122 lines
4.0 KiB
Plaintext
122 lines
4.0 KiB
Plaintext
L1.1 -> M1.1
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--------------
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AUDIT.ASM 1) Version string
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DIAG.ASM 1) PIC # location comments
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2) ROM checksums
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PLYR2.ASM 1) Jamie ball-code bug
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RECORD.ASM 1) Pts/game world record fix
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2) <dec_to_asc2> call added to correct hi-score leading-zero
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after the decimal problem
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SELECT4.ASM 1) Commented unref'd .refs
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STRING.ASM 1) <dec_to_asc2> routine added
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GAME.EQU 1) CMOS PKDxx .equs updated
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2) NUM_PRECORDS comments for 8K/32K CMOS support
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3) NUM_PRECORDS reduced from 410 to 195 for 8K CMOS support
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L1.1 -> L1.2
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--------------
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AUDIT.ASM 1) Version string
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2) <opmsg_clr> .ref moved down to ref
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BB.ASM 1) Watchdog & Process KO auditing fix
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DIAG.ASM 1) PIC # location comments
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2) ROM checksums
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3) Watchdog failure during SRAMCHECK fix
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MENU.ASM 1) <opmsg_main> .ref moved down to ref
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2) <opmsg_s> removed from <UTIL_HELP>
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3) Backdoor volume control Interlock switch problem fix
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4) Old high score stuff removed
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5) Old <MISC_AUD> stuff removed
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6) Old design team text removed
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PLYR2.ASM 1) Jamie ball-code bug
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RECORD.ASM 1) Pts/game world record fix
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2) <dec_to_asc2> call added to correct hi-score leading-zero
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after the decimal problem
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3) "Hi-score" comment-list corrected
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4) <#teampals> table/refs removed
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5) Backdoor player record list length fix
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SELECT2.ASM 1) Grand Champion leading-space initials crash fix
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SELECT4.ASM 1) Commented unref'd .refs
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STRING.ASM 1) <dec_to_asc2> routine added
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TEST.ASM 1) "DIPSWITCH TEST SELECT" message fix
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GAME.EQU 1) CMOS PKDxx .equs updated
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2) NUM_PRECORDS comments for 8K/32K CMOS support
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3) NUM_PRECORDS .equs moved to top of file
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L1.1 -> M1.2
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--------------
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AUDIT.ASM 1) Version string
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2) <opmsg_clr> .ref moved down to ref
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BB.ASM 1) Watchdog & Process KO auditing fix
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DIAG.ASM 1) PIC # location comments
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2) ROM checksums
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3) Watchdog failure during SRAMCHECK fix
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MENU.ASM 1) <opmsg_main> .ref moved down to ref
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2) <opmsg_s> removed from <UTIL_HELP>
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3) Backdoor volume control Interlock switch problem fix
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4) Old high score stuff removed
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5) Old <MISC_AUD> stuff removed
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6) Old design team text removed
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PLYR2.ASM 1) Jamie ball-code bug
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RECORD.ASM 1) Pts/game world record fix
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2) <dec_to_asc2> call added to correct hi-score leading-zero
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after the decimal problem
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3) "Hi-score" comment-list corrected
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4) <#teampals> table/refs removed
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5) Backdoor player record list length fix
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SELECT2.ASM 1) Grand Champion leading-space initials crash fix
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SELECT4.ASM 1) Commented unref'd .refs
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STRING.ASM 1) <dec_to_asc2> routine added
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TEST.ASM 1) "DIPSWITCH TEST SELECT" message fix
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GAME.EQU 1) CMOS PKDxx .equs updated
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2) NUM_PRECORDS comments for 8K/32K CMOS support
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3) NUM_PRECORDS .equs moved to top of file
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4) NUM_PRECORDS reduced from 410 to 195 for 8K CMOS support
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L1.2 -> L1.3
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--------------
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ATTRACT.ASM 1) Disasterous SLEEPK 8 removed from top of <amode_start>
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to fix power-up <winningteam> free game bug
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2) <set_game_snd> call added to top of <amode_start>
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to fix power-up volume problem from SLEEPK removal
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AUDIT.ASM 1) Version string
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DIAG.ASM 1) ROM checksums
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M1.2 -> M1.3
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--------------
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ATTRACT.ASM 1) Disasterous SLEEPK 8 removed from top of <amode_start>
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to fix power-up <winningteam> free game bug
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2) <set_game_snd> call added to top of <amode_start>
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to fix power-up volume problem from SLEEPK removal
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AUDIT.ASM 1) Version string
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DIAG.ASM 1) ROM checksums
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