8215 lines
185 KiB
NASM
Executable File
8215 lines
185 KiB
NASM
Executable File
**************************************************************
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*
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* Owner: none
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*
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* Software: LARRY DEMAR and DR. J
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* Initiated: ?
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*
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* Modified: Shawn Liptak, 11/1/91 -Total carnage
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* Shawn Liptak, 1/20/92 -Coinage from T2, Dipswitch
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* Shawn Liptak, 1/24/92 -Coinage corrections
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* Shawn Liptak, 3/4/92 -Basketball mods
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* Shawn Liptak, 10/2/92 -TUNIT sound mods
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* GEORGE PETRO, 1/17/93 -NBA JAM
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* Jeff Johnson, 4/10/95 -NBA 2 (for wwf unit)
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*
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* COPYRIGHT (C) 1992 WILLIAMS ELECTRONICS GAMES, INC.
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*
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*.Last mod - 3/24/93 18:27
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*.Last mod - 4/11/95 10:30am
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**************************************************************
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.file "menu.asm"
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.title "test menus"
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.width 132
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.option b,d,l,t
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.mnolist
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.include "mproc.equ"
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.include "disp.equ"
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.include "sys.equ"
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.include "gsp.equ"
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.include "imgtbl.glo"
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.include "imgtbl2.glo"
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.include "game.equ"
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.include "link.equ"
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.include "menu.equ"
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.include "macros.hdr" ;Macros
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.text
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; IN THIS MODULE
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.DEF MEN_MAIN,GET_CSPT
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.DEF MESS_FAC
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.DEF ANY_BUT,MEN_YN
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.DEF STR_OBJ
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.DEF STR_FREE
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.DEF CKPROMPT
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.DEF GO_DIAG ;ROUTINE FOR DIAGNOSTIC MENU
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.DEF RTR_LEV,ROM_LEV
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.DEF MESS_MM
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.DEF CS_ENTS ;NUMBER OF HIGHEST IN COIN TABLE
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.DEF TWO_TS,TWO_TP
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.DEF FAC_STUF
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.DEF BUILD_ST
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.DEF SCODE ;SYNTH CODE CURRENTLY BEING MADE
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.DEF DCODE ;DIG CODE CURRENTLY BEING MADE
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.DEF HID_P
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.DEF SNDTST
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.DEF USA_1, USA_2, USA_3, USA_4, USA_ELECTITLE
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.DEF GERMAN_1, GERMAN_2, GERMAN_3, GERMAN_4, GERMAN_ELECTITLE
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.DEF FRENCH_1, FRENCH_2, FRENCH_3, FRENCH_4, FRENCH_ELECTITLE
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.DEF DIPCOINTAB
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; IN SOUNDS.ASM
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.ref snd_reset, QSNDRST
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; IN TEST.ASM
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.ref get_but_val_down,get_stick_val_cur,dpageflip_off
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.ref SNDSND,nosounds,set_volume
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.ref MENU_TOP
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.ref copy_rom_string
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.ref concat_string,concat_rom_string
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.ref dec_to_asc
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.ref _coin_addr
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.ref _switch_addr
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.ref _switch2_addr
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.ref _sound_addr
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.ref _soundirq_addr
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.ref _coin_counter_addr
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.ref _set_time
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.ref message_buffer
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.ref _clk_rd
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.ref _get_time
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.ref _aquire_time
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.ref RECTANGLE
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.ref COL_INST
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.ref GETSTICK
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.ref ST_STICK
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.ref CLR_MAIN
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.ref ADJ_INST
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.ref CADJ_BOX
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.ref CLR_CUR
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.ref fudge_switches,fudge_switches2
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.ref fswitches_cur,fswitches_last,fswitches_down
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.REF WDOGDIS,pal_getf
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.REF GEN_MENU,B_MENU
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.REF L_MESS,TOP_BOX
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.REF GET_AUD
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.REF LM_FINIS
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.REF BAD_AUD
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.REF MAIN_RET
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.REF AREUSURE
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.REF F_TITLE
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.REF ST_STICK
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.REF GETSTICK
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.REF FAC_SET
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.REF SUR_MESS
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.REF SURE_BOX
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.REF GET_FAC
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.REF WAIT_BUT
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.REF DIGSRT
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.REF DIAG_EX
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; .REF GET_ADV
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.REF STD_BORD
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.REF SND_MADE
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.REF NO_CLEAR
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.REF LAST_BUT
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.REF G_BORDER
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.ref opmsg_main
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; IN AUDIT.ASM
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.REF LM_SETUP
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; .REF ROM_NAME
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.REF GET_ADJ
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.REF STRCAT
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; .REF CLR_SUBS
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.REF NO_CREDS
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.REF CLR_AUDR
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.REF CLR_AUD
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.REF CAT_A0
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.REF CK_MAX
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.REF ADJ_PAGE
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.REF F_ADC_S
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.REF WC_BYTEI
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.REF RC_WORD
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.REF DEF_PAGE
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.REF WAIT_MUT
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.REF STORE_AUDIT
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; IN HSTD.ASM
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.REF INIT_TB,FORM_ADC,WC_WORD,CMOS_VAL
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.REF P_FORK,GET_HSC,INIT_HSR
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; IN ADJUST.ASM
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.REF GO_ADJ
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; IN UTIL.ASM
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.ref FILLAREA
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.ref CLR_SCRN
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.ref dpageflip_off
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; IN ATT.ASM
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.ref amode_start
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;DIAG STUFF
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.ref show_player_records
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.ref SWITCHTEST
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.REF COL_BARS,CROSS_H,BURN_IN,STRNEW1
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.REF RD15FONT,SCRCLR,display_init,STRCNRM,GAMSTATE
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.REF STRNGRAM,BLNKAREA,STRLNRM,RD7FONT,HEXTOASC
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.REF CLR_SCRN,STRRNRM
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.REF WARMSET, DIAGCPUTEST
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.ref _sound_addr
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.ref _soundirq_addr
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.ref _coin_counter_addr
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.ref _switch_map_mode
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.BSS FAC_FLAG,16 ;FLAG SAYS CLEAR AUDITS AND HSTABLE
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;IF FACTORY SETTINGS SUCCEED.
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.BSS SCODE,16 ;SYNTH CODE LAST MADE!
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.BSS DCODE,16 ;DIG CODE LAST MADE!
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.BSS TMPOBJ,32 ;TEMPORARY OBJECT FROM STR_OBJ
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BSSX octopus2,16
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.globl _rtc_seconds, _rtc_day, _rtc_date, _rtc_month
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.globl _rtc_minutes, _rtc_hours, _rtc_year
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.globl _tseconds,_tminutes,_thours,_tday,_tdate,_tmonth,_tyear
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.globl _serial_number,_month,_day,_year,_man_date
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.bss _setup_mess,10*16 ;Used for built messages
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.bss _setup_mess_msg,8*40 ;Used for built message strings
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.bss _rtc_seconds,16 ;These are used when SETTING the RTC
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.bss _rtc_minutes,16
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.bss _rtc_hours,16
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.bss _rtc_day,16
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.bss _rtc_date,16
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.bss _rtc_month,16
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.bss _rtc_year,16
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.bss _last_seconds,16 ;This is used when displaying the time
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.bss _tseconds,16 ;This is where the current time is
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.bss _tminutes,16 ;stored when the time data is read
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.bss _thours,16 ;from the PIC.
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.bss _tday,16
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.bss _tdate,16
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.bss _tmonth,16
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.bss _tyear,16
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.bss _mytemp,32
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.bss _serial_number,32 ;Game Serial Number (Hexidecimal)
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.bss _man_date,32 ;Date of manufacture (composite)
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.bss _month,32 ;Date of manufacture (month)
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.bss _day,32 ;Date of manufacture (date)
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.bss _year,32 ;Date of manufacture (year)
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.bss _auto_update_save,32 ;Save area for clock auto update
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**************************************************************************
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* *
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* COIN TABLE *
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* *
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**************************************************************************
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*
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* The coin table is made up of the normal entries from
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* the pinball system, as well as some new ones that
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* determine start and buy-in cost, and others that
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* aid in the determination of a "total collection".
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*
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* Left Slot Multiplier word
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* Center Slot Multiplier word
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* Right Slot Multiplier word
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* fourth slot Muliplier word
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* bill validator Muliplier word
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* Units for Credit word
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* Units for Bonus word
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* Minimum Units word
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* Credits to start word
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* Credits to Continue word
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* Divisor in money calculation word 0 means "OFF"
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*
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* --------------------------------------------------------------
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* The above value get copied as adjustments (and are adjustable).
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* In addition, the coin table contains help on how to arrive at
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* the "Total Collection" for the coin audits.
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* --------------------------------------------------------------
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*
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* Count for each Left coin word
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* Count for each Center coin word
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* Count for each Right coin word
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* Count for fourth coin word
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* Count for DBV word
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* Pointer to Leading text string long
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* Pointer to Following text string long
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*
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**************************************************************************
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*
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* GET_CSPT
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*
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* THIS IS CALLED TO RETURN IN A6 THE CURRENT
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* CSELCT LINE AS STORED IN THE ADJUSTMENT TABLE.
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*
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**************************************************************************
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GET_CSPT
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PUSH a0
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movk ADJPRICE,a0
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CALLA GET_ADJ ;GET THE COIN SELECT NUMBER BEING USED.
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CALLR CS_POINT
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PULL a0
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RETS
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**************************************************************************
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* CS_POINT - Point at selected entry in the coinage select table
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* A0=Offset #
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* Rets: A6=*Coinage table
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**************************************************************************
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CS_POINT
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MMTM SP,A0,A1
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MOVE A0,A0 ;ZERO?
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JRZ CS1 ;YEP...RETURN FIRST LINE
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CMPI CS_ENTS,A0 ;IN RANGE?
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JRLS CS2 ;YEP...CONTINUE
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MOVK 1,A0 ;TOO LARGE.......USE 1ST LINE.
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CS2 DEC A0 ;INDEX INTO TABLE
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CS1 MOVI CS_SIZE,A1 ;SIZE PER ENTRY
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MPYU A0,A1 ;OFFSET INTO TABLE
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ADDI CSELCT,A1
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MOVE A1,A6 ;RETURN THE POINTER
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MMFM SP,A0,A1
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RETS
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**************************************************************************
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*
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* CKPROMPT
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*
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* IS THERE A PROMPT STRING FOR THE CREDITS PAGE.
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*
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* A0 RETURNS:
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*
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* YES.....RETURN POINTER TO SOMETHING
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* NO......RETURN ZERO
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*
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* IF A0 HAS A POINTER THEN....
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*
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* IF A1 = 0 THEN A0 IS AN L_MESS STRING THAT SHOULD
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* JUST BE SENT OUT.
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*
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* IF A1 != 0 THEN A0 IS A POINTER LIST OF UP TO 2 MESSAGES.
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* THAT GIVE PRICING INFO
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*
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* A1 = 0 PLOT THE A0 STRING OUTRIGHT USING L_MESS
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* (IT CONTAINS ALL DATA)
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*
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* A1 = 1 PLOT ONLY THE STRING LIST (1 OR 2 POINTERS
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* CENTERED APPROPRIATELY
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*
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* A1 = 2 PLOT THE 1ST LINE OF THE STRING LIST ALONG
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* WITH THE 2 CREDITS TO START...1 TO CONTINUE
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*
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* A1 = 3 PLOT THE 2ND LINE OF THE STRING LIST ALONG
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* WITH THE 2 CREDITS TO START...1 TO CONTINUE
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*
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* A1 = 4 PLOT THE 3RD LINE OF THE STRING LIST ALONG
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* WITH THE 2 CREDITS TO START...1 TO CONTINUE
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*
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* A1 = 5 PLOT THE 1ST LINE OF THE STRING LIST ALONG
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* ALONG WITH 2 COINS PER PLAYER
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*
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* A1 = 6 PLOT THE 2ND LINE OF THE STRING LIST ALONG
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* ALONG WITH 2 COINS PER PLAYER
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*
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* A1 = 7 PLOT THE 3RD LINE OF THE STRING LIST ALONG
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* ALONG WITH 2 COINS PER PLAYER
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*
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* A1 = 8 CUSTOM MESSAGE
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*
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**************************************************************************
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CKPROMPT
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PUSH a6
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movk ADJFREPL,a0
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CALLA GET_ADJ
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jrnz RET_NO ;Free play?
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CALLA CK_MAX ;ARE WE AT MAX CREDITS?
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JRHS RET_MAX
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movk ADJNOCPAG,a0
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CALLA GET_ADJ ;CHECK THE ADJUSTMENT
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JRNZ CKSPCASE ;WE'RE SET TO SHUT UP.JUST START/CONT
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movk ADJ1ST6,a0 ;has operator messed around?
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CALLA GET_ADJ
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JRZ CKSPCASE ;YEP...GO FOR GENERIC "2 TO START"
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* OPERATOR IS USING CANNED COINAGE....WE NEED TO USE THE
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* CHECK IF ITS 2/1 OR 2/2
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CALLR CK_2_CRED ;IS IT A 2 CREDIT MODE?
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JRZ NOT_2_MODE ;NOPE...PRINT STOCK STUFF
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MOVE A0,A1 ;COPY 2/1 2/2 CODE
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CALLR GET_CSPT ;POINT A6 AT CSEL FOR US NOW.
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MOVE *A6(CS_PICK),A0 ;GET INDICATION OF WHICH LINE
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JRZ CKSPCASE ;IT SAYS JUST ENUMERATE THE MODE!
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* NOW....IF ITS 2/1, A0 HAS THE CORRECT RETURN CODE
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* IF ITS 2/2 WE NEED TO ADD 2
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subk 1,a1
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JRZ RET_A0_VAL ;2/1?
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addk 3,a0
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JRUC RET_A0_VAL ;RETURN THIS!
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NOT_2_MODE
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CALLR GET_CSPT ;POINT A6 AT CSEL FOR US NOW.
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MOVE *A6(CS_PROMPT),A0,L ;FETCH POINTER TO MESSAGE (IF ANY)
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JRZ CKSPCASE
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;WE HAVE SOMETHING STORED AT THE PROMPT
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CMPI CSM_LAST,A0 ;IS IT LITTLE?
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JRHI CKEXIT ;NOPE..ITS A POINTER..RETURN L_MESS STATUE
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RET_A0_VAL
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MOVE A0,A1 ;ITS LITTLE...RETURN IT AS A CODE
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MOVE *A6(CS_LIST),A0,L ;PASS BACK MESSAGE LIST FOR THIS MODE
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JRUC CK_BYE
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RET_NO CLR A0 ;IT IS FREE PLAY.
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CKEXIT CLR A1 ;NO FANCIES YET
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CK_BYE PULL a6
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move a0,a0 ;Pass Z
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rets
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* CONTROL COMES HERE IF IT LOOKS LIKE NO MESSAGE IS
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* APPROPRIATE....CHECK FOR 2 TO START 1 TO CONTINUE GENERIC NEEDED.
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CKSPCASE
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CALLR CK_2_CRED ;CHECK IF THERE ARE 2 CREDIT MODES.
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JRZ RET_NO ;NOT A 2 CREDIT MODE.
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subk 1,a0
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JRZ TWO_ONE ;YEP...RETURN 2/1
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MOVI TWO_CRED_PER_PLAYER,A0
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JRUC CKEXIT ;RETURN IT!
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TWO_ONE MOVI TWO_TO_START_2C,A0
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JRUC CKEXIT
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RET_MAX MOVI MAX_C_M,A0
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JRUC CKEXIT
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**************************************************************************
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* CK_2_CRED - Checks if in a 2-credit to start mode
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*
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* A0=0 NOT 2/1 OR 2/2 CREDIT MODE
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* A0=1 2 TO START 1 TO CONTINUE
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* A0=2 2 TO START 2 TO CONTINUE
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*
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* Z NOT 2/1 OR 2/2 CREDIT MODE
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* NZ IS 2/1 OR 2/2 CREDIT MODE
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**************************************************************************
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CK_2_CRED
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MOVI ADJCSTRT,A0
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CALLA GET_ADJ ;HOW MANY TO START
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subk 2,a0
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jrnz c2c20 ;!2 to start?
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MOVI ADJCCONT,A0
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CALLA GET_ADJ ;GET CONTINUE NUMBER
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cmpi 2,a0 ;1 or 2 is what we return
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jrhi c2c20 ;>2?
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move a0,a0 ;Return NZ (unless its 2/0)
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rets
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c2c20 clr a0 ;Pass Z
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rets
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**************************************************************************
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* *
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* MENU HANDLING SOFTWARE *
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* *
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**************************************************************************
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**************************************************************************
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* *
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* FORCE_MAIN *
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* *
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* THIS IS CALLED TO GET TO MAIN MENU FROM LEVEL FURTHER *
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* THAN 1 DOWN. IT SETS THE GLOBAL FLAG "MAIN_RET" *
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* NON ZERO. GEN_MENU WILL KEEP RETURNING UNTIL *
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* IT GETS BACK TO THE MAIN MENU. *
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* *
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**************************************************************************
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FORCE_MAIN
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MOVK 1,A0 ;POSITIVE NUMBER FORCES MAIN MENU.
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MOVE A0,@MAIN_RET
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RETP ;NOW "RETURN TO THE MENU"
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**************************************************************************
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* *
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* DIAGNOSTIC TESTS SELECTED......SHOW DIAGNOSTIC TEST MENU *
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* *
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**************************************************************************
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GO_DIAG
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MOVI MEN_DIAG,A8 ;PUT UP THE MENU AND GO!
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JAUC GEN_MENU ;THIS WILL RETURN TO LEVEL ABOVE US!
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**************************************************************************
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* *
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* COIN BOOKKEEPING SELECTED *
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* *
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**************************************************************************
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gb20 JSRP DO_CLCOIN
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GO_BOOK
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CALLA CLR_SCRN
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MOVI MES_BOOK,A2
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MOVI ROBO_WHITE,A3
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JSRP TOP_BOX ;PRINT TITLE BOX.
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MOVI COIN_AUDS,A0 ;PUT TABLE UP.
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JSRP PRNT_AUD
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MOVI COIN1_AUDS,A0 ;PUT TABLE UP.
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JSRP PRNT_AUD
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MOVI AUDLCOIN,A8 ;NOW PRINT MONEY FOR 1ST 3
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JSRP PRINT_COL
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MOVI COIN2_AUDS,A0 ;PUT TABLE UP.
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JSRP PRNT_AUD
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; MOVI COIN_A2,A0 ;PUT PART 2 OF THE TABLE THERE.
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; JSRP PRNT_AUD
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MOVI MEN_DETAIL,A8
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MOVK 2,A9 ;CURSOR ON 2nd ENTRY
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JSRP B_MENU ;SEE IF THEY WANT PAGE 2.
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CMPI 1,A8 ;DID WE GET 1'ST ENTRY?
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jreq gb20
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RETP
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;DETAIL_SCREEN
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; CALLA CLR_SCRN ;CLEAR OUT FOR ACTION!
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;
|
|
; MOVI DT_Y1,A0 ;HEIGHT OF TOP TITLE
|
|
; MOVI ROBO_YELLOW,A9 ;COLOR
|
|
; CALLA F_TITLE ;FRAME IT
|
|
;
|
|
; MOVI DT_Y2,A0 ;HEIGHT OF 2ND TITLE
|
|
; CALLA F_TITLE ;FRAME IT
|
|
;
|
|
; MOVI DETAIL_TITLES,A8 ;NO ROOM FOR PRETTY TOP BOX...DO TITLES
|
|
; JSRP L_MESS ;ESTABLISH THE TITLES.
|
|
;
|
|
; MOVI COIN_D1,A0 ;DETAILED AUDIT 1
|
|
; JSRP PRNT_AUD ;PRINT IT
|
|
;
|
|
; MOVI AUDLCOIN,A8 ;NOW PRINT MONEY FOR 1ST 3
|
|
; JSRP PRINT_COL
|
|
;
|
|
; MOVI AUDLCSUB,A8 ;SUB-TOTAL OF TOTAL MONEY
|
|
; JSRP PRINT_SUBTOTAL ;PRINT IT.
|
|
;
|
|
; MOVI COIN_D2,A0 ;DETAILED AUDIT 2
|
|
; JSRP PRNT_AUD
|
|
;
|
|
; MOVI AUDLCDC,A8 ;NOW PRINT MONEY FOR DOOR CLOSED SET
|
|
; JSRP PRINT_COL
|
|
;
|
|
; MOVI AUDLCDCS,A8 ;NOW PRINT SUB-TOTAL FOR DOOR CLOSED
|
|
; JSRP PRINT_SUBTOTAL ;THATS IT!
|
|
;
|
|
; MOVI MEN_CLR_SUB,A8 ;CLEAR SUBTOTAL OR RETURN TO MAIN MENU
|
|
; MOVI 2,A9 ;CURSOR ON 2ND ENTRY
|
|
; JSRP B_MENU
|
|
;
|
|
; CMPI 1,A8 ;CHOICE 1 IS CLEAR.....
|
|
; JRNZ NO_CLEAR_SUB ;NOPE...RETURN TO CALLER!
|
|
;
|
|
; MOVI MESS_CLEAR_SUBS,A8 ;CLEAR COIN SUB-TOTALS...ARE YOU SURE
|
|
; MOVI CLR_SUBS,A9 ;ROUTINE TO DO IT
|
|
; MOVI MESS_SUBS_CLEAR,A10 ;CONFIRMATION.
|
|
; JSRP AREUSURE ;ASK EM.
|
|
; JRUC DETAIL_SCREEN ;NOW PUT THIS SCREEN BACK UP.
|
|
;
|
|
;NO_CLEAR_SUB
|
|
;NO_DETAIL
|
|
; RETP ;AND RETURN TO OUR CALLER.
|
|
;
|
|
;PRINT_SUBTOTAL
|
|
; CALLR ADD_AUDIT_DY ;PUSH THE Y 1 LEVEL
|
|
; MOVI T_SUB,A9 ;USE "SUB-TOTAL" MESSAGE
|
|
; JAUC PRINT_MONEY ;AND NOW PRINT THE REQUESTED SUM.
|
|
|
|
**************************************************************************
|
|
* *
|
|
* GAME AUDITS SELECTED *
|
|
* *
|
|
**************************************************************************
|
|
|
|
**************************************************************************
|
|
* *
|
|
* AUDITS TO BE SHOWN ON GAME AUDITS PAGE: *
|
|
* *
|
|
* EXTRA MEN *
|
|
* GAMES COMPLETED *
|
|
* 1 PLAYER MINUTES *
|
|
* 2 PLAYER MINUTES *
|
|
* TOTAL HOURS PLAYED *
|
|
* AVG "PLAYER" GAME TIME *
|
|
* AVG. ELAPSED TIME / PLAY *
|
|
* *
|
|
**************************************************************************
|
|
|
|
GO_AUD
|
|
CALLA CLR_SCRN
|
|
MOVI MES_AUD,A2
|
|
MOVI ROBO_CYAN,A3
|
|
JSRP TOP_BOX ;PRINT TITLE BOX.
|
|
|
|
MOVI GAME_AUDS,A0 ;PUT TABLE UP.
|
|
JSRP PRNT_AUD
|
|
|
|
MOVI MEN_AP1,A8 ;AUDIT PAGE 1 MENU
|
|
MOVK 1,A9 ;CURSOR ON 1ST ENTRY
|
|
JSRP B_MENU ;SEE IF THEY WANT PAGE 2.
|
|
|
|
CMPI 1,A8 ;DID WE GET 1'ST ENTRY?
|
|
JRNZ NO_AP2 ;NOPE...RETURN TO OUR CALLER
|
|
|
|
|
|
#page2
|
|
CALLA CLR_SCRN
|
|
|
|
MOVI MES_AUD,A2
|
|
MOVI ROBO_CYAN,A3
|
|
JSRP TOP_BOX ;PRINT TITLE BOX.
|
|
|
|
MOVI GAME_AUDS1a,A0 ;PUT TABLE UP.
|
|
JSRP PRNT_AUD
|
|
|
|
MOVI MEN_AP2,A8
|
|
MOVK 1,A9 ;CURSOR ON 1ST ENTRY
|
|
JSRP B_MENU ;SEE IF THEY WANT PAGE 2.
|
|
cmpi 2,A8 ;DID WE GET 2nd ENTRY (RETURN TO PAGE 1)
|
|
jreq GO_AUD ;YEP...PUT IT UP!
|
|
|
|
#page3
|
|
CALLA CLR_SCRN
|
|
|
|
MOVI MES_AUD,A2
|
|
MOVI ROBO_CYAN,A3
|
|
JSRP TOP_BOX ;PRINT TITLE BOX.
|
|
|
|
MOVI GAME_AUDS1b,A0 ;PUT TABLE UP.
|
|
JSRP PRNT_AUD
|
|
|
|
MOVI MEN_AP2,A8
|
|
MOVK 1,A9 ;CURSOR ON 1ST ENTRY
|
|
JSRP B_MENU ;SEE IF THEY WANT PAGE 2.
|
|
cmpi 2,A8 ;DID WE GET 2nd ENTRY (RETURN TO PAGE 1)
|
|
jrz #page2 ;YEP...PUT IT UP!
|
|
|
|
#page4
|
|
CALLA CLR_SCRN
|
|
|
|
MOVI MES_AUD,A2
|
|
MOVI ROBO_CYAN,A3
|
|
JSRP TOP_BOX ;PRINT TITLE BOX.
|
|
|
|
MOVI GAME_AUD2a,A0 ;PUT TABLE UP.
|
|
JSRP PRNT_AUD
|
|
MOVI GAME_AUD2b,A0 ;PUT TABLE UP.
|
|
JSRP PRNT_AUD
|
|
|
|
MOVI MEN_AP3,A8
|
|
MOVK 1,A9 ;CURSOR ON 2ND ENTRY
|
|
JSRP B_MENU ;SEE IF THEY WANT PAGE 2.
|
|
CMPI 2,A8 ;DID WE GET 2nd ENTRY (RETURN TO PAGE 2)
|
|
JRZ #page3 ;YEP...PUT IT UP!
|
|
|
|
NO_AP2
|
|
RETP
|
|
|
|
GO_UTIL
|
|
MOVI MEN_UTIL,A8
|
|
JAUC GEN_MENU ;PROCESS THE UTILITY MENU!
|
|
*
|
|
* INDIVIDUAL UTILITY PROGRAMS
|
|
*
|
|
|
|
DO_CLCRED
|
|
MOVI MESS_CLCRED,A8 ;CLEAR COIN SUB-TOTALS...ARE YOU SURE
|
|
MOVI CLR_CREDITS,A9 ;ROUTINE TO DO IT
|
|
MOVI MESS_CCCONF,A10 ;CONFIRMATION.
|
|
JAUC AREUSURE ;ASK EM......THEN RETURN!
|
|
|
|
|
|
**************************************************************************
|
|
* *
|
|
* HARDWARE INFORMATION SELECTED *
|
|
* *
|
|
**************************************************************************
|
|
.data
|
|
|
|
M_DIPTEST
|
|
.string "DIPSWITCH TEST",0
|
|
.even
|
|
M_SWTEST
|
|
.string "GENERAL SWITCH TEST",0
|
|
.even
|
|
M_GAME_VOL
|
|
.string "GAME VOLUME ADJ.",0
|
|
.even
|
|
M_AMODE_VOL
|
|
.string "ATTRACT MODE VOLUME ADJ.",0
|
|
.even
|
|
HARDWARE_HELP
|
|
.word 0
|
|
.word COLOR_BLUE
|
|
.word 2
|
|
.long HDWH_SN
|
|
.long HDWH_MAN
|
|
HDWH_SN
|
|
.string "SERIAL NUMBER",0
|
|
.even
|
|
HDWH_MAN
|
|
.string "MANUFACTURE DATE",0
|
|
.even
|
|
|
|
CLOCK_HELP
|
|
.word 0
|
|
.word COLOR_BLUE
|
|
.word 2
|
|
.long CLKH_MESS1
|
|
.long CLKH_MESS2
|
|
CLKH_MESS1
|
|
.string "DISPLAY OR SET",0
|
|
.even
|
|
CLKH_MESS2
|
|
.string "THE REAL TIME CLOCK",0
|
|
.even
|
|
CLK_DISPLAY_HELP
|
|
.word 0
|
|
.word COLOR_BLUE
|
|
.word 3
|
|
.long CDISP_H1
|
|
.long CDISP_H2
|
|
.long CDISP_H3
|
|
CDISP_H1
|
|
.string "DISPLAYS THE CURRENT",0
|
|
.even
|
|
CDISP_H2
|
|
.string "DATE AND TIME FROM",0
|
|
.even
|
|
CDISP_H3
|
|
.string "THE REAL TIME CLOCK",0
|
|
.even
|
|
CLK_SET_HELP
|
|
.word 0
|
|
.word COLOR_BLUE
|
|
.word 3
|
|
.long CSET_H1
|
|
.long CSET_H2
|
|
.long CSET_H3
|
|
CSET_H1
|
|
.string "ALLOWS SETTING OF THE",0
|
|
.even
|
|
CSET_H2
|
|
.string "DATE AND TIME FOR",0
|
|
.even
|
|
CSET_H3
|
|
.string "THE REAL TIME CLOCK",0
|
|
.even
|
|
CLK_CALIBRATE_HELP
|
|
.word 0
|
|
.word COLOR_BLUE
|
|
.word 3
|
|
.long CCAL_H1
|
|
.long CCAL_H2
|
|
.long CCAL_H3
|
|
CCAL_H1
|
|
.string "PREFORMS AUTOMATIC",0
|
|
.even
|
|
CCAL_H2
|
|
.string "CALIBRATION OF THE",0
|
|
.even
|
|
CCAL_H3
|
|
.string "REAL TIME CLOCK",0
|
|
.even
|
|
|
|
MESS_HARDWARE
|
|
.string "HARDWARE INFO",0
|
|
.even
|
|
MESS_CLOCK
|
|
.string "REAL TIME CLOCK",0
|
|
.even
|
|
|
|
CAL_MESS_Y EQU 114
|
|
|
|
CLK_CALIBRATE_MESS
|
|
MESS_MAC RD15FONT,SPACING07,200,CAL_MESS_Y+20,ROBO_YELLOW,STRCNRM,0
|
|
.string "Calibrating Real Time Clock"
|
|
.byte 0,1
|
|
.even
|
|
MESS_MAC RD15FONT,SPACING07,200,CAL_MESS_Y,ROBO_DECAY,STRCNRM,0
|
|
.string "Please Wait"
|
|
.byte 0,0
|
|
.even
|
|
CLK_CALIBRATE_OK_MESS
|
|
MESS_MAC RD15FONT,SPACING07,200,CAL_MESS_Y+7,ROBO_WHITE,STRCNRM,0
|
|
.string "Calibration Successful"
|
|
.byte 0,0
|
|
.even
|
|
M_CLK_DISPLAY
|
|
.string "DATE AND TIME DISPLAY",0,0
|
|
.even
|
|
M_CLK_CALIBRATE
|
|
.string "REAL TIME CLOCK CALIBRATION",0,0
|
|
.even
|
|
M_CLK_SET
|
|
.string "SETTING REAL TIME CLOCK",0,0
|
|
.even
|
|
|
|
CDAY_PROMPT_Y EQU 50
|
|
CTIME_PROMPT_Y EQU 130
|
|
CDAY_Y EQU CDAY_PROMPT_Y+30
|
|
CDATE_Y EQU CDAY_Y+20
|
|
CTIME_Y EQU CTIME_PROMPT_Y+30
|
|
|
|
MESS_CLKD_PROMPTS
|
|
MESS_MAC RD15FONT,SPACING07,200,CDAY_PROMPT_Y,ROBO_WHITE,STRCNRM,0
|
|
.string "Current Date"
|
|
.byte 0,1
|
|
.even
|
|
MESS_MAC RD15FONT,SPACING07,200,CTIME_PROMPT_Y,ROBO_WHITE,STRCNRM,0
|
|
.string "Current Time"
|
|
.byte 0,1
|
|
.even
|
|
MESS_QUIT
|
|
MESS_MAC RD7FONT,SPACING07,200,230,ROBO_DECAY,STRCNRM,0
|
|
.string "PRESS ANY BUTTON TO QUIT"
|
|
.byte 0,0
|
|
.even
|
|
MESS_RTC_SET
|
|
MESS_MAC RD7FONT,SPACING07,200,215,ROBO_LASER,STRCNRM,0
|
|
.string "THE REAL TIME CLOCK HAS BEEN SET"
|
|
.byte 0,0
|
|
.even
|
|
MESS_SUNDAY
|
|
.string "Sunday",0
|
|
.even
|
|
MESS_MONDAY
|
|
.string "Monday",0
|
|
.even
|
|
MESS_TUESDAY
|
|
.string "Tuesday",0
|
|
.even
|
|
MESS_WEDNESDAY
|
|
.string "Wednesday",0
|
|
.even
|
|
MESS_THURSDAY
|
|
.string "Thursday",0
|
|
.even
|
|
MESS_FRIDAY
|
|
.string "Friday",0
|
|
.even
|
|
MESS_SATURDAY
|
|
.string "Saturday",0
|
|
.even
|
|
|
|
DAY_TABLE .long MESS_SUNDAY,MESS_MONDAY,MESS_TUESDAY,MESS_WEDNESDAY
|
|
.long MESS_THURSDAY,MESS_FRIDAY,MESS_SATURDAY
|
|
.even
|
|
|
|
MESS_JANUARY
|
|
.string "January ",0
|
|
.even
|
|
MESS_FEBRUARY
|
|
.string "February ",0
|
|
.even
|
|
MESS_MARCH
|
|
.string "March ",0
|
|
.even
|
|
MESS_APRIL
|
|
.string "April ",0
|
|
.even
|
|
MESS_MAY
|
|
.string "May ",0
|
|
.even
|
|
MESS_JUNE
|
|
.string "June ",0
|
|
.even
|
|
MESS_JULY
|
|
.string "July ",0
|
|
.even
|
|
MESS_AUGUST
|
|
.string "August ",0
|
|
.even
|
|
MESS_SEPTEMBER
|
|
.string "September ",0
|
|
.even
|
|
MESS_OCTOBER
|
|
.string "October ",0
|
|
.even
|
|
MESS_NOVEMBER
|
|
.string "November ",0
|
|
.even
|
|
MESS_DECEMBER
|
|
.string "December ",0
|
|
.even
|
|
MONTH_TABLE
|
|
.long MESS_JANUARY, MESS_FEBRUARY, MESS_MARCH, MESS_APRIL
|
|
.long MESS_MAY, MESS_JUNE, MESS_JULY, MESS_AUGUST, MESS_SEPTEMBER
|
|
.long MESS_OCTOBER, MESS_NOVEMBER, MESS_DECEMBER
|
|
.even
|
|
MESS_HYEARS
|
|
.string ", 19",0
|
|
.even
|
|
TSEPERATOR
|
|
.string ":",0
|
|
.even
|
|
ZPAD
|
|
.string "0",0
|
|
.even
|
|
TIME_PM
|
|
.string " PM",0
|
|
.even
|
|
TIME_AM
|
|
.string " AM",0
|
|
.even
|
|
DAY_SETUP
|
|
MESS_MAC RD15FONT,SPACING07,200,CDAY_Y,ROBO_GREEN,STRCNRM,0
|
|
.string ""
|
|
.byte 0,0
|
|
.even
|
|
DATE_SETUP
|
|
MESS_MAC RD15FONT,SPACING07,200,CDATE_Y,ROBO_GREEN,STRCNRM,0
|
|
.string ""
|
|
.byte 0,0
|
|
.even
|
|
TIME_SETUP
|
|
MESS_MAC RD15FONT,SPACING07,200,CTIME_Y,ROBO_GREEN,STRCNRM,0
|
|
.string ""
|
|
.byte 0,0
|
|
.even
|
|
DAYADJ_SETUP
|
|
MESS_MAC RD15FONT,SPACING07,284,185,ROBO_GREEN,STRCNRM,0
|
|
.string ""
|
|
.byte 0,0
|
|
.even
|
|
DATEADJ_SETUP
|
|
MESS_MAC RD15FONT,SPACING07,286,205,ROBO_GREEN,STRCNRM,0
|
|
.string ""
|
|
.byte 0,0
|
|
.even
|
|
TADJ_SETUP
|
|
MESS_MAC RD15FONT,SPACING07,284,225,ROBO_GREEN,STRCNRM,0
|
|
.string ""
|
|
.byte 0,0
|
|
.even
|
|
|
|
;SNDRELEASE_NUM_PROMPT:
|
|
; MESS_MAC RD15FONT,SPACING07,200,130,ROBO_PURPLE,STRCNRM,0
|
|
; .string "Sound Software Version:\n"
|
|
; .string "RELEASE %2ld"
|
|
; .byte 0,0
|
|
; .long _serial_number
|
|
; .even
|
|
;SNDPROTO_NUM_PROMPT:
|
|
; MESS_MAC RD15FONT,SPACING07,200,130,ROBO_PURPLE,STRCNRM,0
|
|
; .string "Sound Software Version:\n"
|
|
; .string "PROTO %2ld"
|
|
; .byte 0,0
|
|
; .long _serial_number
|
|
; .even
|
|
|
|
WILLY_Y EQU 50
|
|
UNIT_Y EQU WILLY_Y+50
|
|
SERIAL_Y EQU UNIT_Y+40
|
|
MAN_Y EQU SERIAL_Y+40
|
|
|
|
M_DOM
|
|
.string "DATE OF MANUFACTURE: ",0
|
|
.even
|
|
M_SERIAL
|
|
.string "SERIAL NUMBER: ",0
|
|
.even
|
|
MAN_DATE_SETUP:
|
|
MESS_MAC RD7FONT, SPACING07,200, MAN_Y, ROBO_PURPLE,STRCNRM,0
|
|
.string ""
|
|
.byte 0,0
|
|
.even
|
|
WILLY_PROMPT:
|
|
MESS_MAC RD15FONT, SPACING07, 200, WILLY_Y, ROBO_GREEN, STRCNRM,0
|
|
.string "Midway Manufacturing Inc."
|
|
.byte 0,1
|
|
.even
|
|
MESS_MAC RD15FONT, SPACING20, 200, UNIT_Y, ROBO_YELLOW, STRCNRM, 0
|
|
.string "HANG TIME UNIT"
|
|
.byte 0,0
|
|
.even
|
|
SERIAL_NUM_SETUP:
|
|
MESS_MAC RD7FONT,SPACING07,200,SERIAL_Y,ROBO_PURPLE,STRCNRM,0
|
|
.string ""
|
|
.byte 0,0
|
|
.even
|
|
|
|
M_HARDWARE_INFO
|
|
.string "HARDWARE INFORMATION",0
|
|
.even
|
|
|
|
MESS_CLK_TITLE
|
|
.string "REAL TIME CLOCK",0
|
|
.even
|
|
MESS_DISPLAY
|
|
.string "DISPLAY",0
|
|
.even
|
|
MESS_SET
|
|
.string "SET",0
|
|
.even
|
|
MESS_CALIBRATE
|
|
.string "CALIBRATE",0
|
|
.even
|
|
|
|
MEN_CLOCK
|
|
.long RD7FONT ;FONT
|
|
.long STRCNRM ;CENTER PLEASE
|
|
.long MESS_CLK_TITLE ;TITLE
|
|
.word COLOR_GREEN ;COLOR OF TITLE
|
|
.word 104 ;UL X
|
|
.word MENU_Y-3 ;UL Y
|
|
.word MENU_DY-4 ;VERTICAL SPACING
|
|
.word ROBO_WHITE ;COLOR WHEN NOT SELECTED
|
|
.word 16 ;HEIGHT OF SELECTION BAR
|
|
.word -4 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.word BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.word BAR_WID ;WIDTH OF BAR! (A LITTLE FATTER)
|
|
.word ROBO_DECAY ;TEXT COLOR OF SELECTED ITEM (SHOULD BE DECAY)
|
|
.long MESS_DISPLAY,GO_DISPLAY,CLK_DISPLAY_HELP
|
|
.long MESS_SET,GO_TIME_SET,CLK_SET_HELP
|
|
; .long MESS_CALIBRATE,GO_CALIBRATE,CLK_CALIBRATE_HELP
|
|
.long MESS_MM,RET_CLOCK,NO_HELP
|
|
.long 0
|
|
|
|
|
|
|
|
*
|
|
* CLOCK SET MENU IS SKINNY..LEAVING ROOM FOR EXPLANATION.
|
|
*
|
|
CS_BDY EQU -2
|
|
CS_WID EQU 0A7H
|
|
CS_X EQU TIT_ULX+GAP+MB_XWID+(CS_WID/2)+C_KLUDGE
|
|
CS_Y EQU INST_LRY+BOX_YGAP+MB_YWID+GAP-CS_BDY
|
|
*
|
|
* RIGHT MARGIN OF ADJUST MENU BOX
|
|
*
|
|
CS_RX EQU TIT_ULX+(2*GAP)+CS_WID+(2*MB_XWID)
|
|
*
|
|
* LEFT MARGIN OF HELP BOX
|
|
*
|
|
CS_HX EQU CS_RX+BOX_XGAP
|
|
|
|
M_TIME_SET
|
|
.string "SET REAL TIME CLOCK",0
|
|
.even
|
|
MESS_YEAR_SET
|
|
.string "YEAR",0
|
|
.even
|
|
MESS_DATE_SET
|
|
.string "DATE",0
|
|
.even
|
|
MESS_MONTH_SET
|
|
.string "MONTH",0
|
|
.even
|
|
MESS_DAY_SET
|
|
.string "DAY",0
|
|
.even
|
|
MESS_HOUR_SET
|
|
.string "HOURS",0
|
|
.even
|
|
MESS_MINUTE_SET
|
|
.string "MINUTES",0
|
|
.even
|
|
MESS_SECOND_SET
|
|
.string "SECONDS",0
|
|
.even
|
|
MESS_SET_CLOCK
|
|
.string "SET TIME/DATE",0
|
|
.even
|
|
MESS_CLK_RET
|
|
.string "RETURN TO PREV MENU",0
|
|
.even
|
|
|
|
MEN_TIME_SET
|
|
.LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG M_TIME_SET ;TITLE
|
|
.WORD COLOR_WHITE ;COLOR OF TITLE
|
|
.WORD CS_X ;UL X
|
|
.WORD CS_Y ;UL Y
|
|
.WORD 12
|
|
.WORD COLOR_WHITE ;COLOR WHEN NOT SELECTED
|
|
.WORD 12 ;HEIGHT OF SELECTION BAR
|
|
.WORD CS_BDY ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD CS_WID ;WIDTH OF BAR!
|
|
.WORD COLOR_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.LONG MESS_CLK_RET,0,BLNK_HELP ;RETURN TO MAIN MENU
|
|
.LONG MESS_YEAR_SET,DO_YEAR,ADJ_HELP
|
|
.LONG MESS_DATE_SET,DO_DATE,ADJ_HELP
|
|
.LONG MESS_MONTH_SET,DO_MONTH,ADJ_HELP ;FREE PLAY
|
|
.LONG MESS_DAY_SET,DO_DAY,ADJ_HELP
|
|
.LONG MESS_HOUR_SET,DO_HOUR,ADJ_HELP
|
|
.LONG MESS_MINUTE_SET,DO_MINUTE,ADJ_HELP
|
|
.LONG MESS_SECOND_SET,DO_SECOND,ADJ_HELP
|
|
.LONG MESS_SET_CLOCK,GO_CLOCK_SET,SET_CLOCK_HELP
|
|
.LONG MESS_CLK_RET,0,BLNK_HELP ;RETURN TO MAIN MENU
|
|
.LONG 0 ;END
|
|
|
|
INSTR_Y EQU INST_ULY+5
|
|
INSTR_2Y EQU INSTR_Y+10
|
|
|
|
CS_ADV
|
|
MESS_MAC RD7FONT,SPACING07,CS_X,INSTR_Y,COLOR_BPR,STRCNRM,0
|
|
.STRING "SELECT WITH ANY STICK"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CS_X,INSTR_2Y,COLOR_BPR,STRCNRM,0
|
|
.STRING "PRESS A BUTTON TO MODIFY"
|
|
.BYTE 0,0
|
|
.EVEN
|
|
|
|
SCH_1
|
|
.string "SETS THE REAL TIME CLOCK",0
|
|
.even
|
|
SCH_2
|
|
.string "TO THE VALUES SPECIFIED BY",0
|
|
.even
|
|
SCH_3
|
|
.string "THE OTHER MENU ITEMS.",0
|
|
.even
|
|
SET_CLOCK_HELP
|
|
.word 1
|
|
.word COLOR_BLUE
|
|
.word 3
|
|
.long SCH_1
|
|
.long SCH_2
|
|
.long SCH_3
|
|
.even
|
|
YSH_1
|
|
.string " SET THE REAL TIME CLOCK's",0
|
|
.even
|
|
YSH_2
|
|
.string " YEAR VALUE.",0
|
|
.even
|
|
YSH_3
|
|
.string " Takes effect when SET is",0
|
|
.even
|
|
YSH_4
|
|
.string " selected on the RTC MENU",0
|
|
.even
|
|
HELP_YEAR
|
|
.word 1
|
|
.word COLOR_BLUE
|
|
.word 4
|
|
.long YSH_1
|
|
.long YSH_2
|
|
.long YSH_3
|
|
.long YSH_4
|
|
.even
|
|
DO_YEAR
|
|
.long GEN_TS ; Routine to run
|
|
.long MESS_YEAR_SET ; Header Message
|
|
.long HELP_YEAR ; Help Messages
|
|
.word 6 ; Index number of val to change
|
|
.long 0 ; Minimum value
|
|
.long 99 ; Maximum value
|
|
.long 1 ; Move up and down by 1's
|
|
.long 0 ; Dont sub zero for any
|
|
.long YEAR_SET ; Message list for values
|
|
.word WRAP_VAL ; Wrap around
|
|
.long 0 ; Just Show Number
|
|
.long MESS_YEAR_SET ; Header Message
|
|
|
|
DTSH_2
|
|
.string " DATE VALUE.",0
|
|
.even
|
|
HELP_DATE
|
|
.word 1
|
|
.word COLOR_BLUE
|
|
.word 4
|
|
.long YSH_1
|
|
.long DTSH_2
|
|
.long YSH_3
|
|
.long YSH_4
|
|
.even
|
|
DO_DATE
|
|
.long GEN_TS ; Routine to run
|
|
.long MESS_DATE_SET ; Header Message
|
|
.long HELP_DATE ; Help Messages
|
|
.word 4 ; Index Number of val to change
|
|
.long 1 ; Minimum value
|
|
.long 31 ; Maximum value
|
|
.long 1 ; Move up and down by 1's
|
|
.long 0 ; Dont sub zero for any
|
|
.long DATE_SET ; Message list for values
|
|
.word WRAP_VAL ; Wrap around
|
|
.long 0 ; Just Show Number
|
|
.long MESS_DATE_SET ; Header Message
|
|
|
|
|
|
MSH_2
|
|
.string " MONTH OF YEAR.",0
|
|
.even
|
|
HELP_MONTH
|
|
.word 1
|
|
.word COLOR_BLUE
|
|
.word 4
|
|
.long YSH_1
|
|
.long MSH_2
|
|
.long YSH_3
|
|
.long YSH_4
|
|
.even
|
|
DO_MONTH
|
|
.long GEN_TS ; Routine to run
|
|
.long MESS_MONTH_SET ; Header Message
|
|
.long HELP_MONTH ; Help Messages
|
|
.word 5 ; Index Number of val to change
|
|
.long 1 ; Minimum value
|
|
.long 12 ; Maximum value
|
|
.long 1 ; Move up and down by 1's
|
|
.long 0 ; Dont sub zero for any
|
|
.long MONTH_SET ; Message list for values
|
|
.word WRAP_VAL ; Wrap around
|
|
.long MONTH_TABLE ; Just Show Number
|
|
.long MESS_MONTH_SET ; Header Message
|
|
|
|
|
|
DSH_2
|
|
.string " DAY OF WEEK.",0
|
|
.even
|
|
HELP_DAY
|
|
.word 1
|
|
.word COLOR_BLUE
|
|
.word 4
|
|
.long YSH_1
|
|
.long DSH_2
|
|
.long YSH_3
|
|
.long YSH_4
|
|
.even
|
|
DO_DAY
|
|
.long GEN_TS ; Routine to run
|
|
.long MESS_DAY_SET ; Header Message
|
|
.long HELP_DAY ; Help Messages
|
|
.word 3 ; Index Number of val to change
|
|
.long 1 ; Minimum value
|
|
.long 7 ; Maximum value
|
|
.long 1 ; Move up and down by 1's
|
|
.long 0 ; Dont sub zero for any
|
|
.long DAY_SET ; Message list for values
|
|
.word WRAP_VAL ; Wrap around
|
|
.long DAY_TABLE ; Just Show Number
|
|
.long MESS_DAY_SET ; Header Message
|
|
|
|
HSH_2
|
|
.string " HOUR VALUE.",0
|
|
.even
|
|
HELP_HOUR
|
|
.word 1
|
|
.word COLOR_BLUE
|
|
.word 4
|
|
.long YSH_1
|
|
.long HSH_2
|
|
.long YSH_3
|
|
.long YSH_4
|
|
.even
|
|
DO_HOUR
|
|
.long GEN_TS ; Routine to run
|
|
.long MESS_HOUR_SET ; Header Message
|
|
.long HELP_HOUR ; Help Messages
|
|
.word 2 ; Index Number of val to change
|
|
.long 1 ; Minimum value
|
|
.long 24 ; Maximum value
|
|
.long 1 ; Move up and down by 1's
|
|
.long 0 ; Dont sub zero for any
|
|
.long HOUR_SET ; Message list for values
|
|
.word WRAP_VAL ; Wrap around
|
|
.long 0 ; Just Show Number
|
|
.long MESS_HOUR_SET ; Header Message
|
|
|
|
|
|
MINSH_2
|
|
.string " MINUTE VALUE.",0
|
|
.even
|
|
HELP_MINUTE
|
|
.word 1
|
|
.word COLOR_BLUE
|
|
.word 4
|
|
.long YSH_1
|
|
.long MINSH_2
|
|
.long YSH_3
|
|
.long YSH_4
|
|
.even
|
|
DO_MINUTE
|
|
.long GEN_TS ; Routine to run
|
|
.long MESS_MINUTE_SET ; Header Message
|
|
.long HELP_MINUTE ; Help Messages
|
|
.word 1 ; Index Number of val to change
|
|
.long 0 ; Minimum value
|
|
.long 59 ; Maximum value
|
|
.long 1 ; Move up and down by 1's
|
|
.long 0 ; Dont sub zero for any
|
|
.long MINUTE_SET ; Message list for values
|
|
.word WRAP_VAL ; Wrap around
|
|
.long 0 ; Just Show Number
|
|
.long MESS_MINUTE_SET ; Header Message
|
|
|
|
SSH_2
|
|
.string " SECOND VALUE.",0
|
|
.even
|
|
HELP_SECOND
|
|
.word 1
|
|
.word COLOR_BLUE
|
|
.word 4
|
|
.long YSH_1
|
|
.long SSH_2
|
|
.long YSH_3
|
|
.long YSH_4
|
|
.even
|
|
DO_SECOND
|
|
.long GEN_TS ; Routine to run
|
|
.long MESS_SECOND_SET ; Header Message
|
|
.long HELP_SECOND ; Help Messages
|
|
.word 0 ; Not used
|
|
.long 0 ; Minimum value
|
|
.long 59 ; Maximum value
|
|
.long 1 ; Move up and down by 1's
|
|
.long 0 ; Dont sub zero for any
|
|
.long SECOND_SET ; Message list for values
|
|
.word WRAP_VAL ; Wrap around
|
|
.long 0 ; Just Show Number
|
|
.long MESS_SECOND_SET ; Header Message
|
|
|
|
.text
|
|
|
|
GO_HARDWARE:
|
|
move @_man_date,a2,L
|
|
move a2,a1
|
|
subk 1,a1
|
|
movi 372,a0
|
|
divu a0,a1
|
|
movi 372,a3
|
|
mpyu a1,a3
|
|
sub a3,a2
|
|
addi 80,a1
|
|
move a1,@_year,1
|
|
move a2,a0
|
|
movi 31,a1
|
|
modu a1,a0
|
|
move a0,@_day,1
|
|
move a2,a1
|
|
subk 1,a1
|
|
movi 31,a0
|
|
divu a0,a1
|
|
addk 1,a1
|
|
move a1,@_month,1
|
|
calla CLR_SCRN ; Clear the screen
|
|
movi M_HARDWARE_INFO,a2 ; Put up Title Box
|
|
movi ROBO_GREEN,a3
|
|
JSRP TOP_BOX
|
|
movi WILLY_PROMPT,a8
|
|
JSRP L_MESS
|
|
movi M_DOM,a4
|
|
calla copy_rom_string ; Copy the Date of manufacture prompt
|
|
move @_month,a0
|
|
dec a0
|
|
sll 5,a0
|
|
movi MONTH_TABLE,a8
|
|
add a0,a8
|
|
move *a8,a4,L
|
|
calla concat_rom_string ; Copy the month name
|
|
move @_day,a0 ; Convert date to ascii
|
|
movi 31,a1
|
|
calla dec_to_asc
|
|
calla concat_string ; Add date to string
|
|
movi MESS_HYEARS,a4 ; Add , 19 to string
|
|
calla concat_rom_string
|
|
move @_year,a0 ; Convert year to ascii
|
|
movi 99,a1
|
|
calla dec_to_asc
|
|
calla concat_string ; Add year to string
|
|
movi MAN_DATE_SETUP,a0 ; Setup message
|
|
callr _setup_message
|
|
movi _setup_mess,a8
|
|
JSRP L_MESS ; Print Date of Manufacture
|
|
|
|
movi M_SERIAL,a4
|
|
calla copy_rom_string ; Copy serial number prompt
|
|
move @_serial_number,a0,L ; Convert serial number to ascii
|
|
movi 1000000,a1
|
|
calla dec_to_asc
|
|
calla concat_string ; Add serial number to prompt
|
|
movi SERIAL_NUM_SETUP,a0 ; Setup the message
|
|
callr _setup_message
|
|
movi _setup_mess,a8
|
|
JSRP L_MESS ; Print the Serial Number
|
|
movi MESS_QUIT,a8
|
|
JSRP L_MESS
|
|
_hardware_check_sw: ; Wait for a button to be pressed
|
|
SLEEP 10
|
|
move @_switch2_addr,a0,L
|
|
move *a0,a0,W
|
|
move @_switch_addr,a1,L
|
|
move *a1,a1,W
|
|
sll 16,a0
|
|
srl 16,a0
|
|
sll 16,a1
|
|
srl 16,a1
|
|
and a0,a1
|
|
move @_coin_addr,a0,L
|
|
move *a0,a0
|
|
sll 16,a0
|
|
or a1,a0
|
|
not a0
|
|
jrz _hardware_check_sw
|
|
RET_HARDWARE:
|
|
JSRP FORCE_MAIN
|
|
RETP
|
|
|
|
|
|
GO_CLOCK:
|
|
move @_clk_rd,a8,L ;Save current auto update state
|
|
move a8,@_auto_update_save,L
|
|
clr a8 ;Enable auto update
|
|
move a8,@_clk_rd,L
|
|
JSRP _GetTime
|
|
movi MEN_CLOCK,a8
|
|
jauc GEN_MENU
|
|
RET_CLOCK:
|
|
move @_auto_update_save,a8,L ;Restore Auto Update state
|
|
move a8,@_clk_rd,L
|
|
JSRP FORCE_MAIN
|
|
RETP
|
|
|
|
|
|
GO_CALIBRATE:
|
|
calla CLR_SCRN ; Clear the screen
|
|
movi M_CLK_CALIBRATE,a2 ; Put up Title Box
|
|
movi ROBO_GREEN,a3
|
|
JSRP TOP_BOX
|
|
movi CLK_CALIBRATE_MESS,a8 ; Put up calibrating message
|
|
JSRP L_MESS
|
|
SLEEP 5*60 ; Do calibration here
|
|
move @0c00000b0h,a0 ; Make sure transparency is OFF
|
|
move a0,-*sp
|
|
andni 020h,a0
|
|
move a0,@0c00000b0h
|
|
movi [CAL_MESS_Y,0],a0 ; Get rid of calibrating message
|
|
movi [40,400],a1
|
|
movi ROBO_BLACK,a2
|
|
fcall RECTANGLE,b6
|
|
move *sp+,a0
|
|
move a0,@0c00000b0h ; Restore CONTROL register
|
|
movi CLK_CALIBRATE_OK_MESS,a8 ; Put up success message
|
|
JSRP L_MESS
|
|
SLEEP 60 ; Let user see it
|
|
calla CLR_SCRN
|
|
RETP ; All done
|
|
|
|
; a0 = pointer to MESS_MAC TO COPY message is copied from message_buffer
|
|
_setup_message:
|
|
movi _setup_mess,a1
|
|
movk 10,a2
|
|
_sm_lp1:
|
|
move *a0+,*a1+
|
|
dsjs a2,_sm_lp1
|
|
movi _setup_mess_msg,a1
|
|
movi message_buffer,a0
|
|
pushst
|
|
setf 8,0
|
|
_sm_lp2:
|
|
move *a0+,a2
|
|
move a2,*a1+
|
|
move a2,a2
|
|
jrnz _sm_lp2
|
|
_sm_done
|
|
popst
|
|
clr a2
|
|
move a2,*a1
|
|
rets
|
|
|
|
*******************************************************************
|
|
* _GetTime - Process subroutine to get the current time. Time is
|
|
* returned in the _tXXXXXX globals.
|
|
*
|
|
SUBRP _GetTime
|
|
move @_clk_rd,a0,L ;Save status of auto update
|
|
move a0,@_auto_update_save,L
|
|
movi -1,a0 ;Shut down auto update
|
|
move a0,@_clk_rd,L
|
|
calla _aquire_time ;Arm time aquistion
|
|
SLEEPK 5 ;Wait for it to aquire time
|
|
calla _get_time ;Get the current time
|
|
move @_auto_update_save,a0,L
|
|
move a0,@_clk_rd,L ;Restore auto update status
|
|
RETP ;All done
|
|
|
|
; Process Subroutine to print time
|
|
_display_time:
|
|
clr a0
|
|
move a0,@message_buffer
|
|
move @_thours,a0 ; Hours
|
|
jrnz _hour_gz1
|
|
addk 12,a0
|
|
jruc _time_is_am
|
|
_hour_gz1
|
|
cmpi 12,a0
|
|
jrle _time_is_am
|
|
move @_thours,a0 ; Hours
|
|
subi 12,a0
|
|
_time_is_am
|
|
movi 12,a1 ; Max hours
|
|
calla dec_to_asc
|
|
calla concat_string
|
|
movi TSEPERATOR,a4
|
|
calla concat_rom_string
|
|
move @_tminutes,a0
|
|
cmpi 9,a0
|
|
jrgt _no_min_pad
|
|
movi ZPAD,a4
|
|
calla concat_rom_string
|
|
_no_min_pad
|
|
move @_tminutes,a0
|
|
movi 59,a1 ; Max Minutes
|
|
calla dec_to_asc
|
|
calla concat_string
|
|
movi TSEPERATOR,a4
|
|
calla concat_rom_string
|
|
move @_tseconds,a0
|
|
move a0,@_last_seconds
|
|
cmpi 9,a0
|
|
jrgt _no_sec_pad
|
|
movi ZPAD,a4
|
|
calla concat_rom_string
|
|
_no_sec_pad
|
|
move @_tseconds,a0
|
|
movi 59,a1 ; Max Seconds
|
|
calla dec_to_asc
|
|
calla concat_string
|
|
move @_thours,a0 ; Hours
|
|
cmpi 11,a0
|
|
jrgt _time_is_pm
|
|
movi TIME_AM,a4
|
|
jruc _tdone
|
|
_time_is_pm
|
|
movi TIME_PM,a4
|
|
_tdone
|
|
calla concat_rom_string
|
|
movi TIME_SETUP,a0
|
|
callr _setup_message
|
|
movi _setup_mess,a8
|
|
JSRP L_MESS
|
|
_time_check_sw:
|
|
SLEEP 1
|
|
move @_switch2_addr,a0,L
|
|
move *a0,a0,W
|
|
move @_switch_addr,a1,L
|
|
move *a1,a1,W
|
|
sll 16,a0
|
|
srl 16,a0
|
|
sll 16,a1
|
|
srl 16,a1
|
|
and a0,a1
|
|
move @_coin_addr,a0,L
|
|
move *a0,a0,W
|
|
sll 16,a0
|
|
or a1,a0
|
|
not a0
|
|
jrnz _dtime_done
|
|
move @_tseconds,a0
|
|
move @_last_seconds,a1
|
|
cmp a0,a1
|
|
jrz _time_check_sw
|
|
.ref cntdown_snd
|
|
SOUND1 cntdown_snd
|
|
; movi 1cch,a3
|
|
; calla SNDSND
|
|
move @CONTROL,a0 ; Make sure transparency is OFF
|
|
move a0,-*sp
|
|
andni 020h,a0
|
|
move a0,@CONTROL
|
|
movi [CTIME_Y,0],a0 ; Get rid of calibrating message
|
|
movi [20,400],a1
|
|
movi ROBO_BLACK,a2
|
|
fcall RECTANGLE,b6
|
|
move *sp+,a0
|
|
move a0,@CONTROL ; Restore CONTROL register
|
|
jruc _display_time
|
|
_dtime_done
|
|
RETP
|
|
|
|
|
|
GO_DISPLAY:
|
|
calla CLR_SCRN ; Clear the screen
|
|
movi M_CLK_DISPLAY,a2 ; Put up Title Box
|
|
movi ROBO_GREEN,a3
|
|
JSRP TOP_BOX
|
|
GO_CLKS:
|
|
; move @_clk_rd,a0,L ;Save current auto update state
|
|
; move a0,@_auto_update_save,L
|
|
; clr a0 ;Enable auto update
|
|
; move a0,@_clk_rd,L
|
|
; JSRP _GetTime
|
|
movi MESS_CLKD_PROMPTS,a8 ; Put up assorted prompts
|
|
JSRP L_MESS
|
|
SLEEP 5
|
|
movi DAY_TABLE,a8 ; Put Day of week up
|
|
move @_tday,a0 ; Day of week (1-7)
|
|
dec a0
|
|
cmpi 6,a0
|
|
jrgt _bad_day
|
|
sll 5,a0
|
|
add a0,a8
|
|
move *a8,a4,L
|
|
calla copy_rom_string
|
|
movi DAY_SETUP,a0
|
|
callr _setup_message
|
|
movi _setup_mess,a8
|
|
JSRP L_MESS
|
|
_bad_day
|
|
movi MONTH_TABLE,a8 ; Put month of year up
|
|
move @_tmonth,a0 ; Month of year number (0-11)
|
|
dec a0
|
|
cmpi 11,a0
|
|
jrgt _bad_month
|
|
sll 5,a0
|
|
add a0,a8
|
|
move *a8,a4,L
|
|
calla copy_rom_string ; Copy month name to buffer
|
|
_bad_month
|
|
move @_tdate,a0 ; Date (1-31)
|
|
cmpi 9,a0
|
|
jrgt _no_date_pad
|
|
movi ZPAD,a4
|
|
calla concat_rom_string
|
|
_no_date_pad
|
|
move @_tdate,a0 ; Date (1-31)
|
|
movi 31,a1 ; Maximum Date
|
|
calla dec_to_asc ; Convert Date to ascii
|
|
calla concat_string ; Add to buffer
|
|
movi MESS_HYEARS,a4 ; , 19
|
|
calla concat_rom_string ; Add to buffer
|
|
move @_tyear,a0 ; Year (0 - 99)
|
|
cmpi 9,a0
|
|
jrgt _no_year_pad
|
|
movi ZPAD,a4
|
|
calla concat_rom_string
|
|
_no_year_pad
|
|
move @_tyear,a0
|
|
movi 99,a1 ; Max year
|
|
calla dec_to_asc ; Convert Years to ascii
|
|
calla concat_string ; Add to buffer
|
|
movi DATE_SETUP,a0
|
|
callr _setup_message
|
|
movi _setup_mess,a8
|
|
JSRP L_MESS
|
|
JSRP _display_time
|
|
; move @_auto_update_save,a0,L ;Restore Auto Update state
|
|
; move a0,@_clk_rd,L
|
|
SOUND1 cntdown_snd
|
|
; movi 0c7h,a3
|
|
; calla SNDSND
|
|
RETP ; All done
|
|
|
|
_transfer_time
|
|
mmtm sp,a1,a2,a3
|
|
movi _rtc_seconds,a1
|
|
movi _tseconds,a2
|
|
movi 7,a3
|
|
_tt_loop1
|
|
move *a2+,*a1+
|
|
dsjs a3,_tt_loop1
|
|
mmfm sp,a1,a2,a3
|
|
rets
|
|
|
|
GO_CLOCK_SET:
|
|
calla CLR_SCRN ; Clear the screen
|
|
movi M_CLK_SET,a2 ; Put up Title Box
|
|
movi ROBO_GREEN,a3
|
|
JSRP TOP_BOX
|
|
calla _set_time
|
|
movi MESS_RTC_SET,a8 ; Put up "CLOCK SET" message
|
|
JSRP L_MESS
|
|
; SLEEP 16
|
|
SLEEP 30
|
|
callr _transfer_time
|
|
jauc GO_CLKS
|
|
|
|
GO_TIME_SET
|
|
; JSRP _GetTime
|
|
callr _transfer_time
|
|
movi MEN_TIME_SET,a8
|
|
GEN_TIME_SET
|
|
move a8,-*a12,L
|
|
movk 1,a0
|
|
move a0,-*a12,W
|
|
TIME_SET_LOOP
|
|
calla CLR_SCRN
|
|
movi CS_ADV,a8
|
|
JSRP L_MESS
|
|
move *a12(WORD_SIZE),a8,L
|
|
JSRP MENU_TOP
|
|
movi COLOR_RED,a9
|
|
calla COL_INST
|
|
move *a12,a9,W
|
|
JSRP B_MENU
|
|
move a9,a9
|
|
jrz GO_TS_QUIT
|
|
_not_set_time
|
|
move a8,*a12,W
|
|
move *a9(AD_ROUT),a0,L
|
|
movi TIME_SET_LOOP,a7
|
|
move a7,-*a12,L
|
|
cmpi 9,a8
|
|
jrz _time_set
|
|
jump a0
|
|
_time_set
|
|
jauc GO_CLOCK_SET
|
|
GO_TS_QUIT
|
|
addk WORD_SIZE,a12
|
|
addk LONG_SIZE,a12
|
|
RETP
|
|
|
|
_do_title
|
|
mmtm a12,a10,a11,a8 ;SAVE STUFF FOR CALLER
|
|
; move @_clk_rd,a0,L ;Save current auto update state
|
|
; move a0,@_auto_update_save,L
|
|
; clr a0 ;Enable auto update
|
|
; move a0,@_clk_rd,L
|
|
; JSRP _GetTime
|
|
subk 4,a10
|
|
move a11,a6
|
|
movi CS_HX,a9
|
|
addi TIT_LRX,a9
|
|
srl 1,a9
|
|
subk 4,a9
|
|
sll 16,a10 ;SHIFT Y DOWN
|
|
movy a10,a9 ;X,Y SET
|
|
move a2,a8 ;TEXT POINTER
|
|
clr a0 ;NO SLEEP
|
|
movi SPACING20,a10
|
|
movi RD15FONT,a11
|
|
JSRP STRCNRM ;DO IT!
|
|
mmfm a12,a10,a11,a8 ;POP THE STUFF.
|
|
RETP
|
|
|
|
_adj_time_and_date
|
|
movi DAY_TABLE,a8 ; Put Day of week up
|
|
move @_rtc_day,a0 ; Day of week number (1-7)
|
|
dec a0
|
|
; cmpi 6,a0
|
|
; jrgt _abad_day
|
|
sll 5,a0
|
|
add a0,a8
|
|
move *a8,a4,L
|
|
calla copy_rom_string
|
|
movi DAYADJ_SETUP,a0
|
|
callr _setup_message
|
|
movi _setup_mess,a8
|
|
JSRP L_MESS
|
|
_abad_day
|
|
movi MONTH_TABLE,a8 ; Put month of year up
|
|
move @_rtc_month,a0 ; Month of year number (1 - 12)
|
|
dec a0
|
|
; cmpi 11,a0
|
|
; jrgt _abad_month
|
|
sll 5,a0
|
|
add a0,a8
|
|
move *a8,a4,L
|
|
calla copy_rom_string ; Copy month name to buffer
|
|
_abad_month
|
|
move @_rtc_date,a0 ; Date
|
|
cmpi 9,a0
|
|
jrgt _no_date_pad1
|
|
movi ZPAD,a4
|
|
calla concat_rom_string
|
|
_no_date_pad1
|
|
move @_rtc_date,a0 ; Date
|
|
movi 31,a1 ; Maximum Date
|
|
calla dec_to_asc ; Convert Date to ascii
|
|
calla concat_string ; Add to buffer
|
|
movi MESS_HYEARS,a4 ; , 19
|
|
calla concat_rom_string ; Add to buffer
|
|
move @_rtc_year,a0 ; Year
|
|
cmpi 9,a0
|
|
jrgt _no_year_pad1
|
|
movi ZPAD,a4
|
|
calla concat_rom_string
|
|
_no_year_pad1
|
|
move @_rtc_year,a0
|
|
movi 99,a1 ; Max year
|
|
calla dec_to_asc ; Convert Years to ascii
|
|
calla concat_string ; Add to buffer
|
|
movi DATEADJ_SETUP,a0
|
|
callr _setup_message
|
|
movi _setup_mess,a8
|
|
JSRP L_MESS
|
|
|
|
clr a0
|
|
move a0,@message_buffer
|
|
move @_rtc_hours,a0 ; Hours
|
|
jrnz _hour_gz
|
|
addk 12,a0
|
|
jruc _time_is_am1
|
|
_hour_gz
|
|
cmpi 12,a0
|
|
jrle _time_is_am1
|
|
move @_rtc_hours,a0 ; Hours
|
|
subi 12,a0
|
|
_time_is_am1
|
|
movi 12,a1 ; Max hours
|
|
calla dec_to_asc
|
|
calla concat_string
|
|
movi TSEPERATOR,a4
|
|
calla concat_rom_string
|
|
move @_rtc_minutes,a0
|
|
cmpi 9,a0
|
|
jrgt _no_min_pad1
|
|
movi ZPAD,a4
|
|
calla concat_rom_string
|
|
_no_min_pad1
|
|
move @_rtc_minutes,a0
|
|
movi 59,a1 ; Max Minutes
|
|
calla dec_to_asc
|
|
calla concat_string
|
|
movi TSEPERATOR,a4
|
|
calla concat_rom_string
|
|
move @_rtc_seconds,a0
|
|
cmpi 9,a0
|
|
jrgt _no_sec_pad1
|
|
movi ZPAD,a4
|
|
calla concat_rom_string
|
|
_no_sec_pad1
|
|
move @_rtc_seconds,a0
|
|
movi 59,a1 ; Max Seconds
|
|
calla dec_to_asc
|
|
calla concat_string
|
|
move @_rtc_hours,a0 ; Hours
|
|
cmpi 11,a0
|
|
jrgt _time_is_pm1
|
|
movi TIME_AM,a4
|
|
jruc _tdone1
|
|
_time_is_pm1
|
|
movi TIME_PM,a4
|
|
_tdone1
|
|
calla concat_rom_string
|
|
movi TADJ_SETUP,a0
|
|
callr _setup_message
|
|
movi _setup_mess,a8
|
|
JSRP L_MESS
|
|
RETP
|
|
|
|
_set_it_up
|
|
calla CLR_CUR
|
|
movi 6,a1
|
|
movk 5,a4
|
|
calla CADJ_BOX
|
|
movi 1,a1
|
|
clr a4
|
|
calla CADJ_BOX
|
|
movi [ADJ_CULY+5,CS_HX+5],A3
|
|
movi [21,185],A4
|
|
calla BLNKAREA
|
|
movi [ADJ_CULY+31,CS_HX+5],A3
|
|
movi [58,185],A4
|
|
calla BLNKAREA
|
|
SLEEPK 2 ; I dare you to take this out
|
|
RETP
|
|
|
|
|
|
YEAR_SET
|
|
JSRP _set_it_up
|
|
movi MESS_YEAR_SET,a2
|
|
JSRP _do_title
|
|
JSRP _adj_time_and_date
|
|
RETP
|
|
|
|
MONTH_SET
|
|
JSRP _set_it_up
|
|
movi MESS_MONTH_SET,a2
|
|
JSRP _do_title
|
|
JSRP _adj_time_and_date
|
|
RETP
|
|
|
|
DATE_SET
|
|
JSRP _set_it_up
|
|
movi MESS_DATE_SET,a2
|
|
JSRP _do_title
|
|
JSRP _adj_time_and_date
|
|
RETP
|
|
|
|
DAY_SET
|
|
JSRP _set_it_up
|
|
movi MESS_DAY_SET,a2
|
|
JSRP _do_title
|
|
JSRP _adj_time_and_date
|
|
RETP
|
|
|
|
HOUR_SET
|
|
JSRP _set_it_up
|
|
movi MESS_HOUR_SET,a2
|
|
JSRP _do_title
|
|
JSRP _adj_time_and_date
|
|
RETP
|
|
|
|
MINUTE_SET
|
|
JSRP _set_it_up
|
|
movi MESS_MINUTE_SET,a2
|
|
JSRP _do_title
|
|
JSRP _adj_time_and_date
|
|
RETP
|
|
|
|
SECOND_SET
|
|
JSRP _set_it_up
|
|
movi MESS_SECOND_SET,a2
|
|
JSRP _do_title
|
|
JSRP _adj_time_and_date
|
|
RETP
|
|
|
|
; a0 = value code
|
|
; a8 = PTR to data struct
|
|
; TRASHES a0, a3, a2
|
|
_ts_val_up:
|
|
mmtm sp,a0,a2,a3
|
|
sll 4,a0
|
|
addi _rtc_seconds,a0
|
|
move *a0,a3
|
|
addk 1,a3
|
|
move *a8(AD_MAX),a2,L
|
|
cmp a3,a2
|
|
jrge _ts_vu_done
|
|
move *a8(AD_MIN),a3,L
|
|
_ts_vu_done
|
|
andi 0ffh,a1
|
|
move a3,*a0
|
|
mmfm sp,a0,a2,a3
|
|
rets
|
|
|
|
; a0 = value code
|
|
; a8 = PTR to data struct
|
|
; TRASHES a0, a3
|
|
_ts_val_down:
|
|
mmtm sp,a0,a3,a1
|
|
sll 4,a0
|
|
addi _rtc_seconds,a0
|
|
move *a0,a3
|
|
subk 1,a3
|
|
move *a8(AD_MIN),a1,L
|
|
cmp a1,a3
|
|
jrge _ts_vd_done
|
|
move *a8(AD_MAX),a3,L
|
|
_ts_vd_done
|
|
andi 0ffh,a3
|
|
move a3,*a0
|
|
mmfm sp,a0,a3,a1
|
|
rets
|
|
|
|
GEN_TS:
|
|
movk 2,a0
|
|
move a0,@_switch_map_mode,L
|
|
move a9,*a13(PDATA),L
|
|
move a9,a8
|
|
calla CLR_MAIN
|
|
calla ADJ_INST
|
|
JSRP ST_STICK
|
|
SLEEPK 2
|
|
TS_CHNG
|
|
SLEEPK 1
|
|
movi 31000h,a5
|
|
JSRP GETSTICK
|
|
move *a13(PDATA),a8,L
|
|
move a0,a1
|
|
jrz TS_CHNG
|
|
move *a8(AD_CMOS),a0,W ; Get What we are adjusting
|
|
cmpi 3,a1
|
|
jrz TS_BUTT
|
|
cmpi 2,a1
|
|
jrz TS_DOWN
|
|
callr _ts_val_up ; Incrment the value
|
|
jruc TS_JOIN
|
|
TS_DOWN:
|
|
callr _ts_val_down ; Decrement the value
|
|
TS_JOIN:
|
|
; movi beep1_snd,a3
|
|
; calla SNDSND
|
|
JSRP TS_UPDATE
|
|
jruc TS_CHNG
|
|
TS_UPDATE:
|
|
move *a8(AD_NAMEIT),a0,L
|
|
movi ROBO_LASER,a11
|
|
jump a0
|
|
TS_BUTT:
|
|
|
|
; movi beep2_snd,a3
|
|
; calla SNDSND
|
|
JSRP TS_UPDATE
|
|
SLEEPK 5
|
|
TS_CAN:
|
|
movk 1,a0
|
|
move a0,@_switch_map_mode,L
|
|
RETP
|
|
|
|
**************************************************************************
|
|
* *
|
|
* VOLUME ADJUSTMENT SELECTED *
|
|
* *
|
|
**************************************************************************
|
|
|
|
.bss bar_height,16
|
|
|
|
.bss bar_height2,16
|
|
.ref set_volume_amode_diag
|
|
GO_AMODE_VOL
|
|
calla display_blank
|
|
calla dpageflip_off ;page flipping off
|
|
|
|
calla CLR_SCRN
|
|
movi M_AMODE_VOL,a2
|
|
movi ROBO_GREEN,a3
|
|
JSRP TOP_BOX
|
|
|
|
create FX_PID,background_sound ;noise
|
|
|
|
movi pf_volume_2,a8
|
|
JSRP L_MESS
|
|
movi pf_volume_3,a8
|
|
JSRP L_MESS
|
|
|
|
movi bxy,a0 ;frame
|
|
movi bw|bh,a1
|
|
movi ROBO_BLUE,a2
|
|
fcall RECTANGLE,b6
|
|
|
|
movi bxy+>00030003,a0 ;make frame by filling blue with black
|
|
movi bw|bh->00060006,a1
|
|
movi ROBO_BLACK,a2
|
|
fcall RECTANGLE,b6
|
|
|
|
movi pf_volume_4,a8 ;MIN/MAX
|
|
JSRP L_MESS
|
|
movi pf_volume_5,a8
|
|
JSRP L_MESS
|
|
|
|
clr a0
|
|
move a0,@bar_height2
|
|
movi ADJAVOLUME,a0
|
|
calla GET_ADJ
|
|
BADCHK a0,0,255,28 ;reg, lo, hi, val if bad
|
|
calla set_volume_amode_diag
|
|
callr vol_to_ht
|
|
callr adjust_bar_height2
|
|
SLEEPK 2
|
|
calla display_unblank
|
|
|
|
vtop_1
|
|
SLEEPK 1
|
|
|
|
;check for done
|
|
clr a1
|
|
clr a0 ;player 1
|
|
calla get_but_val_down
|
|
or a0,a1
|
|
movk 1,a0 ;player 2
|
|
calla get_but_val_down
|
|
or a0,a1
|
|
movk 2,a0 ;player 3
|
|
calla get_but_val_down
|
|
or a0,a1
|
|
movk 3,a0 ;player 4
|
|
calla get_but_val_down
|
|
or a0,a1
|
|
|
|
move @_coin_addr,a0,L
|
|
move *a0,a0
|
|
not a0
|
|
andi 0e7ffh,a0
|
|
or a0,a1
|
|
jrnz vdone_1
|
|
|
|
;check for a vol change
|
|
clr a0 ;player 1
|
|
calla get_stick_val_cur
|
|
or a0,a1
|
|
movk 1,a0 ;player 2
|
|
calla get_stick_val_cur
|
|
or a0,a1
|
|
movk 2,a0 ;player 3
|
|
calla get_stick_val_cur
|
|
or a0,a1
|
|
movk 3,a0 ;player 4
|
|
calla get_stick_val_cur
|
|
or a0,a1
|
|
andi 0011b,a1 ;filter out left/right
|
|
|
|
;listen to the coin door switches too. OR them in.
|
|
move @_coin_addr,a0,L
|
|
move *a0,a0
|
|
not a0
|
|
andi 0800h,a0
|
|
srl 10,a0
|
|
or a0,a1
|
|
move @_coin_addr,a0,L
|
|
move *a0,a0
|
|
not a0
|
|
andi 1000h,a0
|
|
srl 12,a0
|
|
or a0,a1
|
|
jrz vtop_1
|
|
|
|
;get the volume
|
|
movi ADJAVOLUME,a0
|
|
calla GET_ADJ
|
|
|
|
;make sure the volume is in range
|
|
BADCHK a0,1,255,28 ;reg, lo, hi, val if bad
|
|
|
|
btst JOYDN,a1
|
|
jrnz vdec_1
|
|
|
|
;increment volume
|
|
cmpi 255,a0
|
|
jreq vtop_1
|
|
inc a0
|
|
calla set_volume_amode_diag
|
|
callr vol_to_ht
|
|
callr adjust_bar_height2
|
|
jruc vtop_1
|
|
|
|
vdec_1
|
|
cmpi 4,a0
|
|
jreq vtop_1
|
|
dec a0
|
|
calla set_volume_amode_diag
|
|
callr vol_to_ht
|
|
callr adjust_bar_height2
|
|
jruc vtop_1
|
|
|
|
vdone_1
|
|
;dont use a-mode sound level for diag.
|
|
movi ADJVOLUME,a0
|
|
calla GET_ADJ
|
|
BADCHK a0,0,255,28 ;reg, lo, hi, val if bad
|
|
calla set_volume
|
|
|
|
movi FX_PID,a0 ;kill the background noise
|
|
calla KIL1C
|
|
calla nosounds
|
|
|
|
RETP
|
|
|
|
GO_VOL
|
|
|
|
calla display_blank
|
|
calla dpageflip_off ;page flipping off
|
|
|
|
calla CLR_SCRN
|
|
movi M_GAME_VOL,a2
|
|
movi ROBO_GREEN,a3
|
|
JSRP TOP_BOX
|
|
|
|
create FX_PID,background_sound ;noise
|
|
|
|
; movi pf_volume_1,a8 ;title/instructions
|
|
; JSRP L_MESS
|
|
movi pf_volume_2,a8
|
|
JSRP L_MESS
|
|
movi pf_volume_3,a8
|
|
JSRP L_MESS
|
|
|
|
movi bxy,a0 ;frame
|
|
movi bw|bh,a1
|
|
; movi ROBO_GREEN,a2
|
|
movi ROBO_BLUE,a2
|
|
fcall RECTANGLE,b6
|
|
|
|
movi bxy+>00030003,a0 ;make frame by filling blue with black
|
|
movi bw|bh->00060006,a1
|
|
movi ROBO_BLACK,a2
|
|
fcall RECTANGLE,b6
|
|
|
|
movi pf_volume_4,a8 ;MIN/MAX
|
|
JSRP L_MESS
|
|
movi pf_volume_5,a8
|
|
JSRP L_MESS
|
|
|
|
clr a0
|
|
move a0,@bar_height
|
|
movi ADJVOLUME,a0
|
|
calla GET_ADJ
|
|
BADCHK a0,0,255,28 ;reg, lo, hi, val if bad
|
|
calla set_volume
|
|
callr vol_to_ht
|
|
callr adjust_bar_height
|
|
SLEEPK 2
|
|
calla display_unblank
|
|
|
|
vol_loop_top
|
|
SLEEPK 1
|
|
|
|
;check for done
|
|
clr a1
|
|
clr a0 ;player 1
|
|
calla get_but_val_down
|
|
or a0,a1
|
|
movk 1,a0 ;player 2
|
|
calla get_but_val_down
|
|
or a0,a1
|
|
movk 2,a0 ;player 3
|
|
calla get_but_val_down
|
|
or a0,a1
|
|
movk 3,a0 ;player 4
|
|
calla get_but_val_down
|
|
or a0,a1
|
|
; clr a1
|
|
; clr a0
|
|
; calla get_but_val_down
|
|
; or a0,a1
|
|
; movk 1,a0
|
|
; calla get_but_val_down
|
|
; or a0,a1
|
|
|
|
move @_coin_addr,a0,L
|
|
move *a0,a0
|
|
not a0
|
|
andi 0e7ffh,a0
|
|
or a0,a1
|
|
jrnz vol_loop_done
|
|
|
|
;check for a vol change
|
|
clr a0 ;player 1
|
|
calla get_stick_val_cur
|
|
or a0,a1
|
|
movk 1,a0 ;player 2
|
|
calla get_stick_val_cur
|
|
or a0,a1
|
|
movk 2,a0 ;player 3
|
|
calla get_stick_val_cur
|
|
or a0,a1
|
|
movk 3,a0 ;player 4
|
|
calla get_stick_val_cur
|
|
or a0,a1
|
|
andi 0011b,a1 ;filter out left/right
|
|
|
|
; clr a0
|
|
; calla get_stick_val_cur
|
|
; move a0,a1
|
|
; movk 1,a0
|
|
; calla get_stick_val_cur
|
|
; or a0,a1
|
|
; andi 0011b,a1 ;filter out left/right
|
|
|
|
;listen to the coin door switches too. OR them in.
|
|
; move @COINS,a0 ;the down switch
|
|
move @_coin_addr,a0,L
|
|
move *a0,a0
|
|
not a0
|
|
andi 0800h,a0
|
|
srl 10,a0
|
|
or a0,a1
|
|
; move @COINS,a0 ;the up switch
|
|
move @_coin_addr,a0,L
|
|
move *a0,a0
|
|
not a0
|
|
andi 1000h,a0
|
|
srl 12,a0
|
|
or a0,a1
|
|
jrz vol_loop_top
|
|
|
|
;get the volume
|
|
movi ADJVOLUME,a0
|
|
calla GET_ADJ
|
|
|
|
;make sure the volume is in range
|
|
BADCHK a0,1,255,28 ;reg, lo, hi, val if bad
|
|
; cmpi 4,a0
|
|
; jrge vol_notlow
|
|
; movi 4,a0
|
|
; jruc vol_nothigh
|
|
;vol_notlow
|
|
; cmpi 255,a0
|
|
; jrle vol_nothigh
|
|
; movi 255,a0
|
|
;vol_nothigh
|
|
|
|
btst JOYDN,a1
|
|
jrnz vol_dec
|
|
|
|
;increment volume
|
|
cmpi 255,a0
|
|
jreq vol_loop_top
|
|
inc a0
|
|
calla set_volume
|
|
callr vol_to_ht
|
|
callr adjust_bar_height
|
|
jruc vol_loop_top
|
|
|
|
vol_dec ;decrement volume
|
|
cmpi 4,a0
|
|
jreq vol_loop_top
|
|
dec a0
|
|
calla set_volume
|
|
callr vol_to_ht
|
|
callr adjust_bar_height
|
|
jruc vol_loop_top
|
|
|
|
vol_loop_done
|
|
movi FX_PID,a0 ;kill the background noise
|
|
calla KIL1C
|
|
calla nosounds
|
|
|
|
RETP
|
|
|
|
#***************************************
|
|
* Adjusts the bar height
|
|
* >a0=new height (1-170)
|
|
|
|
SUBRP adjust_bar_height2
|
|
|
|
move a0,a1
|
|
move @bar_height2,a0
|
|
#adjust_loop
|
|
cmp a1,a0
|
|
jreq #done
|
|
jrlt #grow_bar
|
|
|
|
movi ROBO_BLACK,a2
|
|
callr vol_bar_line
|
|
dec a0
|
|
jruc #adjust_loop
|
|
|
|
#grow_bar
|
|
inc a0
|
|
movi ROBO_RED,a2
|
|
callr vol_bar_line
|
|
jruc #adjust_loop
|
|
|
|
#done
|
|
move a0,@bar_height2
|
|
rets
|
|
|
|
|
|
#***************************************
|
|
* Adjusts the bar height
|
|
* >a0=new height (1-170)
|
|
|
|
SUBRP adjust_bar_height
|
|
|
|
move a0,a1
|
|
move @bar_height,a0
|
|
#adjust_loop
|
|
cmp a1,a0
|
|
jreq #done
|
|
jrlt #grow_bar
|
|
|
|
movi ROBO_BLACK,a2
|
|
callr vol_bar_line
|
|
dec a0
|
|
jruc #adjust_loop
|
|
|
|
#grow_bar
|
|
inc a0
|
|
movi ROBO_RED,a2
|
|
callr vol_bar_line
|
|
jruc #adjust_loop
|
|
|
|
#done
|
|
move a0,@bar_height
|
|
rets
|
|
|
|
|
|
****************************************
|
|
* Draws a line on the volume bar, but won't overwrite green pixels (text)
|
|
* >a0=line index (not Ypos) >a2=color
|
|
|
|
SUBRP vol_bar_line
|
|
|
|
PUSH a0,a1,a2
|
|
;convert the line index to a linear address
|
|
sla 16,a0
|
|
neg a0
|
|
addi bxy+bh->00030000+59,a0 ;various fudges here
|
|
cvxyl a0,a0
|
|
|
|
;now write the color value to all non-green pixels
|
|
movi bw-6,a14
|
|
vbl_pixel_loop
|
|
movb *a0,a1
|
|
; cmpi ROBO_GREEN&0Fh,a1
|
|
cmpi ROBO_BLUE&0Fh,a1
|
|
jreq vbl_skip_pixel
|
|
movb a2,*a0
|
|
vbl_skip_pixel
|
|
addk 8,a0
|
|
dsj a14,vbl_pixel_loop
|
|
|
|
PULL a0,a1,a2
|
|
rets
|
|
|
|
****************************************
|
|
* Converts a 0-255 volume value to a 1-170 bar height value
|
|
* >a0=volume
|
|
* <a0=height
|
|
|
|
SUBRP vol_to_ht
|
|
|
|
PUSH a1
|
|
move a0,a1
|
|
movi 169,a14
|
|
mpyu a14,a1
|
|
movi 255,a14
|
|
divu a14,a1
|
|
inc a1
|
|
move a1,a0
|
|
PULL a1
|
|
|
|
rets
|
|
|
|
****************************************
|
|
* Makes noises during sound test.
|
|
*
|
|
|
|
SUBRP background_sound
|
|
clr a3
|
|
calla SNDSND
|
|
movi 1000,a3
|
|
calla SNDSND
|
|
SLEEP >40
|
|
|
|
bgsnd3 movi sound_fx_table,a10
|
|
bgsnd6 move *a10+,a3,W
|
|
jrz bgsnd3
|
|
calla SNDSND
|
|
SLEEP >20
|
|
jruc bgsnd6
|
|
|
|
sound_fx_table
|
|
.word >7
|
|
.word >36f ;!!!LOOK!!!
|
|
.word >33b
|
|
.word >92f
|
|
.word >36b
|
|
.word >900
|
|
.word >222
|
|
.word >f8
|
|
.word >f4
|
|
.word >4ba
|
|
.word >ca
|
|
.word 0
|
|
|
|
pf_volume_2
|
|
MESS_MAC RD7FONT,SPACING20,200,174+53,COLOR_YELLOW,STRCNRM,0
|
|
.string "ADJUST VOLUME WITH JOYSTICKS OR VOLUME BUTTONS",0,0
|
|
.even
|
|
|
|
pf_volume_3
|
|
MESS_MAC RD7FONT,SPACING20,200,184+53,ROBO_LASER,STRCNRM,0
|
|
.string "ANY OTHER BUTTON TO QUIT",0,0
|
|
.even
|
|
|
|
pf_volume_4
|
|
MESS_MAC RD7FONT,SPACING20,201,vb_y+>05,ROBO_BLUE,STRCNRM,0
|
|
.string "MAX",0,0
|
|
.even
|
|
|
|
pf_volume_5
|
|
MESS_MAC RD7FONT,SPACING20,201,vb_y+>a0,ROBO_BLUE,STRCNRM,0
|
|
.string "MIN",0,0
|
|
.even
|
|
|
|
vb_y .set >2f
|
|
vb_height .set 171
|
|
bxy .set >002e0000+200->18
|
|
|
|
bh .set >b0*>10000
|
|
bw .set >30
|
|
|
|
bthickx .set 3
|
|
bthicky .set 3*>10000
|
|
|
|
volume_table
|
|
.long bh+3,bxy ; height:width / y:x coordinates
|
|
.long bh+3,bxy+bw ; height:width / y:x coordinates
|
|
|
|
.long bthicky+bw,bxy ; height:width / y:x coordinates
|
|
.long bthicky+bw+bthickx,bxy+bh ; height:width / y:x coordinates
|
|
.long 0
|
|
|
|
**************************************************************************
|
|
* *
|
|
* CLR_CREDITS *
|
|
* *
|
|
* ROUTINE TO CLEAR OUT THE CREDITS POSTED ON THE GAME. *
|
|
* *
|
|
**************************************************************************
|
|
CLR_CREDITS
|
|
CALLA NO_CREDS ;CALL THE ROUTINE THAT DOES IT
|
|
RETP
|
|
|
|
DO_CLCOIN
|
|
MOVI MESS_CLCOIN,A8 ;CLEAR COIN SUB-TOTALS...ARE YOU SURE
|
|
MOVI CLR_COINS,A9 ;ROUTINE TO DO IT
|
|
MOVI MESS_CCNCONF,A10 ;CONFIRMATION.
|
|
JAUC AREUSURE ;ASK EM......THEN RETURN!
|
|
|
|
CLR_COINS
|
|
MOVI FRST_C,A0
|
|
MOVI LAST_C,A1
|
|
CALLA CLR_AUDR
|
|
RETP
|
|
|
|
DO_CLAUD
|
|
MOVI MESS_CLAUD,A8 ;CLEAR COIN SUB-TOTALS...ARE YOU SURE
|
|
MOVI CLR_AUDITS,A9 ;ROUTINE TO DO IT
|
|
MOVI MESS_CAUDCONF,A10 ;CONFIRMATION.
|
|
JAUC AREUSURE ;ASK EM......THEN RETURN!
|
|
|
|
DO_CLPLRECS
|
|
movi MESS_CLPLRECS,A8 ;CLEAR PLAYER RECORDS
|
|
movi clr_plr_records,a9 ;ROUTINE TO DO IT
|
|
movi MESS_CLPLRECSCONF,a10 ;CONFIRMATION.
|
|
jauc AREUSURE ;ASK EM......THEN RETURN!
|
|
|
|
.global clear_player_records
|
|
clr_plr_records
|
|
calla clear_player_records
|
|
.ref reset_world_records
|
|
calla reset_world_records
|
|
RETP
|
|
|
|
CLR_AUDITS
|
|
MOVI FRSTGAUD,A0
|
|
MOVI LASTGAUD,A1
|
|
CALLA CLR_AUDR
|
|
; CALLA DUMP_FS ;AND START THE "DUMP" RECORDS OVER
|
|
RETP
|
|
|
|
DO_HSRES
|
|
MOVI MESS_HSRESET,A8
|
|
MOVI HSSOFT,A9
|
|
MOVI MESS_HSRCONF,A10
|
|
JAUC AREUSURE
|
|
|
|
HSSOFT
|
|
CALLR RES_ALL
|
|
RETP ;PROGRAM TO DO THE JOB!
|
|
|
|
**************************************************************************
|
|
*
|
|
* RES_ALL
|
|
*
|
|
* RESET ALL TIME HIGH SCORE TABLE AND THE
|
|
* HIGH SCORE RESET COUNTER.
|
|
*
|
|
**************************************************************************
|
|
RES_ALL
|
|
; MOVI ALL_TAB,A8 ;ALWAYS CLEAR OUT TODAYS TABLE
|
|
; CALLA INIT_TB
|
|
jauc INIT_HSR ;RE-SET THE HIGH SCORE RESET COUNTER
|
|
|
|
DO_FACSET
|
|
MOVI MESS_FACSET,A8
|
|
MOVK 1,A0
|
|
JRUC DEF_ADJ_PART
|
|
|
|
**************************************************************************
|
|
* *
|
|
* DO_DEF_ADJ THIS IS CALLED FROM UTILITY MENU TO *
|
|
* DO THE DEFAULT ADJUSTMENTS. *
|
|
* *
|
|
* DEF_ADJ_PART THIS IS CALLED OUT OF THE FULL *
|
|
* FACTORY SETTING TO HANDLE THE *
|
|
* ADJUSTMENT PART. *
|
|
* *
|
|
* A8 MUST HAVE THE MESSAGE FOR "ARE YOU SURE" *
|
|
* A0 .NE. 0 FOR FULL FACTORY SETTINGS (ON *
|
|
* SUCCESS OF ADJUSTMENT PART *
|
|
* *
|
|
**************************************************************************
|
|
DO_DEF_ADJ
|
|
MOVI MESS_DEF_ADJ,A8
|
|
CLR A0
|
|
|
|
DEF_ADJ_PART
|
|
MOVE A0,@FAC_FLAG,W ;INDICATE THIS IS ADJUSTMENTS ONLY
|
|
MOVI DEFADJSOFT,A9
|
|
MOVI NULL_ST,A10 ;DON'T PRINT ANYTHING....ROUTINE WILL.
|
|
JSRP AREUSURE
|
|
RETP
|
|
|
|
DEFADJSOFT
|
|
*
|
|
* NOW SMASH THE CHECKSUM
|
|
*
|
|
CALLA FORM_ADC ;FORM THE CKSUM
|
|
MOVE A1,A0 ;PUT IN CMOS WRITING REGGIE
|
|
MOVI ADJ_CKSUM,A7
|
|
INC A0 ;THIS SMASHES ADJUSTMENTS
|
|
CALLA WC_WORD ;AND STORE IT
|
|
*
|
|
* NOW MAKE SURE ITS SMASHED
|
|
*
|
|
CALLA CMOS_VAL
|
|
JRZ AD_FAIL ;WE CAN'T DO IT.....PRINT FAILURE.
|
|
*
|
|
* NOW SET THE ADJUSTMENTS TO THE FACTORY VALUE.
|
|
*
|
|
clr a0 ;Full
|
|
CALLA FAC_SET
|
|
CALLA CMOS_VAL ;IS IT OK NOW?
|
|
JRNZ AD_FAIL ;NOPE...PRINT FAILURE
|
|
|
|
MOVI MESS_DEFCONF,A8 ;THIS IS SINGLE MESSAGE
|
|
|
|
MOVE @FAC_FLAG,A0,W ;DO WE NEED TO CLEAR THE TABLES?
|
|
JRZ DAX ;NOPE...POST SINGLE MESSAGE
|
|
|
|
CALLA CLR_SCRN ;CLEAR THE SCREEN FOR OUR MESSAGES.
|
|
CALLR FAC_STUF ;DO AUDITS AND HIGH SCORE TABLE
|
|
|
|
MOVI MESS_FFSCONF,A8 ;PRINT THE REST OF THE MESSAGES
|
|
JSRP L_MESS ;THAT DOES IT!
|
|
|
|
NOTABS
|
|
RETP
|
|
|
|
*
|
|
* ON A FULL FACTORY SETTING (EITHER REQUESTED OR
|
|
* ADJUSTMENT FAILURE) THIS CLEARS THE AUDITS AND
|
|
* HIGH SCORE TABLE.
|
|
*
|
|
FAC_STUF
|
|
CALLA CLR_AUD ;CLEAR AUDITS TOO
|
|
CALLR RES_ALL ;ALL TIME TABLE
|
|
RETS
|
|
|
|
AD_FAIL
|
|
MOVI MESS_FACFAIL,A8
|
|
JRUC DAX
|
|
|
|
DEF_CAN
|
|
MOVI MESS_CANCELLED,A8
|
|
DAX
|
|
CALLA CLR_SCRN
|
|
JSRP SUR_MESS
|
|
RETP
|
|
**************************************************************************
|
|
* *
|
|
* EXIST_LET *
|
|
* *
|
|
* IS THE E_INITS PROCESS RUNNING? *
|
|
* *
|
|
**************************************************************************
|
|
EXIST_LET
|
|
MOVI OPMES_PID,A0 ;SETUP FOR THE EXISTP
|
|
MOVI 0FFFFH,A1
|
|
JAUC EXISTP
|
|
**************************************************************************
|
|
* *
|
|
* BUILD_ST *
|
|
* *
|
|
* THIS IS CALLED TO TAKE THE STRING POINTED TO *
|
|
* BY -A10- AND REMOVE LEADING AND TRAILING BLANKS *
|
|
* AND MOVE THE STRING TO "STRNGRAM". *
|
|
* *
|
|
* RETURN THE NUMBER OF TRAILING BLANKS IN A2. *
|
|
* RETURN .EQ. IF ALL BLANK! *
|
|
* *
|
|
**************************************************************************
|
|
BUILD_ST
|
|
MMTM SP,A0,A1,A3,A4,A5,A10
|
|
CLR A4 ;A4 = ZERO UNTIL 1ST NON-BLANK
|
|
MOVI STRNGRAM-BYTE_SIZE,A5 ;LAST NON-SPACE CHAR
|
|
MOVI STRNGRAM,A1 ;DESTINATION POINTER
|
|
MOVI CMESS_CHARS,A2 ;CHAR COUNT
|
|
|
|
BSLOOP
|
|
MOVB *A10,A3 ;FETCH A BYTE
|
|
ANDI BYTE_MASK,A3 ;KILL SIGN EXTEND.
|
|
JRNZ BS1 ;NOT ZERO
|
|
MOVI SPACE,A3 ;REPLACE ZERO WITH SPACE.
|
|
|
|
BS1
|
|
CMPI SPACE,A3 ;IS IT A SPACE?
|
|
JRZ BS2 ;IT IS...
|
|
*
|
|
* NON-SPACE CHARACTER
|
|
*
|
|
OR A3,A4 ;INDICATE 1ST NON-BLANK SEEN
|
|
MOVE A1,A5 ;INDICATE THIS IS CURRENT TERMINATOR.
|
|
JRUC BS3
|
|
|
|
BS2
|
|
MOVE A4,A4 ;HAS 1ST SPACE BEEN SEEN?
|
|
JRZ BS4 ;NOT YET...DON'T STORE
|
|
BS3
|
|
MOVB A3,*A1 ;STORE IT IN MEMORY
|
|
ADDK BYTE_SIZE,A1 ;PUSH DESTINATION POINTER
|
|
BS4
|
|
ADDK BYTE_SIZE,A10 ;PUSH SOURCE POINTER
|
|
DSJS A2,BSLOOP ;AND FINISH PARSE
|
|
*
|
|
* A5 NOW POINTS AT LAST NON-BLANK CHARACTER
|
|
*
|
|
ADDK BYTE_SIZE,A5 ;THIS IS 1 BEYOND
|
|
CLR A2
|
|
MOVB A2,*A5 ;TERMINATE WITH A ZERO.
|
|
*
|
|
* FOR OUR RETURN, WE NEED TO COMPUTE THE NUMBER OF
|
|
* TRAILING SPACES IGNORED.
|
|
*
|
|
MOVE A4,A4 ;ALL BLANK?
|
|
JRNZ NOT_BLNK
|
|
MOVI CMESS_CHARS,A2 ;ALL CHARS ARE TRAILING BLANKS
|
|
JRUC BL_EX ;RETURN THIS
|
|
|
|
NOT_BLNK
|
|
MOVE A1,A2 ;THIS IS LAST CHAR WE WROTE
|
|
SUB A5,A2 ;THIS IS NUMBER OF TRAILING SPACES (TIMES 8)
|
|
SRL 3,A2 ;DIVIDE BY 8 TO GET SPACES
|
|
BL_EX
|
|
MOVE A4,A4 ;FLAG ZERO FOR ALL BLANK!
|
|
MMFM SP,A0,A1,A3,A4,A5,A10
|
|
RETS
|
|
|
|
* A1 = <COLOR><PALETTE>
|
|
* A3 = DAG OF AREA [YPOS,XPOS]
|
|
* A4 = [Y,X] SIZE OF AREA
|
|
|
|
GO_RED
|
|
MOVI ROBO_RED,A1
|
|
JAUC SC_COL
|
|
|
|
GO_GREEN
|
|
MOVI ROBO_GREEN,A1
|
|
JAUC SC_COL
|
|
|
|
GO_BLUE
|
|
MOVI ROBO_BLUE,A1
|
|
SC_COL
|
|
SLL 16,A1 ;[color,palette]
|
|
clr a3 ;[y,x] start
|
|
movi [256,399],a4 ;[Y,X] SIZE OF AREA
|
|
CALLA FILLAREA ;THIS DOES THE SCREEN
|
|
JAUC WAIT_BUT ;NOW WAIT FOR ANY BUTTON!
|
|
|
|
GO_CPUTEST
|
|
JAUC DIAGCPUTEST
|
|
|
|
|
|
GO_CROSS
|
|
CALLA SCRCLR
|
|
CALLA CROSS_H
|
|
|
|
movk 3,a1 ; Any button map mode
|
|
move a1,@_switch_map_mode,L
|
|
; JAUC WAIT_BUT ;NOW WAIT FOR ANY BUTTON!
|
|
JSRP WAIT_BUT
|
|
movk 1,a1
|
|
move a1,@_switch_map_mode,L ; Back to menu map mode
|
|
RETP
|
|
; JSRP WAIT_BUT
|
|
; CALLA SCRCLR
|
|
; CALLA display_init
|
|
; RETP
|
|
|
|
GO_SWTEST
|
|
CALLA SCRCLR
|
|
clr a0
|
|
JSRP SWITCHTEST
|
|
; CALLA SCRCLR
|
|
; CALLA display_init
|
|
RETP
|
|
|
|
dipsw_test
|
|
CALLA SCRCLR
|
|
movi M_DIPTEST,a2
|
|
movi ROBO_GREEN,a3
|
|
JSRP TOP_BOX
|
|
movk 1,a0 ;DIP mode
|
|
JSRP SWITCHTEST
|
|
RETP
|
|
|
|
;GO_ROMTEST
|
|
; JAUC ROM_CHK
|
|
|
|
GO_BARS
|
|
; MOVI 8000H,A1
|
|
; CLR A0
|
|
; CALLA KILALL
|
|
CALLA SCRCLR
|
|
MMTM SP,A12,A13
|
|
CALLA COL_BARS
|
|
MMFM SP,A12,A13
|
|
JAUC WAIT_BUT ;NOW WAIT FOR ANY BUTTON!
|
|
; JSRP WAIT_BUT
|
|
; CALLA SCRCLR
|
|
; CALLA display_init
|
|
; CALLA COLRSTRT
|
|
; RETP
|
|
|
|
DO_BURN
|
|
MOVI MESS_BURN,A8 ;CLEAR COIN SUB-TOTALS...ARE YOU SURE
|
|
MOVI BURN_IN,A9 ;ENTRY POINT
|
|
MOVI MESS_BURN,A10 ;THIS WILL NEVER BE SEEN!
|
|
JAUC AREUSURE ;ASK EM.
|
|
|
|
ANY_BUT
|
|
MOVI ANY_MENU,A8 ;ANY BUTTON TO CONTINUE
|
|
MOVK 1,A9 ;CURSOR ON ENTRY 1
|
|
JAUC B_MENU ;DO IT....RETURN WHEN PRESSED.
|
|
|
|
|
|
********************************
|
|
* DIAGNOSTIC TESTS
|
|
*
|
|
* SOUND TEST STUFF
|
|
|
|
NCHAN EQU 6 ;DECLARE NUMBER OF ALLOWED CHANNELS
|
|
MUSICHAN EQU 3 ;THIS CHANNEL IS FOR THE TUNES
|
|
|
|
|
|
;RESETBIT EQU 0FE00H ;Sound board reset bit
|
|
|
|
|
|
GO_STEST
|
|
|
|
CALLA CLR_SCRN
|
|
|
|
movi MEN_SOUNDTEST,a8
|
|
movk 1,a9 ;CURSOR ON 1st ENTRY
|
|
|
|
JAUC GEN_MENU ;THIS WILL RETURN TO LEVEL ABOVE US!
|
|
|
|
; jsrp B_MENU ;SEE IF THEY WANT PAGE 2.
|
|
; cmpi 1,A8 ;DID WE GET 1'ST ENTRY?
|
|
; RETP
|
|
|
|
SNDTST
|
|
MOVI SNDMES,A8 ;MESSAGE POINTER
|
|
SNDTLP
|
|
CALLA SCRCLR
|
|
MOVI M_STEST,A0 ;SOUND TEST MESSAGE
|
|
MOVI >6080,A1
|
|
CLR A2
|
|
MOVI ROBO_WHITE,A3
|
|
CALLA STRNEW1
|
|
MOVI >B080,A1 ;SCREEN ADDRESS
|
|
MOVE A8,A0
|
|
CALLA STRNEW1
|
|
ADDK 8,A0
|
|
MOVB *A0,A5 ;Channel
|
|
ADDK 8,A0
|
|
MOVB *A0,A3 ;Sound #
|
|
sll 32-8,a3 ;Kill sign extend
|
|
srl 32-8,a3
|
|
ADDK 8,A0
|
|
CALLA SNDSND
|
|
MOVE A0,A8
|
|
MOVE A13,A13 ;AUTO-CYCLE?
|
|
JRNE SNDSLP ;NO
|
|
CALLA WDOGDIS
|
|
MOVI 3000000,A13
|
|
SNDAUTO DSJS A13,SNDAUTO
|
|
JRUC SNDSLP1
|
|
SNDSLP
|
|
SLEEP 120
|
|
SNDSLP1
|
|
MOVB *A8,A5
|
|
JRNE SNDTLP
|
|
MOVE A13,A13 ;AUTO CYCLE EXIT
|
|
JREQ SNDX1
|
|
RETP
|
|
|
|
SNDX1 RETS
|
|
|
|
*SOUND TABLE
|
|
*MESSAGE,CHANNEL,SOUNDCODE
|
|
*
|
|
SNDMES
|
|
.byte "TUNE 1 (1)",0
|
|
.byte MUSICHAN,1
|
|
.byte "NO WAY (E6)",0
|
|
.byte 1,>e6
|
|
.byte "EXPL1 (30)",0
|
|
.byte 4,>30
|
|
.byte "TUNE 2 (9)",0
|
|
.byte MUSICHAN,9
|
|
.byte "SPIDER BOUNCE (83)",0
|
|
.byte 4,>83
|
|
.byte "MUSIC OFF (0)",0
|
|
.byte MUSICHAN,0
|
|
.byte 0 ;THE END OF TABLE
|
|
.even
|
|
*******************************************************************************
|
|
DO_GENTEST
|
|
|
|
CALLA CLR_SCRN
|
|
MOVI M_DIGT,A2
|
|
MOVI ROBO_GREEN,A3
|
|
JSRP TOP_BOX ;PRINT TITLE BOX.
|
|
|
|
CALLA SURE_BOX ;PUT A NICE BOX UP!
|
|
|
|
movi #snd_testing_mess,a8
|
|
JSRP L_MESS
|
|
|
|
;reset the board
|
|
movi SNDRSTBIT|32,a0 ;pull bit low
|
|
; move a0,@COIN_COUNTERS,W
|
|
move @_coin_counter_addr,a8,L
|
|
move a0,*a8,W
|
|
movi 8,a14 ;wait a bit
|
|
dsjs a14,$
|
|
|
|
movi 32,a0 ;send it high again
|
|
; move a0,@COIN_COUNTERS,W
|
|
move @_coin_counter_addr,a8,L
|
|
move a0,*a8,W
|
|
|
|
SLEEP TSEC/4 ;250ms wait
|
|
|
|
movi TSEC*7,a0 ;wait for data available
|
|
JSRP poll_sdav
|
|
|
|
; movb @SOUNDR,a0 ;read from the board (better be 0x79)
|
|
move @_sound_addr,a0,L
|
|
movb *a0,a0
|
|
cmpi 79h,a0
|
|
jrne sdav_not79
|
|
|
|
movi TSEC/5,a0
|
|
JSRP poll_sdav ;great. now wait for the bong count
|
|
|
|
; movb @SOUNDR,a0
|
|
move @_sound_addr,a0,L
|
|
movb *a0,a0
|
|
sll 5,a0 ;X32
|
|
addi diag_message_table,a0
|
|
move *a0,a8,L
|
|
JSRP L_MESS
|
|
jauc ANY_BUT
|
|
|
|
sdav_not79
|
|
;; movi AUD_SNDERR4,a0
|
|
;; calla AUD1
|
|
.if DEBUG ;sound board misbehaving. should
|
|
LOCKUP ; write a 0x79 after the checksum
|
|
.endif ; tests. it wrote something else.
|
|
jauc ANY_BUT
|
|
|
|
diag_message_table
|
|
.long #check_hardware
|
|
.long #board_ok
|
|
.long #bad_u2_checksum
|
|
.long #bad_u3_checksum
|
|
.long #bad_u4_checksum
|
|
.long #bad_u5_checksum
|
|
.long #bad_u6_checksum
|
|
.long #bad_u7_checksum
|
|
.long #bad_u8_checksum
|
|
.long #bad_u9_checksum
|
|
.long #bad_ram
|
|
|
|
|
|
****************************************
|
|
* Wait for sound board Data AVailable to go active, with timeout.
|
|
* >a0=timeout
|
|
* <a0=time remaining
|
|
|
|
SUBR poll_sdav
|
|
PUSHP a8
|
|
move a0,a8
|
|
|
|
|
|
;psdav_0 move @SOUNDIRQ,a1,W
|
|
|
|
psdav_0
|
|
move @_soundirq_addr,a1,L
|
|
move *a1,a1,W
|
|
|
|
btst B_SDAV,a1
|
|
jrz psdav_found
|
|
SLEEPK 1
|
|
dsj a8,psdav_0
|
|
jruc psdav_timeout
|
|
|
|
psdav_found
|
|
nop
|
|
|
|
psdav_timeout
|
|
move a8,a0
|
|
PULLP a8
|
|
RETP
|
|
|
|
|
|
****************************************
|
|
*blank the inside of the "are you sure" box
|
|
*
|
|
BLNK_SURE_BOX
|
|
MOVI [41H,29H],A3
|
|
MOVI [0F2H,166H]-[41H,29H],A4
|
|
JAUC BLNKAREA ;ITS BLANK!
|
|
|
|
|
|
M_DIGT
|
|
.STRING "GENERAL SOUND TEST",0,0
|
|
.EVEN
|
|
|
|
SIRQ_DETECT
|
|
MESS_MAC RD7FONT,SPACING07,200,165,ROBO_GREEN,STRCNRM,0
|
|
.STRING "SOUND IRQ DETECT FUNCTIONAL.",0,0
|
|
.EVEN
|
|
|
|
*
|
|
*MESSAGE FOR SOUND BOARD IRQ NOT WORKING
|
|
*
|
|
SIRQ_ERR
|
|
MESS_MAC RD15FONT,SPACING07,200,95,COLOR_LF,STRCNRM,0
|
|
.STRING "** WARNING! **",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,200,120,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "UNABLE TO DETECT SOUND BOARD IRQ.",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,200,135,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "THIS MAY RESULT IN ERRANT SOUNDS.",0,0
|
|
.EVEN
|
|
|
|
SIRQ_ERR2
|
|
MESS_MAC RD7FONT,SPACING07,200,165,ROBO_RED,STRCNRM,0
|
|
.STRING "ERROR - SOUND IRQ NOT DETECTED.",0,0
|
|
.EVEN
|
|
|
|
DAC_LX EQU 125
|
|
DAC_LX2 EQU DAC_LX+52
|
|
DAC_ERR
|
|
MESS_MAC RD7FONT,SPACING07,200,80,COLOR_LF,STRCNRM,0
|
|
.STRING "LISTEN FOR TONES:",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,DAC_LX,105,COLOR_YELLOW,STRLNRM,0
|
|
.STRING "0 TONES - CHECK HARDWARE",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,DAC_LX,117,COLOR_YELLOW,STRLNRM,0
|
|
.STRING "1 TONE",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,200,101,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "2 TONES - BAD U2 CHECKSUM",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,200,111,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "3 TONES - BAD U3 CHECKSUM",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,200,121,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "4 TONES - BAD U4 CHECKSUM",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,200,131,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "5 TONES - BAD U5 CHECKSUM",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,200,141,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "6 TONES - BAD U6 CHECKSUM",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,200,151,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "10 TONES - RAM TEST FAILED",0,0
|
|
.EVEN
|
|
; MESS_MAC RD7FONT,SPACING07,DAC_LX2,117,COLOR_YELLOW,STRLNRM,0
|
|
; .STRING "- SOUND BOARD OK",0,1
|
|
; .EVEN
|
|
; MESS_MAC RD7FONT,SPACING07,DAC_LX,129,COLOR_YELLOW,STRLNRM,0
|
|
; .STRING "2 TONES - RAM ERROR U2",0,1
|
|
; .EVEN
|
|
; MESS_MAC RD7FONT,SPACING07,DAC_LX,141,COLOR_YELLOW,STRLNRM,0
|
|
; .STRING "3 TONES - ROM ERROR U3",0,0
|
|
; .EVEN
|
|
|
|
#snd_testing_mess
|
|
MESS_MAC RD7FONT,SPACING07,200,81,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "TESTING",0,0
|
|
.EVEN
|
|
|
|
#check_hardware
|
|
MESS_MAC RD7FONT,SPACING07,200,91,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "NO RESPONSE FROM SOUND SYSTEM",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,200,101,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "CHECK HARDWARE",0,0
|
|
.EVEN
|
|
|
|
#board_ok
|
|
MESS_MAC RD7FONT,SPACING07,200,91,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "1 TONE - SOUND BOARD OK",0,0
|
|
.EVEN
|
|
|
|
#bad_u2_checksum
|
|
MESS_MAC RD7FONT,SPACING07,200,91,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "BAD U2 CHECKSUM",0,0
|
|
.EVEN
|
|
|
|
#bad_u3_checksum
|
|
MESS_MAC RD7FONT,SPACING07,200,91,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "BAD U3 CHECKSUM",0,0
|
|
.EVEN
|
|
|
|
#bad_u4_checksum
|
|
MESS_MAC RD7FONT,SPACING07,200,91,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "BAD U4 CHECKSUM",0,0
|
|
.EVEN
|
|
|
|
#bad_u5_checksum
|
|
MESS_MAC RD7FONT,SPACING07,200,91,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "BAD U5 CHECKSUM",0,0
|
|
.EVEN
|
|
|
|
#bad_u6_checksum
|
|
MESS_MAC RD7FONT,SPACING07,200,91,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "BAD U6 CHECKSUM",0,0
|
|
.EVEN
|
|
|
|
#bad_u7_checksum
|
|
MESS_MAC RD7FONT,SPACING07,200,91,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "BAD U7 CHECKSUM",0,0
|
|
.EVEN
|
|
|
|
#bad_u8_checksum
|
|
MESS_MAC RD7FONT,SPACING07,200,91,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "BAD U8 CHECKSUM",0,0
|
|
.EVEN
|
|
|
|
#bad_u9_checksum
|
|
MESS_MAC RD7FONT,SPACING07,200,91,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "BAD U9 CHECKSUM",0,1
|
|
.EVEN
|
|
|
|
#bad_ram
|
|
MESS_MAC RD7FONT,SPACING07,200,91,COLOR_YELLOW,STRCNRM,0
|
|
.STRING "RAM TEST FAILED",0,1
|
|
.EVEN
|
|
|
|
**************************************************************************
|
|
DO_PLAYSOUNDS
|
|
|
|
MOVI SND_INST,A8
|
|
JSRP L_MESS ;PUT INSTRUCTION OUT.
|
|
|
|
JSRP QSNDRST
|
|
|
|
movi [177,200-105],a4 ;upper left
|
|
movi [238+16,200+104-1],a5 ;bottom right
|
|
MOVI COLOR_WHITE,a9
|
|
CALLR STD_BORD
|
|
|
|
CLR A10
|
|
movi COLOR_LF,a0
|
|
move a10,a1
|
|
callr plot_sound
|
|
move a10,a3
|
|
CALLR MAKE_SOUND
|
|
#loop
|
|
SLEEPK 1
|
|
calla fudge_switches2
|
|
move @fswitches_down,a0,L
|
|
andi START_BITS,a0
|
|
jrnz #exit
|
|
|
|
move @fswitches_down,a0,L
|
|
andi ACTION_BITS,a0
|
|
jrz #no_play_sound
|
|
move a10,a3
|
|
CALLR MAKE_SOUND
|
|
jruc #loop
|
|
#no_play_sound
|
|
|
|
move a10,a2
|
|
move @fswitches_cur,a0,L
|
|
andi UP_BITS,a0
|
|
jrz #no_down
|
|
inc a2
|
|
#no_down
|
|
move @fswitches_cur,a0,L
|
|
andi DOWN_BITS,a0
|
|
jrz #no_up
|
|
dec a2
|
|
#no_up
|
|
cmp a2,a10
|
|
jreq #loop ;no change
|
|
|
|
push a2
|
|
movi ROBO_BLACK,a0
|
|
move a10,a1
|
|
callr plot_sound
|
|
pull a10
|
|
andi 7,a10
|
|
SLEEPK 6
|
|
movi COLOR_LF,a0
|
|
move a10,a1
|
|
callr plot_sound
|
|
move a10,a3
|
|
CALLR MAKE_SOUND
|
|
|
|
movi 30,a11
|
|
#wait_release
|
|
calla fudge_switches2
|
|
move @fswitches_cur,a0,L
|
|
andi UP_BITS|DOWN_BITS,a0
|
|
jrz #loop
|
|
SLEEPK 1
|
|
dsj a11,#wait_release
|
|
jruc #loop
|
|
|
|
#exit
|
|
JSRP QSNDRST
|
|
RETP
|
|
|
|
**************************************************************************
|
|
* colour in a0
|
|
* sound number 0-3 passed in a1
|
|
plot_sound
|
|
PUSH a10
|
|
sll 5,a1 ;x 32 bits
|
|
addi sounds_tab,a1 ;base addr
|
|
move *a1,a1,L
|
|
PUSH a0,a1
|
|
movi SND_SETUP,a8
|
|
calla LM_SETUP ;GET CONFIRMATION DATA READY.
|
|
PULL a6,a8 ;colour,string
|
|
JSRP LM_FINIS ;plot strings
|
|
PULL a10
|
|
rets
|
|
*
|
|
*MAKE_SOUND - MAKE A SOUND TEST SOUND
|
|
*A3 = INDEX INTO TEST SOUND LIST
|
|
*NOTE: TRASHES A3
|
|
MAKE_SOUND
|
|
SLL 4,A3
|
|
ADDI TEST_SOUND_TAB,A3
|
|
MOVE *A3,A3,W
|
|
JAUC SNDSND
|
|
|
|
**************************************************************************
|
|
* *
|
|
* MONITOR PATTERNS *
|
|
* *
|
|
**************************************************************************
|
|
GO_PATTERNS
|
|
MOVI MEN_PATTERNS,A8 ;PUT UP THE MENU AND GO!
|
|
JAUC GEN_MENU ;THIS WILL RETURN TO LEVEL ABOVE US!
|
|
|
|
*******************************************************************************
|
|
*******************************************************************************
|
|
*******************************************************************************
|
|
*
|
|
* A U D I T D I S P L A Y S
|
|
*
|
|
*******************************************************************************
|
|
*******************************************************************************
|
|
*******************************************************************************
|
|
**************************************************************************
|
|
* *
|
|
* AUDIT TABLE STRUCTURE *
|
|
* *
|
|
**************************************************************************
|
|
|
|
STRUCT 0
|
|
APTR AUD_MESS ;*Text
|
|
APTR AUD_ROUTINE ;*Code to call or 0
|
|
WORD AUD_NUMBER ;Audit number to show or 0
|
|
WORD AUD_COLOR ;Color for this line
|
|
LABEL AUD_T_SIZE ;Size of structure
|
|
|
|
AMAC .macro mess,rout,audit,color
|
|
.long :mess:,:rout:
|
|
.word :audit:,:color:
|
|
.endm
|
|
|
|
TXTLINE .macro s
|
|
.byte ":s:",0
|
|
.even
|
|
.endm
|
|
|
|
|
|
AUD_LM EQU TIT_ULX ;SQUARE OFF AUDITS W/ HEADER.
|
|
AUD_RM EQU TIT_LRX
|
|
AUD_Y_STRT EQU 54
|
|
AUD_DY EQU 14
|
|
|
|
CP2_Y EQU 156 ;PART 2 OF COIN AUDIT PAGE.
|
|
|
|
********************************
|
|
* (doesn't display dollar values)
|
|
|
|
COIN_OCTO_AUDS
|
|
.word AUD_Y_STRT+50,12+8 ;Y start, Y spacing
|
|
.word AUD_LM+30,AUD_RM-30 ;LFT/RGT margin X
|
|
AMAC M_LCOIN2,0,AUDLCOIN,ROBO_YELLOW
|
|
AMAC M_RCOIN2,0,AUDRCOIN,ROBO_YELLOW
|
|
AMAC M_CCOIN2,0,AUDCCOIN,ROBO_YELLOW
|
|
;; AMAC amst_s,0,AUDBEGIN,ROBO_GREEN ;On parachute
|
|
;; AMAC M_START,STARTS,0,ROBO_GREEN
|
|
;; AMAC M_PAIDC,0,AUDPAIDC,ROBO_WHITE
|
|
;; AMAC M_SERV,0,AUDSERV,>1212
|
|
;; AMAC M_PLAYS,DOPLAYS,0,ROBO_YELLOW
|
|
.long 0
|
|
|
|
|
|
|
|
********************************
|
|
* TOP HALF OF COIN AUDIT PAGE 1 TABLE
|
|
|
|
COIN_AUDS
|
|
.word AUD_Y_STRT,11 ;Y start, Y spacing
|
|
; .word AUD_Y_STRT,12+5 ;Y start, Y spacing
|
|
.word AUD_LM+13,AUD_RM-13 ;LFT/RGT margin X
|
|
AMAC M_LCOIN,0,AUDLCOIN,ROBO_YELLOW
|
|
AMAC M_RCOIN,0,AUDRCOIN,ROBO_YELLOW
|
|
AMAC M_CCOIN,0,AUDCCOIN,ROBO_YELLOW
|
|
AMAC M_XCOIN,0,AUDXCOIN,ROBO_YELLOW
|
|
AMAC M_DBV,0,AUD_DBV,ROBO_YELLOW
|
|
AMAC amst_s,0,AUDBEGIN,ROBO_GREEN ;On parachute
|
|
AMAC M_START,STARTS,0,ROBO_GREEN
|
|
; AMAC M_CONTO,0,AUD_CONTOFFERED,ROBO_GREEN
|
|
; AMAC M_CONT,0,AUD_CONTTAKEN,ROBO_GREEN
|
|
.long 0
|
|
|
|
COIN1_AUDS
|
|
.word AUD_Y_STRT+116,AUD_DY
|
|
.word AUD_LM+13,AUD_RM-13
|
|
AMAC M_PAIDC,0,AUDPAIDC,ROBO_WHITE
|
|
.long 0
|
|
|
|
COIN2_AUDS
|
|
.word AUD_Y_STRT+85,11 ;Y start, Y spacing
|
|
.word AUD_LM+13,AUD_RM-13 ;LFT/RGT margin X
|
|
AMAC M_SERV,0,AUDSERV,>1212
|
|
AMAC M_PLAYS,DOPLAYS,0,ROBO_YELLOW
|
|
.long 0
|
|
|
|
amst_s TXTLINE "ATTRACT MODE STARTS"
|
|
M_START TXTLINE "MID GAME STARTS"
|
|
M_CONTO TXTLINE "CONTINUES OFFERED"
|
|
M_CONT TXTLINE "CONTINUES TAKEN"
|
|
M_EXTRA TXTLINE "EXTRA MEN COLLECTED/EARNED"
|
|
M_P1MIN TXTLINE "HOURS OF SINGLE PLAY"
|
|
M_P2MIN TXTLINE "HOURS OF DUAL PLAY"
|
|
M_HOURS TXTLINE "TOTAL HOURS OF PLAY"
|
|
M_AVGT .byte "AVG. ",ASCII_DQ,"PLAYER",ASCII_DQ," GAME TIME (MIN.)",0
|
|
.even
|
|
|
|
|
|
;* BOTTOM HALF OF COIN AUDIT PAGE 1 TABLE
|
|
;COIN_A2 .WORD CP2_Y ;Y START
|
|
; .WORD AUD_DY ;Y BETWEEN ENTRIES
|
|
; .WORD AUD_LM ;LEFT MARGIN X
|
|
; .WORD AUD_RM ;RIGHT MARGIN X
|
|
; AMAC M_START,STARTS,0,ROBO_YELLOW
|
|
; AMAC M_CONT,CONTINS,0,ROBO_YELLOW
|
|
; AMAC M_PLAYS,DOPLAYS,0,ROBO_YELLOW
|
|
; AMAC M_HSLEFT,DOHSLEFT,0,ROBO_YELLOW
|
|
; .LONG 0
|
|
|
|
**************************************************************************
|
|
* *
|
|
* COIN_D1 *
|
|
* *
|
|
* THIS IS TOP HALF OF DETAILED COIN AUDIT PAGE *
|
|
* ITS THE SAME AS THE OTHER COIN PAGE WITH THE Y POSITIONING *
|
|
* A LITTLE DIFFERENT *
|
|
* *
|
|
**************************************************************************
|
|
;COIN_D1
|
|
; .WORD 39H ;Y START
|
|
; .WORD 11H ;Y BETWEEN ENTRIES
|
|
; .WORD AUD_LM ;LEFT MARGIN X
|
|
; .WORD AUD_RM ;RIGHT MARGIN X
|
|
; AMAC M_LCOIN,0,AUDLCOIN,ROBO_YELLOW
|
|
; AMAC M_CCOIN,0,AUDCCOIN,ROBO_YELLOW
|
|
; AMAC M_RCOIN,0,AUDRCOIN,ROBO_YELLOW
|
|
; .LONG 0
|
|
*
|
|
* DOOR CLOSED AUDITS.
|
|
*
|
|
;COIN_D2
|
|
; .WORD 090H ;Y START
|
|
; .WORD 11H ;Y BETWEEN ENTRIES
|
|
; .WORD AUD_LM ;LEFT MARGIN X
|
|
; .WORD AUD_RM ;RIGHT MARGIN X
|
|
; AMAC M_LCOIN,0,AUDLCDC,ROBO_YELLOW
|
|
; AMAC M_CCOIN,0,AUDCCDC,ROBO_YELLOW
|
|
; AMAC M_RCOIN,0,AUDRCDC,ROBO_YELLOW
|
|
; .LONG 0
|
|
|
|
**************************************************************************
|
|
* *
|
|
* GAME PLAY AUDIT SCREEN *
|
|
* *
|
|
**************************************************************************
|
|
|
|
.asg 45,LM
|
|
.asg 400-45,RM
|
|
|
|
GAME_AUDS
|
|
.word 55-10,11,LM,RM ;Y start, Y spacing, L margin, R margin
|
|
|
|
AMAC str_totuptime, prn_uptime,0, ROBO_WHITE
|
|
AMAC str_totpltime, prn_pltime,0, ROBO_WHITE
|
|
AMAC str_totplys, 0,AUD_TOTPLYS, ROBO_GREEN
|
|
AMAC str_totstarts, 0,AUD_TOTSTARTS,ROBO_GREEN
|
|
AMAC str_avginit, prn_initpct,0, ROBO_ORANGE
|
|
AMAC str_avgfulg, prn_fullgmpct,0,ROBO_YELLOW
|
|
AMAC str_tot1plyt, prn_1plpct,0, ROBO_CYAN
|
|
AMAC str_tot2plyt, prn_2plpct,0, ROBO_CYAN
|
|
AMAC str_tot3plyt, prn_3plpct,0, ROBO_CYAN
|
|
AMAC str_tot4plyt, prn_4plpct,0, ROBO_CYAN
|
|
AMAC str_ply21st, prn_1stqtrpct,0,ROBO_GREY
|
|
AMAC str_ply22nd, prn_1sthlfpct,0,ROBO_GREY
|
|
AMAC str_ply23rd, prn_3rdqtrpct,0,ROBO_GREY
|
|
AMAC str_ply2comp, prn_comppct,0, ROBO_GREY
|
|
AMAC str_2ovrtime, prn_ovtmpct,0, ROBO_BLUE
|
|
; AMAC str_creatd_plr, 0,AUD_CREATED_PLR,ROBO_RED
|
|
; AMAC str_snderr, 0,AUD_SNDERR, ROBO_RED
|
|
.long 0
|
|
|
|
|
|
GAME_AUDS1a
|
|
.word 55-10,11,LM,RM ;Y start, Y spacing, L margin, R margin
|
|
|
|
AMAC str_snderr, 0,AUD_SNDERR, ROBO_RED
|
|
;;; AMAC str_snderr1, 0,AUD_SNDERR1, ROBO_RED
|
|
AMAC str_lockups, 0,AUDLOCK, ROBO_RED
|
|
AMAC str_lockups2, 0,AUD_LOCKUP, ROBO_RED
|
|
; AMAC str_cliplock, 0,AUD_CLIPLOCK, ROBO_RED
|
|
AMAC str_avgscr, prn_avgscr,0, ROBO_GREEN
|
|
AMAC str_avgplyscr, prn_avghumscr,0,ROBO_GREEN
|
|
AMAC str_avgcpuscr, prn_avgcpuscr,0,ROBO_GREEN
|
|
AMAC str_avgwin, prn_avgwin,0, ROBO_CYAN
|
|
AMAC str_avglos, prn_avglos,0, ROBO_CYAN
|
|
AMAC str_cpuvic, prn_cpuwins,0, ROBO_PINK
|
|
AMAC str_cpuwin, 0,AUD_CPUWINMARG,ROBO_ORANGE
|
|
AMAC str_cpulos, 0,AUD_CPULOSMARG,ROBO_ORANGE
|
|
AMAC str_scrdiff, prn_avgdropdif,0,ROBO_YELLOW
|
|
; AMAC str_drpcpu, prn_dropcpu,0, ROBO_GREY
|
|
; AMAC str_drphum, prn_drophum,0, ROBO_GREY
|
|
AMAC str_humans, prn_humans,0, ROBO_GREY
|
|
AMAC str_leftwins, prn_leftwins,0, ROBO_GREY
|
|
; AMAC str_numhotstrks,prn_numhot,0, ROBO_BLUE
|
|
; AMAC str_hotstrkpts, prn_hotpts,0, ROBO_BLUE
|
|
|
|
.long 0
|
|
|
|
GAME_AUDS1b
|
|
.word 55,11,LM-5,RM ;Y start, Y spacing, L margin, R margin
|
|
|
|
AMAC str_numhotstrks,prn_numhot,0, ROBO_RED
|
|
AMAC str_hotstrkpts, prn_hotpts,0, ROBO_RED
|
|
|
|
AMAC str_tm_fire,0,AUD_TM_FIRE, ROBO_YELLOW
|
|
AMAC str_tm_fire_pts,prn_avg_tm_pts,0,ROBO_YELLOW
|
|
|
|
AMAC str_alley_oops,0,AUD_ALLEYOOPS, ROBO_GREY
|
|
AMAC str_dble_dnks,0,AUD_DBLE_DNKS,ROBO_GREY
|
|
|
|
AMAC str_creatd_plr, 0,AUD_CREATED_PLR,ROBO_GREEN
|
|
AMAC str_atb_pts_inc,0,AUD_ATRB_PTS_INC,ROBO_GREEN
|
|
|
|
.long 0
|
|
|
|
|
|
str_creatd_plr TXTLINE "CREATED A PLAYER"
|
|
str_tm_fire TXTLINE "TOTAL TEAM FIRES"
|
|
str_tm_fire_pts TXTLINE "AVG. PTS. SCORED DURING TEAM FIRE"
|
|
str_alley_oops TXTLINE "TOTAL ALLEY-OOPS"
|
|
str_dble_dnks TXTLINE "TOTAL DOUBLE DUNKS"
|
|
str_atb_pts_inc TXTLINE "ATTRIBUTE POINT INCREASE AWARDS"
|
|
str_snderr TXTLINE "SND ERR (DAV & READ BACK)"
|
|
;str_snderr1 TXTLINE "SND ERR #1 (IRQ)"
|
|
;str_snderr2 TXTLINE "SND ERR #2 (DATA AVAILABLE)"
|
|
;str_snderr3 TXTLINE "SND ERR #3 (READ BACK)"
|
|
|
|
str_lockups TXTLINE "DOGS"
|
|
str_lockups2 TXTLINE "PROCESS KO"
|
|
;str_cliplock TXTLINE "CLIP KO"
|
|
str_totuptime TXTLINE "TOTAL GAME UPTIME (HRS:MINS)"
|
|
str_totpltime TXTLINE "TOTAL GAME PLAY TIME (HRS:MINS)"
|
|
str_totplys TXTLINE "GAMES STARTED"
|
|
str_totstarts TXTLINE "INDIVIDUAL PLAYER STARTS"
|
|
str_avginit TXTLINE "INITIALS ENTERED"
|
|
str_avgfulg TXTLINE "FULL GAMES PURCHASED"
|
|
str_tot1plyt TXTLINE "1 PLAYER PLAY"
|
|
str_tot2plyt TXTLINE "2 PLAYER PLAY"
|
|
str_tot3plyt TXTLINE "3 PLAYER PLAY"
|
|
str_tot4plyt TXTLINE "4 PLAYER PLAY"
|
|
str_ply21st TXTLINE "FINISHED 1ST QUARTER"
|
|
str_ply22nd TXTLINE "FINISHED 2ND QUARTER"
|
|
str_ply23rd TXTLINE "FINISHED 3RD QUARTER"
|
|
str_ply2comp TXTLINE "FINISHED 4TH QUARTER"
|
|
str_2ovrtime TXTLINE "GONE TO OVERTIME"
|
|
str_avgscr TXTLINE "AVERAGE SCORE"
|
|
str_avgplyscr TXTLINE "AVERAGE HUMAN SCORE"
|
|
str_avgcpuscr TXTLINE "AVERAGE CPU SCORE"
|
|
str_avgwin TXTLINE "AVERAGE WINNING SCORE"
|
|
str_avglos TXTLINE "AVERAGE LOSING SCORE"
|
|
str_cpuvic TXTLINE "CPU VICTORIES"
|
|
str_cpuwin TXTLINE "GREATEST CPU VICTORY MARGIN"
|
|
str_cpulos TXTLINE "GREATEST CPU LOSS MARGIN"
|
|
str_scrdiff TXTLINE "SCORE DIFFERENTIAL AT DROPOUT"
|
|
;str_drpcpu TXTLINE "DROPOUTS VS CPU"
|
|
;str_drphum TXTLINE "DROPOUTS VS HUMAN"
|
|
str_humans TXTLINE "HUMAN VS. HUMAN - GAMES PLAYED"
|
|
str_leftwins TXTLINE "LSW"
|
|
str_numhotstrks TXTLINE "TOTAL HOT STREAKS STARTED"
|
|
str_hotstrkpts TXTLINE "AVERAGE PTS. SCORED ON HOT STREAK"
|
|
str_pct TXTLINE "%"
|
|
.even
|
|
|
|
.asg 10,COL1
|
|
.asg COL1+200,COL2
|
|
.asg 160,WIDTH
|
|
|
|
|
|
GAME_AUD2a
|
|
.word 60-4,11,COL1,COL1+WIDTH ;Y start, Y spacing, L margin, R margin
|
|
|
|
AMAC str_atl,0,AUD_ATL,ROBO_GREEN
|
|
AMAC str_bos,0,AUD_BOS,ROBO_WHITE
|
|
AMAC str_cha,0,AUD_CHA,ROBO_BLUE
|
|
AMAC str_chi,0,AUD_CHI,ROBO_YELLOW
|
|
AMAC str_cle,0,AUD_CLE,ROBO_CYAN
|
|
AMAC str_dal,0,AUD_DAL,ROBO_PURPLE
|
|
AMAC str_den,0,AUD_DEN,ROBO_GREEN
|
|
AMAC str_det,0,AUD_DET,ROBO_WHITE
|
|
AMAC str_gld,0,AUD_GLD,ROBO_BLUE
|
|
AMAC str_hou,0,AUD_HOU,ROBO_YELLOW
|
|
AMAC str_ind,0,AUD_IND,ROBO_CYAN
|
|
AMAC str_lac,0,AUD_LAC,ROBO_PURPLE
|
|
AMAC str_lal,0,AUD_LAL,ROBO_GREEN
|
|
AMAC str_mi, 0,AUD_MI, ROBO_WHITE
|
|
AMAC str_mil,0,AUD_MIL,ROBO_BLUE
|
|
.long 0
|
|
|
|
GAME_AUD2b
|
|
.word 60-4,11,COL2,COL2+WIDTH ;Y start, Y spacing, L margin, R margin
|
|
|
|
AMAC str_min,0,AUD_MIN,ROBO_WHITE
|
|
AMAC str_nj, 0,AUD_NJ, ROBO_BLUE
|
|
AMAC str_jy, 0,AUD_JY, ROBO_YELLOW
|
|
AMAC str_orl,0,AUD_ORL,ROBO_CYAN
|
|
AMAC str_phi,0,AUD_PHI,ROBO_PURPLE
|
|
AMAC str_phx,0,AUD_PHX,ROBO_GREEN
|
|
AMAC str_por,0,AUD_POR,ROBO_WHITE
|
|
AMAC str_sac,0,AUD_SAC,ROBO_BLUE
|
|
AMAC str_san,0,AUD_SAN,ROBO_YELLOW
|
|
AMAC str_sea,0,AUD_SEA,ROBO_CYAN
|
|
AMAC str_tor,0,AUD_TOR,ROBO_BLUE
|
|
AMAC str_uta,0,AUD_UTA,ROBO_PURPLE
|
|
AMAC str_van,0,AUD_VAN,ROBO_WHITE ;3 new teams
|
|
AMAC str_was,0,AUD_WAS,ROBO_GREEN
|
|
.long 0
|
|
|
|
|
|
.if 0
|
|
ROBO_GREY EQU 0101H ;[0E0H-223,0E0H-223]
|
|
ROBO_WHITE EQU 0202H ;[0E1H-223,0E1H-223]
|
|
ROBO_RED EQU 0303H ;[0E2H-223,0E2H-223]
|
|
ROBO_ORANGE EQU 0404H ;[0E3H-223,0E3H-223]
|
|
ROBO_YELLOW EQU 0505H ;[0E4H-223,0E4H-223]
|
|
ROBO_GREEN EQU 0606H ;[0E5H-223,0E5H-223]
|
|
ROBO_BLUE EQU 0707H ;[0E6H-223,0E6H-223]
|
|
ROBO_LF EQU 03E3EH
|
|
ROBO_CYAN EQU 0E0EH ;[0EDH-223,0EDH-223]
|
|
ROBO_DECAY EQU 03F3FH
|
|
ROBO_RGOLD EQU 0A0AH ;[0E9H-223,0E9H-223]
|
|
ROBO_LASER EQU 03E3EH
|
|
ROBO_LASER2 EQU 03F3FH
|
|
ROBO_BLUWH EQU 0C0CH ;[0EBH-223,0EBH-223]
|
|
ROBO_PINK EQU 0303H ;[0E2H-223,0E2H-223]
|
|
ROBO_SKY EQU 0D0DH ;[0ECH-223,0ECH-223] ;LAST COLOR IN ROBO IS "SKY" COLOR
|
|
ROBO_PURPLE EQU ROBO_SKY ;PURPLE FOR TEST MODE
|
|
ROBO_BLACK EQU 1414H ;BLACK AS COAL
|
|
.endif
|
|
|
|
|
|
str_atl TXTLINE "ATLANTA"
|
|
str_bos TXTLINE "BOSTON"
|
|
str_cha TXTLINE "CHARLOTTE"
|
|
str_chi TXTLINE "CHICAGO"
|
|
str_cle TXTLINE "CLEVELAND"
|
|
str_dal TXTLINE "DALLAS"
|
|
str_den TXTLINE "DENVER"
|
|
str_det TXTLINE "DETROIT"
|
|
str_gld TXTLINE "GOLDEN STATE"
|
|
str_hou TXTLINE "HOUSTON"
|
|
str_ind TXTLINE "INDIANA"
|
|
str_lac TXTLINE "L.A. CLIPPERS"
|
|
str_lal TXTLINE "L.A. LAKERS"
|
|
str_mi TXTLINE "MIAMI"
|
|
str_mil TXTLINE "MILWAUKEE"
|
|
str_min TXTLINE "MINNESOTA"
|
|
str_nj TXTLINE "NEW JERSEY"
|
|
str_jy TXTLINE "NEW YORK"
|
|
str_orl TXTLINE "ORLANDO"
|
|
str_phi TXTLINE "PHILADELPHIA"
|
|
str_phx TXTLINE "PHOENIX"
|
|
str_por TXTLINE "PORTLAND"
|
|
str_sac TXTLINE "SACRAMENTO"
|
|
str_san TXTLINE "SAN ANTONIO"
|
|
str_sea TXTLINE "SEATTLE"
|
|
str_tor TXTLINE "TORONTO"
|
|
str_uta TXTLINE "UTAH"
|
|
str_van TXTLINE "VANCOUVER"
|
|
str_was TXTLINE "WASHINGTON"
|
|
;str_los TXTLINE "LOS ANGELES"
|
|
.even
|
|
|
|
#*****************************************************************************
|
|
* total uptime
|
|
prn_uptime
|
|
movi AUD_UPTIME,a0
|
|
calla GET_AUD
|
|
;* 5 sec incs / 60 (sec p/min) = /12
|
|
movk 12,a0
|
|
divu a0,a1 ;mins
|
|
jruc P_TIME
|
|
|
|
|
|
#*****************************************************************************
|
|
* actual play time
|
|
prn_pltime
|
|
movi AUD_PLTIME,a0
|
|
calla GET_AUD
|
|
;* 5 sec incs / 60 (sec p/min) = /12
|
|
movk 12,a0
|
|
divu a0,a1 ;mins
|
|
jruc P_TIME
|
|
|
|
|
|
#*****************************************************************************
|
|
* percentage of players entering initials
|
|
prn_initpct
|
|
movi AUD_TOTPLYS,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_INITENTRD,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
#*****************************************************************************
|
|
* percentage of players purchasing full game
|
|
prn_fullgmpct
|
|
movi AUD_PRESTARTS,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_PURCHASED,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
#*****************************************************************************
|
|
* percentage of 1 player play
|
|
prn_1plpct
|
|
movi AUD_PLTIME,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_1PLAYTIME,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
#*****************************************************************************
|
|
* percentage of 2 player play
|
|
prn_2plpct
|
|
movi AUD_PLTIME,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_2PLAYTIME,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
* percentage of 3 player play
|
|
prn_3plpct
|
|
movi AUD_PLTIME,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_3PLAYTIME,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
* percentage of 4 player play
|
|
prn_4plpct
|
|
movi AUD_PLTIME,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_4PLAYTIME,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
* percentage of games finished 1st quarter
|
|
prn_1stqtrpct
|
|
movi AUD_TOTPLYS,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_1STQUARTR,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
* percentage of games finished 1st half
|
|
prn_1sthlfpct
|
|
movi AUD_TOTPLYS,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_HALFTIME,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
* percentage of games finished 3rd quarter
|
|
prn_3rdqtrpct
|
|
movi AUD_TOTPLYS,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_3RDQUARTR,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
* percentage of games finished 4th quarter
|
|
prn_comppct
|
|
movi AUD_TOTPLYS,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_COMPLETED,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
* percentage of games gone to overtime
|
|
prn_ovtmpct
|
|
movi AUD_TOTPLYS,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_OVERTIME,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
*
|
|
prn_avgscr
|
|
movi AUD_COMPLETED,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_WIN_SCORE,a0
|
|
calla GET_AUD
|
|
srl 1,a1 ;/2
|
|
PUSH a1
|
|
movi AUD_LOS_SCORE,a0
|
|
calla GET_AUD
|
|
srl 1,a1 ;/2
|
|
PULL a3
|
|
add a1,a3
|
|
move a3,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc NUMBER_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
*
|
|
prn_avgwin
|
|
movi AUD_COMPLETED,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_WIN_SCORE,a0
|
|
calla GET_AUD
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc NUMBER_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
*
|
|
prn_avglos
|
|
movi AUD_COMPLETED,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_LOS_SCORE,a0
|
|
calla GET_AUD
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc NUMBER_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
*
|
|
prn_cpuwins
|
|
movi AUD_COMPLETED,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_CPUWINS,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
*
|
|
prn_leftwins
|
|
movi AUD_HUMANVSHUMAN,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_WINSONLEFT,a0
|
|
calla GET_AUD
|
|
movi 100,a0
|
|
mpyu a0,a1
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc PERCENT_WORK
|
|
|
|
#*****************************************************************************
|
|
*
|
|
prn_humans
|
|
movi AUD_HUMANVSHUMAN,a0
|
|
calla GET_AUD
|
|
move a1,a3
|
|
jruc NUMBER_WORK
|
|
|
|
;#*****************************************************************************
|
|
;*
|
|
;prn_dropcpu
|
|
; movi AUD_NUMDROPOUT,a0
|
|
; calla GET_AUD
|
|
; move a1,a4
|
|
;
|
|
; movi AUD_DROPVSCPU,a0
|
|
; calla GET_AUD
|
|
; movi 100,a0
|
|
; mpyu a0,a1
|
|
; move a1,a2
|
|
; move a4,a0
|
|
; callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
; move a2,a3
|
|
; jruc PERCENT_WORK
|
|
;
|
|
;
|
|
;#*****************************************************************************
|
|
;*
|
|
;prn_drophum
|
|
; movi AUD_NUMDROPOUT,a0
|
|
; calla GET_AUD
|
|
; move a1,a4
|
|
;
|
|
; movi AUD_DROPVSHUM,a0
|
|
; calla GET_AUD
|
|
; movi 100,a0
|
|
; mpyu a0,a1
|
|
; move a1,a2
|
|
; move a4,a0
|
|
; callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
; move a2,a3
|
|
; jruc PERCENT_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
*
|
|
prn_avgcpuscr
|
|
|
|
movi AUD_CPUGAMES,a0 ;a cpu team
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_CPUSCORES,a0
|
|
calla GET_AUD
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc NUMBER_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
*
|
|
prn_avghumscr
|
|
|
|
movi AUD_HUMGAMES,a0 ;a human team
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_HUMSCORES,a0
|
|
calla GET_AUD
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc NUMBER_WORK
|
|
|
|
|
|
#*****************************************************************************
|
|
* average score differential at dropout
|
|
prn_avgdropdif
|
|
|
|
movi AUD_NUMDROPOUT,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_DROPDIFF,a0
|
|
calla GET_AUD
|
|
move a1,a2
|
|
move a4,a0
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc NUMBER_WORK
|
|
|
|
#*****************************************************************************
|
|
prn_numhot
|
|
|
|
movi AUD_NUMHOTSTRK,a0
|
|
calla GET_AUD
|
|
move a1,a3
|
|
jruc NUMBER_WORK
|
|
|
|
#*****************************************************************************
|
|
* average # points scored per hot streak
|
|
prn_hotpts
|
|
|
|
movi AUD_HOTSTRKPTS,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_NUMHOTSTRK,a0
|
|
calla GET_AUD
|
|
move a1,a0
|
|
move a4,a2
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc NUMBER_WORK
|
|
|
|
#*****************************************************************************
|
|
* average # points scored per hot streak
|
|
prn_avg_tm_pts
|
|
|
|
movi AUD_TM_FIRE_PTS,a0
|
|
calla GET_AUD
|
|
move a1,a4
|
|
|
|
movi AUD_TM_FIRE,a0
|
|
calla GET_AUD
|
|
move a1,a0
|
|
move a4,a2
|
|
callr ROUNDED_A0_INTO_A2 ;DIVIDES A0 INTO A2. RESULT IN A2
|
|
move a2,a3
|
|
jruc NUMBER_WORK
|
|
|
|
**************************************************************************
|
|
* NUMBER_WORK - Print audit number
|
|
* A3=#
|
|
|
|
PERCENT_WORK
|
|
MOVI MESS_AUD_NUM,A8 ;SETUP FOR AUDIT NUMBER
|
|
CALLA LM_SETUP
|
|
|
|
MOVE A3,A8 ;NOW WE HAVE BINARY NUMBER
|
|
CALLA HEXTOASC ;NOW WE POINT TO THE STRING.
|
|
|
|
PUSH a8
|
|
move a8,a7
|
|
movi str_pct,a8
|
|
CALLA STRCAT
|
|
PULL a8
|
|
|
|
PUSH a0
|
|
move *a13(AT_RX),a0
|
|
PUSHP a0
|
|
addi 13,a0
|
|
move a0,*a13(AT_RX)
|
|
PULL a0
|
|
|
|
move *a13(AT_PTR),a6,L ;Get *audit
|
|
move *a6(AUD_COLOR),a6
|
|
|
|
JSRP RIGHT_FINISH
|
|
|
|
PULLP a0
|
|
move a0,*a13(AT_RX) ;restore right margin
|
|
RETP
|
|
|
|
#*****************************************************************************
|
|
|
|
MISC_AUD
|
|
.word 50,18,AUD_LM,AUD_RM ;Y start, Y spacing, LMar, RMar
|
|
AMAC M_SECBON,0,AUDSURV,ROBO_YELLOW ;WARPS TAKEN
|
|
AMAC M_HIDB,0,AUDBONE,ROBO_YELLOW ;GAMES NOT FINISHED
|
|
AMAC M_PLAYS,DOPLAYS,0,ROBO_YELLOW ;PLAYS ON TOP
|
|
AMAC M_P1MIN,DO_P1MIN,0,ROBO_YELLOW
|
|
AMAC M_P2MIN,DO_P2MIN,0,ROBO_YELLOW
|
|
AMAC M_AVGT,DO_AVGT,0,ROBO_YELLOW
|
|
AMAC M_ELAPSE,DO_ELAPSE,0,ROBO_YELLOW
|
|
AMAC adiff_s,diff_prt,0,>1212
|
|
.LONG 0
|
|
|
|
adiff_s TXTLINE "GAME DIFFICULTY LEVEL"
|
|
|
|
|
|
.IF 0
|
|
********************************
|
|
* Display revision message
|
|
* Do coin DIP if enabled
|
|
* Check cmos, if bad reset to factory
|
|
|
|
FACCHECK
|
|
calla dpageflip_off
|
|
|
|
CALLA CLR_SCRN
|
|
MOVI DIAGP,A0
|
|
CALLA pal_getf
|
|
|
|
MOVI AUDSTAT,A0 ;CLEAR GAME STATE AUDIT
|
|
CLR A1
|
|
CALLA STORE_AUDIT
|
|
|
|
MOVI ROM_NAME,A2
|
|
MOVI ROBO_LF,A3
|
|
JSRP TOP_BOX ;PRINT TITLE BOX.
|
|
|
|
.if YUNIT
|
|
move @SWITCH+30h,a0
|
|
btst 6,a0
|
|
jrnz fc40 ;No DIP coinage?
|
|
|
|
movk 1,a0 ;Just coinage
|
|
calla FAC_SET
|
|
movi dipcoinage_mess,a8
|
|
JSRP L_MESS
|
|
fc40
|
|
.endif
|
|
|
|
.if DEBUG
|
|
SLEEPK 1 ;Show it DEBUG
|
|
.else
|
|
SLEEP 120 ;Show it
|
|
.endif
|
|
|
|
CALLA CMOS_VAL ;CMOS BOGUS?
|
|
JRZ FACC0 ;NO
|
|
|
|
MOVI MESS_RESET,A8 ;ERROR MESSAGE
|
|
JSRP L_MESS
|
|
SLEEP 60
|
|
|
|
CALLR RES_ALL ;ALL TIME TABLE
|
|
clr a0 ;Full
|
|
CALLA FAC_SET
|
|
|
|
MOVI MESS_FAC,A8
|
|
CALLA LM_SETUP ;GET CONFIRMATION DATA READY.
|
|
JSRP LM_FINIS
|
|
SLEEP 60
|
|
CALLA CMOS_VAL ;CMOS BOGUS?
|
|
JRZ FACC00 ;NO
|
|
|
|
CALLA SCRCLR
|
|
MOVI MESS_RESET,A8 ;ERROR MESSAGE
|
|
JSRP L_MESS
|
|
FACC00
|
|
SLEEP 240
|
|
|
|
FACC0 CALLA SCRCLR
|
|
jauc amode_start
|
|
|
|
|
|
dipcoinage_mess
|
|
MESS_MAC RD7FONT,SPACING20,200,65,ROBO_WHITE,STRCNRM,0
|
|
.byte "USING DIPSWITCH COINAGE",0,0
|
|
.even
|
|
|
|
.ENDIF
|
|
|
|
SECRET_NAME
|
|
.byte "SECRET MIDWAY MENU",0
|
|
.even
|
|
|
|
|
|
********************************
|
|
* Octopuss sucessful, show stats
|
|
|
|
.ref show_designteam
|
|
|
|
HID_P
|
|
clr a0
|
|
move a0,@octopus2
|
|
|
|
JSRP show_designteam
|
|
|
|
move @octopus2,a0
|
|
JAZ DIAG_EX ;NOW GET OUT!
|
|
|
|
CALLA display_init ;MAKE SURE A13 IS OK BEFORE ANY ACTIONS!
|
|
CALLA DIGSRT ;RE-INIT THE WORLD!
|
|
|
|
MOVI SECRET_NAME,A2
|
|
MOVI ROBO_LF,A3
|
|
JSRP TOP_BOX ;PRINT TITLE BOX.
|
|
|
|
* A4 = UPPER LEFT Y,X *
|
|
* A5 = LOWER RIGHT Y,X *
|
|
* A6 = NUMBER OF SLICES GOING IN. *
|
|
|
|
; MOVI [4EH,TIT_ULX],A4
|
|
; MOVI [190H,TIT_LRX],A5
|
|
; MOVK 16,A6
|
|
; CALLA G_BORDER
|
|
|
|
; MOVI M_TEAM,A8 ;PUT UP THE DESIGN TEAM!
|
|
; JSRP L_MESS
|
|
;
|
|
; JSRP WAIT_BUT
|
|
|
|
calla CLR_SCRN ;Clr screen
|
|
|
|
movi COIN_OCTO_AUDS,a0
|
|
JSRP PRNT_AUD
|
|
|
|
movi AUD_Y_STRT,a0 ;aud Y start
|
|
MOVE a0,*A13(AT_Y),W ;set Y COORDINATE
|
|
MOVI AUDLCOIN,A8 ;NOW PRINT MONEY FOR 1ST 3
|
|
JSRP PRINT_COL2
|
|
|
|
|
|
; movi COIN_AUDS,a0 ;PUT TABLE UP
|
|
; JSRP PRNT_AUD
|
|
; movi COIN1_AUDS,a0 ;PUT TABLE UP
|
|
; JSRP PRNT_AUD
|
|
; movi AUDLCOIN,a8 ;NOW PRINT MONEY FOR 1ST 3
|
|
; JSRP PRINT_COL
|
|
; movi COIN2_AUDS,a0 ;PUT TABLE UP
|
|
; JSRP PRNT_AUD
|
|
|
|
JSRP WAIT_BUT
|
|
|
|
|
|
calla CLR_SCRN ;Clr screen
|
|
movi GAME_AUDS,A0 ;Show 1st screen
|
|
JSRP PRNT_AUD
|
|
JSRP WAIT_BUT
|
|
|
|
calla CLR_SCRN ;Clr screen
|
|
movi GAME_AUDS1a,A0 ;Show 2nd screen
|
|
JSRP PRNT_AUD
|
|
JSRP WAIT_BUT
|
|
|
|
calla CLR_SCRN ;Clr screen
|
|
movi GAME_AUDS1b,A0 ;Show 2nd screen
|
|
JSRP PRNT_AUD
|
|
JSRP WAIT_BUT
|
|
|
|
calla CLR_SCRN ;Clr screen
|
|
movi GAME_AUD2a,a0
|
|
JSRP PRNT_AUD
|
|
movi GAME_AUD2b,a0
|
|
JSRP PRNT_AUD
|
|
; MOVI AUDLCOIN,A8 ;Prt money
|
|
; JSRP PRINT_COL
|
|
JSRP WAIT_BUT
|
|
|
|
; JSRP DISPDUMP
|
|
; JSRP WAIT_MUT ;Clrs dump if sticks down
|
|
|
|
JSRP show_player_records
|
|
|
|
JAUC DIAG_EX ;NOW GET OUT!
|
|
|
|
|
|
**************************************************************************
|
|
* PRNT_AUD - THIS IS CALLED TO PRINT OUT AN AUDIT TABLE
|
|
|
|
AT_PTR EQU PDATA ;LONG
|
|
AT_Y EQU PDATA+LONG_SIZE ;WORD
|
|
AT_DY EQU AT_Y+WORD_SIZE ;WORD
|
|
AT_LX EQU AT_DY+WORD_SIZE ;WORD LEFT MARGIN X
|
|
AT_RX EQU AT_LX+WORD_SIZE ;WORD RIGHT MARGIN X
|
|
AT_OBJ EQU AT_RX+WORD_SIZE ;LONG OBJECT POINTER FOR COLLECTION ROUT
|
|
AT_MESS EQU AT_OBJ+LONG_SIZE ;LONG PRINT_MONEY MESSAGE STASH
|
|
|
|
PRNT_AUD
|
|
MOVE *A0+,A1 ;GET STARTING HEIGHT
|
|
MOVE A1,*A13(AT_Y) ;STORE
|
|
|
|
MOVE *A0+,A1 ;GET DY TO USE
|
|
MOVE A1,*A13(AT_DY) ;STASH IT AWAY
|
|
|
|
MOVE *A0+,A1 ;GET LEFT MARGIN
|
|
MOVE A1,*A13(AT_LX) ;STORE
|
|
|
|
MOVE *A0+,A1 ;GET RIGHT MARGIN
|
|
MOVE A1,*A13(AT_RX) ;STASH IT AWAY
|
|
|
|
MOVE A0,*A13(AT_PTR),L ;SAVE POINTER INTO AREA
|
|
|
|
PA1 JSRP aud_prtone
|
|
|
|
MOVE *A13(AT_PTR),A0,L ;GET POINTER
|
|
ADDI AUD_T_SIZE,A0
|
|
MOVE A0,*A13(AT_PTR),L ;PUT BACK
|
|
|
|
CALLR ADD_AUDIT_DY
|
|
|
|
MOVE *A0,A1,L ;ARE WE DONE?
|
|
JRNZ PA1
|
|
|
|
RETP
|
|
|
|
**************************************************************************
|
|
* *
|
|
* ADD_AUDIT_DY *
|
|
* *
|
|
* THIS IS CALLED TO MOVE THE AUDIT Y (STORE IN *
|
|
* PROCESS AREA) TO THE NEXT AUDIT BY ADDING THE *
|
|
* CURRENT DY (ALSO STORED IN PROCESS AREA). *
|
|
* *
|
|
**************************************************************************
|
|
ADD_AUDIT_DY
|
|
MMTM SP,A1,A2
|
|
MOVE *A13(AT_Y),A1,W
|
|
MOVE *A13(AT_DY),A2,W ;GET DELTA Y
|
|
ADD A2,A1 ;MOVE THE Y DOWN
|
|
MOVE A1,*A13(AT_Y),W
|
|
MMFM SP,A1,A2
|
|
RETS
|
|
|
|
BEGIN_AUDIT
|
|
MMTM SP,A0
|
|
CLR A0
|
|
MOVE A0,@BAD_AUD,W ;MONITOR CORRUPTION.
|
|
MMFM SP,A0
|
|
RETS
|
|
|
|
********************************
|
|
* Print an audit line
|
|
|
|
SUBRP aud_prtone
|
|
|
|
CALLR BEGIN_AUDIT
|
|
MOVE *A13(AT_PTR),A3,L ;GET POINTER
|
|
MOVE *A3(AUD_ROUTINE),A4,L
|
|
jrz apo20 ;No code?
|
|
|
|
movi apo50,a7
|
|
MOVE A7,-*A12,L ;PUSH RET ADDR
|
|
JUMP A4 ;"CALL" THE ROUTINE
|
|
|
|
apo20 MOVE *A3(AUD_NUMBER),A0 ;FETCH THE AUDIT NUMBER
|
|
CALLA GET_AUD ;TURN INTO AUDIT COUNT!
|
|
MOVE A1,A3 ;PROTECT FOR A SECOND.
|
|
JSRP NUMBER_WORK ;GET THE NUMBER IN A3 UP THERE!
|
|
|
|
apo50
|
|
movi MESS_AUD_LINE,a8
|
|
calla LM_SETUP ;Setup for audit printing
|
|
|
|
move *a13(AT_PTR),a3,L ;Get *audit
|
|
move *a3(AUD_COLOR),a6
|
|
move *a3(AUD_MESS),a8,L ;Get *text
|
|
|
|
jruc LEFT_FINISH
|
|
|
|
|
|
********************************
|
|
* LEFT_FINISH AND RIGHT_FINISH
|
|
*
|
|
* THESE ARE CALLED TO PUT AUDIT INFO
|
|
* ON THE LEFT OR RIGHT SIDE ONCE A8 POINTS AT
|
|
* THE CORRECT DATA TO PRINT
|
|
|
|
LEFT_FINISH
|
|
CALLR TURN_RED_IF_NEC
|
|
CALLR SET_FOR_Y ;SET FOR AUDIT'S Y
|
|
CALLR SET_LEFT_X ;SET FOR LEFT X
|
|
JSRP LM_FINIS ;AND TYPE UP THE MESSAGE!
|
|
RETP
|
|
|
|
RIGHT_FINISH
|
|
CALLR TURN_RED_IF_NEC ;CHANGE COLOR IF CORRUPTED.
|
|
CALLR SET_FOR_Y ;SET FOR AUDIT'S Y
|
|
CALLR SET_RIGHT_X
|
|
JSRP LM_FINIS ;FINISH THE JOB!
|
|
|
|
MOVE @BAD_AUD,A0,W ;IS IT CORRUPTED?
|
|
JRZ RFX ;NOPE....RETURN
|
|
|
|
MOVI MESS_ERROR,A8
|
|
CALLA LM_SETUP ;SETUP "ERROR"
|
|
|
|
CALLR SET_FOR_Y ;SET FOR AUDIT'S Y
|
|
ADDI 40000H,A9 ;PUSH 4 Y UNITS TO CENTER
|
|
CALLR SET_RIGHT_X
|
|
JSRP LM_FINIS ;FINISH THE JOB!
|
|
|
|
RFX RETP
|
|
|
|
TURN_RED_IF_NEC
|
|
MMTM SP,A3
|
|
MOVE @BAD_AUD,A3 ;CHANGE TO RED?
|
|
JRZ DAA_1 ;NOPE...ITS OK!
|
|
MOVI ROBO_RED,A6 ;CHANGE COLOR TO RED
|
|
DAA_1 MMFM SP,A3
|
|
RETS
|
|
|
|
SET_FOR_Y
|
|
MMTM SP,A3
|
|
MOVE *A13(AT_Y),A3,W ;GET Y COORDINATE
|
|
SLL 16,A3 ;PUT IT IN POSITION
|
|
MOVY A3,A9 ;PUT IT IN PLACE
|
|
MMFM SP,A3
|
|
RETS
|
|
|
|
SET_LEFT_X
|
|
MMTM SP,A3
|
|
MOVE *A13(AT_LX),A3,W
|
|
MOVX A3,A9 ;PUT THE X IN PLACE
|
|
MMFM SP,A3
|
|
RETS
|
|
|
|
SET_RIGHT_X
|
|
MMTM SP,A3
|
|
MOVE *A13(AT_RX),A3,W
|
|
MOVX A3,A9 ;PUT THE X IN PLACE
|
|
MMFM SP,A3
|
|
RETS
|
|
|
|
**************************************************************************
|
|
* NUMBER_WORK - Print audit number
|
|
* A3=#
|
|
|
|
NUMBER_WORK
|
|
MOVI MESS_AUD_NUM,A8 ;SETUP FOR AUDIT NUMBER
|
|
CALLA LM_SETUP
|
|
|
|
MOVE A3,A8 ;NOW WE HAVE BINARY NUMBER
|
|
CALLA HEXTOASC ;NOW WE POINT TO THE STRING.
|
|
move *a13(AT_PTR),a6,L ;Get *audit
|
|
move *a6(AUD_COLOR),a6
|
|
jruc RIGHT_FINISH
|
|
|
|
**************************************************************************
|
|
* *
|
|
* GET_STARTS *
|
|
* *
|
|
* TOTAL GAME STARTS IN A2. *
|
|
* *
|
|
**************************************************************************
|
|
GET_STARTS
|
|
MMTM SP,A0,A1
|
|
MOVK AUD1STRT,A0
|
|
CALLA GET_AUD
|
|
MOVE A1,A2
|
|
|
|
MOVK AUD2STRT,A0
|
|
CALLA GET_AUD
|
|
ADD A1,A2
|
|
MMFM SP,A0,A1
|
|
RETS
|
|
|
|
**************************************************************************
|
|
* *
|
|
* GET_CONTS *
|
|
* *
|
|
* TOTAL GAME CONTINUES IN A2. *
|
|
* *
|
|
**************************************************************************
|
|
GET_CONTS
|
|
MMTM SP,A0,A1
|
|
MOVK AUD1CONT,A0
|
|
CALLA GET_AUD
|
|
MOVE A1,A2
|
|
|
|
MOVK AUD2CONT,A0
|
|
CALLA GET_AUD
|
|
ADD A1,A2
|
|
MMFM SP,A0,A1
|
|
RETS
|
|
|
|
|
|
**************************************************************************
|
|
* Get total plays (Beginning+starts+continues)
|
|
* Rets: A2=#
|
|
|
|
GET_PLAYS
|
|
PUSH a0
|
|
movk AUDBEGIN,a0
|
|
calla GET_AUD
|
|
move a1,a0
|
|
callr GET_STARTS ;Actually middle starts
|
|
add a2,a0
|
|
callr GET_CONTS
|
|
add a0,a2
|
|
PULL a0
|
|
rets
|
|
|
|
**************************************************************************
|
|
* *
|
|
* PRINT_MONEY *
|
|
* *
|
|
* THIS IS CALLED TO PRINT OUT THE "MONEY" ON THE MONEY *
|
|
* LINE OF THE AUDIT TABLE. *
|
|
* *
|
|
* AUDIT X AND Y IS SET FOR THE LINE TO DISPLAY IT ON. *
|
|
* *
|
|
* A8 HAS THE 1ST OF 3 AUDITS TO USE FOR THE CALCULATION *
|
|
* A9 HAS THE MESSAGE TO LEFT JUSTIFY ON THE CURRENT LINE *
|
|
* *
|
|
**************************************************************************
|
|
PRINT_COL
|
|
MOVI T_MONEY,A9 ;THIS ENTRYPOINT IS FOR COLLECTION MESSAGE
|
|
|
|
PRINT_MONEY
|
|
MOVE A9,*A13(AT_MESS),L ;HOLD MESSAGE FOR WHEN WE NEED IT!
|
|
MOVI ADJCDIV,A0 ;IF DIVISOR IS ZERO..THEN ITS OFF!
|
|
CALLA GET_ADJ
|
|
JRZ NO_MONEY ;THAT'S ALL FOLKS!
|
|
|
|
CALLR BEGIN_AUDIT ;KEEP TRACK OF SANITY OF CALC.
|
|
*
|
|
* ROUTINE IN A2 FORMS STRING BASED ON 3 AUDITS STARTING
|
|
* WITH THE NUMBER IN A8.
|
|
*
|
|
CALLR STR_OBJ ;GET AN OBJECT FOR STRINGING
|
|
JRC NO_MONEY ;COULDN'T GET AN OBJECT!
|
|
|
|
CALLR SUM_COINS ;ADD UP THE COIN PARTS IN A2
|
|
|
|
*
|
|
* WE'RE DOING A PREFIX STRING...NO PREFIX IF ITS BEEN TAMPERED
|
|
*
|
|
CALLR SIXP ;HAVE THE 6 BEEN TAMPERED
|
|
JRZ NO_PREFIX
|
|
CALLR GET_CSPT ;A6 POINTS AT CSECECT DATA.
|
|
MOVE *A6(CS_LMES),A8,L ;LEFT STRING FOR MONEY TOTAL
|
|
CALLA STRCAT ;SHOVE THE STRING IN!
|
|
|
|
NO_PREFIX
|
|
MOVK 1,A0 ;DIVIDE COINS BY 1 IF ITS BEEN TAMPERED WITH
|
|
CALLR SIXP
|
|
JRZ DIV_BY_1 ;TAMPERED WITH...DIVIDE BY 1 FOR "COINS"
|
|
|
|
MOVI ADJCDIV,A0 ;GET THE COIN PARTS PLEASE
|
|
CALLA GET_ADJ
|
|
*
|
|
* GET QUOTIENT IN A2
|
|
* REMAINDER IN A3
|
|
*
|
|
DIV_BY_1
|
|
MOVE A2,A3 ;SETUP <A2><A3> AS DIVIDEND
|
|
CLR A2
|
|
DIVU A0,A2 ;DIVIDE UNITS/DIVISOR
|
|
|
|
MOVE A2,A8 ;WE NEED TO PUT QUOTIENT IN STRING
|
|
CALLA HEXTOASC ;THIS FORMS STRING FOR QUOTIENT
|
|
|
|
CALLA STRCAT ;ADD QUOTIENT TO PRINTOUT
|
|
|
|
CMPI 1,A0 ;IS DIVISOR ONE??????
|
|
JRZ NOFRAC ;YEP.......NO DECIMAL!
|
|
*
|
|
* WE HAVE A DIVISOR.....WE NEED TO DISPLAY CENTS.
|
|
*
|
|
MOVI ME_DECIMAL,A8 ;ADD DECIMAL POINT
|
|
CALLA STRCAT ;ITS THERE!
|
|
*
|
|
* REMAINDER IS IN A3....TURN IT TO 100THS.
|
|
*
|
|
MOVI 100,A2
|
|
MPYU A2,A3 ;REMAINDER TIMES 100
|
|
MOVE A3,A2 ;DIVIDEND IN A2
|
|
|
|
CALLR ROUNDED_A0_INTO_A2
|
|
CALLR A2_100TH ;CAT THE 100THS IN A2 TO THE A7 STRING.
|
|
|
|
NOFRAC
|
|
MOVI COINS_TRAIL,A8 ;ASSUME IT WILL BE "COINS"
|
|
CALLR SIXP ;TAMPERED?
|
|
JRZ COIN_SUF ;YEP....USE " COINS"
|
|
MOVE *A6(CS_RMES),A8,L ;FINISH IT OFF WITH RIGHT STRING
|
|
|
|
COIN_SUF
|
|
CALLA STRCAT ;SHOVE THE STRING IN!
|
|
MOVI M_MONEY,A8 ;MESSAGE FOR THIS LINE PASSED IN A9
|
|
CALLA LM_SETUP
|
|
|
|
MOVE @TMPOBJ,A8,L ;POINTER TO MONEY STRING
|
|
JSRP RIGHT_FINISH ;PUT ON RIGHT MARGIN
|
|
|
|
CALLR STR_FREE
|
|
|
|
MOVE *A13(AT_MESS),A8,L ;SETUP PASSED MESSAGE
|
|
CALLA LM_SETUP
|
|
JSRP LEFT_FINISH ;PUT UP PASSED MESSAGE.
|
|
NO_MONEY
|
|
RETP
|
|
|
|
**************************************************************************
|
|
* prints up collection minus $$$
|
|
*
|
|
|
|
PRINT_COL2
|
|
MOVI T_MONEY2,A9 ;THIS ENTRYPOINT IS FOR COLLECTION MESSAGE
|
|
|
|
MOVE A9,*A13(AT_MESS),L ;HOLD MESSAGE FOR WHEN WE NEED IT!
|
|
MOVI ADJCDIV,A0 ;IF DIVISOR IS ZERO..THEN ITS OFF!
|
|
CALLA GET_ADJ
|
|
JRZ NO_MONEY2 ;THAT'S ALL FOLKS!
|
|
|
|
CALLR BEGIN_AUDIT ;KEEP TRACK OF SANITY OF CALC.
|
|
*
|
|
* ROUTINE IN A2 FORMS STRING BASED ON 3 AUDITS STARTING
|
|
* WITH THE NUMBER IN A8.
|
|
*
|
|
CALLR STR_OBJ ;GET AN OBJECT FOR STRINGING
|
|
JRC NO_MONEY2 ;COULDN'T GET AN OBJECT!
|
|
|
|
CALLR SUM_COINS ;ADD UP THE COIN PARTS IN A2
|
|
|
|
*
|
|
* WE'RE DOING A PREFIX STRING...NO PREFIX IF ITS BEEN TAMPERED
|
|
*
|
|
;; CALLR SIXP ;HAVE THE 6 BEEN TAMPERED
|
|
;; JRZ NO_PREFIX2
|
|
;; CALLR GET_CSPT ;A6 POINTS AT CSECECT DATA.
|
|
;; MOVE *A6(CS_LMES),A8,L ;LEFT STRING FOR MONEY TOTAL
|
|
movi M_VERINF,a8
|
|
CALLA STRCAT ;SHOVE THE STRING IN!
|
|
|
|
NO_PREFIX2
|
|
MOVK 1,A0 ;DIVIDE COINS BY 1 IF ITS BEEN TAMPERED WITH
|
|
CALLR SIXP
|
|
JRZ DIV_BY_12 ;TAMPERED WITH...DIVIDE BY 1 FOR "COINS"
|
|
|
|
MOVI ADJCDIV,A0 ;GET THE COIN PARTS PLEASE
|
|
CALLA GET_ADJ
|
|
*
|
|
* GET QUOTIENT IN A2
|
|
* REMAINDER IN A3
|
|
*
|
|
DIV_BY_12
|
|
MOVE A2,A3 ;SETUP <A2><A3> AS DIVIDEND
|
|
CLR A2
|
|
DIVU A0,A2 ;DIVIDE UNITS/DIVISOR
|
|
|
|
MOVE A2,A8 ;WE NEED TO PUT QUOTIENT IN STRING
|
|
CALLA HEXTOASC ;THIS FORMS STRING FOR QUOTIENT
|
|
|
|
CALLA STRCAT ;ADD QUOTIENT TO PRINTOUT
|
|
|
|
CMPI 1,A0 ;IS DIVISOR ONE??????
|
|
JRZ NOFRAC2 ;YEP.......NO DECIMAL!
|
|
*
|
|
* WE HAVE A DIVISOR.....WE NEED TO DISPLAY CENTS.
|
|
*
|
|
;; MOVI ME_DECIMAL,A8 ;ADD DECIMAL POINT
|
|
MOVI ME_DASH,A8 ;ADD DASH
|
|
CALLA STRCAT ;ITS THERE!
|
|
*
|
|
* REMAINDER IS IN A3....TURN IT TO 100THS.
|
|
*
|
|
MOVI 100,A2
|
|
MPYU A2,A3 ;REMAINDER TIMES 100
|
|
MOVE A3,A2 ;DIVIDEND IN A2
|
|
|
|
CALLR ROUNDED_A0_INTO_A2
|
|
CALLR A2_100TH ;CAT THE 100THS IN A2 TO THE A7 STRING.
|
|
|
|
NOFRAC2
|
|
MOVI COINS_TRAIL,A8 ;ASSUME IT WILL BE "COINS"
|
|
CALLR SIXP ;TAMPERED?
|
|
JRZ COIN_SUF2 ;YEP....USE " COINS"
|
|
MOVE *A6(CS_RMES),A8,L ;FINISH IT OFF WITH RIGHT STRING
|
|
|
|
COIN_SUF2
|
|
CALLA STRCAT ;SHOVE THE STRING IN!
|
|
MOVI M_MONEY,A8 ;MESSAGE FOR THIS LINE PASSED IN A9
|
|
CALLA LM_SETUP
|
|
|
|
MOVE @TMPOBJ,A8,L ;POINTER TO MONEY STRING
|
|
JSRP RIGHT_FINISH ;PUT ON RIGHT MARGIN
|
|
|
|
CALLR STR_FREE
|
|
|
|
MOVE *A13(AT_MESS),A8,L ;SETUP PASSED MESSAGE
|
|
CALLA LM_SETUP
|
|
JSRP LEFT_FINISH ;PUT UP PASSED MESSAGE.
|
|
NO_MONEY2
|
|
RETP
|
|
|
|
**************************************************************************
|
|
* *
|
|
* STR_OBJ *
|
|
* *
|
|
* THIS IS CALLED TO GET AN OBJECT FOR *
|
|
* CONCATONATING STRINGS TOGETHER. *
|
|
* *
|
|
* A7 POINTS AT NULL STRING *
|
|
* *
|
|
* NOTE THAT THIS IS NO LONGER RE-ENTRANT! *
|
|
* *
|
|
* YOU MUST CALL STR_FREE BEFORE SLEEPING! *
|
|
* *
|
|
**************************************************************************
|
|
STR_OBJ
|
|
PUSH a0,a1,a14
|
|
CALLA GETOBJ ;USE AN OBJECT BLOCK FOR STRING MANIPULATION
|
|
JRNZ STR_O1
|
|
*
|
|
* NO OBJECTS DURING TEST MODE
|
|
*
|
|
SETC
|
|
JRUC STR_OFAIL
|
|
|
|
STR_O1
|
|
MOVE A0,@TMPOBJ,L ;SAVE TO FREE LATER
|
|
MOVE A0,A7 ;THIS IS WHERE IT BELONGS.
|
|
CLR A0
|
|
MOVB A0,*A7 ;MAKE STRING NULL
|
|
CLRC ;RETURN SUCCESS
|
|
STR_OFAIL
|
|
PULL a0,a1,a14
|
|
RETS
|
|
|
|
**************************************************************************
|
|
* *
|
|
* ROUNDED_A0_INTO_A2 *
|
|
* *
|
|
* THIS DIVIDES A0 INTO A2. IT LEAVES THE RESULT IN A2 *
|
|
* AND ROUNDS UP IF NECESSARY. *
|
|
* *
|
|
**************************************************************************
|
|
ROUNDED_A0_INTO_A2
|
|
MMTM SP,A3
|
|
MOVE A0,A0 ;DIVIDE BY ZERO?
|
|
JRNZ NDZ
|
|
MOVE A0,A2 ;RETURN ZERO
|
|
JRUC NOROUND
|
|
NDZ
|
|
MOVE A2,A3
|
|
CLR A2 ;<A2> <A3> AS DIVIDEND
|
|
DIVU A0,A2 ;DIVIDE AND A2 = PENNIES....A3 = REMAINDER
|
|
SLL 1,A3 ;SHIFT REMAINDER
|
|
CMP A0,A3 ;COMPARE TO DIVISOR
|
|
JRLO NOROUND ;TOO LOW TO ROUND UP
|
|
INC A2 ;A2 HAS CORRECT PENNIES
|
|
NOROUND
|
|
MMFM SP,A3
|
|
RETS
|
|
|
|
**************************************************************************
|
|
* *
|
|
* A2_100TH *
|
|
* *
|
|
* A7 HAS A STRING TO BE PRINTED. WE HAVE THE *
|
|
* LAST TWO NUMBERS (NOT TO BE LEAD ZERO BLANKED) IN *
|
|
* A2. CONCATONATE THEM ONTO THE A7 STRING. *
|
|
* *
|
|
* THIS IS USED FOR PENNIES, HOURS AND MINUTES. *
|
|
* *
|
|
**************************************************************************
|
|
A2_100TH
|
|
MMTM SP,A8
|
|
CMPI 9,A2 ;9 OR LESS REQUIES LEAD ZERO.
|
|
JRHI NOLEAD
|
|
|
|
MOVI ME_ZERO,A8 ;THROW IN THE LEAD ZERO
|
|
CALLA STRCAT ;THIS DOES IT!
|
|
|
|
NOLEAD
|
|
MOVE A2,A8
|
|
CALLA HEXTOASC ;MAKE STRING
|
|
CALLA STRCAT ;PUT IT IN!
|
|
MMFM SP,A8
|
|
RETS
|
|
|
|
**************************************************************************
|
|
* *
|
|
* SUM_COINS *
|
|
* *
|
|
* A8 HAS FIRST OF THE 4 AUDIT NUMBERS OF INTEREST *
|
|
* *
|
|
* RETURN COINS TIMES THEIR FACTORS IN A2. *
|
|
* *
|
|
**************************************************************************
|
|
SUM_COINS
|
|
MMTM SP,A0,A1,A3,A6,A4
|
|
|
|
MOVE A8,A0 ;POINT AT AUDIT NUMBER
|
|
CLR A2 ;SUM = ZERO
|
|
|
|
CALLR GET_CSPT ;A6 POINTS AT CSELECT TABLE
|
|
ADDI CS_LVAL,A6 ;POINT AT 1ST MULTIPLIER
|
|
|
|
MOVI CHUTES,A4 ;NOW...ITERATE OVER THE CHUTES
|
|
|
|
NEXT_CHUTE
|
|
MOVE *A6+,A3,W ;GET MULTPLIER FOR THIS CHUTE
|
|
CALLR FIX_A3 ;REPLACE A3 WITH 1 (MULTIPLIER) IF
|
|
;ITS SOME CUSTOM MODE.
|
|
CALLR ADD_AUD_A0_TIMES_A3_TO_A2
|
|
INC A0 ;NEXT AUDIT
|
|
DSJS A4,NEXT_CHUTE
|
|
|
|
MMFM SP,A0,A1,A3,A6,A4
|
|
RETS
|
|
|
|
ADD_AUD_A0_TIMES_A3_TO_A2
|
|
CALLA GET_AUD ;FETCH THE AUDIT
|
|
MPYU A1,A3 ;TIME THE FACTOR
|
|
ADD A3,A2
|
|
RETS
|
|
|
|
**************************************************************************
|
|
* FIX_A3
|
|
*
|
|
* THIS IS CALLED BY THE LOW LEVEL MONEY TOTALIZER.
|
|
* THE MULTIPLIER FOR THE COIN SLOT THAT ITS WORKING
|
|
* ON IS IN A3. WE REPLACE IT WITH "1" TO SUM "TOTAL COINS"
|
|
* IF ITS IN A NON-STANDARD COIN MODE.
|
|
*
|
|
**************************************************************************
|
|
FIX_A3
|
|
CALLR SIXP ;HAS IT BEEN TAMPERED WITH?
|
|
JRNZ FIX_A3X ;NOPE...LEAVE A3
|
|
|
|
MOVK 1,A3
|
|
FIX_A3X
|
|
RETS
|
|
|
|
**************************************************************************
|
|
* SIXP
|
|
*
|
|
* THIS IS CALLED TO SEE IF THE 1ST 6 COIN PARAMETERS HAVE
|
|
* BEEN TAMPERED WITH.
|
|
*
|
|
* Z=YES
|
|
*
|
|
**************************************************************************
|
|
SIXP
|
|
MMTM SP,A0
|
|
MOVI ADJ1ST6,A0
|
|
CALLA GET_ADJ ;HAS IT BEEN TAMPERED WITH?
|
|
MMFM SP,A0
|
|
RETS
|
|
|
|
STARTS
|
|
CALLR GET_STARTS
|
|
MOVE A2,A3 ;GET IN PRINTOUT REG.
|
|
jruc NUMBER_WORK ;AND PRINT IT
|
|
|
|
CONTINS
|
|
CALLR GET_CONTS
|
|
MOVE A2,A3 ;GET IN PRINTOUT REG.
|
|
jruc NUMBER_WORK ;AND PRINT IT
|
|
|
|
DOPLAYS
|
|
CALLR GET_PLAYS
|
|
MOVE A2,A3 ;PUT IN PLACE
|
|
jruc NUMBER_WORK
|
|
|
|
DOHSLEFT
|
|
MOVI ADJHSRES,A0
|
|
CALLA GET_ADJ ;IS IF OFF?
|
|
JRZ DOHSOFF ;YEP...PRINT IT
|
|
|
|
CALLA GET_HSC ;GET THE COUNTER VALUE
|
|
MOVE A0,A3
|
|
jruc NUMBER_WORK ;AND SHOW IT!
|
|
|
|
DOHSOFF
|
|
MOVI MESS_AUD_NUM,A8
|
|
CALLA LM_SETUP ;SETUP FOR AUDIT PRINTING.
|
|
|
|
MOVI M_HSOFF,A8 ;THIS EFFECTIVELY ERASES LINE!
|
|
JAUC RIGHT_FINISH
|
|
|
|
DO_P1MIN
|
|
MOVI AUD1TIME,A0
|
|
P1MJ
|
|
CALLA GET_AUD ;TURN INTO NUMBER
|
|
MOVE A1,A4 ;MOVE NUMBER TO "HOUR" COMPUTATION REGGIE
|
|
JRUC DH11 ;AND DO LIKE THE HOURS!
|
|
|
|
|
|
DO_P2MIN
|
|
MOVI AUD2TIME,A0
|
|
JRUC P1MJ
|
|
|
|
DO_HOURS
|
|
CALLR TOT_TIME ;READ OUT THE TOTAL TIME.
|
|
DH11 MOVE A4,A5 ;A5 HAS RUNNING PLAY TIME
|
|
CLR A4 ;<A4><A5> READY FOR DIVISION
|
|
MOVK 12,A0
|
|
DIVU A0,A4 ;A4 HAS MINUTES
|
|
CMPI 6,A5 ;ROUND PROPERLY
|
|
JRLO DH1 ;NOT ENOUGH
|
|
INC A4
|
|
DH1
|
|
MOVE A4,A1 ;NOW THIS DIVIDED BY 60 IS WHAT WE NEED
|
|
jruc P_TIME ;DO IT!
|
|
|
|
DO_AVGT
|
|
CALLR TOT_TIME ;A3 HAS WEIGHTED TIME
|
|
|
|
DOAVC CALLR GET_PLAYS ;GET TOTAL PLAYS IN A2
|
|
MOVE A2,A0 ;STASH IN A0.
|
|
MOVK 5,A1 ;TURN INTO SECONDS
|
|
MPYU A1,A3 ;A3 HAS SECONDS OF INTEREST
|
|
MOVE A3,A2
|
|
CALLR ROUNDED_A0_INTO_A2 ;DIVIDE A2 BY PLAYS (AND ROUND)
|
|
MOVE A2,A1 ;NOW GET IN PLACE FOR P_TIME
|
|
jruc P_TIME ;DO IT!
|
|
|
|
DO_ELAPSE
|
|
CALLR TOT_TIME
|
|
MOVE A4,A3 ;USE ELAPSED TIME
|
|
JRUC DOAVC ;AND THE REST IS IDENTICAL.
|
|
|
|
|
|
keyavg_prt
|
|
; movi AUDKEYTOT,a0
|
|
; calla GET_AUD
|
|
; move a1,a3
|
|
; movi AUDFULLGAMES,a0
|
|
; calla GET_AUD
|
|
; divs a1,a3
|
|
; jruc NUMBER_WORK ;Print it
|
|
|
|
|
|
diff_prt
|
|
movk ADJDIFF,a0
|
|
calla GET_ADJ
|
|
move a0,a3
|
|
jruc NUMBER_WORK ;Print it
|
|
|
|
|
|
**************************************************************************
|
|
* *
|
|
* P_TIME *
|
|
* *
|
|
* THIS IS CALLED TO DISPLAY AN AUDIT IN TIME (0:00) *
|
|
* FORMAT. THE NUMBER TO BE USED IS PASSED IN A1. *
|
|
* *
|
|
**************************************************************************
|
|
P_TIME
|
|
CALLR STR_OBJ ;USE AN OBJECT BLOCK FOR STRING MANIPULATION
|
|
JRC NO_OBJS ;NO OBJECTS....PRINT NOTHING
|
|
|
|
CLR A0 ;DIVIDEND IN <A0><A1>
|
|
MOVI 60,A2
|
|
DIVU A2,A0 ;A0 = "MINUTES"....A1 = "SECONDS
|
|
|
|
CALLA CAT_A0 ;ADD A0 STRING TO A7 BUILD
|
|
MOVI ME_COLON,A8
|
|
CALLA STRCAT ;PUT THE COLON IN.
|
|
|
|
MOVE A1,A2 ;GET "SECONDS" IN A2
|
|
CALLR A2_100TH ;AND GET THE 100THS IN.
|
|
|
|
MOVI MESS_AUD_NUM,A8 ;SETUP FOR AUDIT NUMBER
|
|
CALLA LM_SETUP
|
|
move *a13(AT_PTR),a6,L ;Get *audit
|
|
move *a6(AUD_COLOR),a6
|
|
|
|
MOVE A7,A8 ;PUT STRING CORRECT REGGIE
|
|
JSRP RIGHT_FINISH ;PRINT THE LINE
|
|
|
|
CALLR STR_FREE ;FREE UP THE OBJECT!
|
|
|
|
NO_OBJS
|
|
RETP ;NOW RETURN TO CALLER
|
|
|
|
STR_FREE
|
|
MOVE @TMPOBJ,A0,L ;GET OBJECT BACK
|
|
JRNZ FREE_IT_NOW
|
|
|
|
.IF DEBUG
|
|
JRUC $
|
|
.ENDIF
|
|
RETS ;NO OBJECT...RETURN!
|
|
|
|
FREE_IT_NOW
|
|
jauc FREEOBJ ;AND LET IT GO.
|
|
|
|
**************************************************************************
|
|
* *
|
|
* TOT_TIME *
|
|
* *
|
|
* (1 * P1TIME) + (2 * P2TIME) IN A3 *
|
|
* ELAPSED TIME IN A4 *
|
|
* *
|
|
**************************************************************************
|
|
TOT_TIME
|
|
MMTM SP,A0,A1
|
|
MOVI AUD1TIME,A0
|
|
CALLA GET_AUD
|
|
MOVE A1,A3
|
|
MOVE A1,A4
|
|
MOVI AUD2TIME,A0
|
|
CALLA GET_AUD
|
|
ADD A1,A4 ;A4 HAS SIMPLE SUM NOW
|
|
SLL 1,A1 ;DOUBLE THE PLAYER 2 TIME
|
|
ADD A1,A3
|
|
MMFM SP,A0,A1
|
|
RETS
|
|
|
|
|
|
********************************
|
|
**** DATA SECTION BEGINS ****
|
|
|
|
.DATA
|
|
|
|
|
|
|
|
********************************
|
|
* AUDIT TEXT
|
|
|
|
MESS_ERROR
|
|
MESS_MAC RD7FONT,SPACING07,0,0,ROBO_RED,STRLNRM,0
|
|
TXTLINE " ERROR"
|
|
|
|
MESS_AUD_NUM
|
|
MESS_MAC RD7FONT,SPACING20,367,227,ROBO_YELLOW,STRRNRM,0
|
|
|
|
MESS_AUD_LINE
|
|
MESS_MAC RD7FONT,SPACING20,23,227,ROBO_YELLOW,STRLNRM,0
|
|
|
|
|
|
MES_AUD TXTLINE "GAME AUDITS"
|
|
|
|
MES_BOOK
|
|
TXTLINE "COIN BOOKKEEPING"
|
|
|
|
M_LCOIN TXTLINE "LEFT SLOT COINS"
|
|
M_CCOIN TXTLINE "CENTER SLOT (3) COINS"
|
|
M_RCOIN TXTLINE "RIGHT SLOT COINS"
|
|
|
|
M_LCOIN2 TXTLINE "JAMS FROM THE LEFT"
|
|
M_CCOIN2 TXTLINE "JAMS FROM THE CENTER"
|
|
M_RCOIN2 TXTLINE "JAMS FROM THE RIGHT"
|
|
|
|
M_XCOIN TXTLINE "EXTRA SLOT (4) COINS"
|
|
M_DBV TXTLINE "BILL VALIDATOR"
|
|
|
|
M_PAIDC TXTLINE "PAID CREDITS"
|
|
|
|
M_SERV TXTLINE "SERVICE CREDITS"
|
|
|
|
|
|
M_PLAYS TXTLINE "TOTAL PLAYS"
|
|
|
|
M_HSLEFT
|
|
TXTLINE "PLAYS UNTIL H.S. RESET"
|
|
|
|
M_HSOFF TXTLINE "OFF"
|
|
|
|
.even
|
|
M_ELAPSE
|
|
TXTLINE "AVG. ELAPSED TIME/PLAY"
|
|
|
|
M_MONEY MESS_MAC RD15FONT,SPACING20,367,227,ROBO_WHITE,STRRNRM,0
|
|
|
|
T_MONEY MESS_MAC RD15FONT,SPACING20,23,227,ROBO_WHITE,STRLNRM,0
|
|
TXTLINE "TOTAL COLLECTION"
|
|
|
|
T_MONEY2 MESS_MAC RD15FONT,SPACING20,23,227,ROBO_WHITE,STRLNRM,0
|
|
TXTLINE "JAM INFO"
|
|
|
|
M_VERINF
|
|
TXTLINE "031-0"
|
|
|
|
M_LOCKUP
|
|
TXTLINE "LOCKUPS"
|
|
M_HIDB TXTLINE "GAMES NOT FINISHED"
|
|
|
|
M_SECBON
|
|
TXTLINE "WARPS"
|
|
|
|
|
|
**************************************************************************
|
|
* *
|
|
* MENU DESCRIPTORS *
|
|
* *
|
|
**************************************************************************
|
|
*
|
|
* MAIN TEST MENU
|
|
*
|
|
MEN_MAIN
|
|
.LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG MESSMAIN ;TITLE
|
|
.WORD ROBO_WHITE ;COLOR OF TITLE
|
|
.WORD MENU_X ;UL X
|
|
.WORD MENU_Y-3 ;UL Y
|
|
; .WORD MENU_DY-6 ;VERTICAL SPACING
|
|
.WORD MENU_DY-7 ;VERTICAL SPACING
|
|
.WORD ROBO_WHITE ;COLOR WHEN NOT SELECTED
|
|
.WORD 16 ;HEIGHT OF SELECTION BAR
|
|
.WORD -4 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD BAR_WID ;WIDTH OF BAR!
|
|
.WORD ROBO_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.LONG MESS_DIAG,GO_DIAG,DIAG_HELP
|
|
.LONG MESS_COIN_AUD,GO_BOOK,COIN_HELP
|
|
.LONG MESS_GAME_AUD,GO_AUD,AUDIT_HELP
|
|
.LONG MESS_GAME_ADJ,GO_ADJ,ADJUST_HELP
|
|
.LONG MESS_UTIL,GO_UTIL,UTIL_HELP
|
|
.LONG MESS_HARDWARE,GO_HARDWARE,HARDWARE_HELP
|
|
; .LONG MESS_CLOCK,GO_CLOCK,CLOCK_HELP
|
|
.LONG MESS_VOL,GO_VOL,VOL_HELP
|
|
.LONG MESS_AMOD_VOL,GO_AMODE_VOL,AMODE_VOL_HELP
|
|
.LONG MESS_EXIT,0,EXIT_HELP ;SPECIAL CASE!
|
|
.LONG 0 ;END
|
|
|
|
* UTILITES MENU GOES LEFT OF CENTER
|
|
|
|
UM_WID EQU 206
|
|
UM_X EQU TIT_ULX+GAP+MB_XWID+(UM_WID/2)+C_KLUDGE
|
|
|
|
MEN_UTIL
|
|
.LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG MESSUTIL ;TITLE
|
|
.WORD COLOR_WHITE ;COLOR OF TITLE
|
|
.WORD UM_X ;UL X
|
|
.WORD MENU_Y-3 ;UL Y
|
|
.WORD 18 ;VERTICAL SPACING
|
|
.WORD COLOR_WHITE ;COLOR WHEN NOT SELECTED
|
|
.WORD 16 ;HEIGHT OF SELECTION BAR
|
|
.WORD -4 ;DISTANCE OF BAR FROM TOP OF TEXT (NEG)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD UM_WID ;WIDTH OF BAR!
|
|
.WORD COLOR_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.LONG MESS_CLCRED,DO_CLCRED,CLCRED_HELP
|
|
.LONG MESS_CLCOIN,DO_CLCOIN,CLCOIN_HELP
|
|
.LONG MESS_CLAUD,DO_CLAUD,CLAUD_HELP
|
|
; .LONG MESS_HSRES,DO_HSRES,HSRES_HELP
|
|
.LONG MESS_CLPLRECS,DO_CLPLRECS,CLPLRECS_HELP
|
|
.LONG MESS_DEF_ADJ,DO_DEF_ADJ,DEF_ADJ_HELP
|
|
.LONG MESS_FACSET,DO_FACSET,FACSET_HELP
|
|
; .LONG opmsg_s,opmsg_main,OPMSG_HELP
|
|
.LONG MESS_MM,0,BLNK_HELP ;RETURN TO MAIN MENU
|
|
.LONG 0 ;END
|
|
|
|
* DIAGNOSTIC TESTS MENU
|
|
|
|
MEN_DIAG
|
|
.LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG MESSDIAG ;TITLE
|
|
.WORD COLOR_RED ;COLOR OF TITLE
|
|
.WORD 200 ;UL X
|
|
.WORD MENU_Y-3 ;UL Y
|
|
.WORD 20 ;VERTICAL SPACING
|
|
.WORD COLOR_RED ;COLOR WHEN NOT SELECTED
|
|
.WORD 16 ;HEIGHT OF SELECTION BAR
|
|
.WORD -4 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD 195 ;WIDTH OF BAR! (A LITTLE FATTER)
|
|
.WORD COLOR_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.LONG MESS_SWTEST,GO_SWTEST,BLNK_HELP
|
|
.LONG diptst_mess,dipsw_test,BLNK_HELP
|
|
ROM_LEV EQU 3 ;TEST NUMBER FOLLOWING ROM TEST
|
|
.LONG MESS_CPUTEST,GO_CPUTEST,BLNK_HELP
|
|
RTR_LEV EQU 4 ;TEST NUMBER FOLLOWING CPU TEST (FOR RETURN)
|
|
.LONG M_STEST,GO_STEST,BLNK_HELP
|
|
.LONG MESS_PATTERNS,GO_PATTERNS,BLNK_HELP
|
|
.LONG MESS_BURN,DO_BURN,BLNK_HELP
|
|
.LONG MESS_MM,0,BLNK_HELP ;RETURN TO MAIN MENU
|
|
.LONG 0
|
|
|
|
STM_WID EQU 250
|
|
|
|
|
|
* PRESS ANY BUTTON TO CONTINUE
|
|
|
|
ANY_MENU
|
|
.LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG 0 ;TITLE
|
|
.WORD 0 ;COLOR OF TITLE
|
|
.WORD 200 ;UL X
|
|
.WORD 200 ;UL Y
|
|
.WORD MENU_DY ;VERTICAL SPACING
|
|
.WORD COLOR_BLUE ;COLOR WHEN NOT SELECTED
|
|
.WORD BAR_HITE ;HEIGHT OF SELECTION BAR
|
|
.WORD -9 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD 234 ;WIDTH OF BAR!
|
|
.WORD COLOR_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.LONG MESS_ANY,0,NO_HELP
|
|
.LONG 0
|
|
|
|
* MONITOR PATTERNS
|
|
|
|
MEN_PATTERNS
|
|
.LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG MESSPAT ;TITLE
|
|
.WORD COLOR_RED ;COLOR OF TITLE
|
|
.WORD 200 ;UL X (CENTER IT!)
|
|
.WORD MENU_Y-3 ;UL Y
|
|
.WORD 23 ;VERTICAL SPACING
|
|
.WORD COLOR_YELLOW ;COLOR WHEN NOT SELECTED
|
|
.WORD 16 ;HEIGHT OF SELECTION BAR
|
|
.WORD -4 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD 234 ;WIDTH OF BAR!
|
|
.WORD COLOR_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.LONG MESS_RED,GO_RED,BLNK_HELP
|
|
.LONG MESS_GREEN,GO_GREEN,BLNK_HELP
|
|
.LONG MESS_BLUE,GO_BLUE,BLNK_HELP
|
|
.LONG MESS_BARS,GO_BARS,BLNK_HELP
|
|
.LONG MESS_CROSS,GO_CROSS,BLNK_HELP
|
|
.LONG MESS_DIAGM,0,BLNK_HELP
|
|
.LONG MESS_MM,FORCE_MAIN,NO_HELP ;RETURN TO MAIN MENU
|
|
.LONG 0
|
|
|
|
* DETAILED COINAGE AVAILABLE (ON 1ST COINAGE PAGE)
|
|
|
|
MEN_DETAIL
|
|
.LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG MESSPAT ;TITLE
|
|
.WORD COLOR_YELLOW ;COLOR OF TITLE
|
|
.WORD 200 ;UL X (CENTER IT!)
|
|
.WORD 224 ;UL Y
|
|
.WORD 12 ;VERTICAL SPACING
|
|
.WORD COLOR_BLUE ;COLOR WHEN NOT SELECTED
|
|
.WORD 10 ;HEIGHT OF SELECTION BAR
|
|
.WORD -1 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD 157 ;WIDTH OF BAR!
|
|
.WORD COLOR_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.LONG MESS_CLCOIN,0,NO_HELP ;Clr coins
|
|
.LONG MESS_MM,FORCE_MAIN,NO_HELP ;RETURN TO MAIN MENU
|
|
.LONG 0
|
|
|
|
* YES/NO (FOR ARE YOU SURE?)
|
|
|
|
MEN_YN .LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG MESSDIAG ;TITLE
|
|
.WORD COLOR_RED ;COLOR OF TITLE
|
|
.WORD 200 ;UL X
|
|
.WORD 166 ;UL Y
|
|
.WORD 19 ;VERTICAL SPACING
|
|
.WORD COLOR_YELLOW ;COLOR WHEN NOT SELECTED
|
|
.WORD 16 ;HEIGHT OF SELECTION BAR
|
|
.WORD -4 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD 78 ;WIDTH OF BAR! (A LITTLE FATTER)
|
|
.WORD COLOR_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.LONG MESS_YES,0,NO_HELP
|
|
.LONG MESS_NO,0,NO_HELP
|
|
.LONG 0
|
|
|
|
* NEXT AUDIT PAGE
|
|
|
|
MEN_AP1 .LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG MESSPAT ;TITLE
|
|
.WORD ROBO_YELLOW ;COLOR OF TITLE
|
|
.WORD 200 ;UL X (CENTER IT!)
|
|
.WORD 226 ;UL Y
|
|
.WORD 12 ;VERTICAL SPACING
|
|
.WORD COLOR_BLUE ;COLOR WHEN NOT SELECTED
|
|
.WORD 10 ;HEIGHT OF SELECTION BAR
|
|
.WORD -1 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD 157 ;WIDTH OF BAR!
|
|
.WORD ROBO_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.LONG MESS_TOPAGE2,0,NO_HELP ;DETAILED SECTION
|
|
.LONG MESS_MM,FORCE_MAIN,NO_HELP;RETURN TO MAIN MENU
|
|
.LONG 0
|
|
|
|
|
|
* PREVIOUS AUDIT PAGE? (ON 2ND GAME AUDIT PAGE)
|
|
|
|
MEN_AP2 .LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG MESSPAT ;TITLE
|
|
.WORD ROBO_YELLOW ;COLOR OF TITLE
|
|
.WORD 200 ;UL X (CENTER IT!)
|
|
.WORD 226 ;UL Y
|
|
.WORD 12 ;VERTICAL SPACING
|
|
.WORD COLOR_BLUE ;COLOR WHEN NOT SELECTED
|
|
.WORD 10 ;HEIGHT OF SELECTION BAR
|
|
.WORD -1 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD 157 ;WIDTH OF BAR!
|
|
.WORD ROBO_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.LONG MESS_TOPAGE2,0,NO_HELP
|
|
.LONG MESS_BACKP1,0,NO_HELP ;DETAILED SECTION
|
|
.LONG 0
|
|
|
|
|
|
|
|
MEN_AP3 .LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG MESSPAT ;TITLE
|
|
.WORD ROBO_YELLOW ;COLOR OF TITLE
|
|
.WORD 200 ;UL X (CENTER IT!)
|
|
.WORD 226 ;UL Y
|
|
.WORD 12 ;VERTICAL SPACING
|
|
.WORD COLOR_BLUE ;COLOR WHEN NOT SELECTED
|
|
.WORD 10 ;HEIGHT OF SELECTION BAR
|
|
.WORD -1 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD 157 ;WIDTH OF BAR!
|
|
.WORD ROBO_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.LONG MESS_MM,FORCE_MAIN,NO_HELP;RETURN TO MAIN MENU
|
|
.LONG MESS_BACKP1,0,NO_HELP ;DETAILED SECTION
|
|
.LONG 0
|
|
|
|
|
|
MEN_SOUNDTEST
|
|
.LONG RD7FONT ;FONT
|
|
.LONG STRCNRM ;CENTER PLEASE
|
|
.LONG MESS_SNDTST0 ;TITLE
|
|
.WORD ROBO_YELLOW ;COLOR OF TITLE
|
|
.WORD 200 ;UL X (CENTER IT!)
|
|
.WORD MENU_Y-3 ;UL Y
|
|
.WORD 20 ;VERTICAL SPACING
|
|
.word ROBO_RED ;colour when not selected
|
|
.WORD 16 ;HEIGHT OF SELECTION BAR
|
|
.WORD -4 ;DISTANCE OF BAR FROM TOP OF TEXT (NEGATIVE)
|
|
.WORD BAR_DX ;EXTRA X ON EACH SIDE.
|
|
.WORD 192+6 ;WIDTH OF BAR!
|
|
.WORD ROBO_DECAY ;TEXT COLOR OF SELECTED ITEM
|
|
.long MESS_SNDTST1,DO_GENTEST,NO_HELP
|
|
.long MESS_SNDTST2,DO_PLAYSOUNDS,NO_HELP
|
|
.long MESS_SNDTST3,0,NO_HELP
|
|
.long MESS_SNDTST4,FORCE_MAIN,NO_HELP
|
|
.LONG 0
|
|
|
|
**************************************************************************
|
|
* *
|
|
* HELP MENUS FOR MAIN MENU *
|
|
* *
|
|
**************************************************************************
|
|
* HM_JUST 0 = CENTER 1 = LEFT
|
|
* HM_COLOR
|
|
* HM_ENTS
|
|
|
|
DIAG_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 6 ;# ENTRIES
|
|
.LONG MESS_SWTEST
|
|
.long diptst_mess
|
|
.LONG MESS_CPUTEST
|
|
.LONG M_STEST
|
|
.LONG MESS_PATTERNS
|
|
.LONG U_BURNIN
|
|
|
|
COIN_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 3 ;2 ENTRIES
|
|
.LONG CH_0
|
|
.LONG CH_1
|
|
.LONG CH_2
|
|
|
|
AUDIT_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 2 ;2 ENTRIES
|
|
.LONG AH_1
|
|
.LONG AH_2
|
|
|
|
ADJUST_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 3 ;3 ENTRIES
|
|
.LONG AD_1
|
|
.LONG AD_2
|
|
.LONG AD_3
|
|
|
|
UTIL_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 6 ;# of ENTRIES
|
|
.LONG U_CLR_CRED
|
|
.LONG U_CLR_COIN
|
|
.LONG U_CLR_AUD
|
|
; .LONG U_HSRESET
|
|
.LONG U_CLRRECS
|
|
.LONG U_FACTORY
|
|
.long opmsg_s
|
|
|
|
VOL_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 2 ;2 ENTRIES
|
|
.LONG MESS_ATV
|
|
.LONG MESS_OTG
|
|
|
|
AMODE_VOL_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 2 ;2 ENTRIES
|
|
.LONG MESS_ATV
|
|
.LONG MESS_FAM
|
|
|
|
EXIT_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 1 ;1 ENTRY
|
|
.LONG U_END
|
|
|
|
|
|
********************************
|
|
* HELP FOR UTILITY MENU
|
|
|
|
CLCRED_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 3 ;# entries
|
|
.LONG MEH_CLCRED1
|
|
.LONG MEH_CLCRED2
|
|
.LONG MEH_CLCRED3
|
|
|
|
CLCOIN_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 3 ;# entries
|
|
.LONG MEH_CLCOIN1
|
|
.LONG MEH_CLCOIN2
|
|
.LONG MEH_CLCOIN3
|
|
; .LONG MEH_CLCOIN4
|
|
|
|
CLAUD_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 2 ;# entries
|
|
.LONG MEH_CLAUD1
|
|
.LONG MEH_CLAUD2
|
|
|
|
CLPLRECS_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 4 ;# entries
|
|
.long MEH_CLPLRECS1
|
|
.long MEH_CLPLRECS2
|
|
.long MEH_CLPLRECS3
|
|
.long MEH_CLPLRECS4
|
|
|
|
HSRES_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 3 ;# entries
|
|
.LONG MEH_RESHS1
|
|
.LONG MEH_RESHS2
|
|
.LONG MEH_RESHS3
|
|
|
|
DEF_ADJ_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 7 ;# entries
|
|
.LONG MEH_DEFA1
|
|
.LONG MEH_DEFA2
|
|
.LONG MEH_DEFA3
|
|
.LONG MEH_DEFA4
|
|
.LONG MEH_DEFA5
|
|
.LONG MEH_DEFA6
|
|
.LONG MEH_DEFA7
|
|
|
|
FACSET_HELP
|
|
.WORD 0 ;CENTER JUSTIFY
|
|
.WORD COLOR_BLUE ;COLOR
|
|
.WORD 6 ;# entries
|
|
.LONG MEH_FAC1
|
|
.LONG MEH_FAC2
|
|
.LONG MEH_FAC3
|
|
.LONG MEH_FAC4
|
|
.LONG MEH_FAC5
|
|
.LONG MEH_FAC6
|
|
|
|
OPMSG_HELP
|
|
.word 0 ;CENTER JUSTIFY
|
|
.word COLOR_BLUE ;COLOR
|
|
.word 3 ;# entries
|
|
.long opmsgh1_s
|
|
.long opmsgh2_s
|
|
.long opmsgh3_s
|
|
|
|
|
|
**************************************************************************
|
|
* *
|
|
* TEXT STRINGS *
|
|
* *
|
|
**************************************************************************
|
|
|
|
SIY0 equ 190
|
|
SIY1 equ 212
|
|
SIY2 equ 224
|
|
SIY3 equ 236
|
|
|
|
SND_INST
|
|
MESS_MAC RD7FONT,SPACING07,200,SIY1,ROBO_WHITE,STRCNRM,0
|
|
.STRING "UP AND DOWN TO SELECT SOUND",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,200,SIY2,ROBO_WHITE,STRCNRM,0
|
|
.STRING "PRESS ACTION BUTTON TO PLAY",0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,200,SIY3,ROBO_WHITE,STRCNRM,0
|
|
.STRING "PRESS START BUTTON TO EXIT",0,0
|
|
|
|
SND_SETUP MESS_MAC RD15FONT,SPACING20,200,SIY0,ROBO_WHITE,STRCNRM,0
|
|
|
|
sounds_tab .long SND_ST0,SND_ST1,SND_ST2,SND_ST3
|
|
.long SND_ST0,SND_ST1,SND_ST2,SND_ST3
|
|
|
|
|
|
SND_ST0 .string "JET PLANE (U2)",0
|
|
SND_ST1 .string "ORGAN (U3)",0
|
|
SND_ST2 .string "FOR THREE (U4)",0
|
|
SND_ST3 .string "AIRBALL (U5)",0
|
|
|
|
.EVEN
|
|
TEST_SOUND_TAB
|
|
.WORD 2f9H,1b5H,7e6H,1edH,2f9H,1b5H,7e6H,1edH
|
|
|
|
MESS_SNDTST0 .string "SOUND BOARD TEST",0
|
|
MESS_SNDTST1 .string "GENERAL TEST",0
|
|
MESS_SNDTST2 .string "PLAY SOUNDS",0
|
|
MESS_SNDTST3 .string "BACK TO DIAGNOSTICS MENU",0
|
|
MESS_SNDTST4 .string "RETURN TO MAIN MENU",0
|
|
|
|
MESS_YES
|
|
.byte "YES",0
|
|
.EVEN
|
|
|
|
MESS_NO .byte "NO",0
|
|
.EVEN
|
|
|
|
;MESS_CLEAR_SUBS
|
|
; .byte "CLEAR SUBTOTALS"
|
|
; .BYTE 0
|
|
; .EVEN
|
|
;
|
|
;MESS_SUBS_CLEAR
|
|
; .byte "SUBTOTALS CLEARED"
|
|
; .BYTE 0
|
|
; .EVEN
|
|
|
|
MESS_TOPAGE2
|
|
.byte "NEXT AUDIT PAGE"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_BACKP1
|
|
.byte "PREVIOUS AUDIT PAGE"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_ANY
|
|
.byte "ANY BUTTON TO CONTINUE"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_MM
|
|
.byte "RETURN TO MAIN MENU"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESSDIAG ;THIS IS TITLE OF PAGE
|
|
MESS_DIAG
|
|
.byte "DIAGNOSTIC TESTS"
|
|
.BYTE 0
|
|
.EVEN
|
|
MESS_COIN_AUD
|
|
.byte "COIN BOOKKEEPING"
|
|
.BYTE 0
|
|
.EVEN
|
|
MESS_GAME_AUD
|
|
.byte "GAME AUDITS"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_GAME_ADJ
|
|
.byte "GAME ADJUSTMENT"
|
|
.BYTE 0
|
|
.EVEN
|
|
MESS_UTIL
|
|
.byte "UTILITIES"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_VOL
|
|
.byte "GAME VOLUME ADJ."
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_AMOD_VOL
|
|
.byte "A-MODE VOLUME ADJ."
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_EXIT
|
|
.byte "EXIT TO GAME OVER"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
CH_0 .byte "VIEW COINBOX"
|
|
.BYTE 0
|
|
.EVEN
|
|
CH_1 .byte "TOTALS AND"
|
|
.BYTE 0
|
|
.EVEN
|
|
CH_2 .byte "GAMEPLAY COUNTERS"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
AH_1 .byte "VIEW GAME"
|
|
.BYTE 0
|
|
.EVEN
|
|
AH_2 .byte "PLAY STATISTICS"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
AD_1 .byte "MAKE CHANGES TO",0
|
|
.EVEN
|
|
AD_2 .byte "PRICING, GAMEPLAY SETTINGS,",0
|
|
.EVEN
|
|
AD_3 .byte "AND DRONE DIFFICULTY",0
|
|
.EVEN
|
|
|
|
MESS_CLCRED
|
|
U_CLR_CRED .byte "CLEAR CREDITS"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_CCCONF .byte "CREDITS CLEARED."
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_CLCOIN
|
|
U_CLR_COIN .byte "CLEAR COIN COUNTERS"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_CLAUD
|
|
U_CLR_AUD .byte "CLEAR GAME AUDITS"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_CLPLRECS
|
|
U_CLRRECS
|
|
.string "CLEAR PLAYER RECORDS",0
|
|
.EVEN
|
|
|
|
MESS_HSRESET
|
|
U_HSRESET .byte "RESET HIGH SCORES"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MESS_HSRES
|
|
.byte "RESET HIGH SCORES"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
|
|
MESS_ATV
|
|
.byte "ADJUST THE VOLUME",0
|
|
.even
|
|
MESS_OTG
|
|
.byte "FOR GAME PLAY",0
|
|
.even
|
|
MESS_FAM
|
|
.byte "FOR ATTRACT MODE",0
|
|
.even
|
|
;M_OPMESS_TIT
|
|
;U_OPMESS .byte "OPERATOR MESSAGE"
|
|
; .BYTE 0
|
|
; .EVEN
|
|
|
|
;M_SET_OMESS
|
|
;;MESS_OPMESS .byte "SET OPERATOR MESSAGE"
|
|
; .BYTE 0
|
|
; .EVEN
|
|
|
|
U_BURNIN .byte "BURN-IN TEST",0
|
|
.even
|
|
|
|
MESS_BURN .byte "RUN BURN-IN TEST",0
|
|
.even
|
|
|
|
MESS_DEF_ADJ TXTLINE "DEFAULT ADJUSTMENTS"
|
|
U_FACTORY TXTLINE "FACTORY SETTINGS"
|
|
MESS_FACSET TXTLINE "FULL FACTORY RESTORE"
|
|
|
|
opmsg_s TXTLINE "OPERATOR MESSAGE"
|
|
opmsgh1_s TXTLINE "ENTER AN OPERATOR"
|
|
opmsgh2_s TXTLINE "ATTRACT MODE MESSAGE"
|
|
opmsgh3_s TXTLINE "TO THE PLAYERS"
|
|
|
|
|
|
U_END .byte "END TESTING",0
|
|
.even
|
|
|
|
MESS_SWTEST .byte "SWITCH TEST",0
|
|
.even
|
|
diptst_mess .byte "DIP SWITCH TEST",0
|
|
.even
|
|
MESS_CPUTEST .byte "CPU BOARD TEST",0
|
|
.even
|
|
M_STEST .byte "SOUND BOARD TEST",0
|
|
.even
|
|
|
|
MESSPAT ;HEADER TITLE
|
|
MESS_PATTERNS .byte "MONITOR PATTERNS",0
|
|
.EVEN
|
|
|
|
MESS_RED .byte "RED SCREEN",0
|
|
.EVEN
|
|
MESS_GREEN .byte "GREEN SCREEN",0
|
|
.EVEN
|
|
MESS_BLUE .byte "BLUE SCREEN",0
|
|
.EVEN
|
|
MESS_BARS .byte "COLOR BARS",0
|
|
.EVEN
|
|
MESS_CROSS .byte "CROSSHATCH PATTERN",0
|
|
.EVEN
|
|
MESS_DIAGM .byte "BACK TO DIAGNOSTICS MENU",0
|
|
.EVEN
|
|
|
|
* ON FULL RESTORE....THE FOLLOWING IS PRINTED.
|
|
;0 = END OF STRING...1 = MORE MESSAGES!
|
|
|
|
.asg 14,Y_SPC
|
|
.asg 70,START_Y
|
|
.asg START_Y+Y_SPC,NXT_LNE
|
|
|
|
MESS_RESET
|
|
MESS_MAC RD7FONT,SPACING20,200,START_Y,ROBO_RED,STRCNRM,0
|
|
MESS_FACFAIL
|
|
.byte "FAILURE IN CMOS RAM",0,0
|
|
.EVEN
|
|
|
|
MESS_FFSCONF
|
|
MESS_FAC MESS_MAC RD7FONT,SPACING20,200,NXT_LNE,COLOR_WHITE,STRCNRM,0
|
|
MESS_DEFCONF
|
|
.byte "ADJUSTMENTS RESTORED.",0,1
|
|
.EVEN
|
|
|
|
MESS_MAC RD7FONT,SPACING20,200,NXT_LNE*2,COLOR_YELLOW,STRCNRM,0
|
|
MESS_CCNCONF
|
|
.byte "COIN COUNTERS CLEARED.",0,1
|
|
.EVEN
|
|
|
|
MESS_MAC RD7FONT,SPACING20,200,NXT_LNE*3,COLOR_BLUE,STRCNRM,0
|
|
MESS_CAUDCONF
|
|
.byte "GAME AUDITS CLEARED.",0,1
|
|
.EVEN
|
|
|
|
MESS_MAC RD7FONT,SPACING20,200,NXT_LNE*4,COLOR_RED,STRCNRM,0
|
|
MESS_CLPLRECSCONF
|
|
.string "PLAYER RECORDS CLEARED.",0,1
|
|
.EVEN
|
|
|
|
MESS_MAC RD7FONT,SPACING20,200,NXT_LNE*5,COLOR_CYAN,STRCNRM,0
|
|
MESS_CLWRLDRECSCONF
|
|
.string "WORLD RECORDS CLEARED.",0,1
|
|
.EVEN
|
|
|
|
MESS_MAC RD7FONT,SPACING20,200,NXT_LNE*6,COLOR_WHITE,STRCNRM,0
|
|
MESS_CLTMRECSCONF
|
|
.string "TEAM STATISTICS CLEARED.",0,0
|
|
.EVEN
|
|
|
|
MESS_MAC RD7FONT,SPACING20,200,NXT_LNE*4,COLOR_RED,STRCNRM,0
|
|
MESS_HSRCONF
|
|
.byte "HIGH SCORE TABLE RESET.",0,1
|
|
.EVEN
|
|
|
|
MESS_CANCELLED
|
|
.byte "CANCELLED",0
|
|
.EVEN
|
|
|
|
CIN_X EQU (TIT_ULX+TIT_LRX)/2
|
|
CR_X EQU CIN_X-34
|
|
CIN_Y EQU 86
|
|
|
|
CIY1 EQU CIN_Y+14
|
|
CIY2 EQU CIY1+15
|
|
CIY3 EQU CIY2+25
|
|
CIY4 EQU CIY3+25
|
|
|
|
M_TEAM MESS_MAC RD7FONT,SPACING20,200,67,ROBO_WHITE,STRCNRM,0
|
|
.byte "TOTAL CARNAGE TEAM:",0,1
|
|
MESS_MAC RD7FONT,SPACING20,200,97,ROBO_WHITE,STRCNRM,0
|
|
.byte "MARK TURMELL",0,1
|
|
MESS_MAC RD7FONT,SPACING20,200,107,ROBO_WHITE,STRCNRM,0
|
|
.byte "JOHN TOBIAS",0,1
|
|
MESS_MAC RD7FONT,SPACING20,200,117,ROBO_WHITE,STRCNRM,0
|
|
.byte "JIM GENTILE",0,1
|
|
MESS_MAC RD7FONT,SPACING20,200,127,ROBO_WHITE,STRCNRM,0
|
|
.byte "SHAWN LIPTAK",0,1
|
|
MESS_MAC RD7FONT,SPACING20,200,137,ROBO_WHITE,STRCNRM,0
|
|
.byte "JON HEY",0,1
|
|
MESS_MAC RD7FONT,SPACING20,200,147,ROBO_WHITE,STRCNRM,0
|
|
.byte "TONY GOSKIE",0,0
|
|
.even
|
|
|
|
**************************************************************************
|
|
* *
|
|
* STRINGS FOR UTILITY HELP MENUS *
|
|
* *
|
|
**************************************************************************
|
|
MEH_CLCRED1 .byte "REMOVE ANY",0
|
|
.EVEN
|
|
MEH_CLCRED2 .byte "POSTED CREDITS",0
|
|
.EVEN
|
|
MEH_CLCRED3 .byte "FROM THE GAME",0
|
|
.EVEN
|
|
|
|
MEH_CLCOIN1 .byte "CLEAR COIN SLOT",0
|
|
.EVEN
|
|
MEH_CLCOIN2 .byte "COUNTERS AND COINBOX",0
|
|
.EVEN
|
|
MEH_CLCOIN3 .byte "TOTAL COLLECTIONS",0
|
|
.EVEN
|
|
|
|
MEH_CLAUD1 .byte "CLEAR GAMEPLAY",0
|
|
.EVEN
|
|
MEH_CLAUD2 .byte "STATISTICS",0
|
|
.EVEN
|
|
|
|
MEH_CLPLRECS1 .string "CLEAR PLAYER CMOS",0
|
|
.even
|
|
MEH_CLPLRECS2 .string "RECORDS, INCLUDING",0
|
|
.even
|
|
MEH_CLPLRECS3 .string "ALL CREATED PLAYERS",0
|
|
.even
|
|
MEH_CLPLRECS4 .string "AND WORLD RECORDS",0
|
|
.even
|
|
|
|
MEH_RESHS1 .byte "RESET HIGH SCORE",0
|
|
.EVEN
|
|
MEH_RESHS2 .byte "TABLE TO FACTORY",0
|
|
.EVEN
|
|
MEH_RESHS3 .byte "DEFAULT VALUES",0
|
|
.EVEN
|
|
|
|
MEH_DEFA1 .byte "RESET ALL GAME",0
|
|
.EVEN
|
|
MEH_DEFA2 .byte "ADJUSTMENTS TO THEIR",0
|
|
.EVEN
|
|
MEH_DEFA3 .byte "FACTORY DEFAULTS AND",0
|
|
.EVEN
|
|
MEH_DEFA4 .byte "CLEAR PLAYER CMOS",0
|
|
.EVEN
|
|
MEH_DEFA5 .byte "RECORDS, INCLUDING",0
|
|
.EVEN
|
|
MEH_DEFA6 .byte "ALL CREATED PLAYERS",0
|
|
.EVEN
|
|
MEH_DEFA7 .byte "AND WORLD RECORDS",0
|
|
.EVEN
|
|
|
|
|
|
MEH_FAC1 .STRING "RESET ALL COUNTERS,",0
|
|
.EVEN
|
|
MEH_FAC2 .STRING "AUDITS, PLAYER CMOS",0
|
|
.EVEN
|
|
MEH_FAC3 .STRING "RECORDS AND CREATED",0
|
|
.EVEN
|
|
MEH_FAC4 .STRING "PLAYERS, WORLD RECORDS,",0
|
|
.EVEN
|
|
MEH_FAC5 .STRING "TEAM STATISTICS, AND",0
|
|
.EVEN
|
|
MEH_FAC6 .STRING "GAME ADJUSTMENTS",0
|
|
.EVEN
|
|
|
|
|
|
**************************************************************************
|
|
* *
|
|
* MAIN MENU NAMES *
|
|
* *
|
|
**************************************************************************
|
|
MESSMAIN
|
|
.byte "TEST MENU",0
|
|
.even
|
|
|
|
MESSUTIL
|
|
.byte "UTILITY MENU",0
|
|
.even
|
|
|
|
|
|
|
|
CSELCT
|
|
**************************************************************************
|
|
* *
|
|
* USA 1: 1 COIN = 1 CREDIT *
|
|
* *
|
|
* 2 TO START / 2 TO CONTINUE *
|
|
* *
|
|
**************************************************************************
|
|
.WORD 1,0,1,0,4,1,0,0,2,2 ;WILLY PRICING
|
|
;; .WORD 1,4,1,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
|
.WORD 1 ;DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,1,0,4 ;COIN VALUE
|
|
;; .WORD 1,4,1,0 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG OCOP ;ONE COIN ONE PLAY
|
|
.LONG USA_1 ;TITLE OF COIN MODE
|
|
.LONG Q_Q ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_NONE ;NO PRICING LINE ON 2/1
|
|
.LONG USA_QDQ ;QUARTER
|
|
|
|
**************************************************************************
|
|
* *
|
|
* USA 2: 1 COIN = 1 CREDIT *
|
|
* *
|
|
* 2 TO START / 1 TO CONTINUE *
|
|
* *
|
|
**************************************************************************
|
|
.WORD 1,0,1,0,4,1,0,0,2,1 ;WILLY PRICING
|
|
;; .WORD 1,4,1,0,1,0,0,2,1 ;WILLY PRICING
|
|
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
|
.WORD 1 ;DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,1,0,4 ;COIN VALUE
|
|
;; .WORD 1,4,1,0 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG OCOP ;ONE COIN ONE PLAY
|
|
.LONG USA_2 ;TITLE OF COIN MODE
|
|
.LONG Q_Q ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_NONE ;NO PRICING LINE ON 2/1
|
|
.LONG USA_QDQ ;QUARTER
|
|
|
|
|
|
**************************************************************************
|
|
* *
|
|
* USA 3 COINAGE IS 25 CENT *
|
|
* 1 TO START / 1 TO CONTINUE *
|
|
* *
|
|
**************************************************************************
|
|
|
|
.WORD 1,0,1,0,4,1,0,0,1,1 ;WILLY PRICING
|
|
;; .WORD 1,4,1,0,1,0,0,1,1 ;WILLY PRICING
|
|
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
|
.WORD 1 ;DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,1,0,4 ;COIN VALUE
|
|
;; .WORD 1,4,1,0 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;ONE COIN ONE PLAY
|
|
.LONG USA_3 ;TITLE OF COIN MODE
|
|
.LONG Q_Q ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_NONE ;NO PRICING LINE ON 2/1
|
|
.LONG USA_QDQ ;QUARTER
|
|
|
|
**************************************************************************
|
|
* *
|
|
* USA 4 COINAGE IS 50 CENT 3/$1.00 *
|
|
* 1 TO START / 1 TO CONTINUE *
|
|
* *
|
|
**************************************************************************
|
|
|
|
.WORD 1,0,1,0,4,2,4,0,1,1 ; WILLY PRICING
|
|
;; .WORD 1,4,1,0,2,4,0,1,1 ; WILLY PRICING
|
|
.WORD 4 ; 4 COINS PER DOLLAR (FOR CALC)
|
|
.WORD 1 ; DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,1,0,4 ; COIN VALUE
|
|
;; .WORD 1,4,1,0 ; COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ; CHARACTER STRINGS.
|
|
.LONG CSM_LIST ; PRINT THE 2 THE OP SEES
|
|
.LONG USA_4 ; TITLE OF COIN MODE
|
|
.LONG DOLLAR_3 ; 1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2 ; SHOW LINE 2
|
|
.LONG USA_QDQ ; QUARTER
|
|
|
|
|
|
**************************************************************************
|
|
* *
|
|
* ADDITION "FULL PRICE" COINAGES *
|
|
* *
|
|
**************************************************************************
|
|
|
|
.IF FULLPRICE
|
|
|
|
**************************************************************************
|
|
* *
|
|
* USA 5 COINAGE IS 50 CENT 4/$1.00 *
|
|
* 2 TO START / 1 TO CONTINUE *
|
|
* *
|
|
**************************************************************************
|
|
|
|
.WORD 3,0,3,0,12,4,12,6,2,1 ;WILLY PRICING
|
|
;; .WORD 3,12,3,0,4,12,6,2,1 ;WILLY PRICING
|
|
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
|
.WORD 0 ;NO COIN FRACTIONS
|
|
.WORD 1,0,1,0,4 ;COIN VALUE
|
|
;; .WORD 1,4,1,0,4 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;PRINT THE 2 THE OP SEES
|
|
.LONG USA_5 ;TITLE OF COIN MODE
|
|
.LONG DOLLAR_4 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2 ;SHOW LINE 2
|
|
.LONG USA_QDQ ;QUARTER
|
|
|
|
*
|
|
* USA 6 50 PER CREDIT
|
|
*
|
|
.WORD 1,0,1,0,4,2,0,0,1,1 ; WILLY PRICING
|
|
;; .WORD 1,4,1,0,2,0,0,1,1 ; WILLY PRICING
|
|
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
|
.WORD 1 ;DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,1,0,4 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;2 COINS PER PLAYER
|
|
.LONG USA_6 ;TITLE OF COIN MODE
|
|
.LONG F_F_1S1C ;2 COINS PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_1 ;SHOW LINE 1
|
|
.LONG USA_QDQ ;QUARTER
|
|
*
|
|
* USA 7 COINAGE IS 50 CENT 3/$1.00
|
|
*
|
|
;; .WORD 1,4,1,0,2,4,0,1,1 ;WILLY PRICING
|
|
.WORD 1,0,1,0,4,2,4,0,1,1 ; WILLY PRICING
|
|
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
|
.WORD 0 ;DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,1,0,4 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;PRINT THE 2 THE OP SEES
|
|
.LONG USA_7 ;TITLE OF COIN MODE
|
|
.LONG UFS3D ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2 ;SHOW LINE 2
|
|
.LONG USA_QDQ ;QUARTER
|
|
|
|
*
|
|
* USA 8 COINAGE IS 50 CENT 4/$1.00
|
|
*
|
|
* L, C,R, 4,DBV,U/C,U/B,MINUNITS /START /CONTINUE
|
|
;;;; .WORD 3,12,3,0,4,12,6,2,2 ;WILLY PRICING
|
|
.WORD 3,0,3,0,12,4,12,6,2,2 ;WILLY PRICING
|
|
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
|
.WORD 0 ;NO COIN FRACTIONS
|
|
.WORD 1,0,1,0,4 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;PRINT THE 2 THE OP SEES
|
|
.LONG USA_8 ;TITLE OF COIN MODE
|
|
.LONG UFS4D ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2 ;SHOW LINE 2
|
|
.LONG USA_QDQ ;QUARTER
|
|
|
|
* USA 9 COINAGE IS 50 CENT 4/$1.00
|
|
*
|
|
* L, C,R, 4,DBV,U/C,U/B,MINUNITS /START /CONTINUE
|
|
.WORD 1,0,1,0,4,1,0,1,3,2 ;WILLY PRICING
|
|
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
|
.WORD 0 ;NO COIN FRACTIONS
|
|
.WORD 1,0,1,0,4 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;PRINT THE 2 THE OP SEES
|
|
.LONG USA_9 ;TITLE OF COIN MODE
|
|
.LONG Q_Q ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2 ;SHOW LINE 2
|
|
.LONG USA_QDQ ;QUARTER
|
|
|
|
* USA 10 COINAGE IS 50 CENT 4/$1.00
|
|
*
|
|
.WORD 1,0,1,0,4,1,0,1,3,3 ;WILLY PRICING
|
|
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
|
.WORD 0 ;NO COIN FRACTIONS
|
|
.WORD 1,0,1,0,4 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;PRINT THE 2 THE OP SEES
|
|
.LONG USA_10 ;TITLE OF COIN MODE
|
|
.LONG Q_Q ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2 ;SHOW LINE 2
|
|
.LONG USA_QDQ ;QUARTER
|
|
|
|
.ENDIF
|
|
*
|
|
* USA ELECTRONIC
|
|
*
|
|
.WORD 20,2,5,1,20,5,0,0,2,2 ; L,C,R,4,U/C,U/B,MINUNITS
|
|
;; .WORD 20,2,5,1,5,0,0,2,2 ; L,C,R,4,U/C,U/B,MINUNITS
|
|
.WORD 20 ; COINS/DOLLAR
|
|
.WORD 1 ; DISPLAY FRACTIONS
|
|
.WORD 20,2,5,1,20 ; L,C,R,4
|
|
;; .WORD 20,2,5,1 ; L,C,R,4
|
|
.LONG DOLLAR_LEAD,NULL_ST ; CHARACTER STRINGS.
|
|
.LONG USA_ELECTRONIC ; SPECIAL MESSAGE
|
|
.LONG USA_ELECTITLE ; TITLE OF COIN MODE
|
|
.LONG USA_EL ; SETTINGS DESCRIPTION
|
|
.WORD SHOW_2 ; LINES TO SHOW ON
|
|
.LONG USA_ESLOT ; QUARTER
|
|
|
|
*
|
|
* GERMAN 1 COINAGE IS 6 PLAYS FOR 5 DM
|
|
* 2 TO START, 2 TO CONTINUE
|
|
*
|
|
.WORD 6,0,30,0,0,5,0,0,2,2 ;WILLY PRICING
|
|
;; .WORD 6,12,30,0,5,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;DMS HAVE NO FRACTIONS
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
;; .WORD 1,2,5,0 ;COIN VALUE
|
|
.LONG NULL_ST,DM_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG GERMAN_1 ;TITLE OF COIN MODE
|
|
.LONG DM_6 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2
|
|
.LONG GERMAN_15 ;1 DM / 5 DM
|
|
|
|
G1SEL EQU ($-CSELCT)/CS_SIZE ;COIN SELECT VALUE FOR GERMAN 1
|
|
*
|
|
* GERMAN 2 COINAGE IS 7 PLAYS FOR 5 DM
|
|
* 2 TO START, 1 TO CONTINUE
|
|
*
|
|
.WORD 6,0,30,0,0,5,30,0,2,1 ;WILLY PRICING
|
|
;; .WORD 6,12,30,0,5,30,0,2,1 ;WILLY PRICING
|
|
.WORD 1 ;DMS HAVE NO FRACTIONS
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
;; .WORD 1,2,5,0 ;COIN VALUE
|
|
.LONG NULL_ST,DM_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG GERMAN_2 ;TITLE OF COIN MODE
|
|
.LONG DM_7 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2
|
|
.LONG GERMAN_15 ;1 DM / 5 DM
|
|
*
|
|
* GERMAN 3 COINAGE IS 8 PLAYS FOR 5 DM
|
|
* 2 TO START, 1 TO CONTINUE
|
|
*
|
|
.WORD 7,0,35,0,0,5,35,0,2,1 ;WILLY PRICING
|
|
;; .WORD 7,14,35,0,5,35,0,2,1 ;WILLY PRICING
|
|
.WORD 1 ;DMS HAVE NO FRACTIONS
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
;; .WORD 1,2,5,0 ;COIN VALUE
|
|
.LONG NULL_ST,DM_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG GERMAN_3 ;TITLE OF COIN MODE
|
|
.LONG DM_8 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2
|
|
.LONG GERMAN_15 ;1 DM / 5 DM
|
|
*
|
|
* GERMAN 4 COINAGE IS 5 PLAYS FOR 5 DM
|
|
* 2 TO START, 1 TO CONTINUE
|
|
*
|
|
.WORD 1,0,5,0,0,1,0,0,2,1 ;WILLY PRICING
|
|
;; .WORD 1,2,5,0,1,0,0,2,1 ;WILLY PRICING
|
|
.WORD 1 ;DMS HAVE NO FRACTIONS
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
;; .WORD 1,2,5,0 ;COIN VALUE
|
|
.LONG NULL_ST,DM_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG GERMAN_4 ;TITLE OF COIN MODE
|
|
.LONG DM_5 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2
|
|
.LONG GERMAN_15 ;1 DM / 5 DM
|
|
|
|
*
|
|
* GERMAN 5 COINAGE IS 6 PLAYS FOR 5 DM
|
|
* 2 TO START, 1 TO CONTINUE
|
|
*
|
|
.WORD 6,0,30,0,0,5,0,0,2,1 ;WILLY PRICING
|
|
;; .WORD 6,12,30,0,5,0,0,2,1 ;WILLY PRICING
|
|
.WORD 1 ;DMS HAVE NO FRACTIONS
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
;; .WORD 1,2,5,0 ;COIN VALUE
|
|
.LONG NULL_ST,DM_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG GERMAN_5 ;TITLE OF COIN MODE
|
|
.LONG DM_6 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2
|
|
.LONG GERMAN_15 ;1 DM / 5 DM
|
|
|
|
*
|
|
* GERMAN ELECTRONIC
|
|
* 2 TO START, 2 TO CONTINUE
|
|
*
|
|
.WORD 60,12,24,0,0,10,0,0,2,2 ; L,C,R,4,U/C,U/B,MINUNITS
|
|
;; .WORD 60,12,24,0,10,0,0,2,2 ; L,C,R,4,U/C,U/B,MINUNITS
|
|
.WORD 1 ; COINS/DOLLAR
|
|
.WORD 0 ; DISPLAY FRACTIONS
|
|
.WORD 5,1,2,0,0 ; L,C,R,4
|
|
;; .WORD 5,1,2,0 ; L,C,R,4
|
|
.LONG NULL_ST,DM_TRAIL ;CHARACTER STRINGS.
|
|
.LONG GERMAN_ELECTRONIC ; SPECIAL MESSAGE
|
|
.LONG GERMAN_ELECTITLE ; TITLE OF COIN MODE
|
|
.LONG DM112265 ; SETTINGS DESCRIPTION
|
|
.WORD SHOW_3 ; LINES TO SHOW ON
|
|
.LONG GERMAN_ESLOT ; QUARTER
|
|
|
|
****************************************************************************
|
|
****************************************************************************
|
|
******* THE FOLLOWING NUMBERS ARE FIGURED FOR THE FRENCH SETTINGS
|
|
******* REQUESTED BY DIMITRI K. OF P.S.D.
|
|
*******
|
|
******* 1F 5F 10F U/C U/B M/U
|
|
******* --------------------------------
|
|
******* 1/2F 3/5F 7/10F 3 15 30 5 30 0
|
|
******* 1/3F 2/5F 5/10F 2 10 20 5 20 0
|
|
******* 1/5F 3/10F 1 5 10 5 10 0
|
|
******* 1/5F 3/10F 7/20F 3 15 30 10 60 15
|
|
******* 2/5F 4/10F 9/20F 2 10 20 5 40 10
|
|
******* 2/5F 5/10F 11/20F 1 5 10 2 20 5
|
|
*******
|
|
*
|
|
*
|
|
* FRENCH 1 2/5F 5/10F
|
|
*
|
|
*
|
|
.WORD 2,0,4,0,0,1,4,0,2,2 ; 2/5F 5/10F
|
|
;; .WORD 2,0,4,0,1,4,0,2,2 ; 2/5F 5/10F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 5,0,10,0,0 ;COIN VALUE
|
|
;; .WORD 5,0,10,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_1 ;TITLE OF COIN MODE
|
|
.LONG FIVE_10 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2
|
|
.LONG FRENCH510
|
|
|
|
F1SEL EQU ($-CSELCT)/CS_SIZE ;COIN SELECT VALUE FOR FRENCH 1
|
|
|
|
*
|
|
* FRENCH 2 2/5F 4/10F
|
|
*
|
|
*
|
|
.WORD 2,0,4,0,0,1,0,0,2,1 ; 2/5F 4/10F
|
|
;; .WORD 2,0,4,0,1,0,0,2,1 ; 2/5F 4/10F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 5,0,10,0,0 ;COIN VALUE
|
|
;; .WORD 5,0,10,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_2 ;TITLE OF COIN MODE
|
|
.LONG FOUR_10 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2
|
|
.LONG FRENCH510
|
|
*
|
|
* FRENCH 3 1/5F 3/10F
|
|
*
|
|
*
|
|
.WORD 1,0,2,0,0,1,2,0,2,1 ;1/5F 3/10F
|
|
;; .WORD 1,0,2,0,1,2,0,2,1 ;1/5F 3/10F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 5,0,10,0,0 ;COIN VALUE
|
|
;; .WORD 5,0,10,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_3 ;TITLE OF COIN MODE
|
|
.LONG THREE_10 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2
|
|
.LONG FRENCH510
|
|
*
|
|
* FRENCH 4 1/5F 2/10F
|
|
*
|
|
*
|
|
.WORD 1,0,2,0,0,1,0,0,2,1 ;1/5F 2/10F
|
|
;; .WORD 1,0,2,0,1,0,0,2,1 ;1/5F 2/10F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 5,0,10,0,0 ;COIN VALUE
|
|
;; .WORD 5,0,10,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_4 ;TITLE OF COIN MODE
|
|
.LONG TWO_10 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_1
|
|
.LONG FRENCH510
|
|
|
|
.IF FULLPRICE
|
|
|
|
*
|
|
*
|
|
* FRENCH 5 2/5F 5/10F 11/2 X 10F
|
|
*
|
|
*
|
|
.WORD 5,0,10,0,0,2,20,0,2,1 ;2/5F 5/10F 11/20F
|
|
;; .WORD 5,0,10,0,2,20,0,2,1 ;2/5F 5/10F 11/20F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 5,0,10,0,0 ;COIN VALUE
|
|
;; .WORD 5,0,10,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_5 ;TITLE OF COIN MODE
|
|
.LONG FIVE_10_11 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_3 ;USE LINE 3 WHEN ONLY 1 WILL FIT
|
|
.LONG FRENCH510
|
|
*
|
|
* FRENCH 6 2/5F 4/10F 9/2 X 10F
|
|
*
|
|
*
|
|
.WORD 2,0,4,0,0,1,8,0,2,1 ;2/5F 4/10F 9/20F
|
|
;; .WORD 2,0,4,0,1,8,0,2,1 ;2/5F 4/10F 9/20F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 5,0,10,0,0 ;COIN VALUE
|
|
;; .WORD 5,0,10,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_6 ;TITLE OF COIN MODE
|
|
.LONG FOUR_10_9 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_3 ;USE LINE 3 WHEN ONLY 1 WILL FIT
|
|
.LONG FRENCH510
|
|
*
|
|
* FRENCH 7 1/5F 3/10F 7/2 X 10F
|
|
*
|
|
*
|
|
.WORD 3,0,6,0,0,2,12,0,2,1 ;1/5F 3/10F 7/20F
|
|
;; .WORD 3,0,6,0,2,12,0,2,1 ;1/5F 3/10F 7/20F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 5,0,10,0,0 ;COIN VALUE
|
|
;; .WORD 5,0,10,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_7 ;TITLE OF COIN MODE
|
|
.LONG THREE_10_7 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_3 ;USE LINE 3 WHEN ONLY 1 WILL FIT
|
|
.LONG FRENCH510
|
|
*
|
|
* FRENCH 8 1/5F 2/10F 5/2 X 10F
|
|
*
|
|
*
|
|
.WORD 1,0,2,0,0,1,4,0,2,1 ;1/5F 2/10F 5/20F
|
|
;; .WORD 1,0,2,0,1,4,0,2,1 ;1/5F 2/10F 5/20F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 5,0,10,0,0 ;COIN VALUE
|
|
;; .WORD 5,0,10,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_8 ;TITLE OF COIN MODE
|
|
.LONG TWO_10_5 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_3 ;USE LINE 3 WHEN ONLY 1 WILL FIT
|
|
.LONG FRENCH510
|
|
|
|
*
|
|
* FRENCH 9 1/3 X 1F 2/5F
|
|
*
|
|
* COIN SLOTS ARE 1F -- 5F
|
|
*
|
|
*
|
|
.WORD 2,0,10,0,0,5,0,0,2,1 ;1/3X1F 2/5F
|
|
;; .WORD 2,0,10,0,5,0,0,2,1 ;1/3x1F 2/5F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
;; .WORD 1,0,5,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_9 ;TITLE OF COIN MODE
|
|
.LONG F1325 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2 ;USE LINE 2 WHEN ONLY 1 WILL FIT
|
|
.LONG FRENCH1F5F
|
|
*
|
|
* FRENCH 10 1/2 X 1F 3/5F
|
|
*
|
|
* COIN SLOTS ARE 1F -- 5F
|
|
*
|
|
*
|
|
.WORD 3,0,15,0,0,5,0,0,2,1 ;1/2X1F 3/5F
|
|
;; .WORD 3,0,15,0,5,0,0,2,1 ;1/2x1F 3/5F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
;; .WORD 1,0,5,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_10 ;TITLE OF COIN MODE
|
|
.LONG F1235 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_2 ;USE LINE 2 WHEN ONLY 1 WILL FIT
|
|
.LONG FRENCH1F5F
|
|
*
|
|
* FRENCH 11 1/3 X 1F 2/5F 5/2 X 5F
|
|
*
|
|
* COIN SLOTS ARE 1F -- 5F
|
|
*
|
|
*
|
|
.WORD 2,0,10,0,0,5,20,0,2,1 ;1/3X1F 2/5F 5/10F
|
|
;; .WORD 2,0,10,0,5,20,0,2,1 ;1/3x1F 2/5F 5/10F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
;; .WORD 1,0,5,0 ;COIN VALUE
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_11 ;TITLE OF COIN MODE
|
|
.LONG F13255 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_3 ;USE LINE 2 WHEN ONLY 1 WILL FIT
|
|
.LONG FRENCH1F5F
|
|
|
|
*
|
|
* FRENCH 12 1/2 X 1F 3/5F 7 / 2 X 5F
|
|
*
|
|
* COIN SLOTS ARE 1F -- 5F
|
|
*
|
|
*
|
|
.WORD 3,0,15,0,0,5,30,0,2,1 ;1/2X1F 3/5F 7/10F
|
|
;; .WORD 3,0,15,0,5,30,0,2,1 ;1/2x1F 3/5F 7/10F
|
|
.WORD 1 ;1 FRANC PER FRANC
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
;; .WORD 1,0,5,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;WAIT TILL HE SAYS "IF IT IS NOT POSSIBLE"
|
|
.LONG FRENCH_12 ;TITLE OF COIN MODE
|
|
.LONG F12355 ;1 COIN PER CREDIT (SERIES OF STRINGS)
|
|
.WORD SHOW_3 ;USE LINE 2 WHEN ONLY 1 WILL FIT
|
|
.LONG FRENCH1F5F
|
|
|
|
.ENDIF
|
|
|
|
*
|
|
* FRANCE ELECTRONIC 1/3 X 1F 2/5F 5/2 X 5F
|
|
*
|
|
.WORD 1,15,6,30,0,3,0,0,2,2 ; L,C,R,4,U/C,U/B,MINUNITS
|
|
;; .WORD 1,15,6,0,3,0,0,2,2 ; L,C,R,4,U/C,U/B,MINUNITS
|
|
.WORD 1 ; COINS/DOLLAR
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIONS
|
|
.WORD 1,10,5,20,0 ; L,C,R,4
|
|
;; .WORD 1,10,5,0 ; L,C,R,4
|
|
.LONG NULL_ST,FRANC_TRAIL ; CHARACTER STRINGS.
|
|
.LONG FRANCE_ELECTRONIC ; SPECIAL MESSAGE
|
|
.LONG FRENCH_ELECTITLE ; TITLE OF COIN MODE
|
|
.LONG F13255 ;COIN PAGE DESCRIPTION
|
|
.WORD SHOW_3 ;THREE LINES FOR THIS BABY
|
|
.LONG FRANCE_ESLOT ; QUARTER
|
|
|
|
*
|
|
* CANADA COINAGE IS 50 CENT 3/$1.00
|
|
*
|
|
.WORD 1,0,4,0,4,2,4,0,2,2 ;WILLY PRICING
|
|
;; .WORD 1,0,4,0,2,4,0,2,2 ;WILLY PRICING
|
|
.WORD 4 ;4 COINS PER DOLLAR (FOR CALC)
|
|
.WORD 1 ;DISPLAY COIN FRACTIONS
|
|
.WORD 1,0,4,0,4 ;COIN VALUE
|
|
;; .WORD 1,0,4,0 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST ;PRINT THE 2 THE OP SEES
|
|
.LONG CANADA ;TITLE OF COIN MODE
|
|
.LONG CAN_1503D ;1 PLAY 50, 3 FOR A DOLLAR
|
|
.WORD SHOW_2 ;SHOW LINE 2
|
|
.LONG CAN_QD ;QUARTER
|
|
|
|
.IF FULLPRICE
|
|
|
|
* SWISS 1 COINAGE IS 6 PLAYS FOR 5 FRANC
|
|
|
|
.WORD 6,0,30,0,0,5,0,0,2,2 ;WILLY PRICING
|
|
;; .WORD 6,0,30,0,5,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;FRANCS HAVE NO FRACTIONS
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIO
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
;; .WORD 1,0,5,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG SWISS_1 ;TITLE OF COIN MODE
|
|
.LONG SFRANC_6 ;1 COIN PER CREDIT (SERIES
|
|
.WORD SHOW_2
|
|
.LONG SWISS15
|
|
|
|
* SWISS 2 COINAGE IS 7 PLAYS FOR 5 FRANC
|
|
|
|
.WORD 6,0,30,0,0,5,30,0,2,2 ;WILLY PRICING
|
|
;; .WORD 6,0,30,0,5,30,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;FRANCS HAVE NO FRACTIONS
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIO
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
;; .WORD 1,0,5,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG SWISS_2 ;TITLE OF COIN MODE
|
|
.LONG SFRANC_7 ;1 COIN PER CREDIT (SERIES
|
|
.WORD SHOW_2
|
|
.LONG SWISS15
|
|
|
|
* SWISS 3 COINAGE IS 8 PLAYS FOR 5 FRANC
|
|
|
|
.WORD 7,0,35,0,0,5,35,0,2,2 ;WILLY PRICING
|
|
;; .WORD 7,0,35,0,5,35,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;FRANCS HAVE NO FRACTIONS
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIO
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
;; .WORD 1,0,5,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG SWISS_3 ;TITLE OF COIN MODE
|
|
.LONG SFRANC_8 ;1 COIN PER CREDIT (SERIES
|
|
.WORD SHOW_2
|
|
.LONG SWISS15
|
|
|
|
* ITALY COINAGE IS 1 PLAYS FOR 500 LIRE
|
|
|
|
.WORD 1,0,1,0,0,1,0,0,2,2 ;WILLY PRICING
|
|
;; .WORD 1,0,1,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;LIRE HAVE NO FRACTIONS
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIO
|
|
;; .WORD 500,0,500,0 ;COIN VALUE
|
|
.WORD 1,0,1,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,LIRE_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG ITALY_1 ;TITLE OF COIN MODE
|
|
.LONG P1500L ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_1
|
|
.LONG ITALYLIRE
|
|
|
|
|
|
* U.K. 1
|
|
*
|
|
* LFT = 20P RGT = 50P 3RD = --- 4TH = ---
|
|
* 1 PLAY / 20 P
|
|
* 3 PLAY / 50 P
|
|
*
|
|
* LFT,CTR,RGT,XTR,DBV,U/C,U/B,U/M,STR,CNT
|
|
|
|
.WORD 6, 0, 15, 0, 0, 5, 0, 0, 2, 2 ;FOR CREDIT CALC
|
|
.WORD 10 ;COINS PER ...
|
|
.WORD 0 ;NO COIN FRAC DISPLAY
|
|
.WORD 2, 0, 5, 0, 0 ;COIN VALUES
|
|
.LONG NULL_ST,POUND_TRAIL ;LMES & RMES
|
|
.LONG UK_MECH1 ;CREDIT SCREEN INFO
|
|
.LONG UK_1 ;COIN MODE TITLE
|
|
.LONG UK_CL1 ;COIN LIST
|
|
.WORD SHOW_2 ;SHOW 2ND LINE
|
|
.LONG UK2050 ;COIN SLOT DESCRIPTION
|
|
|
|
|
|
* U.K. 2
|
|
*
|
|
* LFT = 20P RGT = 50P 3RD = --- 4TH = ---
|
|
* 2 PLAY / 20 P
|
|
* 5 PLAY / 50 P
|
|
*
|
|
* LFT,CTR,RGT,XTR,DBV,U/C,U/B,U/M,STR,CNT
|
|
|
|
.WORD 2, 0, 5, 0, 0, 1, 0, 0, 2, 2 ;FOR CREDIT CALC
|
|
.WORD 10 ;COINS PER ...
|
|
.WORD 0 ;NO COIN FRAC DISPLAY
|
|
.WORD 2, 0, 5, 0, 0 ;COIN VALUES
|
|
.LONG NULL_ST,POUND_TRAIL ;LMES & RMES
|
|
.LONG UK_MECH2 ;CREDIT SCREEN INFO
|
|
.LONG UK_2 ;COIN MODE TITLE
|
|
.LONG UK_CL2 ;COIN LIST
|
|
.WORD SHOW_2 ;SHOW 2ND LINE
|
|
.LONG UK2050 ;COIN SLOT DESCRIPTION
|
|
|
|
|
|
* U.K. ECA 1
|
|
*
|
|
* LFT = PND RGT = 50P 3RD = 20P 4TH = 10P
|
|
* 1 PLAY / 20 P
|
|
* 3 PLAY / 50 P
|
|
* 7 PLAY / PND
|
|
*
|
|
* LFT,CTR,RGT,XTR,DBV,U/C,U/B,U/M,STR,CNT
|
|
|
|
.WORD 28, 4, 12, 2, 0, 4, 0, 0, 2, 2 ;FOR CREDIT CALC
|
|
.WORD 10 ;COINS PER ...
|
|
.WORD 0 ;NO COIN FRAC DISPLAY
|
|
.WORD 10, 2, 5, 1, 0 ;COIN VALUES
|
|
.LONG NULL_ST,POUND_TRAIL ;LMES & RMES
|
|
.LONG UK_ECA1 ;CREDIT SCREEN INFO
|
|
.LONG UK_1E ;COIN MODE TITLE
|
|
.LONG UK_CL1E ;COIN LIST
|
|
.WORD SHOW_3 ;SHOW 2ND LINE
|
|
.LONG UK_ELEC ;COIN SLOT DESCRIPTION
|
|
|
|
|
|
* U.K. ECA 2
|
|
*
|
|
* LFT = PND RGT = 50P 3RD = 20P 4TH = 10P
|
|
* 1 PLAY / 30 P
|
|
* 2 PLAY / 50 P
|
|
* 4 PLAY / PND
|
|
*
|
|
* LFT,CTR,RGT,XTR,DBV,U/C,U/B,U/M,STR,CNT
|
|
|
|
.WORD 12, 2, 6, 1, 0, 3, 0, 0, 1, 1 ;FOR CREDIT CALC
|
|
.WORD 10 ;COINS PER ...
|
|
.WORD 0 ;NO COIN FRAC DISPLAY
|
|
.WORD 10, 2, 5, 1, 0 ;COIN VALUES
|
|
.LONG NULL_ST,POUND_TRAIL ;LMES & RMES
|
|
.LONG UK_ECA2 ;CREDIT SCREEN INFO
|
|
.LONG UK_2E ;COIN MODE TITLE
|
|
.LONG UK_CL2E ;COIN LIST
|
|
.WORD SHOW_3 ;SHOW 2ND LINE
|
|
.LONG UK_ELEC ;COIN SLOT DESCRIPTION
|
|
|
|
|
|
* U.K. ECA 3
|
|
*
|
|
* LFT = PND RGT = 50P 3RD = 20P 4TH = 10P
|
|
* 1 PLAY / 30 P
|
|
* 2 PLAY / 50 P
|
|
* 5 PLAY / PND
|
|
*
|
|
* LFT,CTR,RGT,XTR,DBV,U/C,U/B,U/M,STR,CNT
|
|
|
|
.WORD 15, 2, 6, 1, 0, 3, 0, 0, 1, 1 ;FOR CREDIT CALC
|
|
.WORD 10 ;COINS PER ...
|
|
.WORD 0 ;NO COIN FRAC DISPLAY
|
|
.WORD 10, 2, 5, 1, 0 ;COIN VALUES
|
|
.LONG NULL_ST,POUND_TRAIL ;LMES & RMES
|
|
.LONG UK_ECA3 ;CREDIT SCREEN INFO
|
|
.LONG UK_3E ;COIN MODE TITLE
|
|
.LONG UK_CL3E ;COIN LIST
|
|
.WORD SHOW_3 ;SHOW 2ND LINE
|
|
.LONG UK_ELEC ;COIN SLOT DESCRIPTION
|
|
|
|
|
|
* U.K. ECA 4
|
|
*
|
|
* LFT = PND RGT = 50P 3RD = 20P 4TH = 10P
|
|
* 1 PLAY / 50 P
|
|
* 2 PLAY / PND
|
|
*
|
|
* LFT,CTR,RGT,XTR,DBV,U/C,U/B,U/M,STR,CNT
|
|
|
|
.WORD 10, 2, 5, 1, 0, 5, 0, 0, 1, 1 ;FOR CREDIT CALC
|
|
.WORD 10 ;COINS PER ...
|
|
.WORD 0 ;NO COIN FRAC DISPLAY
|
|
.WORD 10, 2, 5, 1, 0 ;COIN VALUES
|
|
.LONG NULL_ST,POUND_TRAIL ;LMES & RMES
|
|
.LONG UK_ECA4 ;CREDIT SCREEN INFO
|
|
.LONG UK_4E ;COIN MODE TITLE
|
|
.LONG UK_CL4E ;COIN LIST
|
|
.WORD SHOW_2 ;SHOW 2ND LINE
|
|
.LONG UK_ELEC ;COIN SLOT DESCRIPTION
|
|
|
|
|
|
* U.K. ECA 5
|
|
*
|
|
* LFT = PND RGT = 50P 3RD = 20P 4TH = 10P
|
|
* 1 PLAY / 50 P
|
|
* 3 PLAY / PND
|
|
*
|
|
* LFT,CTR,RGT,XTR,DBV,U/C,U/B,U/M,STR,CNT
|
|
|
|
.WORD 15, 2, 5, 1, 0, 5, 0, 0, 1, 1 ;FOR CREDIT CALC
|
|
.WORD 10 ;COINS PER ...
|
|
.WORD 0 ;NO COIN FRAC DISPLAY
|
|
.WORD 10, 2, 5, 1, 0 ;COIN VALUES
|
|
.LONG NULL_ST,POUND_TRAIL ;LMES & RMES
|
|
.LONG UK_ECA5 ;CREDIT SCREEN INFO
|
|
.LONG UK_5E ;COIN MODE TITLE
|
|
.LONG UK_CL5E ;COIN LIST
|
|
.WORD SHOW_2 ;SHOW 2ND LINE
|
|
.LONG UK_ELEC ;COIN SLOT DESCRIPTION
|
|
|
|
|
|
* U.K. ECA 6
|
|
*
|
|
* LFT = PND RGT = 50P 3RD = 20P 4TH = 10P
|
|
* 3 PLAY / PND
|
|
*
|
|
* LFT,CTR,RGT,XTR,DBV,U/C,U/B,U/M,STR,CNT
|
|
|
|
.WORD 30, 6, 15, 3, 0, 10, 0, 20, 1, 1 ;FOR CREDIT CALC
|
|
.WORD 10 ;COINS PER ...
|
|
.WORD 0 ;NO COIN FRAC DISPLAY
|
|
.WORD 10, 2, 5, 1, 0 ;COIN VALUES
|
|
.LONG NULL_ST,POUND_TRAIL ;LMES & RMES
|
|
.LONG UK_ECA6 ;CREDIT SCREEN INFO
|
|
.LONG UK_6E ;COIN MODE TITLE
|
|
.LONG UK_CL6E ;COIN LIST
|
|
.WORD SHOW_1 ;SHOW 2ND LINE
|
|
.LONG UK_ELEC ;COIN SLOT DESCRIPTION
|
|
|
|
|
|
* U.K. ELECT/CCU
|
|
*
|
|
* LFT = PND RGT = CCU 3RD = --- 4TH = ---
|
|
* 1 PLAY / 30 P
|
|
* 2 PLAY / 50 P
|
|
* 4 PLAY / PND
|
|
*
|
|
* LFT,CTR,RGT,XTR,DBV,U/C,U/B,U/M,STR,CNT
|
|
|
|
.WORD 1, 0, 0, 0, 0, 1, 0, 0, 1, 1 ;FOR CREDIT CALC
|
|
.WORD 10 ;COINS PER ...
|
|
.WORD 0 ;NO COIN FRAC DISPLAY
|
|
.WORD 1, 0, 0, 0, 0 ;COIN VALUES
|
|
.LONG NULL_ST,POUND_TRAIL ;LMES & RMES
|
|
.LONG UK_ECAC ;CREDIT SCREEN INFO
|
|
.LONG UK_CE ;COIN MODE TITLE
|
|
.LONG UK_CLCE ;COIN LIST
|
|
.WORD SHOW_3 ;SHOW 2ND LINE
|
|
.LONG UK_CCU ;COIN SLOT DESCRIPTION
|
|
|
|
|
|
* DONE BECAUSE WE LEARNED SOME NEW SPANISH SHIT!
|
|
|
|
* SPAIN 1 1 PLAY / 100 PESETA 6 PLAY / 500 PESETA
|
|
|
|
.WORD 1,0,5,0,0,1,5,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;NO FRACTIONS
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIO
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,PESETA_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG SP_1 ;TITLE OF COIN MODE
|
|
.LONG SP_5100 ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_2
|
|
.LONG PESETA100
|
|
|
|
|
|
* SPAIN 2 1 PLAY / 25 PESETA 5 PLAY / 100 PESETA
|
|
|
|
.WORD 1,0,5,0,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;NO FRACTIONS
|
|
.WORD 0 ;DON'T DISPLAY COIN FRACTIO
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,PESETA_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG SP_2 ;TITLE OF COIN MODE
|
|
.LONG SP_4100 ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_2
|
|
.LONG PESETA100
|
|
|
|
|
|
* AUSTRALIA 1 1 PLAY / 3 X 20 CENTS 2 FOR $1.00
|
|
|
|
.WORD 2,0,10,0,0,5,0,0,2,2 ;WILLY PRICING
|
|
.WORD 5 ;DOLLARS
|
|
.WORD 0 ;DON'T SHOW FRACTIONS FOR T
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG AUS_1 ;TITLE OF COIN MODE
|
|
.LONG AU_60 ;1 COIN PER CREDIT (SERIES OF S
|
|
.WORD SHOW_2
|
|
.LONG AUST20C
|
|
*
|
|
* AUSTRALIA 2 1 PLAY / $1.00 2 PLAYS FOR $2.00
|
|
*
|
|
.WORD 1,0,5,0,0,5,0,0,1,1 ; WILLY PRICING
|
|
.WORD 5 ; DOLLARS
|
|
.WORD 1 ; SHOW FRACTIONS FOR THE 3 C
|
|
.WORD 1,0,5,0,0 ; COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ; CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG AUS_2 ; TITLE OF COIN MODE
|
|
.LONG AU_100 ; 1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_2
|
|
.LONG AUST20C
|
|
|
|
.ENDIF
|
|
|
|
* JAPAN 1 1 PLAY / 100 YEN
|
|
|
|
.WORD 1,0,1,0,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;DOLLARS
|
|
.WORD 1 ;FRACTIONS OK
|
|
.WORD 1,0,1,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,YEN_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG JAP_1 ;TITLE OF COIN MODE
|
|
.LONG JAP_100 ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_1
|
|
.LONG YEN100
|
|
|
|
.IF FULLPRICE
|
|
* JAPAN 2 2 PLAY / 100 YEN
|
|
|
|
.WORD 2,0,2,0,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;DOLLARS
|
|
.WORD 1 ;FRACTIONS OK
|
|
.WORD 1,0,1,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,YEN_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG JAP_2 ;TITLE OF COIN MODE
|
|
.LONG JAP_200 ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_1
|
|
.LONG YEN100
|
|
|
|
* AUSTRIA 1 1 PLAY / 5 SCHILLING 2 PLAY / 10 SCHILLING
|
|
|
|
.WORD 1,0,2,0,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;DOLLARS
|
|
.WORD 1 ;FRACTIONS OK
|
|
.WORD 5,0,10,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,SHILL_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG ASTA_1 ;TITLE OF COIN MODE
|
|
.LONG ASTA_15 ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_1
|
|
.LONG SHILL510
|
|
|
|
* AUSTRIA 2 1 PLAY / 2 X 5 SCHILLING 3 PLAY / 10 SCHILLING
|
|
|
|
.WORD 1,0,2,0,0,2,4,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;DOLLARS
|
|
.WORD 1 ;FRACTIONS OK
|
|
.WORD 5,0,10,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,SHILL_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG ASTA_2 ;TITLE OF COIN MODE
|
|
.LONG ASTA_10 ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_2
|
|
.LONG SHILL510
|
|
|
|
* BELGIUM 1 1 PLAY / 20F
|
|
|
|
.WORD 1,0,1,0,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;DOLLARS
|
|
.WORD 1 ;FRACTIONS OK
|
|
.WORD 4,0,4,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG BEL_1 ;TITLE OF COIN MODE
|
|
.LONG BEL_120 ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_1
|
|
.LONG FRANC20
|
|
|
|
* BELGIUM 2 3 PLAY / 20F
|
|
|
|
.WORD 3,0,3,0,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;DOLLARS
|
|
.WORD 1 ;FRACTIONS OK
|
|
.WORD 4,0,4,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG BEL_2 ;TITLE OF COIN MODE
|
|
.LONG BEL_320 ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_1
|
|
.LONG FRANC20
|
|
|
|
* BELGIUM 3 2 PLAY / 20F
|
|
|
|
.WORD 2,0,2,0,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;DOLLARS
|
|
.WORD 1 ;FRACTIONS OK
|
|
.WORD 4,0,4,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG BEL_3 ;TITLE OF COIN MODE
|
|
.LONG BEL_220 ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_1
|
|
.LONG FRANC20
|
|
|
|
*
|
|
* BELGIUM ELECTRONIC
|
|
*
|
|
.WORD 10,1,4,0,0,4,0,0,2,2 ; L,C,R,4,U/C,U/B,MINUNITS
|
|
.WORD 1 ; COINS/DOLLAR
|
|
.WORD 1 ; DISPLAY FRACTIONS
|
|
.WORD 10,1,4,0,0 ; L,C,R,4
|
|
.LONG NULL_ST,FRANC_TRAIL ;CHARACTER STRINGS.
|
|
.LONG BELGIUM_ELECTRONIC ; SPECIAL MESSAGE
|
|
.LONG BELGIUM_ELECTITLE ; TITLE OF COIN MODE
|
|
.LONG BEL_ELEC ; SETTINGS DESCRIPTION
|
|
.WORD SHOW_2 ; LINES TO SHOW ON
|
|
.LONG BELGIUM_ESLOT ; QUARTER
|
|
|
|
* SWEDEN 1 PLAY / 3 X 1 KRONA 2 PLAY 5 KRONA
|
|
|
|
.WORD 2,0,10,0,0,5,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;DOLLARS
|
|
.WORD 0 ;DON'T SHOW FRACTIONS
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,KRONA_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG SWED_1 ;TITLE OF COIN MODE
|
|
.LONG SWED_2X5 ;1 COIN PER CREDIT (SERIES
|
|
.WORD SHOW_1
|
|
.LONG KRONA5
|
|
|
|
* NEW ZEALAND 1 1 PLAY / 3 X 20 CENT
|
|
|
|
.WORD 1,0,1,0,0,3,0,0,1,1 ;WILLY PRICING
|
|
.WORD 5 ;FIVE PER
|
|
.WORD 1 ;SHOW FRACTIONS
|
|
.WORD 1,0,1,0,0 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG NZ_1 ;TITLE OF COIN MODE
|
|
.LONG NZ_13 ;1 COIN PER CREDIT (SERIES OF S
|
|
.WORD SHOW_1
|
|
.LONG NZ20
|
|
|
|
|
|
* NEW ZEALAND 2 1 PLAY / 2 X 20 CENT
|
|
|
|
.WORD 1,0,1,0,0,2,0,0,1,1 ;WILLY PRICING
|
|
.WORD 5 ;FIVE PER
|
|
.WORD 1 ;SHOW FRACTIONS
|
|
.WORD 1,0,1,0,0 ;COIN VALUE
|
|
.LONG DOLLAR_LEAD,NULL_ST ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG NZ_2 ;TITLE OF COIN MODE
|
|
.LONG NZ_12 ;1 COIN PER CREDIT (SERIES OF S
|
|
.WORD SHOW_1
|
|
.LONG NZ20
|
|
|
|
* NETHERLANDS 1 PLAY / 1 HFL. 3 PLAY / 2.5 HFL.
|
|
|
|
.WORD 1,0,3,0,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;FIVE PER
|
|
.WORD 0 ;DON'T SHOW FRACTIONS
|
|
.WORD 2,0,5,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,HFL_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG NETH ;TITLE OF COIN MODE
|
|
.LONG NETH_HF ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_2
|
|
.LONG HFSLOT
|
|
|
|
|
|
* FINLAND 1 PLAY / 1 MARKKA
|
|
|
|
.WORD 1,0,1,0,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;FIVE PER
|
|
.WORD 0 ;DON'T SHOW FRACTIONS
|
|
.WORD 1,0,1,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,MARKKA_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG FINLAND ;TITLE OF COIN MODE
|
|
.LONG FINMKA ;1 COIN PER CREDIT (SERIES OF ST
|
|
.WORD SHOW_1
|
|
.LONG MKSLOT
|
|
|
|
* NORWAY 1 PLAY / 2 X 1 KRONE 3/ 5 X 1 KRONE
|
|
|
|
.WORD 3,0,3,0,0,5,0,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;FIVE PER
|
|
.WORD 0 ;DON'T SHOW FRACTIONS
|
|
.WORD 1,0,1,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,KRONE_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG NORWAY ;TITLE OF COIN MODE
|
|
.LONG KR_LIST ;1 COIN PER CREDIT (SERIES OF STRI
|
|
.WORD SHOW_2
|
|
.LONG NKRSLOT
|
|
|
|
* DENMARK 1 PLAY / 2 X 1 KRONE 3/ 5 KRONE 7 / 10 KRONE
|
|
|
|
.WORD 3,0,15,0,0,5,30,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;FIVE PER
|
|
.WORD 0 ;DON'T SHOW FRACTIONS
|
|
.WORD 1,0,5,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,KRONE_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG DENMARK ;TITLE OF COIN MODE
|
|
.LONG DKR_LIST ;1 COIN PER CREDIT (SERIES
|
|
.WORD SHOW_3
|
|
.LONG DKRSLOT
|
|
|
|
|
|
* ANTILLES 1 PLAY / 25 CENTS 4 PLAYS / 1 GUILDER
|
|
|
|
.WORD 1,0,4,0,0,1,0,0,2,2 ;WILLY PRICING
|
|
.WORD 4 ;FIVE PER
|
|
.WORD 0 ;DON'T SHOW FRACTIONS
|
|
.WORD 1,0,4,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,GUILDER_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG ANTILLES ;TITLE OF COIN MODE
|
|
.LONG ANT_LIST ;1 COIN PER CREDIT (SERIES
|
|
.WORD SHOW_1
|
|
.LONG ANTSLOT
|
|
|
|
* HUNGARY 1 CREDIT / 2X10 FORINT 3 CREDITS / 2X20 FORINT
|
|
|
|
.WORD 1,0,2,0,0,2,4,0,2,2 ;WILLY PRICING
|
|
.WORD 1 ;1 TO 1
|
|
.WORD 0 ;DON'T SHOW FRACTIONS
|
|
.WORD 1,0,2,0,0 ;COIN VALUE
|
|
.LONG NULL_ST,FORINT_TRAIL ;CHARACTER STRINGS.
|
|
.LONG CSM_LIST
|
|
.LONG HUNGARY ;TITLE OF COIN MODE
|
|
.LONG HUNG_LIST ;1 COIN PER CREDIT (SERIES
|
|
.WORD SHOW_1
|
|
.LONG HUNGSLOT
|
|
|
|
.ENDIF
|
|
|
|
CS_ENTS EQU ($-CSELCT)/CS_SIZE ;NUMBER OF ENTRIES IN TABLE
|
|
|
|
|
|
;
|
|
; DIP SWITCH TABLES
|
|
;
|
|
|
|
USABASE EQU 1
|
|
GERBASE EQU G1SEL
|
|
FRABASE EQU F1SEL
|
|
|
|
.IF FULLPRICE
|
|
|
|
USADIP .WORD USABASE+0, USABASE+1, USABASE+2, USABASE+3, USABASE+8
|
|
.WORD USABASE+8, USABASE+8
|
|
|
|
GERDIP .WORD GERBASE+0, GERBASE+1, GERBASE+2, GERBASE+3, GERBASE+4
|
|
.WORD GERBASE+4, GERBASE+4
|
|
|
|
FRADIP .WORD FRABASE+0, FRABASE+1, FRABASE+2, FRABASE+3, FRABASE+12
|
|
.WORD FRABASE+12, FRABASE+12
|
|
|
|
.ELSE
|
|
|
|
USADIP .WORD USABASE+0, USABASE+1, USABASE+2, USABASE+3, USABASE+4
|
|
.WORD USABASE+4, USABASE+4
|
|
|
|
GERDIP .WORD GERBASE+0, GERBASE+1, GERBASE+2, GERBASE+3, GERBASE+4
|
|
.WORD GERBASE+4, GERBASE+4
|
|
|
|
FRADIP .WORD FRABASE+0, FRABASE+1, FRABASE+2, FRABASE+3, FRABASE+4
|
|
.WORD FRABASE+4, FRABASE+4
|
|
|
|
.ENDIF
|
|
|
|
|
|
DIPCOINTAB .LONG USADIP, GERDIP, FRADIP, USADIP
|
|
|
|
|
|
**************************************************************************
|
|
* *
|
|
* COLLECTION MESSAGES *
|
|
* *
|
|
**************************************************************************
|
|
ME_ZERO .STRING "0"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
ME_DASH .string "-",0
|
|
.even
|
|
|
|
ME_DECIMAL .STRING "."
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
ME_COLON .STRING ":"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
DOLLAR_LEAD .STRING "$ "
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
POUND_LEAD
|
|
.STRING FONT_EPOUND," ",0
|
|
.EVEN
|
|
POUND_TRAIL
|
|
.STRING " PND",0
|
|
.EVEN
|
|
|
|
NULL_ST
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
DM_TRAIL .STRING " DM"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
FRANC_TRAIL .STRING " FRANC"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
LIRE_TRAIL .STRING " LIRE"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
PESETA_TRAIL .STRING " PESETA"
|
|
.BYTE 0
|
|
.EVEN
|
|
.ENDIF
|
|
|
|
YEN_TRAIL
|
|
.STRING " YEN"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
SHILL_TRAIL
|
|
.STRING " SCHILLINGS"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
KRONA_TRAIL
|
|
.STRING " KRONA"
|
|
.BYTE 0
|
|
.EVEN
|
|
.ENDIF
|
|
|
|
COINS_TRAIL
|
|
.STRING " COINS"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
HFL_TRAIL
|
|
.STRING " HFI."
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MARKKA_TRAIL
|
|
.STRING " MARKKA"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
KRONE_TRAIL
|
|
.STRING " KRONE"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
GUILDER_TRAIL
|
|
.STRING " GUILDER"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
FORINT_TRAIL
|
|
.STRING " FT",0
|
|
.ENDIF
|
|
|
|
*
|
|
* FOR THE COINAGE ADJUSTMENT MODE:
|
|
*
|
|
*
|
|
* THIS SET IS TITLES FOR THE CANNED MODES.
|
|
*
|
|
USA_1 .STRING "USA 1",0
|
|
.EVEN
|
|
USA_2 .STRING "USA 2",0
|
|
.EVEN
|
|
USA_3 .STRING "USA 3",0
|
|
.EVEN
|
|
USA_4 .STRING "USA 4",0
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
USA_5 .STRING "USA 5",0
|
|
.EVEN
|
|
USA_6 .STRING "USA 6",0
|
|
.EVEN
|
|
USA_7 .STRING "USA 7",0
|
|
.EVEN
|
|
USA_8 .STRING "USA 8",0
|
|
.EVEN
|
|
USA_9 .STRING "USA 9",0
|
|
.EVEN
|
|
USA_10 .STRING "USA 10",0
|
|
.EVEN
|
|
.ENDIF
|
|
|
|
USA_ELECTITLE
|
|
.STRING "USA ECA",0
|
|
.EVEN
|
|
|
|
FRENCH_ELECTITLE
|
|
.STRING "FRANCE ECA",0
|
|
.EVEN
|
|
|
|
GERMAN_ELECTITLE
|
|
.STRING "GERMAN ECA",0
|
|
.EVEN
|
|
|
|
BEL_ELECTITLE
|
|
.STRING "BELGUIM ECA",0
|
|
.EVEN
|
|
|
|
GERMAN_1 .STRING "GERMAN 1",0
|
|
.EVEN
|
|
GERMAN_2 .STRING "GERMAN 2",0
|
|
.EVEN
|
|
GERMAN_3 .STRING "GERMAN 3",0
|
|
.EVEN
|
|
GERMAN_4 .STRING "GERMAN 4",0
|
|
.EVEN
|
|
GERMAN_5 .STRING "GERMAN 5",0
|
|
.EVEN
|
|
|
|
FRENCH_1 .STRING "FRANCE 1",0
|
|
.EVEN
|
|
FRENCH_2 .STRING "FRANCE 2",0
|
|
.EVEN
|
|
FRENCH_3 .STRING "FRANCE 3",0
|
|
.EVEN
|
|
FRENCH_4 .STRING "FRANCE 4",0
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
FRENCH_5 .STRING "FRANCE 5",0
|
|
.EVEN
|
|
FRENCH_6 .STRING "FRANCE 6",0
|
|
.EVEN
|
|
FRENCH_7 .STRING "FRANCE 7",0
|
|
.EVEN
|
|
FRENCH_8 .STRING "FRANCE 8",0
|
|
.EVEN
|
|
FRENCH_9 .STRING "FRANCE 9",0
|
|
.EVEN
|
|
FRENCH_10 .STRING "FRANCE 10",0
|
|
.EVEN
|
|
FRENCH_11 .STRING "FRANCE 11",0
|
|
.EVEN
|
|
FRENCH_12 .STRING "FRANCE 12",0
|
|
.EVEN
|
|
|
|
CANADA
|
|
.STRING "CANADA",0
|
|
.EVEN
|
|
|
|
SWISS_1 .STRING "SWISS 1"
|
|
.BYTE 0
|
|
.EVEN
|
|
SWISS_2 .STRING "SWISS 2"
|
|
.BYTE 0
|
|
.EVEN
|
|
SWISS_3 .STRING "SWISS 3"
|
|
.BYTE 0
|
|
.EVEN
|
|
ITALY_1 .STRING "ITALY"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
UK_1 .STRING "U.K. 1"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_2 .STRING "U.K. 2"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_1E .STRING "U.K. ECA 1"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_2E .STRING "U.K. ECA 2"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_3E .STRING "U.K. ECA 3"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_4E .STRING "U.K. ECA 4"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_5E .STRING "U.K. ECA 5"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_6E .STRING "U.K. ECA 6"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_CE .STRING "U.K. ELECT/CCU"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
SP_1 .STRING "SPAIN 1"
|
|
.BYTE 0
|
|
.EVEN
|
|
SP_2 .STRING "SPAIN 2"
|
|
.BYTE 0
|
|
.EVEN
|
|
AUS_1 .STRING "AUSTRALIA 1"
|
|
.BYTE 0
|
|
.EVEN
|
|
AUS_2 .STRING "AUSTRALIA 2"
|
|
.BYTE 0
|
|
.EVEN
|
|
.ENDIF
|
|
|
|
JAP_1 .STRING "JAPAN 1"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
JAP_2 .STRING "JAPAN 2"
|
|
.BYTE 0
|
|
.EVEN
|
|
ASTA_1 .STRING "AUSTRIA 1"
|
|
.BYTE 0
|
|
.EVEN
|
|
ASTA_2 .STRING "AUSTRIA 2"
|
|
.BYTE 0
|
|
.EVEN
|
|
BEL_1 .STRING "BELGIUM 1"
|
|
.BYTE 0
|
|
.EVEN
|
|
BEL_2 .STRING "BELGIUM 2"
|
|
.BYTE 0
|
|
.EVEN
|
|
BEL_3 .STRING "BELGIUM 3"
|
|
.BYTE 0
|
|
.EVEN
|
|
BELGIUM_ELECTITLE
|
|
.STRING "BELGIUM ECA",0
|
|
.EVEN
|
|
SWED_1 .STRING "SWEDEN"
|
|
.BYTE 0
|
|
.EVEN
|
|
NZ_1 .STRING "NEW ZEALAND 1"
|
|
.BYTE 0
|
|
.EVEN
|
|
NZ_2 .STRING "NEW ZEALAND 2"
|
|
.BYTE 0
|
|
.EVEN
|
|
NETH .STRING "NETHERLANDS"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
FINLAND .STRING "FINLAND"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
NORWAY .STRING "NORWAY"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
DENMARK .STRING "DENMARK"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
ANTILLES .STRING "ANTILLES"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
HUNGARY
|
|
.STRING "HUNGARY",0
|
|
.EVEN
|
|
|
|
.ENDIF
|
|
*
|
|
* THIS SECTION IS A POINTER TO STRING LISTS
|
|
* FOR THE "CURRENT SETTING" BOX.
|
|
*
|
|
USA_EL
|
|
.LONG EC1
|
|
.LONG DOLL4
|
|
.LONG 0
|
|
*
|
|
* 1 COIN / 1 CREDIT
|
|
Q_Q
|
|
.LONG C11 ;THIS POINTS AT MESSAGE
|
|
.LONG 0 ;THIS ENDS LIST
|
|
*
|
|
* 2 COINS / 1 CREDIT
|
|
*
|
|
F_F_1S1C
|
|
.LONG C21
|
|
.LONG 0
|
|
|
|
*************************************************************************
|
|
|
|
|
|
*
|
|
* 2 COINS / 1 CREDIT
|
|
* 4 COINS / 3 CREDITS
|
|
*
|
|
DOLLAR_3 .LONG C21
|
|
.LONG C43
|
|
.LONG 0
|
|
*
|
|
* 2 COINS / 1 CREDIT
|
|
* 4 COINS / 4 CREDITS
|
|
*
|
|
DOLLAR_4 .LONG C21
|
|
.LONG C44
|
|
.LONG 0
|
|
|
|
|
|
********************************************************************
|
|
|
|
|
|
.IF FULLPRICE
|
|
|
|
U1Q4D .LONG C11 ;THIS POINTS AT MESSAGE
|
|
.LONG DOLL4 ;4 FOR A DOLLAR
|
|
.LONG 0
|
|
|
|
;UFS2D .LONG C21 ; THIS POINTS AT MESSAGE
|
|
; .LONG DOLL2 ; 2 FOR A DOLLAR
|
|
; .LONG 0
|
|
|
|
UFS3D .LONG C21 ;THIS POINTS AT MESSAGE
|
|
.LONG DOLL3 ;3 FOR A DOLLAR
|
|
.LONG 0
|
|
|
|
UFS4D .LONG C21 ;THIS POINTS AT MESSAGE
|
|
.LONG DOLL4 ;4 FOR A DOLLAR
|
|
.LONG 0
|
|
|
|
.ENDIF
|
|
|
|
*
|
|
* 1 PLAY 1/DM
|
|
* 5 PLAY 5/DM
|
|
*
|
|
DM_5 .LONG DM11
|
|
.LONG DM55
|
|
.LONG 0
|
|
|
|
DM_6 .LONG DM11
|
|
.LONG DM65
|
|
.LONG 0
|
|
|
|
DM_7 .LONG DM11
|
|
.LONG DM75
|
|
.LONG 0
|
|
|
|
DM_8 .LONG DM11
|
|
.LONG DM85
|
|
.LONG 0
|
|
|
|
DM112265
|
|
.LONG DM11
|
|
.LONG DM22
|
|
.LONG DM65
|
|
.LONG 0
|
|
|
|
SFRANC_6 .LONG SFRANC11
|
|
.LONG SFRANC65
|
|
.LONG 0
|
|
|
|
CAN_1503D
|
|
.LONG C15 ;THIS POINTS AT MESSAGE
|
|
.LONG DOLL3 ;3 FOR A DOLLAR
|
|
.LONG 0
|
|
|
|
SFRANC_7 .LONG SFRANC11
|
|
.LONG SFRANC75
|
|
.LONG 0
|
|
|
|
SFRANC_8 .LONG SFRANC11
|
|
.LONG SFRANC85
|
|
.LONG 0
|
|
*
|
|
* 2 PLAYS 5F / 5 PLAYS 10F
|
|
*
|
|
FIVE_10 .LONG F25
|
|
.LONG F510
|
|
.LONG 0
|
|
|
|
FIVE_10_11
|
|
.LONG F25
|
|
.LONG F510
|
|
.LONG F1120
|
|
.LONG 0
|
|
|
|
FOUR_10 .LONG F25
|
|
.LONG F410
|
|
.LONG 0
|
|
|
|
FOUR_10_9
|
|
.LONG F25
|
|
.LONG F410
|
|
.LONG F4109
|
|
.LONG 0
|
|
|
|
THREE_10 .LONG F15
|
|
.LONG F310
|
|
.LONG 0
|
|
|
|
THREE_10_7
|
|
.LONG F15
|
|
.LONG F310
|
|
.LONG F4107
|
|
.LONG 0
|
|
|
|
TWO_10 .LONG F15
|
|
.LONG F210
|
|
.LONG 0
|
|
|
|
TWO_10_5 .LONG F15
|
|
.LONG F210
|
|
.LONG F4105
|
|
.LONG 0
|
|
|
|
F1325 .LONG F3X1F
|
|
.LONG F2F5
|
|
.LONG 0
|
|
|
|
F13255 .LONG F3X1F
|
|
.LONG F2F5
|
|
.LONG F52X5
|
|
; .LONG F5X10F
|
|
.LONG 0
|
|
|
|
F1235 .LONG F2X1F
|
|
.LONG F3F5
|
|
.LONG 0
|
|
|
|
F12355 .LONG F2X1F
|
|
.LONG F3F5
|
|
.LONG F72X5
|
|
.LONG 0
|
|
|
|
.IF FULLPRICE
|
|
|
|
* 500 LIRE
|
|
|
|
P1500L .LONG P1500L_P
|
|
.LONG 0
|
|
|
|
* 1 PLAY / 20 P 3 PLAYS 50 P
|
|
|
|
UK_CL1 .LONG UK_120
|
|
.LONG UK_350
|
|
.LONG 0
|
|
|
|
UK_CL2 .LONG UK_220
|
|
.LONG UK_550
|
|
.LONG 0
|
|
|
|
UK_CL1E .LONG UK_120
|
|
.LONG UK_350
|
|
.LONG UK_7P
|
|
.LONG 0
|
|
|
|
UK_CL2E .LONG UK_130
|
|
.LONG UK_250
|
|
.LONG UK_4P
|
|
.LONG 0
|
|
|
|
UK_CL3E .LONG UK_130
|
|
.LONG UK_250
|
|
.LONG UK_5P
|
|
.LONG 0
|
|
|
|
UK_CL4E .LONG UK_150
|
|
.LONG UK_2P
|
|
.LONG 0
|
|
|
|
UK_CL5E .LONG UK_150
|
|
.LONG UK_3P
|
|
.LONG 0
|
|
|
|
UK_CL6E .LONG UK_3P
|
|
.LONG 0
|
|
|
|
UK_CLCE .LONG UK_130
|
|
.LONG UK_250
|
|
.LONG UK_4P
|
|
.LONG 0
|
|
|
|
SP_4100 .LONG SP_11
|
|
.LONG SP_44
|
|
.LONG 0
|
|
|
|
SP_5100 .LONG SP_11
|
|
.LONG SP_54
|
|
.LONG 0
|
|
|
|
AU_60 .LONG AU_36
|
|
.LONG AU_2D
|
|
.LONG 0
|
|
|
|
AU_100 .LONG AU_520
|
|
.LONG AU_1D
|
|
.LONG 0
|
|
|
|
.ENDIF
|
|
|
|
JAP_100 .LONG JAP_101
|
|
.LONG 0
|
|
|
|
.IF FULLPRICE
|
|
|
|
JAP_200 .LONG JAP_201
|
|
.LONG 0
|
|
|
|
ASTA_10 .LONG ASTA101
|
|
.LONG ASTA102
|
|
.LONG 0
|
|
|
|
ASTA_15 .LONG ASTA151
|
|
.LONG ASTA152
|
|
.LONG 0
|
|
|
|
BEL_120 .LONG BEL_1201
|
|
.LONG 0
|
|
BEL_220 .LONG BEL_2201
|
|
.LONG 0
|
|
BEL_320 .LONG BEL_3201
|
|
.LONG 0
|
|
BEL_ELEC
|
|
.LONG BEL_1201
|
|
.LONG 0
|
|
|
|
SWED_2X5 .LONG SWED_S51
|
|
.LONG SWED_S52
|
|
.LONG 0
|
|
|
|
NZ_12 .LONG NZ_121
|
|
.LONG 0
|
|
|
|
NZ_13 .LONG NZ_131
|
|
.LONG 0
|
|
|
|
NETH_HF .LONG HF_11
|
|
.LONG HF_32
|
|
.LONG 0
|
|
|
|
FINMKA .LONG FIN_1
|
|
.LONG 0
|
|
|
|
KR_LIST .LONG NOR_12
|
|
.LONG NOR_35
|
|
.LONG 0
|
|
|
|
DKR_LIST .LONG DEN_12
|
|
.LONG DEN_35
|
|
.LONG DEN_710
|
|
.LONG 0
|
|
|
|
ANT_LIST .LONG ANT1P25
|
|
.LONG ANT4DOL
|
|
.LONG 0
|
|
|
|
HUNG_LIST
|
|
.LONG HUNG2X10
|
|
.LONG HUNG2X20
|
|
.LONG 0
|
|
|
|
.ENDIF
|
|
|
|
EC1 .STRING "1 CREDIT / 25 CENTS",0
|
|
.EVEN
|
|
C11 .STRING "1 CREDIT / 1 COIN"
|
|
.BYTE 0
|
|
.EVEN
|
|
C21 .STRING "1 CREDIT / 2 COINS"
|
|
.BYTE 0
|
|
.EVEN
|
|
C43 .STRING "3 CREDIT / 4 COINS"
|
|
.BYTE 0
|
|
.EVEN
|
|
C44 .STRING "4 CREDITS / 4 COINS"
|
|
.BYTE 0
|
|
.EVEN
|
|
C15
|
|
.STRING "1 CREDIT / 2 X 25 CENTS",0
|
|
.EVEN
|
|
|
|
DOLL2 .STRING "2 CREDITS / $1.00"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
DOLL3 .STRING "3 CREDITS / $1.00"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
DOLL4 .STRING "4 CREDITS / $1.00"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
DM11 .STRING "1 CREDIT / 1 DM",0
|
|
.EVEN
|
|
DM22 .STRING "2 CREDITS / 2 DM",0
|
|
.EVEN
|
|
DM55 .STRING "5 CREDITS / 5 DM",0
|
|
.EVEN
|
|
DM65 .STRING "6 CREDITS / 5 DM",0
|
|
.EVEN
|
|
DM75 .STRING "7 CREDITS / 5 DM",0
|
|
.EVEN
|
|
DM85 .STRING "8 CREDITS / 5 DM",0
|
|
.EVEN
|
|
|
|
F3F5 .STRING "3 CREDITS / 5F"
|
|
.BYTE 0
|
|
.EVEN
|
|
F2F5
|
|
F25 .STRING "2 CREDITS / 5F"
|
|
.BYTE 0
|
|
.EVEN
|
|
F15 .STRING "1 CREDIT / 5F"
|
|
.BYTE 0
|
|
.EVEN
|
|
F510 .STRING "5 CREDITS / 10F"
|
|
.BYTE 0
|
|
.EVEN
|
|
F1120 .STRING "11 CREDITS / 2 X 10F"
|
|
.BYTE 0
|
|
.EVEN
|
|
F4109 .STRING "9 CREDITS / 2 X 10F"
|
|
.BYTE 0
|
|
.EVEN
|
|
F4107 .STRING "7 CREDITS / 2 X 10F"
|
|
.BYTE 0
|
|
.EVEN
|
|
F4105 .STRING "5 CREDITS / 2 X 10F"
|
|
.BYTE 0
|
|
.EVEN
|
|
F410 .STRING "4 CREDITS / 10F"
|
|
.BYTE 0
|
|
.EVEN
|
|
F310 .STRING "3 CREDITS / 10F"
|
|
.BYTE 0
|
|
.EVEN
|
|
F210 .STRING "2 CREDITS / 10F"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
F3X1F .STRING "1 CREDIT / 3 X 1F"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
F2X1F .STRING "1 CREDIT / 2 X 1F"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
F52X5 .STRING "5 CREDITS / 2 X 5F"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
F5X10F .STRING "5 CREDITS / 10F"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
F72X5 .STRING "7 CREDITS / 2 X 5F"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
SFRANC11 .STRING "1 CREDIT / 1F"
|
|
.BYTE 0
|
|
.EVEN
|
|
SFRANC65 .STRING "6 CREDITS / 5F"
|
|
.BYTE 0
|
|
.EVEN
|
|
SFRANC75 .STRING "7 CREDITS / 5F"
|
|
.BYTE 0
|
|
.EVEN
|
|
SFRANC85 .STRING "8 CREDITS / 5F"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
P1500L_P .STRING "1 CREDIT / 500 LIRE"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
UK_120 .STRING "1 CREDIT / 20 P"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_220 .STRING "2 CREDIT / 20 P"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_130 .STRING "1 CREDIT / 30 P"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_150 .STRING "1 CREDITS / 50 P"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_250 .STRING "2 CREDITS / 50 P"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_350 .STRING "3 CREDITS / 50 P"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_550 .STRING "5 CREDITS / 50 P"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_2P .STRING "2 CREDITS / L1.00"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_3P .STRING "3 CREDITS / L1.00"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_4P .STRING "4 CREDITS / L1.00"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_5P .STRING "5 CREDITS / L1.00"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_7P .STRING "7 CREDITS / L1.00"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
SP_11 .STRING "1 CREDIT / 100 PESETA"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
SP_44 .STRING "5 CREDITS / 500 PESETA"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
SP_54 .STRING "6 CREDITS / 500 PESETA"
|
|
.BYTE 0
|
|
.EVEN
|
|
NZ_131
|
|
AU_36 .STRING "1 CREDIT / 3 X 20 CENTS"
|
|
.BYTE 0
|
|
.EVEN
|
|
AU_2D .STRING "2 CREDITS / $ 1.00"
|
|
.BYTE 0
|
|
.EVEN
|
|
AU_520 .STRING "1 CREDIT / 5 X 20 CENTS"
|
|
.BYTE 0
|
|
.EVEN
|
|
AU_1D .STRING "1 CREDIT / $ 1.00"
|
|
.BYTE 0
|
|
.EVEN
|
|
.ENDIF
|
|
|
|
JAP_101 .STRING "1 CREDIT / 100 YEN"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
|
|
JAP_201 .STRING "2 CREDITS / 100 YEN"
|
|
.BYTE 0
|
|
.EVEN
|
|
ASTA101 .STRING "1 CREDIT / 2 X 5 SCHILLING"
|
|
.BYTE 0
|
|
.EVEN
|
|
ASTA102 .STRING "3 CREDITS / 2 X 10 SCHILLING"
|
|
.BYTE 0
|
|
.EVEN
|
|
ASTA151 .STRING "1 CREDIT / 5 SCHILLING"
|
|
.BYTE 0
|
|
.EVEN
|
|
ASTA152 .STRING "2 CREDITS / 10 SCHILLING"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
BEL_1201 .STRING "1 CREDIT / 2OF"
|
|
.BYTE 0
|
|
.EVEN
|
|
BEL_2201 .STRING "2 CREDITS / 2OF"
|
|
.BYTE 0
|
|
.EVEN
|
|
BEL_3201 .STRING "3 CREDITS / 2OF"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
SWED_S51 .STRING "1 CREDIT / 3 X 1 KRONA"
|
|
.BYTE 0
|
|
.EVEN
|
|
SWED_S52 .STRING "2 CREDITS / 5 KRONA"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
NZ_121 .STRING "1 CREDIT / 2 X 20 CENTS"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
HF_11 .STRING "1 CREDIT / 1 HFI"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
HF_32 .STRING "3 CREDITS / 2.5 HFI"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
FIN_1 .STRING "1 CREDIT / 1 MARKKA"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
DEN_12
|
|
NOR_12 .STRING "1 CREDIT / 2 X 1 KRONE"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
NOR_35 .STRING "3 CREDITS / 5 X 1 KRONE"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
DEN_35 .STRING "3 CREDITS / 5 KRONE"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
DEN_710 .STRING "7 CREDITS / 2 X 5 KRONE"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
ANT1P25 .STRING "1 CREDIT / 25 CENTS"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
ANT4DOL .STRING "4 CREDITS / 1 GUILDER"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
HUNG2X10
|
|
.STRING "1 CREDIT / 2 X 10 FORINT",0
|
|
.EVEN
|
|
|
|
HUNG2X20
|
|
.STRING "3 CREDITS / 2 X 20 FORINT",0
|
|
.EVEN
|
|
|
|
.ENDIF
|
|
|
|
**************************************************************************
|
|
* *
|
|
* COIN SLOT TITLES *
|
|
* *
|
|
**************************************************************************
|
|
|
|
USA_ESLOT
|
|
.STRING "$1.00 .10 .25 .5 $1.00",0
|
|
;; .STRING "1 DOLLAR 10/25/5 CENT",0
|
|
.EVEN
|
|
|
|
FRANCE_ESLOT
|
|
.STRING "1F 5F 10F 20F",0
|
|
;; .STRING "1/10/5 FRANCS",0
|
|
.EVEN
|
|
|
|
GERMAN_ESLOT
|
|
.STRING "5DM 2DM 1DM",0
|
|
;; .STRING "5/1/2 DM",0
|
|
.EVEN
|
|
|
|
BELGIUM_ESLOT
|
|
.STRING "50/5/20 FR",0
|
|
.STRING "50F 20F 5F",0
|
|
;; .EVEN
|
|
|
|
USA_QQ .STRING "25 CENT 25 CENT"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
USA_QDQ
|
|
.STRING ".25 .25 $1.00",0
|
|
;; .STRING "25 CENT $1.00 25 CENT",0
|
|
.EVEN
|
|
.ENDIF
|
|
|
|
GERMAN_15 .STRING "1 DM 5 DM"
|
|
.BYTE 0
|
|
.EVEN
|
|
FRENCH510 .STRING "5 F 10 F"
|
|
.BYTE 0
|
|
.EVEN
|
|
FRENCH1F5F
|
|
.STRING "1 F 5 F",0
|
|
.EVEN
|
|
|
|
CAN_QD
|
|
.STRING ".25 $1.00 $1.00",0
|
|
;; .STRING "25 CENT $ 1.00",0
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
SWISS15
|
|
.STRING "1 F 5 F"
|
|
.BYTE 0
|
|
.EVEN
|
|
ITALYLIRE .STRING "500L 500L"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
UK2050 .STRING "20P 50P"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_ELEC .STRING "L1.00 20P 50P 10P"
|
|
.BYTE 0
|
|
.EVEN
|
|
UK_CCU .STRING "CCU ON LEFT SLOT "
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
PESETA100
|
|
.STRING "100 P 500 P",0
|
|
;; .STRING "100 PESETA 500 PESETA",0
|
|
.EVEN
|
|
AUST20C
|
|
.STRING ".20 $ 1.00",0
|
|
;; .STRING "20 CENT $ 1.00",0
|
|
.EVEN
|
|
|
|
.ENDIF
|
|
|
|
YEN100 .STRING "100Y 100Y"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
SHILL510 .STRING "5 10 SCHILLING"
|
|
.BYTE 0
|
|
.EVEN
|
|
FRANC20 .STRING "20F 20F"
|
|
.BYTE 0
|
|
.EVEN
|
|
KRONA5 .STRING "1 KR 5 KR"
|
|
.BYTE 0
|
|
.EVEN
|
|
NZ20 .STRING ".20 .20"
|
|
.BYTE 0
|
|
.EVEN
|
|
HFSLOT .STRING "1HFI 2.5HFI"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
MKSLOT .STRING "1 1 MARKKA"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
NKRSLOT .STRING "1 KR 1 KR"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
DKRSLOT .STRING "1 KR 5 KR"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
ANTSLOT .STRING ".25 1 GUILDER"
|
|
.BYTE 0
|
|
.EVEN
|
|
|
|
HUNGSLOT
|
|
.STRING "10 20 FORINT",0
|
|
.EVEN
|
|
|
|
.ENDIF
|
|
|
|
;;CP_CX EQU 200
|
|
;;CP_11 EQU 11
|
|
;;CP_13 EQU 13
|
|
;;CP_23 EQU 23
|
|
;;CP_33 EQU 33
|
|
|
|
|
|
|
|
|
|
;TXT_2_TO_START
|
|
; MESS_MAC RD15FONT,SPACING20,CP_CX,CP_11,ROBO_YELLOW,STRCNRM,0
|
|
; .byte "2 CREDITS TO START",0,1
|
|
; .even
|
|
; MESS_MAC RD15FONT,SPACING20,CP_CX,CP_23,ROBO_YELLOW,STRCNRM,0
|
|
; .byte "1 CREDIT TO CONTINUE",0,0
|
|
; .even
|
|
|
|
;TWO_PER_PLAYER
|
|
; MESS_MAC RD7FONT,SPACING07,CP_CX,CP_11,ROBO_YELLOW,STRCNRM,0
|
|
; .STRING "2 COINS PER PLAYER"
|
|
; .BYTE 0,0
|
|
; .EVEN
|
|
|
|
OCOP MESS_MAC RD7FONT,SPACING07,CP_CX,CP_11,ROBO_YELLOW,STRCNRM,0
|
|
.STRING "1 COIN / 1 PLAY"
|
|
.BYTE 0,0
|
|
.EVEN
|
|
|
|
USA_ELECTRONIC:
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_YELLOW,STRCNRM,0
|
|
.STRING "1 CREDIT / 25 CENTS"
|
|
.STRING "\n4 CREDITS / 1 DOLLAR",0,1
|
|
.EVEN
|
|
|
|
FRANCE_ELECTRONIC:
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_YELLOW,STRCNRM,0
|
|
.STRING "1 CREDIT / 25 CENTS"
|
|
.STRING "\n4 CREDITS / 1 DOLLAR",0,1
|
|
.EVEN
|
|
|
|
GERMAN_ELECTRONIC:
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_YELLOW,STRCNRM,0
|
|
.STRING "1 CREDIT / 1 DM"
|
|
.STRING "\n6 CREDITS / 5 DM",0,1
|
|
.EVEN
|
|
|
|
.IF FULLPRICE
|
|
BELGIUM_ELECTRONIC:
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_YELLOW,STRCNRM,0
|
|
.STRING "1 CREDIT / 20 FR"
|
|
.EVEN
|
|
|
|
UK_MECH1
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_LF,STRCNRM,0
|
|
.STRING "1 CREDIT / 20 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_33,ROBO_LF,STRCNRM,0
|
|
.STRING "3 CREDITS / 50 P"
|
|
.BYTE 0,0
|
|
.EVEN
|
|
UK_MECH2
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_LF,STRCNRM,0
|
|
.STRING "2 CREDIT / 20 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_33,ROBO_LF,STRCNRM,0
|
|
.STRING "5 CREDITS / 50 P"
|
|
.BYTE 0,0
|
|
.EVEN
|
|
UK_ECA1
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_LF,STRCNRM,0
|
|
.STRING "1 CREDIT / 20 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_23,ROBO_LF,STRCNRM,0
|
|
.STRING "3 CREDITS / 50 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_33,ROBO_LF,STRCNRM,0
|
|
.STRING "7 CREDITS / "
|
|
.BYTE FONT_EPOUND
|
|
.STRING "1.00"
|
|
.BYTE 0,0
|
|
.EVEN
|
|
UK_ECA2
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_LF,STRCNRM,0
|
|
.STRING "1 CREDIT / 30 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_23,ROBO_LF,STRCNRM,0
|
|
.STRING "2 CREDITS / 50 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_33,ROBO_LF,STRCNRM,0
|
|
.STRING "4 CREDITS / "
|
|
.BYTE FONT_EPOUND
|
|
.STRING "1.00"
|
|
.BYTE 0,0
|
|
.EVEN
|
|
UK_ECA3
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_LF,STRCNRM,0
|
|
.STRING "1 CREDIT / 30 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_23,ROBO_LF,STRCNRM,0
|
|
.STRING "2 CREDITS / 50 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_33,ROBO_LF,STRCNRM,0
|
|
.STRING "5 CREDITS / "
|
|
.BYTE FONT_EPOUND
|
|
.STRING "1.00"
|
|
.BYTE 0,0
|
|
.EVEN
|
|
UK_ECA4
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_LF,STRCNRM,0
|
|
.STRING "1 CREDIT / 50 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_33,ROBO_LF,STRCNRM,0
|
|
.STRING "2 CREDITS / "
|
|
.BYTE FONT_EPOUND
|
|
.STRING "1.00"
|
|
.BYTE 0,0
|
|
.EVEN
|
|
UK_ECA5
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_LF,STRCNRM,0
|
|
.STRING "1 CREDIT / 50 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_33,ROBO_LF,STRCNRM,0
|
|
.STRING "3 CREDITS / "
|
|
.BYTE FONT_EPOUND
|
|
.STRING "1.00"
|
|
.BYTE 0,0
|
|
.EVEN
|
|
UK_ECA6
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_23,ROBO_LF,STRCNRM,0
|
|
.STRING "3 CREDITS / "
|
|
.BYTE FONT_EPOUND
|
|
.STRING "1.00"
|
|
.BYTE 0,0
|
|
.EVEN
|
|
UK_ECAC
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_13,ROBO_LF,STRCNRM,0
|
|
.STRING "1 CREDIT / 30 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_23,ROBO_LF,STRCNRM,0
|
|
.STRING "2 CREDITS / 50 P"
|
|
.BYTE 0,1
|
|
.EVEN
|
|
MESS_MAC RD7FONT,SPACING07,CP_CX,CP_33,ROBO_LF,STRCNRM,0
|
|
.STRING "4 CREDITS / "
|
|
.BYTE FONT_EPOUND
|
|
.STRING "1.00"
|
|
.BYTE 0,0
|
|
.EVEN
|
|
.ENDIF
|
|
|
|
|
|
*
|
|
* THE FOLLOWING 2 MESSAGES ARE GENERIC AND WILL
|
|
* BE DISPLAYED IF THE MODE MATCHES AND NO
|
|
* APPROPRIATE MESSAGE EXISTS
|
|
*
|
|
* THIS IS FOR THIS BEING THE ONLY MESSAGE DISPLAYED ON
|
|
* THE SCREEN
|
|
*
|
|
TWO_TO_START
|
|
MESS_MAC RD15FONT,SPACING20,CP_CX,CP_12,ROBO_LASER,STRCNRM,0
|
|
.byte "2 CREDITS TO START",0,1
|
|
.even
|
|
MESS_MAC RD15FONT,SPACING20,CP_CX,CP_22,ROBO_LASER,STRCNRM,0
|
|
.byte "1 CREDIT TO CONTINUE",0,0
|
|
.even
|
|
|
|
TWO_TO_START_2C
|
|
MESS_MAC RD15FONT,SPACING20,CP_CX,CP_12,ROBO_LASER,STRCNRM,0
|
|
.byte "2 CREDITS TO START",0,1
|
|
.even
|
|
MESS_MAC RD15FONT,SPACING20,CP_CX,CP_22,ROBO_LASER,STRCNRM,0
|
|
.byte "2 CREDITS TO CONTINUE",0,0
|
|
.even
|
|
*
|
|
* THIS IS FOR LINES TWO AND 3 WITH AN ADDITIONAL LINE ABOVE
|
|
*
|
|
|
|
TWO_TS MESS_MAC RD15FONT,SPACING20,CP_CX,CP_23,ROBO_LASER,STRCNRM,0
|
|
.byte "2 CREDITS TO START",0,1
|
|
.even
|
|
MESS_MAC RD15FONT,SPACING20,CP_CX,CP_33,ROBO_LASER,STRCNRM,0
|
|
.byte "1 CREDIT TO CONTINUE",0,0
|
|
.even
|
|
|
|
TWO_TP MESS_MAC RD15FONT,SPACING20,CP_CX,CP_22,ROBO_LASER,STRCNRM,0
|
|
.byte "2 CREDITS PER PLAYER",0,0
|
|
.even
|
|
|
|
TWO_CRED_PER_PLAYER
|
|
MESS_MAC RD15FONT,SPACING20,CP_CX,CP_11,ROBO_LASER,STRCNRM,0
|
|
.byte "2 CREDITS PER PLAYER",0,0
|
|
.even
|
|
|
|
MAX_C_M MESS_MAC RD15FONT,SPACING20,CP_CX,CP_11,ROBO_LF,STRCNRM,0
|
|
.byte "MAXIMUM CREDITS!",0,0
|
|
.even
|
|
|
|
******************************************************************************
|
|
|
|
.end
|