nba-hangtime/SRC/CHANGES.DOC

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L1.1 -> M1.1
--------------
AUDIT.ASM 1) Version string
DIAG.ASM 1) PIC # location comments
2) ROM checksums
PLYR2.ASM 1) Jamie ball-code bug
RECORD.ASM 1) Pts/game world record fix
2) <dec_to_asc2> call added to correct hi-score leading-zero
after the decimal problem
SELECT4.ASM 1) Commented unref'd .refs
STRING.ASM 1) <dec_to_asc2> routine added
GAME.EQU 1) CMOS PKDxx .equs updated
2) NUM_PRECORDS comments for 8K/32K CMOS support
3) NUM_PRECORDS reduced from 410 to 195 for 8K CMOS support
L1.1 -> L1.2
--------------
AUDIT.ASM 1) Version string
2) <opmsg_clr> .ref moved down to ref
BB.ASM 1) Watchdog & Process KO auditing fix
DIAG.ASM 1) PIC # location comments
2) ROM checksums
3) Watchdog failure during SRAMCHECK fix
MENU.ASM 1) <opmsg_main> .ref moved down to ref
2) <opmsg_s> removed from <UTIL_HELP>
3) Backdoor volume control Interlock switch problem fix
4) Old high score stuff removed
5) Old <MISC_AUD> stuff removed
6) Old design team text removed
PLYR2.ASM 1) Jamie ball-code bug
RECORD.ASM 1) Pts/game world record fix
2) <dec_to_asc2> call added to correct hi-score leading-zero
after the decimal problem
3) "Hi-score" comment-list corrected
4) <#teampals> table/refs removed
5) Backdoor player record list length fix
SELECT2.ASM 1) Grand Champion leading-space initials crash fix
SELECT4.ASM 1) Commented unref'd .refs
STRING.ASM 1) <dec_to_asc2> routine added
TEST.ASM 1) "DIPSWITCH TEST SELECT" message fix
GAME.EQU 1) CMOS PKDxx .equs updated
2) NUM_PRECORDS comments for 8K/32K CMOS support
3) NUM_PRECORDS .equs moved to top of file
L1.1 -> M1.2
--------------
AUDIT.ASM 1) Version string
2) <opmsg_clr> .ref moved down to ref
BB.ASM 1) Watchdog & Process KO auditing fix
DIAG.ASM 1) PIC # location comments
2) ROM checksums
3) Watchdog failure during SRAMCHECK fix
MENU.ASM 1) <opmsg_main> .ref moved down to ref
2) <opmsg_s> removed from <UTIL_HELP>
3) Backdoor volume control Interlock switch problem fix
4) Old high score stuff removed
5) Old <MISC_AUD> stuff removed
6) Old design team text removed
PLYR2.ASM 1) Jamie ball-code bug
RECORD.ASM 1) Pts/game world record fix
2) <dec_to_asc2> call added to correct hi-score leading-zero
after the decimal problem
3) "Hi-score" comment-list corrected
4) <#teampals> table/refs removed
5) Backdoor player record list length fix
SELECT2.ASM 1) Grand Champion leading-space initials crash fix
SELECT4.ASM 1) Commented unref'd .refs
STRING.ASM 1) <dec_to_asc2> routine added
TEST.ASM 1) "DIPSWITCH TEST SELECT" message fix
GAME.EQU 1) CMOS PKDxx .equs updated
2) NUM_PRECORDS comments for 8K/32K CMOS support
3) NUM_PRECORDS .equs moved to top of file
4) NUM_PRECORDS reduced from 410 to 195 for 8K CMOS support
L1.2 -> L1.3
--------------
ATTRACT.ASM 1) Disasterous SLEEPK 8 removed from top of <amode_start>
to fix power-up <winningteam> free game bug
2) <set_game_snd> call added to top of <amode_start>
to fix power-up volume problem from SLEEPK removal
AUDIT.ASM 1) Version string
DIAG.ASM 1) ROM checksums
M1.2 -> M1.3
--------------
ATTRACT.ASM 1) Disasterous SLEEPK 8 removed from top of <amode_start>
to fix power-up <winningteam> free game bug
2) <set_game_snd> call added to top of <amode_start>
to fix power-up volume problem from SLEEPK removal
AUDIT.ASM 1) Version string
DIAG.ASM 1) ROM checksums