER
|
||||
Compiling routine: V-EXAMINE
|
||||
Compiling routine: NOTHING-INTERESTING
|
||||
Compiling routine: V-EXIT
|
||||
Compiling routine: IN-EXITABLE-VEHICLE?
|
||||
Compiling routine: V-FEED
|
||||
Compiling routine: V-FILL
|
||||
Compiling routine: V-FIND
|
||||
Compiling routine: V-FOLLOW
|
||||
Compiling routine: I-FOLLOW
|
||||
Compiling routine: PRE-GIVE
|
||||
Compiling routine: V-GARBLE
|
||||
Compiling routine: V-GIVE
|
||||
Compiling routine: GIVE-TO-MURDERER
|
||||
Compiling routine: GIVE-TO-ROCKS
|
||||
Compiling routine: GIVE-TO-CLIENT
|
||||
Compiling routine: GIVE-TO-SELLER
|
||||
Compiling routine: V-GIVE-UP
|
||||
Compiling routine: V-GOOSE
|
||||
Compiling routine: V-GRIND
|
||||
Compiling routine: V-HAIR
|
||||
Compiling routine: V-HAMMER
|
||||
Compiling routine: V-HELLO
|
||||
Compiling routine: V-HIDE
|
||||
Compiling routine: V-HINTS-NO
|
||||
Compiling routine: V-IN
|
||||
Compiling routine: V-INFLATE
|
||||
Compiling routine: V-KICK
|
||||
Compiling routine: V-KILL
|
||||
Compiling routine: V-KISS
|
||||
Compiling routine: V-KNOCK
|
||||
Compiling routine: V-KNOCK-OFF
|
||||
Compiling routine: V-LEAP
|
||||
Compiling routine: V-LEAP-OFF
|
||||
Compiling routine: V-LEAVE
|
||||
Compiling routine: V-LEAVE-TO
|
||||
Compiling routine: V-LET-OUT
|
||||
Compiling routine: V-LIE-DOWN
|
||||
Compiling routine: V-LISTEN
|
||||
Compiling routine: V-LOCK
|
||||
Compiling routine: V-LOOK
|
||||
Compiling routine: V-LOOK-BEHIND
|
||||
Compiling routine: V-LOOK-DOWN
|
||||
Compiling routine: V-LOOK-INSIDE
|
||||
Compiling routine: V-LOOK-OBJECT-IN
|
||||
Compiling routine: V-LOOK-OVER
|
||||
Compiling routine: V-LOOK-UNDER
|
||||
Compiling routine: V-LOOK-UP
|
||||
Compiling routine: V-LOWER
|
||||
Compiling routine: V-MAKE
|
||||
Compiling routine: V-MAKE-OBJECT-DRINK
|
||||
Compiling routine: V-MAKE-WITH
|
||||
Compiling routine: V-MEET
|
||||
Compiling routine: V-MOVE
|
||||
Compiling routine: V-MUNG
|
||||
Compiling routine: V-NO
|
||||
Compiling routine: V-NO-VERB
|
||||
Compiling routine: I-ORPHAN
|
||||
Compiling routine: NO-WORD
|
||||
Compiling routine: V-OFF
|
||||
Compiling routine: V-ON
|
||||
Compiling routine: CANT-TURN
|
||||
Compiling routine: V-OPEN
|
||||
Compiling routine: V-PASS
|
||||
Compiling routine: V-PAY
|
||||
Compiling routine: V-PICK
|
||||
Compiling routine: V-PICK-UP
|
||||
Compiling routine: V-PIN
|
||||
Compiling routine: V-PLAY
|
||||
Compiling routine: V-PLUG
|
||||
Compiling routine: V-POINT
|
||||
Compiling routine: V-POSSESSION
|
||||
Compiling routine: PRE-POUR
|
||||
Compiling routine: V-POUR
|
||||
Compiling routine: V-PULL-OVER
|
||||
Compiling routine: V-PUSH
|
||||
Compiling routine: V-PUSH-DIR
|
||||
Compiling routine: V-PUSH-OFF
|
||||
Compiling routine: PRE-PUT
|
||||
Compiling routine: V-PUT
|
||||
Compiling routine: V-PUT-AGAINST
|
||||
Compiling routine: V-PUT-BEHIND
|
||||
Compiling routine: V-PUT-IN-FRONT
|
||||
Compiling routine: V-PUT-NEAR
|
||||
Compiling routine: V-PUT-ON
|
||||
Compiling routine: V-PUT-THROUGH
|
||||
Compiling routine: V-PUT-TO
|
||||
Compiling routine: V-PUT-UNDER
|
||||
Compiling routine: V-RAISE
|
||||
Compiling routine: PRE-RAKE
|
||||
Compiling routine: V-RAKE
|
||||
Compiling routine: V-RAKE-OVER
|
||||
Compiling routine: V-SRIDE-OBJECT-TO
|
||||
Compiling routine: V-RIDE-OBJECT-TO
|
||||
Compiling routine: V-RIDE-TO
|
||||
Compiling routine: V-REACH-IN
|
||||
Compiling routine: V-READ
|
||||
Compiling routine: V-READ-BETWEEN
|
||||
Compiling routine: V-SREAD-TO
|
||||
Compiling routine: V-READ-TO
|
||||
Compiling routine: V-REMOVE
|
||||
Compiling routine: V-REVOLVE
|
||||
Compiling routine: V-RETURN
|
||||
Compiling routine: V-RIDDLE
|
||||
Compiling routine: V-ROLL
|
||||
Compiling routine: V-RUB
|
||||
Compiling routine: V-SAVE-SOMETHING
|
||||
Compiling routine: V-SAY
|
||||
Compiling routine: V-SCORE
|
||||
Compiling routine: V-SEARCH
|
||||
Compiling routine: V-SSEARCH-OBJECT-FOR
|
||||
Compiling routine: V-SEARCH-OBJECT-FOR
|
||||
Compiling routine: V-SEARCH-WITH
|
||||
Compiling routine: V-SSET
|
||||
Compiling routine: PRE-SET
|
||||
Compiling routine: V-SET
|
||||
Compiling routine: V-SGIVE
|
||||
Compiling routine: V-SHAKE
|
||||
Compiling routine: V-SHAKE-WITH
|
||||
Compiling routine: V-SHINE
|
||||
Compiling routine: V-SHOCK
|
||||
Compiling routine: V-SHOW
|
||||
Compiling routine: V-SHUT-UP
|
||||
Compiling routine: V-SIGN
|
||||
Compiling routine: V-SINK
|
||||
Compiling routine: V-SIT
|
||||
Compiling routine: V-SKIP
|
||||
Compiling routine: V-SLEEP
|
||||
Compiling routine: V-SMELL
|
||||
Compiling routine: V-SOW
|
||||
Compiling routine: SENSE-OBJECT
|
||||
Compiling routine: V-SPUT-ON
|
||||
Compiling routine: V-SRUB
|
||||
Compiling routine: V-SSHOW
|
||||
Compiling routine: V-STAND
|
||||
Compiling routine: V-STAND-ON
|
||||
Compiling routine: V-STELL
|
||||
Compiling routine: V-STHROW
|
||||
Compiling routine: V-SWIM
|
||||
Compiling routine: V-SWING
|
||||
Compiling routine: PRE-SWITCH
|
||||
Compiling routine: V-SWRAP
|
||||
Compiling routine: PRE-TAKE
|
||||
Compiling routine: V-TAKE
|
||||
Compiling routine: V-TAKE-OFF
|
||||
Compiling routine: V-TAKE-UNDER
|
||||
Compiling routine: V-TAKE-WITH
|
||||
Compiling routine: V-TASTE
|
||||
Compiling routine: V-STEACH
|
||||
Compiling routine: V-TEACH
|
||||
Compiling routine: PRE-TELL
|
||||
Compiling routine: V-TELL
|
||||
Compiling routine: V-TELL-ABOUT
|
||||
Compiling routine: V-THANK
|
||||
Compiling routine: V-THROW
|
||||
Compiling routine: V-THROW-OUT
|
||||
Compiling routine: V-THROW-TO
|
||||
Compiling routine: V-TIE
|
||||
Compiling routine: V-TIE-TOGETHER
|
||||
Compiling routine: PRE-TOUCH
|
||||
Compiling routine: V-STOUCH
|
||||
Compiling routine: V-TOUCH
|
||||
Compiling routine: V-TURN-OBJECT-ON
|
||||
Compiling routine: V-UNLOCK
|
||||
Compiling routine: V-UNPLUG
|
||||
Compiling routine: V-UNTIE
|
||||
Compiling routine: V-UPSET
|
||||
Compiling routine: V-USE
|
||||
Compiling routine: V-VENT
|
||||
Compiling routine: V-WALK
|
||||
Compiling routine: V-WATCH-GROW
|
||||
Compiling routine: NOT-GOING-ANYWHERE
|
||||
Compiling routine: V-WALK-AROUND
|
||||
Compiling routine: PRE-WALK-TO
|
||||
Compiling routine: V-WALK-TO
|
||||
Compiling routine: CANT-GET-THERE
|
||||
Compiling routine: V-WAIT
|
||||
Compiling routine: V-WAIT-FOR
|
||||
Compiling routine: V-WAVE
|
||||
Compiling routine: PRE-WEAR
|
||||
Compiling routine: V-WEAR
|
||||
Compiling routine: V-WHAT
|
||||
Compiling routine: V-WHERE
|
||||
Compiling routine: V-WHO
|
||||
Compiling routine: V-WRAP
|
||||
Compiling routine: V-YELL
|
||||
Compiling routine: I-REPLY
|
||||
Compiling routine: V-YES
|
||||
Compiling routine: YOU-SOUND
|
||||
Compiling routine: YES-WORD
|
||||
Compiling routine: ITAKE
|
||||
Compiling routine: IDROP
|
||||
Compiling routine: CCOUNT
|
||||
Compiling routine: WEIGHT
|
||||
Compiling routine: D-ROOM
|
||||
Compiling routine: D-OBJECTS
|
||||
Compiling routine: D-CONTENTS
|
||||
Compiling routine: DESCRIBABLE?
|
||||
Compiling routine: SIMPLE-DESC?
|
||||
Compiling routine: D-VEHICLE
|
||||
Compiling routine: D-NOTHING
|
||||
Compiling routine: GOTO
|
||||
Compiling routine: JIGS-UP
|
||||
Compiling routine: ACCESSIBLE?
|
||||
Compiling routine: VISIBLE?
|
||||
Compiling routine: UNTOUCHABLE?
|
||||
Compiling routine: META-LOC
|
||||
Compiling routine: OTHER-SIDE
|
||||
Compiling routine: HELD?
|
||||
Compiling routine: SEE-INSIDE?
|
||||
Compiling routine: GLOBAL-IN?
|
||||
Compiling routine: FIND-IN
|
||||
Compiling routine: LOC-CLOSED
|
||||
Compiling routine: DO-WALK
|
||||
Compiling routine: STOP
|
||||
Compiling routine: ROB
|
||||
Compiling routine: HACK-HACK
|
||||
Compiling routine: HO-HUM
|
||||
Compiling routine: YUKS
|
||||
Compiling routine: IMPOSSIBLES
|
||||
Compiling routine: WASTES
|
||||
Input file: PS:<J3>GLOBALS.ZIL.996
|
||||
Compiling routine: INTNUM-F
|
||||
Compiling routine: EACH-OTHER-F
|
||||
Compiling routine: MAN-WOMAN-F
|
||||
Compiling routine: FIND-MAN
|
||||
Compiling routine: FIND-WOMAN
|
||||
Compiling routine: NOT-HERE-OBJECT-F
|
||||
Compiling routine: PRSO-MOBY-VERB?
|
||||
Compiling routine: PRSI-MOBY-VERB?
|
||||
Compiling routine: FIND-NOT-HERE
|
||||
Compiling routine: NOT-HERE-PRINT
|
||||
Compiling routine: GLOBAL-SLEEP-F
|
||||
Compiling routine: GROUND-F
|
||||
Compiling routine: WALL-F
|
||||
Compiling routine: CEILING-F
|
||||
Compiling routine: WATER-F
|
||||
Compiling routine: HANDS-F
|
||||
Compiling routine: FOOT-F
|
||||
Compiling routine: HEAD-F
|
||||
Compiling routine: SHOULDER-F
|
||||
Compiling routine: SPLEEN-F
|
||||
Compiling routine: EYES-F
|
||||
Compiling routine: MOUTH-F
|
||||
Compiling routine: STARTING-ROOM-F
|
||||
Compiling routine: SHERIFF-ASKS
|
||||
Compiling routine: START-OBJ-F
|
||||
Compiling routine: I-RANK
|
||||
Compiling routine: RANKS-F
|
||||
Compiling routine: YES-RIGHT
|
||||
Compiling routine: TO-MAYOR?
|
||||
Compiling routine: GO-TO-SCENE
|
||||
Compiling routine: RE-BEGIN
|
||||
Compiling routine: FINISHED?
|
||||
Compiling routine: UPDATE-SCORE
|
||||
Compiling routine: I-END-SCENE
|
||||
Compiling routine: DO-JACK
|
||||
Compiling routine: DE-LOUSE
|
||||
Compiling routine: WARN-PLAYER
|
||||
Compiling routine: MORE-SCORE
|
||||
Compiling routine: PROTAGONIST-F
|
||||
Compiling routine: PROTAG-JACKHAMMER-F
|
||||
Compiling routine: ME-F
|
||||
Compiling routine: GLOBAL-ROOM-F
|
||||
Compiling routine: SIGN-F
|
||||
Compiling routine: STAIRS-F
|
||||
Compiling routine: INIT-STATUS-LINE
|
||||
Compiling routine: PRINT-SPACES
|
||||
Compiling routine: ITALICIZE
|
||||
Compiling routine: SEEING?
|
||||
Compiling routine: TOUCHING?
|
||||
Compiling routine: DONT-HANDLE
|
||||
Compiling routine: CANT-SEE
|
||||
Compiling routine: NO-SUCH
|
||||
Compiling routine: PRSO-PRINT
|
||||
Compiling routine: PRSI-PRINT
|
||||
Compiling routine: CANT-VERB-A-PRSO
|
||||
Compiling routine: TELL-HIT-HEAD
|
||||
Compiling routine: NOUN-USED
|
||||
Compiling routine: TRANS-PRINT
|
||||
Compiling routine: ADJ-USED
|
||||
Compiling routine: OFF-VEHICLE?
|
||||
Compiling routine: OPEN-CLOSED
|
||||
Compiling routine: WEE
|
||||
Compiling routine: CANT-REACH
|
||||
Compiling routine: DO-FIRST
|
||||
Compiling routine: NOT-IN
|
||||
Compiling routine: PART-OF
|
||||
Compiling routine: BE-MORE-SPECIFIC
|
||||
Compiling routine: CHANGE-OBJECT
|
||||
Compiling routine: SORE
|
||||
Compiling routine: RECOGNIZE
|
||||
Compiling routine: PREGNANT
|
||||
Compiling routine: PRONOUN
|
||||
Compiling routine: DONT-F
|
||||
Compiling routine: REFERRING
|
||||
Compiling routine: NO-ONE-HERE
|
||||
Input file: PS:<J3>INVIS.ZIL.359
|
||||
Compiling routine: V-HINT
|
||||
Compiling routine: ERASE-CURSOR
|
||||
Compiling routine: NEW-CURSOR
|
||||
Compiling routine: INVERSE-LINE
|
||||
Compiling routine: DISPLAY-HINT
|
||||
Compiling routine: PUT-UP-QUESTIONS
|
||||
Compiling routine: INIT-HINT-SCREEN
|
||||
Compiling routine: CENTER-LINE
|
||||
Compiling routine: LEFT-LINE
|
||||
Compiling routine: RIGHT-LINE
|
||||
Input file: PS:<J3>HAZING.ZIL.925
|
||||
Compiling routine: HAZING-F
|
||||
Compiling routine: GEN-BEAN-STALK
|
||||
Compiling routine: CLEARING-F
|
||||
Compiling routine: SHINING-DOOR-F
|
||||
Compiling routine: HOUSE-F
|
||||
Compiling routine: PEARL-F
|
||||
Compiling routine: GEN-GIRL
|
||||
Compiling routine: PAN-OF-KEYS-F
|
||||
Compiling routine: GEN-KEY
|
||||
Compiling routine: GO-GIRL
|
||||
Compiling routine: SHORE-F
|
||||
Compiling routine: ROCKS-F
|
||||
Compiling routine: RHINES-F
|
||||
Compiling routine: GEN-SHORE
|
||||
Compiling routine: LINES-F
|
||||
Compiling routine: SAND-F
|
||||
Compiling routine: RIDDLE-BOOK-F
|
||||
Compiling routine: DEAN-F
|
||||
Compiling routine: I-DEAN
|
||||
Compiling routine: EXPERIENCE-F
|
||||
Compiling routine: LEOPARD-F
|
||||
Compiling routine: HABIT-F
|
||||
Compiling routine: RAT-F
|
||||
Compiling routine: TO-HAT
|
||||
Compiling routine: FACTORY-F
|
||||
Compiling routine: FOAM-F
|
||||
Compiling routine: ICICLE-F
|
||||
Compiling routine: STOCK-ROOM-F
|
||||
Compiling routine: ELF-F
|
||||
Compiling routine: SMOCK-F
|
||||
Compiling routine: CLIENT-F
|
||||
Compiling routine: I-CLIENT
|
||||
Compiling routine: CLIENT-FALL
|
||||
Compiling routine: JEAN-STOCK-F
|
||||
Compiling routine: STALK-ROOM-F
|
||||
Compiling routine: NO-DIR
|
||||
Compiling routine: STALK-EXIT
|
||||
Compiling routine: BEAN-STALK-F
|
||||
Compiling routine: BLUSHING-CROW-F
|
||||
Compiling routine: MARE-F
|
||||
Compiling routine: CLOUD-ROOM-F
|
||||
Compiling routine: BEETS-F
|
||||
Compiling routine: CLIENT-NEEDLE-F
|
||||
Compiling routine: GEN-NEEDLE
|
||||
Input file: PS:<J3>DUELING.ZIL.273
|
||||
Compiling routine: BEFORE-MANOR-F
|
||||
Compiling routine: DUELING-F
|
||||
Compiling routine: MANOR-F
|
||||
Compiling routine: ID-ROOM-F
|
||||
Compiling routine: LOUIS-CHAIR-F
|
||||
Compiling routine: PILLOW-F
|
||||
Compiling routine: DOLDRUMS-F
|
||||
Compiling routine: I-DOLDRUMS
|
||||
Compiling routine: WASTELAND-F
|
||||
Compiling routine: CHASMS-F
|
||||
Compiling routine: CLOCK-F
|
||||
Compiling routine: I-CLOCK
|
||||
Compiling routine: CLOCK-KEY-F
|
||||
Compiling routine: KREMLIN-F
|
||||
Compiling routine: MARX-F
|
||||
Compiling routine: SAFE-F
|
||||
Compiling routine: REVOLUTION-F
|
||||
Compiling routine: PHARMACY-F
|
||||
Compiling routine: CABINET-F
|
||||
Compiling routine: MEDICINES-F
|
||||
Compiling routine: OLD-BOTTLE-F
|
||||
Compiling routine: MAT-F
|
||||
Compiling routine: ATTIC-F
|
||||
Compiling routine: ATTIC-EXIT
|
||||
Compiling routine: ATTIC-ENTER
|
||||
Input file: PS:<J3>AISLE.ZIL.557
|
||||
Compiling routine: AISLE-F
|
||||
Compiling routine: DESSERT-ROOM-F
|
||||
Compiling routine: MOOSE-F
|
||||
Compiling routine: PI-F
|
||||
Compiling routine: FREEZER-F
|
||||
Compiling routine: MANICOTTI-ROOM-F
|
||||
Compiling routine: CEREALS-F
|
||||
Compiling routine: MURDERER-F
|
||||
Compiling routine: MUSSEL-ROOM-F
|
||||
Compiling routine: MUSSELS-F
|
||||
Compiling routine: SAIL-F
|
||||
Compiling routine: TACKS-F
|
||||
Compiling routine: BRITISH-ROOM-F
|
||||
Compiling routine: BRITISH-SHELF-F
|
||||
Compiling routine: PUTTING-F
|
||||
Compiling routine: BOXES-F
|
||||
Compiling routine: BOX-BOY-F
|
||||
Compiling routine: LET-ROOM-F
|
||||
Compiling routine: STEAK-F
|
||||
Compiling routine: MINCE-F
|
||||
Compiling routine: BRAT-F
|
||||
Compiling routine: I-BRAT
|
||||
Compiling routine: RIBBON-F
|
||||
Compiling routine: ANTS-F
|
||||
Compiling routine: I-ANTS
|
||||
Compiling routine: ILL-ROOM-F
|
||||
Compiling routine: ILL-ROOM-EXIT
|
||||
Compiling routine: FLOUR-F
|
||||
Compiling routine: SCENT-F
|
||||
Compiling routine: BEAR-CLAUSE-F
|
||||
Compiling routine: STATIONARY-F
|
||||
Compiling routine: QUARTZ-F
|
||||
Compiling routine: LOCKS-DOOR-F
|
||||
Compiling routine: LOCKS-F
|
||||
Compiling routine: JAMB-F
|
||||
Compiling routine: CELLAR-ROOM-F
|
||||
Compiling routine: CELLAR-F
|
||||
Input file: PS:<J3>NORTH.ZIL.419
|
||||
Compiling routine: FOREST-ENTER
|
||||
Compiling routine: JACK-HOUSE-F
|
||||
Compiling routine: JACK-ROOM-F
|
||||
Compiling routine: JOAT-F
|
||||
Compiling routine: CHANGE-JACK
|
||||
Compiling routine: NO-JACK-HERE
|
||||
Compiling routine: BALL-OF-FUR-F
|
||||
Compiling routine: PIECE-OF-METAL-F
|
||||
Compiling routine: CRANK-F
|
||||
Compiling routine: FAUCET-F
|
||||
Compiling routine: HOT-TUB-F
|
||||
Compiling routine: ELECTRICAL-SWITCH-F
|
||||
Compiling routine: SLEEVES-F
|
||||
Compiling routine: FROST-ROOM-F
|
||||
Compiling routine: GEN-JACK
|
||||
Compiling routine: I-FROST
|
||||
Compiling routine: NEAR-POND-F
|
||||
Compiling routine: POND-ROOM-ENTER
|
||||
Compiling routine: LAYER-OF-FROST-F
|
||||
Compiling routine: SNOW-F
|
||||
Compiling routine: ICE-F
|
||||
Compiling routine: FROST-F
|
||||
Compiling routine: SEE-FROST
|
||||
Compiling routine: STICK-F
|
||||
Compiling routine: POND-ROOM-F
|
||||
Compiling routine: MERMAID-F
|
||||
Compiling routine: MERMAID-LEAVES
|
||||
Compiling routine: FISHING-LINE-F
|
||||
Compiling routine: NECKLACE-F
|
||||
Input file: PS:<J3>FARM.ZIL.650
|
||||
Compiling routine: FARM-F
|
||||
Compiling routine: ROAD-F
|
||||
Compiling routine: OLD-DOG-F
|
||||
Compiling routine: STONE-F
|
||||
Compiling routine: CART-F
|
||||
Compiling routine: BARNYARD-F
|
||||
Compiling routine: TAIL-F
|
||||
Compiling routine: SOW-EAR-F
|
||||
Compiling routine: PURSE-F
|
||||
Compiling routine: PENNY-F
|
||||
Compiling routine: SWORDS-F
|
||||
Compiling routine: PLOWSHARES-F
|
||||
Compiling routine: SIDE-OF-BARN-F
|
||||
Compiling routine: GEN-BARN
|
||||
Compiling routine: BARN-F
|
||||
Compiling routine: MILK-F
|
||||
Compiling routine: LADDER-F
|
||||
Compiling routine: TELL-LADDER
|
||||
Compiling routine: GRAIN-F
|
||||
Compiling routine: MICE-F
|
||||
Compiling routine: LOFT-F
|
||||
Compiling routine: BAGS-OF-GRAIN-F
|
||||
Compiling routine: GEN-BAG
|
||||
Compiling routine: GRINDSTONE-F
|
||||
Compiling routine: STABLE-F
|
||||
Compiling routine: TROUGH-F
|
||||
Compiling routine: OATS-F
|
||||
Compiling routine: DONKEY-F
|
||||
Compiling routine: HORSE-F
|
||||
Compiling routine: HORSE-RIBBON-F
|
||||
Compiling routine: FIELD-F
|
||||
Compiling routine: HAYSTACK-F
|
||||
Compiling routine: MOLEHILL-F
|
||||
Compiling routine: CROPS-F
|
||||
Compiling routine: BIRDS-F
|
||||
Compiling routine: PIPER-F
|
||||
Compiling routine: PIPE-F
|
||||
Compiling routine: WHISTLE
|
||||
Compiling routine: PEPPERS-F
|
||||
Compiling routine: CAT-BAG-F
|
||||
Compiling routine: CAT-F
|
||||
Compiling routine: PIG-F
|
||||
Compiling routine: COST-YOU
|
||||
Compiling routine: APPLE-F
|
||||
Compiling routine: GEN-APPLE
|
||||
Compiling routine: APPLE-CART-F
|
||||
Input file: PS:<J3>RESTAURANT.ZIL.639
|
||||
Compiling routine: RESTAURANT-F
|
||||
Compiling routine: FLOOR-1-F
|
||||
Compiling routine: REST-TABLE-F
|
||||
Compiling routine: REST-CHAIR-F
|
||||
Compiling routine: SHRIFT-F
|
||||
Compiling routine: SALT-SHAKER-F
|
||||
Compiling routine: GEN-SALT
|
||||
Compiling routine: FORTUNE-F
|
||||
Compiling routine: ADVICE-F
|
||||
Compiling routine: CROW-F
|
||||
Compiling routine: ROAST-F
|
||||
Compiling routine: HUMBLE-PIE-F
|
||||
Compiling routine: PRIDE-F
|
||||
Compiling routine: HATCHET-F
|
||||
Compiling routine: NAPKIN-F
|
||||
Compiling routine: OFFENCE
|
||||
Compiling routine: OFFENCE-REACTION
|
||||
Compiling routine: GIVE-IT
|
||||
Compiling routine: UMBRAGE-F
|
||||
Compiling routine: COMEUPPANCE-F
|
||||
Compiling routine: WAITRESS-F
|
||||
Compiling routine: WOOL-F
|
||||
Compiling routine: DANDER-F
|
||||
Compiling routine: CHIP-F
|
||||
Compiling routine: FLOOR-2-F
|
||||
Compiling routine: WAITRESS-COMES
|
||||
Compiling routine: RIOT-ACT-F
|
||||
Compiling routine: COALS-F
|
||||
Compiling routine: OLIVE-TREE-F
|
||||
Compiling routine: BRANCH-F
|
||||
Compiling routine: GEN-OLIVE
|
||||
Compiling routine: DESSERTS-F
|
||||
Compiling routine: CAPE-F
|
||||
Compiling routine: FLOOR-1-EXIT
|
||||
Compiling routine: KITCHEN-F
|
||||
Compiling routine: KITCHEN-EXIT
|
||||
Compiling routine: COOK-F
|
||||
Compiling routine: BAD-BLOOD-F
|
||||
Compiling routine: TELL-BAD-BLOOD
|
||||
Compiling routine: RECIPE-CARD-F
|
||||
Compiling routine: I-PET-PEEVE
|
||||
Compiling routine: CAN-F
|
||||
Compiling routine: GOAT-F
|
||||
Compiling routine: GOOSE-F
|
||||
Compiling routine: GEN-PEEVES
|
||||
Compiling routine: OFFENCE-COOK
|
||||
Compiling routine: PAN-F
|
||||
Compiling routine: I-PAN
|
||||
Compiling routine: MESS-F
|
||||
Compiling routine: CONCOCTION-F
|
||||
Compiling routine: FIRE-F
|
||||
Compiling routine: DEVICES-F
|
||||
Compiling routine: GEN-DEVICE
|
||||
Compiling routine: I-DEVICES
|
||||
Compiling routine: OX-F
|
||||
Input file: PS:<J3>COMEDY.ZIL.493
|
||||
Compiling routine: COMEDY-F
|
||||
Compiling routine: AUDIENCE-F
|
||||
Compiling routine: TV-KITCHEN-F
|
||||
Compiling routine: TV-KITCHEN-EXIT
|
||||
Compiling routine: MATCH-F
|
||||
Compiling routine: I-MATCH
|
||||
Compiling routine: LAMP-F
|
||||
Compiling routine: LAMP-SHADE-F
|
||||
Compiling routine: CORD-F
|
||||
Compiling routine: GLOVES-F
|
||||
Compiling routine: SPONGE-F
|
||||
Compiling routine: GEN-SPONGE
|
||||
Compiling routine: WATER-BOTTLE-F
|
||||
Compiling routine: GEN-CUSHION
|
||||
Compiling routine: LOBOTOMY-F
|
||||
Compiling routine: BOB-F
|
||||
Compiling routine: BOB-SHOE-F
|
||||
Compiling routine: FRONT-ROOM-F
|
||||
Compiling routine: FRONT-ROOM-EXIT
|
||||
Compiling routine: FRONT-DOOR-F
|
||||
Compiling routine: BATHROOM-DOOR-F
|
||||
Compiling routine: I-BOB
|
||||
Compiling routine: WIFE-F
|
||||
Compiling routine: I-KNOCK
|
||||
Compiling routine: TV-F
|
||||
Compiling routine: REMOTE-F
|
||||
Compiling routine: YOUR-CHAIR-F
|
||||
Input file: PS:<J3>EIGHT.ZIL.346
|
||||
Compiling routine: EIGHT-F
|
||||
Compiling routine: DECREE-F
|
||||
Compiling routine: SQUARE-F
|
||||
Compiling routine: LOBBY-ENTER
|
||||
Compiling routine: TOWN-HOUSE-F
|
||||
Compiling routine: BUSHES-F
|
||||
Compiling routine: LAUREL-F
|
||||
Compiling routine: GEN-LAUREL
|
||||
Compiling routine: BLESSING-F
|
||||
Compiling routine: STUMP-F
|
||||
Compiling routine: LAWS-F
|
||||
Compiling routine: HORN-F
|
||||
Compiling routine: GEN-POSSESSION
|
||||
Compiling routine: LOBBY-F
|
||||
Compiling routine: PRETENSES-F
|
||||
Compiling routine: SIX-PACK-F
|
||||
Compiling routine: BATHROOM-F
|
||||
Compiling routine: JAR-F
|
||||
Compiling routine: CLOSET-F
|
||||
Compiling routine: SKELETON-F
|
||||
Compiling routine: TUB-F
|
||||
Compiling routine: DUCK-F
|
||||
Compiling routine: COMB-F
|
||||
Compiling routine: DISGUISE-F
|
||||
Compiling routine: LINEN-F
|
||||
Vocabulary: 1230
|
||||
|
||||
Prepositions: 31
|
||||
|
||||
ABOUT AWAY DRINK OFF TO WITH
|
||||
ACROSS BACK FOR ON TOGETHER
|
||||
AGAINST BEFORE FROM OUT UNDER
|
||||
APART BEHIND GO OVER UP
|
||||
AROUND BETWEEN GROW RIGHT-SIDE UPSIDE
|
||||
AT DOWN IN THROUGH WHILE
|
||||
|
||||
Real globals: 189
|
||||
|
||||
AGAIN-DIR HO-HUM-LIST P-EXCHANGE REAL-COMEDY
|
||||
AGAIN-LEXV HOLDING-IT P-GETFLAGS REAL-DUELING
|
||||
AISLE-HINTS HORSE-TO-CART P-GWIMBIT REAL-EIGHT
|
||||
ALREADY-HAVE HORSE-TO-TROUGH P-HER-OBJECT REAL-FARM
|
||||
ALREADY-IS HUH P-HIM-OBJECT REAL-HAZING
|
||||
AND-FLAG IF-HAMMER P-INBUF RECORDS-SHOW
|
||||
ANTS-C IMPOSSIBLE-LIST P-IT-OBJECT RESERVE-INBUF
|
||||
ARRIVED IN-FRONT-FLAG P-ITBL RESERVE-LEXV
|
||||
AWAITING-REPLY IT-SEEMS-THAT P-LEN RESERVE-PTR
|
||||
BABY-THROWN ITEM-BOUGHT P-LEXV RESTAURANT-HINTS
|
||||
BOB-N JACK-IS P-MERGE RESUME-ANTS
|
||||
BRAT-C JACKHAMMER-C P-MERGED RESUME-BRAT
|
||||
C-INTS JOAT-HINTS P-MOBY-FOUND RESUME-DEAN
|
||||
C-MAXINTS KILLING-BOB P-MULT ROOM-DESC-PRINTED
|
||||
C-TABLE KNOCK-JOKE P-NAM S-BRAT
|
||||
CANT-FLAG KNOCK-N P-NAMW S-FROST
|
||||
CANT-FROM-HERE KREMLIN-ENTER P-NCN S-JACKHAMMER
|
||||
CANT-GO LINE-TABLE P-NOT-HERE S-MURDERER
|
||||
CANT-REACH-FLAG LOOK-AROUND P-NUMBER S-WAITRESS
|
||||
CLIENT-C LOUSE-ON-HEAD P-OCLAUSE SCENE
|
||||
CLOCK-HAND MATCH-N P-OFLAG SELF-JOKE
|
||||
CLOCK-N MENU-FLAG P-OFW SHEETS-TIED
|
||||
CLOCK-WAIT MERMAID-KISS P-OTBL SLINE
|
||||
COLUMN-TABLE MERMAID-WARM P-OVTBL SPONGE-FLAG
|
||||
COMEDY-HINTS MINCE-EATEN P-PHR STANDS-STILL
|
||||
CROWN-MADE MOVES P-PRSA-WORD SWUM-IN-RHINES
|
||||
CUR-POS MUST-GO-BEGIN P-PRSI THERES-NOTHING
|
||||
DATELINE NICE-HOLE P-PRSO TRANS-PRINTED
|
||||
DEVICES-N NO-SALE P-SLOCBITS TURN-KLUDGE
|
||||
DOG-PLAYS NOTHING-NEW P-SYNTAX UPDATE-SCORE?
|
||||
DOLDRUMS-TABLE NOW-PRSI P-VTBL VERBOSITY
|
||||
DOLDRUMS-WORD-N OFFENCES P-WALK-DIR WASTE-LIST
|
||||
DONT-FLAG OK P-WON WEARING-IT
|
||||
DONT-KNOW-WHERE OLD-HERE P-XADJ WEARING-THIN
|
||||
DUELING-HINTS OOPS-INBUF P-XNAM WIDE
|
||||
EIGHT-HINTS OOPS-TABLE PAN-N WIDTH
|
||||
ELF-TOLD ORPHAN-DONT PEARL-TO-RIVER WIFE-N
|
||||
FAILED ORPHAN-FLAG PERIOD WINNER
|
||||
FARM-HINTS P-AADJ PICKED-FLAG WON-GAME
|
||||
FIRST-TIME P-ACLAUSE PRSA YNH
|
||||
FLY P-ADJ PRSI YOU-CANT
|
||||
FOLLOW-FLAG P-ADJW PRSO YOU-SEE
|
||||
FROST-C P-ANAM QUEST-NUM YOULL-HAVE-TO
|
||||
HAZING-HINTS P-AND QUOTE-FLAG YOUR-CHAIR-KLUDGE
|
||||
HERE P-BUTS RANK-Q YUK-LIST
|
||||
HINT-TBL P-CONT RANK-TABLE
|
||||
HINT-WARNING P-DIRECTION RANK-WARNING
|
||||
HINTS-OFF P-END-ON-PREP REAL-AISLE
|
||||
|
||||
Objects: 286
|
||||
|
||||
ADVICE DUELING LAMP-SHADE PUTTING
|
||||
AISLE EACH-OTHER LAUREL QUARTZ
|
||||
ANTS EIGHT LAWS RAKE
|
||||
APPLE ELECTRICAL-SWITCH LAYER-OF-FROST RANKS
|
||||
APPLE-CART ELF LEOPARD RAT
|
||||
ATTIC EXPERIENCE LET-ROOM RECIPE-CARD
|
||||
AUDIENCE EYES LET-SHELF REMOTE
|
||||
BAD-BLOOD FACTORY LINEN REST-CHAIR
|
||||
BAGS-OF-GRAIN FARM LINES REST-TABLE
|
||||
BALL-OF-FUR FAUCET LOBBY RESTAURANT
|
||||
BARN FIELD LOBOTOMY REVOLUTION
|
||||
BARNYARD FIRE LOCAL-GLOBALS RHINES
|
||||
BATHROOM FISHING-LINE LOCKS RIBBON
|
||||
BATHROOM-DOOR FLOOR-1 LOCKS-DOOR RIDDLE-BOOK
|
||||
BEAN-STALK FLOOR-2 LOFT RIOT-ACT
|
||||
BEAR-CLAUSE FLOUR LOUIS-CHAIR ROAD
|
||||
BEETS FOAM MAN-WOMAN ROAST
|
||||
BEFORE-MANOR FOOT MANICOTTI-ROOM ROCKS
|
||||
BIRDS FORTUNE MANICOTTI-SHELF ROOMS
|
||||
BLESSING FREEZER MANOR SAFE
|
||||
BLUSHING-CROW FRIDGE MANTEL SAIL
|
||||
BOB FRONT-DOOR MARE SALT-SHAKER
|
||||
BOB-SHOE FRONT-ROOM MARKET SAND
|
||||
BOX FROST MARX SCENT
|
||||
BOX-BOY FROST-ROOM MAT SHINING-DOOR
|
||||
BOXES GLOBAL-OBJECTS MATCH SHORE
|
||||
BRANCH GLOBAL-ROOM ME SHOULDER
|
||||
BRAT GLOBAL-SLEEP MEDICINES SHRIFT
|
||||
BRITISH-ROOM GLOVES MERMAID SIDE-OF-BARN
|
||||
BRITISH-SHELF GOAT MESS SIGN
|
||||
BUSHES GOOSE MICE SIX-PACK
|
||||
CABINET GRAIN MILK SKELETON
|
||||
CAN GRAIN-OF-SALT MINCE SLEEVES
|
||||
CAPE GRASS MOLEHILL SMOCK
|
||||
CART GRINDSTONE MOOSE SNOW
|
||||
CAT GROUND MOUNTAIN SOW-EAR
|
||||
CAT-BAG HABIT MOUTH SPLEEN
|
||||
CEILING HAMMER MURDERER SPONGE
|
||||
CELLAR HANDS MUSSEL-ROOM SQUARE
|
||||
CELLAR-ROOM HATCHET MUSSEL-SHELF STABLE
|
||||
CEREALS HAYSTACK MUSSELS STAIRS
|
||||
CHASMS HAZING NAPKIN STALK-ROOM
|
||||
CHIP HEAD NEAR-POND START-OBJ
|
||||
CLEARING HER NECKLACE STARTING-ROOM
|
||||
CLIENT HIM NEEDLE STATIONARY
|
||||
CLIENT-NEEDLE HORN NOSE STEAK
|
||||
CLOCK HORSE NOT-HERE-OBJECT STICK
|
||||
CLOCK-KEY HORSE-RIBBON OATS STOCK-ROOM
|
||||
CLOSET HOT-TUB OLD-BOTTLE STONE
|
||||
CLOUD HOUSE OLD-DOG STUMP
|
||||
CLOUD-ROOM HUMBLE-PIE OLIVE-TREE SWORDS
|
||||
COALS ICE OX TACKS
|
||||
COAT ICICLE PAINT TAIL
|
||||
COMB ID-ROOM PAN TOWN-HOUSE
|
||||
COMEDY ILL-ROOM PAN-KEY TRICKS
|
||||
COMEUPPANCE ILL-SHELF PAN-OF-KEYS TROUGH
|
||||
CONCOCTION INTDIR PEARL TUB
|
||||
COOK INTNUM PENNY TUB-WATER
|
||||
CORD IT PEPPERS TV
|
||||
CRANK JACK-HOUSE PHARMACY TV-KITCHEN
|
||||
CROPS JACK-ROOM PI UMBRAGE
|
||||
CROW JACKVILLE PIECE-OF-METAL WAITRESS
|
||||
DANDER JAMB PIG WALL
|
||||
DEAN JAR PILLOW WARNING
|
||||
DECREE JEAN-STOCK PIPE WASTELAND
|
||||
DESSERT-ROOM JOAT PIPER WATER
|
||||
DESSERTS KITCHEN PLOWSHARES WATER-BOTTLE
|
||||
DEVICES KNIFE POND-ROOM WIFE
|
||||
DISGUISE KREMLIN PRETENSES WOOL
|
||||
DOLDRUMS LACE PRIDE YOUR-CHAIR
|
||||
DONKEY LADDER PROTAGONIST
|
||||
DUCK LAMP PURSE
|
||||
|
||||
Properties: 33
|
||||
|
||||
P?ACTION P?GENERIC P?NEW-TO-OLD P?PICK-IT P?SOUTH
|
||||
P?ADJECTIVE P?GLOBAL P?NEWDESC P?SCENE-CUR P?SW
|
||||
P?CAPACITY P?IN P?NORTH P?SCENE-ROOM P?SYNONYM
|
||||
P?DESCFCN P?JACKDESC P?NW P?SCENE-SCORE P?UP
|
||||
P?DOWN P?LDESC P?OLD-TO-NEW P?SDESC P?WEST
|
||||
P?EAST P?MAX-SCORE P?OLDDESC P?SE
|
||||
P?FDESC P?NE P?OUT P?SIZE
|
||||
|
||||
Flags: 46
|
||||
|
||||
ACTORBIT INVISIBLE OPENBIT TAKEBIT
|
||||
BURNBIT KLUDGEBIT PARTBIT TOUCHBIT
|
||||
CONTBIT LIGHTBIT PHRASEBIT TRANSBIT
|
||||
DESC-IN-ROOMBIT LOCKEDBIT PLURALBIT TRANSFORMED
|
||||
DOORBIT N0-D-CONT RANKBIT TRYTAKEBIT
|
||||
FEMALEBIT NARTICLEBIT READBIT VEHBIT
|
||||
FIRST-TIMEBIT NDESCBIT RLANDBIT VOWELBIT
|
||||
FOODBIT NO-D-CONT RMUNGBIT WEARBIT
|
||||
HEARDBIT NOA SCENEBIT WONBIT
|
||||
INBIT NOALL SEARCHBIT WORNBIT
|
||||
INDOORSBIT OLDBIT SEENBIT
|
||||
INTEGRALBIT ONBIT SURFACEBIT
|
|
@ -0,0 +1,333 @@
|
|||
|
||||
2 30 "That would be against the law."
|
||||
2 18 "Don't eat profits."
|
||||
2 16 "You already are."
|
||||
2 16 "Nowhere directly"
|
||||
2 15 "You go there..."
|
||||
2 15 " is now closed."
|
||||
2 14 " a package of "
|
||||
5 13 "The waitress "
|
||||
2 13 " you want to "
|
||||
2 10 " your hand"
|
||||
2 9 "You walk "
|
||||
2 9 " contains"
|
||||
2 8 "You find"
|
||||
2 8 "It seems"
|
||||
2 8 "'s size."
|
||||
2 8 " you see"
|
||||
2 7 "You're "
|
||||
2 6 "closed"
|
||||
3 6 "Taken."
|
||||
2 6 " here!"
|
||||
2 5 "about"
|
||||
2 5 "Well,"
|
||||
4 5 "Okay,"
|
||||
2 5 "Done."
|
||||
5 5 " the "
|
||||
2 4 "your"
|
||||
3 4 "the "
|
||||
3 4 "tell"
|
||||
3 4 "open"
|
||||
5 4 "down"
|
||||
28 4 "The "
|
||||
2 4 "How?"
|
||||
4 4 "Down"
|
||||
2 4 " is "
|
||||
3 4 " has"
|
||||
3 4 " are"
|
||||
2 4 " any"
|
||||
2 3 "put"
|
||||
2 3 "off"
|
||||
2 3 "n't"
|
||||
2 3 "lox"
|
||||
3 3 "her"
|
||||
5 3 "You"
|
||||
2 3 "She"
|
||||
2 3 "Out"
|
||||
12 3 "But"
|
||||
2 3 "..."
|
||||
2 3 " on"
|
||||
3 3 " is"
|
||||
4 3 " in"
|
||||
2 3 " do"
|
||||
5 2 "up"
|
||||
5 2 "on"
|
||||
6 2 "in"
|
||||
2 2 "at"
|
||||
2 2 "It"
|
||||
7 2 "A "
|
||||
4 2 "?]"
|
||||
2 2 ": "
|
||||
4 2 ".\""
|
||||
2 2 ". "
|
||||
20 2 ", "
|
||||
4 1 "s"
|
||||
5 1 "o"
|
||||
3 1 "n"
|
||||
3 1 "i"
|
||||
3 1 "]"
|
||||
3 1 "["
|
||||
2 1 "O"
|
||||
11 1 ">"
|
||||
39 1 "."
|
||||
2 1 ","
|
||||
3 1 "\""
|
||||
6 1 "!"
|
||||
19 1 " "
|
||||
< 32 "You're barking up the wrong tree."
|
||||
< 32 "You're barking up the wrong tree!"
|
||||
< 30 "Congratulations are in order. You're ranked as..."
|
||||
< 30 "Congratulations are in order. Having braved mutable strangeness and
|
||||
having made the heroic gesture of a rescue, you make possible the reuniting
|
||||
in joy of a grateful Punster family. This feat earns you the rank of "
|
||||
< 25 "There's no one here to show it to."
|
||||
< 24 "Your brother-in-law Bob swings open the refrigerator door, loads himself
|
||||
down, shuts the fridge door with his knee, and with his movable feast
|
||||
shuffles back into the living room."
|
||||
< 24 "Your brother-in-law Bob is kicking back on
|
||||
your favorite chair, feeding his face and staring at the television"
|
||||
< 24 "You hear a stage whisper, \"Another move like that and the light's going
|
||||
to be out on his career.\""
|
||||
< 24 "You hear a stage whisper that stops you: \"He might as well be pulling
|
||||
the plug on his career.\""
|
||||
< 23 "You don't know the way there."
|
||||
< 23 "You don't know the way back."
|
||||
< 23 "There's no one here to shake hands with."
|
||||
< 23 "There's no one here to "
|
||||
< 22 "From the looks of it, you've been given the "
|
||||
< 22 "From the looks of it, her answer to your "
|
||||
< 22 "An avalanche of boxes tumble down as the box boy keeps putting new ones on
|
||||
the shelves."
|
||||
< 22 "An avalanche of boxes slopes down from the shelf"
|
||||
< 20 "Your brother-in-law trips you up."
|
||||
< 20 "Whom do you want to turn the tables on?"
|
||||
< 20 "Whom do you want to make small talk with?"
|
||||
< 20 "This is no time for such vain self-congratulation."
|
||||
< 20 "There's no key to this problem of locks."
|
||||
< 20 "There's no key to these locks."
|
||||
< 20 "The ice is too thick here. My job is to make things cold for you, not let
|
||||
you have fun."
|
||||
< 19 "This is no time for pigging out on"
|
||||
< 19 "This is no time for"
|
||||
< 18 "You haven't even mixed it up with the waitress. So there's no need to take
|
||||
it up with the cook yet."
|
||||
< 18 "You haven't even met the farmer's daughter yet."
|
||||
< 18 "The old brass horn suddenly radiates through its tarnished surface a deep
|
||||
amber glow of indignation, and trumpets out a sharp rebuke in a nasty off-key
|
||||
pitch that seems to accuse you of taking hold of itself without rightfully
|
||||
owning it."
|
||||
< 18 "The old brass horn"
|
||||
< 18 "GIVE THE WAITRESS SHORT SHRIFT"
|
||||
< 18 "GIVE THE WAITRESS HER COMEUPPANCE"
|
||||
< 18 "GIVE THE WAITRESS AN EVIL EYE"
|
||||
< 17 "You don't have a weapon."
|
||||
< 17 "You don't have a leg to stand on."
|
||||
< 17 "You are standing in a fertile valley among the tall and lush crops in
|
||||
the field. Mountains bordering the valley serve to shield the fields
|
||||
from damaging wind storms."
|
||||
< 17 "You are standing at the edge of a barren field that is reminiscent of the dust
|
||||
bowl days. A steady wind, having secreted away the topsoil, is now drifting
|
||||
sandy dirt across the plain. A scant sign of life here is a freshly burrowed
|
||||
molehill on the ground."
|
||||
< 17 "The crowd boos, stopping your hand. \"Booo... boooo.\""
|
||||
< 17 "The crowd boos, so you back away instead"
|
||||
< 17 "Congratulations. You have been nimble and you have been quick. Punster will
|
||||
from here on out enjoy better relations with its northern neighbor, Jackville.
|
||||
The Citizen's Action Committee does hereby confer upon you the title of "
|
||||
< 17 " sits in the dusty road here."
|
||||
< 17 " sits in the dust at the side of the road, feeling all of the spirit of gravity, looking dog-eared and worn out by a lifetime on
|
||||
the farm"
|
||||
< 16 "be more specific.]"
|
||||
< 16 "be more specific about how you want to use"
|
||||
< 16 "You're standing in front of a large but oddly shaped manor house. From
|
||||
the outside, it looks as if its individual rooms have been haphazardly
|
||||
constructed and are out of proportion with each other. This has a slight
|
||||
disorienting effect."
|
||||
< 16 "You're standing here in the barnyard, a meager patch of scratched earth. "
|
||||
< 16 "You don't have any money"
|
||||
< 16 "You can't use \"and\" that way."
|
||||
< 16 "You can't use \"all\" that way."
|
||||
< 16 "You already haven't"
|
||||
< 16 "You already have"
|
||||
< 16 "That would be extremely painful."
|
||||
< 16 "That would be excessively rakish behavior."
|
||||
< 16 "Not a bad idea, since the "
|
||||
< 16 "Not a bad idea, but t"
|
||||
< 16 "It doesn't look like"
|
||||
< 16 "It doesn't look as if"
|
||||
< 16 "Congratulations on your personal hygiene, but"
|
||||
< 16 "Congratulations for the completion of these
|
||||
19 chores. You have transformed their abandoned husk of a farm into a horn of
|
||||
plenty. The McCleary's, under your tutelage, have learned much about
|
||||
how to manage their farm, coping with the tough realities of modern
|
||||
farming. After this long period of want, the townspeople of Punster will
|
||||
feast heartily upon the fruits of your labor. You shall be honored by
|
||||
them with the rank of "
|
||||
< 16 ".||
|
||||
The mermaid, having been warmed by the dip in the hot tub, and freed of
|
||||
the entanglement of the fishing line, appears ready to brave the frigid
|
||||
waters for a long swim to warmer regions. She hyperventilates for a few
|
||||
moments and braces herself with a frenetic self-hug, stopping to give you
|
||||
a smile with her thin lips.|
|
||||
|
|
||||
She bids farewell, and slips back into the frigid water, causing a
|
||||
little plop of water as her tail fin disappears beneath the surface"
|
||||
< 16 ".||
|
||||
The mermaid is also in the hot tub, smiling with her eyes closed as
|
||||
she swims "
|
||||
< 16 " doesn't seem too upset."
|
||||
< 16 " doesn't seem to grow much."
|
||||
< 15 "[You can't see that here!]"
|
||||
< 15 "[You can't see "
|
||||
< 15 "You're already wearing"
|
||||
< 15 "You're already standing."
|
||||
< 15 "You're already juggling as many items as you could possibly carry."
|
||||
< 15 "You're already here."
|
||||
< 15 "You don't have such an eye now."
|
||||
< 15 "You don't have nearly enough gall to storm into the kitchen, but you're
|
||||
getting there."
|
||||
< 15 "The mermaid is tall, curvaceous and attractive, even with her long blond hair
|
||||
dripping wet"
|
||||
< 15 "The mermaid is swimming circles around you in the well-insulated hot
|
||||
tub, her long silken blond hair streaming through the steamy water. "
|
||||
< 15 "The mermaid is floating upright and swimming, with some difficulty, to and
|
||||
fro under the surface of the ice. Her long blond hair drifts back and forth
|
||||
following the undulating motion of her body"
|
||||
< 15 "The ice is too thick"
|
||||
< 15 "The ice is too firmly attached."
|
||||
< 15 "Refer to it as a LAME DUCK."
|
||||
< 15 "Refer to it as A DOOR."
|
||||
< 15 "It looks like the horse has drunk a lot of water."
|
||||
< 15 "It looks like ten percent fewer cavities."
|
||||
< 15 "Congratulations. Having rid the manor of its unwanted, if spirited,
|
||||
visitors you thereby, in the eyes of the Citizens' Action Committee,
|
||||
earn the title of "
|
||||
< 15 ", having been smashed back into his currently thin man-sized
|
||||
shape, stands here looking disheveled and shaken"
|
||||
< 15 ", having been scrubbed from head to toe, is a towering
|
||||
figure of a man."
|
||||
< 15 " down the aisle to him. He summarily bites "
|
||||
< 15 " down the aisle"
|
||||
> 27 " in disguise\" doesn't have the right ring to it."
|
||||
> 27 "That phrase have the right ring to it."
|
||||
> 26 "You hear someone behind the flimsy door whisper, \"Another move like that
|
||||
and his career's in the toilet too,\" which stops you in your tracks."
|
||||
> 26 "The urgency of the unseen voice stops you in your tracks."
|
||||
> 26 "Closing his book with a hollow thud, the shepherd uses a stick
|
||||
to scrawl a two-line message on the shore. And then, looking with grand vision
|
||||
toward the tributaries of the Rhine River,
|
||||
our loving shepherd turns tail, walks away from the shore,
|
||||
and disappears in the distance as he leads between the Rhines."
|
||||
> 26 "Shepherd leads between the Rhines."
|
||||
> 25 "You can't get there from here."
|
||||
> 25 "Can't get there from here."
|
||||
> 24 "The door jamb is tight against the door."
|
||||
> 24 "Although you tug your hardest, you can
|
||||
see the door jamb is too tight against the door."
|
||||
> 23 "Finding nothing of interest here, the aunts walk in a line around the corner
|
||||
of the aisle and out of sight."
|
||||
> 23 "With a final karate chop to your leg, the little girl spirits off down the
|
||||
aisle and out of sight."
|
||||
> 22 "Old Factory, Stock Room"
|
||||
> 22 "Shore, Old Factory, Stock Room"
|
||||
> 22 " It offers much shelter from the cold, which is now nipping at your nose."
|
||||
> 22 "There continues to be an annoying bitter cold frost nipping at your nose."
|
||||
> 22 "You can barely see your hand in front of your face, but you can't miss
|
||||
the personification of frosty weather himself nipping at your nose."
|
||||
> 21 "Find it in the medicine cabinet."
|
||||
> 21 "You look a little peaked to yourself, reflected in the mirror of
|
||||
the medicine cabinet."
|
||||
> 21 "The peas in the can simmer briefly and furiously but nothing else happens."
|
||||
> 21 "The hinges creak eerily as the door moves slowly back and forth, but
|
||||
nothing else happens."
|
||||
> 21 "They are too busy gossiping among themselves."
|
||||
> 21 "The milling aunts are gawking and talking among themselves."
|
||||
> 21 ", kicking her feet in frustration,
|
||||
continues to shine on the door."
|
||||
> 21 " appears
|
||||
to shine on the door."
|
||||
> 21 "not all that appetizing."
|
||||
> 21 ", they don't look all that appetizing."
|
||||
> 21 "'s stubborn as a mule."
|
||||
> 21 "He's stubborn as a mule."
|
||||
> 19 "[There were too many nouns in that sentence.]"
|
||||
> 18 "Super-brief descriptions."
|
||||
> 18 "Brief descriptions."
|
||||
> 18 " is hanging against the door and flailing her legs into
|
||||
air. The operative words in this absurd predicament seem to be that she
|
||||
appears to \"shine on the door.\""
|
||||
> 18 "\"Shine on the door.\""
|
||||
> 17 ",\" says the piper."
|
||||
> 17 "\"Not quite the right phrasing,\" says the piper."
|
||||
> 17 "It's firmly attached."
|
||||
> 17 "The ice is too firmly attached."
|
||||
> 16 "[There seems to be a noun missing in that sentence.]"
|
||||
> 16 "[I couldn't understand that sentence.]"
|
||||
> 16 "The mohair of the hat ruffles a couple of times, but that's it."
|
||||
> 16 "The spiraled seams flex and tighten, but that's it."
|
||||
> 16 " faces you open-mouthed, and his bad breath caused by
|
||||
all his recent activity drives you back down the aisle."
|
||||
> 16 "They're crawling in a line down the aisle."
|
||||
> 16 "A mermaid swims desperately under the suface of the ice."
|
||||
> 16 "You knock a wide circle of frost away from the ice, allowing you to see an
|
||||
astonishing sight below the ice: A woman's face with her large beautiful
|
||||
eyes wide open and her long, blond hair drifting back and forth as she swims
|
||||
side to side below the surface of the ice."
|
||||
> 16 "||
|
||||
A line of sheets hangs down from the cloud."
|
||||
> 16 "You are surrounded by a swirling, blinding cloud. You feel your limbs going
|
||||
relaxed and your eyelids are buffeted with sand from the cloud."
|
||||
> 16 ".||
|
||||
If at any time in your travels you wish to tackle another situation, indicate
|
||||
BEGINNING, and you shall return here empty-handed."
|
||||
> 16 "You're empty-handed."
|
||||
> 16 "Jimmy \"Fat Baby\" Kazooli reclines in the bathtub."
|
||||
> 16 "The mayor is sitting in the bathtub."
|
||||
> 16 "You hear a stage whisper, \"Another move like that and the light's going
|
||||
to be out on his career.\""
|
||||
> 16 "You hear a stage whisper that stops you: \"He might as well be pulling
|
||||
the plug on his career.\""
|
||||
> 16 "One hand slips off the handle and hits the switch. The jackhammer
|
||||
coughs, wheezes and shudders to a halt. All the features of the "
|
||||
> 16 "The long piece of metal, in reality the glistening, razor-sharp blade of a
|
||||
jackknife, pivots out of its handle and with a \"snap!\" all the other
|
||||
features of the "
|
||||
> 15 "The cook begins gathering his own devices, as flames lick up around the rim
|
||||
of the frying pan"
|
||||
> 15 "Flames intensify up around the frying pan"
|
||||
> 15 "VENT MY SPLEEN UPON THE WAITRESS"
|
||||
> 15 "TURN THE TABLES ON THE WAITRESS"
|
||||
> 15 ". Also on the mantel:"
|
||||
> 15 " Resting on the mantel:"
|
||||
> 15 "He rips it away from you."
|
||||
> 15 "The mermaid covers up her necklace and shrinks away from you."
|
||||
> 15 "The fragile bottle is smashed into smithereens."
|
||||
> 15 "From the consequential uproar, there seems to be a
|
||||
ring of truth in this phrase. In strong jets shooting at varying
|
||||
trajectories, the bathwater in the tub begins first to spout off.
|
||||
Suddenly, this messy but harmless spectacle of the spouts is over, and
|
||||
angry riptides ruffle the water's surface. Now with the tidal force of
|
||||
lunar determination, the bathwater polarizes itself around the edges of
|
||||
the tub and even higher, engulfing the mayor and leaving a wide funnel
|
||||
of air in the middle of the tub.|
|
||||
|
|
||||
As the gathering water reaches a critical peak, it pauses for one brief
|
||||
moment, and now with an awful suddenness collapses into itself to form
|
||||
a fearful wave of tubular shape and seismic strength. It gushes in front
|
||||
of your face and toward the stairs in a torrent, through which you can
|
||||
see the strange slow-motion figure of the mayor swimming half in air
|
||||
and half in water. Following the mayor inside the wave and down the
|
||||
stairway is the tub itself, which, out of your sight, makes the terrible
|
||||
crashing noise of porcelain going to smithereens."
|
||||
> 15 "As you touch the bag you hear \"Meow... Meow.\" You gingerly pick up the
|
||||
bag. It continues moving slowly in your hands."
|
||||
> 15 "Having pulled the wool over the waitress's eyes, you snatch the neon sign,
|
||||
which glows warm in your hands."
|
||||
> 15 "You'd never make it up the stalk while holding anything in your hands."
|
||||
> 15 "\"Snap!\" The branch comes off in your hands."
|
||||
> 15 "fill your belly with the warmth of smoked salmon."
|
||||
> 15 "You \"unlox\" the door by gathering the smoked salmon."
|
||||
> 15 "man's voice from the other side of your front door. \"Knock knock.\""
|
||||
> 15 "Bob stays in there several very tense minutes, without making a sound.
|
||||
Just when you think it's about time to call a professional, Bob's silence
|
||||
is suddenly broken by the words, \"Knock knock.\""
|
|
@ -0,0 +1,703 @@
|
|||
"TELLS for
|
||||
LEATHER GODDESSES OF PHOBOS
|
||||
(c) Copyright 1986 Infocom, Inc. All Rights Reserved."
|
||||
|
||||
;"macros"
|
||||
|
||||
<TELL-TOKENS (CRLF CR) <CRLF>
|
||||
D ,SIDEKICK <DPRINT-SIDEKICK>
|
||||
D * <DPRINT .X>
|
||||
A * <APRINT .X>
|
||||
T ,PRSO <TPRINT-PRSO>
|
||||
T ,PRSI <TPRINT-PRSI>
|
||||
T * <TPRINT .X>
|
||||
AR * <ARPRINT .X>
|
||||
TR * <TRPRINT .X>
|
||||
N * <PRINTN .X>
|
||||
C * <PRINTC .X>>
|
||||
|
||||
<DEFMAC VERB? ("ARGS" ATMS)
|
||||
<MULTIFROB PRSA .ATMS>>
|
||||
|
||||
<DEFMAC PRSO? ("ARGS" ATMS)
|
||||
<MULTIFROB PRSO .ATMS>>
|
||||
|
||||
<DEFMAC PRSI? ("ARGS" ATMS)
|
||||
<MULTIFROB PRSI .ATMS>>
|
||||
|
||||
<DEFMAC ROOM? ("ARGS" ATMS)
|
||||
<MULTIFROB HERE .ATMS>>
|
||||
|
||||
<DEFINE MULTIFROB (X ATMS "AUX" (OO (OR)) (O .OO) (L ()) ATM)
|
||||
<REPEAT ()
|
||||
<COND (<EMPTY? .ATMS>
|
||||
<RETURN!- <COND (<LENGTH? .OO 1> <ERROR .X>)
|
||||
(<LENGTH? .OO 2> <NTH .OO 2>)
|
||||
(ELSE <CHTYPE .OO FORM>)>>)>
|
||||
<REPEAT ()
|
||||
<COND (<EMPTY? .ATMS> <RETURN!->)>
|
||||
<SET ATM <NTH .ATMS 1>>
|
||||
<SET L
|
||||
(<COND (<TYPE? .ATM ATOM>
|
||||
<CHTYPE <COND (<==? .X PRSA>
|
||||
<PARSE
|
||||
<STRING "V?"
|
||||
<SPNAME .ATM>>>)
|
||||
(ELSE .ATM)> GVAL>)
|
||||
(ELSE .ATM)>
|
||||
!.L)>
|
||||
<SET ATMS <REST .ATMS>>
|
||||
<COND (<==? <LENGTH .L> 3> <RETURN!->)>>
|
||||
<SET O <REST <PUTREST .O
|
||||
(<FORM EQUAL? <CHTYPE .X GVAL> !.L>)>>>
|
||||
<SET L ()>>>
|
||||
|
||||
<DEFMAC BSET ('OBJ "ARGS" BITS)
|
||||
<MULTIBITS FSET .OBJ .BITS>>
|
||||
|
||||
<DEFMAC BCLEAR ('OBJ "ARGS" BITS)
|
||||
<MULTIBITS FCLEAR .OBJ .BITS>>
|
||||
|
||||
<DEFMAC BSET? ('OBJ "ARGS" BITS)
|
||||
<MULTIBITS FSET? .OBJ .BITS>>
|
||||
|
||||
<DEFINE MULTIBITS (X OBJ ATMS "AUX" (O ()) ATM)
|
||||
<REPEAT ()
|
||||
<COND (<EMPTY? .ATMS>
|
||||
<RETURN!- <COND (<LENGTH? .O 1> <NTH .O 1>)
|
||||
(<EQUAL? .X FSET?> <FORM OR !.O>)
|
||||
(ELSE <FORM PROG () !.O>)>>)>
|
||||
<SET ATM <NTH .ATMS 1>>
|
||||
<SET ATMS <REST .ATMS>>
|
||||
<SET O
|
||||
(<FORM .X
|
||||
.OBJ
|
||||
<COND (<TYPE? .ATM FORM> .ATM)
|
||||
(ELSE <FORM GVAL .ATM>)>>
|
||||
!.O)>>>
|
||||
|
||||
<DEFMAC RFATAL ()
|
||||
'<PROG () <PUSH 8> <RSTACK>>>
|
||||
|
||||
<DEFMAC PROB ('BASE?)
|
||||
<FORM NOT <FORM L? .BASE? '<RANDOM 100>>>>
|
||||
|
||||
;<ROUTINE PICK-ONE (FROB)
|
||||
<GET .FROB <RANDOM <GET .FROB 0>>>>
|
||||
|
||||
;"this new PICK-ONE won't begin repeating any of the items in the table until
|
||||
they've all been used."
|
||||
<ROUTINE PICK-ONE (TBL "AUX" LENGTH CNT RND MSG RFROB)
|
||||
<SET LENGTH <GET .TBL 0>>
|
||||
<SET CNT <GET .TBL 1>>
|
||||
<SET LENGTH <- .LENGTH 1>>
|
||||
<SET TBL <REST .TBL 2>>
|
||||
<SET RFROB <REST .TBL <* .CNT 2>>>
|
||||
<SET RND <RANDOM <- .LENGTH .CNT>>>
|
||||
<SET MSG <GET .RFROB .RND>>
|
||||
<PUT .RFROB .RND <GET .RFROB 1>>
|
||||
<PUT .RFROB 1 .MSG>
|
||||
<SET CNT <+ .CNT 1>>
|
||||
<COND (<==? .CNT .LENGTH>
|
||||
<SET CNT 0>)>
|
||||
<PUT .TBL 0 .CNT>
|
||||
.MSG>
|
||||
|
||||
<ROUTINE DPRINT (OBJ)
|
||||
<COND (<EQUAL? .OBJ ,SULTANS-WIFE>
|
||||
<TELL "Sultan">
|
||||
<COND (,MALE
|
||||
<TELL "'s wife #">)
|
||||
(T
|
||||
<TELL "ess' husband #">)>
|
||||
<PRINTN ,CHOICE-NUMBER>)
|
||||
(<FSET? .OBJ ,UNTEEDBIT>
|
||||
<TELL <GETP .OBJ ,P?NO-T-DESC>>)
|
||||
(<GETP .OBJ ,P?SDESC>
|
||||
<TELL <GETP .OBJ ,P?SDESC>>)
|
||||
(T
|
||||
<PRINTD .OBJ>)>>
|
||||
|
||||
<ROUTINE DPRINT-SIDEKICK ()
|
||||
<DPRINT ,SIDEKICK>>
|
||||
|
||||
<ROUTINE APRINT (OBJ)
|
||||
<COND (<FSET? .OBJ ,NARTICLEBIT>
|
||||
<TELL " ">)
|
||||
(<FSET? .OBJ ,VOWELBIT>
|
||||
<TELL " an ">)
|
||||
(T
|
||||
<TELL " a ">)>
|
||||
<DPRINT .OBJ>>
|
||||
|
||||
<ROUTINE TPRINT (OBJ)
|
||||
<COND (<FSET? .OBJ ,NARTICLEBIT>
|
||||
<TELL " ">)
|
||||
(T
|
||||
<TELL " the ">)>
|
||||
<DPRINT .OBJ>>
|
||||
|
||||
<ROUTINE TPRINT-PRSO ()
|
||||
<TPRINT ,PRSO>>
|
||||
|
||||
<ROUTINE TPRINT-PRSI ()
|
||||
<TPRINT ,PRSI>>
|
||||
|
||||
<ROUTINE ARPRINT (OBJ)
|
||||
<APRINT .OBJ>
|
||||
<TELL ,PERIOD>>
|
||||
|
||||
<ROUTINE TRPRINT (OBJ)
|
||||
<TPRINT .OBJ>
|
||||
<TELL ,PERIOD>>
|
||||
|
||||
<DEFINE PSEUDO ("TUPLE" V)
|
||||
<MAPF ,PLTABLE
|
||||
<FUNCTION (OBJ)
|
||||
<COND (<N==? <LENGTH .OBJ> 3>
|
||||
<ERROR BAD-THING .OBJ>)>
|
||||
<MAPRET <COND (<NTH .OBJ 2>
|
||||
<VOC <SPNAME <NTH .OBJ 2>> NOUN>)>
|
||||
<COND (<NTH .OBJ 1>
|
||||
<VOC <SPNAME <NTH .OBJ 1>> ADJECTIVE>)>
|
||||
<3 .OBJ>>>
|
||||
.V>>
|
||||
|
||||
;"MAIN-LOOP and associated routines"
|
||||
|
||||
<CONSTANT M-BEG 1>
|
||||
<CONSTANT M-ENTER 2>
|
||||
<CONSTANT M-LOOK 3>
|
||||
<CONSTANT M-FLASH 4>
|
||||
<CONSTANT M-OBJDESC 5>
|
||||
<CONSTANT M-END 6>
|
||||
<CONSTANT M-SMELL 7>
|
||||
<CONSTANT M-FATAL 8>
|
||||
<CONSTANT M-OBJDESC? 9>
|
||||
|
||||
<ROOM WARNING
|
||||
(IN ROOMS)
|
||||
(DESC "WARNING!")
|
||||
(SYNONYM ZZMGCK) ;"No, this synonym doesn't need to exist... sigh">
|
||||
|
||||
<ZSTART GO> ;"else, ZIL gets confused between verb-word GO and routine GO"
|
||||
|
||||
<ROUTINE GO () ;"NOTE: this routine CANNOT have any local variables"
|
||||
<SETG HERE ,WARNING>
|
||||
<USL>
|
||||
<TELL
|
||||
" Some material in this story may not be suitable for children, especially
|
||||
the parts involving sex, which no one should know anything about until
|
||||
reaching the age of eighteen (twenty-one in certain states). This story is
|
||||
also unsuitable for censors, members of the Moral Majority, and anyone
|
||||
else who thinks that sex is dirty rather than fun.|
|
||||
The attitudes expressed and language used in this story are representative
|
||||
only of the views of the author, and in no way represent the views of Infocom,
|
||||
Inc. or its employees, many of whom are children, censors, and members of the
|
||||
Moral Majority. (But very few of whom, based on last year's Christmas Party,
|
||||
think that sex is dirty.)|
|
||||
By now, all the folks who might be offended by " ,LGOP-CAPS " have whipped
|
||||
their disk out of their drive and, evidence in hand, are indignantly huffing
|
||||
toward their dealer, their lawyer, or their favorite repression-oriented
|
||||
politico. So.." ,HIT-RETURN "begin!">
|
||||
<READ ,P-INBUF ,P-LEXV>
|
||||
<CLEAR-SCREEN>
|
||||
<SETG WINNER ,PROTAGONIST>
|
||||
<SETG HERE ,JOES-BAR>
|
||||
<USL>
|
||||
<TELL
|
||||
"The place: Upper Sandusky, Ohio. The time: 1936. The beer: at a nickel
|
||||
a mug, you don't ask for brand names. All you know is that your fifth
|
||||
one tasted as bad as the first." CR CR>
|
||||
<V-VERSION>
|
||||
<CRLF>
|
||||
<V-LOOK>
|
||||
<I-URGE>
|
||||
<MAIN-LOOP>
|
||||
<AGAIN>>
|
||||
|
||||
<ROUTINE CLEAR-SCREEN ("AUX" (CNT 24))
|
||||
<REPEAT ()
|
||||
<CRLF>
|
||||
<SET CNT <- .CNT 1>>
|
||||
<COND (<0? .CNT>
|
||||
<RETURN>)>>>
|
||||
|
||||
<ROUTINE MAIN-LOOP ("AUX" TRASH)
|
||||
<REPEAT ()
|
||||
<SET TRASH <MAIN-LOOP-1>>>>
|
||||
|
||||
<ROUTINE MAIN-LOOP-1 ("AUX" ICNT OCNT NUM CNT OBJ TBL V PTBL OBJ1 TMP)
|
||||
<SET CNT 0>
|
||||
<SET OBJ <>>
|
||||
<SET PTBL T>
|
||||
<COND (<SETG P-WON <PARSER>>
|
||||
<SET ICNT <GET ,P-PRSI ,P-MATCHLEN>>
|
||||
<SET OCNT <GET ,P-PRSO ,P-MATCHLEN>>
|
||||
<COND (<AND ,P-IT-OBJECT
|
||||
<ACCESSIBLE? ,P-IT-OBJECT>>
|
||||
<SET TMP <>>
|
||||
<REPEAT ()
|
||||
<COND (<G? <SET CNT <+ .CNT 1>> .ICNT>
|
||||
<RETURN>)
|
||||
(T
|
||||
<COND (<EQUAL? <GET ,P-PRSI .CNT> ,IT>
|
||||
<COND (<TOO-DARK-FOR-IT?> <RTRUE>)>
|
||||
<PUT ,P-PRSI .CNT ,P-IT-OBJECT>
|
||||
<SET TMP T>
|
||||
<RETURN>)>)>>
|
||||
<COND (<NOT .TMP>
|
||||
<SET CNT 0>
|
||||
<REPEAT ()
|
||||
<COND (<G? <SET CNT <+ .CNT 1>> .OCNT>
|
||||
<RETURN>)
|
||||
(T
|
||||
<COND (<EQUAL? <GET ,P-PRSO .CNT> ,IT>
|
||||
<COND (<TOO-DARK-FOR-IT?> <RTRUE>)>
|
||||
<PUT ,P-PRSO .CNT ,P-IT-OBJECT>
|
||||
<RETURN>)>)>>)>
|
||||
<SET CNT 0>)>
|
||||
<SET NUM <COND (<0? .OCNT>
|
||||
.OCNT)
|
||||
(<G? .OCNT 1>
|
||||
<SET TBL ,P-PRSO>
|
||||
<COND (<0? .ICNT>
|
||||
<SET OBJ <>>)
|
||||
(T
|
||||
<SET OBJ <GET ,P-PRSI 1>>)>
|
||||
.OCNT)
|
||||
(<G? .ICNT 1>
|
||||
<SET PTBL <>>
|
||||
<SET TBL ,P-PRSI>
|
||||
<SET OBJ <GET ,P-PRSO 1>>
|
||||
.ICNT)
|
||||
(T
|
||||
1)>>
|
||||
<COND (<AND <NOT .OBJ>
|
||||
<1? .ICNT>>
|
||||
<SET OBJ <GET ,P-PRSI 1>>)>
|
||||
<COND (<EQUAL? ,PRSA ,V?WALK>
|
||||
<SET V <PERFORM-PRSA ,PRSO>>)
|
||||
(<0? .NUM>
|
||||
<COND (<0? <BAND <GETB ,P-SYNTAX ,P-SBITS> ,P-SONUMS>>
|
||||
<SET V <PERFORM-PRSA>>
|
||||
<SETG PRSO <>>)
|
||||
(<NOT ,LIT>
|
||||
<TELL ,TOO-DARK CR>
|
||||
<STOP>)
|
||||
(T
|
||||
<TELL "There isn't anything to ">
|
||||
<SET TMP <GET ,P-ITBL ,P-VERBN>>
|
||||
<COND (<VERB? TELL>
|
||||
<TELL "talk to">)
|
||||
(<OR ,P-OFLAG ,P-MERGED>
|
||||
<PRINTB <GET .TMP 0>>)
|
||||
(T
|
||||
<WORD-PRINT <GETB .TMP 2> <GETB .TMP 3>>)>
|
||||
<TELL "!" CR>
|
||||
<SET V <>>
|
||||
<STOP>)>)
|
||||
(T
|
||||
<SETG P-NOT-HERE 0>
|
||||
<SETG P-MULT <>>
|
||||
<COND (<G? .NUM 1>
|
||||
<SETG P-MULT T>)>
|
||||
<SET TMP <>>
|
||||
<REPEAT ()
|
||||
<COND (<G? <SET CNT <+ .CNT 1>> .NUM>
|
||||
<COND (<G? ,P-NOT-HERE 0>
|
||||
<TELL "[The ">
|
||||
<COND (<NOT <EQUAL? ,P-NOT-HERE .NUM>>
|
||||
<TELL "other ">)>
|
||||
<TELL "object">
|
||||
<COND (<NOT <EQUAL? ,P-NOT-HERE 1>>
|
||||
<TELL "s">)>
|
||||
<TELL " that you mentioned ">
|
||||
<COND (<NOT <EQUAL? ,P-NOT-HERE 1>>
|
||||
<TELL "are">)
|
||||
(T
|
||||
<TELL "is">)>
|
||||
<TELL "n't here.]" CR>)
|
||||
(<NOT .TMP>
|
||||
<REFERRING>)>
|
||||
<RETURN>)
|
||||
(T
|
||||
<COND (.PTBL
|
||||
<SET OBJ1 <GET ,P-PRSO .CNT>>)
|
||||
(T
|
||||
<SET OBJ1 <GET ,P-PRSI .CNT>>)>
|
||||
<SETG PRSO <COND (.PTBL
|
||||
.OBJ1)
|
||||
(T
|
||||
.OBJ)>>
|
||||
<SETG PRSI <COND (.PTBL
|
||||
.OBJ)
|
||||
(T
|
||||
.OBJ1)>>
|
||||
<COND (<OR <G? .NUM 1>
|
||||
<EQUAL? <GET <GET ,P-ITBL ,P-NC1> 0>
|
||||
,W?ALL
|
||||
,W?EVERYT>>
|
||||
<COND (<DONT-ALL .OBJ1>
|
||||
<AGAIN>)
|
||||
(T
|
||||
<COND (<EQUAL? .OBJ1 ,IT>
|
||||
<TELL D ,P-IT-OBJECT>)
|
||||
(<EQUAL? .OBJ1 ,HIM>
|
||||
<TELL D ,P-HIM-OBJECT>)
|
||||
(<EQUAL? .OBJ1 ,HER>
|
||||
<TELL D ,P-HER-OBJECT>)
|
||||
(T
|
||||
<TELL D .OBJ1>)>
|
||||
<TELL ": ">)>)>
|
||||
<SET TMP T>
|
||||
<SET V <PERFORM-PRSA ,PRSO ,PRSI>>
|
||||
<COND (<EQUAL? .V ,M-FATAL>
|
||||
<RETURN>)>)>>)>
|
||||
<COND (<EQUAL? .V ,M-FATAL>
|
||||
<SETG P-CONT <>>)>
|
||||
<COND (<AND <CLOCKER-VERB?>
|
||||
<NOT <VERB? TELL>>
|
||||
,P-WON ;"fake YOU CANT SEE responses set P-WON to false">
|
||||
<SET V <APPLY <GETP ,HERE ,P?ACTION> ,M-END>>)>)
|
||||
(T
|
||||
<SETG P-CONT <>>)>
|
||||
<COND (,P-WON
|
||||
<COND (<CLOCKER-VERB?>
|
||||
<SET V <CLOCKER>>)>
|
||||
<SETG P-PRSA-WORD <>>
|
||||
;"else, when input is just a direction, P-PRSA-WORD will remain
|
||||
whatever it was for the previous turn"
|
||||
<SETG PRSA <>>
|
||||
<SETG PRSO <>>
|
||||
<SETG PRSI <>>)>
|
||||
<COND (<AND ,AWAITING-FAKE-ORPHAN
|
||||
<NOT ,P-OFLAG>>
|
||||
<ORPHAN-VERB>)>>
|
||||
|
||||
<ROUTINE TOO-DARK-FOR-IT? ()
|
||||
<COND (<AND <NOT ,LIT>
|
||||
<NOT <ULTIMATELY-IN? ,P-IT-OBJECT ,WINNER>>
|
||||
<NOT <IN? ,WINNER ,P-IT-OBJECT>>>
|
||||
<TELL ,TOO-DARK CR>
|
||||
<RTRUE>)>>
|
||||
|
||||
<ROUTINE DONT-ALL (OBJ1 "AUX" (L <LOC .OBJ1>))
|
||||
;"RFALSE if OBJ1 should be included in the ALL, otherwise RTRUE"
|
||||
<COND (<EQUAL? .OBJ1 ,NOT-HERE-OBJECT>
|
||||
<SETG P-NOT-HERE <+ ,P-NOT-HERE 1>>
|
||||
<RTRUE>)
|
||||
(<AND <VERB? TAKE> ;"TAKE prso FROM prsi and prso isn't in prsi"
|
||||
,PRSI
|
||||
<NOT <IN? ,PRSO ,PRSI>>>
|
||||
<RTRUE>)
|
||||
(<NOT <ACCESSIBLE? .OBJ1>> ;"can't get at object"
|
||||
<RTRUE>)
|
||||
(<EQUAL? ,P-GETFLAGS ,P-ALL> ;"cases for ALL"
|
||||
<COND (<AND ,PRSI
|
||||
<PRSO? ,PRSI>>
|
||||
<RTRUE>)
|
||||
(<VERB? TAKE>
|
||||
;"TAKE ALL and object not accessible or takeable"
|
||||
<COND (<AND <NOT <FSET? .OBJ1 ,TAKEBIT>>
|
||||
<NOT <FSET? .OBJ1 ,TRYTAKEBIT>>>
|
||||
<RTRUE>)
|
||||
(<AND <NOT <EQUAL? .L ,WINNER ,HERE ,PRSI>>
|
||||
<NOT <EQUAL? .L <LOC ,WINNER>>>>
|
||||
<COND (<AND <FSET? .L ,SURFACEBIT>
|
||||
<NOT <FSET? .L ,TAKEBIT>>> ;"tray"
|
||||
<RFALSE>)
|
||||
(T
|
||||
<RTRUE>)>)
|
||||
(<AND <NOT ,PRSI>
|
||||
<ULTIMATELY-IN? ,PRSO>> ;"already have it"
|
||||
<RTRUE>)
|
||||
(T
|
||||
<RFALSE>)>)
|
||||
(<AND <VERB? DROP PUT PUT-ON GIVE SGIVE>
|
||||
;"VERB ALL, object not held"
|
||||
<NOT <IN? .OBJ1 ,WINNER>>>
|
||||
<RTRUE>)
|
||||
(<AND <VERB? PUT PUT-ON> ;"PUT ALL IN X,obj already in x"
|
||||
<NOT <IN? ,PRSO ,WINNER>>
|
||||
<ULTIMATELY-IN? ,PRSO ,PRSI>>
|
||||
<RTRUE>)>)>>
|
||||
|
||||
<ROUTINE CLOCKER-VERB? ()
|
||||
<COND (<VERB? VERSION HELP STATUS $RECORD $UNRECORD $COMMAND $RANDOM
|
||||
SAVE RESTORE RESTART QUIT SCRIPT UNSCRIPT
|
||||
BRIEF SUPER-BRIEF VERBOSE LEWD TAME SUGGESTIVE>
|
||||
<RFALSE>)
|
||||
(T
|
||||
<RTRUE>)>>
|
||||
|
||||
<GLOBAL P-WON <>>
|
||||
|
||||
<GLOBAL P-MULT <>>
|
||||
|
||||
<GLOBAL P-NOT-HERE 0>
|
||||
|
||||
<ROUTINE FAKE-ORPHAN ("OPTIONAL" (IT-WAS-USED <>) "AUX" TMP)
|
||||
<ORPHAN ,P-SYNTAX <>>
|
||||
<SET TMP <GET ,P-OTBL ,P-VERBN>>
|
||||
<TELL "[Be specific: Wh">
|
||||
<COND (.IT-WAS-USED
|
||||
<TELL "at object">)
|
||||
(T
|
||||
<TELL "o">)>
|
||||
<TELL " do you want to ">
|
||||
<COND (<EQUAL? .TMP 0>
|
||||
<TELL "tell">)
|
||||
(<0? <GETB ,P-VTBL 2>>
|
||||
<PRINTB <GET .TMP 0>>)
|
||||
(T
|
||||
<WORD-PRINT <GETB .TMP 2> <GETB .TMP 3>>
|
||||
<PUTB ,P-VTBL 2 0>)>
|
||||
<SETG P-OFLAG T>
|
||||
<SETG P-WON <>>
|
||||
<PREP-PRINT <GETB ,P-SYNTAX ,P-SPREP1>>
|
||||
<TELL "?]" CR>>
|
||||
|
||||
<ROUTINE PERFORM-PRSA ("OPTIONAL" (O <>) (I <>))
|
||||
<PERFORM ,PRSA .O .I>>
|
||||
|
||||
<ROUTINE PERFORM (A "OPTIONAL" (O <>) (I <>) "AUX" V OA OO OI)
|
||||
;<COND (,DEBUG
|
||||
<TELL "[Perform: ">
|
||||
%<COND (<GASSIGNED? ZILCH>
|
||||
'<TELL N .A>)
|
||||
(T
|
||||
'<PRINC <NTH ,ACTIONS <+ <* .A 2> 1>>>)>
|
||||
<COND (.O
|
||||
<TELL " / PRSO = ">
|
||||
<COND (<NOT <EQUAL? .A ,V?WALK>>
|
||||
<TELL D .O>)
|
||||
(T
|
||||
<TELL N .O>)>)>
|
||||
<COND (.I <TELL " / PRSI = " D .I>)>
|
||||
<TELL "]" CR>)>
|
||||
<SET OA ,PRSA>
|
||||
<SET OO ,PRSO>
|
||||
<SET OI ,PRSI>
|
||||
<SETG PRSA .A>
|
||||
<COND (<EQUAL? ,IT .O .I>
|
||||
<COND (<VISIBLE? ,P-IT-OBJECT>
|
||||
<COND (<EQUAL? ,IT .O>
|
||||
<SET O ,P-IT-OBJECT>)
|
||||
(T
|
||||
<SET I ,P-IT-OBJECT>)>)
|
||||
(T
|
||||
<COND (<NOT .I>
|
||||
<FAKE-ORPHAN T>)
|
||||
(T
|
||||
<REFERRING>)>
|
||||
<RFATAL>)>)>
|
||||
<COND (<EQUAL? ,HIM .O .I>
|
||||
<COND (<VISIBLE? ,P-HIM-OBJECT>
|
||||
<COND (<EQUAL? ,HIM .O>
|
||||
<SET O ,P-HIM-OBJECT>)
|
||||
(T
|
||||
<SET I ,P-HIM-OBJECT>)>)
|
||||
(T
|
||||
<COND (<NOT .I>
|
||||
<FAKE-ORPHAN>)
|
||||
(T
|
||||
<REFERRING T>)>
|
||||
<RFATAL>)>)>
|
||||
<COND (<EQUAL? ,HER .O .I>
|
||||
<COND (<VISIBLE? ,P-HER-OBJECT>
|
||||
<COND (<EQUAL? ,HER .O>
|
||||
<SET O ,P-HER-OBJECT>)
|
||||
(T
|
||||
<SET I ,P-HER-OBJECT>)>)
|
||||
(T
|
||||
<COND (<NOT .I>
|
||||
<FAKE-ORPHAN>)
|
||||
(T
|
||||
<REFERRING T>)>
|
||||
<RFATAL>)>)>
|
||||
<SETG PRSO .O>
|
||||
<SETG PRSI .I>
|
||||
<COND (<AND <NOT <EQUAL? .A ,V?WALK>>
|
||||
<EQUAL? ,NOT-HERE-OBJECT ,PRSO ,PRSI>
|
||||
<SET V <D-APPLY "Not Here" ,NOT-HERE-OBJECT-F>>>
|
||||
<SETG P-WON <>>
|
||||
.V)
|
||||
(T
|
||||
<SET O ,PRSO>
|
||||
<SET I ,PRSI>
|
||||
<THIS-IS-IT ,PRSI>
|
||||
<THIS-IS-IT ,PRSO>
|
||||
<COND (<SET V <D-APPLY "Actor" <GETP ,WINNER ,P?ACTION>>>
|
||||
.V)
|
||||
;(<SET V <D-APPLY "M-Beg" <GETP ,HERE ,P?ACTION> ,M-BEG>>
|
||||
.V)
|
||||
(<SET V <D-APPLY "Preaction" <GET ,PREACTIONS .A>>>
|
||||
.V)
|
||||
(<AND .I <SET V <D-APPLY "PRSI" <GETP .I ,P?ACTION>>>>
|
||||
.V)
|
||||
;(<AND .O
|
||||
<NOT <EQUAL? .A ,V?WALK>>
|
||||
<LOC .O>
|
||||
<GETP <LOC .O> ,P?CONTFCN>
|
||||
<SET V <D-APPLY "Cont" <GETP <LOC .O> ,P?CONTFCN>>>>
|
||||
.V)
|
||||
(<AND .O
|
||||
<NOT <EQUAL? .A ,V?WALK>>
|
||||
<SET V <D-APPLY "PRSO" <GETP .O ,P?ACTION>>>>
|
||||
.V)
|
||||
(<SET V <D-APPLY <> <GET ,ACTIONS .A>>>
|
||||
.V)>)>
|
||||
<SETG PRSA .OA>
|
||||
<SETG PRSO .OO>
|
||||
<SETG PRSI .OI>
|
||||
.V>
|
||||
|
||||
<ROUTINE D-APPLY (STR FCN "OPTIONAL" (FOO <>) "AUX" RES)
|
||||
<COND (<NOT .FCN> <>)
|
||||
(T
|
||||
;<COND (,DEBUG
|
||||
<COND (<NOT .STR>
|
||||
<TELL " Default ->" CR>)
|
||||
(T
|
||||
<TELL " " .STR " -> ">)>)>
|
||||
<SET RES <COND (.FOO
|
||||
<APPLY .FCN .FOO>)
|
||||
(T
|
||||
<APPLY .FCN>)>>
|
||||
;<COND (<AND ,DEBUG
|
||||
.STR>
|
||||
<COND (<EQUAL? .RES ,M-FATAL>
|
||||
<TELL "Fatal" CR>)
|
||||
(<NOT .RES>
|
||||
<TELL "Not handled">)
|
||||
(T <TELL "Handled" CR>)>)>
|
||||
.RES)>>
|
||||
|
||||
;"CLOCKER and related routines"
|
||||
|
||||
<GLOBAL C-TABLE %<COND (<GASSIGNED? ZILCH>
|
||||
'<ITABLE NONE 30>)
|
||||
(T
|
||||
'<ITABLE NONE 60>)>>
|
||||
|
||||
<GLOBAL CLOCK-WAIT <>>
|
||||
|
||||
<GLOBAL C-INTS 60>
|
||||
|
||||
<GLOBAL C-MAXINTS 60>
|
||||
|
||||
<GLOBAL CLOCK-HAND <>>
|
||||
|
||||
<CONSTANT C-TABLELEN 60>
|
||||
<CONSTANT C-INTLEN 4> ;"length of an interrupt entry"
|
||||
<CONSTANT C-RTN 0> ;"offset of routine name"
|
||||
<CONSTANT C-TICK 1> ;"offset of count"
|
||||
|
||||
<ROUTINE DEQUEUE (RTN)
|
||||
<COND (<SET RTN <QUEUED? .RTN>>
|
||||
<PUT .RTN ,C-RTN 0>)>>
|
||||
|
||||
<ROUTINE QUEUED? (RTN "AUX" C E)
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<SET C <REST ,C-TABLE ,C-INTS>>
|
||||
<REPEAT ()
|
||||
<COND (<EQUAL? .C .E>
|
||||
<RFALSE>)
|
||||
(<EQUAL? <GET .C ,C-RTN> .RTN>
|
||||
<COND (<ZERO? <GET .C ,C-TICK>>
|
||||
<RFALSE>)
|
||||
(T
|
||||
<RETURN .C>)>)>
|
||||
<SET C <REST .C ,C-INTLEN>>>>
|
||||
|
||||
<ROUTINE RUNNING? (RTN "AUX" C E)
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<SET C <REST ,C-TABLE ,C-INTS>>
|
||||
<REPEAT ()
|
||||
<COND (<EQUAL? .C .E>
|
||||
<RFALSE>)
|
||||
(<EQUAL? <GET .C ,C-RTN> .RTN>
|
||||
<COND (<OR <ZERO? <GET .C ,C-TICK>>
|
||||
<G? <GET .C ,C-TICK> 1>>
|
||||
<RFALSE>)
|
||||
(T
|
||||
<RTRUE>)>)>
|
||||
<SET C <REST .C ,C-INTLEN>>>>
|
||||
|
||||
<ROUTINE QUEUE (RTN TICK "AUX" C E (INT <>)) ;"automatically enables as well"
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<SET C <REST ,C-TABLE ,C-INTS>>
|
||||
<REPEAT ()
|
||||
<COND (<EQUAL? .C .E>
|
||||
<COND (.INT
|
||||
<SET C .INT>)
|
||||
(T
|
||||
<COND (<L? ,C-INTS ,C-INTLEN>
|
||||
<TELL "**Too many ints!**" CR>)>
|
||||
<SETG C-INTS <- ,C-INTS ,C-INTLEN>>
|
||||
<COND (<L? ,C-INTS ,C-MAXINTS>
|
||||
<SETG C-MAXINTS ,C-INTS>)>
|
||||
<SET INT <REST ,C-TABLE ,C-INTS>>)>
|
||||
<PUT .INT ,C-RTN .RTN>
|
||||
<RETURN>)
|
||||
(<EQUAL? <GET .C ,C-RTN> .RTN>
|
||||
<SET INT .C>
|
||||
<RETURN>)
|
||||
(<ZERO? <GET .C ,C-RTN>>
|
||||
<SET INT .C>)>
|
||||
<SET C <REST .C ,C-INTLEN>>>
|
||||
<COND (%<COND (<GASSIGNED? ZILCH>
|
||||
'<G? .INT ,CLOCK-HAND>)
|
||||
(T
|
||||
'<L? <LENGTH .INT> <LENGTH ,CLOCK-HAND>>)>
|
||||
<SET TICK <- <+ .TICK 3>>>)>
|
||||
<PUT .INT ,C-TICK .TICK>
|
||||
.INT>
|
||||
|
||||
<ROUTINE CLOCKER ("AUX" E TICK RTN (FLG <>) (Q? <>) OWINNER)
|
||||
<COND (,CLOCK-WAIT
|
||||
<SETG CLOCK-WAIT <>>
|
||||
<RFALSE>)>
|
||||
<SETG CLOCK-HAND <REST ,C-TABLE ,C-INTS>>
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<SET OWINNER ,WINNER>
|
||||
<SETG WINNER ,PROTAGONIST>
|
||||
<REPEAT ()
|
||||
<COND (<EQUAL? ,CLOCK-HAND .E>
|
||||
<SETG CLOCK-HAND .E>
|
||||
<SETG MOVES <+ ,MOVES 1>>
|
||||
<SETG WINNER .OWINNER>
|
||||
<RETURN .FLG>)
|
||||
(<NOT <ZERO? <GET ,CLOCK-HAND ,C-RTN>>>
|
||||
<SET TICK <GET ,CLOCK-HAND ,C-TICK>>
|
||||
<COND (<L? .TICK -1>
|
||||
<PUT ,CLOCK-HAND ,C-TICK <- <- .TICK> 3>>
|
||||
<SET Q? ,CLOCK-HAND>)
|
||||
(<NOT <ZERO? .TICK>>
|
||||
<COND (<G? .TICK 0>
|
||||
<SET TICK <- .TICK 1>>
|
||||
<PUT ,CLOCK-HAND ,C-TICK .TICK>)>
|
||||
<COND (<NOT <ZERO? .TICK>>
|
||||
<SET Q? ,CLOCK-HAND>)>
|
||||
<COND (<NOT <G? .TICK 0>>
|
||||
<SET RTN
|
||||
%<COND (<GASSIGNED? ZILCH>
|
||||
'<GET ,CLOCK-HAND ,C-RTN>)
|
||||
(ELSE
|
||||
'<NTH ,CLOCK-HAND
|
||||
<+ <* ,C-RTN 2>
|
||||
1>>)>>
|
||||
<COND (<ZERO? .TICK>
|
||||
<PUT ,CLOCK-HAND ,C-RTN 0>)>
|
||||
<COND (<APPLY .RTN>
|
||||
<SET FLG T>)>
|
||||
<COND (<AND <NOT .Q?>
|
||||
<NOT
|
||||
<ZERO?
|
||||
<GET ,CLOCK-HAND
|
||||
,C-RTN>>>>
|
||||
<SET Q? T>)>)>)>)>
|
||||
<SETG CLOCK-HAND <REST ,CLOCK-HAND ,C-INTLEN>>
|
||||
<COND (<NOT .Q?>
|
||||
<SETG C-INTS <+ ,C-INTS ,C-INTLEN>>)>>>
|
File diff suppressed because it is too large
Load Diff
|
@ -1032,7 +1032,7 @@ The kitchen is equipped with, among other crude devices, a grindstone.">)
|
|||
(DESC "cook")
|
||||
(LDESC "The hulking, ill-mannered cook stands here.")
|
||||
(SYNONYM COOK)
|
||||
(FLAGS ACTORBIT DESC-IN-ROOMBIT CONTBIT OPENBIT SEARCHBIT NO-D-CONT)
|
||||
(FLAGS ACTORBIT DESC-IN-ROOMBIT CONTBIT OPENBIT SEARCHBIT ;NO-D-CONT)
|
||||
(ACTION COOK-F)>
|
||||
|
||||
;"phrasebit = turn cook into a laughing stock"
|
||||
|
|
135
tells.zil
135
tells.zil
|
@ -2,141 +2,6 @@
|
|||
NORD AND BERT
|
||||
(c) Copyright 1987 Infocom, Inc. All Rights Reserved."
|
||||
|
||||
;"macros"
|
||||
|
||||
<TELL-TOKENS (CRLF CR) <CRLF>
|
||||
;[D ,SIDEKICK <DPRINT-SIDEKICK>]
|
||||
D * <DPRINT .X>
|
||||
A * <APRINT .X>
|
||||
T ,PRSO <TPRINT-PRSO>
|
||||
T ,PRSI <TPRINT-PRSI>
|
||||
T * <TPRINT .X>
|
||||
AR * <ARPRINT .X>
|
||||
TR * <TRPRINT .X>
|
||||
N * <PRINTN .X>
|
||||
C * <PRINTC .X>
|
||||
T-IS-ARE * <IS-ARE-PRINT .X>>
|
||||
|
||||
<DEFMAC VERB? ("ARGS" ATMS)
|
||||
<MULTIFROB PRSA .ATMS>>
|
||||
|
||||
<DEFMAC PRSO? ("ARGS" ATMS)
|
||||
<MULTIFROB PRSO .ATMS>>
|
||||
|
||||
<DEFMAC PRSI? ("ARGS" ATMS)
|
||||
<MULTIFROB PRSI .ATMS>>
|
||||
|
||||
<DEFMAC ROOM? ("ARGS" ATMS)
|
||||
<MULTIFROB HERE .ATMS>>
|
||||
|
||||
<DEFINE MULTIFROB (X ATMS "AUX" (OO (OR)) (O .OO) (L ()) ATM)
|
||||
<REPEAT ()
|
||||
<COND (<EMPTY? .ATMS>
|
||||
<RETURN!- <COND (<LENGTH? .OO 1> <ERROR .X>)
|
||||
(<LENGTH? .OO 2> <NTH .OO 2>)
|
||||
(ELSE <CHTYPE .OO FORM>)>>)>
|
||||
<REPEAT ()
|
||||
<COND (<EMPTY? .ATMS> <RETURN!->)>
|
||||
<SET ATM <NTH .ATMS 1>>
|
||||
<SET L
|
||||
(<COND (<TYPE? .ATM ATOM>
|
||||
<CHTYPE <COND (<==? .X PRSA>
|
||||
<PARSE
|
||||
<STRING "V?"
|
||||
<SPNAME .ATM>>>)
|
||||
(ELSE .ATM)> GVAL>)
|
||||
(ELSE .ATM)>
|
||||
!.L)>
|
||||
<SET ATMS <REST .ATMS>>
|
||||
<COND (<==? <LENGTH .L> 3> <RETURN!->)>>
|
||||
<SET O <REST <PUTREST .O
|
||||
(<FORM EQUAL? <CHTYPE .X GVAL> !.L>)>>>
|
||||
<SET L ()>>>
|
||||
|
||||
<DEFMAC BSET ('OBJ "ARGS" BITS)
|
||||
<MULTIBITS FSET .OBJ .BITS>>
|
||||
|
||||
<DEFMAC BCLEAR ('OBJ "ARGS" BITS)
|
||||
<MULTIBITS FCLEAR .OBJ .BITS>>
|
||||
|
||||
<DEFMAC BSET? ('OBJ "ARGS" BITS)
|
||||
<MULTIBITS FSET? .OBJ .BITS>>
|
||||
|
||||
<DEFINE MULTIBITS (X OBJ ATMS "AUX" (O ()) ATM)
|
||||
<REPEAT ()
|
||||
<COND (<EMPTY? .ATMS>
|
||||
<RETURN!- <COND (<LENGTH? .O 1> <NTH .O 1>)
|
||||
(<EQUAL? .X FSET?> <FORM OR !.O>)
|
||||
(ELSE <FORM PROG () !.O>)>>)>
|
||||
<SET ATM <NTH .ATMS 1>>
|
||||
<SET ATMS <REST .ATMS>>
|
||||
<SET O
|
||||
(<FORM .X
|
||||
.OBJ
|
||||
<COND (<TYPE? .ATM FORM> .ATM)
|
||||
(ELSE <FORM GVAL .ATM>)>>
|
||||
!.O)>>>
|
||||
|
||||
<DEFMAC RFATAL ()
|
||||
'<PROG () <PUSH 8> <RSTACK>>>
|
||||
|
||||
<DEFMAC PROB ('BASE?)
|
||||
<FORM NOT <FORM L? .BASE? '<RANDOM 100>>>>
|
||||
|
||||
;"PICK-NEXT expects an LTABLE of strings, with an initial element of 2."
|
||||
|
||||
<ROUTINE PICK-NEXT (TBL "AUX" CNT STR)
|
||||
<SET CNT <GET .TBL 1>>
|
||||
<SET STR <GET .TBL .CNT>>
|
||||
<INC CNT>
|
||||
<COND (<G? .CNT <GET .TBL 0>>
|
||||
<SET CNT 2>)>
|
||||
<PUT .TBL 1 .CNT>
|
||||
<RETURN .STR>>
|
||||
|
||||
<ROUTINE PICK-ONE (TBL "AUX" LENGTH CNT RND MSG RFROB)
|
||||
<SET LENGTH <GET .TBL 0>>
|
||||
<SET CNT <GET .TBL 1>>
|
||||
<SET LENGTH <- .LENGTH 1>>
|
||||
<SET TBL <REST .TBL 2>>
|
||||
<SET RFROB <REST .TBL <* .CNT 2>>>
|
||||
<SET RND <RANDOM <- .LENGTH .CNT>>>
|
||||
<SET MSG <GET .RFROB .RND>>
|
||||
<PUT .RFROB .RND <GET .RFROB 1>>
|
||||
<PUT .RFROB 1 .MSG>
|
||||
<SET CNT <+ .CNT 1>>
|
||||
<COND (<==? .CNT .LENGTH>
|
||||
<SET CNT 0>)>
|
||||
<PUT .TBL 0 .CNT>
|
||||
.MSG>
|
||||
|
||||
<ROUTINE DPRINT (OBJ)
|
||||
<COND ;(<EQUAL? .OBJ ,SULTANS-WIFE>
|
||||
<TELL "Sultan">
|
||||
<COND (,MALE
|
||||
<TELL "'s wife #">)
|
||||
(T
|
||||
<TELL "ess' husband #">)>
|
||||
<PRINTN ,CHOICE-NUMBER>)
|
||||
;(<FSET? .OBJ ,UNTEEDBIT>
|
||||
<TELL <GETP .OBJ ,P?NO-T-DESC>>)
|
||||
(<GETP .OBJ ,P?OLDDESC>
|
||||
<COND (<FSET? .OBJ ,OLDBIT>
|
||||
;<HLIGHT ,H-INVERSE>
|
||||
<TELL <GETP .OBJ ,P?OLDDESC>>
|
||||
;<HLIGHT ,H-NORMAL>)
|
||||
(T
|
||||
<TELL <GETP .OBJ ,P?NEWDESC>>)>)
|
||||
(<AND <GETP .OBJ ,P?JACKDESC>
|
||||
<EQUAL? .OBJ ,JACK-IS>>
|
||||
<TELL <GETP ,JACK-IS ,P?JACKDESC>>)
|
||||
(<GETP .OBJ ,P?SDESC>
|
||||
<TELL <GETP .OBJ ,P?SDESC>>)
|
||||
(T
|
||||
<PRINTD .OBJ>)>>
|
||||
|
||||
;<ROUTINE DPRINT-SIDEKICK ()
|
||||
<DPRINT ,SIDEKICK>>
|
||||
|
||||
<ROUTINE APRINT (OBJ)
|
||||
<COND (<OR <FSET? .OBJ ,NARTICLEBIT>
|
||||
|
|
Loading…
Reference in New Issue