Revision 37 (Original Source)
commit
75ca071733
|
@ -0,0 +1,381 @@
|
|||
-date- -rel- -size- -pre- -obj- -glo- -voc-
|
||||
6/19 1 33030 10511 42 96 545
|
||||
6/19 2 33040 10515 42 96 545
|
||||
6/19 3 33040 10515 42 96 545
|
||||
7/08 3 35058 11081 59 97 559
|
||||
7/09 4 35052 11087 59 99 559
|
||||
7/09 5 35012 11048 58 99 559
|
||||
7/09 6 35086 11063 58 100 559
|
||||
7/09 7 35136 11069 58 100 559
|
||||
7/09 7 35140 11069 58 100 559
|
||||
7/10 8 35124 11066 58 100 559
|
||||
7/10 9 35124 11066 58 100 559
|
||||
7/11 10 35204 11093 59 100 560
|
||||
7/18 11 35246 11093 59 100 560
|
||||
7/18 13 35398 11049 58 100 558
|
||||
7/19 14 35472 11066 59 100 558
|
||||
7/22 15 36406 11069 59 100 559
|
||||
7/22 16 35550 11071 59 100 559
|
||||
7/22 17 35440 11071 59 100 559
|
||||
7/22 18 35476 11071 59 100 559
|
||||
7/23 19 35452 11071 59 100 559
|
||||
7/23 20 35452 11071 59 100 559
|
||||
7/24 21 35460 11069 59 100 559
|
||||
7/24 22 35928 11153 61 101 561
|
||||
7/26 23 35964 11153 61 101 561
|
||||
7/26 24 35988 11175 61 101 561
|
||||
7/29 25 35972 11173 61 100 561
|
||||
7/30 26 36886 11465 69 102 570
|
||||
7/30 26 36876 11456 69 102 570
|
||||
7/30 27 36874 11454 69 102 570
|
||||
7/30 28 36870 11454 69 102 570
|
||||
7/30 29 36870 11454 69 102 570
|
||||
7/30 30 36872 11452 68 102 570
|
||||
8/01 31 36872 11379 66 102 570
|
||||
8/01 32 36910 11414 67 102 571
|
||||
8/02 33 38230 11678 76 103 575
|
||||
8/02 34 38318 11687 76 103 575
|
||||
8/04 35 38326 11696 76 103 576
|
||||
8/27 36 40798 12306 91 106 588
|
||||
8/29 37 41138 12394 92 107 592
|
||||
9/05 38 41210 12398 92 107 592
|
||||
9/05 39 41182 12400 92 107 592
|
||||
9/10 40 41366 12384 91 107 594
|
||||
9/11 41 41636 12444 92 107 597
|
||||
9/20 42 41986 12507 94 107 597
|
||||
9/25 43 42904 12635 96 108 601
|
||||
10/16 44 43330 12675 97 108 602
|
||||
10/22 45 43134 12530 96 108 591
|
||||
10/24 46 43160 12530 96 108 591
|
||||
11/13 47 44596 12720 98 107 601
|
||||
11/13 48 44594 12720 98 107 601
|
||||
11/25 49 44800 12727 98 108 600
|
||||
11/26 50 44812 12727 98 108 600
|
||||
11/26 51 44864 12727 98 108 600
|
||||
12/23 52 46768 13246 109 114 620
|
||||
12/28 53 47218 13391 114 115 620
|
||||
12/28 54 47218 13391 114 115 620
|
||||
12/28 55 47300 13391 114 115 620
|
||||
12/28 56 47300 13391 114 115 620
|
||||
12/28 57 47300 13391 114 115 620
|
||||
12/29 58 47300 13391 114 115 620
|
||||
12/29 59 47300 13391 114 115 620
|
||||
12/29 60 47300 13391 114 115 620
|
||||
12/29 61 47306 13391 114 115 620
|
||||
12/29 62 47320 13398 114 115 621
|
||||
1/09 63 48038 13520 116 116 626
|
||||
1/14 64 48236 13520 116 116 626
|
||||
1/15 65 48638 13520 116 116 626
|
||||
1/20 66 48590 13558 117 116 628
|
||||
1/20 67 48786 13562 117 116 628
|
||||
1/21 68 48792 13570 117 116 628
|
||||
1/21 69 48810 13570 117 116 628
|
||||
1/21 70 48826 13570 117 116 628
|
||||
1/22 71 48800 13570 117 116 628
|
||||
1/23 72 48758 13532 116 116 626
|
||||
1/23 73 48758 13532 116 116 626
|
||||
1/27 74 49582 13760 120 118 629
|
||||
1/27 75 49748 13774 120 118 629
|
||||
1/27 -1 49736 13776 120 118 629
|
||||
1/29 -1 49736 13776 120 118 629
|
||||
1/29 -1 49740 13776 120 118 629
|
||||
1/29 -1 50010 13896 122 118 636
|
||||
1/29 -1 50044 13896 122 118 636
|
||||
2/06 2 50894 13958 130 120 648
|
||||
2/06 3 51140 14002 130 122 648
|
||||
2/06 4 51160 14002 130 122 648
|
||||
2/06 5 51152 14002 130 122 648
|
||||
2/10 6 52192 14327 136 122 658
|
||||
2/10 7 52162 14327 136 122 658
|
||||
2/10 8 52150 14327 136 122 658
|
||||
2/10 9 52164 14330 136 122 658
|
||||
2/10 10 52166 14330 136 122 658
|
||||
2/11 11 52170 14334 136 122 658
|
||||
2/11 12 52486 14375 137 122 658
|
||||
2/12 13 52586 14442 138 122 661
|
||||
3/10 14 55950 15521 139 127 662
|
||||
3/10 15 55938 15516 139 127 662
|
||||
3/12 16 57588 15615 142 127 658
|
||||
3/12 17 57584 15615 142 127 658
|
||||
3/12 18 57588 15617 142 127 658
|
||||
3/12 19 57690 15617 142 127 658
|
||||
3/18 20 60178 15656 142 127 660
|
||||
3/18 21 60324 15656 142 127 660
|
||||
3/18 22 60862 15656 142 127 660
|
||||
3/19 23 60734 15742 144 128 665
|
||||
3/19 24 60738 15745 144 128 665
|
||||
3/19 25 60738 15745 144 128 665
|
||||
3/19 26 61276 15745 144 128 665
|
||||
3/24 27 64 0 0 0 0
|
||||
3/24 28 64 0 0 0 0
|
||||
3/24 29 64 0 0 0 0
|
||||
3/24 30 63752 16341 158 131 685
|
||||
3/24 31 62894 16255 156 131 682
|
||||
3/26 32 63132 16321 158 130 684
|
||||
3/26 33 63044 16321 158 130 684
|
||||
3/27 34 62906 16322 158 130 684
|
||||
4/02 34 64998 16630 163 131 690
|
||||
4/03 35 65302 16630 163 131 690
|
||||
4/03 36 64890 16630 163 131 690
|
||||
4/04 37 65256 16574 161 133 688
|
||||
4/06 38 65298 16574 161 133 688
|
||||
4/08 39 65730 16623 162 135 689
|
||||
4/09 40 66738 16709 165 135 689
|
||||
4/11 41 66728 16761 166 135 692
|
||||
4/24 42 58708 15719 143 128 675
|
||||
4/24 43 58700 15719 143 128 675
|
||||
4/26 44 65708 16815 169 133 693
|
||||
4/27 45 65660 16712 166 133 693
|
||||
4/28 46 65664 16703 166 133 693
|
||||
4/28 47 65766 16715 166 133 693
|
||||
4/29 48 64 0 0 0 0
|
||||
4/29 49 64866 15653 159 129 685
|
||||
5/01 50 66290 16710 168 131 686
|
||||
5/04 51 67014 16806 168 133 691
|
||||
5/05 52 67310 16823 168 133 693
|
||||
5/05 53 67466 16829 168 133 693
|
||||
5/05 54 67468 16829 168 133 693
|
||||
5/05 55 67490 16817 168 133 693
|
||||
5/05 56 67730 16846 168 133 693
|
||||
5/05 57 67626 16843 168 133 693
|
||||
5/06 58 64 0 0 0 0
|
||||
5/07 59 67626 16849 168 133 694
|
||||
5/13 60 70518 17744 192 137 715
|
||||
5/17 61 73154 18066 199 144 717
|
||||
5/17 62 73154 18066 199 144 717
|
||||
5/19 63 73154 18066 199 144 717
|
||||
5/19 64 73240 18061 200 144 716
|
||||
5/21 65 73664 18094 200 145 716
|
||||
5/22 66 73670 18090 200 145 716
|
||||
5/22 67 64 0 0 0 0
|
||||
5/23 68 64 0 0 0 0
|
||||
5/23 69 73792 18221 201 145 726
|
||||
5/23 70 74038 18262 202 145 726
|
||||
5/27 71 74966 18319 203 145 727
|
||||
5/28 72 74966 18319 203 145 727
|
||||
5/28 73 74966 18319 203 145 727
|
||||
6/03 74 74934 18445 207 145 730
|
||||
6/05 75 75170 18404 206 145 729
|
||||
6/05 76 75404 18428 206 146 730
|
||||
6/06 77 75518 18450 206 146 731
|
||||
6/10 78 79606 18605 210 146 736
|
||||
6/10 79 64 0 0 0 0
|
||||
6/10 80 79968 18742 211 146 744
|
||||
6/11 81 80216 18757 211 146 746
|
||||
6/16 82 80494 18757 211 146 746
|
||||
6/17 83 80854 18736 210 145 746
|
||||
6/17 84 80854 18736 210 145 746
|
||||
6/18 85 80846 18738 210 145 746
|
||||
6/19 86 80938 18740 210 146 746
|
||||
6/19 87 81026 18743 210 146 746
|
||||
6/20 88 80806 18685 207 146 747
|
||||
6/21 89 81274 18681 207 145 745
|
||||
6/21 90 81338 18682 207 145 745
|
||||
6/21 91 81304 18673 207 144 744
|
||||
6/22 92 81696 18673 207 144 744
|
||||
6/25 93 64 0 0 0 0
|
||||
6/26 93 64 0 0 0 0
|
||||
6/26 94 82624 18759 208 148 749
|
||||
6/26 95 82704 18791 209 148 749
|
||||
6/26 96 82740 18852 209 148 750
|
||||
6/30 97 84332 19196 213 145 754
|
||||
6/30 98 84334 19198 213 145 754
|
||||
6/30 99 84334 19198 213 145 754
|
||||
7/01 100 84456 19198 213 145 754
|
||||
7/03 101 84250 19114 213 145 754
|
||||
7/09 102 85798 19654 229 145 764
|
||||
7/09 103 85798 19654 229 145 764
|
||||
7/09 104 85870 19654 229 145 764
|
||||
7/09 105 85862 19654 229 145 764
|
||||
7/12 106 88288 19654 229 150 764
|
||||
7/13 107 88500 19654 229 150 764
|
||||
7/14 108 88514 19654 229 150 764
|
||||
7/29 109 91168 19652 226 156 773
|
||||
8/02 110 92976 19536 222 157 770
|
||||
8/05 111 93494 19643 223 158 774
|
||||
8/07 112 94118 19591 221 155 774
|
||||
8/07 113 94126 19591 221 155 774
|
||||
8/07 114 94126 19591 221 155 774
|
||||
8/12 115 95274 19777 225 156 782
|
||||
8/19 116 95494 19832 226 156 783
|
||||
8/20 117 97676 19926 229 157 784
|
||||
8/21 118 97724 19926 229 157 784
|
||||
8/21 119 97780 19926 229 157 784
|
||||
8/25 120 99074 20167 235 157 791
|
||||
8/25 121 99060 20154 234 157 791
|
||||
8/26 122 99044 20154 234 157 791
|
||||
8/29 123 98826 19933 228 159 787
|
||||
9/02 124 98976 19933 228 159 787
|
||||
9/03 125 99696 19941 228 160 787
|
||||
9/03 126 99696 19941 228 160 787
|
||||
9/03 127 99696 19941 228 160 787
|
||||
9/03 128 99778 19941 228 160 787
|
||||
9/03 129 99966 19960 228 160 789
|
||||
9/04 130 100558 20239 234 160 800
|
||||
9/10 131 101850 20436 236 165 810
|
||||
9/10 132 102010 20485 237 165 812
|
||||
9/11 133 102234 20489 237 167 812
|
||||
9/11 134 102642 20527 237 167 814
|
||||
9/14 135 102642 20527 237 167 814
|
||||
9/15 136 103616 20560 237 167 814
|
||||
9/16 137 103494 20522 236 167 814
|
||||
9/16 138 103712 20565 237 167 816
|
||||
9/17 139 104280 20584 236 167 820
|
||||
9/18 140 104188 20479 235 167 805
|
||||
9/19 141 104368 20482 235 167 805
|
||||
9/22 142 104502 20474 235 166 806
|
||||
9/24 143 105582 20484 235 167 806
|
||||
9/24 144 64 0 0 0 0
|
||||
9/24 145 106918 20548 235 169 809
|
||||
9/25 146 106974 20638 237 159 812
|
||||
9/25 147 106972 20638 237 159 812
|
||||
9/26 148 107934 20831 242 162 814
|
||||
9/26 149 107922 20820 241 162 814
|
||||
9/28 150 108134 20825 241 164 814
|
||||
9/29 151 108340 20827 241 165 814
|
||||
9/29 152 108874 20913 241 166 817
|
||||
9/30 153 109050 20977 240 166 817
|
||||
10/01 154 108520 20901 238 166 815
|
||||
10/01 155 108494 20869 239 166 810
|
||||
10/01 156 108494 20869 239 166 810
|
||||
10/01 157 108478 20858 238 166 810
|
||||
10/01 158 108478 20858 238 166 810
|
||||
10/02 159 108478 20858 238 166 810
|
||||
10/03 160 108336 20820 237 167 808
|
||||
10/06 161 108334 20820 237 167 808
|
||||
10/08 162 110382 20946 240 167 818
|
||||
10/08 163 110390 20946 240 167 818
|
||||
10/08 164 110380 20935 239 167 818
|
||||
10/09 165 110400 20949 239 167 819
|
||||
10/09 166 110432 20952 239 167 819
|
||||
10/09 167 110468 20956 239 167 819
|
||||
10/09 168 110470 20956 239 167 819
|
||||
10/09 168 110470 20956 239 167 819
|
||||
10/10 169 110470 20956 239 167 819
|
||||
10/10 169 110470 20956 239 167 819
|
||||
10/10 170 110482 20956 239 167 819
|
||||
10/14 171 110846 20998 241 167 820
|
||||
10/15 172 110854 20998 241 167 820
|
||||
10/15 173 110854 20996 241 167 820
|
||||
10/19 174 111316 21081 241 167 825
|
||||
10/20 175 111490 21094 241 167 827
|
||||
10/20 176 111504 21101 241 167 828
|
||||
10/21 177 111756 21194 241 167 832
|
||||
10/22 178 111746 21194 241 167 832
|
||||
10/22 178 111744 21194 241 167 832
|
||||
10/23 178 112860 21357 242 168 833
|
||||
10/26 179 112882 21351 242 168 833
|
||||
10/26 180 112880 21351 242 168 833
|
||||
10/26 181 112872 21351 242 168 833
|
||||
10/26 182 112938 21353 242 168 833
|
||||
10/27 183 112942 21353 242 168 833
|
||||
10/27 184 113350 21393 242 168 834
|
||||
10/27 185 113318 21393 242 168 834
|
||||
10/28 186 113940 21393 242 168 834
|
||||
10/29 187 113928 21391 242 167 834
|
||||
10/29 188 114240 21408 242 167 835
|
||||
10/30 189 114704 21438 242 167 837
|
||||
10/30 190 114752 21438 242 167 837
|
||||
10/30 191 114790 21438 242 167 837
|
||||
10/30 192 115026 21440 242 167 837
|
||||
11/03 193 115122 21430 242 167 835
|
||||
11/03 194 115162 21430 242 167 835
|
||||
11/03 195 115324 21430 242 167 835
|
||||
11/05 196 115668 21382 241 166 835
|
||||
11/05 197 115542 21331 241 164 829
|
||||
11/05 198 115540 21331 241 164 829
|
||||
11/05 199 115544 21265 241 164 826
|
||||
11/05 200 115634 21265 241 164 826
|
||||
11/06 201 115706 21267 241 164 826
|
||||
11/06 202 115706 21267 241 164 826
|
||||
11/07 203 115728 21267 241 164 826
|
||||
11/11 204 115730 21267 241 164 826
|
||||
11/11 205 116044 21271 241 164 826
|
||||
11/12 206 115710 21269 241 163 826
|
||||
11/12 207 115702 21269 241 163 826
|
||||
11/12 208 115706 21269 241 163 826
|
||||
11/12 209 115868 21269 241 163 826
|
||||
11/12 210 115866 21269 241 163 826
|
||||
11/12 211 115862 21269 241 163 826
|
||||
11/12 212 115864 21269 241 163 826
|
||||
11/12 213 115884 21269 241 163 826
|
||||
11/12 214 115548 21233 240 163 824
|
||||
11/12 215 115874 21242 240 163 825
|
||||
11/13 216 116092 21240 240 163 825
|
||||
11/13 217 116092 21240 240 163 825
|
||||
11/13 218 116092 21240 240 163 825
|
||||
11/13 219 116044 21240 240 163 825
|
||||
11/13 220 116044 21240 240 163 825
|
||||
11/13 221 116184 21195 239 163 826
|
||||
11/14 222 116448 21195 239 163 827
|
||||
11/14 223 116450 21199 239 163 827
|
||||
11/14 224 116450 21199 239 163 827
|
||||
11/14 225 116454 21199 239 163 827
|
||||
11/15 226 117152 21218 239 163 828
|
||||
11/17 227 117176 21218 239 163 828
|
||||
11/17 228 117410 21316 239 163 828
|
||||
11/17 229 117510 21316 239 163 827
|
||||
11/17 230 117506 21309 239 163 826
|
||||
11/17 231 117488 21309 239 163 826
|
||||
11/17 232 117486 21309 239 163 826
|
||||
11/17 233 118562 21311 239 163 826
|
||||
11/18 234 118626 21311 239 163 826
|
||||
11/18 235 118626 21311 239 163 826
|
||||
11/18 236 118828 21357 240 163 829
|
||||
11/19 237 118832 21357 240 163 829
|
||||
11/19 238 118844 21384 240 163 832
|
||||
11/25 239 118848 21384 240 163 832
|
||||
11/27 240 118838 21381 240 163 832
|
||||
11/27 241 118880 21339 240 163 831
|
||||
11/27 242 118880 21339 240 163 831
|
||||
11/28 243 118878 21348 240 163 831
|
||||
11/28 244 118874 21348 240 163 831
|
||||
11/28 245 119168 21349 240 163 831
|
||||
11/28 246 119294 21348 240 163 831
|
||||
11/29 247 119292 21348 240 163 831
|
||||
11/29 248 119292 21348 240 163 831
|
||||
11/29 249 119332 21357 240 163 832
|
||||
12/01 250 119330 21357 240 163 832
|
||||
12/01 251 119884 21408 240 163 832
|
||||
12/01 252 119870 21408 240 163 832
|
||||
12/01 253 119846 21408 240 163 832
|
||||
12/02 254 120094 21421 240 164 832
|
||||
12/02 255 120206 21423 240 164 832
|
||||
12/03 256 120536 21475 240 164 836
|
||||
12/03 1 120530 21475 240 164 836
|
||||
12/03 2 120528 21475 240 164 836
|
||||
12/04 3 120528 21475 240 164 836
|
||||
12/04 4 120652 21486 240 164 835
|
||||
12/04 5 120656 21486 240 164 835
|
||||
12/04 6 120726 21495 240 164 836
|
||||
12/04 7 120744 21493 240 164 836
|
||||
12/05 8 120888 21496 240 164 836
|
||||
12/05 9 120864 21494 240 164 836
|
||||
12/05 10 121084 21494 240 164 836
|
||||
12/05 11 121102 21494 240 164 836
|
||||
12/06 12 121278 21517 240 165 838
|
||||
12/06 13 121928 21727 242 165 857
|
||||
12/07 14 121932 21727 242 165 857
|
||||
12/07 15 122540 21727 242 167 857
|
||||
12/08 16 122702 21746 242 167 857
|
||||
12/08 17 123208 21843 243 167 862
|
||||
12/08 18 123218 21847 243 167 862
|
||||
12/09 19 123214 21847 243 167 862
|
||||
12/09 20 123200 21838 243 167 861
|
||||
12/09 21 123214 21843 243 167 861
|
||||
12/09 22 111398 22299 243 167 861
|
||||
12/09 23 111426 22299 243 167 861
|
||||
12/09 24 111576 22300 243 167 861
|
||||
12/10 25 111584 22308 243 167 861
|
||||
12/10 26 111730 22310 243 168 861
|
||||
12/10 27 111810 22351 244 168 862
|
||||
12/10 28 111826 22351 244 168 862
|
||||
12/10 29 111864 22350 244 168 862
|
||||
12/10 30 111858 22358 244 168 863
|
||||
12/11 31 111864 22358 244 168 863
|
||||
12/12 32 111908 22361 244 168 863
|
||||
12/12 33 110044 22315 244 167 861
|
||||
12/14 34 110044 22315 244 167 861
|
||||
12/15 35 109646 22148 244 167 854
|
||||
12/15 36 109648 22148 244 167 854
|
||||
12/15 37 109650 22148 244 167 854
|
|
@ -0,0 +1,35 @@
|
|||
Assembling ANTHILL.ZAP.447 on Monday, December 15, 1986 15:25:36
|
||||
Release: 37
|
||||
(2 bytes)
|
||||
66 Inserting ANTHILLFREQ.XZAP.1 (644 bytes)
|
||||
710 Inserting ANTHILLDAT.ZAP.282 (21438 bytes)
|
||||
22148 Inserting ANTHILLPUR.ZAP.96 (228 bytes)
|
||||
22376 Inserting MISC.ZAP.514 (2267 bytes)
|
||||
24643 Inserting PARSER.ZAP.406 (9944 bytes)
|
||||
34587 Inserting GLOBALS.ZAP.403 (1358 bytes)
|
||||
35945 Inserting SYNTAX.ZAP.404 (43 bytes)
|
||||
35988 Inserting VERBS.ZAP.396 (11680 bytes)
|
||||
47668 Inserting PARLOR.ZAP.391 (5161 bytes)
|
||||
52829 Inserting FIRST-FLOOR.ZAP.339 (10608 bytes)
|
||||
63437 Inserting SECOND-FLOOR.ZAP.331 (5867 bytes)
|
||||
69304 Inserting BSHELTER.ZAP.364 (6571 bytes)
|
||||
75875 Inserting OUTSIDE.ZAP.338 (5945 bytes)
|
||||
81820 Inserting ELEVATOR.ZAP.200 (7944 bytes)
|
||||
89764 Inserting HEDGEMAZE.ZAP.320 (9113 bytes)
|
||||
98877 Inserting MAP.ZAP.315 (0 bytes)
|
||||
98877 Inserting POINTS.ZAP.180 (0 bytes)
|
||||
98877 Inserting ANTHILLSTR.ZAP.281 (10773 bytes)
|
||||
|
||||
Symbols unused:
|
||||
V-$DEBUG
|
||||
HEDGE-NUM
|
||||
|
||||
244 objects.
|
||||
167 globals.
|
||||
854 word vocabulary.
|
||||
|
||||
109650 bytes (108K).
|
||||
22148 bytes of preload.
|
||||
12142 bytes of impure.
|
||||
|
||||
Outputting symbol tables
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1 @@
|
|||
407
|
|
@ -0,0 +1,21 @@
|
|||
.INSERT "PS:<DA.PLAYLAND>ANTHILLFREQ" ; Frequent word table
|
||||
.INSERT "PS:<DA.PLAYLAND>ANTHILLDAT" ; Data file
|
||||
.INSERT "PS:<DA.PLAYLAND>ANTHILLPUR"
|
||||
.INSERT "PS:<DA.PLAYLAND>MISC"
|
||||
.INSERT "PS:<DA.PLAYLAND>PARSER"
|
||||
.INSERT "PS:<DA.PLAYLAND>GLOBALS"
|
||||
.INSERT "PS:<DA.PLAYLAND>SYNTAX"
|
||||
.INSERT "PS:<DA.PLAYLAND>VERBS"
|
||||
.INSERT "PS:<DA.PLAYLAND>PARLOR"
|
||||
.INSERT "PS:<DA.PLAYLAND>FIRST-FLOOR"
|
||||
.INSERT "PS:<DA.PLAYLAND>SECOND-FLOOR"
|
||||
.INSERT "PS:<DA.PLAYLAND>BSHELTER"
|
||||
.INSERT "PS:<DA.PLAYLAND>OUTSIDE"
|
||||
.INSERT "PS:<DA.PLAYLAND>ELEVATOR"
|
||||
.INSERT "PS:<DA.PLAYLAND>HEDGEMAZE"
|
||||
.INSERT "PS:<DA.PLAYLAND>MAP"
|
||||
.INSERT "PS:<DA.PLAYLAND>POINTS"
|
||||
|
||||
.INSERT "PS:<DA.PLAYLAND>ANTHILLSTR"
|
||||
|
||||
.END
|
|
@ -0,0 +1,67 @@
|
|||
"ANTHILL.ZIL LOAD FILE for ANTHILL (C)1986 Infocom Inc. All Rights Reserved."
|
||||
|
||||
<PRINC "
|
||||
ANTHILL
|
||||
">
|
||||
|
||||
;<LINK '<ERRET T> "" <ROOT>>
|
||||
<LINK '<INSERT-FILE "FIRST-FLOOR" T> "F" <ROOT>>
|
||||
<LINK '<INSERT-FILE "PARLOR" T> "P" <ROOT>>
|
||||
<LINK '<INSERT-FILE "HEDGEMAZE" T> "H" <ROOT>>
|
||||
<LINK '<INSERT-FILE "BSHELTER" T> "B" <ROOT>>
|
||||
<LINK '<INSERT-FILE "SECOND-FLOOR" T> "S" <ROOT>>
|
||||
<LINK '<INSERT-FILE "OUTSIDE.ZIL" T> "O" <ROOT>>
|
||||
<LINK '<INSERT-FILE "ELEVATOR" T> "E" <ROOT>>
|
||||
<LINK '<INSERT-FILE "VERBS" T> "V" <ROOT>>
|
||||
|
||||
<SETG NEW-VOC? T>
|
||||
|
||||
<FREQUENT-WORDS?>
|
||||
|
||||
<SET REDEFINE T>
|
||||
<SET ZREDEFINE T>
|
||||
|
||||
<DEFINE BYTE ("TUPLE" TUP)
|
||||
<CHTYPE <ORB !.TUP> BYTE>> ;"temp hack for maze until compiler fix"
|
||||
|
||||
ON!-INITIAL
|
||||
OFF!-INITIAL
|
||||
|
||||
; <GLOBAL BIGFIX 10000>
|
||||
|
||||
<SETG CRLF-CHARACTER !\~>
|
||||
|
||||
<OR <GASSIGNED? ZILCH>
|
||||
<SETG WBREAKS <STRING !\" !,WBREAKS>>>
|
||||
|
||||
<COND (<GASSIGNED? PREDGEN> ;"should be zilch? should be cut?"
|
||||
<SETG ZSTR-ON <SETG ZSTR-OFF ,TIME>>
|
||||
<ID 0>)>
|
||||
|
||||
<BIT-SYNONYM EVERYBIT
|
||||
LENS-CAP-OFF-BIT ;FILM-LOOPED-BIT FOCUS-BIT WINDOW-OPEN-BIT
|
||||
ON-MONUMENT-BIT BROKEN-BIT HUNG-BIT HAND-ON-SACK-BIT
|
||||
PHONE-DEAD-BIT BRICK-REMOVED-BIT WAXED-BIT TRASHED-BIT
|
||||
CANNON-MOVED-BIT ON-GROUND-BIT ;ROLLED-BIT CLUTCHING-BIT
|
||||
NEWEL-TURNED-BIT CARDS-RIGHT-BIT BROKEN-BIT BLACK-CAT-BIT
|
||||
CANT-MOVE-POST-BIT BUCKET-PEG-DOWN-BIT
|
||||
TRUNK-LOCKED-BIT>
|
||||
|
||||
<INSERT-FILE "MISC" T>
|
||||
<INSERT-FILE "PARSER" T>
|
||||
<INSERT-FILE "GLOBALS" T>
|
||||
<INSERT-FILE "SYNTAX" T>
|
||||
<INSERT-FILE "VERBS" T>
|
||||
<INSERT-FILE "PARLOR" T>
|
||||
<INSERT-FILE "FIRST-FLOOR" T>
|
||||
<INSERT-FILE "SECOND-FLOOR" T>
|
||||
<INSERT-FILE "BSHELTER" T>
|
||||
<INSERT-FILE "OUTSIDE" T>
|
||||
<INSERT-FILE "ELEVATOR" T>
|
||||
<INSERT-FILE "HEDGEMAZE" T>
|
||||
<INSERT-FILE "MAP" T>
|
||||
<INSERT-FILE "POINTS" T>
|
||||
|
||||
|
||||
<PROPDEF SIZE 5>
|
||||
<PROPDEF CAPACITY 0>
|
Binary file not shown.
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,200 @@
|
|||
.FSTR FSTR?1,"the " ;2224 1113
|
||||
.FSTR FSTR?2,"You " ;1047 350
|
||||
.FSTR FSTR?3,"The " ;759 254
|
||||
.FSTR FSTR?4,"and " ;598 300
|
||||
.FSTR FSTR?5,"you " ;512 257
|
||||
.FSTR FSTR?6,". " ;464 465
|
||||
.FSTR FSTR?7,", " ;455 456
|
||||
.FSTR FSTR?8,"of " ;412 413
|
||||
.FSTR FSTR?9,"to " ;403 404
|
||||
.FSTR FSTR?10,"It's " ;390 79
|
||||
.FSTR FSTR?11,"your " ;345 116
|
||||
.FSTR FSTR?12,"can't " ;345 70
|
||||
.FSTR FSTR?13,"is " ;278 279
|
||||
.FSTR FSTR?14,"Hildegarde " ;270 28
|
||||
.FSTR FSTR?15,"with " ;261 88
|
||||
.FSTR FSTR?16,"You're " ;252 37
|
||||
.FSTR FSTR?17,"from " ;231 78
|
||||
.FSTR FSTR?18,"Aunt " ;224 57
|
||||
.FSTR FSTR?19,"Uncle " ;220 45
|
||||
.FSTR FSTR?20,"in " ;218 219
|
||||
.FSTR FSTR?21,"There " ;215 44
|
||||
.FSTR FSTR?22,"Buddy's " ;184 24
|
||||
.FSTR FSTR?23,"This " ;168 43
|
||||
.FSTR FSTR?24,"through " ;168 29
|
||||
.FSTR FSTR?25,"down " ;165 56
|
||||
.FSTR FSTR?26,"have " ;162 55
|
||||
.FSTR FSTR?27,"already " ;162 28
|
||||
.FSTR FSTR?28,"Hildegarde's " ;156 13
|
||||
.FSTR FSTR?29,"into " ;150 51
|
||||
.FSTR FSTR?30,"would " ;148 38
|
||||
.FSTR FSTR?31,"closet " ;145 30
|
||||
.FSTR FSTR?32,"nothing " ;144 25
|
||||
.FSTR FSTR?33,"Herman " ;138 24
|
||||
.FSTR FSTR?34,"standing " ;133 20
|
||||
.FSTR FSTR?35,"that " ;132 45
|
||||
.FSTR FSTR?36,"There's " ;128 17
|
||||
.FSTR FSTR?37,"Cousin " ;126 22
|
||||
.FSTR FSTR?38,"this " ;117 40
|
||||
.FSTR FSTR?39,"Hildegarde" ;117 14
|
||||
.FSTR FSTR?40,"on " ;115 116
|
||||
.FSTR FSTR?41,"walkway " ;114 20
|
||||
.FSTR FSTR?42,"out " ;112 57
|
||||
.FSTR FSTR?43,"then " ;111 38
|
||||
.FSTR FSTR?44,"here" ;110 56
|
||||
.FSTR FSTR?45,"about " ;108 28
|
||||
.FSTR FSTR?46,"for " ;106 54
|
||||
.FSTR FSTR?47,"small " ;104 27
|
||||
.FSTR FSTR?48,"leads " ;104 27
|
||||
.FSTR FSTR?49,"floor " ;104 27
|
||||
.FSTR FSTR?50,"are " ;100 51
|
||||
.FSTR FSTR?51,"It " ;100 51
|
||||
.FSTR FSTR?52,"see " ;96 49
|
||||
.FSTR FSTR?53,"which " ;96 25
|
||||
.FSTR FSTR?54,"several " ;96 17
|
||||
.FSTR FSTR?55,"that" ;94 48
|
||||
.FSTR FSTR?56,"north " ;92 24
|
||||
.FSTR FSTR?57,"doesn't " ;91 14
|
||||
.FSTR FSTR?58,"You'll " ;91 14
|
||||
.FSTR FSTR?59,"hear " ;90 31
|
||||
.FSTR FSTR?60,"rocket " ;90 19
|
||||
.FSTR FSTR?61,"Buddy " ;90 19
|
||||
.FSTR FSTR?62,"plastic " ;90 16
|
||||
.FSTR FSTR?63,"closed" ;88 23
|
||||
.FSTR FSTR?64,"it " ;86 87
|
||||
.FSTR FSTR?65,"but " ;86 44
|
||||
.FSTR FSTR?66,"won't " ;85 18
|
||||
.FSTR FSTR?67,"stairs " ;85 18
|
||||
.FSTR FSTR?68,"isn't " ;85 18
|
||||
.FSTR FSTR?69,"around " ;85 18
|
||||
.FSTR FSTR?70,"it's " ;84 22
|
||||
.FSTR FSTR?71,"garden" ;84 22
|
||||
.FSTR FSTR?72,"don't " ;80 17
|
||||
.FSTR FSTR?73,"treasures" ;77 12
|
||||
.FSTR FSTR?74,"only " ;75 26
|
||||
.FSTR FSTR?75,"east " ;75 26
|
||||
.FSTR FSTR?76,"ladder " ;75 16
|
||||
.FSTR FSTR?77,"begins " ;75 16
|
||||
.FSTR FSTR?78,"A " ;74 75
|
||||
.FSTR FSTR?79,"can " ;74 38
|
||||
.FSTR FSTR?80,"room " ;72 25
|
||||
.FSTR FSTR?81,"like " ;72 25
|
||||
.FSTR FSTR?82,"under " ;72 19
|
||||
.FSTR FSTR?83,"right " ;72 19
|
||||
.FSTR FSTR?84,"front " ;72 19
|
||||
.FSTR FSTR?85,"you're " ;72 13
|
||||
.FSTR FSTR?86,"chimney " ;72 13
|
||||
.FSTR FSTR?87,"Hollywood " ;72 9
|
||||
.FSTR FSTR?88,"south" ;69 24
|
||||
.FSTR FSTR?89,"as " ;68 69
|
||||
.FSTR FSTR?90,"not " ;68 35
|
||||
.FSTR FSTR?91,"where " ;68 18
|
||||
.FSTR FSTR?92,"there " ;68 18
|
||||
.FSTR FSTR?93,"south " ;68 18
|
||||
.FSTR FSTR?94,"find " ;66 23
|
||||
.FSTR FSTR?95,"didn't " ;66 12
|
||||
.FSTR FSTR?96,"pieces " ;65 14
|
||||
|
||||
|
||||
;word frequency table of 96 most common words
|
||||
|
||||
WORDS:: .TABLE
|
||||
FSTR?1
|
||||
FSTR?2
|
||||
FSTR?3
|
||||
FSTR?4
|
||||
FSTR?5
|
||||
FSTR?6
|
||||
FSTR?7
|
||||
FSTR?8
|
||||
FSTR?9
|
||||
FSTR?10
|
||||
FSTR?11
|
||||
FSTR?12
|
||||
FSTR?13
|
||||
FSTR?14
|
||||
FSTR?15
|
||||
FSTR?16
|
||||
FSTR?17
|
||||
FSTR?18
|
||||
FSTR?19
|
||||
FSTR?20
|
||||
FSTR?21
|
||||
FSTR?22
|
||||
FSTR?23
|
||||
FSTR?24
|
||||
FSTR?25
|
||||
FSTR?26
|
||||
FSTR?27
|
||||
FSTR?28
|
||||
FSTR?29
|
||||
FSTR?30
|
||||
FSTR?31
|
||||
FSTR?32
|
||||
FSTR?33
|
||||
FSTR?34
|
||||
FSTR?35
|
||||
FSTR?36
|
||||
FSTR?37
|
||||
FSTR?38
|
||||
FSTR?39
|
||||
FSTR?40
|
||||
FSTR?41
|
||||
FSTR?42
|
||||
FSTR?43
|
||||
FSTR?44
|
||||
FSTR?45
|
||||
FSTR?46
|
||||
FSTR?47
|
||||
FSTR?48
|
||||
FSTR?49
|
||||
FSTR?50
|
||||
FSTR?51
|
||||
FSTR?52
|
||||
FSTR?53
|
||||
FSTR?54
|
||||
FSTR?55
|
||||
FSTR?56
|
||||
FSTR?57
|
||||
FSTR?58
|
||||
FSTR?59
|
||||
FSTR?60
|
||||
FSTR?61
|
||||
FSTR?62
|
||||
FSTR?63
|
||||
FSTR?64
|
||||
FSTR?65
|
||||
FSTR?66
|
||||
FSTR?67
|
||||
FSTR?68
|
||||
FSTR?69
|
||||
FSTR?70
|
||||
FSTR?71
|
||||
FSTR?72
|
||||
FSTR?73
|
||||
FSTR?74
|
||||
FSTR?75
|
||||
FSTR?76
|
||||
FSTR?77
|
||||
FSTR?78
|
||||
FSTR?79
|
||||
FSTR?80
|
||||
FSTR?81
|
||||
FSTR?82
|
||||
FSTR?83
|
||||
FSTR?84
|
||||
FSTR?85
|
||||
FSTR?86
|
||||
FSTR?87
|
||||
FSTR?88
|
||||
FSTR?89
|
||||
FSTR?90
|
||||
FSTR?91
|
||||
FSTR?92
|
||||
FSTR?93
|
||||
FSTR?94
|
||||
FSTR?95
|
||||
FSTR?96
|
||||
.ENDT
|
||||
|
||||
.ENDI
|
|
@ -0,0 +1,175 @@
|
|||
|
||||
|
||||
; PURE TABLES ARE DEFINED HERE
|
||||
|
||||
PURTBL::
|
||||
|
||||
PT?1:: .TABLE
|
||||
STR?3
|
||||
STR?4
|
||||
.ENDT
|
||||
|
||||
PT?2:: .TABLE
|
||||
STR?5
|
||||
STR?6
|
||||
.ENDT
|
||||
|
||||
PT?3:: .TABLE
|
||||
STR?7
|
||||
STR?8
|
||||
.ENDT
|
||||
|
||||
PT?4:: .TABLE
|
||||
STR?9
|
||||
STR?4
|
||||
.ENDT
|
||||
|
||||
PT?5:: .TABLE
|
||||
3
|
||||
W?ROOM
|
||||
W?SCREEN
|
||||
SCREENING-ROOM-PSEUDO-F
|
||||
.ENDT
|
||||
|
||||
PT?6:: .TABLE
|
||||
3
|
||||
W?CASTERS
|
||||
W?PIANO
|
||||
CASTERS-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PT?7::
|
||||
PT?8:: .TABLE
|
||||
6
|
||||
W?BEAM
|
||||
W?WOODEN
|
||||
BEAM-PSEUDO
|
||||
W?BEAM
|
||||
W?THICK
|
||||
BEAM-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PT?9:: .TABLE
|
||||
3
|
||||
W?CELLAR
|
||||
0
|
||||
CELLAR-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PT?10:: .TABLE
|
||||
6
|
||||
W?BATH
|
||||
0
|
||||
BATH-PSEUDO
|
||||
W?SHOWER
|
||||
0
|
||||
BATH-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PT?11:: .TABLE
|
||||
3
|
||||
W?PULLEY
|
||||
0
|
||||
PULLEY-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PT?12:: .TABLE
|
||||
3
|
||||
W?ROSE
|
||||
W?COMPASS
|
||||
COMPASS-ROSE-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PT?13::
|
||||
PT?16:: .TABLE
|
||||
9
|
||||
W?TREES
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
W?TREE
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
W?FLOWER
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PT?14:: .TABLE
|
||||
18
|
||||
W?BUSH
|
||||
W?ROSE
|
||||
ROSE-BUSH-PSEUDO
|
||||
W?ROSE
|
||||
0
|
||||
ROSE-BUSH-PSEUDO
|
||||
W?ROSES
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
W?TREES
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
W?TREE
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
W?FLOWER
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PT?15:: .TABLE
|
||||
15
|
||||
W?TULIP
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
W?TULIPS
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
W?TREES
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
W?TREE
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
W?FLOWER
|
||||
0
|
||||
FLORAL-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PT?17:: .TABLE
|
||||
3
|
||||
W?CLIFF
|
||||
0
|
||||
CLIFF-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PT?18:: .TABLE
|
||||
3
|
||||
W?HOLE
|
||||
0
|
||||
CLOSET-HOLE-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PT?19:: .TABLE
|
||||
18
|
||||
W?PARK
|
||||
W?CENTRAL
|
||||
PARK-PSEUDO
|
||||
W?DOME
|
||||
W?PLASTIC
|
||||
DOME-PSEUDO
|
||||
W?TRUCK
|
||||
W?TINY
|
||||
TRUCK-PSEUDO
|
||||
W?ROCKET
|
||||
0
|
||||
ROCKET-PSEUDO
|
||||
W?HOLE
|
||||
0
|
||||
DOME-HOLE-PSEUDO
|
||||
W?SPOT
|
||||
W?MELTED
|
||||
DOME-HOLE-PSEUDO
|
||||
.ENDT
|
||||
|
||||
PURTND::
|
||||
.ENDI
|
|
@ -0,0 +1,281 @@
|
|||
|
||||
|
||||
; STRINGS ARE DEFINED HERE
|
||||
|
||||
STRBEG::
|
||||
|
||||
.GSTR STR?1,"You've earned an 'R' rating."
|
||||
.GSTR STR?2,"You can almost feel Aunt Hildegarde washing out your mouth with soap."
|
||||
.GSTR STR?3,"This story doesn't know the word """
|
||||
.GSTR STR?4,"."""
|
||||
.GSTR STR?5,"Sorry, but the word """
|
||||
.GSTR STR?6,""" is not in the vocabulary you can use."
|
||||
.GSTR STR?7,"You don't need to use the word """
|
||||
.GSTR STR?8,""" to finish this story."
|
||||
.GSTR STR?9,"Sorry, but this story doesn't recognize the word """
|
||||
.GSTR STR?10,"any verbs"
|
||||
.GSTR STR?11,"enough nouns"
|
||||
.GSTR STR?12,"You can see"
|
||||
.GSTR STR?13,"F"
|
||||
.GSTR STR?14,"L"
|
||||
.GSTR STR?15,"[Presumably, you mean"
|
||||
.GSTR STR?16," isn't likely"
|
||||
.GSTR STR?17," seems doubtful"
|
||||
.GSTR STR?18," seems unlikely"
|
||||
.GSTR STR?19,"'s unlikely"
|
||||
.GSTR STR?20,"'s not likely"
|
||||
.GSTR STR?21,"'s doubtful"
|
||||
.GSTR STR?22,"It's too heavy. Maybe if you'd eaten your spinach as Aunt Hildegarde told you."
|
||||
.GSTR STR?23,"open"
|
||||
.GSTR STR?24,"closed"
|
||||
.GSTR STR?25,"would respond"
|
||||
.GSTR STR?26,"Biting"
|
||||
.GSTR STR?27,"Blowing"
|
||||
.GSTR STR?28,"You can't be serious."
|
||||
.GSTR STR?29,"Don't be silly."
|
||||
.GSTR STR?30,"This isn't a scene from Uncle Buddy's movie ""Pyromaniac.""
|
||||
"
|
||||
.GSTR STR?31,"would buy that"
|
||||
.GSTR STR?32,"janitor"
|
||||
.GSTR STR?33,"surgeon"
|
||||
.GSTR STR?34,"could cut anything"
|
||||
.GSTR STR?35,"would agree with you"
|
||||
.GSTR STR?36,"wear"
|
||||
.GSTR STR?37,"unusual"
|
||||
.GSTR STR?38,"interesting"
|
||||
.GSTR STR?39,"extraordinary"
|
||||
.GSTR STR?40,"special"
|
||||
.GSTR STR?41,"doesn't do anything"
|
||||
.GSTR STR?42,"accomplishes nothing"
|
||||
.GSTR STR?43,"has no effect"
|
||||
.GSTR STR?44,"Kicking"
|
||||
.GSTR STR?45,"Okay, "
|
||||
.GSTR STR?46,"ff"
|
||||
.GSTR STR?47,"on"
|
||||
.GSTR STR?48,"n"
|
||||
.GSTR STR?49,"You can't "
|
||||
.GSTR STR?50,"squeaks"
|
||||
.GSTR STR?51,"squeals"
|
||||
.GSTR STR?52,"whines"
|
||||
.GSTR STR?53,"creaks"
|
||||
.GSTR STR?54,"whinnies"
|
||||
.GSTR STR?55,"breaks into its nightclub act"
|
||||
.GSTR STR?56,"locksmith"
|
||||
.GSTR STR?57,"Pulling on"
|
||||
.GSTR STR?58,"Pushing around"
|
||||
.GSTR STR?59,"Pushing down"
|
||||
.GSTR STR?60,"Pushing up"
|
||||
.GSTR STR?61,"Toying in this way with"
|
||||
.GSTR STR?62,"read"
|
||||
.GSTR STR?63,"would appreciate your reading"
|
||||
.GSTR STR?64,"is interested"
|
||||
.GSTR STR?65,"wants to play piggyback"
|
||||
.GSTR STR?66,"Fiddling with"
|
||||
.GSTR STR?67,"begin"
|
||||
.GSTR STR?68,"end"
|
||||
.GSTR STR?69,"Shaking"
|
||||
.GSTR STR?70,"You wouldn't even be able to dog paddle wearing a pair of skis."
|
||||
.GSTR STR?71,"You'd better take the bucket off the peg first.
|
||||
"
|
||||
.GSTR STR?72,"Turning"
|
||||
.GSTR STR?73,"walk to"
|
||||
.GSTR STR?74,"That's not in the script"
|
||||
.GSTR STR?75,"That would be a waste of time"
|
||||
.GSTR STR?76,"That would be a pointless thing to do"
|
||||
.GSTR STR?77,"That would be useless effort"
|
||||
.GSTR STR?78,"six-foot long "
|
||||
.GSTR STR?79," quickly realize why ""A Corpse Line"" could never be released: From the back of a large theatre the camera slowly pans in. The camera moves forward and you are able to make out a dozen or more figures lying side-by-side on the stage in glittering top hats. Then the music starts and the figures rise to their feet. The camera is now close enough to see more detail. The figures are corpses, some badly decayed, clad in top hats. They begin to dance in unison as the music swells. For a moment you forget they are corpses and begin to enjoy their mastery of the art.
|
||||
|
||||
Then the horror begins, just as it must have for Uncle Buddy. The line does a kick, and several legs fly into the audience. You feel your heart pounding as never before. The corpses, gripping each other's shoulders, turn at the same time and a half-dozen arms are pulled from their sockets. You can't seem to catch your breath. It's as if a pile of bricks were stacked on your chest. As the number ends, the corpses (what's left of them) remove their hats to take a bow. The camera moves in close as they bend over and you see the tops of their heads have been removed. You begin to shake uncontrollably, then you feel what seems like an explosion in your chest. The last thing you see is the corpses' brains plop onto the stage as they take their bow. You collapse."
|
||||
.GSTR STR?80," with a lens"
|
||||
.GSTR STR?81,"filled with white light"
|
||||
.GSTR STR?82,"filled with bits and pieces of colored words"
|
||||
.GSTR STR?83,"filled with washed-out bits of colored words"
|
||||
.GSTR STR?84,"The lens is firmly attached to the projector."
|
||||
.GSTR STR?85,"This cramped area is just big enough for one person and all the equipment. A thick glass window overlooks the screening room to the north."
|
||||
.GSTR STR?86,"Yesterday"
|
||||
.GSTR STR?87,"Greensleeves"
|
||||
.GSTR STR?88,"Camelot"
|
||||
.GSTR STR?89,"Stardust"
|
||||
.GSTR STR?90,"Misty"
|
||||
.GSTR STR?91,"People"
|
||||
.GSTR STR?92,"Feelings"
|
||||
.GSTR STR?93,"Tomorrow"
|
||||
.GSTR STR?94,"Tonight"
|
||||
.GSTR STR?95,"Oklahoma"
|
||||
.GSTR STR?96,"This is the screening room where Uncle Buddy died. He had a massive heart attack while viewing the final cut of his first horror musical, ""A Corpse Line."" The film was never released and no one knows what happened to the only full-length version, worth a fortune today. Rumor has it that as he was dying he proclaimed ""A Corpse Line"" to be his masterwork of horror. Other rumors say the film was so bad that, if it had been released and he hadn't died, someone would have killed him. Several rows of plush theatre-like seats face a movie screen. Doorways lead south and west."
|
||||
.GSTR STR?97,"south"
|
||||
.GSTR STR?98,"This is a small passage which ends here. It looks as if the construction of this room was never completed."
|
||||
.GSTR STR?99,"north"
|
||||
.GSTR STR?100,"Somewhere in the house you hear the thud of something falling on the floor."
|
||||
.GSTR STR?101,"You hear the eerie whistling of wind coming down the chimney."
|
||||
.GSTR STR?102,"Somewhere in the house you hear the creaking of floorboards."
|
||||
.GSTR STR?103,"You can hear dogs howling in the distance."
|
||||
.GSTR STR?104,"Somewhere nearby several of Morgan Fairchild's cats begin crying."
|
||||
.GSTR STR?105,"From the ocean there is the distant ringing of warning buoys."
|
||||
.GSTR STR?106,"Shadows pour over you as grey clouds sweep past the night's full moon."
|
||||
.GSTR STR?107,"
|
||||
Cellar
|
||||
Cannon | Crawl Space North
|
||||
Emplacement | /
|
||||
____|___/
|
||||
| |
|
||||
Boat Dock ----| Work |----Heart of Maze
|
||||
| Room |
|
||||
|_______|
|
||||
/ | .
|
||||
/ | .
|
||||
Attic Upstairs Bomb Shelter
|
||||
Hall Middle
|
||||
"
|
||||
.GSTR STR?108,"turned that way"
|
||||
.GSTR STR?109,"You can't feed data to a computer that isn't turned on!
|
||||
"
|
||||
.GSTR STR?110,"
|
||||
For fast service, call
|
||||
|
||||
ROY G. BIV
|
||||
COMPUTER SERVICE & REPAIR
|
||||
576-1851"
|
||||
.GSTR STR?111,"OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO"
|
||||
.GSTR STR?112,"OOOO OOOO O OOOO O OOOO OOOO"
|
||||
.GSTR STR?113,"O O O O O O O O O"
|
||||
.GSTR STR?114,"OOOO O OOOO OOO OOOO O OOOO O O"
|
||||
.GSTR STR?115," O O O O O O O O O"
|
||||
.GSTR STR?116,"OOOO O OOOO OOOO O O OOOO"
|
||||
.GSTR STR?117,"This is the living room where Uncle Buddy and Aunt Hildegarde used to spend their evenings. Most of the west wall is covered by a grand stone fireplace with a mantle over it. A long sofa, several cushy chairs and a telephone fill the room. Most of the hardwood floor is covered by a monstrous Persian rug. A doorway leads north and an archway exits to the east."
|
||||
.GSTR STR?118,"If you want to go in the fireplace, say so."
|
||||
.GSTR STR?119,"ankle"
|
||||
.GSTR STR?120,"shins"
|
||||
.GSTR STR?121,"knees"
|
||||
.GSTR STR?122,"thighs"
|
||||
.GSTR STR?123,"waist"
|
||||
.GSTR STR?124,"stomach"
|
||||
.GSTR STR?125,"chest"
|
||||
.GSTR STR?126,"shoulders"
|
||||
.GSTR STR?127,"forehead"
|
||||
.GSTR STR?128,"There is a hole in the fireplace about waist high here."
|
||||
.GSTR STR?129,"You're in the chimney, above the fireplace. You can see a couple of holes here in the chimney where bricks used to be. The chimney continues upward and the fireplace is below."
|
||||
.GSTR STR?130,"You're inside the chimney. You can see a couple of holes here in the chimney where bricks used to be. The chimney continues upward and downward."
|
||||
.GSTR STR?131,"You're standing in the chimney. There are a couple of holes here in the chimney where bricks used to be. This chimney doesn't lead any further down, only up."
|
||||
.GSTR STR?132,"You're doing your best to keep your balance here on the roof. During a fierce storm you can see Linda Ronstadt's house wash into the ocean from here. A chimney juts up from the roof here and there is another chimney to the east, near the end of the roof."
|
||||
.GSTR STR?133,"You'd fall off the roof!"
|
||||
.GSTR STR?134,"This is the east end of the roof. A chimney juts up from the roof here and there is another chimney off to the west, near the end of the roof."
|
||||
.GSTR STR?135,"This is Aunt Hildegarde's kitchen. It is a fairly large, sterile area with several pieces of commercial-grade equipment to handle the vast amount of food needed for Hollywood parties. It is not exactly the kind of homey kitchen most people's aunts have. The whole family remembers the Christmas everyone received fruit cakes with serial numbers on them. A doorway leads to the east and stairs lead down from here."
|
||||
.GSTR STR?136,"This is the dining room with a long, walnut table and seating for twelve. You remember more than one evening falling asleep at the table while Uncle Buddy rambled on about the way Hollywood used to be. A large picture window looks out on the garden. Doorways lead east, west and south."
|
||||
.GSTR STR?137,"Maltese finch"
|
||||
.GSTR STR?138,"pieces of the Maltese finch"
|
||||
.GSTR STR?139,"This is Aunt Hildegarde and Uncle Buddy's bedroom. There is a thick, round bed here, typical of Uncle Buddy trying to be a Hollywood type. Next to the bed is a chair and a phone. A doorway leads south."
|
||||
.GSTR STR?140,"This is a spare bedroom where guests would stay if they couldn't drive home after one of the parties. The bed is big and fluffy and all the furniture is padded well. Uncle Buddy put two brass handles on the floor so guests would have something to hang onto when the room began to spin. A doorway leads north."
|
||||
.GSTR STR?141,"It's a copy of Infocom's newsletter ""The Status Line"" (formerly ""The New Zork Times""). It's addressed to Aunt Hildegarde and features a story about a game called ""Hollywood Hijinx."" In the article, author ""Hollywood"" Dave Anderson thanks his fellow imps for their enormous help and patience."
|
||||
.GSTR STR?142,"You ski down the stairs then snowplow to a stop in the..."
|
||||
.GSTR STR?143,"Believe it or not, Aunt Hildegarde paid a lot of money for a professional to decorate this house. Let's leave the furniture arrangement to professionals."
|
||||
.GSTR STR?144,"hours"
|
||||
.GSTR STR?145,"hour"
|
||||
.GSTR STR?146,"minutes"
|
||||
.GSTR STR?147,"The lawyer seems to appear out of nowhere. "
|
||||
.GSTR STR?148,"one"
|
||||
.GSTR STR?149,"two"
|
||||
.GSTR STR?150,"three"
|
||||
.GSTR STR?151,"four"
|
||||
.GSTR STR?152,"five"
|
||||
.GSTR STR?153,"six"
|
||||
.GSTR STR?154,"seven"
|
||||
.GSTR STR?155,"eight"
|
||||
.GSTR STR?156,"nine"
|
||||
.GSTR STR?157,"Next to the sink is a matchbox."
|
||||
.GSTR STR?158,"Lying near the fire is a green match."
|
||||
.GSTR STR?159,"If you want to swim, say so."
|
||||
.GSTR STR?160,"You bump into the wall of the cave."
|
||||
.GSTR STR?161,"You are swimming on the surface of the pool. The water sparkles, reflecting the light coming in from an opening to the north. To the east is a boat dock."
|
||||
.GSTR STR?162,"You lose your footing and plunge back into the water."
|
||||
.GSTR STR?163,"The walls are too steep to climb."
|
||||
.GSTR STR?164,"As you swim underwater you can see faint light above you and darkness below."
|
||||
.GSTR STR?165,"You feel a mild current flowing east. You have to grit your teeth to keep them from chattering in the cold water."
|
||||
.GSTR STR?166,"You feel a current coming from above and flowing east through the passage."
|
||||
.GSTR STR?167,"That's for you to figure out."
|
||||
.GSTR STR?168,"Feeling the wall with your hands you find there's no way out in this direction."
|
||||
.GSTR STR?169,"With your hands you feel the eastern wall of the cave. You can't get out to the east."
|
||||
.GSTR STR?170,"The cave wall prevents any further westward movement."
|
||||
.GSTR STR?171,"You're on a wet, narrow ledge in a dripping underground cave. There is a pool of blackness to the south and a tunnel leads north."
|
||||
.GSTR STR?172,"Your soggy footsteps echo through the long, slimy corridor which runs up, towards a dry area, and south, toward dripping noises."
|
||||
.GSTR STR?173,"down"
|
||||
.GSTR STR?174,"in the air"
|
||||
.GSTR STR?175,"burning"
|
||||
.GSTR STR?176,". Unfortunately the hatch was closed. Your body crumples like an empty beer can at a frat party as you smash into the closed hatch. You black out as your body hits the ground with a plop!"
|
||||
.GSTR STR?177,". Unfortunately you were standing on the left end of the plank."
|
||||
.GSTR STR?178,"You're standing in front of the house where you spent many of your summers as a youngster. The old place is not as big as it seemed to you then, but it is still quite large. Stone pathways wind east and west around the house, and a larger main walkway leads north."
|
||||
.GSTR STR?179,"It's a long way back to town."
|
||||
.GSTR STR?180,"This is the southeastern corner of a large backyard whose main feature is an elaborate garden. The stone walkway splits in three directions here: north, along the perimeter of the garden; south, around the side of the house; and west, where the walkway ends at a couple of steps leading up."
|
||||
.GSTR STR?181,"This is the southwestern corner of a large backyard whose main feature is an elaborate garden. The stone walkway splits in three directions here: north, along the perimeter of the garden; south, around the side of the house; and east, where the walkway ends at the foot of a couple of steps."
|
||||
.GSTR STR?182,"You're standing on a stone walkway in Aunt Hildegarde's much envied garden where she would spend hours tending to her flowers, bushes and trees. The garden was off limits to you as a child because of an incident one summer when you and Cousin Herman were playing in the garden. You suggested pretending to be wild African animals and climbed a tree and began to screech as if a baboon while Cousin Herman ran off toward the roses shouting something about being a rhinoceros.
|
||||
|
||||
After howling until your throat felt like you had puffed on one of Uncle Buddy's Hollywood cigars, you went to find Cousin Herman. When you arrived you couldn't believe your eyes -- Cousin Herman had pulled all the thorns off of all of Aunt Hildegarde's rose bushes in a quest to find the biggest thorn possible so he could be a rhino. Of course when Aunt Hildegarde saw her naked rose bushes, Cousin Herman blamed it all on you. The walkway leads south, northeast and northwest."
|
||||
.GSTR STR?183,"You bounce off a dwarf fig tree."
|
||||
.GSTR STR?184,"You are in the overpoweringly fragrant rose bush section of the garden. As you admire the roses you notice one somewhat sickly rose bush. Something about the sight of this particular rose bush makes you feel a bit queasy. The stone walkway leads northwest and southwest."
|
||||
.GSTR STR?185,"After a brief altercation with a large rose bush you turn back."
|
||||
.GSTR STR?186,"You're standing on a stone walkway in the tulip section of the garden. The walkway leads northeast and southeast."
|
||||
.GSTR STR?187,"You couldn't bear to step on the tulips."
|
||||
.GSTR STR?188,"You are in the orchid section of the garden. Tender orchid petals of every color surround a small pond here. The stone walkway leads north, southeast and southwest."
|
||||
.GSTR STR?189,", as it hits the water"
|
||||
.GSTR STR?190,"In this corner of the backyard you can make out the enormous hedge, which is part of the estate's hedge maze. The stone walkway splits in three directions here: north, along the dark and towering hedge; south, past the fragrant and inviting garden; and east, where the walkway cuts a straight and narrow path between the hedge and the garden."
|
||||
.GSTR STR?191,"In this corner of the backyard you can make out the enormous hedge, which is part of the estate's hedge maze. The stone walkway splits in three directions here: north, along the dark and towering hedge; south, past the fragrant and inviting garden; and west, where the walkway cuts a straight and narrow path between the hedge and the garden. A slightly worn path in the grass heads east."
|
||||
.GSTR STR?192,"You ski down the steep path, unable to stop at the cliff. You sail off the cliff into the air, catching a very brief glimpse of Linda Ronstadt's beach house, then plummet to the rocks below."
|
||||
.GSTR STR?193,"You jump off the cliff and fall to your death, just as you would expect from an Infocom story."
|
||||
.GSTR STR?194,"There is an unusual ladder lying on the ground here."
|
||||
.GSTR STR?195,"You're standing on the front porch of the house. Next to the front door is a regulation mailbox endorsed by Buck Palace. Beneath the mailbox is a doorbell once rung by Sonny Tufts. To the south is a walkway."
|
||||
.GSTR STR?196,"love theme from ""Chainsaw Chop Suey"
|
||||
.GSTR STR?197,"title song from ""10 1/2 Little Indians"
|
||||
.GSTR STR?198,"song from ""It Came From the Neighbor's House"
|
||||
.GSTR STR?199,"title track from ""Buddy Burbank's Three Minute Hollywood Workout"
|
||||
.GSTR STR?200,"You slip the skis on, then slip off the roof."
|
||||
.GSTR STR?201,"This is a rickety landing at the top of a long flight of old, wooden stairs leading down to the beach far below. You and Cousin Herman would race down these stairs in the summertime to see who would get to the water first. Usually Cousin Herman would trip you and win. A path in the grass leads west."
|
||||
.GSTR STR?202,"You're about halfway down the steep staircase, which creaks under your weight. There are several steps missing here. It's quite a gap: probably more than you could jump across. On the other side of the gap, the stairs continue down. Climbing up the stairs returns to the landing."
|
||||
.GSTR STR?203,"You step into the gap and plunge down onto the sharp rocks below."
|
||||
.GSTR STR?204," plunge to the rocks below in a spectacular fall worthy of Hollywood's best stuntmen. Your body smashes onto the rocks. Too bad you didn't have a stunt double."
|
||||
.GSTR STR?205,"You're about halfway up the steep stairs. There are several steps of the stairs missing here. It's quite a gap: probably more than you could jump across. On the other side of the gap stairs continue up. Climbing down the stairs returns to the beach."
|
||||
.GSTR STR?206,"You step into the gap and plunge to the rocks below in a spectacular fall worthy of Hollywood's best stuntmen. Your body smashes onto the rocks. Too bad you didn't have a stunt double."
|
||||
.GSTR STR?207,"This is the bottom landing. A rickety wooden walkway leads west. To the north is a sandy beach, and steep stairs lead up a rocky cliff."
|
||||
.GSTR STR?208,"There's nothing interesting down on that part of the beach. Just a few nude beach parties."
|
||||
.GSTR STR?209,"This is the end of a beach which stretches to the east. The fine white sand underfoot reflects the light. A slight breeze blows off the ocean to the north. A wooden landing is south of here, and an inlet lies west."
|
||||
.GSTR STR?210,"Just as you start to enter the water you notice a buoy just offshore. A sign on it reads: Hawaii - 2,000 miles. You turn back."
|
||||
.GSTR STR?211,"You stroll down the beach, declining several invitations to nude hot tub parties, then return to the end of the beach."
|
||||
.GSTR STR?212,"You are swimming in a shallow inlet, whose waters are much calmer than in the open ocean to the north. A sandy beach lies to the east and the mouth of a dark cave gapes open to the south."
|
||||
.GSTR STR?213,"Just as you start to swim out to sea you notice a buoy just offshore. A sign on it reads: Hawaii - 2,000 miles. You turn back."
|
||||
.GSTR STR?214,"You start to go down, but feeling a strong undertow, you decide against it."
|
||||
.GSTR STR?215,"Congratulations Pumpkin! You've found all the ""treasures."" Now come on down for a big surprise.
|
||||
Aunt Hildegarde"
|
||||
.GSTR STR?216,"
|
||||
Before you can get out of the shaft, the closet descends, assuring you a closed-casket service."
|
||||
.GSTR STR?217,"You step into a shaft and plunge down, slowing ever so slightly as your body crashes through the top of the closet then abruptly comes to a stop on the floor of the closet."
|
||||
.GSTR STR?218,"about a foot from"
|
||||
.GSTR STR?219,"slowly moving closer to"
|
||||
.GSTR STR?220,"now only about half a foot from"
|
||||
.GSTR STR?221,"slowly approaching"
|
||||
.GSTR STR?222,"about three or four inches away from"
|
||||
.GSTR STR?223,"less than an inch away from"
|
||||
.GSTR STR?224,"This was your favorite room as a child. Each summer Uncle Buddy would have props and models from his various movies brought here for the amusement of his numerous guests. There is a scale model of downtown Tokyo here. Doorways lead south, east and west. There is a door to the north."
|
||||
.GSTR STR?225,"tiny tanks"
|
||||
.GSTR STR?226,"puny plane"
|
||||
.GSTR STR?227,"puny planes"
|
||||
.GSTR STR?228,"The Atomic Chihuahua's bulging eyes wince with pain as several rounds fire into its chest."
|
||||
.GSTR STR?229,"As the gunfire strikes the Atomic Chihuahua, its heavy reptilian tail pounds the street's pavement angrily."
|
||||
.GSTR STR?230,"As bullets pierce the dazed dog's scales he pauses momentarily, remembering his younger days with Xavier Cugat."
|
||||
.GSTR STR?231,"The Atomic Chihuahua takes two rounds in the throat and gasps. (Two rounds to you and me, but that's 14 rounds to little scale-face!)"
|
||||
.GSTR STR?232,"tiny tank"
|
||||
.GSTR STR?233,"This is a short hall stretching east and west. Doorways lead north to the ladies' room and south to the men's room."
|
||||
.GSTR STR?234,"men's"
|
||||
.GSTR STR?235,"ladies'"
|
||||
.GSTR STR?236,"This is the entrance to the hedge maze. Aunt Hildegarde told you never to go into the maze without the map, and of course you would go in anyway and she would have to come in and find you.
|
||||
|
||||
Guests were forever getting lost in the maze at parties. Sometimes you wished Cousin Herman would go in and never come out. But you always had the feeling he was thinking the same about you, only more seriously. Tall hedges, thick and green, stretch along paths leading to the east and west and a grass path north enters the maze. A stone walkway leads south."
|
||||
.GSTR STR?237,"east"
|
||||
.GSTR STR?238,"west"
|
||||
.GSTR STR?239,"You are in a hedge maze of astonishing complexity. A path leads north."
|
||||
.GSTR STR?240,"You walk face first into the hedge."
|
||||
.GSTR STR?241,"You burrow furiously to no avail."
|
||||
.GSTR STR?242,"A small shovel is lying amongst the flower beds."
|
||||
.GSTR STR?243,"You walk right into a thick hedge"
|
||||
.GSTR STR?244,"You march face first into a hedge"
|
||||
|
||||
.ENDI
|
|
@ -0,0 +1,937 @@
|
|||
|
||||
|
||||
.FUNCT MATCHBOX-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTR "You see a picture of Santa Claus in his sleigh. The sleigh is filled with computer games from Infocom, and the reindeer pulling it look strained."
|
||||
?ELS5: EQUAL? PRSA,V?TAKE \FALSE
|
||||
FCLEAR MATCHBOX,NDESCBIT
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT WAX-COAT-F
|
||||
EQUAL? PRSA,V?SCRAPE-OFF \FALSE
|
||||
EQUAL? PRSI,GREEN-MATCH,RED-MATCH \FALSE
|
||||
FSET? PRSI,WAXED-BIT \FALSE
|
||||
FCLEAR PRSI,WAXED-BIT
|
||||
IN? PRSO,PRSI \?ELS13
|
||||
REMOVE PRSO
|
||||
JUMP ?CND8
|
||||
?ELS13: REMOVE WAX-COAT-2
|
||||
?CND8: PRINTI "You scrape the wax coating off"
|
||||
CALL TRPRINT,PRSI
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT MATCH-F,WAXED
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTI "It's the wooden, self-lighting variety of match. The "
|
||||
CALL DPRINT,PRSO
|
||||
FSET? PRSO,WAXED-BIT \?ELS8
|
||||
PRINTI " head is coated with a thin layer of wax"
|
||||
JUMP ?CND6
|
||||
?ELS8: FSET? PRSO,WETBIT \?ELS10
|
||||
PRINTI " is wet"
|
||||
JUMP ?CND6
|
||||
?ELS10: PRINTI " is "
|
||||
FSET? PRSO,ONBIT /?CND13
|
||||
PRINTI "not "
|
||||
?CND13: PRINTI "lit"
|
||||
?CND6: PRINTR "."
|
||||
?ELS5: EQUAL? PRSA,V?KILL,V?LAMP-ON \?ELS17
|
||||
IN? PRSO,PLAYER /?ELS22
|
||||
PRINTI "You're not holding"
|
||||
CALL TRPRINT,PRSO
|
||||
RSTACK
|
||||
?ELS22: FSET? PRSO,FLAMEBIT \?ELS24
|
||||
PRINTR "It's already lit."
|
||||
?ELS24: GETP PRSO,P?MATCH-LIFE
|
||||
ZERO? STACK \?ELS26
|
||||
PRINTR "You can't. It's all used up."
|
||||
?ELS26: FSET? PRSO,WETBIT \?ELS28
|
||||
PRINTR "It's wet. It won't light now."
|
||||
?ELS28: EQUAL? HERE,IN-POOL-1,IN-POOL-2,UNDERPASS-1 /?THN31
|
||||
EQUAL? HERE,UNDERPASS-2 \?ELS30
|
||||
?THN31: PRINTR "Not even Uncle Buddy's best special effects men could light a match under water!"
|
||||
?ELS30: EQUAL? HERE,ON-POOL-1,ON-POOL-2,INLET \?ELS34
|
||||
PRINTR "You'd better find some dry land first."
|
||||
?ELS34: CALL QUEUE,I-MATCH-BURN,-1
|
||||
FSET PRSO,ONBIT
|
||||
IN? WAX-COAT-1,PRSO \?ELS39
|
||||
REMOVE WAX-COAT-1
|
||||
JUMP ?CND37
|
||||
?ELS39: IN? WAX-COAT-2,PRSO \?CND37
|
||||
REMOVE WAX-COAT-2
|
||||
?CND37: FSET PRSO,FLAMEBIT
|
||||
FSET? PRSO,WAXED-BIT \?ELS44
|
||||
FCLEAR PRSO,WAXED-BIT
|
||||
PRINTI "The wax coating melts away as you light"
|
||||
CALL TRPRINT,PRSO
|
||||
JUMP ?CND42
|
||||
?ELS44: PRINTI "Okay,"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTI " is now lit."
|
||||
CRLF
|
||||
?CND42: CALL NOW-LIT?
|
||||
RTRUE
|
||||
?ELS17: EQUAL? PRSA,V?LAMP-OFF \?ELS48
|
||||
FSET? PRSO,ONBIT \?ELS53
|
||||
CALL BLOW-OUT-MATCH,PRSO
|
||||
RSTACK
|
||||
?ELS53: PRINTR "It's not lit."
|
||||
?ELS48: EQUAL? PRSA,V?CLOSE,V?OPEN \FALSE
|
||||
CALL CANT-OPEN-CLOSE
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT I-MATCH-BURN
|
||||
FSET? RED-MATCH,ONBIT \?CND1
|
||||
CALL MATCH-BURN,RED-MATCH
|
||||
?CND1: FSET? GREEN-MATCH,ONBIT \FALSE
|
||||
CALL MATCH-BURN,GREEN-MATCH
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT MATCH-BURN,OBJ
|
||||
GETP OBJ,P?MATCH-LIFE
|
||||
ZERO? STACK \?ELS5
|
||||
CALL BLOW-OUT-MATCH,OBJ,TRUE-VALUE
|
||||
RSTACK
|
||||
?ELS5: GETP OBJ,P?MATCH-LIFE
|
||||
SUB STACK,1
|
||||
PUTP OBJ,P?MATCH-LIFE,STACK
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT BLOW-OUT-MATCH,OBJ,ADD-CR=0
|
||||
FCLEAR OBJ,ONBIT
|
||||
FCLEAR OBJ,FLAMEBIT
|
||||
FSET? RED-MATCH,ONBIT /?CND1
|
||||
FSET? GREEN-MATCH,ONBIT /?CND1
|
||||
CALL DEQUEUE,I-MATCH-BURN
|
||||
?CND1: CALL VISIBLE?,OBJ
|
||||
ZERO? STACK /FALSE
|
||||
ZERO? ADD-CR /?CND11
|
||||
CRLF
|
||||
?CND11: PRINTI "The "
|
||||
CALL DPRINT,OBJ
|
||||
PRINTI " goes out, turns to ashes, falls to the ground and disappears."
|
||||
CRLF
|
||||
CALL SAY-IF-NOT-LIT
|
||||
REMOVE OBJ
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT BOAT-DOCK-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "You are in a large grotto standing on a boat dock. Moonlight trickling through the grotto's opening to the north reflects off the water, dimly illuminating this area. A wooden walkway leads north out of the grotto. A pool of sea water covers the bottom of the grotto."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT PORTABLE-WATER-F
|
||||
EQUAL? PRSA,V?ENTER,V?SWIM \?ELS5
|
||||
CALL GLOBAL-IN?,WATER,HERE
|
||||
ZERO? STACK /?ELS10
|
||||
CALL PERFORM,PRSA,WATER
|
||||
RTRUE
|
||||
?ELS10: PRINTI "You'd never fit into"
|
||||
LOC PORTABLE-WATER
|
||||
CALL TPRINT,STACK
|
||||
PRINTR "!"
|
||||
?ELS5: EQUAL? PRSA,V?TASTE,V?DRINK-FROM,V?DRINK \?ELS14
|
||||
CALL NOT-HOLDING-WATER?
|
||||
ZERO? STACK \TRUE
|
||||
PRINTR "You take a sip."
|
||||
?ELS14: EQUAL? PRSA,V?EMPTY,V?DROP,V?THROW /?THN26
|
||||
EQUAL? PRSA,V?POUR,V?PUT,V?PUT-ON \?ELS23
|
||||
?THN26: EQUAL? PRSO,PORTABLE-WATER \?ELS23
|
||||
CALL NOT-HOLDING-WATER?
|
||||
ZERO? STACK \TRUE
|
||||
REMOVE PORTABLE-WATER
|
||||
FCLEAR PORTABLE-WATER,NDESCBIT
|
||||
SET 'AMOUNT-OF-WATER,0
|
||||
CALL DEQUEUE,I-DRIP
|
||||
EQUAL? PRSA,V?EMPTY \?CND35
|
||||
PRINTR "You pour the water out of the bucket."
|
||||
?CND35: ZERO? PRSI /?ELS42
|
||||
FSET PRSI,WETBIT
|
||||
FSET? PRSI,FLAMEBIT \?CND44
|
||||
FCLEAR PRSI,FLAMEBIT
|
||||
FCLEAR PRSI,ONBIT
|
||||
EQUAL? PRSI,RED-CANDLE \?ELS49
|
||||
CALL STOP-RED-BURNING
|
||||
JUMP ?CND47
|
||||
?ELS49: EQUAL? PRSI,WHITE-CANDLE \?ELS51
|
||||
CALL STOP-WHITE-BURNING
|
||||
JUMP ?CND47
|
||||
?ELS51: EQUAL? PRSI,BLUE-CANDLE \?ELS53
|
||||
CALL STOP-BLUE-BURNING
|
||||
JUMP ?CND47
|
||||
?ELS53: EQUAL? PRSI,GREEN-MATCH,RED-MATCH \?CND47
|
||||
CALL DEQUEUE,I-MATCH-BURN
|
||||
?CND47: PRINTR "You douse the flame with water."
|
||||
?CND44: PRINTR "You pour water over it, making a mess."
|
||||
?ELS42: REMOVE PORTABLE-WATER
|
||||
PRINTR "The water pours out, making a mess."
|
||||
?ELS23: EQUAL? PRSA,V?PUT-ON,V?PUT \?ELS59
|
||||
EQUAL? PRSI,PORTABLE-WATER \?ELS59
|
||||
IN? PORTABLE-WATER,BUCKET \?ELS59
|
||||
CALL PERFORM,V?PUT,PRSO,BUCKET
|
||||
RTRUE
|
||||
?ELS59: EQUAL? PRSA,V?GIVE \?ELS63
|
||||
EQUAL? PRSO,PORTABLE-WATER \?ELS63
|
||||
FSET? PRSI,ACTORBIT \?ELS63
|
||||
CALL PERFORM,V?POUR,PORTABLE-WATER
|
||||
RTRUE
|
||||
?ELS63: EQUAL? PRSA,V?EXAMINE,V?SEARCH,V?LOOK-INSIDE \FALSE
|
||||
LOC PORTABLE-WATER
|
||||
CALL PERFORM,PRSA,STACK
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT WATER-F
|
||||
EQUAL? HERE,UPSTAIRS-BATHROOM,KITCHEN,LADIES-ROOM /?THN6
|
||||
EQUAL? HERE,MENS-ROOM \?ELS5
|
||||
?THN6: PRINTR "Hmmm. It seems the water has been turned off."
|
||||
?ELS5: EQUAL? PRSA,V?DISEMBARK \?ELS9
|
||||
CALL DO-WALK,P?OUT
|
||||
RTRUE
|
||||
?ELS9: EQUAL? PRSA,V?ENTER,V?SWIM \?ELS11
|
||||
EQUAL? HERE,NORTH-GARDEN \?ELS14
|
||||
PRINTR "The pond's too shallow for swimming."
|
||||
?ELS14: FSET? SKIS,WORNBIT \?ELS16
|
||||
PRINT DOG-PADDLE
|
||||
CRLF
|
||||
RTRUE
|
||||
?ELS16: CALL ULTIMATELY-IN?,LADDER
|
||||
ZERO? STACK /?ELS18
|
||||
PRINTI "You won't be able to swim carrying"
|
||||
CALL TRPRINT,LADDER
|
||||
RTRUE
|
||||
?ELS18: EQUAL? HERE,INLET,ON-POOL-1,IN-POOL-1 /?THN21
|
||||
EQUAL? HERE,UNDERPASS-1,UNDERPASS-2,IN-POOL-2 /?THN21
|
||||
EQUAL? HERE,ON-POOL-2 \?CND12
|
||||
?THN21: PRINTR "You swim a few yards."
|
||||
?CND12: CALL ALL-WET,PLAYER
|
||||
PRINTI "As you enter the chilly water, goose bumps cover your body and your teeth chatter a bit."
|
||||
CRLF
|
||||
CRLF
|
||||
IN? BUCKET,PLAYER \?CND23
|
||||
MOVE PORTABLE-WATER,BUCKET
|
||||
CALL QUEUE,I-DRIP,1
|
||||
?CND23: EQUAL? HERE,BOAT-DOCK \?ELS28
|
||||
CALL GOTO,ON-POOL-1
|
||||
JUMP ?CND26
|
||||
?ELS28: EQUAL? HERE,LEDGE \?ELS30
|
||||
CALL GOTO,ON-POOL-2
|
||||
JUMP ?CND26
|
||||
?ELS30: CALL GOTO,INLET
|
||||
?CND26: CALL ULTIMATELY-IN?,FLASHLIGHT
|
||||
ZERO? STACK /?CND33
|
||||
FSET? FLASHLIGHT,ONBIT \?CND33
|
||||
FCLEAR FLASHLIGHT,ONBIT
|
||||
CRLF
|
||||
PRINTI "Oops! Your flashlight went out. The water ruined it."
|
||||
CRLF
|
||||
?CND33: CALL ULTIMATELY-IN?,RED-CANDLE
|
||||
ZERO? STACK /?CND38
|
||||
FSET? RED-CANDLE,ONBIT \?CND38
|
||||
CALL BLOW-OUT-CANDLE,RED-CANDLE
|
||||
?CND38: CALL ULTIMATELY-IN?,WHITE-CANDLE
|
||||
ZERO? STACK /?CND43
|
||||
FSET? WHITE-CANDLE,ONBIT \?CND43
|
||||
CALL BLOW-OUT-CANDLE,WHITE-CANDLE
|
||||
?CND43: CALL ULTIMATELY-IN?,BLUE-CANDLE
|
||||
ZERO? STACK /?CND48
|
||||
FSET? BLUE-CANDLE,ONBIT \?CND48
|
||||
CALL BLOW-OUT-CANDLE,BLUE-CANDLE
|
||||
?CND48: CALL ULTIMATELY-IN?,GREEN-MATCH
|
||||
ZERO? STACK /?CND53
|
||||
FSET? GREEN-MATCH,FLAMEBIT \?CND53
|
||||
CALL ULTIMATELY-IN?,RED-MATCH
|
||||
ZERO? STACK /?CND53
|
||||
FSET? RED-MATCH,FLAMEBIT \?CND53
|
||||
FCLEAR RED-MATCH,ONBIT
|
||||
FCLEAR RED-MATCH,FLAMEBIT
|
||||
REMOVE RED-MATCH
|
||||
FCLEAR GREEN-MATCH,ONBIT
|
||||
FCLEAR GREEN-MATCH,FLAMEBIT
|
||||
REMOVE GREEN-MATCH
|
||||
PRINTI "You drop the lit "
|
||||
CALL DPRINT,GREEN-MATCH
|
||||
PRINTI " and the lit "
|
||||
CALL DPRINT,RED-MATCH
|
||||
PRINTC 46
|
||||
CRLF
|
||||
?CND53: CALL ULTIMATELY-IN?,RED-MATCH
|
||||
ZERO? STACK /?CND58
|
||||
FSET? RED-MATCH,FLAMEBIT \?CND58
|
||||
FCLEAR RED-MATCH,ONBIT
|
||||
FCLEAR RED-MATCH,FLAMEBIT
|
||||
REMOVE RED-MATCH
|
||||
PRINTI "You drop the lit "
|
||||
CALL DPRINT,RED-MATCH
|
||||
PRINTC 46
|
||||
CRLF
|
||||
?CND58: CALL ULTIMATELY-IN?,GREEN-MATCH
|
||||
ZERO? STACK /TRUE
|
||||
FSET? GREEN-MATCH,FLAMEBIT \TRUE
|
||||
FCLEAR GREEN-MATCH,ONBIT
|
||||
FCLEAR GREEN-MATCH,FLAMEBIT
|
||||
REMOVE GREEN-MATCH
|
||||
PRINTI "You drop the lit "
|
||||
CALL DPRINT,GREEN-MATCH
|
||||
PRINTR "."
|
||||
?ELS11: EQUAL? PRSA,V?TAKE \?ELS69
|
||||
EQUAL? PRSO,WATER \?ELS69
|
||||
IN? BUCKET,PLAYER \?ELS69
|
||||
CALL PERFORM,V?FILL,BUCKET,WATER
|
||||
RTRUE
|
||||
?ELS69: EQUAL? PRSA,V?PUT \?ELS73
|
||||
EQUAL? PRSI,WATER \?ELS73
|
||||
EQUAL? HERE,NORTH-GARDEN \?ELS80
|
||||
CALL PERFORM,V?PUT,PRSO,POND
|
||||
RTRUE
|
||||
?ELS80: REMOVE PRSO
|
||||
PRINTI "The "
|
||||
CALL DPRINT,PRSO
|
||||
PRINTR " disappears into the ocean water."
|
||||
?ELS73: EQUAL? PRSA,V?LOOK-INSIDE \?ELS84
|
||||
EQUAL? HERE,NORTH-GARDEN \?ELS89
|
||||
CALL PERFORM,V?LOOK-INSIDE,POND
|
||||
RTRUE
|
||||
?ELS89: PRINTR "You see nothing unusual about sea water."
|
||||
?ELS84: EQUAL? PRSA,V?DRINK \FALSE
|
||||
EQUAL? PRSO,WATER \FALSE
|
||||
PRINTR "You take a sip."
|
||||
|
||||
|
||||
.FUNCT ALL-WET,THING,OBJ
|
||||
FSET THING,WETBIT
|
||||
FIRST? THING >OBJ /?KLU17
|
||||
?KLU17:
|
||||
?PRG1: ZERO? OBJ /?REP2
|
||||
FSET OBJ,WETBIT
|
||||
FIRST? OBJ \?CND6
|
||||
CALL ALL-WET,OBJ
|
||||
?CND6: NEXT? OBJ >OBJ /?PRG1
|
||||
JUMP ?PRG1
|
||||
?REP2: FSET? RED-MATCH,WAXED-BIT \?CND9
|
||||
FCLEAR RED-MATCH,WETBIT
|
||||
?CND9: FSET? GREEN-MATCH,WAXED-BIT \FALSE
|
||||
FCLEAR GREEN-MATCH,WETBIT
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT TO-BOAT-DOCK
|
||||
EQUAL? HERE,ON-POOL-1 \FALSE
|
||||
PRINTI "You climb out of the pool and onto the boat dock. The night air makes you shiver."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN BOAT-DOCK
|
||||
|
||||
|
||||
.FUNCT UNDER-WATER-F
|
||||
PRINTI "You take a deep breath then plunge down."
|
||||
CRLF
|
||||
CRLF
|
||||
EQUAL? HERE,ON-POOL-1 \?ELS3
|
||||
CALL GOTO,IN-POOL-1
|
||||
JUMP ?CND1
|
||||
?ELS3: CALL GOTO,IN-POOL-2
|
||||
?CND1: SET 'BREATH,6
|
||||
CALL QUEUE,I-BREATH,-1
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT I-BREATH
|
||||
DEC 'BREATH
|
||||
EQUAL? BREATH,3 \?ELS5
|
||||
CRLF
|
||||
PRINTR "You feel pressure building in your chest. You won't be able to hold your breath much longer."
|
||||
?ELS5: EQUAL? BREATH,2 \?ELS7
|
||||
CRLF
|
||||
PRINTR "The pressure is increasing. Your feel as if your lungs are going to rupture!"
|
||||
?ELS7: EQUAL? BREATH,1 \?ELS9
|
||||
CRLF
|
||||
PRINTR "You can't hold the air in your lungs any longer. You open your mouth and the air bursts out."
|
||||
?ELS9: ZERO? BREATH \FALSE
|
||||
CRLF
|
||||
PRINTI "As you gasp for your next breath, you suck in a mouthful of cold sea water. You swim frantically a short distance then pass out. Later you awake to find yourself on the beach."
|
||||
CRLF
|
||||
CRLF
|
||||
CALL GOTO,BEACH
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT OUT-OF-WATER-F
|
||||
CALL DEQUEUE,I-BREATH
|
||||
PRINTI "You come to the surface and catch your breath."
|
||||
CRLF
|
||||
CRLF
|
||||
EQUAL? HERE,IN-POOL-1 \?ELS5
|
||||
RETURN ON-POOL-1
|
||||
?ELS5: EQUAL? HERE,IN-POOL-2 \FALSE
|
||||
RETURN ON-POOL-2
|
||||
|
||||
|
||||
.FUNCT TO-UNDERPASS-EAST
|
||||
PRINTI "You swim east through a narrow, jagged passage."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN UNDERPASS-1
|
||||
|
||||
|
||||
.FUNCT TO-UNDERPASS-WEST
|
||||
PRINTI "You swim west through a narrow, jagged passage."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN UNDERPASS-2
|
||||
|
||||
|
||||
.FUNCT IN-POOL-2-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "You are swimming underwater. In the darkness, you can't make out your surroundings here."
|
||||
CALL LIT?,ON-POOL-2
|
||||
ZERO? STACK /TRUE
|
||||
PRINTI " However you do notice a faint light above you."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT ON-POOL-2-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "You are swimming on the surface of a pool "
|
||||
CALL LIT?,HERE
|
||||
ZERO? STACK /?ELS10
|
||||
PRINTI "inside a small grotto. To the north is a small ledge."
|
||||
RTRUE
|
||||
?ELS10: PRINTI "in the dark. From the sound of your breathing you can tell this is a fairly small area."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT BOMB-SHELTER-F,RARG
|
||||
EQUAL? RARG,M-LOOK \?ELS5
|
||||
PRINTI "With its concrete walls and floor this room looks as if it might be a bomb shelter. A heavy-duty sawhorse has"
|
||||
CALL APRINT,PLANK
|
||||
PRINTI " across it. "
|
||||
FSET? BS-SAFE,ON-GROUND-BIT \?ELS8
|
||||
PRINTI "A "
|
||||
CALL DPRINT,BS-SAFE
|
||||
PRINTI " is on"
|
||||
CALL TPRINT,LEFT-END
|
||||
JUMP ?CND6
|
||||
?ELS8: PRINTI "Suspended above the left end of the plank by"
|
||||
CALL APRINT,ROPE
|
||||
EQUAL? ROPE-LIFE,1,2 \?CND11
|
||||
PRINTI ", which is burning,"
|
||||
?CND11: PRINTI " is"
|
||||
CALL APRINT,BS-SAFE
|
||||
PRINTI ". The rope stretches from the safe, through a pulley in the ceiling, to the floor where it is tied to a pipe running along the wall"
|
||||
?CND6: PRINTI ". In the ceiling above"
|
||||
CALL TPRINT,RIGHT-END
|
||||
PRINTI " there is a"
|
||||
FSET? HATCH,OPENBIT \?ELS16
|
||||
PRINTI "n open"
|
||||
JUMP ?CND14
|
||||
?ELS16: PRINTI " closed"
|
||||
?CND14: PRINTI " hatch. A long chain hangs down from"
|
||||
CALL TPRINT,HATCH
|
||||
PRINTI ". Just beneath"
|
||||
CALL TPRINT,HATCH
|
||||
PRINTI " there is a "
|
||||
FSET? LADDER,HUNG-BIT \?CND19
|
||||
CALL DPRINT,LADDER
|
||||
PRINTI " hanging from a "
|
||||
?CND19: PRINTI "pair of heavy-duty metal hooks protruding from the wall. There is a doorway leading south."
|
||||
RTRUE
|
||||
?ELS5: EQUAL? RARG,M-BEG \FALSE
|
||||
EQUAL? PRSA,V?HANG-UP \FALSE
|
||||
ZERO? PRSI \FALSE
|
||||
CALL PERFORM,V?HANG-UP,PRSO,HOOKS
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT HATCH-F
|
||||
EQUAL? PRSA,V?PUT \?ELS5
|
||||
EQUAL? PRSI,HATCH \?ELS5
|
||||
FSET? HATCH,OPENBIT \?ELS12
|
||||
CALL PERFORM,V?PUT,PRSO,HATCH-HOLE
|
||||
RTRUE
|
||||
?ELS12: PRINTR "The hatch is closed!"
|
||||
?ELS5: EQUAL? PRSA,V?OPEN \?ELS16
|
||||
FSET? HATCH,OPENBIT /?ELS16
|
||||
EQUAL? HERE,BOMB-SHELTER \?ELS23
|
||||
PRINTR "That's for you to figure out."
|
||||
?ELS23: PRINTR "There doesn't seem to be any way to open it from this side."
|
||||
?ELS16: EQUAL? PRSA,V?EXAMINE \?ELS27
|
||||
FSET? HATCH,OPENBIT \?ELS27
|
||||
PRINTI "The "
|
||||
CALL DPRINT,HATCH
|
||||
PRINTR " is open, revealing a hole about the size of a manhole."
|
||||
?ELS27: EQUAL? PRSA,V?CLOSE \?ELS31
|
||||
FSET? HATCH,OPENBIT \?ELS31
|
||||
EQUAL? HERE,BOMB-SHELTER \?ELS38
|
||||
PRINTR "That's for you to figure out."
|
||||
?ELS38: FCLEAR HATCH,OPENBIT
|
||||
FSET HATCH-HOLE,INVISIBLE
|
||||
PRINTR "With a show of strength which would make Aunt Hildegarde proud, you manage to close the heavy hatch."
|
||||
?ELS31: EQUAL? PRSA,V?ENTER \FALSE
|
||||
EQUAL? HERE,CLIFF \?ELS47
|
||||
CALL DO-WALK,P?DOWN
|
||||
RSTACK
|
||||
?ELS47: CALL DO-WALK,P?UP
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT CHAIN-F
|
||||
EQUAL? PRSA,V?CLIMB-UP,V?PULL \?ELS5
|
||||
PRINTI "You pull on the "
|
||||
CALL DPRINT,CHAIN
|
||||
EQUAL? PRSA,V?CLIMB-UP \?CND6
|
||||
PRINTI " as you attempt to climb"
|
||||
?CND6: PRINTI " and"
|
||||
CALL TPRINT,HATCH
|
||||
FSET? HATCH,OPENBIT \?ELS11
|
||||
PRINTI " drops, covering the"
|
||||
FCLEAR HATCH,OPENBIT
|
||||
FSET HATCH-HOLE,INVISIBLE
|
||||
JUMP ?CND9
|
||||
?ELS11: PRINTI " pops up, revealing a"
|
||||
FSET HATCH,OPENBIT
|
||||
FCLEAR HATCH-HOLE,INVISIBLE
|
||||
?CND9: PRINTI " hole in the ceiling."
|
||||
EQUAL? PRSA,V?CLIMB-UP \?CND14
|
||||
PRINTI " The chain is too slippery to climb."
|
||||
?CND14: CRLF
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \?ELS18
|
||||
PRINTI "The "
|
||||
CALL DPRINT,CHAIN
|
||||
PRINTR " hangs down to about eye-level from the hatch above."
|
||||
?ELS18: EQUAL? PRSA,V?TAKE \FALSE
|
||||
PRINTR "You can't take the chain; it's attached to the hatch."
|
||||
|
||||
|
||||
.FUNCT ENDS-F,RARG=0
|
||||
EQUAL? RARG,M-BEG \?ELS5
|
||||
CALL TOUCHING?,PRSO
|
||||
ZERO? STACK /?ELS5
|
||||
LOC PLAYER
|
||||
CALL ULTIMATELY-IN?,PRSO,STACK
|
||||
ZERO? STACK \?ELS5
|
||||
PRINT YOU-CANT
|
||||
PRINTI "reach it from here. You'll have to step off"
|
||||
LOC PLAYER
|
||||
CALL TPRINT,STACK
|
||||
PRINTR " first."
|
||||
?ELS5: ZERO? RARG \FALSE
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS12
|
||||
PRINTI "The "
|
||||
CALL DPRINT,PRSO
|
||||
PRINTI " is "
|
||||
EQUAL? PRSO,RIGHT-END \?ELS19
|
||||
EQUAL? WHICH-END-IS-UP,RIGHT-END /?THN16
|
||||
?ELS19: EQUAL? PRSO,LEFT-END \?ELS15
|
||||
EQUAL? WHICH-END-IS-UP,LEFT-END \?ELS15
|
||||
?THN16: PRINTI "in the air"
|
||||
JUMP ?CND13
|
||||
?ELS15: PRINTI "on the ground"
|
||||
?CND13: PRINTR "."
|
||||
?ELS12: EQUAL? PRSA,V?LOWER,V?PUSH-DOWN \?ELS25
|
||||
ZERO? PRSI \?ELS25
|
||||
EQUAL? PRSO,WHICH-END-IS-UP /?ELS32
|
||||
CALL ITS-ALREADY,STR?173
|
||||
RSTACK
|
||||
?ELS32: FSET? BS-SAFE,ON-GROUND-BIT \?ELS34
|
||||
PRINTR "It won't budge. The safe is on the other end. You should have eaten more carrots as Aunt Hildegarde told you to, instead of feeding them to the dog. It might have improved your eyesight."
|
||||
?ELS34: LOC PLAYER
|
||||
EQUAL? PRSO,STACK \?ELS36
|
||||
PRINTI "How can you do that to"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTR " when you're standing on it?"
|
||||
?ELS36: EQUAL? PRSO,WHICH-END-IS-UP \?ELS38
|
||||
IN? PLAYER,LEFT-END /?THN41
|
||||
IN? PLAYER,RIGHT-END \?ELS38
|
||||
?THN41: PRINTI "You can't lower"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTI " when you're standing on"
|
||||
LOC PLAYER
|
||||
CALL TRPRINT,STACK
|
||||
RSTACK
|
||||
?ELS38: PRINTI "You push down the "
|
||||
EQUAL? WHICH-END-IS-UP,RIGHT-END \?ELS47
|
||||
SET 'WHICH-END-IS-UP,LEFT-END
|
||||
PRINTI "right"
|
||||
JUMP ?CND45
|
||||
?ELS47: SET 'WHICH-END-IS-UP,RIGHT-END
|
||||
PRINTI "left"
|
||||
?CND45: PRINTR " end of the plank and the other end goes up."
|
||||
?ELS25: EQUAL? PRSA,V?RAISE \?ELS51
|
||||
ZERO? PRSI \?ELS51
|
||||
EQUAL? PRSO,WHICH-END-IS-UP \?ELS58
|
||||
CALL ITS-ALREADY,STR?174
|
||||
RSTACK
|
||||
?ELS58: LOC PLAYER
|
||||
EQUAL? PRSO,STACK \?ELS60
|
||||
PRINTI "How can you raise"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTR " when you're standing on it?"
|
||||
?ELS60: EQUAL? PRSO,LEFT-END \?ELS62
|
||||
FSET? BS-SAFE,ON-GROUND-BIT \?ELS62
|
||||
PRINTR "You can't raise the left end when the safe is on it."
|
||||
?ELS62: PRINTI "You raise the "
|
||||
EQUAL? WHICH-END-IS-UP,RIGHT-END \?ELS69
|
||||
SET 'WHICH-END-IS-UP,LEFT-END
|
||||
PRINTI "left"
|
||||
JUMP ?CND67
|
||||
?ELS69: SET 'WHICH-END-IS-UP,RIGHT-END
|
||||
PRINTI "right"
|
||||
?CND67: PRINTR " end of the plank and the other end goes down."
|
||||
?ELS51: EQUAL? PRSA,V?CLIMB-ON,V?STAND-ON \?ELS73
|
||||
EQUAL? WHICH-END-IS-UP,PRSO \?ELS78
|
||||
CALL IN-AIR
|
||||
RSTACK
|
||||
?ELS78: FSET? BS-SAFE,ON-GROUND-BIT \?ELS80
|
||||
PRINT YOU-CANT
|
||||
PRINTI "do that. The "
|
||||
CALL DPRINT,BS-SAFE
|
||||
PRINTR " is already there."
|
||||
?ELS80: FSET? SKIS,WORNBIT \?ELS82
|
||||
PRINTI "You step onto"
|
||||
CALL TPRINT,PLANK
|
||||
PRINTR " but ski right off."
|
||||
?ELS82: CALL PERFORM,V?BOARD,PRSO
|
||||
RTRUE
|
||||
?ELS73: EQUAL? PRSA,V?PUT-ON,V?PUT \FALSE
|
||||
CALL SLIDES-OFF
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT IN-AIR
|
||||
PRINTR "It's in the air. How can you stand on it?"
|
||||
|
||||
|
||||
.FUNCT GENERIC-PLANK-F
|
||||
EQUAL? PRSA,V?CLIMB-ON,V?STAND-ON /FALSE
|
||||
RETURN PLANK
|
||||
|
||||
|
||||
.FUNCT PLANK-F
|
||||
EQUAL? PRSA,V?CLIMB-ON,V?STAND-ON \?ELS5
|
||||
ZERO? LIT \?ELS5
|
||||
CALL TOO-DARK
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \?ELS9
|
||||
PRINTI "The "
|
||||
CALL DPRINT,PLANK
|
||||
PRINTI " is about 12 feet long and several inches thick. The right end of the plank is "
|
||||
EQUAL? WHICH-END-IS-UP,RIGHT-END \?ELS12
|
||||
PRINTI "in the air "
|
||||
JUMP ?CND10
|
||||
?ELS12: PRINTI "on the ground "
|
||||
?CND10: PRINTI "and the left end is "
|
||||
EQUAL? WHICH-END-IS-UP,RIGHT-END \?ELS17
|
||||
PRINTI "on the ground"
|
||||
FSET? BS-SAFE,ON-GROUND-BIT \?CND15
|
||||
PRINTI " with"
|
||||
CALL APRINT,BS-SAFE
|
||||
PRINTI " sitting on it"
|
||||
JUMP ?CND15
|
||||
?ELS17: PRINTI "in the air"
|
||||
?CND15: PRINTR "."
|
||||
?ELS9: EQUAL? PRSA,V?DISEMBARK \?ELS24
|
||||
IN? PLAYER,RIGHT-END /?THN27
|
||||
IN? PLAYER,LEFT-END \?ELS24
|
||||
?THN27: LOC PLAYER
|
||||
CALL PERFORM,V?DISEMBARK,STACK
|
||||
RTRUE
|
||||
?ELS24: EQUAL? PRSA,V?PUSH-DOWN \?ELS30
|
||||
ZERO? PRSI \?ELS30
|
||||
CALL ENDS-F
|
||||
RSTACK
|
||||
?ELS30: EQUAL? PRSA,V?TAKE \?ELS34
|
||||
PRINT SPINACH
|
||||
CRLF
|
||||
RTRUE
|
||||
?ELS34: EQUAL? PRSA,V?PUT-ON,V?PUT \FALSE
|
||||
CALL SLIDES-OFF
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT SLIDES-OFF
|
||||
PRINTI "The "
|
||||
CALL DPRINT,PRSO
|
||||
PRINTI " slides off onto the ground."
|
||||
CRLF
|
||||
MOVE PRSO,HERE
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT PULLEY-PSEUDO
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTR "The pulley is firmly attached to the ceiling."
|
||||
|
||||
|
||||
.FUNCT PIPE-F
|
||||
EQUAL? PRSA,V?UNTIE \?ELS5
|
||||
PRINTR "You can't even loosen the knot because of the weight of the safe."
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTI "The "
|
||||
CALL DPRINT,PIPE
|
||||
PRINTI " runs along a wall of the bomb shelter"
|
||||
ZERO? ROPE-LIFE /?CND8
|
||||
PRINTI ". There is a rope tied to it"
|
||||
?CND8: PRINTR "."
|
||||
|
||||
|
||||
.FUNCT BS-SAFE-F
|
||||
EQUAL? PRSA,V?TURN-RIGHT,V?TURN-LEFT \?ELS5
|
||||
EQUAL? PRSI,INTNUM \?ELS5
|
||||
FSET? BS-SAFE,ON-GROUND-BIT /?ELS12
|
||||
PRINTR "You can't reach the safe from here."
|
||||
?ELS12: GRTR? P-NUMBER,10 \?ELS19
|
||||
PRINTR "The dial only goes to 10."
|
||||
?ELS19: SET 'BS-SAFE-DIAL-NUMBER,P-NUMBER
|
||||
PRINTI "You turn the dial to "
|
||||
PRINTN BS-SAFE-DIAL-NUMBER
|
||||
PRINTC 46
|
||||
FSET? BS-SAFE,OPENBIT /?ELS24
|
||||
ZERO? STEPS-THROUGH-BS-SAFE \?ELS24
|
||||
EQUAL? PRSA,V?TURN-LEFT \?ELS24
|
||||
EQUAL? BS-SAFE-DIAL-NUMBER,4 \?ELS24
|
||||
SET 'STEPS-THROUGH-BS-SAFE,1
|
||||
JUMP ?CND22
|
||||
?ELS24: FSET? BS-SAFE,OPENBIT /?ELS28
|
||||
EQUAL? STEPS-THROUGH-BS-SAFE,1 \?ELS28
|
||||
EQUAL? PRSA,V?TURN-RIGHT \?ELS28
|
||||
EQUAL? BS-SAFE-DIAL-NUMBER,5 \?ELS28
|
||||
SET 'STEPS-THROUGH-BS-SAFE,2
|
||||
JUMP ?CND22
|
||||
?ELS28: FSET? BS-SAFE,OPENBIT /?ELS32
|
||||
EQUAL? STEPS-THROUGH-BS-SAFE,2 \?ELS32
|
||||
EQUAL? PRSA,V?TURN-LEFT \?ELS32
|
||||
EQUAL? BS-SAFE-DIAL-NUMBER,7 \?ELS32
|
||||
SET 'STEPS-THROUGH-BS-SAFE,3
|
||||
FCLEAR BS-SAFE,LOCKEDBIT
|
||||
PRINTI " You hear a faint click."
|
||||
JUMP ?CND22
|
||||
?ELS32: SET 'STEPS-THROUGH-BS-SAFE,0
|
||||
?CND22: CRLF
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?TURN-LEFT,V?TURN-RIGHT,V?TURN \?ELS38
|
||||
FSET? BS-SAFE,ON-GROUND-BIT /?ELS43
|
||||
PRINTR "You can't reach the safe from here."
|
||||
?ELS43: EQUAL? PRSI,FALSE-VALUE,ROOMS \?ELS50
|
||||
PRINTR "You didn't say what number you wanted to turn the dial to, or the direction."
|
||||
?ELS50: EQUAL? PRSI,INTNUM \?ELS52
|
||||
PRINTI "You didn't say whether you wanted to turn the dial RIGHT to "
|
||||
PRINTN P-NUMBER
|
||||
PRINTI " or LEFT to "
|
||||
PRINTN P-NUMBER
|
||||
PRINTR "."
|
||||
?ELS52: PRINTR "Huh?"
|
||||
?ELS38: EQUAL? PRSA,V?EXAMINE \?ELS56
|
||||
PRINTI "The "
|
||||
CALL DPRINT,BS-SAFE
|
||||
PRINTI " is "
|
||||
FSET? BS-SAFE,ON-GROUND-BIT \?ELS59
|
||||
PRINTI "sitting on"
|
||||
CALL TPRINT,LEFT-END
|
||||
PRINTI ". There is a dial on the safe which can be set to any number between 0 and 10. The dial is set to "
|
||||
PRINTN BS-SAFE-DIAL-NUMBER
|
||||
JUMP ?CND57
|
||||
?ELS59: PRINTI "suspended overhead by"
|
||||
CALL APRINT,ROPE
|
||||
?CND57: PRINTI ". There is a small plaque on the front of"
|
||||
CALL TPRINT,BS-SAFE
|
||||
PRINTI ". "
|
||||
RFALSE
|
||||
?ELS56: EQUAL? PRSA,V?CLOSE \FALSE
|
||||
FSET? BS-SAFE,OPENBIT \FALSE
|
||||
FSET BS-SAFE,LOCKEDBIT
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT PLAQUE-F
|
||||
FSET? BS-SAFE,ON-GROUND-BIT /?ELS5
|
||||
PRINTI "It's up too high. "
|
||||
PRINT YOU-CANT
|
||||
PRINTR "read it from here."
|
||||
?ELS5: EQUAL? PRSA,V?READ \FALSE
|
||||
CALL FIXED-FONT-ON
|
||||
PRINTI " LEVY, REGAN, LEBLING
|
||||
SAFE COMPANY
|
||||
UPPER SANDUSKY, OHIO
|
||||
1936"
|
||||
CALL FIXED-FONT-OFF
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT CORPSE-LINE-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
IN? CORPSE-LINE,FILM-PROJECTOR \?ELS10
|
||||
FSET? FILM-PROJECTOR,ONBIT \?ELS10
|
||||
CALL PERFORM,V?EXAMINE,PROJECTION-SCREEN
|
||||
RTRUE
|
||||
?ELS10: PRINTR "It's a copy of the film ""A Corpse Line,"" on a large film reel."
|
||||
?ELS5: EQUAL? PRSA,V?TAKE \?ELS16
|
||||
IN? CORPSE-LINE,FILM-PROJECTOR \FALSE
|
||||
FSET? FILM-PROJECTOR,ONBIT \FALSE
|
||||
PRINTI "Even a nonunion projectionist like yourself should know how dangerous it is to try to take film from"
|
||||
CALL APRINT,FILM-PROJECTOR
|
||||
PRINTR " while it's running."
|
||||
?ELS16: EQUAL? PRSA,V?PUT \?ELS25
|
||||
FSET? FILM-PROJECTOR,ONBIT \?ELS25
|
||||
EQUAL? PRSI,FILM-PROJECTOR \?ELS25
|
||||
PRINTI "You start to put"
|
||||
CALL TPRINT,CORPSE-LINE
|
||||
PRINTI " in"
|
||||
CALL TPRINT,FILM-PROJECTOR
|
||||
PRINTI ", but glance up at a sign on the wall. The sign states: Remember, Perry Projectionist sez, ""Never try to put film in"
|
||||
CALL APRINT,FILM-PROJECTOR
|
||||
PRINTR " that's turned on."""
|
||||
?ELS25: EQUAL? PRSA,V?SHOW \FALSE
|
||||
PRINTR "It is a little more complicated than that."
|
||||
|
||||
|
||||
.FUNCT RUBBER-STAMP-F
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTR "It's the large rubber stamp Buck Palace used to mail the POW's to the Pentagon in Uncle Buddy's ""Address Unknown."""
|
||||
|
||||
|
||||
.FUNCT ROPE-F
|
||||
EQUAL? PRSA,V?UNTIE,V?TIE,V?TAKE \?ELS5
|
||||
EQUAL? ROPE-LIFE,1,2 \?ELS10
|
||||
PRINTR "You'd burn your hand. It's on fire!"
|
||||
?ELS10: PRINTI "You can't even loosen the knot because of the weight of"
|
||||
CALL TRPRINT,BS-SAFE
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \?ELS14
|
||||
EQUAL? ROPE-LIFE,2 \?ELS19
|
||||
PRINTI "One end of"
|
||||
CALL TPRINT,ROPE
|
||||
PRINTI " is tied around"
|
||||
CALL TPRINT,BS-SAFE
|
||||
PRINTR " and the other end is tied to a pipe running along the wall."
|
||||
?ELS19: EQUAL? ROPE-LIFE,1 \FALSE
|
||||
PRINTI "The rope is burning and is tied to"
|
||||
CALL TRPRINT,BS-SAFE
|
||||
RSTACK
|
||||
?ELS14: EQUAL? PRSA,V?PUT-UNDER \?ELS23
|
||||
EQUAL? PRSO,WHITE-CANDLE,BLUE-CANDLE,RED-CANDLE \?ELS23
|
||||
FSET? PRSO,FLAMEBIT \?ELS23
|
||||
CALL PERFORM,V?BURN,ROPE,PRSO
|
||||
RTRUE
|
||||
?ELS23: EQUAL? PRSA,V?BURN \?ELS27
|
||||
CALL SET-FLAME-SOURCE
|
||||
ZERO? STACK \TRUE
|
||||
FSET? PRSI,FLAMEBIT /?ELS34
|
||||
PRINTR "Huh?"
|
||||
?ELS34: LESS? ROPE-LIFE,3 \?ELS36
|
||||
CALL ITS-ALREADY,STR?175
|
||||
RSTACK
|
||||
?ELS36: EQUAL? ROPE-LIFE,3 \FALSE
|
||||
PRINTI "You touch the flame to the rope then pull it back. The rope catches fire and begins to burn."
|
||||
CRLF
|
||||
SET 'ROPE-LIFE,2
|
||||
FSET ROPE,ONBIT
|
||||
CALL QUEUE,I-ROPE-BURN,2
|
||||
RSTACK
|
||||
?ELS27: EQUAL? PRSA,V?PULL \?ELS40
|
||||
FSET? BS-SAFE,ON-GROUND-BIT /?ELS40
|
||||
PRINTI "You pull on"
|
||||
CALL TPRINT,ROPE
|
||||
PRINTR " but nothing happens."
|
||||
?ELS40: EQUAL? PRSA,V?TIE \?ELS44
|
||||
PRINT YOU-CANT
|
||||
PRINTI " do that. The "
|
||||
CALL DPRINT,ROPE
|
||||
PRINTI " is already tied to"
|
||||
CALL TRPRINT,BS-SAFE
|
||||
RSTACK
|
||||
?ELS44: EQUAL? PRSA,V?CLIMB-UP \FALSE
|
||||
PRINTR "You climb the rope, almost reaching the safe, then lose your grip and drop to the ground."
|
||||
|
||||
|
||||
.FUNCT I-ROPE-BURN
|
||||
DEC 'ROPE-LIFE
|
||||
ZERO? ROPE-LIFE \?ELS5
|
||||
CRLF
|
||||
CALL DEQUEUE,I-ROPE-BURN
|
||||
CALL BURN-THROUGH-ROPE
|
||||
RSTACK
|
||||
?ELS5: CRLF
|
||||
PRINTI "The "
|
||||
CALL DPRINT,ROPE
|
||||
PRINTI " continues to burn."
|
||||
CRLF
|
||||
CALL QUEUE,I-ROPE-BURN,-1
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT BURN-THROUGH-ROPE
|
||||
EQUAL? HERE,TUNNEL /?THN4
|
||||
EQUAL? HERE,LEDGE \?ELS3
|
||||
?THN4: PRINTI "You hear a crash echo from the bomb shelter."
|
||||
CRLF
|
||||
JUMP ?CND1
|
||||
?ELS3: EQUAL? HERE,BOMB-SHELTER \?CND1
|
||||
PRINTI "As the flame burns through"
|
||||
CALL TPRINT,ROPE
|
||||
PRINTI " it snaps and"
|
||||
CALL TPRINT,BS-SAFE
|
||||
PRINTI " crashes down on"
|
||||
CALL TPRINT,LEFT-END
|
||||
LOC PLAYER
|
||||
EQUAL? STACK,RIGHT-END \?ELS10
|
||||
PRINTI ". The "
|
||||
CALL DPRINT,RIGHT-END
|
||||
PRINTI " catapults you up"
|
||||
FSET? HATCH,OPENBIT \?ELS13
|
||||
PRINTI " through the opening in the ceiling. The thrilling sensation of flying ends as you land on your feet on a cliff."
|
||||
CRLF
|
||||
CRLF
|
||||
CALL GOTO,CLIFF
|
||||
JUMP ?CND1
|
||||
?ELS13: CALL JIGS-UP,STR?176
|
||||
JUMP ?CND1
|
||||
?ELS10: LOC PLAYER
|
||||
EQUAL? STACK,LEFT-END \?ELS17
|
||||
CALL JIGS-UP,STR?177
|
||||
JUMP ?CND1
|
||||
?ELS17: PRINTI ". The rope burns up and turns to ashes."
|
||||
CRLF
|
||||
?CND1: FSET BS-SAFE,ON-GROUND-BIT
|
||||
SET 'ROPE-LIFE,0
|
||||
FCLEAR ROPE,ONBIT
|
||||
REMOVE ROPE
|
||||
SET 'WHICH-END-IS-UP,RIGHT-END
|
||||
RETURN WHICH-END-IS-UP
|
||||
|
||||
|
||||
.FUNCT I-SUNRISE
|
||||
FSET? HERE,OUTDOORSBIT /?THN6
|
||||
GETP HERE,P?CAPACITY
|
||||
EQUAL? STACK,20 \FALSE
|
||||
?THN6: EQUAL? MOVES,547 \?ELS12
|
||||
CALL QUEUE,I-SUNRISE,10
|
||||
CALL DEQUEUE,I-NOISE
|
||||
CRLF
|
||||
PRINTR "The sun begins to rise over the colony."
|
||||
?ELS12: EQUAL? MOVES,557 \FALSE
|
||||
FSET GAME-ROOM,ONBIT
|
||||
FSET SHORT-HALL,ONBIT
|
||||
FSET OUTSIDE-PARLOR,ONBIT
|
||||
FSET FOYER,ONBIT
|
||||
FSET LIVING-ROOM,ONBIT
|
||||
FSET KITCHEN,ONBIT
|
||||
FSET DINING-ROOM,ONBIT
|
||||
FSET BEDROOM-1,ONBIT
|
||||
FSET BEDROOM-2,ONBIT
|
||||
FSET BEDROOM-3,ONBIT
|
||||
FSET UPSTAIRS-HALL-EAST,ONBIT
|
||||
FSET UPSTAIRS-HALL-MIDDLE,ONBIT
|
||||
FSET UPSTAIRS-HALL-WEST,ONBIT
|
||||
CRLF
|
||||
PRINTR "The sun rises in the sky, signalling a new day in Malibu."
|
||||
|
||||
.ENDI
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,885 @@
|
|||
|
||||
|
||||
.FUNCT CLOSET-HOLE-PSEUDO
|
||||
EQUAL? PRSA,V?PUT \?ELS5
|
||||
EQUAL? PRSO,PEG-0 \?ELS10
|
||||
ADD SCORE,10 >SCORE
|
||||
CALL ROB,PLAYER,HEART-OF-MAZE
|
||||
FSET? RING,WORNBIT \?CND11
|
||||
MOVE RING,PLAYER
|
||||
?CND11: FSET? TOUPEE,WORNBIT \?CND14
|
||||
MOVE TOUPEE,PLAYER
|
||||
?CND14: FSET? MASK,WORNBIT \?CND17
|
||||
MOVE MASK,PLAYER
|
||||
?CND17: CALL DEQUEUE,I-SANDS-OF-TIME
|
||||
CALL DEQUEUE,I-NOISE
|
||||
CALL QUEUE,I-AUNT,2
|
||||
PRINTI "You put"
|
||||
CALL TPRINT,PEG-0
|
||||
PRINTI " in the hole and the closet door slams shut. Without warning, the floor drops out from under you! You fall for several seconds then land with a bone-crunching thud, dropping everything you're holding. You slide down a twisting, slippery slide and are dumped into a room filled with props.
|
||||
|
||||
You look around the room and can't believe what your eyes are seeing. There is Aunt Hildegarde! She's tied to the conveyor belt of a whirling buzz saw and a man is standing over her. Aunt Hildegarde sees you and screams. The man turns and you immediately recognize your childhood nemesis: Cousin Herman."
|
||||
CRLF
|
||||
CRLF
|
||||
CALL QUEUE,I-HERMAN-ATTACK,2
|
||||
CALL GOTO,PROP-VAULT
|
||||
RSTACK
|
||||
?ELS10: PRINTI "The "
|
||||
CALL DPRINT,PRSO
|
||||
PRINTR " won't fit in the hole."
|
||||
?ELS5: EQUAL? PRSA,V?LOOK-INSIDE \FALSE
|
||||
PRINTR "You see nothing but darkness."
|
||||
|
||||
|
||||
.FUNCT CLOSET-F,RARG,DOOR
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
CALL WHICH-DOOR? >DOOR
|
||||
PRINTI "You're in a small closet. Mounted at an angle on the back wall of the closet are three coat pegs. To the left of the first peg there is a hole the size of a peg. To the right of the third peg there is a peg which has been sawed-off, flush with the wall. The door to the north is "
|
||||
FSET? DOOR,OPENBIT \?ELS8
|
||||
PRINTI "open"
|
||||
JUMP ?CND6
|
||||
?ELS8: PRINTI "closed"
|
||||
?CND6: PRINTC 46
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT PEG-5-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTR "It's what's left of a coat peg. It looks as if someone sawed off the peg."
|
||||
?ELS5: EQUAL? PRSA,V?PULL \FALSE
|
||||
PRINTR "There's nothing to pull -- it's sawed-off."
|
||||
|
||||
|
||||
.FUNCT CLOSET-EXIT-F,DOOR
|
||||
CALL WHICH-DOOR? >DOOR
|
||||
FSET? DOOR,OPENBIT /?ELS5
|
||||
CALL THIS-IS-IT,DOOR
|
||||
CALL ITS-CLOSED,DOOR
|
||||
RFALSE
|
||||
?ELS5: EQUAL? CLOSET-FLOOR,CELLAR \?ELS7
|
||||
RETURN CELLAR
|
||||
?ELS7: EQUAL? CLOSET-FLOOR,FOYER \?ELS9
|
||||
RETURN FOYER
|
||||
?ELS9: RETURN UPSTAIRS-HALL-MIDDLE
|
||||
|
||||
|
||||
.FUNCT WHICH-DOOR?
|
||||
EQUAL? HERE,CLOSET \?ELS5
|
||||
EQUAL? CLOSET-FLOOR,CELLAR \?ELS10
|
||||
RETURN CELLAR-CD
|
||||
?ELS10: EQUAL? CLOSET-FLOOR,FOYER \?ELS12
|
||||
RETURN FOYER-CD
|
||||
?ELS12: EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL-MIDDLE \?ELS14
|
||||
RETURN UPSTAIRS-CD
|
||||
?ELS14: RETURN ATTIC-CD
|
||||
?ELS5: EQUAL? CLOSET-FLOOR,CELLAR \?ELS23
|
||||
RETURN FOYER-CD
|
||||
?ELS23: EQUAL? CLOSET-FLOOR,FOYER \?ELS25
|
||||
RETURN UPSTAIRS-CD
|
||||
?ELS25: RETURN ATTIC-CD
|
||||
|
||||
|
||||
.FUNCT PROP-VAULT-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This is a vault filled with props. You can see Aunt Hildegarde tied to a buzz saw. Cousin Herman is here, thinking of something rotten to do to you. To the east there is a chute."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT CHUTE-F
|
||||
EQUAL? PRSA,V?LOOK-INSIDE,V?EXAMINE \?ELS5
|
||||
PRINTR "The chute leads down into darkness."
|
||||
?ELS5: EQUAL? PRSA,V?ENTER \?ELS7
|
||||
CALL DO-WALK,P?DOWN
|
||||
RSTACK
|
||||
?ELS7: EQUAL? PRSA,V?PUT \FALSE
|
||||
EQUAL? PRSI,CHUTE \FALSE
|
||||
REMOVE PRSO
|
||||
PRINTI "You toss"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTR " in the chute."
|
||||
|
||||
|
||||
.FUNCT TO-CHUTE
|
||||
ZERO? HERMAN-DOWN /?ELS5
|
||||
PRINTI "Haven't you forgotten something?"
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS5: PRINTI "Cousin Herman jumps in front of the chute then punches you in the stomach."
|
||||
CRLF
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT CLOSET-REF-F
|
||||
EQUAL? PRSA,V?SEARCH,V?ENTER,V?LOOK-INSIDE \?ELS5
|
||||
EQUAL? HERE,CLOSET-TOP \?ELS5
|
||||
PRINTR "You can't enter the closet from here."
|
||||
?ELS5: EQUAL? PRSA,V?LOOK-INSIDE,V?EXAMINE \?ELS9
|
||||
EQUAL? HERE,CLOSET \?ELS9
|
||||
CALL V-LOOK
|
||||
RSTACK
|
||||
?ELS9: EQUAL? PRSA,V?SEARCH,V?LOOK-INSIDE \?ELS13
|
||||
EQUAL? HERE,CLOSET /?ELS13
|
||||
EQUAL? CLOSET-FLOOR,HERE \?ELS20
|
||||
PRINTR "You'll have to enter the closet first."
|
||||
?ELS20: PRINTR "You see an empty shaft."
|
||||
?ELS13: EQUAL? PRSA,V?SEARCH \?ELS24
|
||||
CALL PERFORM,V?SEARCH,GLOBAL-ROOM
|
||||
RTRUE
|
||||
?ELS24: EQUAL? PRSA,V?OPEN \?ELS26
|
||||
EQUAL? HERE,CLOSET \?ELS31
|
||||
CALL WHICH-DOOR?
|
||||
JUMP ?CND27
|
||||
?ELS31: EQUAL? HERE,FOYER \?ELS33
|
||||
PUSH FOYER-CD
|
||||
JUMP ?CND27
|
||||
?ELS33: EQUAL? HERE,UPSTAIRS-HALL-MIDDLE \?ELS35
|
||||
PUSH UPSTAIRS-CD
|
||||
JUMP ?CND27
|
||||
?ELS35: EQUAL? HERE,CELLAR \?ELS37
|
||||
PUSH CELLAR-CD
|
||||
JUMP ?CND27
|
||||
?ELS37: PUSH ATTIC-CD
|
||||
?CND27: CALL PERFORM,V?OPEN,STACK
|
||||
RTRUE
|
||||
?ELS26: EQUAL? PRSA,V?CLOSE \?ELS41
|
||||
EQUAL? HERE,CLOSET \?ELS46
|
||||
CALL WHICH-DOOR?
|
||||
JUMP ?CND42
|
||||
?ELS46: EQUAL? HERE,FOYER \?ELS48
|
||||
PUSH FOYER-CD
|
||||
JUMP ?CND42
|
||||
?ELS48: EQUAL? HERE,UPSTAIRS-HALL-MIDDLE \?ELS50
|
||||
PUSH UPSTAIRS-CD
|
||||
JUMP ?CND42
|
||||
?ELS50: EQUAL? HERE,CELLAR \?ELS52
|
||||
PUSH CELLAR-CD
|
||||
JUMP ?CND42
|
||||
?ELS52: PUSH ATTIC-CD
|
||||
?CND42: CALL PERFORM,V?CLOSE,STACK
|
||||
RTRUE
|
||||
?ELS41: EQUAL? PRSA,V?EXIT,V?DISEMBARK \?ELS56
|
||||
CALL DO-WALK,P?OUT
|
||||
RSTACK
|
||||
?ELS56: EQUAL? PRSA,V?ENTER \FALSE
|
||||
EQUAL? HERE,CLOSET \?ELS63
|
||||
PRINTR "Look around."
|
||||
?ELS63: CALL DO-WALK,P?IN
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT PEGS-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTR "There are three pegs mounted at an angle to the wall. To the left of the first peg is a hole the size of a peg. To the right of the third peg you can see where a peg has been sawed-off, flush with the wall."
|
||||
?ELS5: EQUAL? PRSA,V?PUSH,V?PULL,V?MOVE /?THN8
|
||||
EQUAL? PRSA,V?PUSH-DOWN,V?LOWER \FALSE
|
||||
?THN8: PRINTR "You try to pull down all three pegs at once. They won't budge, but the closet makes a grinding noise."
|
||||
|
||||
|
||||
.FUNCT PEG-F
|
||||
EQUAL? PRSA,V?PUSH,V?PULL,V?MOVE /?THN6
|
||||
EQUAL? PRSA,V?PUSH-DOWN,V?LOWER \?ELS5
|
||||
?THN6: EQUAL? PRSO,BUCKET-PEG \?ELS12
|
||||
FSET? BUCKET,BUCKET-PEG-DOWN-BIT \?ELS12
|
||||
PRINTI "The bucket is already holding"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTR " down."
|
||||
?ELS12: PRINTI "You pull the peg down to a horizontal position."
|
||||
FSET? BUCKET,BUCKET-PEG-DOWN-BIT \?CND17
|
||||
PRINTI " You hear a grinding noise."
|
||||
?CND17: CRLF
|
||||
CRLF
|
||||
PRINTI "As you release the peg, it pops back into its original 45-degree position."
|
||||
FSET? BUCKET,BUCKET-PEG-DOWN-BIT \?ELS24
|
||||
CRLF
|
||||
RTRUE
|
||||
?ELS24: PRINTC 32
|
||||
CALL ELEVATOR-OPERATOR,PRSO
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?HANG-UP \?ELS28
|
||||
EQUAL? PRSI,PEG-3,PEG-2,PEG-1 \?ELS28
|
||||
EQUAL? PRSO,BUCKET /?ELS28
|
||||
MOVE PRSO,HERE
|
||||
PRINTI "The "
|
||||
CALL DPRINT,PRSO
|
||||
PRINTR " slips off and falls to the floor."
|
||||
?ELS28: EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
FSET? BUCKET,BUCKET-PEG-DOWN-BIT \?ELS35
|
||||
PRINTI "The "
|
||||
CALL DPRINT,PRSO
|
||||
PRINTI " is in a horizontal position with a bucket hanging on it."
|
||||
JUMP ?CND33
|
||||
?ELS35: EQUAL? PRSO,BUCKET-PEG \?ELS37
|
||||
PRINTI "The "
|
||||
CALL DPRINT,PRSO
|
||||
PRINTI " is pointing up at an angle with a bucket hanging on it."
|
||||
JUMP ?CND33
|
||||
?ELS37: PRINTI "You see a worn coat peg mounted at an angle."
|
||||
?CND33: CRLF
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT PEG-0-F
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTR "It's a worn coat peg."
|
||||
|
||||
|
||||
.FUNCT ELEVATOR-OPERATOR,PEG
|
||||
EQUAL? HERE,FOYER,CELLAR,UPSTAIRS-HALL-MIDDLE /?THN4
|
||||
EQUAL? HERE,ATTIC,SHAFT-BOTTOM \?CND1
|
||||
?THN4: PRINTI "The closet door swings shut by itself."
|
||||
CRLF
|
||||
?CND1: EQUAL? PEG,PEG-1 \?ELS12
|
||||
EQUAL? CLOSET-FLOOR,CELLAR /?THN9
|
||||
?ELS12: EQUAL? PEG,PEG-2 \?ELS14
|
||||
EQUAL? CLOSET-FLOOR,FOYER /?THN9
|
||||
?ELS14: EQUAL? PEG,PEG-3 \?ELS8
|
||||
EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL-MIDDLE \?ELS8
|
||||
?THN9: EQUAL? HERE,CLOSET,CLOSET-TOP \?CND6
|
||||
EQUAL? HERE,CLOSET \?ELS22
|
||||
CALL WHICH-DOOR?
|
||||
FSET? STACK,OPENBIT \?ELS25
|
||||
PRINTI "The closet door swings shut and you"
|
||||
JUMP ?CND20
|
||||
?ELS25: PRINTI "You"
|
||||
JUMP ?CND20
|
||||
?ELS22: CALL WHICH-DOOR?
|
||||
FSET? STACK,OPENBIT \?ELS32
|
||||
PRINTI "The shaft door swings shut and you"
|
||||
JUMP ?CND20
|
||||
?ELS32: PRINTI "You"
|
||||
?CND20: PRINTI " feel the closet"
|
||||
EQUAL? HERE,CLOSET /?CND35
|
||||
PRINTI " ceiling"
|
||||
?CND35: PRINTI " vibrate, then stop."
|
||||
CRLF
|
||||
JUMP ?CND6
|
||||
?ELS8: EQUAL? HERE,CLOSET,CLOSET-TOP \?ELS42
|
||||
EQUAL? HERE,CLOSET /?CND43
|
||||
CRLF
|
||||
?CND43: PRINTI "The closet "
|
||||
EQUAL? HERE,CLOSET-TOP \?CND46
|
||||
PRINTI "ceiling "
|
||||
?CND46: PRINTI "begins to shake and rattle a bit"
|
||||
EQUAL? HERE,CLOSET,CLOSET-TOP \?CND49
|
||||
CALL WHICH-DOOR?
|
||||
FSET? STACK,OPENBIT \?CND49
|
||||
PRINTI " as the door swings shut"
|
||||
?CND49: PRINTI ". You feel your stomach "
|
||||
EQUAL? PEG,PEG-3 \?ELS56
|
||||
PRINTI "drop to your knees as the closet "
|
||||
EQUAL? HERE,CLOSET /?ELS59
|
||||
PRINTI "moves up. You enter the top of the shaft, then the closet stops."
|
||||
CRLF
|
||||
CRLF
|
||||
CALL GOTO,CLOSET-TOP
|
||||
JUMP ?CND6
|
||||
?ELS59: PRINTI "moves up, then stops."
|
||||
CRLF
|
||||
JUMP ?CND6
|
||||
?ELS56: EQUAL? PEG,PEG-2 \?ELS63
|
||||
EQUAL? CLOSET-FLOOR,CELLAR \?ELS63
|
||||
PRINTI "drop to your knees as the closet "
|
||||
EQUAL? HERE,CLOSET /?CND66
|
||||
PRINTI "floor "
|
||||
?CND66: PRINTI "moves up, then stops."
|
||||
CRLF
|
||||
EQUAL? HERE,CLOSET /?CND6
|
||||
CRLF
|
||||
CALL GOTO,CLOSET-TOP
|
||||
JUMP ?CND6
|
||||
?ELS63: EQUAL? PEG,PEG-2 \?ELS73
|
||||
EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL-MIDDLE \?ELS73
|
||||
PRINTI "rising to your throat as the closet "
|
||||
EQUAL? HERE,CLOSET /?CND76
|
||||
PRINTI "floor "
|
||||
?CND76: PRINTI "moves down, then stops."
|
||||
CRLF
|
||||
EQUAL? HERE,CLOSET /?CND6
|
||||
CRLF
|
||||
CALL GOTO,CLOSET-TOP
|
||||
JUMP ?CND6
|
||||
?ELS73: PRINTI "rising to your throat as the closet "
|
||||
EQUAL? HERE,CLOSET /?CND84
|
||||
PRINTI "floor "
|
||||
?CND84: PRINTI "moves down, then stops."
|
||||
CRLF
|
||||
EQUAL? HERE,CLOSET /?CND6
|
||||
CRLF
|
||||
CALL GOTO,CLOSET-TOP
|
||||
JUMP ?CND6
|
||||
?ELS42: EQUAL? HERE,SHAFT-BOTTOM \?CND6
|
||||
EQUAL? PEG,PEG-1 \?CND6
|
||||
CALL JIGS-UP,STR?216
|
||||
?CND6: EQUAL? PEG,PEG-1 \?ELS96
|
||||
SET 'CLOSET-FLOOR,CELLAR
|
||||
JUMP ?CND94
|
||||
?ELS96: EQUAL? PEG,PEG-2 \?ELS98
|
||||
SET 'CLOSET-FLOOR,FOYER
|
||||
JUMP ?CND94
|
||||
?ELS98: SET 'CLOSET-FLOOR,UPSTAIRS-HALL-MIDDLE
|
||||
?CND94: FCLEAR ATTIC-CD,OPENBIT
|
||||
FCLEAR UPSTAIRS-CD,OPENBIT
|
||||
FCLEAR FOYER-CD,OPENBIT
|
||||
FCLEAR CELLAR-CD,OPENBIT
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT BUCKET-F,OARG=0,FULL?=0
|
||||
IN? PORTABLE-WATER,BUCKET /?PRD1
|
||||
PUSH 0
|
||||
JUMP ?PRD2
|
||||
?PRD1: PUSH 1
|
||||
?PRD2: SET 'FULL?,STACK
|
||||
ZERO? OARG /?ELS7
|
||||
ZERO? BUCKET-PEG /FALSE
|
||||
EQUAL? OARG,M-OBJDESC? /TRUE
|
||||
CRLF
|
||||
PRINTI "A "
|
||||
PRINTD BUCKET
|
||||
PRINTI " is hanging from"
|
||||
CALL TPRINT,BUCKET-PEG
|
||||
IN? PORTABLE-WATER,BUCKET \?CND18
|
||||
PRINTI ". The bucket "
|
||||
CALL DESCRIBE-WATER-LEVEL
|
||||
?CND18: PRINTC 46
|
||||
RTRUE
|
||||
?ELS7: EQUAL? PRSA,V?HANG-UP,V?PUT-ON \?ELS24
|
||||
EQUAL? PRSI,PEG-3,PEG-2,PEG-1 \?ELS24
|
||||
SET 'BUCKET-PEG,PRSI
|
||||
FSET BUCKET,TRYTAKEBIT
|
||||
MOVE BUCKET,HERE
|
||||
IN? PORTABLE-WATER,BUCKET \?CND27
|
||||
FSET PORTABLE-WATER,NDESCBIT
|
||||
?CND27: IN? PORTABLE-WATER,BUCKET \?ELS38
|
||||
GRTR? AMOUNT-OF-WATER,10 /?THN35
|
||||
?ELS38: CALL WEIGHT,BUCKET
|
||||
GRTR? STACK,20 \?ELS34
|
||||
?THN35: FSET BUCKET,BUCKET-PEG-DOWN-BIT
|
||||
PRINTI "As you hang"
|
||||
CALL TPRINT,BUCKET
|
||||
PRINTI " on"
|
||||
CALL TPRINT,PRSI
|
||||
PRINTR ", the peg lowers to a horizontal position and you feel the closet begin to vibrate."
|
||||
?ELS34: PRINTI "You hang"
|
||||
CALL TPRINT,BUCKET
|
||||
PRINTR " on the peg."
|
||||
?ELS24: EQUAL? PRSA,V?TAKE \?ELS42
|
||||
EQUAL? PRSO,BUCKET \?ELS42
|
||||
FSET? BUCKET,TRYTAKEBIT \?ELS42
|
||||
CALL ITAKE
|
||||
ZERO? STACK /TRUE
|
||||
FSET? BUCKET,WETBIT \?ELS51
|
||||
FCLEAR BUCKET,WETBIT
|
||||
MOVE PORTABLE-WATER,BUCKET
|
||||
SET 'AMOUNT-OF-WATER,26
|
||||
PRINTI "Taken."
|
||||
CRLF
|
||||
CALL QUEUE,I-DRIP,1
|
||||
RSTACK
|
||||
?ELS51: FSET? BUCKET,BUCKET-PEG-DOWN-BIT \?ELS53
|
||||
FCLEAR BUCKET,TRYTAKEBIT
|
||||
FCLEAR BUCKET,BUCKET-PEG-DOWN-BIT
|
||||
FCLEAR PORTABLE-WATER,NDESCBIT
|
||||
PRINTI "As you remove"
|
||||
CALL TPRINT,BUCKET
|
||||
PRINTC 44
|
||||
CALL TPRINT,BUCKET-PEG
|
||||
PRINTI " pops back into its original 45-degree position. "
|
||||
CALL ELEVATOR-OPERATOR,BUCKET-PEG
|
||||
SET 'BUCKET-PEG,FALSE-VALUE
|
||||
RTRUE
|
||||
?ELS53: FCLEAR BUCKET,TRYTAKEBIT
|
||||
FCLEAR PORTABLE-WATER,NDESCBIT
|
||||
SET 'BUCKET-PEG,FALSE-VALUE
|
||||
PRINTR "Taken."
|
||||
?ELS42: EQUAL? PRSA,V?EXAMINE,V?SEARCH,V?LOOK-INSIDE \?ELS57
|
||||
PRINTI "It's an old metal bucket which is beginning to rust through on the bottom. It has a rusty handle and "
|
||||
IN? PORTABLE-WATER,BUCKET \?ELS62
|
||||
CALL DESCRIBE-WATER-LEVEL
|
||||
PRINTR "."
|
||||
?ELS62: FIRST? BUCKET \?ELS64
|
||||
PRINTI "contains"
|
||||
CALL DESCRIBE-NOTHING
|
||||
ZERO? STACK \TRUE
|
||||
RTRUE
|
||||
?ELS64: PRINTR "it's empty."
|
||||
?ELS57: ZERO? FULL? /?ELS71
|
||||
EQUAL? PRSA,V?THROW \?ELS71
|
||||
CALL PERFORM,V?DROP,PORTABLE-WATER
|
||||
MOVE BUCKET,HERE
|
||||
RTRUE
|
||||
?ELS71: EQUAL? PRSA,V?STAND-ON \?ELS75
|
||||
PRINTR "It wouldn't be a very elevating experience."
|
||||
?ELS75: EQUAL? PRSA,V?DRINK-FROM,V?DRINK \?ELS77
|
||||
ZERO? FULL? /?ELS82
|
||||
CALL PERFORM,V?DRINK,WATER
|
||||
RTRUE
|
||||
?ELS82: CALL EMPTY-BUCKET
|
||||
RSTACK
|
||||
?ELS77: EQUAL? PRSA,V?EMPTY,V?POUR \?ELS87
|
||||
ZERO? FULL? /?ELS92
|
||||
CALL PERFORM,V?EMPTY,PORTABLE-WATER
|
||||
RTRUE
|
||||
?ELS92: CALL EMPTY-BUCKET
|
||||
RSTACK
|
||||
?ELS87: EQUAL? PRSA,V?PUT \?ELS97
|
||||
EQUAL? PRSI,BUCKET \?ELS97
|
||||
ZERO? BUCKET-PEG /?ELS104
|
||||
PRINT PEG-IN-WAY
|
||||
RTRUE
|
||||
?ELS104: EQUAL? PRSO,WATER,PORTABLE-WATER \?ELS107
|
||||
CALL PERFORM,V?FILL,BUCKET,WATER
|
||||
RTRUE
|
||||
?ELS107: ZERO? FULL? /FALSE
|
||||
PRINTI "But"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTR " would get all wet."
|
||||
?ELS97: EQUAL? PRSA,V?CLOSE,V?OPEN \FALSE
|
||||
CALL CANT-OPEN-CLOSE
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT DESCRIBE-WATER-LEVEL
|
||||
PRINTI "is "
|
||||
GRTR? AMOUNT-OF-WATER,21 \?ELS3
|
||||
PRINTI "full"
|
||||
JUMP ?CND1
|
||||
?ELS3: GRTR? AMOUNT-OF-WATER,13 \?ELS5
|
||||
PRINTI "more than half full"
|
||||
JUMP ?CND1
|
||||
?ELS5: GRTR? AMOUNT-OF-WATER,11 \?ELS7
|
||||
PRINTI "about half full"
|
||||
JUMP ?CND1
|
||||
?ELS7: GRTR? AMOUNT-OF-WATER,3 \?ELS9
|
||||
PRINTI "less than half full"
|
||||
JUMP ?CND1
|
||||
?ELS9: PRINTI "nearly empty"
|
||||
?CND1: PRINTI " of water"
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT I-DRIP
|
||||
CALL QUEUE,I-DRIP,-1
|
||||
DEC 'AMOUNT-OF-WATER
|
||||
IN? BUCKET,POND /?THN8
|
||||
IN? BUCKET,PLAYER \?ELS3
|
||||
EQUAL? HERE,INLET,ON-POOL-1,IN-POOL-1 /?THN8
|
||||
EQUAL? HERE,UNDERPASS-1,UNDERPASS-2,IN-POOL-2 /?THN8
|
||||
EQUAL? HERE,ON-POOL-2 \?ELS3
|
||||
?THN8: SET 'AMOUNT-OF-WATER,26
|
||||
RFALSE
|
||||
?ELS3: ZERO? AMOUNT-OF-WATER \?CND1
|
||||
FCLEAR PORTABLE-WATER,NDESCBIT
|
||||
REMOVE PORTABLE-WATER
|
||||
CALL DEQUEUE,I-DRIP
|
||||
?CND1: CALL VISIBLE?,BUCKET
|
||||
ZERO? STACK /?CND12
|
||||
ZERO? LIT /?CND12
|
||||
CRLF
|
||||
PRINTI "The water "
|
||||
EQUAL? AMOUNT-OF-WATER,25 \?ELS19
|
||||
PRINTI "begin"
|
||||
JUMP ?CND17
|
||||
?ELS19: PRINTI "continue"
|
||||
?CND17: PRINTI "s to dribble out of"
|
||||
CALL TPRINT,BUCKET
|
||||
PRINTC 46
|
||||
ZERO? AMOUNT-OF-WATER \?ELS24
|
||||
PRINTI " The bucket is now pretty much empty."
|
||||
JUMP ?CND22
|
||||
?ELS24: EQUAL? AMOUNT-OF-WATER,6,12,18 \?CND22
|
||||
PRINTI " The bucket is now around "
|
||||
EQUAL? AMOUNT-OF-WATER,18 \?ELS29
|
||||
PRINTI "three-quarters"
|
||||
JUMP ?CND27
|
||||
?ELS29: EQUAL? AMOUNT-OF-WATER,12 \?ELS31
|
||||
PRINTI "half"
|
||||
JUMP ?CND27
|
||||
?ELS31: PRINTI "one-quarter"
|
||||
?CND27: PRINTI " full."
|
||||
?CND22: CRLF
|
||||
?CND12: FSET? BUCKET,BUCKET-PEG-DOWN-BIT \?CND34
|
||||
LESS? AMOUNT-OF-WATER,10 \?CND34
|
||||
CALL VISIBLE?,BUCKET
|
||||
ZERO? STACK /?CND39
|
||||
PRINTI "Suddenly"
|
||||
CALL TPRINT,BUCKET-PEG
|
||||
PRINTI " pops back into its original 45-degree position. "
|
||||
?CND39: CALL ELEVATOR-OPERATOR,BUCKET-PEG
|
||||
FCLEAR BUCKET,BUCKET-PEG-DOWN-BIT
|
||||
RTRUE
|
||||
?CND34: CALL VISIBLE?,BUCKET
|
||||
ZERO? STACK \TRUE
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT EMPTY-BUCKET,OBJ
|
||||
FIRST? BUCKET >OBJ \?ELS5
|
||||
EQUAL? PRSA,V?DRINK-FROM \?ELS10
|
||||
CALL PERFORM,V?DRINK,OBJ
|
||||
RTRUE
|
||||
?ELS10: NEXT? OBJ \?ELS15
|
||||
PRINTI "The contents of the "
|
||||
CALL DPRINT,BUCKET
|
||||
PRINTI " fall"
|
||||
JUMP ?CND13
|
||||
?ELS15: PRINTI "Okay,"
|
||||
CALL TPRINT,OBJ
|
||||
PRINTI " falls"
|
||||
?CND13: CALL ROB,BUCKET,HERE
|
||||
PRINTR " out of it."
|
||||
?ELS5: PRINTR "It's empty."
|
||||
|
||||
|
||||
.FUNCT NOT-HOLDING-WATER?
|
||||
IN? PORTABLE-WATER,BUCKET /FALSE
|
||||
PRINTR "You're not carrying any water."
|
||||
|
||||
|
||||
.FUNCT SHAFT-BOTTOM-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "You're standing at the bottom of a shaft. The door to the north is "
|
||||
FSET? CELLAR-CD,OPENBIT \?ELS8
|
||||
PRINTI "open"
|
||||
JUMP ?CND6
|
||||
?ELS8: PRINTI "closed"
|
||||
?CND6: PRINTC 46
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT CLOSET-TOP-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "You're standing in a shaft on top of the closet. The door to the north is "
|
||||
CALL WHICH-DOOR?
|
||||
FSET? STACK,OPENBIT \?ELS8
|
||||
PRINTI "open"
|
||||
JUMP ?CND6
|
||||
?ELS8: PRINTI "closed"
|
||||
?CND6: PRINTC 46
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT CLOSET-TOP-EXIT,DOOR
|
||||
CALL WHICH-DOOR? >DOOR
|
||||
FSET? DOOR,OPENBIT /?ELS5
|
||||
CALL THIS-IS-IT,DOOR
|
||||
CALL ITS-CLOSED,DOOR
|
||||
RFALSE
|
||||
?ELS5: EQUAL? CLOSET-FLOOR,CELLAR \?ELS7
|
||||
RETURN FOYER
|
||||
?ELS7: EQUAL? CLOSET-FLOOR,FOYER \?ELS9
|
||||
RETURN UPSTAIRS-HALL-MIDDLE
|
||||
?ELS9: RETURN ATTIC
|
||||
|
||||
|
||||
.FUNCT ATTIC-CD-F
|
||||
EQUAL? PRSA,V?OPEN \FALSE
|
||||
FSET? ATTIC-CD,OPENBIT /FALSE
|
||||
EQUAL? CLOSET-FLOOR,ATTIC /FALSE
|
||||
EQUAL? HERE,ATTIC \FALSE
|
||||
CALL OPEN-DOOR-TO-SHAFT
|
||||
FSET ATTIC-CD,OPENBIT
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT ATTIC-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This is a dusty old attic with cobwebs hanging from the ceiling rafters. The attic is empty except for"
|
||||
CALL APRINT,TRUNK
|
||||
FSET? ATTIC-DOOR,OPENBIT \?ELS8
|
||||
PRINTI ". A ladder leads down through an opening"
|
||||
JUMP ?CND6
|
||||
?ELS8: PRINTI " and a folding ladder attached to a panel"
|
||||
?CND6: PRINTI " in the floor. To the south there is a"
|
||||
FSET? ATTIC-CD,OPENBIT \?ELS13
|
||||
PRINTI "n open"
|
||||
JUMP ?CND11
|
||||
?ELS13: PRINTI " closed"
|
||||
?CND11: PRINTI " door."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT TO-&-FROM-ATTIC
|
||||
FSET? ATTIC-DOOR,OPENBIT \?ELS5
|
||||
FSET? SKIS,WORNBIT \?ELS10
|
||||
PRINTI "You can't fit through the opening wearing the skis."
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS10: EQUAL? HERE,ATTIC \?ELS17
|
||||
RETURN UPSTAIRS-HALL-MIDDLE
|
||||
?ELS17: RETURN ATTIC
|
||||
?ELS5: PRINTI "The "
|
||||
CALL DPRINT,ATTIC-DOOR
|
||||
PRINTI " is closed."
|
||||
CRLF
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT ATTIC-CLOSET-ENTER-F
|
||||
FSET? ATTIC-CD,OPENBIT /?ELS5
|
||||
CALL ITS-CLOSED,ATTIC-CD
|
||||
RFALSE
|
||||
?ELS5: EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL-MIDDLE \?ELS7
|
||||
RETURN CLOSET-TOP
|
||||
?ELS7: EQUAL? CLOSET-FLOOR,FOYER \?ELS9
|
||||
PRINTI "You enter the shaft and plunge down a floor. A bit shaken, you find yourself at..."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN CLOSET-TOP
|
||||
?ELS9: CALL JIGS-UP,STR?217
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT TRUNK-F
|
||||
EQUAL? PRSA,V?OPEN \?ELS5
|
||||
FSET? TRUNK,TRUNK-LOCKED-BIT \?ELS5
|
||||
PRINTR "It won't budge."
|
||||
?ELS5: EQUAL? PRSA,V?MOVE,V?TAKE \FALSE
|
||||
EQUAL? PRSO,TRUNK \FALSE
|
||||
PRINT SPINACH
|
||||
CRLF
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT FIRE-HYDRANT-F
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTI "Don't you recognize it? It's a prop "
|
||||
CALL DPRINT,FIRE-HYDRANT
|
||||
PRINTR " from ""Atomic Chihuahuas From Hell."" Uncle Buddy took a lot of heat for that film when two unlikely special interest groups, the Institute for Nuclear Power and the American Chihuahua Breeders Association, joined forces in an effort to have the film banned."
|
||||
|
||||
|
||||
.FUNCT ATTIC-DOOR-F
|
||||
EQUAL? PRSA,V?LOWER,V?OPEN,V?PUSH-DOWN /?THN8
|
||||
EQUAL? PRSA,V?PUSH,V?PULL \?ELS5
|
||||
?THN8: FSET? ATTIC-DOOR,OPENBIT /?ELS5
|
||||
EQUAL? HERE,UPSTAIRS-HALL-MIDDLE \?ELS14
|
||||
PRINTR "It won't budge from this side."
|
||||
?ELS14: FSET ATTIC-DOOR,OPENBIT
|
||||
FCLEAR ATTIC-DOOR,LOCKEDBIT
|
||||
PRINTI "The panel in the floor drops downward and the ladder unfolds as it swings down into the upstairs hallway."
|
||||
FSET? TRUNK,OPENBIT /?CND17
|
||||
FCLEAR TRUNK,TRUNK-LOCKED-BIT
|
||||
PRINTI " At the same time you hear a click from under"
|
||||
CALL TPRINT,TRUNK
|
||||
PRINTI "'s lid."
|
||||
?CND17: CRLF
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
FSET? ATTIC-DOOR,OPENBIT \?ELS26
|
||||
PRINTR "The ladder hangs from an open panel in the ceiling, extended to the floor of the upstairs hallway."
|
||||
?ELS26: EQUAL? HERE,ATTIC \FALSE
|
||||
PRINTR "The wooden ladder is folded in thirds, with the first third attached to a panel in the floor."
|
||||
|
||||
|
||||
.FUNCT AUNT-F
|
||||
EQUAL? AUNT,WINNER \?ELS5
|
||||
PRINTI """Shut up and get me off this buzz saw!"""
|
||||
CRLF
|
||||
CALL PCLEAR
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \?ELS7
|
||||
PRINTR "She's strapped to the conveyor belt and moving closer to the buzz saw's spinning blade."
|
||||
?ELS7: EQUAL? PRSA,V?CUT \?ELS9
|
||||
EQUAL? PRSI,SWORD \?ELS9
|
||||
CALL PERFORM,V?LAMP-OFF,SAW
|
||||
RTRUE
|
||||
?ELS9: EQUAL? PRSA,V?LET-GO,V?RESCUE,V?UNTIE \FALSE
|
||||
EQUAL? PRSO,AUNT \FALSE
|
||||
CALL PERFORM,V?LAMP-OFF,SAW
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT HERMAN-F
|
||||
EQUAL? PRSA,V?TELL /?THN6
|
||||
EQUAL? PRSA,V?ASK-ABOUT \?ELS5
|
||||
EQUAL? PRSO,HERMAN \?ELS5
|
||||
?THN6: PRINTI "Herman never was the talkative type."
|
||||
CRLF
|
||||
CALL PCLEAR
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?KILL \?ELS11
|
||||
ZERO? PRSI \?ELS11
|
||||
FIRST? PLAYER \?ELS18
|
||||
PRINTI "[with the "
|
||||
FIRST? PLAYER /?KLU29
|
||||
?KLU29: CALL DPRINT,STACK
|
||||
PRINTC 93
|
||||
CRLF
|
||||
FIRST? PLAYER /?KLU30
|
||||
?KLU30: CALL PERFORM,V?KILL,HERMAN,STACK
|
||||
RTRUE
|
||||
?ELS18: PRINTR "You slug Herman in the gut. It feels good after all these years."
|
||||
?ELS11: EQUAL? PRSA,V?PUSH \?ELS22
|
||||
EQUAL? PRSO,HERMAN \?ELS22
|
||||
PRINTR "He pushes you right back."
|
||||
?ELS22: EQUAL? PRSA,V?EXAMINE \?ELS26
|
||||
PRINTR "It's Cousin Herman all right. A little older and a little chubbier. He still wears Batman slip-on tennis shoes."
|
||||
?ELS26: EQUAL? PRSA,V?KICK,V?BITE \FALSE
|
||||
PRINTR """%*&@#!,"" shouts Herman at the top of his lungs. You are aghast at Herman's profanity in the presence of your Aunt Hildegarde."
|
||||
|
||||
|
||||
.FUNCT PROP-F,HERMAN-THING,PLAYER-THING
|
||||
FIRST? HERMAN >HERMAN-THING /?KLU53
|
||||
?KLU53: FIRST? PLAYER >PLAYER-THING /?KLU54
|
||||
?KLU54:
|
||||
?PRG1: ZERO? PLAYER-THING /?REP2
|
||||
EQUAL? PLAYER-THING,TOUPEE,MASK,RING \?REP2
|
||||
NEXT? PLAYER-THING >PLAYER-THING /?PRG1
|
||||
JUMP ?PRG1
|
||||
?REP2: EQUAL? PRSA,V?TAKE \?ELS14
|
||||
EQUAL? PRSO,HERMAN-THING \?ELS19
|
||||
PRINTI "You reach for"
|
||||
CALL TPRINT,HERMAN-THING
|
||||
PRINTI ", but "
|
||||
CALL DPRINT,HERMAN
|
||||
PRINTR " twists away from you."
|
||||
?ELS19: ZERO? PLAYER-THING /?ELS21
|
||||
PRINTI "You're already armed with"
|
||||
CALL ARPRINT,PLAYER-THING
|
||||
RSTACK
|
||||
?ELS21: CALL PICK-REMOVE,PRSO,PROPS
|
||||
RFALSE
|
||||
?ELS14: EQUAL? PRSA,V?THROW,V?SHOOT \?ELS26
|
||||
EQUAL? PRSI,HERMAN \?ELS26
|
||||
CALL PERFORM,V?KILL,HERMAN,PRSO
|
||||
RTRUE
|
||||
?ELS26: EQUAL? PRSA,V?CUT,V?KILL \FALSE
|
||||
EQUAL? PRSO,HERMAN \FALSE
|
||||
INC 'HERMAN-HITS
|
||||
ZERO? HERMAN-DOWN /?ELS37
|
||||
CALL DEQUEUE,I-AUNT
|
||||
PRINTI "With the hate of all those summers of his bullying built up, you let Herman have it with"
|
||||
CALL TPRINT,PLAYER-THING
|
||||
PRINTI ", killing him. At the same time you hear a scream not unlike one you would hear in an Uncle Buddy movie. As the tone of the saw blade changes you realize your Aunt Hildegarde has just taken her final bow. You stand and cry for a few minutes remembering the good times with your aunt and wishing you had done more to save her.
|
||||
|
||||
Later you find your way out of the prop vault. You go next door to Johnny's and call the police. Unfortunately it never occurred to you that with two dead bodies involved they wouldn't believe your story."
|
||||
CRLF
|
||||
CALL FINISH
|
||||
RSTACK
|
||||
?ELS37: EQUAL? HERMAN-HITS,3 \?ELS40
|
||||
SET 'HERMAN-DOWN,TRUE-VALUE
|
||||
SET 'AUNT-COUNT,6
|
||||
CALL QUEUE,I-AUNT,2
|
||||
CALL DEQUEUE,I-HERMAN-ATTACK
|
||||
PRINTI "You "
|
||||
EQUAL? PLAYER-THING,GUN \?ELS43
|
||||
PRINTI "fire"
|
||||
CALL TPRINT,GUN
|
||||
PRINTI " hitting him in the shoulder."
|
||||
JUMP ?CND41
|
||||
?ELS43: PRINTI "give it your best, striking Herman."
|
||||
?CND41: PRINTR " He drops to the ground. (Hmm, guess that wasn't a prop after all.) Slowly, he starts to come to his feet. The saw blade is less than an inch from the blue-gray hairs of Aunt Hildegarde's head!"
|
||||
?ELS40: PRINTI "You "
|
||||
EQUAL? PLAYER-THING,GUN \?ELS50
|
||||
PRINTI "fire"
|
||||
CALL TPRINT,GUN
|
||||
PRINTI ", blasting Herman with smooth and creamy whipped cream. You toss the gun away in disgust. It sails into the chute."
|
||||
CRLF
|
||||
JUMP ?CND48
|
||||
?ELS50: PRINTI "give it your best, striking Herman. The "
|
||||
CALL DPRINT,PLAYER-THING
|
||||
PRINTI " breaks into a hundred pieces. It was only a prop."
|
||||
CRLF
|
||||
?CND48: REMOVE PLAYER-THING
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT I-AUNT
|
||||
CALL QUEUE,I-AUNT,1
|
||||
INC 'AUNT-COUNT
|
||||
EQUAL? AUNT-COUNT,7 \?ELS5
|
||||
CRLF
|
||||
PRINTI "You hear what sounds like an old woman being run through a buzz saw. Suddenly you realize -- that old woman was your Aunt Hildegarde. Cousin Herman stares at the saw blade in horror then turns and dives into the chute, disappearing. You stand there as the blade continues to cut, wishing you had done more to save her.
|
||||
|
||||
Later you find your way out of the prop vault. You go next door to Johnny's and call the police. When they arrive they have a difficult time believing your story. You're advised to call a good lawyer."
|
||||
CRLF
|
||||
CALL FINISH
|
||||
RSTACK
|
||||
?ELS5: CRLF
|
||||
PRINTI "Your Aunt Hildegarde, strapped to the conveyor belt, is "
|
||||
GET AUNT-DISTANCE,AUNT-COUNT
|
||||
PRINT STACK
|
||||
PRINTI " the saw blade. "
|
||||
ZERO? HERMAN-HITS /?ELS10
|
||||
EQUAL? AUNT-COUNT,1 \?ELS14
|
||||
PRINTI """Herman, dear, please turn off the buzz saw and untie me,"" says Aunt Hildegarde politely."
|
||||
JUMP ?CND8
|
||||
?ELS14: EQUAL? AUNT-COUNT,2 \?ELS16
|
||||
PRINTI """Herman, that's no way to treat your cousin,"" admonishes Aunt Hildegarde."
|
||||
JUMP ?CND8
|
||||
?ELS16: EQUAL? AUNT-COUNT,3 \?ELS18
|
||||
PRINTI """I'm just glad your Uncle Buddy isn't alive to see this,"" says Aunt Hildegarde with resignation."
|
||||
JUMP ?CND8
|
||||
?ELS18: EQUAL? AUNT-COUNT,4 \?ELS20
|
||||
PRINTI """Herman, enough is enough. You are in big trouble, buster. Pumpkin, untie me then run and get your Uncle Buddy's belt,"" orders Aunt Hildegarde."
|
||||
JUMP ?CND8
|
||||
?ELS20: EQUAL? AUNT-COUNT,5 \?ELS22
|
||||
PRINTI """Now you two stop that horseplay and get me off this contraption,"" demands Aunt Hildegarde."
|
||||
JUMP ?CND8
|
||||
?ELS22: EQUAL? AUNT-COUNT,6 \?CND8
|
||||
PRINTI """Pumpkin! Help!"" screams Aunt Hildegarde over the roar of the buzz saw."
|
||||
JUMP ?CND8
|
||||
?ELS10: PRINTI """Herman, stop this silly game this instant and untie me,"" demands Aunt Hildegarde."
|
||||
?CND8: CRLF
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT SAW-F,HERMAN-THING
|
||||
FIRST? HERMAN >HERMAN-THING /?KLU21
|
||||
?KLU21: EQUAL? PRSA,V?LAMP-OFF \?ELS5
|
||||
ZERO? HERMAN-DOWN /?ELS10
|
||||
ADD SCORE,20 >SCORE
|
||||
PRINTI "The conveyor belt stops and the buzz saw's blade begins to slow. As you untie your Aunt Hildegarde, Herman races toward the chute and jumps inside, disappearing. You hear his squeaky laugh trail off in the distance. Aunt Hildegarde gets up from the buzz saw rubbing the back of her head. Though a bit shaken, she explains she had been watching you while you searched for the ""treasures.""
|
||||
|
||||
""As I followed your progress I began to realize you and I were not the only ones on the estate. My suspicions were confirmed when I received a rap on the skull. The next thing I knew I was being tied to this buzz saw by your Cousin Herman,"" says Aunt Hildegarde. ""I guess he couldn't stand to see you inherit the family fortune. Well, it's all yours now. I knew you could do it,"" says Aunt Hildegarde with satisfaction.
|
||||
|
||||
""I'm sorry I put you through all this, Pumpkin, but your Uncle Buddy and I had to be sure that whoever inherited the estate and the studio would be clever enough to handle it all. The only way I could be sure the stipulations in my will would be carried out would be to oversee it myself, so I faked my death,"" says Aunt Hildegarde, hugging you so tight she squeezes the air out of your lungs. ""Tomorrow we'll go see my lawyer and he'll take care of all the paper work. I know you'll take good care of Hildebud and the studio. As for me, I'm sure it won't be long before the press discovers I'm alive. I plan to go to the south of France for a rest while the story leaks out. It will be great publicity for the studio,"" says Aunt Hildegarde. Then she adds, ""And let's hope we've seen the last of your Cousin Herman."""
|
||||
CRLF
|
||||
CALL FINISH
|
||||
RSTACK
|
||||
?ELS10: ZERO? HERMAN-THING /?ELS13
|
||||
REMOVE HERMAN-THING
|
||||
PRINTI "Cousin Herman hits you with"
|
||||
CALL TPRINT,HERMAN-THING
|
||||
PRINTI ", driving you away from the buzz saw. The "
|
||||
CALL DPRINT,HERMAN-THING
|
||||
PRINTR " crumbles; it was only a prop."
|
||||
?ELS13: PRINTR "Cousin Herman slugs you in the stomach, pushing you away from the buzz saw."
|
||||
?ELS5: EQUAL? PRSA,V?LAMP-ON \?ELS18
|
||||
PRINTI "It's already turned on!"
|
||||
RTRUE
|
||||
?ELS18: EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTR "It's a large, steel blade that seems to spin faster as Aunt Hildegarde moves closer to it."
|
||||
|
||||
|
||||
.FUNCT I-HERMAN-ATTACK,NEXT-PROP,FOO,HERMAN-THING
|
||||
FIRST? HERMAN >HERMAN-THING /?KLU23
|
||||
?KLU23: CALL QUEUE,I-HERMAN-ATTACK,-1
|
||||
ZERO? HERMAN-THING /?ELS5
|
||||
REMOVE HERMAN-THING
|
||||
CRLF
|
||||
PRINTI "Cousin Herman "
|
||||
EQUAL? HERMAN-THING,GUN \?ELS9
|
||||
PRINTI "fires"
|
||||
JUMP ?CND7
|
||||
?ELS9: EQUAL? HERMAN-THING,BAG \?ELS11
|
||||
PRINTI "throws"
|
||||
JUMP ?CND7
|
||||
?ELS11: PRINTI "swings"
|
||||
?CND7: PRINTI " the "
|
||||
CALL DPRINT,HERMAN-THING
|
||||
PRINTI ", "
|
||||
EQUAL? HERMAN-THING,GUN \?ELS18
|
||||
PRINTR "covering you with whipped cream. Herman tosses the gun in the chute."
|
||||
?ELS18: PRINTI "striking you. The "
|
||||
CALL DPRINT,HERMAN-THING
|
||||
PRINTR " crumbles; it was only a prop."
|
||||
?ELS5: CALL PICK-ONE,PROPS
|
||||
MOVE STACK,HERMAN
|
||||
FIRST? HERMAN >HERMAN-THING /?KLU24
|
||||
?KLU24: CRLF
|
||||
PRINTI "Cousin Herman grabs the "
|
||||
CALL DPRINT,HERMAN-THING
|
||||
PRINTR "."
|
||||
|
||||
.ENDI
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,263 @@
|
|||
|
||||
|
||||
.FUNCT CANT-USE,PTR,BUF,?TMP1
|
||||
SET 'QUOTE-FLAG,FALSE-VALUE
|
||||
SET 'P-OFLAG,FALSE-VALUE
|
||||
PRINTI "[This story can't understand the word """
|
||||
MUL PTR,2 >BUF
|
||||
ADD P-LEXV,BUF
|
||||
GETB STACK,2 >?TMP1
|
||||
ADD P-LEXV,BUF
|
||||
GETB STACK,3
|
||||
CALL WORD-PRINT,?TMP1,STACK
|
||||
PRINTR """ when you use it that way.]"
|
||||
|
||||
|
||||
.FUNCT DONT-UNDERSTAND
|
||||
PRINTR "[That sentence didn't make sense. Please reword it or try something else.]"
|
||||
|
||||
|
||||
.FUNCT NOT-IN-SENTENCE,STR
|
||||
PRINTI "[There aren't "
|
||||
PRINT STR
|
||||
PRINTR " in that sentence!]"
|
||||
|
||||
|
||||
.FUNCT LIGHTS-F
|
||||
FSET? HERE,OUTDOORSBIT /?THN6
|
||||
FSET? HERE,CAVEBIT /?THN6
|
||||
EQUAL? HERE,CRAWL-SPACE-NORTH,CRAWL-SPACE-SOUTH,FIRST-SECRET-ROOM /?THN6
|
||||
EQUAL? HERE,FIREPLACE,CHIMNEY-1,CHIMNEY-2 /?THN6
|
||||
EQUAL? HERE,CHIMNEY-3 \?ELS5
|
||||
?THN6: CALL CANT-SEE-ANY,LIGHTS
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?LAMP-ON \FALSE
|
||||
PRINTR "You flip the switch but nothing happens. It seems the light bulbs are missing."
|
||||
|
||||
|
||||
.FUNCT GROUND-F
|
||||
CALL GETTING-INTO?
|
||||
ZERO? STACK \?THN6
|
||||
EQUAL? PRSA,V?LOOK-BEHIND \?ELS5
|
||||
?THN6: CALL PICK-ONE,YUKS
|
||||
PRINT STACK
|
||||
CRLF
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?LOOK-UNDER \?ELS9
|
||||
PRINTR "Nothing but dirt."
|
||||
?ELS9: CALL HURT?,GROUND
|
||||
ZERO? STACK \?THN12
|
||||
CALL MOVING?,GROUND
|
||||
ZERO? STACK /?ELS11
|
||||
?THN12: CALL SAY-THE,GROUND
|
||||
PRINTR " is not affected."
|
||||
?ELS11: CALL TALKING-TO?,GROUND
|
||||
ZERO? STACK \?THN16
|
||||
EQUAL? PRSA,V?YELL \FALSE
|
||||
?THN16: PRINTI "Talking to"
|
||||
CALL TPRINT,GROUND
|
||||
CALL SIGN-OF-COLLAPSE
|
||||
RETURN 2
|
||||
|
||||
|
||||
.FUNCT MAZE-HOLE-F
|
||||
EQUAL? PRSA,V?LOOK-INSIDE \FALSE
|
||||
PRINTR "There's nothing but dirt in the hole."
|
||||
|
||||
|
||||
.FUNCT WALLS-F
|
||||
FSET? HERE,OUTDOORSBIT \?ELS5
|
||||
CALL CANT-SEE-ANY,WALLS
|
||||
RETURN 2
|
||||
?ELS5: CALL GETTING-INTO?
|
||||
ZERO? STACK \?THN10
|
||||
EQUAL? PRSA,V?LOOK-BEHIND \?ELS9
|
||||
?THN10: CALL PICK-ONE,YUKS
|
||||
PRINT STACK
|
||||
CRLF
|
||||
RTRUE
|
||||
?ELS9: EQUAL? PRSA,V?LOOK-UNDER \?ELS13
|
||||
PRINTR "There's a floor there."
|
||||
?ELS13: CALL HURT?,WALLS
|
||||
ZERO? STACK \?THN16
|
||||
CALL MOVING?,WALLS
|
||||
ZERO? STACK /?ELS15
|
||||
?THN16: EQUAL? PRSA,V?THROW \?CND18
|
||||
EQUAL? PRSO,FINCH /FALSE
|
||||
?CND18: CALL SAY-THE,WALLS
|
||||
PRINTR " is not affected."
|
||||
?ELS15: CALL TALKING-TO?,WALLS
|
||||
ZERO? STACK \?THN25
|
||||
EQUAL? PRSA,V?YELL \?ELS24
|
||||
?THN25: PRINTI "Talking to walls"
|
||||
CALL SIGN-OF-COLLAPSE
|
||||
RETURN 2
|
||||
?ELS24: EQUAL? PRSA,V?EXAMINE /FALSE
|
||||
CALL YOU-DONT-NEED,WALLS
|
||||
RETURN 2
|
||||
|
||||
|
||||
.FUNCT CEILING-F
|
||||
FSET? HERE,OUTDOORSBIT \?ELS5
|
||||
CALL CANT-SEE-ANY,CEILING
|
||||
RETURN 2
|
||||
?ELS5: EQUAL? PRSA,V?LOOK-UNDER \FALSE
|
||||
CALL V-LOOK
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT HANDS-F
|
||||
EQUAL? PRSA,V?PUT \FALSE
|
||||
EQUAL? PRSO,HANDS \FALSE
|
||||
CALL PERFORM,V?REACH-IN,PRSI
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT YOUR-FEET-F
|
||||
EQUAL? PRSA,V?PUT \FALSE
|
||||
EQUAL? PRSI,SKIS \FALSE
|
||||
CALL PERFORM,V?WEAR,SKIS
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT ME-F,CONTEXT=0,OLIT
|
||||
EQUAL? PRSA,V?ALARM \?ELS5
|
||||
PRINTR "You're already wide awake."
|
||||
?ELS5: CALL TALKING-TO?,ME
|
||||
ZERO? STACK \?THN8
|
||||
EQUAL? PRSA,V?YELL \?ELS7
|
||||
?THN8: CALL TALK-TO-SELF
|
||||
RETURN 2
|
||||
?ELS7: EQUAL? PRSA,V?LISTEN \?ELS13
|
||||
PRINT YOU-CANT
|
||||
PRINTR "help doing that."
|
||||
?ELS13: EQUAL? PRSA,V?GIVE \?ELS15
|
||||
EQUAL? PRSI,ME \?ELS15
|
||||
CALL ULTIMATELY-IN?,PRSO
|
||||
ZERO? STACK /?ELS20
|
||||
PRINTR "You already have it."
|
||||
?ELS20: CALL PERFORM,V?TAKE,PRSO
|
||||
RTRUE
|
||||
?ELS15: EQUAL? PRSA,V?KILL \?ELS24
|
||||
PRINTR "Desperate? Call the Samaritans."
|
||||
?ELS24: EQUAL? PRSA,V?FIND \?ELS26
|
||||
PRINTR "You're right here!"
|
||||
?ELS26: CALL HURT?,ME
|
||||
ZERO? STACK /FALSE
|
||||
PRINTR "Punishing yourself that way won't help matters."
|
||||
|
||||
|
||||
.FUNCT TALK-TO-SELF
|
||||
PRINTI "Talking to yourself"
|
||||
CALL SIGN-OF-COLLAPSE
|
||||
CALL PCLEAR
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT SIGN-OF-COLLAPSE
|
||||
PRINTR " is said to be a sign of impending mental collapse."
|
||||
|
||||
|
||||
.FUNCT GLOBAL-ROOM-F
|
||||
EQUAL? PRSA,V?LOOK-INSIDE,V?EXAMINE,V?LOOK \?ELS5
|
||||
CALL V-LOOK
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?EXIT,V?DROP,V?ENTER \?ELS7
|
||||
CALL V-WALK-AROUND
|
||||
RSTACK
|
||||
?ELS7: EQUAL? PRSA,V?SEARCH \?ELS9
|
||||
PRINTR "You find nothing new."
|
||||
?ELS9: EQUAL? PRSA,V?WALK-AROUND \FALSE
|
||||
PRINTR "Walking around the area reveals nothing new.
|
||||
|
||||
(If you want to go somewhere, just type a direction.)"
|
||||
|
||||
|
||||
.FUNCT CANT-SEE-ANY,THING=0,STRING?=0
|
||||
CALL YOU-CANT-SEE
|
||||
ZERO? STRING? /?ELS3
|
||||
PRINT THING
|
||||
JUMP ?CND1
|
||||
?ELS3: ZERO? THING /?ELS6
|
||||
FSET? THING,NARTICLEBIT /?CND8
|
||||
PRINTI "any "
|
||||
?CND8: CALL DPRINT,THING
|
||||
JUMP ?CND1
|
||||
?ELS6: PRINTI "that"
|
||||
?CND1: PRINTR " here!"
|
||||
|
||||
|
||||
.FUNCT YOU-CANT-SEE
|
||||
SET 'CLOCK-WAIT,TRUE-VALUE
|
||||
CALL PCLEAR
|
||||
PRINT YOU-CANT
|
||||
PRINTI "see "
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT YOU-ALREADY
|
||||
PRINTR "You already did that."
|
||||
|
||||
|
||||
.FUNCT HOW?
|
||||
PRINTR "How do you intend to do that?"
|
||||
|
||||
|
||||
.FUNCT PRESUMABLY-YOU-WANT-TO,STR,THING=0
|
||||
PRINT I-ASSUME
|
||||
PRINTC 32
|
||||
PRINT STR
|
||||
PRINTC 32
|
||||
ZERO? THING /?ELS3
|
||||
CALL DPRINT,THING
|
||||
JUMP ?CND1
|
||||
?ELS3: PRINTI "it"
|
||||
?CND1: PRINTR ".]"
|
||||
|
||||
|
||||
.FUNCT NOT-LIKELY,THING,STR
|
||||
PRINTI "It"
|
||||
CALL PICK-ONE,LIKELIES
|
||||
PRINT STACK
|
||||
PRINTI " that"
|
||||
CALL TPRINT,THING
|
||||
PRINTC 32
|
||||
PRINT STR
|
||||
PRINTR "."
|
||||
|
||||
|
||||
.FUNCT YOUD-HAVE-TO,STR,THING
|
||||
PRINTI "You'd have to "
|
||||
PRINT STR
|
||||
CALL TPRINT,THING
|
||||
PRINTR " to do that."
|
||||
|
||||
|
||||
.FUNCT WINDOW-F
|
||||
EQUAL? PRSA,V?LOOK-INSIDE \?ELS5
|
||||
EQUAL? HERE,PROJECTION-BOOTH \?ELS5
|
||||
PRINTR "Uncle Buddy's screening room isn't packing in much of a crowd tonight. A viewing screen dominates the room."
|
||||
?ELS5: EQUAL? PRSA,V?LOOK-INSIDE \?ELS9
|
||||
EQUAL? HERE,DINING-ROOM \?ELS9
|
||||
GRTR? MOVES,535 /?ELS14
|
||||
PRINTI "By the moonlight you can see the outline of"
|
||||
JUMP ?CND12
|
||||
?ELS14: PRINTI "You can see"
|
||||
?CND12: PRINTR " Aunt Hildegarde's lush garden."
|
||||
?ELS9: EQUAL? PRSA,V?LOOK-INSIDE \?ELS18
|
||||
PRINTI "You see the "
|
||||
EQUAL? HERE,SCREENING-ROOM \?ELS21
|
||||
PRINTI "projection booth of"
|
||||
JUMP ?CND19
|
||||
?ELS21: FSET? HERE,OUTDOORSBIT \?ELS23
|
||||
PRINTI "interior of"
|
||||
JUMP ?CND19
|
||||
?ELS23: PRINTI "grounds outside"
|
||||
?CND19: PRINTR " Uncle Buddy's house."
|
||||
?ELS18: EQUAL? PRSA,V?OPEN \?ELS27
|
||||
EQUAL? HERE,PROJECTION-BOOTH,SCREENING-ROOM /?ELS27
|
||||
PRINTR "That would let in all the smog!"
|
||||
?ELS27: EQUAL? PRSA,V?ENTER,V?CLOSE \FALSE
|
||||
PRINTR "The window isn't open."
|
||||
|
||||
.ENDI
|
|
@ -0,0 +1,451 @@
|
|||
"GLOBALS for ANTHILL (C)1986 Infocom Inc. All Rights Reserved."
|
||||
|
||||
<DIRECTIONS NORTH NE EAST SE SOUTH SW WEST NW UP DOWN IN OUT>
|
||||
|
||||
<GLOBAL HERE <>>
|
||||
|
||||
<GLOBAL LIT T>
|
||||
|
||||
<GLOBAL MOVES 0>
|
||||
<GLOBAL SCORE 0>
|
||||
|
||||
; <GLOBAL INDENTS
|
||||
<PTABLE ""
|
||||
" "
|
||||
" "
|
||||
" "
|
||||
" "
|
||||
" ">>
|
||||
|
||||
<OBJECT GLOBAL-OBJECTS ;" BITS FLAGS "
|
||||
|
||||
(FLAGS EVERYBIT INVISIBLE TOUCHBIT SURFACEBIT TRYTAKEBIT
|
||||
OPENBIT SEARCHBIT TRANSBIT WEARBIT VOWELBIT
|
||||
ONBIT RLANDBIT ACTORBIT TAKEBIT NARTICLEBIT
|
||||
NDESCBIT LOCKEDBIT WORNBIT INDOORSBIT TOOLBIT
|
||||
WETBIT DOORBIT FLAMEBIT VEHBIT OUTDOORSBIT
|
||||
;FURNITBIT CAVEBIT READBIT CONTBIT LIGHTBIT)
|
||||
(THINGS 0)>
|
||||
|
||||
<OBJECT LOCAL-GLOBALS
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(SYNONYM ZZZP)
|
||||
(DESCFCN 0)
|
||||
(GLOBAL GLOBAL-OBJECTS)
|
||||
(ADVFCN 0)
|
||||
(FDESC "F")
|
||||
(LDESC "L")
|
||||
(PSEUDO "FOOBAR" V-WALK)
|
||||
(CONTFCN 0)
|
||||
(SIZE 0)
|
||||
;(TEXT "")
|
||||
(CAPACITY 0)>
|
||||
|
||||
<OBJECT ROOMS
|
||||
(IN TO ROOMS)>
|
||||
|
||||
<OBJECT INTNUM
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(SYNONYM INTNUM)
|
||||
(DESC "number")>
|
||||
|
||||
<OBJECT PSEUDO-OBJECT
|
||||
(IN LOCAL-GLOBALS)
|
||||
(DESC "pseudo")
|
||||
(ACTION ME-F)>
|
||||
|
||||
<OBJECT IT
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(SYNONYM IT THAT)
|
||||
(DESC "it")
|
||||
(FLAGS VOWELBIT NARTICLEBIT NDESCBIT TOUCHBIT)>
|
||||
|
||||
;<ROUTINE TO-DO-THING-USE (STR1 STR2)
|
||||
<TELL "(To " .STR1 " something, use the command: "
|
||||
.STR2 " THING.)" CR>>
|
||||
|
||||
<ROUTINE CANT-USE (PTR "AUX" BUF)
|
||||
;#DECL ((PTR BUF) FIX)
|
||||
<SETG QUOTE-FLAG <>>
|
||||
<SETG P-OFLAG <>>
|
||||
<TELL "[This story can't understand the word \"">
|
||||
<WORD-PRINT <GETB <REST ,P-LEXV <SET BUF <* .PTR 2>>> 2>
|
||||
<GETB <REST ,P-LEXV .BUF> 3>>
|
||||
<TELL "\" when you use it that way.]" CR>>
|
||||
|
||||
<ROUTINE DONT-UNDERSTAND ()
|
||||
<TELL
|
||||
"[That sentence didn't make sense. Please reword it or try something else.]" CR>>
|
||||
|
||||
<ROUTINE NOT-IN-SENTENCE (STR)
|
||||
<TELL "[There aren't " .STR " in that sentence!]" CR>>
|
||||
|
||||
<OBJECT LIGHTS
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(DESC "lights")
|
||||
(FLAGS NDESCBIT)
|
||||
(SYNONYM LIGHT LIGHTS)
|
||||
(ACTION LIGHTS-F)>
|
||||
|
||||
<ROUTINE LIGHTS-F ()
|
||||
<COND (<OR <FSET? ,HERE ,OUTDOORSBIT>
|
||||
<FSET? ,HERE ,CAVEBIT>
|
||||
<EQUAL? ,HERE ,CRAWL-SPACE-NORTH ,CRAWL-SPACE-SOUTH
|
||||
,FIRST-SECRET-ROOM ,FIREPLACE
|
||||
,CHIMNEY-1 ,CHIMNEY-2 ,CHIMNEY-3>>
|
||||
<CANT-SEE-ANY ,LIGHTS>)
|
||||
(<VERB? LAMP-ON>
|
||||
<TELL
|
||||
"You flip the switch but nothing happens. It seems the light bulbs are
|
||||
missing." CR>)>>
|
||||
|
||||
<OBJECT GROUND
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(FLAGS NDESCBIT TOUCHBIT)
|
||||
(DESC "ground")
|
||||
(SYNONYM GROUND FLOOR)
|
||||
(ACTION GROUND-F)>
|
||||
|
||||
<ROUTINE GROUND-F ()
|
||||
<COND ;(<NOT <FSET? ,HERE ,INDOORSBIT>>
|
||||
<CANT-SEE-ANY ,WALLS>
|
||||
<RFATAL>)
|
||||
(<OR <GETTING-INTO?>
|
||||
<VERB? LOOK-BEHIND>>
|
||||
<TELL <PICK-ONE ,YUKS> CR>)
|
||||
(<VERB? LOOK-UNDER>
|
||||
<TELL "Nothing but dirt." CR>)
|
||||
(<OR <HURT? ,GROUND>
|
||||
<MOVING? ,GROUND>>
|
||||
<SAY-THE ,GROUND>
|
||||
<TELL " is not affected." CR>)
|
||||
(<OR <TALKING-TO? ,GROUND>
|
||||
<VERB? YELL>>
|
||||
<TELL "Talking to" T ,GROUND>
|
||||
<SIGN-OF-COLLAPSE>
|
||||
<RFATAL>)
|
||||
;(T
|
||||
<YOU-DONT-NEED ,GROUND>
|
||||
<RFATAL>)>>
|
||||
|
||||
<OBJECT MAZE-HOLE ;"should this or could this be a real container?"
|
||||
(DESC "hole")
|
||||
(SYNONYM HOLE)
|
||||
(ADJECTIVE GROUND)
|
||||
(FLAGS NDESCBIT)
|
||||
(ACTION MAZE-HOLE-F)>
|
||||
|
||||
<ROUTINE MAZE-HOLE-F ()
|
||||
<COND (<VERB? LOOK-INSIDE>
|
||||
<TELL "There's nothing but dirt in the hole." CR>)>>
|
||||
|
||||
<OBJECT WALLS
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(FLAGS NDESCBIT TOUCHBIT)
|
||||
(DESC "wall")
|
||||
(SYNONYM WALL WALLS)
|
||||
(ACTION WALLS-F)>
|
||||
|
||||
<ROUTINE WALLS-F ()
|
||||
<COND (<FSET? ,HERE ,OUTDOORSBIT>
|
||||
<CANT-SEE-ANY ,WALLS>
|
||||
<RFATAL>)
|
||||
(<OR <GETTING-INTO?>
|
||||
<VERB? LOOK-BEHIND>>
|
||||
<TELL <PICK-ONE ,YUKS> CR>)
|
||||
(<VERB? LOOK-UNDER>
|
||||
<TELL "There's a floor there." CR>)
|
||||
(<OR <HURT? ,WALLS>
|
||||
<MOVING? ,WALLS>>
|
||||
<COND (<AND <VERB? THROW>
|
||||
<PRSO? ,FINCH>>
|
||||
<RFALSE>)>
|
||||
<SAY-THE ,WALLS>
|
||||
<TELL " is not affected." CR>)
|
||||
(<OR <TALKING-TO? ,WALLS>
|
||||
<VERB? YELL>>
|
||||
<TELL "Talking to walls">
|
||||
<SIGN-OF-COLLAPSE>
|
||||
<RFATAL>)
|
||||
(<NOT <VERB? EXAMINE>>
|
||||
<YOU-DONT-NEED ,WALLS>
|
||||
<RFATAL>)>
|
||||
;<RTRUE>>
|
||||
|
||||
<OBJECT CEILING
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(FLAGS NDESCBIT TOUCHBIT)
|
||||
(DESC "ceiling")
|
||||
(SYNONYM CEILING)
|
||||
(ACTION CEILING-F)>
|
||||
|
||||
<ROUTINE CEILING-F ()
|
||||
<COND (<FSET? ,HERE ,OUTDOORSBIT>
|
||||
<CANT-SEE-ANY ,CEILING>
|
||||
<RFATAL>)
|
||||
(<VERB? LOOK-UNDER>
|
||||
<V-LOOK>
|
||||
<RTRUE>)
|
||||
(T
|
||||
<RFALSE>)>>
|
||||
|
||||
<OBJECT HANDS
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(DESC "your hand")
|
||||
(SYNONYM HAND HANDS)
|
||||
(ADJECTIVE MY BARE)
|
||||
(FLAGS TOOLBIT TOUCHBIT NARTICLEBIT)
|
||||
(ACTION HANDS-F)>
|
||||
|
||||
<ROUTINE HANDS-F ()
|
||||
<COND (<AND <VERB? PUT>
|
||||
<PRSO? ,HANDS>>
|
||||
<PERFORM ,V?REACH-IN ,PRSI>
|
||||
<RTRUE>)>>
|
||||
|
||||
<OBJECT YOUR-FEET
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(DESC "your feet")
|
||||
(SYNONYM FOOT FEET)
|
||||
(ADJECTIVE MY)
|
||||
(FLAGS NARTICLEBIT)
|
||||
(ACTION YOUR-FEET-F)>
|
||||
|
||||
<ROUTINE YOUR-FEET-F ()
|
||||
<COND (<AND <VERB? PUT>
|
||||
<PRSI? ,SKIS>>
|
||||
<PERFORM ,V?WEAR ,SKIS>
|
||||
<RTRUE>)>>
|
||||
|
||||
<OBJECT PLAYER
|
||||
(SYNONYM PLAYER)
|
||||
(DESC "yourself")
|
||||
(FLAGS NDESCBIT NARTICLEBIT INVISIBLE ACTORBIT)
|
||||
(ACTION 0)
|
||||
(SIZE 0)>
|
||||
|
||||
<OBJECT ME
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(SYNONYM I ME MYSELF)
|
||||
(DESC "yourself")
|
||||
(FLAGS ACTORBIT TOUCHBIT NARTICLEBIT)
|
||||
(ACTION ME-F)>
|
||||
|
||||
<ROUTINE ME-F ("OPTIONAL" (CONTEXT <>) "AUX" OLIT)
|
||||
<COND (<VERB? ALARM>
|
||||
<TELL "You're already wide awake." CR>
|
||||
<RTRUE>)
|
||||
(<OR <TALKING-TO? ,ME>
|
||||
<VERB? YELL>>
|
||||
<TALK-TO-SELF>
|
||||
<RFATAL>)
|
||||
(<VERB? LISTEN>
|
||||
<TELL ,YOU-CANT "help doing that." CR>
|
||||
<RTRUE>)
|
||||
(<AND <VERB? GIVE>
|
||||
<EQUAL? ,PRSI ,ME>>
|
||||
<COND (<ULTIMATELY-IN? ,PRSO>
|
||||
<TELL "You already have it." CR>)
|
||||
(T
|
||||
<PERFORM ,V?TAKE ,PRSO>)>
|
||||
<RTRUE>)
|
||||
(<VERB? KILL>
|
||||
<TELL "Desperate? Call the Samaritans." CR>
|
||||
<RTRUE>)
|
||||
(<VERB? FIND>
|
||||
<TELL "You're right here!" CR>
|
||||
<RTRUE>)
|
||||
(<HURT? ,ME>
|
||||
<TELL "Punishing yourself that way won't help matters." CR>
|
||||
<RTRUE>)
|
||||
(T
|
||||
<RFALSE>)>>
|
||||
|
||||
<ROUTINE TALK-TO-SELF ()
|
||||
<TELL "Talking to yourself">
|
||||
<SIGN-OF-COLLAPSE>
|
||||
<PCLEAR>>
|
||||
|
||||
<ROUTINE SIGN-OF-COLLAPSE ()
|
||||
<TELL " is said to be a sign of impending mental collapse." CR>>
|
||||
|
||||
<OBJECT GLOBAL-ROOM
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(DESC "room")
|
||||
(SYNONYM ROOM AREA PLACE)
|
||||
(ACTION GLOBAL-ROOM-F)>
|
||||
|
||||
<ROUTINE GLOBAL-ROOM-F ()
|
||||
<COND (<VERB? LOOK EXAMINE LOOK-INSIDE>
|
||||
<V-LOOK>
|
||||
<RTRUE>)
|
||||
(<VERB? ENTER DROP EXIT>
|
||||
<V-WALK-AROUND>)
|
||||
(<VERB? SEARCH>
|
||||
<TELL "You find nothing new." CR>)
|
||||
(<VERB? WALK-AROUND>
|
||||
<TELL
|
||||
"Walking around the area reveals nothing new.~
|
||||
~
|
||||
(If you want to go somewhere, just type a direction.)" CR>
|
||||
<RTRUE>)
|
||||
(T
|
||||
<RFALSE>)>>
|
||||
|
||||
; <ROUTINE ALREADY-IN (PLACE "OPTIONAL" (NOT? <>))
|
||||
<TELL "But you're ">
|
||||
<COND (.NOT?
|
||||
<TELL "not">)
|
||||
(T
|
||||
<TELL "already">)>
|
||||
<TELL " in" T .PLACE "!" CR>>
|
||||
|
||||
; <ROUTINE CANT-MAKE-OUT-ANYTHING ()
|
||||
<TELL ,YOU-CANT "make out anything inside." CR>>
|
||||
|
||||
<ROUTINE CANT-SEE-ANY ("OPTIONAL" (THING <>) (STRING? <>))
|
||||
<YOU-CANT-SEE>
|
||||
<COND (.STRING?
|
||||
<TELL .THING>)
|
||||
(.THING
|
||||
<COND (<NOT <FSET? .THING ,NARTICLEBIT>>
|
||||
<TELL "any ">)>
|
||||
<TELL D .THING>)
|
||||
(T
|
||||
<TELL "that">)>
|
||||
<TELL " here!" CR>>
|
||||
|
||||
<ROUTINE YOU-CANT-SEE ()
|
||||
<SETG CLOCK-WAIT T>
|
||||
<PCLEAR>
|
||||
<TELL ,YOU-CANT "see ">>
|
||||
|
||||
<ROUTINE YOU-ALREADY ()
|
||||
<TELL "You already did that." CR>>
|
||||
|
||||
; <ROUTINE NOTHING-EXCITING ()
|
||||
<TELL "Nothing exciting happens." CR>>
|
||||
|
||||
<ROUTINE HOW? ()
|
||||
<TELL "How do you intend to do that?" CR>>
|
||||
|
||||
<GLOBAL I-ASSUME "[Presumably, you mean">
|
||||
|
||||
<ROUTINE PRESUMABLY-YOU-WANT-TO (STR "OPTIONAL" (THING <>))
|
||||
<TELL ,I-ASSUME " " .STR " ">
|
||||
<COND (.THING
|
||||
<TELL D .THING>) ;"space bug here i think"
|
||||
(T
|
||||
<TELL "it">)>
|
||||
<TELL ".]" CR>>
|
||||
|
||||
; <ROUTINE TOO-LARGE (THING "OPTIONAL" (SMALL? <>))
|
||||
<BUT-THE .THING>
|
||||
<TELL "is much too ">
|
||||
<COND (.SMALL?
|
||||
<TELL "small">)
|
||||
(T
|
||||
<TELL "large">)>
|
||||
<TELL "!" CR>>
|
||||
|
||||
<ROUTINE NOT-LIKELY (THING STR)
|
||||
<TELL "It" <PICK-ONE ,LIKELIES> " that" T .THING " " .STR "." CR>>
|
||||
|
||||
<GLOBAL LIKELIES
|
||||
<LTABLE 0
|
||||
" isn't likely"
|
||||
" seems doubtful"
|
||||
" seems unlikely"
|
||||
"'s unlikely"
|
||||
"'s not likely"
|
||||
"'s doubtful">>
|
||||
|
||||
<ROUTINE YOUD-HAVE-TO (STR THING)
|
||||
<TELL "You'd have to " .STR T .THING " to do that." CR>>
|
||||
|
||||
; <ROUTINE CLOSED-AND-LOCKED ()
|
||||
<TELL " closed and locked." CR>>
|
||||
|
||||
; <ROUTINE VPRINT ("AUX" TMP)
|
||||
<SET TMP <GET ,P-OTBL ,P-VERBN>>
|
||||
<COND (<==? .TMP 0> <TELL "tell">)
|
||||
(<ZERO? <GETB ,P-VTBL 2>>
|
||||
<PRINTB <GET .TMP 0>>)
|
||||
(T
|
||||
<WORD-PRINT <GETB .TMP 2> <GETB .TMP 3>>)>>
|
||||
|
||||
; <ROUTINE NOT-HERE (OBJ)
|
||||
<SETG CLOCK-WAIT T>
|
||||
<TELL ,YOU-CANT "see ">
|
||||
<COND (<NOT <FSET? .OBJ ,NARTICLEBIT>> <TELL "any ">)>
|
||||
<TELL D .OBJ " here." CR>>
|
||||
|
||||
<OBJECT HER
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(SYNONYM SHE HER ; WOMAN ; GIRL ; LADY)
|
||||
(DESC "her")
|
||||
(FLAGS NARTICLEBIT)>
|
||||
|
||||
<OBJECT HIM
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(SYNONYM HE HIM ; MAN ;BOY)
|
||||
(DESC "him")
|
||||
(FLAGS NARTICLEBIT)>
|
||||
|
||||
<OBJECT THEM
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(SYNONYM THEY THEM)
|
||||
(DESC "them")
|
||||
(FLAGS NARTICLEBIT)>
|
||||
|
||||
;<GLOBAL CANT "You can't ">
|
||||
|
||||
<OBJECT INTDIR
|
||||
(IN GLOBAL-OBJECTS)
|
||||
(DESC "direction")
|
||||
(SYNONYM DIRECTION)
|
||||
(ADJECTIVE NORTH EAST SOUTH WEST ;UP ;DOWN NE NW SE SW)
|
||||
;(NE 0)
|
||||
;(SE 0)
|
||||
;(SW 0)
|
||||
;(NW 0)>
|
||||
|
||||
<OBJECT WINDOW
|
||||
(IN LOCAL-GLOBALS)
|
||||
(DESC "window")
|
||||
(SYNONYM WINDOW GLASS)
|
||||
(FLAGS NDESCBIT)
|
||||
(ACTION WINDOW-F)>
|
||||
|
||||
<ROUTINE WINDOW-F ()
|
||||
<COND (<AND <VERB? LOOK-INSIDE>
|
||||
<EQUAL? ,HERE ,PROJECTION-BOOTH>>
|
||||
<TELL
|
||||
"Uncle Buddy's screening room isn't packing in much of a crowd tonight.
|
||||
A viewing screen dominates the room." CR>)
|
||||
(<AND <VERB? LOOK-INSIDE>
|
||||
<EQUAL? ,HERE ,DINING-ROOM>>
|
||||
<COND (<NOT <G? ,MOVES 535>>
|
||||
<TELL "By the moonlight you can see the outline of">)
|
||||
(T
|
||||
<TELL "You can see">)>
|
||||
<TELL " Aunt Hildegarde's lush garden." CR>)
|
||||
(<VERB? LOOK-INSIDE>
|
||||
<TELL "You see the ">
|
||||
<COND (<EQUAL? ,HERE ,SCREENING-ROOM>
|
||||
<TELL "projection booth of">)
|
||||
(<FSET? ,HERE ,OUTDOORSBIT>
|
||||
<TELL "interior of">)
|
||||
(T
|
||||
<TELL "grounds outside">)>
|
||||
<TELL " Uncle Buddy's house." CR>)
|
||||
(<AND <VERB? OPEN>
|
||||
<NOT <EQUAL? ,HERE ,PROJECTION-BOOTH ,SCREENING-ROOM>>>
|
||||
<TELL "That would let in all the smog!" CR>)
|
||||
(<VERB? CLOSE ENTER>
|
||||
<TELL "The window isn't open." CR>)>>
|
||||
|
||||
;"default for things that are too heavy to carry"
|
||||
<GLOBAL SPINACH
|
||||
"It's too heavy. Maybe if you'd eaten your spinach as Aunt
|
||||
Hildegarde told you.">
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,346 @@
|
|||
"MAPS for ANTHILL (C)1986 by Infocom Inc. All Rights Reserved."
|
||||
|
||||
;" THE NEW NEW COMPLETE MAP
|
||||
1 2 3
|
||||
12345678901234567890123456789012345678
|
||||
1____________________________________~
|
||||
2| __| | |____ | | ___|__ | _____ |~
|
||||
3| | __|__ | | |__ _ ___| | | |~
|
||||
4| | ___ | | | | | | __| | _| | | | |~
|
||||
5|______ | | |_____| | |_ |_| | | |~
|
||||
6| __ ___|_ ____ | | | __ | | | |~
|
||||
7|__| | | | | | _____| | |__| | | | |~
|
||||
8| ___| | | | |__| ______| _| | | | |~
|
||||
9| | ___| | |___ | | | |____| | | |~
|
||||
10| | | ___|___ | | |X| |___ | ____| |~
|
||||
1| | | | | | | |_| | _| |______ |~
|
||||
2|_| | | | | | |_|_____| | ____ | __|~
|
||||
3| ____| | | |____ | | | | __ | | |~
|
||||
4| | | |_| | | |_| | | | | | | |~
|
||||
5| | | |__ __| | |____ |__ | |__| | |~
|
||||
6| | |_________|__ ___ | ____ | |~
|
||||
7| |____ | _____ | | | _ | |___ | __|~
|
||||
8| | | | | | | | |_| | ___| | |~
|
||||
9| | | |___| | | | |__ __| | |_ | | |~
|
||||
20|___|_______|___|____ ____|____|___|~
|
||||
123456789112345678921234567893123456
|
||||
0 0 0 "
|
||||
|
||||
|
||||
;" THE NEW NEW HORIZONTAL MAP
|
||||
|
||||
1 2 3
|
||||
123456789012345678901234567890123456
|
||||
1___________________________________~
|
||||
2 __ ____ ___ __ _____~
|
||||
3 __ __ __ _ ___~
|
||||
4 ___ __ _~
|
||||
5 ______ _____ _ _~
|
||||
6 __ ___ _ ____ __~
|
||||
7 __ _____ __~
|
||||
8 ___ __ ______ _~
|
||||
9 ___ ___ ____~
|
||||
10 ___ ___ X ___ _____~
|
||||
1 _ _ ______~
|
||||
2 _ _ _____ ____ __~
|
||||
3 ____ ____ __~
|
||||
4 _ _~
|
||||
5 __ __ ____ __ __~
|
||||
6 _________ __ ___ ____~
|
||||
7 ____ _____ _ ___ __~
|
||||
8 _ ___~
|
||||
9 ___ __ __ _~
|
||||
20 ___ _______ ___ ____ ____ ____ ___~
|
||||
123456789112345678921234567893123456
|
||||
0 0 0 "
|
||||
|
||||
|
||||
;" THE NEW NEW COMPLETE MAP
|
||||
1 2 3
|
||||
123456789012345678901234567890123456
|
||||
1
|
||||
2| | | | | | | | |~
|
||||
3| | | | | | | | | |~
|
||||
4| | | | | | | | | | | | | | |~
|
||||
5| | | | | | | | | | | |~
|
||||
6| | | | | | | | |~
|
||||
7| | | | | | | | | | | | | | |~
|
||||
8| | | | | | | | | | | | |~
|
||||
9| | | | | | | | | | | | |~
|
||||
10| | | | | | |X| | | | |~
|
||||
1| | | | | | | | | | | | |~
|
||||
2| | | | | | | | | | | | |~
|
||||
3| | | | | | | | | | | |~
|
||||
4| | | | | | | | | | | | | | | |~
|
||||
5| | | | | | | | | | | | |~
|
||||
6| | | | | | |~
|
||||
7| | | | | | | | | |~
|
||||
8| | | | | | | | | | | | | |~
|
||||
9| | | | | | | | | | | | | | |~
|
||||
20| | | | | | |~
|
||||
123456789112345678921234567893123456
|
||||
0 0 0 "
|
||||
|
||||
;" THE NEW NEW COMPLETE MAP
|
||||
|
||||
123456789111111111122222222223333333
|
||||
012345678901234567890123456
|
||||
|
||||
02468111112222233333444445555566666
|
||||
00000246802468024680246802468024680
|
||||
0000000000000000000000000000000
|
||||
0____________________________________~
|
||||
1| __| | |____ | | ___|__ | _____ |~
|
||||
2| | __|__ | | |__ _ ___| | | |~
|
||||
3| | ___ | | | | | | __| | _| | | | |~
|
||||
4|______ | | |_____| | |_ |_| | | |~
|
||||
5| __ ___|_ ____ | | | __ | | | |~
|
||||
6|__| | | | | | _____| | |__| | | | |~
|
||||
7| ___| | | | |__| ______| _| | | | |~
|
||||
8| | ___| | |___ | | | |____| | | |~
|
||||
9| | | ___|___ | | |X| |___ | ____| |~
|
||||
10| | | | | | | |_| | _| |______ |~
|
||||
11|_| | | | | | |_|_____| | ____ | __|~
|
||||
12| ____| | | |____ | | | | __ | | |~
|
||||
13| | | |_| | | |_| | | | | | | |~
|
||||
14| | | |__ __| | |____ |__ | |__| | |~
|
||||
15| | |_________|__ ___ | ____ | |~
|
||||
16| |____ | _____ | | | _ | |___ | __|~
|
||||
17| | | | | | | | |_| | ___| | |~
|
||||
18| | | |___| | | | |__ __| | |_ | | |~
|
||||
19|___|_______|___|____ ____|____|___|~
|
||||
13579135792222233333444445555666666
|
||||
99999199991357913579135791357913579
|
||||
999999999999999999999999999999"
|
||||
|
||||
;" NEW COMPLETE MAP
|
||||
1 2 3
|
||||
12345678901234567890123456789012345678
|
||||
1______________________________________
|
||||
2| __| | |____ | | ___|__ | _____ |
|
||||
3| | __|__ | | |__ _ ___| | | | |
|
||||
4| | ___ | | | | | | __| | _| | | | | |
|
||||
5|______ | | |_____| | |_ |_| | | | |
|
||||
6| __ ___|_ ____ | | | __ | | | |_|
|
||||
7|__| | | | | | _____| | |__| | | | |
|
||||
8| ___| | | | |__| ______| _| | | | | |
|
||||
9| | ___| | |___ | | | |____| | | | |
|
||||
10| | | ___|___ | | |X| |___ | ____| | |
|
||||
1| | | | | | | |_| | _| |_______| |
|
||||
2|_| | | | | | |_|_____| | ____ | ___ |
|
||||
3| ____| | | |____ | | | | __ | | | |
|
||||
4| | | |_| | | |_| | | | | | | | |
|
||||
5| | | |__ __| | |____ |__ | |__| | | |
|
||||
6| | |_________|__ ___ | ____ | | |
|
||||
7| |____ | _____ | | | _ | |___ | ___ |
|
||||
8| | | | | | | | |_| | ___| | __|
|
||||
9| | | |___| | | | |__ __| | |_ | |__ |
|
||||
20|___|_______|___|____ ____|____|_____|
|
||||
12345678911234567892123456789312345678
|
||||
0 0 0 "
|
||||
|
||||
|
||||
;" NEW HORIZONTAL MAP
|
||||
|
||||
1 2 3
|
||||
12345678901234567890123456789012345678
|
||||
1______________________________________~
|
||||
2 __ ____ ___ __ _____~
|
||||
3 __ __ __ _ ___~
|
||||
4 ___ __ _~
|
||||
5 ______ _____ _ _~
|
||||
6 __ ___ _ ____ __ _~
|
||||
7 __ _____ __~
|
||||
8 ___ __ ______ _~
|
||||
9 ___ ___ ____~
|
||||
10 ___ ___ X ___ ____
|
||||
1 _ _ _______~
|
||||
2 _ _ _____ ____ ___~
|
||||
3 ____ ____ __~
|
||||
4 _ _~
|
||||
5 __ __ ____ __ __~
|
||||
6 _________ __ ___ ____~
|
||||
7 ____ _____ _ ___ ___~
|
||||
8 _ ___ __~
|
||||
9 ___ __ __ _ __~
|
||||
20 ___ _______ ___ ____ ____ ____ _____~
|
||||
12345678911234567892123456789312345678
|
||||
0 0 0 "
|
||||
|
||||
|
||||
;" NEW COMPLETE MAP
|
||||
1 2 3
|
||||
12345678901234567890123456789012345678
|
||||
1
|
||||
2| | | | | | | | |~
|
||||
3| | | | | | | | | | |~
|
||||
4| | | | | | | | | | | | | | | |~
|
||||
5| | | | | | | | | | | | |~
|
||||
6| | | | | | | | | |~
|
||||
7| | | | | | | | | | | | | | |~
|
||||
8| | | | | | | | | | | | | |~
|
||||
9| | | | | | | | | | | | | |~
|
||||
10| | | | | | |X| | | | | |~
|
||||
1| | | | | | | | | | | | | |~
|
||||
2| | | | | | | | | | | | |~
|
||||
3| | | | | | | | | | | | |~
|
||||
4| | | | | | | | | | | | | | | | |~
|
||||
5| | | | | | | | | | | | | |~
|
||||
6| | | | | | | |~
|
||||
7| | | | | | | | | |~
|
||||
8| | | | | | | | | | | | | |~
|
||||
9| | | | | | | | | | | | | | |~
|
||||
20| | | | | | |~
|
||||
12345678911234567892123456789312345678
|
||||
0 0 0 "
|
||||
|
||||
|
||||
|
||||
;" OLD COMPLETE MAP
|
||||
|
||||
123456789012345678901234567890123456789
|
||||
1_______________________________________
|
||||
2| _____ | | | __ ___ | __ | |
|
||||
3|____ | | | | | | | |__| |___|_ | | | |
|
||||
4| ____| | |___|___| | _______ | |___| |
|
||||
5|____ | | | ___ __| | ___ | | | | |
|
||||
6| ____|_ _| | ___ | | | | | | | | | | |
|
||||
7| | ________|__ ___ | | | | | | | | |
|
||||
8| | | | ___ | | __| | | | | | | | | |
|
||||
9| | | | |__ __| |_| __| |___| | | |___|
|
||||
0| | | |_| _______ |x| |_______|______ |
|
||||
1| |_____________|_|_| |______ ___ | |
|
||||
2|____ | _____ | __|__ ___ __| | | | |
|
||||
3| | | | | | | | | | | ___ | | | | |
|
||||
4| | | | | | | | | | __| |_____|___| | |
|
||||
5| | | | | | | | | ___ | __ _____| |
|
||||
6| | | | | | |_| | |_| ___ | | | ____|
|
||||
7| |___| | |_____| | ________| | |____ |
|
||||
8| | | |_____ ___| | | | | | ____|
|
||||
9| | | |_ | __| | _| | | | | | | |____ |
|
||||
0|___|____|_________x__|___|___|_______|
|
||||
|
||||
1234567890123456789012345678901234567890
|
||||
"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
;" HORIZONTAL-MAP without x's "
|
||||
|
||||
;<TELL "
|
||||
_______________________________________
|
||||
_____ __ ___ __
|
||||
____ __ ___ _
|
||||
____ ___ ___ _______ ___
|
||||
____ ___ __ ___
|
||||
____ _ _ ___
|
||||
________ __ ___
|
||||
___ __
|
||||
__ __ _ __ ___ ___
|
||||
_ _______ _______ ______
|
||||
_____________ _ _ ______ ___
|
||||
____ _____ __ __ ___ __
|
||||
___
|
||||
__ _____ ___
|
||||
___ __ _____
|
||||
_ _ ___ ____
|
||||
___ _____ ________ ____
|
||||
_____ ___ ____
|
||||
_ __ _ ____
|
||||
___ ____ _________ __ ___ ___ _______ ">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
;" VERTICAL-MAP without x's "
|
||||
|
||||
;<TELL "
|
||||
| | | | | | |
|
||||
| | | | | | | | | | | | | | | |
|
||||
| | | | | | | | | | |
|
||||
| | | | | | | | | | |
|
||||
| | | | | | | | | | | | | | |
|
||||
| | | | | | | | | | | |
|
||||
| | | | | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | | | |
|
||||
| | | | | | | | | |
|
||||
| | | | | | | |
|
||||
| | | | | | | | |
|
||||
| | | | | | | | | | | | | | | |
|
||||
| | | | | | | | | | | | | | | |
|
||||
| | | | | | | | | | | |
|
||||
| | | | | | | | | | | | | | |
|
||||
| | | | | | | | | | |
|
||||
| | | | | | | | | | |
|
||||
| | | | | | | | | | | | | | | |
|
||||
| | | | | | |">
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
;" WHOLE MAP "
|
||||
;<TELL "
|
||||
_______________________________________
|
||||
| _____ | | | __ ___ | __ | |
|
||||
|____ | | | | | | | |__| |___|_ | | | |
|
||||
| ____| | |___|___| | _______ | |___| |
|
||||
|____ | | | ___ __| | ___ | | | | |
|
||||
| ____|_ _| | ___ | | | | | | | | | | |
|
||||
| | ________|__ ___ | | | | | | | | |
|
||||
| | | | ___ | | __| | | | | | | | | |
|
||||
| | | | |__ __| |_| __| |___| | | |___|
|
||||
| | | |_| _______ |x| |_______|______ |
|
||||
| |_____________|_|_| |______ ___ | |
|
||||
|____ | _____ | __|__ ___ __| | | | |
|
||||
| | | | | | | | | | | ___ | | | | |
|
||||
| | | | | | | | | | __| |_____|___| | |
|
||||
| | | | | | | | | ___ | __ _____| |
|
||||
| | | | | | |_| | |_| ___ | | | ____|
|
||||
| |___| | |_____| | ________| | |____ |
|
||||
| | | |_____ ___| | | | | | ____|
|
||||
| | | |_ | __| | _| | | | | | | |____ |
|
||||
|___|____|_________x__|___|___|_______|">
|
||||
|
||||
|
||||
;"add this info to the browsie"
|
||||
|
||||
;<TELL "As you ride along in the car you think to
|
||||
yourself, 'Funny, after all these years, why has Aunt Hildegard sent for
|
||||
me?' It has been along time since you last visted Aunt Hildegarde and
|
||||
Uncle Buddy. You remember many a summer spent here at their home. You
|
||||
didn't see much of Uncle Buddy then, he was too busy with his movies. Of
|
||||
course it all paid off for him later. Yes, your Uncle Buddy was the
|
||||
undisputed king of \"B\" movies. Until his unfortunate accident. Aunt
|
||||
Hildegarde tried to carry on with the business, but she lacked your
|
||||
Uncle Buddy's lack of taste, not to mention talent. Eventually, after a
|
||||
string of flops, several of which are now cult classics, she sold the
|
||||
studio. She made an enourmous profit and invested it wisely. Some say
|
||||
she is one of the county's richest women. It will be good to see her
|
||||
again.~
|
||||
~
|
||||
The car arrives at [Pickfair], Aunt Hildegarde's estate. The
|
||||
family attorney, Bob Jones eases the car to a stop, apologzing for his
|
||||
secretiveness. As you get out of the car he hands you an note, saying
|
||||
\"This might open some doors for you.\" then speeds away shouting,
|
||||
\"toody-loo.\"~" CR>
|
|
@ -0,0 +1,511 @@
|
|||
|
||||
|
||||
.FUNCT APRINT,OBJ
|
||||
FSET? OBJ,NARTICLEBIT \?ELS3
|
||||
PRINTC 32
|
||||
JUMP ?CND1
|
||||
?ELS3: FSET? OBJ,VOWELBIT \?ELS5
|
||||
PRINTI " an "
|
||||
JUMP ?CND1
|
||||
?ELS5: PRINTI " a "
|
||||
?CND1: CALL DPRINT,OBJ
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT TPRINT,OBJ
|
||||
FSET? OBJ,NARTICLEBIT \?ELS3
|
||||
PRINTC 32
|
||||
JUMP ?CND1
|
||||
?ELS3: PRINTI " the "
|
||||
?CND1: CALL DPRINT,OBJ
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT ARPRINT,OBJ
|
||||
CALL APRINT,OBJ
|
||||
PRINTR "."
|
||||
|
||||
|
||||
.FUNCT TRPRINT,OBJ
|
||||
CALL TPRINT,OBJ
|
||||
PRINTR "."
|
||||
|
||||
|
||||
.FUNCT DPRINT,OBJ
|
||||
GETP OBJ,P?SDESC
|
||||
ZERO? STACK /?ELS5
|
||||
GETP OBJ,P?SDESC
|
||||
PRINT STACK
|
||||
RTRUE
|
||||
?ELS5: PRINTD OBJ
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT ULTIMATELY-IN?,OBJ,C=0
|
||||
ZERO? C \?CND1
|
||||
SET 'C,WINNER
|
||||
?CND1: ZERO? OBJ /FALSE
|
||||
IN? OBJ,C /TRUE
|
||||
IN? OBJ,ROOMS /FALSE
|
||||
LOC OBJ
|
||||
CALL ULTIMATELY-IN?,STACK,C
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT GO
|
||||
START::
|
||||
|
||||
?FCN: SET 'LIT,TRUE-VALUE
|
||||
SET 'WINNER,PLAYER
|
||||
GETB 0,56
|
||||
EQUAL? STACK,P-PLAYER \?ELS7
|
||||
GETB 0,57
|
||||
EQUAL? STACK,P-WINNER /?THN4
|
||||
?ELS7: GETB 0,56
|
||||
EQUAL? STACK,84 \?CND1
|
||||
GETB 0,57
|
||||
EQUAL? STACK,79 \?CND1
|
||||
GETB 0,58
|
||||
EQUAL? STACK,77 \?CND1
|
||||
GETB 0,59
|
||||
EQUAL? STACK,65 \?CND1
|
||||
GETB 0,60
|
||||
EQUAL? STACK,83 \?CND1
|
||||
?THN4: SET 'P-VMERGE,PLAYER
|
||||
?CND1: CALL QUEUE,I-SANDS-OF-TIME,599
|
||||
CALL QUEUE,I-SUNRISE,547
|
||||
SET 'P-NMERGE,P-DEBUG
|
||||
SET 'WHICH-END-IS-UP,RIGHT-END
|
||||
SET 'CLOSET-FLOOR,FOYER
|
||||
MOVE PLAYER,SOUTH-JUNCTION
|
||||
SET 'HERE,SOUTH-JUNCTION
|
||||
CALL QUEUE,I-NOISE,10
|
||||
CALL RESET-THEM
|
||||
PRINTI "As night falls the black limousine turns off the highway. It has all happened so fast, you think to yourself. Your Aunt passing away without any warning, the funeral this afternoon, and now this unusual stipulation in her will. The limo pulls up to the front of the house. ""This is the end of the line,"" says the attorney, and you step out of the back of the limo. ""Remember, your Aunt Hildegarde's will stated you will inherit her entire fortune -- if you can find the ten 'treasures' in one night.""
|
||||
|
||||
He hands you a photo of Uncle Buddy and a letter, saying, ""Her will instructed that I give you this photo, with the poem, to point you in the right direction. Also this letter, and here, you'll need this."" He gives you a flashlight. ""Meet me at 9 a.m. in the living room with all the 'treasures' and you'll inherit her entire estate,"" he says as the limo pulls away and disappears into the night's darkness."
|
||||
CRLF
|
||||
CALL V-VERSION
|
||||
CRLF
|
||||
CALL V-LOOK
|
||||
CALL DO-MAIN-LOOP
|
||||
JUMP ?FCN
|
||||
|
||||
|
||||
.FUNCT RESET-THEM
|
||||
CALL PCLEAR
|
||||
SET 'P-HIM-OBJECT,NOT-HERE-OBJECT
|
||||
SET 'P-HER-OBJECT,NOT-HERE-OBJECT
|
||||
SET 'P-THEM-OBJECT,NOT-HERE-OBJECT
|
||||
RETURN P-THEM-OBJECT
|
||||
|
||||
|
||||
.FUNCT PCLEAR
|
||||
SET 'P-CONT,FALSE-VALUE
|
||||
SET 'QUOTE-FLAG,FALSE-VALUE
|
||||
RETURN 2
|
||||
|
||||
|
||||
.FUNCT DO-MAIN-LOOP,X
|
||||
?PRG1: CALL MAIN-LOOP >X
|
||||
JUMP ?PRG1
|
||||
|
||||
|
||||
.FUNCT MAIN-LOOP,ICNT,OCNT,NUM,CNT,OBJ,TBL,V,PTBL,OBJ1,TMP,X,?TMP1
|
||||
SET 'CNT,0
|
||||
SET 'OBJ,FALSE-VALUE
|
||||
SET 'PTBL,TRUE-VALUE
|
||||
EQUAL? QCONTEXT-ROOM,HERE /?CND1
|
||||
SET 'QCONTEXT,FALSE-VALUE
|
||||
?CND1: CALL PARSER >P-WON
|
||||
ZERO? P-WON /?ELS6
|
||||
GET P-PRSI,P-MATCHLEN >ICNT
|
||||
GET P-PRSO,P-MATCHLEN >OCNT
|
||||
ZERO? P-IT-OBJECT /?CND7
|
||||
CALL ACCESSIBLE?,P-IT-OBJECT
|
||||
ZERO? STACK /?CND7
|
||||
SET 'TMP,FALSE-VALUE
|
||||
?PRG12: IGRTR? 'CNT,ICNT /?REP13
|
||||
GET P-PRSI,CNT
|
||||
EQUAL? STACK,IT \?PRG12
|
||||
PUT P-PRSI,CNT,P-IT-OBJECT
|
||||
SET 'TMP,TRUE-VALUE
|
||||
?REP13: ZERO? TMP \?CND22
|
||||
SET 'CNT,0
|
||||
?PRG25: IGRTR? 'CNT,OCNT /?CND22
|
||||
GET P-PRSO,CNT
|
||||
EQUAL? STACK,IT \?PRG25
|
||||
PUT P-PRSO,CNT,P-IT-OBJECT
|
||||
?CND22: SET 'CNT,0
|
||||
?CND7: ZERO? OCNT \?ELS39
|
||||
PUSH OCNT
|
||||
JUMP ?CND35
|
||||
?ELS39: GRTR? OCNT,1 \?ELS41
|
||||
SET 'TBL,P-PRSO
|
||||
ZERO? ICNT \?ELS44
|
||||
SET 'OBJ,FALSE-VALUE
|
||||
JUMP ?CND42
|
||||
?ELS44: GET P-PRSI,1 >OBJ
|
||||
?CND42: PUSH OCNT
|
||||
JUMP ?CND35
|
||||
?ELS41: GRTR? ICNT,1 \?ELS48
|
||||
SET 'PTBL,FALSE-VALUE
|
||||
SET 'TBL,P-PRSI
|
||||
GET P-PRSO,1 >OBJ
|
||||
PUSH ICNT
|
||||
JUMP ?CND35
|
||||
?ELS48: PUSH 1
|
||||
?CND35: SET 'NUM,STACK
|
||||
ZERO? OBJ \?CND51
|
||||
EQUAL? ICNT,1 \?CND51
|
||||
GET P-PRSI,1 >OBJ
|
||||
?CND51: EQUAL? PRSA,V?WALK \?ELS58
|
||||
CALL PERFORM,PRSA,PRSO >V
|
||||
JUMP ?CND56
|
||||
?ELS58: ZERO? NUM \?ELS60
|
||||
GETB P-SYNTAX,P-SBITS
|
||||
BAND STACK,P-SONUMS
|
||||
ZERO? STACK \?ELS63
|
||||
CALL PERFORM,PRSA >V
|
||||
SET 'PRSO,FALSE-VALUE
|
||||
JUMP ?CND56
|
||||
?ELS63: ZERO? LIT \?ELS65
|
||||
CALL PCLEAR
|
||||
CALL TOO-DARK
|
||||
JUMP ?CND56
|
||||
?ELS65: CALL PCLEAR
|
||||
PRINTI "[There isn't anything to "
|
||||
GET P-ITBL,P-VERBN >TMP
|
||||
EQUAL? PRSA,V?TELL \?ELS70
|
||||
PRINTI "talk to"
|
||||
JUMP ?CND68
|
||||
?ELS70: ZERO? P-MERGED \?THN73
|
||||
ZERO? P-OFLAG /?ELS72
|
||||
?THN73: GET TMP,0
|
||||
PRINTB STACK
|
||||
JUMP ?CND68
|
||||
?ELS72: GETB TMP,2 >?TMP1
|
||||
GETB TMP,3
|
||||
CALL WORD-PRINT,?TMP1,STACK >V
|
||||
?CND68: PRINTI "!]"
|
||||
CRLF
|
||||
SET 'V,FALSE-VALUE
|
||||
JUMP ?CND56
|
||||
?ELS60: SET 'X,0
|
||||
SET 'TMP,FALSE-VALUE
|
||||
?PRG79: IGRTR? 'CNT,NUM \?ELS83
|
||||
GRTR? X,0 \?ELS86
|
||||
PRINTI "[The "
|
||||
EQUAL? X,NUM /?CND87
|
||||
PRINTI "other "
|
||||
?CND87: PRINTI "object"
|
||||
EQUAL? X,1 /?CND90
|
||||
PRINTC 115
|
||||
?CND90: PRINTI " that you mentioned "
|
||||
EQUAL? X,1 /?ELS95
|
||||
PRINTI "are"
|
||||
JUMP ?CND93
|
||||
?ELS95: PRINTI "is"
|
||||
?CND93: PRINTI "n't here!]"
|
||||
CRLF
|
||||
JUMP ?CND56
|
||||
?ELS86: ZERO? TMP \?CND56
|
||||
CALL REFERRING
|
||||
JUMP ?CND56
|
||||
?ELS83: ZERO? PTBL /?ELS104
|
||||
GET P-PRSO,CNT >OBJ1
|
||||
JUMP ?CND102
|
||||
?ELS104: GET P-PRSI,CNT >OBJ1
|
||||
?CND102: GRTR? NUM,1 /?THN111
|
||||
GET P-ITBL,P-NC1
|
||||
GET STACK,0
|
||||
EQUAL? STACK,W?ALL,W?EVERYTHING \?CND108
|
||||
?THN111: EQUAL? OBJ1,NOT-HERE-OBJECT \?ELS115
|
||||
INC 'X
|
||||
JUMP ?PRG79
|
||||
?ELS115: EQUAL? P-GETFLAGS,P-ALL \?ELS117
|
||||
CALL DONT-ALL?,OBJ1,OBJ
|
||||
ZERO? STACK \?PRG79
|
||||
?ELS117: CALL ACCESSIBLE?,OBJ1
|
||||
ZERO? STACK /?PRG79
|
||||
EQUAL? OBJ1,PLAYER /?PRG79
|
||||
EQUAL? OBJ1,IT \?ELS128
|
||||
FSET? P-IT-OBJECT,NARTICLEBIT /?CND129
|
||||
PRINTI "The "
|
||||
?CND129: CALL DPRINT,P-IT-OBJECT
|
||||
JUMP ?CND126
|
||||
?ELS128: FSET? OBJ1,NARTICLEBIT /?CND134
|
||||
PRINTI "The "
|
||||
?CND134: CALL DPRINT,OBJ1
|
||||
?CND126: PRINTI ": "
|
||||
?CND108: SET 'TMP,TRUE-VALUE
|
||||
ZERO? PTBL /?ELS141
|
||||
PUSH OBJ1
|
||||
JUMP ?CND137
|
||||
?ELS141: PUSH OBJ
|
||||
?CND137: CALL QCONTEXT-CHECK,STACK >V
|
||||
ZERO? PTBL /?ELS149
|
||||
PUSH OBJ1
|
||||
JUMP ?CND145
|
||||
?ELS149: PUSH OBJ
|
||||
?CND145: SET 'PRSO,STACK
|
||||
ZERO? PTBL /?ELS157
|
||||
PUSH OBJ
|
||||
JUMP ?CND153
|
||||
?ELS157: PUSH OBJ1
|
||||
?CND153: SET 'PRSI,STACK
|
||||
CALL PERFORM,PRSA,PRSO,PRSI >V
|
||||
EQUAL? V,M-FATAL \?PRG79
|
||||
?CND56: EQUAL? V,M-FATAL \?CND4
|
||||
SET 'P-CONT,FALSE-VALUE
|
||||
JUMP ?CND4
|
||||
?ELS6: SET 'P-CONT,FALSE-VALUE
|
||||
?CND4: ZERO? P-WON /?CND169
|
||||
CALL GAME-VERB?
|
||||
ZERO? STACK \?CND169
|
||||
CALL CLOCKER >V
|
||||
?CND169: SET 'PRSA,FALSE-VALUE
|
||||
SET 'PRSO,FALSE-VALUE
|
||||
SET 'PRSI,FALSE-VALUE
|
||||
RETURN PRSI
|
||||
|
||||
|
||||
.FUNCT DONT-ALL?,O,I,L
|
||||
LOC O >L
|
||||
EQUAL? O,I /TRUE
|
||||
EQUAL? PRSA,V?TAKE \?ELS7
|
||||
ZERO? I /?ELS12
|
||||
CALL ULTIMATELY-IN?,O,I
|
||||
ZERO? STACK /TRUE
|
||||
?ELS12: ZERO? I \?ELS16
|
||||
CALL ULTIMATELY-IN?,O
|
||||
ZERO? STACK \TRUE
|
||||
?ELS16: FSET? O,TAKEBIT /?ELS20
|
||||
FSET? O,TRYTAKEBIT \TRUE
|
||||
?ELS20: ZERO? I /?ELS24
|
||||
EQUAL? L,I \TRUE
|
||||
CALL SEE-INSIDE?,I
|
||||
ZERO? STACK /TRUE
|
||||
RFALSE
|
||||
?ELS24: CALL META-LOC,O
|
||||
EQUAL? STACK,PLAYER /FALSE
|
||||
EQUAL? L,HERE /FALSE
|
||||
FSET? L,SURFACEBIT /FALSE
|
||||
FSET? L,ACTORBIT \TRUE
|
||||
RFALSE
|
||||
?ELS7: EQUAL? PRSA,V?PUT-ON,V?PUT,V?DROP /?THN47
|
||||
EQUAL? PRSA,V?THROW \FALSE
|
||||
?THN47: FSET? O,TAKEBIT \TRUE
|
||||
EQUAL? L,PLAYER,WINNER \TRUE
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT GAME-VERB?,V=0
|
||||
ZERO? V \?CND1
|
||||
SET 'V,PRSA
|
||||
?CND1: EQUAL? V,V?BRIEF,V?SCORE,V?VERBOSE /TRUE
|
||||
EQUAL? V,V?QUIT,V?RESTART,V?RESTORE /TRUE
|
||||
EQUAL? V,V?SAVE,V?SCRIPT,V?SUPER-BRIEF /TRUE
|
||||
EQUAL? V,V?TELL,V?UNSCRIPT,V?VERSION /TRUE
|
||||
EQUAL? V,V?TIME \FALSE
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT QCONTEXT-CHECK,PRSO,OTHER,WHO=0,N=0
|
||||
EQUAL? PRSA,V?HELP /?THN6
|
||||
EQUAL? PRSA,V?TELL \FALSE
|
||||
EQUAL? PRSO,PLAYER \FALSE
|
||||
?THN6: FIRST? HERE >OTHER /?KLU31
|
||||
?KLU31:
|
||||
?PRG10: ZERO? OTHER /?REP11
|
||||
FSET? OTHER,ACTORBIT \?CND12
|
||||
EQUAL? OTHER,PLAYER /?CND12
|
||||
INC 'N
|
||||
SET 'WHO,OTHER
|
||||
?CND12: NEXT? OTHER >OTHER /?PRG10
|
||||
JUMP ?PRG10
|
||||
?REP11: EQUAL? 1,N \?CND19
|
||||
ZERO? QCONTEXT \?CND19
|
||||
CALL SAID-TO,WHO
|
||||
?CND19: CALL QCONTEXT-GOOD?
|
||||
ZERO? STACK /FALSE
|
||||
EQUAL? WINNER,PLAYER \FALSE
|
||||
SET 'WINNER,QCONTEXT
|
||||
CALL SPOKEN-TO,QCONTEXT
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT SAID-TO,WHO
|
||||
SET 'QCONTEXT,WHO
|
||||
LOC WHO >QCONTEXT-ROOM
|
||||
RETURN QCONTEXT-ROOM
|
||||
|
||||
|
||||
.FUNCT SPOKEN-TO,WHO
|
||||
CALL PCLEAR
|
||||
PRINTI "[spoken to"
|
||||
CALL TPRINT,WHO
|
||||
PRINTR "]"
|
||||
|
||||
|
||||
.FUNCT QCONTEXT-GOOD?
|
||||
ZERO? QCONTEXT /FALSE
|
||||
FSET? QCONTEXT,ACTORBIT \FALSE
|
||||
EQUAL? HERE,QCONTEXT-ROOM \FALSE
|
||||
CALL META-LOC,QCONTEXT
|
||||
EQUAL? HERE,STACK /TRUE
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT ACCESSIBLE?,OBJ
|
||||
FSET? OBJ,INVISIBLE /FALSE
|
||||
CALL META-LOC,OBJ
|
||||
EQUAL? STACK,WINNER,HERE,GLOBAL-OBJECTS /TRUE
|
||||
CALL VISIBLE?,OBJ
|
||||
ZERO? STACK /FALSE
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT VISIBLE?,OBJ,L
|
||||
LOC OBJ >L
|
||||
ZERO? L /FALSE
|
||||
FSET? OBJ,INVISIBLE /FALSE
|
||||
EQUAL? L,GLOBAL-OBJECTS /FALSE
|
||||
EQUAL? L,PLAYER,HERE,WINNER /TRUE
|
||||
EQUAL? L,LOCAL-GLOBALS \?ELS13
|
||||
CALL GLOBAL-IN?,OBJ,HERE
|
||||
ZERO? STACK \TRUE
|
||||
?ELS13: CALL SEE-INSIDE?,L
|
||||
ZERO? STACK /FALSE
|
||||
CALL VISIBLE?,L
|
||||
ZERO? STACK /FALSE
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT SEE-INSIDE?,CONTAINER
|
||||
ZERO? P-MOBY-FLAG \TRUE
|
||||
FSET? CONTAINER,SURFACEBIT /TRUE
|
||||
FSET? CONTAINER,CONTBIT \?ELS10
|
||||
FSET? CONTAINER,OPENBIT /TRUE
|
||||
FSET? CONTAINER,TRANSBIT \FALSE
|
||||
RTRUE
|
||||
?ELS10: FSET? CONTAINER,ACTORBIT \FALSE
|
||||
EQUAL? CONTAINER,PLAYER /FALSE
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT META-LOC,OBJ
|
||||
?PRG1: ZERO? OBJ /FALSE
|
||||
IN? OBJ,GLOBAL-OBJECTS \?ELS7
|
||||
RETURN GLOBAL-OBJECTS
|
||||
?ELS7: IN? OBJ,ROOMS \?ELS9
|
||||
RETURN OBJ
|
||||
?ELS9: LOC OBJ >OBJ
|
||||
JUMP ?PRG1
|
||||
|
||||
|
||||
.FUNCT DEQUEUE,RTN
|
||||
CALL QUEUED?,RTN >RTN
|
||||
ZERO? RTN /FALSE
|
||||
PUT RTN,C-RTN,0
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT QUEUE,RTN,TICK,C,E,INT=0
|
||||
ADD C-TABLE,C-TABLELEN >E
|
||||
ADD C-TABLE,C-INTS >C
|
||||
?PRG1: EQUAL? C,E \?ELS5
|
||||
ZERO? INT /?ELS8
|
||||
SET 'C,INT
|
||||
JUMP ?CND6
|
||||
?ELS8: SUB C-INTS,C-INTLEN >C-INTS
|
||||
ADD C-TABLE,C-INTS >INT
|
||||
?CND6: PUT INT,C-RTN,RTN
|
||||
JUMP ?REP2
|
||||
?ELS5: GET C,C-RTN
|
||||
EQUAL? STACK,RTN \?ELS13
|
||||
SET 'INT,C
|
||||
JUMP ?REP2
|
||||
?ELS13: GET C,C-RTN
|
||||
ZERO? STACK \?CND3
|
||||
SET 'INT,C
|
||||
?CND3: ADD C,C-INTLEN >C
|
||||
JUMP ?PRG1
|
||||
?REP2: GRTR? INT,CLOCK-HAND \?CND16
|
||||
ADD TICK,3
|
||||
SUB 0,STACK >TICK
|
||||
?CND16: PUT INT,C-TICK,TICK
|
||||
RETURN INT
|
||||
|
||||
|
||||
.FUNCT QUEUED?,RTN,C,E
|
||||
ADD C-TABLE,C-TABLELEN >E
|
||||
ADD C-TABLE,C-INTS >C
|
||||
?PRG1: EQUAL? C,E /FALSE
|
||||
GET C,C-RTN
|
||||
EQUAL? STACK,RTN \?CND3
|
||||
GET C,C-TICK
|
||||
ZERO? STACK /FALSE
|
||||
RETURN C
|
||||
?CND3: ADD C,C-INTLEN >C
|
||||
JUMP ?PRG1
|
||||
|
||||
|
||||
.FUNCT CLOCKER,E,TICK,RTN,FLG=0,Q?=0,OWINNER
|
||||
ZERO? CLOCK-WAIT /?CND1
|
||||
SET 'CLOCK-WAIT,FALSE-VALUE
|
||||
RFALSE
|
||||
?CND1: ADD C-TABLE,C-INTS >CLOCK-HAND
|
||||
ADD C-TABLE,C-TABLELEN >E
|
||||
SET 'OWINNER,WINNER
|
||||
SET 'WINNER,PLAYER
|
||||
?PRG5: EQUAL? CLOCK-HAND,E \?ELS9
|
||||
INC 'MOVES
|
||||
SET 'WINNER,OWINNER
|
||||
RETURN FLG
|
||||
?ELS9: GET CLOCK-HAND,C-RTN
|
||||
ZERO? STACK /?CND7
|
||||
GET CLOCK-HAND,C-TICK >TICK
|
||||
LESS? TICK,-1 \?ELS14
|
||||
SUB 0,TICK
|
||||
SUB STACK,3
|
||||
PUT CLOCK-HAND,C-TICK,STACK
|
||||
SET 'Q?,CLOCK-HAND
|
||||
JUMP ?CND7
|
||||
?ELS14: ZERO? TICK /?CND7
|
||||
GRTR? TICK,0 \?CND17
|
||||
DEC 'TICK
|
||||
PUT CLOCK-HAND,C-TICK,TICK
|
||||
?CND17: ZERO? TICK /?CND20
|
||||
SET 'Q?,CLOCK-HAND
|
||||
?CND20: GRTR? TICK,0 /?CND7
|
||||
GET CLOCK-HAND,C-RTN >RTN
|
||||
ZERO? TICK \?CND26
|
||||
PUT CLOCK-HAND,C-RTN,0
|
||||
?CND26: CALL RTN
|
||||
ZERO? STACK /?CND29
|
||||
SET 'FLG,TRUE-VALUE
|
||||
?CND29: ZERO? Q? \?CND7
|
||||
GET CLOCK-HAND,C-RTN
|
||||
ZERO? STACK /?CND7
|
||||
SET 'Q?,TRUE-VALUE
|
||||
?CND7: ADD CLOCK-HAND,C-INTLEN >CLOCK-HAND
|
||||
ZERO? Q? \?PRG5
|
||||
ADD C-INTS,C-INTLEN >C-INTS
|
||||
JUMP ?PRG5
|
||||
|
||||
|
||||
.FUNCT FIXED-FONT-ON
|
||||
GET 0,8
|
||||
BOR STACK,2
|
||||
PUT 0,8,STACK
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT FIXED-FONT-OFF
|
||||
GET 0,8
|
||||
BAND STACK,-3
|
||||
PUT 0,8,STACK
|
||||
RTRUE
|
||||
|
||||
.ENDI
|
|
@ -0,0 +1,934 @@
|
|||
"MISC for ANTHILL (C)1986 Infocom Inc. All Rights Reserved."
|
||||
|
||||
<SETG C-ENABLED? 0>
|
||||
|
||||
<SETG C-ENABLED 1>
|
||||
|
||||
<SETG C-DISABLED 0>
|
||||
|
||||
<TELL-TOKENS (CRLF CR) <CRLF>
|
||||
D * <DPRINT .X>
|
||||
A * <APRINT .X>
|
||||
T * <TPRINT .X>
|
||||
AR * <ARPRINT .X>
|
||||
TR * <TRPRINT .X>
|
||||
N * <PRINTN .X>
|
||||
C * <PRINTC .X>>
|
||||
|
||||
;<DEFMAC TELL ("ARGS" A)
|
||||
<FORM PROG ()
|
||||
!<MAPF ,LIST
|
||||
<FUNCTION ("AUX" E P O)
|
||||
<COND (<EMPTY? .A> <MAPSTOP>)
|
||||
(<SET E <NTH .A 1>>
|
||||
<SET A <REST .A>>)>
|
||||
<COND (<TYPE? .E ATOM>
|
||||
<COND (<OR <=? <SET P <SPNAME .E>>
|
||||
"CRLF">
|
||||
<=? .P "CR">>
|
||||
<MAPRET '<CRLF>>)
|
||||
(<EMPTY? .A>
|
||||
<ERROR INDICATOR-AT-END? .E>)
|
||||
(ELSE
|
||||
<SET O <NTH .A 1>>
|
||||
<SET A <REST .A>>
|
||||
<COND (<OR <=? <SET P <SPNAME .E>>
|
||||
"DESC">
|
||||
<=? .P "D">
|
||||
<=? .P "OBJ">
|
||||
<=? .P "O">>
|
||||
<MAPRET <FORM DPRINT .O>>)
|
||||
(<=? <SET P <SPNAME .E>> "A">
|
||||
<MAPRET <FORM APRINT .O>>)
|
||||
(<=? <SET P <SPNAME .E>> "T">
|
||||
<MAPRET <FORM TPRINT .O>>)
|
||||
(<=? <SET P <SPNAME .E>> "AR">
|
||||
<MAPRET <FORM ARPRINT .O>>)
|
||||
(<=? <SET P <SPNAME .E>> "TR">
|
||||
<MAPRET <FORM TRPRINT .O>>)
|
||||
(<OR <=? .P "NUM">
|
||||
<=? .P "N">>
|
||||
<MAPRET <FORM PRINTN .O>>)
|
||||
(<OR <=? .P "CHAR">
|
||||
<=? .P "CHR">
|
||||
<=? .P "C">>
|
||||
<MAPRET <FORM PRINTC .O>>)
|
||||
(ELSE
|
||||
<MAPRET
|
||||
<FORM PRINT
|
||||
<FORM GETP .O .E>>>)>)>)
|
||||
(<TYPE? .E STRING ZSTRING>
|
||||
<MAPRET <FORM PRINTI .E>>)
|
||||
(<TYPE? .E FORM LVAL GVAL>
|
||||
<MAPRET <FORM PRINT .E>>)
|
||||
(ELSE <ERROR UNKNOWN-TYPE .E>)>>>>>
|
||||
|
||||
<DEFMAC VERB? ("ARGS" ATMS)
|
||||
<MULTIFROB PRSA .ATMS>>
|
||||
|
||||
<DEFMAC PRSO? ("ARGS" ATMS)
|
||||
<MULTIFROB PRSO .ATMS>>
|
||||
|
||||
<DEFMAC PRSI? ("ARGS" ATMS)
|
||||
<MULTIFROB PRSI .ATMS>>
|
||||
|
||||
<DEFMAC ROOM? ("ARGS" ATMS)
|
||||
<MULTIFROB HERE .ATMS>>
|
||||
|
||||
<DEFINE MULTIFROB (X ATMS "AUX" (OO (OR)) (O .OO) (L ()) ATM)
|
||||
<REPEAT ()
|
||||
<COND (<EMPTY? .ATMS>
|
||||
<RETURN!- <COND (<LENGTH? .OO 1> <ERROR .X>)
|
||||
(<LENGTH? .OO 2> <NTH .OO 2>)
|
||||
(ELSE <CHTYPE .OO FORM>)>>)>
|
||||
<REPEAT ()
|
||||
<COND (<EMPTY? .ATMS> <RETURN!->)>
|
||||
<SET ATM <NTH .ATMS 1>>
|
||||
<SET L
|
||||
(<COND (<TYPE? .ATM ATOM>
|
||||
<CHTYPE <COND (<==? .X PRSA>
|
||||
<PARSE
|
||||
<STRING "V?"
|
||||
<SPNAME .ATM>>>)
|
||||
(ELSE .ATM)> GVAL>)
|
||||
(ELSE .ATM)>
|
||||
!.L)>
|
||||
<SET ATMS <REST!- .ATMS>>
|
||||
<COND (<==? <LENGTH .L> 3> <RETURN!->)>>
|
||||
<SET O <REST!- <PUTREST .O
|
||||
(<FORM EQUAL? <CHTYPE .X GVAL> !.L>)>>>
|
||||
<SET L ()>>>
|
||||
|
||||
<DEFMAC BSET ('OBJ "ARGS" BITS)
|
||||
<MULTIBITS FSET .OBJ .BITS>>
|
||||
|
||||
<DEFMAC BCLEAR ('OBJ "ARGS" BITS)
|
||||
<MULTIBITS FCLEAR .OBJ .BITS>>
|
||||
|
||||
<DEFMAC BSET? ('OBJ "ARGS" BITS)
|
||||
<MULTIBITS FSET? .OBJ .BITS>>
|
||||
|
||||
<DEFINE MULTIBITS (X OBJ ATMS "AUX" (O ()) ATM)
|
||||
<REPEAT ()
|
||||
<COND (<EMPTY? .ATMS>
|
||||
<RETURN!- <COND (<LENGTH? .O 1> <NTH .O 1>)
|
||||
(<EQUAL? .X FSET?> <FORM OR !.O>)
|
||||
(ELSE <FORM PROG () !.O>)>>)>
|
||||
<SET ATM <NTH .ATMS 1>>
|
||||
<SET ATMS <REST .ATMS>>
|
||||
<SET O
|
||||
(<FORM .X
|
||||
.OBJ
|
||||
<COND (<TYPE? .ATM FORM> .ATM)
|
||||
(ELSE <FORM GVAL .ATM>)>>
|
||||
!.O)>>>
|
||||
|
||||
<DEFMAC RFATAL ()
|
||||
'<PROG () <PUSH 2> <RSTACK>>>
|
||||
|
||||
<DEFMAC PROB ('BASE?)
|
||||
<FORM NOT <FORM L? .BASE? '<RANDOM 100>>>>
|
||||
|
||||
; <DEFMAC PROB ('BASE? "OPTIONAL" 'LOSER?)
|
||||
<COND (<ASSIGNED? LOSER?> <FORM ZPROB .BASE?>)
|
||||
(ELSE <FORM G? .BASE? '<RANDOM 100>>)>>
|
||||
|
||||
<DEFMAC OPENABLE? ('OBJ)
|
||||
<FORM OR <FORM FSET? .OBJ ',DOORBIT>
|
||||
<FORM FSET? .OBJ ',CONTBIT>>>
|
||||
|
||||
<DEFMAC ABS ('NUM)
|
||||
<FORM COND (<FORM L? .NUM 0> <FORM - 0 .NUM>)
|
||||
(T .NUM)>>
|
||||
|
||||
"a bunch of plus-mode stuff"
|
||||
<DEFMAC GET-REXIT-ROOM ('PT)
|
||||
<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE>
|
||||
<FORM GET .PT ',REXIT>)
|
||||
(T <FORM GETB .PT ',REXIT>)>>
|
||||
|
||||
<DEFMAC GET-DOOR-OBJ ('PT)
|
||||
<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE>
|
||||
<FORM GET .PT ',DEXITOBJ>)
|
||||
(T <FORM GETB .PT ',DEXITOBJ>)>>
|
||||
|
||||
<DEFMAC GET/B ('TBL 'PTR)
|
||||
<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE>
|
||||
<FORM GET .TBL .PTR>)
|
||||
(T <FORM GETB .TBL .PTR>)>>
|
||||
|
||||
<DEFMAC RMGL-SIZE ('TBL)
|
||||
<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE>
|
||||
<FORM - <FORM / <FORM PTSIZE .TBL> 2> 1>)
|
||||
(T <FORM - <FORM PTSIZE .TBL> 1>)>>
|
||||
|
||||
;<DEFMAC IN/LOC ('LOC)
|
||||
<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE>
|
||||
<LIST LOC .LOC>)
|
||||
(T
|
||||
<LIST IN .LOC>)>>
|
||||
|
||||
<ROUTINE APRINT (OBJ)
|
||||
<COND (<FSET? .OBJ ,NARTICLEBIT>
|
||||
<TELL " ">)
|
||||
(<FSET? .OBJ ,VOWELBIT>
|
||||
<TELL " an ">)
|
||||
(T
|
||||
<TELL " a ">)>
|
||||
<DPRINT .OBJ>>
|
||||
|
||||
<ROUTINE TPRINT (OBJ)
|
||||
<COND (<FSET? .OBJ ,NARTICLEBIT>
|
||||
<TELL " ">)
|
||||
(T
|
||||
<TELL " the ">)>
|
||||
<DPRINT .OBJ>>
|
||||
|
||||
<ROUTINE ARPRINT (OBJ)
|
||||
<APRINT .OBJ>
|
||||
<TELL "." CR>>
|
||||
|
||||
<ROUTINE TRPRINT (OBJ)
|
||||
<TPRINT .OBJ>
|
||||
<TELL "." CR>>
|
||||
|
||||
<ROUTINE DPRINT (OBJ)
|
||||
<COND (<GETP .OBJ ,P?SDESC>
|
||||
<TELL <GETP .OBJ ,P?SDESC>>)
|
||||
(T
|
||||
<PRINTD .OBJ>)>>
|
||||
|
||||
<DEFINE PSEUDO ("TUPLE" V)
|
||||
<MAPF ,PLTABLE
|
||||
<FUNCTION (OBJ)
|
||||
<COND (<N==? <LENGTH .OBJ> 3>
|
||||
<ERROR BAD-THING .OBJ>)>
|
||||
<MAPRET <COND (<NTH .OBJ 2>
|
||||
<VOC <SPNAME <NTH .OBJ 2>> NOUN>)>
|
||||
<COND (<NTH .OBJ 1>
|
||||
<VOC <SPNAME <NTH .OBJ 1>> ADJECTIVE>)>
|
||||
<3 .OBJ>>>
|
||||
.V>>
|
||||
|
||||
<ROUTINE ULTIMATELY-IN? (OBJ "OPTIONAL" (C <>)) ;"formerly HELD?"
|
||||
<COND (<NOT .C>
|
||||
<SET C ,WINNER>)>
|
||||
<COND (<NOT .OBJ>
|
||||
<RFALSE>)
|
||||
(<IN? .OBJ .C>
|
||||
<RTRUE>)
|
||||
(<IN? .OBJ ,ROOMS>
|
||||
<RFALSE>)
|
||||
;(<IN? .OBJ ,GLOBAL-OBJECTS>
|
||||
<RFALSE>)
|
||||
(T
|
||||
<ULTIMATELY-IN? <LOC .OBJ> .C>)>>
|
||||
|
||||
"*** ZCODE STARTS HERE ***"
|
||||
|
||||
"NOTE: This object MUST be the FIRST one defined (for MOBY-FIND)!"
|
||||
|
||||
<OBJECT DUMMY-OBJECT>
|
||||
|
||||
<ZSTART GO>
|
||||
|
||||
<ROUTINE GO ()
|
||||
%<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE>
|
||||
'<PROG ()
|
||||
<INIT-STATUS-LINE>
|
||||
<SETG LIT T>>)
|
||||
(T '<SETG LIT T>)>
|
||||
<SETG WINNER ,PLAYER>
|
||||
<COND (<OR <AND <EQUAL? <GETB 0 56> ,P-PLAYER>
|
||||
<EQUAL? <GETB 0 57> ,P-WINNER>>
|
||||
<AND <EQUAL? <GETB 0 56> 84>
|
||||
<EQUAL? <GETB 0 57> 79>
|
||||
<EQUAL? <GETB 0 58> 77>
|
||||
<EQUAL? <GETB 0 59> 65>
|
||||
<EQUAL? <GETB 0 60> 83>>>
|
||||
<SETG P-VMERGE ,PLAYER>)>
|
||||
%<COND (<GASSIGNED? ZILCH>
|
||||
'<QUEUE I-SANDS-OF-TIME 599>) ;"ZIP"
|
||||
(T
|
||||
'<QUEUE I-SANDS-OF-TIME 600>)> ;"ZIL"
|
||||
;"setting globals here because of compilier weirdness"
|
||||
;<SETG BUCK-TURNS 3>
|
||||
;<SETG BUCK-WON 3>
|
||||
%<COND (<GASSIGNED? ZILCH>
|
||||
'<QUEUE I-SUNRISE 547>) ;"ZIP"
|
||||
(T
|
||||
'<QUEUE I-SUNRISE 548>)> ;"ZIL"
|
||||
<SETG P-NMERGE ,P-DEBUG>
|
||||
<SETG WHICH-END-IS-UP ,RIGHT-END>
|
||||
<SETG CLOSET-FLOOR ,FOYER>
|
||||
;<SETG POINT> ;"a piece of something, what I don't know"
|
||||
<MOVE ,PLAYER ,SOUTH-JUNCTION>
|
||||
<SETG HERE ,SOUTH-JUNCTION>
|
||||
;<QUEUE I-LIGHTS-DIM 50>
|
||||
;<QUEUE I-ARMOR-MOVE 30>
|
||||
<QUEUE I-NOISE 10>
|
||||
<RESET-THEM>
|
||||
;<QUEUE I-PROMPT 1>
|
||||
<TELL
|
||||
"As night falls the black limousine turns off the highway. It has all
|
||||
happened so fast, you think to yourself. Your Aunt passing away without
|
||||
any warning, the funeral this afternoon, and now this unusual
|
||||
stipulation in her will. The limo pulls up to the front of the house.
|
||||
\"This is the end of the line,\" says the attorney, and you step out of
|
||||
the back of the limo. \"Remember, your Aunt Hildegarde's will stated you
|
||||
will inherit her entire fortune -- if you can find the ten 'treasures'
|
||||
in one night.\"~
|
||||
~
|
||||
He hands you a photo of Uncle Buddy and a letter, saying, \"Her will
|
||||
instructed that I give you this photo, with the poem, to point you in the
|
||||
right direction. Also this letter, and here, you'll need this.\" He gives
|
||||
you a flashlight. \"Meet me at 9 a.m. in the living room with all the
|
||||
'treasures' and you'll inherit her entire estate,\" he says as the limo
|
||||
pulls away and disappears into the night's darkness." CR>
|
||||
;<TELL
|
||||
"As night falls the black limousine turns off the highway. \"And of course
|
||||
most people say the old place is haunted,\" he adds. Until now you were
|
||||
only half listening, your thoughts clouded after hearing the unusual
|
||||
stipulation of her will. But the word \"haunted\" clears your head,
|
||||
commanding full attention. The limo pulls up to the front of the house.
|
||||
\"This is the end of the line,\" says the attorney, and you step out of
|
||||
the back of the limo. \"Remember, your Aunt Hildegarde's will stated you
|
||||
will inherit her entire fortune -- if you can find the ten 'treasures'
|
||||
in one night.\"~
|
||||
~
|
||||
He hands you a photo of Uncle Buddy and a letter, saying \"Her will
|
||||
instructed I give you this photo, with the poem, to point you in the
|
||||
right direction. Also this letter, and here you'll need this.\" He gives
|
||||
you a flashlight. \"Meet me at 9 a.m. in the living room with all the
|
||||
'treasures' and you'll inherit her entire estate,\" he says as the limo
|
||||
pulls away and disappears into the night's darkness." CR>
|
||||
<V-VERSION>
|
||||
<CRLF>
|
||||
<V-LOOK>
|
||||
<DO-MAIN-LOOP>
|
||||
<AGAIN>>
|
||||
|
||||
<ROUTINE RESET-THEM ()
|
||||
<PCLEAR>
|
||||
<SETG P-HIM-OBJECT ,NOT-HERE-OBJECT>
|
||||
<SETG P-HER-OBJECT ,NOT-HERE-OBJECT>
|
||||
<SETG P-THEM-OBJECT ,NOT-HERE-OBJECT>>
|
||||
|
||||
<ROUTINE PCLEAR ()
|
||||
<SETG P-CONT <>>
|
||||
<SETG QUOTE-FLAG <>>
|
||||
<RFATAL>>
|
||||
|
||||
;<ZSTART GO> ;"so ZIL won't get confused between word GO and routine GO"
|
||||
|
||||
<ROUTINE DO-MAIN-LOOP ("AUX" X)
|
||||
<REPEAT ()
|
||||
<SET X <MAIN-LOOP>>>>
|
||||
|
||||
<ROUTINE MAIN-LOOP ("AUX" ICNT OCNT NUM CNT OBJ TBL V PTBL OBJ1 TMP X)
|
||||
<SET CNT 0>
|
||||
<SET OBJ <>>
|
||||
<SET PTBL T>
|
||||
<COND (<NOT <EQUAL? ,QCONTEXT-ROOM ,HERE>>
|
||||
<SETG QCONTEXT <>>)>
|
||||
<COND (<SETG P-WON <PARSER>>
|
||||
<SET ICNT <GET ,P-PRSI ,P-MATCHLEN>>
|
||||
<SET OCNT <GET ,P-PRSO ,P-MATCHLEN>>
|
||||
<COND (<AND ,P-IT-OBJECT
|
||||
<ACCESSIBLE? ,P-IT-OBJECT>>
|
||||
<SET TMP <>>
|
||||
<REPEAT ()
|
||||
<COND (<G? <SET CNT <+ .CNT 1>> .ICNT>
|
||||
<RETURN>)
|
||||
(T
|
||||
<COND (<EQUAL? <GET ,P-PRSI .CNT> ,IT>
|
||||
<PUT ,P-PRSI .CNT ,P-IT-OBJECT>
|
||||
<SET TMP T>
|
||||
<RETURN>)>)>>
|
||||
<COND (<NOT .TMP>
|
||||
<SET CNT 0>
|
||||
<REPEAT ()
|
||||
<COND (<G? <SET CNT <+ .CNT 1>> .OCNT>
|
||||
<RETURN>)
|
||||
(T
|
||||
<COND (<EQUAL? <GET ,P-PRSO .CNT> ,IT>
|
||||
<PUT ,P-PRSO .CNT ,P-IT-OBJECT>
|
||||
<RETURN>)>)>>)>
|
||||
<SET CNT 0>)>
|
||||
<SET NUM
|
||||
<COND (<ZERO? .OCNT>
|
||||
.OCNT)
|
||||
(<G? .OCNT 1>
|
||||
<SET TBL ,P-PRSO>
|
||||
<COND (<ZERO? .ICNT>
|
||||
<SET OBJ <>>)
|
||||
(T
|
||||
<SET OBJ <GET ,P-PRSI 1>>)>
|
||||
.OCNT)
|
||||
(<G? .ICNT 1>
|
||||
<SET PTBL <>>
|
||||
<SET TBL ,P-PRSI>
|
||||
<SET OBJ <GET ,P-PRSO 1>>
|
||||
.ICNT)
|
||||
(T
|
||||
1)>>
|
||||
<COND (<AND <NOT .OBJ>
|
||||
<1? .ICNT>>
|
||||
<SET OBJ <GET ,P-PRSI 1>>)>
|
||||
<COND (<EQUAL? ,PRSA ,V?WALK>
|
||||
<SET V <PERFORM ,PRSA ,PRSO>>)
|
||||
(<ZERO? .NUM>
|
||||
<COND (<ZERO? <BAND <GETB ,P-SYNTAX ,P-SBITS> ,P-SONUMS>>
|
||||
<SET V <PERFORM ,PRSA>>
|
||||
<SETG PRSO <>>)
|
||||
(<NOT ,LIT>
|
||||
<PCLEAR>
|
||||
<TOO-DARK>)
|
||||
(T
|
||||
<PCLEAR>
|
||||
<TELL "[There isn't anything to ">
|
||||
<SET TMP <GET ,P-ITBL ,P-VERBN>>
|
||||
<COND (<VERB? TELL>
|
||||
<TELL "talk to">)
|
||||
(<OR ,P-MERGED ,P-OFLAG>
|
||||
<PRINTB <GET .TMP 0>>)
|
||||
(T
|
||||
<SET V <WORD-PRINT <GETB .TMP 2>
|
||||
<GETB .TMP 3>>>)>
|
||||
<TELL "!]" CR>
|
||||
<SET V <>>)>)
|
||||
; (<AND .PTBL <G? .NUM 1> <VERB? COMPARE>>
|
||||
<SET V <PERFORM ,PRSA ,OBJECT-PAIR>>)
|
||||
(T
|
||||
<SET X 0>
|
||||
;"<SETG P-MULT <>>
|
||||
<COND (<G? .NUM 1> <SETG P-MULT T>)>"
|
||||
<SET TMP <>>
|
||||
<REPEAT ()
|
||||
<COND (<G? <SET CNT <+ .CNT 1>> .NUM>
|
||||
<COND (<G? .X 0>
|
||||
<TELL "[The ">
|
||||
<COND (<NOT <EQUAL? .X .NUM>>
|
||||
<TELL "other ">)>
|
||||
<TELL "object">
|
||||
<COND (<NOT <EQUAL? .X 1>>
|
||||
<TELL "s">)>
|
||||
<TELL " that you mentioned ">
|
||||
<COND (<NOT <EQUAL? .X 1>>
|
||||
<TELL "are">)
|
||||
(T <TELL "is">)>
|
||||
<TELL "n't here!]" CR>)
|
||||
(<NOT .TMP>
|
||||
<REFERRING>)>
|
||||
<RETURN>)
|
||||
(T
|
||||
<COND (.PTBL
|
||||
<SET OBJ1 <GET ,P-PRSO .CNT>>)
|
||||
(T
|
||||
<SET OBJ1 <GET ,P-PRSI .CNT>>)>
|
||||
<COND (<OR <G? .NUM 1>
|
||||
<EQUAL? <GET <GET ,P-ITBL ,P-NC1> 0> ,W?ALL ,W?EVERYTHING>>
|
||||
<COND (<EQUAL? .OBJ1 ,NOT-HERE-OBJECT>
|
||||
<SET X <+ .X 1>>
|
||||
<AGAIN>)
|
||||
|
||||
(<AND <EQUAL? ,P-GETFLAGS ,P-ALL>
|
||||
<DONT-ALL? .OBJ1 .OBJ>>
|
||||
<AGAIN>)
|
||||
|
||||
; (<AND <EQUAL? ,P-GETFLAGS ,P-ALL>
|
||||
<VERB-ALL-TEST .OBJ1 .OBJ>>
|
||||
<AGAIN>)
|
||||
|
||||
; (<AND <EQUAL? ,P-GETFLAGS ,P-ALL>
|
||||
<VERB? TAKE>
|
||||
<OR <AND <NOT <EQUAL? <LOC .OBJ1> ,WINNER ,HERE>>
|
||||
<NOT <FSET? <LOC .OBJ1> ,SURFACEBIT>>>
|
||||
<NOT <OR <FSET? .OBJ1 ,TAKEBIT>
|
||||
<FSET? .OBJ1 ,TRYTAKEBIT>>>>>
|
||||
<AGAIN>)
|
||||
; (<AND <EQUAL? ,P-GETFLAGS ,P-ALL>
|
||||
<VERB? DROP PUT GIVE PUT-ON PUT-UNDER
|
||||
PUT-BEHIND THROW>
|
||||
<NOT <IN? .OBJ1 ,WINNER>>
|
||||
<NOT <IN? ,P-IT-OBJECT ,WINNER>>>
|
||||
<AGAIN>)
|
||||
|
||||
(<NOT <ACCESSIBLE? .OBJ1>>
|
||||
<AGAIN>)
|
||||
(<EQUAL? .OBJ1 ,PLAYER ; ,POCKET>
|
||||
<AGAIN>)
|
||||
(T
|
||||
<COND (<EQUAL? .OBJ1 ,IT>
|
||||
<COND (<NOT <FSET? ,P-IT-OBJECT ,NARTICLEBIT>>
|
||||
<TELL "The ">)>
|
||||
<DPRINT ,P-IT-OBJECT>)
|
||||
(T
|
||||
<COND (<NOT <FSET? .OBJ1 ,NARTICLEBIT>>
|
||||
<TELL "The ">)>
|
||||
<DPRINT .OBJ1>)>
|
||||
<TELL ": ">)>)>
|
||||
<SET TMP T>
|
||||
<SET V <QCONTEXT-CHECK <COND (.PTBL
|
||||
.OBJ1)
|
||||
(T
|
||||
.OBJ)>>>
|
||||
<SETG PRSO <COND (.PTBL
|
||||
.OBJ1)
|
||||
(T
|
||||
.OBJ)>>
|
||||
<SETG PRSI <COND (.PTBL
|
||||
.OBJ)
|
||||
(T
|
||||
.OBJ1)>>
|
||||
<SET V <PERFORM ,PRSA ,PRSO ,PRSI>>
|
||||
<COND (<EQUAL? .V ,M-FATAL>
|
||||
<RETURN>)>)>>)>
|
||||
;<COND (<NOT <EQUAL? .V ,M-FATAL>>
|
||||
<COND (<GAME-VERB?>
|
||||
T)
|
||||
(T
|
||||
<SET V <APPLY <GETP <LOC ,WINNER> ,P?ACTION>
|
||||
,M-END>>)>)>
|
||||
;<COND (<GAME-VERB?>
|
||||
T)
|
||||
(<VERB? AGAIN>
|
||||
T)
|
||||
(,P-OFLAG
|
||||
T)
|
||||
(T
|
||||
<SETG L-PRSA ,PRSA>
|
||||
<SETG L-PRSO ,PRSO>
|
||||
<SETG L-PRSI ,PRSI>)>
|
||||
<COND (<EQUAL? .V ,M-FATAL>
|
||||
<SETG P-CONT <>>)>)
|
||||
(T
|
||||
<SETG P-CONT <>>)>
|
||||
<COND (,P-WON
|
||||
<COND (<GAME-VERB?>
|
||||
T)
|
||||
;(<AND <VERB? AGAIN>
|
||||
<GAME-VERB? ,L-PRSA>>
|
||||
T)
|
||||
(T
|
||||
<SET V <CLOCKER>>)>)>
|
||||
<SETG PRSA <>>
|
||||
<SETG PRSO <>>
|
||||
<SETG PRSI <>>>
|
||||
|
||||
<ROUTINE DONT-ALL? (O I "AUX" L)
|
||||
<SET L <LOC .O>>
|
||||
<COND (<EQUAL? .O .I>
|
||||
<RTRUE>)
|
||||
(<VERB? TAKE>
|
||||
<COND (<AND .I <NOT <ULTIMATELY-IN? .O .I>>>
|
||||
<RTRUE>)
|
||||
(<AND <NOT .I> <ULTIMATELY-IN? .O>>
|
||||
<RTRUE>)
|
||||
(<AND <NOT <FSET? .O ,TAKEBIT>>
|
||||
<NOT <FSET? .O ,TRYTAKEBIT>>>
|
||||
<RTRUE>)
|
||||
(.I
|
||||
<COND (<NOT <EQUAL? .L .I>>
|
||||
<RTRUE>)
|
||||
(<SEE-INSIDE? .I>
|
||||
<RFALSE>)
|
||||
(T
|
||||
<RTRUE>)>)
|
||||
(<EQUAL? <META-LOC .O> ,PLAYER>
|
||||
<RFALSE>)
|
||||
(<EQUAL? .L ,HERE>
|
||||
<RFALSE>)
|
||||
(<FSET? .L ,SURFACEBIT>
|
||||
<RFALSE>)
|
||||
(<FSET? .L ,ACTORBIT>
|
||||
<RFALSE>)
|
||||
(T
|
||||
<RTRUE>)>)
|
||||
(<VERB? DROP PUT PUT-ON THROW>
|
||||
<COND (<NOT <FSET? .O ,TAKEBIT>>
|
||||
<RTRUE>)
|
||||
(<EQUAL? .L ,PLAYER ,WINNER>
|
||||
<RFALSE>)
|
||||
;(<AND .L
|
||||
<EQUAL? <LOC .L> ,PLAYER ,WINNER>>
|
||||
<RFALSE>)
|
||||
(T
|
||||
<RTRUE>)>)
|
||||
(T
|
||||
<RFALSE>)>>
|
||||
|
||||
; <ROUTINE ENABLED? (RTN "AUX" C E)
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<SET C <REST ,C-TABLE ,C-INTS>>
|
||||
<REPEAT ()
|
||||
<COND (<==? .C .E> <RFALSE>)
|
||||
(<EQUAL? <GET .C ,C-RTN> .RTN>
|
||||
<COND (<ZERO? <GET .C ,C-ENABLED?>> <RFALSE>)
|
||||
(T <RTRUE>)>)>
|
||||
<SET C <REST .C ,C-INTLEN>>>>
|
||||
|
||||
; <ROUTINE QUEUED? (RTN "AUX" C E)
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<SET C <REST ,C-TABLE ,C-INTS>>
|
||||
<REPEAT ()
|
||||
<COND (<==? .C .E> <RFALSE>)
|
||||
(<EQUAL? <GET .C ,C-RTN> .RTN>
|
||||
<COND (<OR <ZERO? <GET .C ,C-ENABLED?>>
|
||||
<ZERO? <GET .C ,C-TICK>>>
|
||||
<RFALSE>)
|
||||
(T <RTRUE>)>)>
|
||||
<SET C <REST .C ,C-INTLEN>>>>
|
||||
|
||||
<ROUTINE GAME-VERB? ("OPTIONAL" (V <>))
|
||||
<COND (<NOT .V>
|
||||
<SET V ,PRSA>)>
|
||||
<COND (<OR <EQUAL? .V ,V?BRIEF ,V?SCORE ,V?VERBOSE>
|
||||
<EQUAL? .V ,V?QUIT ,V?RESTART ,V?RESTORE>
|
||||
<EQUAL? .V ,V?SAVE ,V?SCRIPT ,V?SUPER-BRIEF>
|
||||
<EQUAL? .V ,V?TELL ,V?UNSCRIPT ,V?VERSION>
|
||||
<EQUAL? .V ,V?TIME ; ,V?INVENTORY>>
|
||||
<RTRUE>)
|
||||
(T
|
||||
<RFALSE>)>>
|
||||
|
||||
<ROUTINE QCONTEXT-CHECK (PRSO "AUX" OTHER (WHO <>) (N 0))
|
||||
<COND (<OR <VERB? HELP ; FIND ; WHAT>
|
||||
<AND <VERB? TELL ;SHOW>
|
||||
<==? .PRSO ,PLAYER>>> ;"? more?"
|
||||
<SET OTHER <FIRST? ,HERE>>
|
||||
<REPEAT ()
|
||||
<COND (<NOT .OTHER>
|
||||
<RETURN>)
|
||||
(<AND <FSET? .OTHER ,ACTORBIT>
|
||||
; <NOT <FSET? .OTHER ,INVISIBLE>>
|
||||
<NOT <==? .OTHER ,PLAYER>>>
|
||||
<SET N <+ 1 .N>>
|
||||
<SET WHO .OTHER>)>
|
||||
<SET OTHER <NEXT? .OTHER>>>
|
||||
<COND (<AND <==? 1 .N>
|
||||
<NOT ,QCONTEXT>>
|
||||
<SAID-TO .WHO>)>
|
||||
<COND (<AND <QCONTEXT-GOOD?>
|
||||
<==? ,WINNER ,PLAYER>> ;"? more?"
|
||||
;<SETG L-WINNER ,WINNER>
|
||||
<SETG WINNER ,QCONTEXT>
|
||||
; <TELL "[said to" D ,QCONTEXT "]" CR>
|
||||
<SPOKEN-TO ,QCONTEXT>)>)>>
|
||||
|
||||
<ROUTINE SAID-TO (WHO)
|
||||
<SETG QCONTEXT .WHO>
|
||||
<SETG QCONTEXT-ROOM <LOC .WHO>>>
|
||||
|
||||
<ROUTINE SPOKEN-TO (WHO)
|
||||
<PCLEAR>
|
||||
<TELL "[spoken to" T .WHO "]" CR>>
|
||||
|
||||
<ROUTINE QCONTEXT-GOOD? ()
|
||||
<COND (<AND <NOT <ZERO? ,QCONTEXT>>
|
||||
<FSET? ,QCONTEXT ,ACTORBIT>
|
||||
; <NOT <FSET? ,QCONTEXT ,INVISIBLE>>
|
||||
<==? ,HERE ,QCONTEXT-ROOM>
|
||||
<==? ,HERE <META-LOC ,QCONTEXT>>>
|
||||
<RTRUE>)>>
|
||||
|
||||
<ROUTINE ACCESSIBLE? (OBJ)
|
||||
<COND (<FSET? .OBJ ,INVISIBLE>
|
||||
<RFALSE>)
|
||||
(<EQUAL? <META-LOC .OBJ> ,WINNER ,HERE ,GLOBAL-OBJECTS>
|
||||
<RTRUE>)
|
||||
(<VISIBLE? .OBJ>
|
||||
<RTRUE>)
|
||||
(T
|
||||
<RFALSE>)>>
|
||||
|
||||
<ROUTINE VISIBLE? (OBJ "AUX" L)
|
||||
<SET L <LOC .OBJ>>
|
||||
<COND (<NOT .L>
|
||||
<RFALSE>)
|
||||
(<FSET? .OBJ ,INVISIBLE>
|
||||
<RFALSE>)
|
||||
(<EQUAL? .L ,GLOBAL-OBJECTS>
|
||||
<RFALSE>)
|
||||
(<EQUAL? .L ,PLAYER ,HERE ,WINNER>
|
||||
<RTRUE>)
|
||||
(<AND <EQUAL? .L ,LOCAL-GLOBALS>
|
||||
<GLOBAL-IN? .OBJ ,HERE>>
|
||||
<RTRUE>)
|
||||
(<AND <SEE-INSIDE? .L>
|
||||
<VISIBLE? .L>>
|
||||
<RTRUE>)
|
||||
(T
|
||||
<RFALSE>)>>
|
||||
|
||||
<ROUTINE SEE-INSIDE? (CONTAINER)
|
||||
<COND (,P-MOBY-FLAG
|
||||
<RTRUE>)
|
||||
(<FSET? .CONTAINER ,SURFACEBIT>
|
||||
<RTRUE>)
|
||||
(<FSET? .CONTAINER ,CONTBIT>
|
||||
<COND (<OR <FSET? .CONTAINER ,OPENBIT>
|
||||
<FSET? .CONTAINER ,TRANSBIT>>
|
||||
<RTRUE>)
|
||||
(T
|
||||
<RFALSE>)>)
|
||||
(<AND <FSET? .CONTAINER ,ACTORBIT>
|
||||
<NOT <EQUAL? .CONTAINER ,PLAYER>>>
|
||||
<RTRUE>)
|
||||
(T
|
||||
<RFALSE>)>>
|
||||
|
||||
<ROUTINE META-LOC (OBJ)
|
||||
<REPEAT ()
|
||||
<COND (<NOT .OBJ>
|
||||
<RFALSE>)
|
||||
(<IN? .OBJ ,GLOBAL-OBJECTS>
|
||||
<RETURN ,GLOBAL-OBJECTS>)
|
||||
(<IN? .OBJ ,ROOMS>
|
||||
<RETURN .OBJ>)
|
||||
;(<FSET? .OBJ ,INVISIBLE>
|
||||
<RFALSE>) ;"PDL SAID NO WAY"
|
||||
(T
|
||||
<SET OBJ <LOC .OBJ>>)>>>
|
||||
|
||||
|
||||
;"------ New Clock Stuff from Spellbreaker ------"
|
||||
|
||||
;"former CLOCK.ZIL stuff"
|
||||
|
||||
<GLOBAL CLOCK-WAIT <>>
|
||||
|
||||
<GLOBAL C-TABLE %<COND (<GASSIGNED? ZILCH>
|
||||
'<ITABLE NONE 26>)
|
||||
(T
|
||||
'<ITABLE NONE 52>)>>
|
||||
|
||||
<CONSTANT C-TABLELEN 52>
|
||||
<GLOBAL C-INTS 52>
|
||||
;<DEBUG-CODE <GLOBAL C-MAXINTS 52>>
|
||||
|
||||
<CONSTANT C-INTLEN 4> ;"length of an interrupt entry"
|
||||
<CONSTANT C-RTN 0> ;"offset of routine name"
|
||||
<CONSTANT C-TICK 1> ;"offset of count"
|
||||
|
||||
<ROUTINE DEQUEUE (RTN)
|
||||
<COND (<SET RTN <QUEUED? .RTN>>
|
||||
<PUT .RTN ,C-RTN 0>)>>
|
||||
|
||||
"this version of QUEUE automatically enables as well"
|
||||
|
||||
<ROUTINE QUEUE (RTN TICK "AUX" C E (INT <>))
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<SET C <REST ,C-TABLE ,C-INTS>>
|
||||
<REPEAT ()
|
||||
<COND (<EQUAL? .C .E>
|
||||
<COND (.INT
|
||||
<SET C .INT>)
|
||||
(ELSE
|
||||
;<DEBUG-CODE
|
||||
<COND (<L? ,C-INTS ,C-INTLEN>
|
||||
<TELL
|
||||
"[**Too many interrupts!**]" CR>)>>
|
||||
<SETG C-INTS <- ,C-INTS ,C-INTLEN>>
|
||||
;<DEBUG-CODE
|
||||
<COND (<L? ,C-INTS ,C-MAXINTS>
|
||||
<SETG C-MAXINTS ,C-INTS>)>>
|
||||
<SET INT <REST ,C-TABLE ,C-INTS>>)>
|
||||
<PUT .INT ,C-RTN .RTN>
|
||||
<RETURN>)
|
||||
(<EQUAL? <GET .C ,C-RTN> .RTN>
|
||||
<SET INT .C>
|
||||
<RETURN>)
|
||||
(<ZERO? <GET .C ,C-RTN>>
|
||||
<SET INT .C>)>
|
||||
<SET C <REST .C ,C-INTLEN>>>
|
||||
<COND (%<COND (<GASSIGNED? ZILCH>
|
||||
'<G? .INT ,CLOCK-HAND>)
|
||||
(ELSE
|
||||
'<L? <LENGTH .INT> <LENGTH ,CLOCK-HAND>>)>
|
||||
<SET TICK <- <+ .TICK 3>>>)>
|
||||
<PUT .INT ,C-TICK .TICK>
|
||||
.INT>
|
||||
|
||||
<ROUTINE QUEUED? (RTN "AUX" C E)
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<SET C <REST ,C-TABLE ,C-INTS>>
|
||||
<REPEAT ()
|
||||
<COND (<EQUAL? .C .E> <RFALSE>)
|
||||
(<EQUAL? <GET .C ,C-RTN> .RTN>
|
||||
<COND (<ZERO? <GET .C ,C-TICK>>
|
||||
<RFALSE>)
|
||||
(T <RETURN .C>)>)>
|
||||
<SET C <REST .C ,C-INTLEN>>>>
|
||||
|
||||
<GLOBAL CLOCK-HAND <>>
|
||||
|
||||
<ROUTINE CLOCKER ("AUX" E TICK RTN (FLG <>) (Q? <>) OWINNER)
|
||||
<COND (,CLOCK-WAIT <SETG CLOCK-WAIT <>> <RFALSE>)>
|
||||
<SETG CLOCK-HAND <REST ,C-TABLE ,C-INTS>>
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<SET OWINNER ,WINNER>
|
||||
<SETG WINNER ,PLAYER>
|
||||
<REPEAT ()
|
||||
<COND (<EQUAL? ,CLOCK-HAND .E>
|
||||
<SETG MOVES <+ ,MOVES 1>>
|
||||
<SETG WINNER .OWINNER>
|
||||
<RETURN .FLG>)
|
||||
(<NOT <ZERO? <GET ,CLOCK-HAND ,C-RTN>>>
|
||||
<SET TICK <GET ,CLOCK-HAND ,C-TICK>>
|
||||
<COND (<L? .TICK -1>
|
||||
<PUT ,CLOCK-HAND ,C-TICK <- <- .TICK> 3>>
|
||||
<SET Q? ,CLOCK-HAND>)
|
||||
(<NOT <ZERO? .TICK>>
|
||||
<COND (<G? .TICK 0>
|
||||
<SET TICK <- .TICK 1>>
|
||||
<PUT ,CLOCK-HAND ,C-TICK .TICK>)>
|
||||
<COND (<NOT <ZERO? .TICK>>
|
||||
<SET Q? ,CLOCK-HAND>)>
|
||||
<COND (<NOT <G? .TICK 0>>
|
||||
<SET RTN
|
||||
%<COND (<GASSIGNED? ZILCH>
|
||||
'<GET ,CLOCK-HAND ,C-RTN>)
|
||||
(ELSE
|
||||
'<NTH ,CLOCK-HAND
|
||||
<+ <* ,C-RTN 2>
|
||||
1>>)>>
|
||||
<COND (<ZERO? .TICK>
|
||||
<PUT ,CLOCK-HAND ,C-RTN 0>)>
|
||||
<COND (%<COND
|
||||
;(,ZDEBUGGING?
|
||||
'<II-APPLY "Int" .RTN>)
|
||||
(ELSE
|
||||
'<APPLY .RTN>)>
|
||||
<SET FLG T>)>
|
||||
<COND (<AND <NOT .Q?>
|
||||
<NOT
|
||||
<ZERO?
|
||||
<GET ,CLOCK-HAND
|
||||
,C-RTN>>>>
|
||||
<SET Q? T>)>)>)>)>
|
||||
<SETG CLOCK-HAND <REST ,CLOCK-HAND ,C-INTLEN>>
|
||||
<COND (<NOT .Q?>
|
||||
<SETG C-INTS <+ ,C-INTS ,C-INTLEN>>)>>>
|
||||
|
||||
|
||||
|
||||
"-------- Old clocker stuff ------"
|
||||
|
||||
;<CONSTANT C-TABLELEN 330>
|
||||
|
||||
;"already semied" ; <GLOBAL C-TABLE <ITABLE NONE 300>>
|
||||
|
||||
;<GLOBAL C-TABLE %<COND (<GASSIGNED? PREDGEN>
|
||||
'<ITABLE NONE 165>)
|
||||
(T
|
||||
'<ITABLE NONE 330>)>>
|
||||
|
||||
;<GLOBAL C-DEMONS 330>
|
||||
;<GLOBAL C-INTS 330>
|
||||
|
||||
;<CONSTANT C-INTLEN 6>
|
||||
;<CONSTANT C-ENABLED? 0>
|
||||
;<CONSTANT C-TICK 1>
|
||||
;<CONSTANT C-RTN 2>
|
||||
|
||||
;"already semied" ; <ROUTINE DEMON (RTN TICK "AUX" CINT)
|
||||
#DECL ((RTN) ATOM (TICK) FIX (CINT) <PRIMTYPE VECTOR>)
|
||||
<PUT <SET CINT <INT .RTN T>> ,C-TICK .TICK>
|
||||
.CINT>
|
||||
|
||||
;<ROUTINE QUEUE (RTN TICK "AUX" CINT)
|
||||
#DECL ((RTN) ATOM (TICK) FIX (CINT) <PRIMTYPE VECTOR>)
|
||||
<PUT <SET CINT <INT .RTN>> ,C-TICK .TICK>
|
||||
.CINT>
|
||||
|
||||
;<ROUTINE INT (RTN "OPTIONAL" (DEMON <>) E C INT)
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<SET C <REST ,C-TABLE ,C-INTS>>
|
||||
<REPEAT ()
|
||||
<COND (<EQUAL? .C .E>
|
||||
<SETG C-INTS <- ,C-INTS ,C-INTLEN>>
|
||||
<AND .DEMON <SETG C-DEMONS <- ,C-DEMONS ,C-INTLEN>>>
|
||||
<SET INT <REST ,C-TABLE ,C-INTS>>
|
||||
<PUT .INT ,C-RTN .RTN>
|
||||
<RETURN .INT>)
|
||||
(<EQUAL? <GET .C ,C-RTN> .RTN> <RETURN .C>)>
|
||||
<SET C <REST .C ,C-INTLEN>>>>
|
||||
|
||||
;<GLOBAL CLOCK-WAIT <>>
|
||||
|
||||
;<ROUTINE CLOCKER ("AUX" C E I TICK (FLG <>))
|
||||
#DECL ((C E) <PRIMTYPE VECTOR> (TICK) FIX (FLG) <OR FALSE ATOM>)
|
||||
<COND (,CLOCK-WAIT
|
||||
<SETG CLOCK-WAIT <>>
|
||||
<RFALSE>)>
|
||||
<SET C <REST ,C-TABLE <COND (,P-WON ,C-INTS) (T ,C-DEMONS)>>>
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<REPEAT ()
|
||||
<COND (<EQUAL? .C .E>
|
||||
<SETG MOVES <+ ,MOVES 1>>
|
||||
<COND (<G? ,MOVES 59>
|
||||
<SETG MOVES 0>
|
||||
<SETG SCORE <+ ,SCORE 1>>
|
||||
<COND (<G? ,SCORE 23>
|
||||
<SETG SCORE 0>)>)>
|
||||
<RETURN .FLG>)
|
||||
(<NOT <ZERO? <GET .C ,C-ENABLED?>>>
|
||||
<SET TICK <GET .C ,C-TICK>>
|
||||
<COND (<ZERO? .TICK>)
|
||||
(T
|
||||
<PUT .C ,C-TICK <- .TICK 1>>
|
||||
<COND (<AND <NOT <G? .TICK 1>>
|
||||
<APPLY <GET .C ,C-RTN>>>
|
||||
<SET FLG T>)>)>)>
|
||||
<SET C <REST .C ,C-INTLEN>>>>
|
||||
|
||||
; <ROUTINE MACINTOSH? ("AUX" MODE)
|
||||
<SET MODE <GETB 0 1>>
|
||||
<COND (<OR <ZERO? <BAND .MODE 32>>
|
||||
<NOT <ZERO? <BAND .MODE 64>>>>
|
||||
<RTRUE>)
|
||||
(T
|
||||
<RFALSE>)>>
|
||||
|
||||
; <ROUTINE CARRIAGE-RETURNS ("AUX" (CNT 22))
|
||||
<RESET-THEM>
|
||||
<REPEAT ()
|
||||
<CRLF>
|
||||
<SET CNT <- .CNT 1>>
|
||||
<COND (<ZERO? .CNT>
|
||||
<RTRUE>)>>>
|
||||
|
||||
<CONSTANT REXIT 0>
|
||||
<CONSTANT UEXIT %<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE> 2) (T 1)>>
|
||||
<CONSTANT NEXIT %<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE> 3) (T 2)>>
|
||||
<CONSTANT FEXIT %<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE> 4) (T 3)>>
|
||||
<CONSTANT CEXIT %<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE> 5) (T 4)>>
|
||||
<CONSTANT DEXIT %<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE> 6) (T 5)>>
|
||||
|
||||
<CONSTANT NEXITSTR 0>
|
||||
<CONSTANT FEXITFCN 0>
|
||||
<CONSTANT CEXITFLAG %<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE> 4) (T 1)>>
|
||||
<CONSTANT CEXITSTR 1>
|
||||
<CONSTANT DEXITOBJ 1>
|
||||
<CONSTANT DEXITSTR %<COND (<AND <GASSIGNED? PLUS-MODE> ,PLUS-MODE> 2) (T 1)>>
|
||||
|
||||
<ROUTINE FIXED-FONT-ON ()
|
||||
<PUT 0 8 <BOR <GET 0 8> 2>>>
|
||||
|
||||
<ROUTINE FIXED-FONT-OFF ()
|
||||
<PUT 0 8 <BAND <GET 0 8> -3>>>
|
||||
|
||||
<CONSTANT P-PLAYER 68> ;"Char D"
|
||||
<CONSTANT P-WINNER 65> ;"Char A"
|
||||
|
||||
<ASCII 84> ;"Char T"
|
||||
<ASCII 79> ;"Char O"
|
||||
<ASCII 77> ;"Char M"
|
||||
<ASCII 65> ;"Char A"
|
||||
<ASCII 83> ;"Char S"
|
||||
|
||||
|
||||
|
||||
<DEFMAC ZIL? ()
|
||||
<FORM ZERO? '<GETB 0 18>>>
|
|
@ -0,0 +1,775 @@
|
|||
|
||||
|
||||
.FUNCT HOUSE-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTR "It's dark, but you can make out a stately two-story home with chimneys near the east and west ends of the house. Hardly anything has changed since you were last here several years ago, though you always remember the house as full of life, and now it is deserted and silent."
|
||||
?ELS5: EQUAL? PRSA,V?ENTER \FALSE
|
||||
CALL DO-WALK,P?IN
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT SOUTH-JUNCTION-F,RARG
|
||||
EQUAL? RARG,M-ENTER \FALSE
|
||||
INC 'SOUTH-JUNCTION-VISITS
|
||||
RETURN SOUTH-JUNCTION-VISITS
|
||||
|
||||
|
||||
.FUNCT TO-FRONT-PORCH
|
||||
FSET? SOUTH-JUNCTION,BLACK-CAT-BIT \?ELS5
|
||||
PRINTI "As you walk toward the house, a large black cat scurries across the path, heading toward Johnny Carson's house."
|
||||
CRLF
|
||||
CRLF
|
||||
FCLEAR SOUTH-JUNCTION,BLACK-CAT-BIT
|
||||
RETURN FRONT-PORCH
|
||||
?ELS5: RETURN FRONT-PORCH
|
||||
|
||||
|
||||
.FUNCT COMPASS-ROSE-PSEUDO
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTR "The compass rose encircles the base of the statue."
|
||||
|
||||
|
||||
.FUNCT BAZOOKA-F
|
||||
EQUAL? PRSA,V?TURN,V?MOVE,V?PUSH \?ELS5
|
||||
CALL PERFORM,PRSA,BUCK,PRSI
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \?ELS7
|
||||
PRINTI "The bazooka is pointing to the "
|
||||
CALL SAY-BUCK-DIR
|
||||
PRINTR "."
|
||||
?ELS7: EQUAL? PRSA,V?SHOOT \FALSE
|
||||
PRINTR "It's a stone gun, you geek."
|
||||
|
||||
|
||||
.FUNCT TO-&-FROM-SOUTH-JUNCTION,NEW-ROOM
|
||||
PRINTI "You follow the stone walkway as it turns "
|
||||
EQUAL? HERE,SOUTHEAST-JUNCTION \?ELS3
|
||||
SET 'NEW-ROOM,SOUTH-JUNCTION
|
||||
PRINTI "west"
|
||||
JUMP ?CND1
|
||||
?ELS3: EQUAL? HERE,SOUTHWEST-JUNCTION \?ELS5
|
||||
SET 'NEW-ROOM,SOUTH-JUNCTION
|
||||
PRINTI "east"
|
||||
JUMP ?CND1
|
||||
?ELS5: PRINTI "north"
|
||||
EQUAL? PRSO,P?WEST \?ELS10
|
||||
SET 'NEW-ROOM,SOUTHWEST-JUNCTION
|
||||
JUMP ?CND1
|
||||
?ELS10: SET 'NEW-ROOM,SOUTHEAST-JUNCTION
|
||||
?CND1: PRINTI " around the corner of the house, arriving at..."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN NEW-ROOM
|
||||
|
||||
|
||||
.FUNCT TO-&-FROM-TOP-LANDING
|
||||
FSET? NORTHEAST-JUNCTION,EVERYBIT \?ELS3
|
||||
FCLEAR NORTHEAST-JUNCTION,EVERYBIT
|
||||
PRINTI "As you walk along the path you hear footsteps running south along the stone walkway."
|
||||
CRLF
|
||||
CRLF
|
||||
JUMP ?CND1
|
||||
?ELS3: PRINTI "You walk a short distance along the grass path, arriving at..."
|
||||
CRLF
|
||||
CRLF
|
||||
?CND1: EQUAL? HERE,NORTHEAST-JUNCTION \?ELS10
|
||||
RETURN TOP-LANDING
|
||||
?ELS10: EQUAL? HERE,TOP-LANDING \FALSE
|
||||
RETURN NORTHEAST-JUNCTION
|
||||
|
||||
|
||||
.FUNCT PATIO-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This is a large fieldstone patio spanning the entire width of the back of the house. In the daytime you can look out onto Aunt Hildegarde's beautiful garden, said to be the envy of the Malibu colony. This is where Uncle Buddy and Aunt Hildegarde would often entertain.
|
||||
|
||||
Standing here you remember the time at one of their parties when you swiped one of Uncle Buddy's big Hollywood cigars and smoked it, then got sick on a rose bush in the garden. You snicker a little bit thinking about that poor rose bush now and the goofy things you did as a child. To the north a stone pathway leads to the garden. Steps lead down off to the east and west, and there is a"
|
||||
FSET? PATIO-DOOR,OPENBIT \?ELS8
|
||||
PRINTI "n open"
|
||||
JUMP ?CND6
|
||||
?ELS8: PRINTI " closed"
|
||||
?CND6: PRINTI " door to the south."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT GARDEN-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTI "This garden was Aunt Hildegarde's pride and joy. "
|
||||
GRTR? MOVES,535 /?ELS8
|
||||
PRINTI "By the moonlight you can see the outline of"
|
||||
JUMP ?CND6
|
||||
?ELS8: PRINTI "You can see"
|
||||
?CND6: PRINTR " dozens of fancy varieties of flowers and shrubs. Several small trees dot the garden, giving shade during the day to the more delicate blossoms. Stone walkways lead through the garden. A stone wall surrounds the garden with entrances north and south."
|
||||
?ELS5: EQUAL? PRSA,V?ENTER \FALSE
|
||||
PRINTR "You can only enter the garden from the north or south of the garden."
|
||||
|
||||
|
||||
.FUNCT GARDEN-WALLS-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTR "The stone wall surrounds the entire garden, with entrances to the north and south of the garden."
|
||||
?ELS5: EQUAL? PRSA,V?CLIMB-UP,V?CLIMB-ON,V?CLIMB /?THN8
|
||||
EQUAL? PRSA,V?CLIMB-OVER \FALSE
|
||||
?THN8: PRINTR "Aunt Hildegarde would paddle your fanny if she saw you do that."
|
||||
|
||||
|
||||
.FUNCT ROSE-BUSH-PSEUDO
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTR "You remember this rose bush from many summers ago. It's the one you got sick on after smoking one of Uncle Buddy's cigars."
|
||||
?ELS5: EQUAL? PRSA,V?SMELL \?ELS7
|
||||
PRINTR "No doubt the fragrance would be sweeter had you not thrown-up on it many years ago."
|
||||
?ELS7: EQUAL? PRSA,V?WATER \FALSE
|
||||
PRINTR "Driven by guilt, you splash some water on the bush. It looks better already."
|
||||
|
||||
|
||||
.FUNCT FLORAL-PSEUDO
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTR "It's the lovely flora you would expect in Aunt Hildegarde's reknowned garden."
|
||||
?ELS5: EQUAL? PRSA,V?SMELL \FALSE
|
||||
PRINTR "Hmmm. What a lovely scent."
|
||||
|
||||
|
||||
.FUNCT POND-F
|
||||
EQUAL? PRSA,V?PUT \?ELS5
|
||||
EQUAL? PRSI,POND \?ELS5
|
||||
PRINTI "You drop"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTI " in"
|
||||
CALL TPRINT,POND
|
||||
GETP PRSO,P?SIZE
|
||||
GRTR? STACK,5 \?CND8
|
||||
PRINTI " with a splash"
|
||||
?CND8: PRINTC 46
|
||||
MOVE PRSO,POND
|
||||
CALL ALL-WET,PRSO
|
||||
CALL BLOW-OUT-ALL-IN,PRSO,STR?189
|
||||
EQUAL? PRSO,BUCKET \?CND11
|
||||
FIRST? PRSO \?CND11
|
||||
CALL ROB,BUCKET,POND
|
||||
PRINTI " The contents of the bucket sink to the bottom of the shallow pond."
|
||||
?CND11: EQUAL? PRSO,FLASHLIGHT \?CND16
|
||||
FSET? FLASHLIGHT,ONBIT \?CND16
|
||||
FCLEAR FLASHLIGHT,ONBIT
|
||||
FSET FLASHLIGHT,WETBIT
|
||||
PRINTI " The flashlight goes out."
|
||||
?CND16: CRLF
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?ENTER \?ELS22
|
||||
PRINTR "How soon they forget. Don't you remember the summer Aunt Hildegarde caught you wading in the pond and paddled your behind?"
|
||||
?ELS22: EQUAL? PRSA,V?CLOSE,V?OPEN \FALSE
|
||||
CALL CANT-OPEN-CLOSE
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT BLOW-OUT-ALL-IN,OBJ,STR=0
|
||||
ZERO? STR \?CND1
|
||||
SET 'STR,STR?190
|
||||
?CND1:
|
||||
?PRG4: ZERO? OBJ /TRUE
|
||||
FSET? OBJ,FLAMEBIT \?CND11
|
||||
FCLEAR OBJ,FLAMEBIT
|
||||
FCLEAR OBJ,ONBIT
|
||||
PRINTI " The "
|
||||
CALL DPRINT,OBJ
|
||||
PRINTI " goes out"
|
||||
PRINT STR
|
||||
PRINTC 46
|
||||
EQUAL? OBJ,RED-CANDLE \?ELS16
|
||||
CALL STOP-RED-BURNING
|
||||
JUMP ?CND11
|
||||
?ELS16: EQUAL? OBJ,WHITE-CANDLE \?ELS18
|
||||
CALL STOP-WHITE-BURNING
|
||||
JUMP ?CND11
|
||||
?ELS18: EQUAL? OBJ,BLUE-CANDLE \?ELS20
|
||||
CALL STOP-BLUE-BURNING
|
||||
JUMP ?CND11
|
||||
?ELS20: EQUAL? OBJ,GREEN-MATCH,RED-MATCH \?CND11
|
||||
CALL DEQUEUE,I-MATCH-BURN
|
||||
?CND11: FIRST? OBJ \?CND23
|
||||
FIRST? OBJ /?KLU26
|
||||
?KLU26: CALL BLOW-OUT-ALL-IN,STACK,STR
|
||||
?CND23: NEXT? OBJ >OBJ /?PRG4
|
||||
JUMP ?PRG4
|
||||
|
||||
|
||||
.FUNCT TO-&-FROM-CANNON,NEW-ROOM
|
||||
PRINTI "You follow the walkway as it turns "
|
||||
EQUAL? HERE,NORTHWEST-JUNCTION \?ELS3
|
||||
SET 'NEW-ROOM,CANNON-EMPLACEMENT
|
||||
PRINTI "east"
|
||||
JUMP ?CND1
|
||||
?ELS3: EQUAL? HERE,NORTHEAST-JUNCTION \?ELS5
|
||||
SET 'NEW-ROOM,CANNON-EMPLACEMENT
|
||||
PRINTI "west"
|
||||
JUMP ?CND1
|
||||
?ELS5: PRINTI "south"
|
||||
EQUAL? PRSO,P?WEST \?ELS10
|
||||
SET 'NEW-ROOM,NORTHWEST-JUNCTION
|
||||
JUMP ?CND1
|
||||
?ELS10: SET 'NEW-ROOM,NORTHEAST-JUNCTION
|
||||
?CND1: PRINTI " around the hedge leading to..."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN NEW-ROOM
|
||||
|
||||
|
||||
.FUNCT CANNON-EMPLACEMENT-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This is a cannon emplacement complete with a Civil War-style cannon and a neatly stacked pyramid of cannon balls. During the day this area affords a spectacular view of the coastline. Stone walkways lead east and west, and a steep path leads down."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT TO-CLIFF
|
||||
FSET? SKIS,WORNBIT \?ELS5
|
||||
CALL JIGS-UP,STR?192
|
||||
RSTACK
|
||||
?ELS5: PRINTI "You attempt to walk down, but end up sliding most of the way to a cliff below."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN CLIFF
|
||||
|
||||
|
||||
.FUNCT CLIFF-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This cliff affords the same spectacular view as from the cannon emplacement above. Far below you and stretching east, are the white sands of a beach"
|
||||
GRTR? MOVES,535 /?CND6
|
||||
PRINTI ", illuminated by the moon's glow"
|
||||
?CND6: PRINTI ". You can hear the faint sound of waves lapping at the shore. Nearby in the ground is a"
|
||||
FSET? HATCH,OPENBIT \?ELS13
|
||||
PRINTI "n open hatch, forming a hole which leads down."
|
||||
RTRUE
|
||||
?ELS13: PRINTI " closed hatch."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT CLIFF-PSEUDO
|
||||
EQUAL? PRSA,V?LEAP \FALSE
|
||||
CALL JIGS-UP,STR?193
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT TO-CANNON-EMPLACEMENT
|
||||
PRINTI "You slip and slide in the loose rock, "
|
||||
CALL ULTIMATELY-IN?,LADDER
|
||||
ZERO? STACK /?ELS5
|
||||
PRINTI "unable to climb up the cliff because of the weight of the ladder."
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS5: PRINTI "but manage to make your way up to the cannon emplacement."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN CANNON-EMPLACEMENT
|
||||
|
||||
|
||||
.FUNCT TO-&-FROM-BOMB-SHELTER
|
||||
FSET? HATCH,OPENBIT /?ELS5
|
||||
PRINT YOU-CANT
|
||||
PRINTI "go through the closed hatch."
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS5: FSET? HATCH,OPENBIT \?ELS7
|
||||
FSET? SKIS,WORNBIT \?ELS7
|
||||
PRINTI "You can't fit through the opening wearing the skis."
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS7: FSET? LADDER,HUNG-BIT \?ELS11
|
||||
EQUAL? HERE,BOMB-SHELTER \?ELS16
|
||||
PRINTI "You climb up the ladder to the cliff."
|
||||
CRLF
|
||||
CRLF
|
||||
MOVE LADDER,CLIFF
|
||||
RETURN CLIFF
|
||||
?ELS16: PRINTI "You climb down the ladder to the bomb shelter."
|
||||
CRLF
|
||||
CRLF
|
||||
MOVE LADDER,BOMB-SHELTER
|
||||
RETURN BOMB-SHELTER
|
||||
?ELS11: EQUAL? HERE,BOMB-SHELTER \?ELS25
|
||||
PRINTI "You'll have to figure that out for yourself."
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS25: PRINTI "You drop into the hole, managing to land on your feet."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN BOMB-SHELTER
|
||||
|
||||
|
||||
.FUNCT LADDER-F
|
||||
EQUAL? HERE,CLIFF \?ELS5
|
||||
FSET? LADDER,HUNG-BIT \?ELS5
|
||||
FSET? HATCH,OPENBIT /?ELS5
|
||||
CALL CANT-SEE-ANY,LADDER
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \?ELS9
|
||||
PRINTR "This straight ladder is made of heavy-duty steel bars. It resembles a ladder you might find on a fire escape."
|
||||
?ELS9: EQUAL? PRSA,V?UNTIE,V?TAKE \?ELS11
|
||||
FSET? LADDER,HUNG-BIT \?ELS11
|
||||
EQUAL? HERE,CLIFF \?ELS18
|
||||
PRINTR "It's too heavy to lift out of the hole."
|
||||
?ELS18: CALL ITAKE
|
||||
ZERO? STACK /TRUE
|
||||
FCLEAR LADDER,HUNG-BIT
|
||||
PRINTR "Taken."
|
||||
?ELS11: EQUAL? PRSA,V?HANG-UP \?ELS29
|
||||
EQUAL? HERE,BOMB-SHELTER \?ELS29
|
||||
ZERO? PRSI \?ELS29
|
||||
CALL PERFORM,V?HANG-UP,LADDER,HOOKS
|
||||
RTRUE
|
||||
?ELS29: EQUAL? PRSA,V?CLIMB-DOWN,V?CLIMB,V?CLIMB-UP \FALSE
|
||||
FSET? LADDER,HUNG-BIT \?ELS38
|
||||
EQUAL? HERE,CLIFF \?ELS43
|
||||
EQUAL? PRSA,V?CLIMB-UP \?ELS48
|
||||
PRINTR "The ladder only leads down, through the open hatch."
|
||||
?ELS48: CALL DO-WALK,P?DOWN
|
||||
RSTACK
|
||||
?ELS43: EQUAL? PRSA,V?CLIMB-DOWN \?ELS57
|
||||
PRINTR "The ladder only leads up, through the open hatch."
|
||||
?ELS57: CALL DO-WALK,P?UP
|
||||
RSTACK
|
||||
?ELS38: CALL ULTIMATELY-IN?,LADDER
|
||||
ZERO? STACK /?ELS61
|
||||
PRINTR "You're holding the ladder!"
|
||||
?ELS61: PRINTR "You can't climb a ladder that's lying down."
|
||||
|
||||
|
||||
.FUNCT HOOKS-F
|
||||
EQUAL? PRSA,V?TIE,V?PUT-ON,V?HANG-UP \FALSE
|
||||
EQUAL? PRSO,LADDER \?ELS10
|
||||
PRINTI "You hang the ladder from"
|
||||
CALL TRPRINT,HOOKS
|
||||
MOVE LADDER,HERE
|
||||
FSET LADDER,NDESCBIT
|
||||
FSET LADDER,HUNG-BIT
|
||||
RTRUE
|
||||
?ELS10: PRINTR "You can't reach the hooks."
|
||||
|
||||
|
||||
.FUNCT HATCH-HOLE-F
|
||||
EQUAL? PRSA,V?LOOK-INSIDE,V?EXAMINE \?ELS5
|
||||
PRINTI "The hole is about the size of a manhole"
|
||||
EQUAL? HERE,CLIFF \?CND6
|
||||
PRINTI ". The "
|
||||
CALL DPRINT,HATCH-HOLE
|
||||
PRINTI " descends down into "
|
||||
CALL LIT?,BOMB-SHELTER
|
||||
ZERO? STACK /?ELS11
|
||||
PRINTI "the bomb shelter"
|
||||
JUMP ?CND9
|
||||
?ELS11: PRINTI "darkness"
|
||||
?CND9: FSET? LADDER,HUNG-BIT \?CND6
|
||||
PRINTI ". A "
|
||||
CALL DPRINT,LADDER
|
||||
PRINTI " in the hole leads down"
|
||||
?CND6: PRINTR "."
|
||||
?ELS5: EQUAL? PRSA,V?ENTER \?ELS18
|
||||
EQUAL? HERE,CLIFF \?ELS23
|
||||
CALL DO-WALK,P?DOWN
|
||||
RSTACK
|
||||
?ELS23: PRINTR "You can't reach it."
|
||||
?ELS18: EQUAL? PRSA,V?PUT \FALSE
|
||||
EQUAL? HERE,CLIFF \FALSE
|
||||
EQUAL? PRSI,HATCH-HOLE \FALSE
|
||||
PRINTI "You drop"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTI " in"
|
||||
CALL TPRINT,HATCH-HOLE
|
||||
PRINTI " and a second later hear it hit the ground."
|
||||
CRLF
|
||||
EQUAL? PRSO,BLUE-CANDLE,WHITE-CANDLE,RED-CANDLE \?CND30
|
||||
FSET? PRSO,FLAMEBIT \?CND30
|
||||
CALL BLOW-OUT-CANDLE,PRSO
|
||||
?CND30: EQUAL? PRSO,FINCH \?ELS41
|
||||
FSET? FINCH,BROKEN-BIT \?THN38
|
||||
?ELS41: CALL ULTIMATELY-IN?,FINCH,PRSO
|
||||
ZERO? STACK /?CND35
|
||||
FSET? FINCH,BROKEN-BIT /?CND35
|
||||
?THN38: CALL BREAK-FINCH,TRUE-VALUE
|
||||
?CND35: MOVE PRSO,BOMB-SHELTER
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT PILE-OF-BALLS-F
|
||||
EQUAL? PRSA,V?CLOSE,V?OPEN \?ELS5
|
||||
CALL CANT-OPEN-CLOSE
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?TAKE,V?EXAMINE \?ELS7
|
||||
IN? CANNON-BALL,PILE-OF-BALLS /?THN13
|
||||
FIRST? PILE-OF-BALLS /FALSE
|
||||
?THN13: PRINTI "The pile of cannon balls appears to be strictly ornamental. All of the balls are welded together"
|
||||
IN? CANNON-BALL,PILE-OF-BALLS \?CND15
|
||||
PRINTI ", except for the ball on the top of the pile"
|
||||
?CND15: PRINTR "."
|
||||
?ELS7: EQUAL? PRSA,V?LOOK-UNDER \FALSE
|
||||
PRINT YOU-CANT
|
||||
PRINTI "look under"
|
||||
CALL TRPRINT,PILE-OF-BALLS
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT GENERIC-BALL-F
|
||||
RETURN CANNON-BALL
|
||||
|
||||
|
||||
.FUNCT FUSE-F,OBJ,FLAME
|
||||
EQUAL? PRSA,V?LAMP-ON,V?BURN \?ELS5
|
||||
CALL SET-FLAME-SOURCE
|
||||
ZERO? STACK \TRUE
|
||||
FSET? PRSI,FLAMEBIT /?ELS12
|
||||
FSET? PRSI,BURNBIT \?ELS17
|
||||
PRINTI "You'll have to light"
|
||||
CALL TPRINT,PRSI
|
||||
PRINTR " first."
|
||||
?ELS17: PRINTI "You can't light"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTI " with"
|
||||
CALL ARPRINT,PRSI
|
||||
RSTACK
|
||||
?ELS12: REMOVE FUSE
|
||||
FIRST? CANNON >OBJ /?KLU59
|
||||
?KLU59: PRINTI "You touch the flame to"
|
||||
CALL TPRINT,FUSE
|
||||
PRINTI " and it sizzles. A second later"
|
||||
CALL TPRINT,CANNON
|
||||
PRINTI " fires"
|
||||
ZERO? OBJ \?ELS26
|
||||
PRINTR " with a bang."
|
||||
?ELS26: IN? CANNON-BALL,CANNON \?CND29
|
||||
FSET CANNON,CANNON-MOVED-BIT
|
||||
REMOVE CANNON-BALL
|
||||
PRINTI ", pushing it back a couple of feet. "
|
||||
?CND29: IN? FLASHLIGHT,CANNON \?CND32
|
||||
FCLEAR FLASHLIGHT,ONBIT
|
||||
?CND32: IN? RED-CANDLE,CANNON \?CND35
|
||||
FCLEAR RED-CANDLE,FLAMEBIT
|
||||
FCLEAR RED-CANDLE,ONBIT
|
||||
CALL STOP-RED-BURNING
|
||||
?CND35: IN? WHITE-CANDLE,CANNON \?CND38
|
||||
FCLEAR WHITE-CANDLE,FLAMEBIT
|
||||
FCLEAR WHITE-CANDLE,ONBIT
|
||||
CALL STOP-WHITE-BURNING
|
||||
?CND38: IN? BLUE-CANDLE,CANNON \?CND41
|
||||
FCLEAR BLUE-CANDLE,FLAMEBIT
|
||||
FCLEAR BLUE-CANDLE,ONBIT
|
||||
CALL STOP-BLUE-BURNING
|
||||
?CND41: FSET? CANNON,CANNON-MOVED-BIT \?ELS46
|
||||
PRINTI "The "
|
||||
CALL DPRINT,CANNON-BALL
|
||||
FIRST? CANNON \?CND44
|
||||
PRINTI " and pieces of"
|
||||
CALL CLOSE-ALL-IN,CANNON
|
||||
CALL DESCRIBE-CONTENTS,CANNON,-1
|
||||
JUMP ?CND44
|
||||
?ELS46: FIRST? CANNON \?CND44
|
||||
PRINTI " and pieces of"
|
||||
CALL CLOSE-ALL-IN,CANNON
|
||||
CALL DESCRIBE-CONTENTS,CANNON,-1
|
||||
?CND44: PRINTI " fl"
|
||||
FIRST? CANNON \?ELS54
|
||||
PRINTC 121
|
||||
JUMP ?CND52
|
||||
?ELS54: PRINTI "ies"
|
||||
?CND52: PRINTI " from"
|
||||
CALL TPRINT,CANNON
|
||||
PRINTI "'s barrel out to sea."
|
||||
CRLF
|
||||
CALL MOVE-ALL,CANNON
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?TAKE \FALSE
|
||||
PRINTR "It's stuck."
|
||||
|
||||
|
||||
.FUNCT CLOSE-ALL-IN,CONT,OBJ
|
||||
FIRST? CONT >OBJ /?KLU6
|
||||
?KLU6:
|
||||
?PRG1: FCLEAR OBJ,OPENBIT
|
||||
NEXT? OBJ >OBJ /?KLU7
|
||||
?KLU7: ZERO? OBJ \?PRG1
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT SET-FLAME-SOURCE,FLAME
|
||||
ZERO? PRSI \FALSE
|
||||
CALL FIND-IN,PLAYER,FLAMEBIT >FLAME
|
||||
ZERO? FLAME /?ELS8
|
||||
SET 'PRSI,FLAME
|
||||
PRINTI "[with"
|
||||
CALL TPRINT,FLAME
|
||||
PRINTC 93
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS8: EQUAL? HERE,BEACH \?ELS10
|
||||
SET 'PRSI,FIRE
|
||||
PRINTI "[with the fire]"
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS10: PRINTI "You have nothing to light"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTR " with."
|
||||
|
||||
|
||||
.FUNCT CANNON-F
|
||||
EQUAL? PRSA,V?PUSH-TO,V?PUSH,V?TAKE /?THN8
|
||||
EQUAL? PRSA,V?TURN,V?MOVE,V?PULL /?THN8
|
||||
EQUAL? PRSA,V?EMPTY,V?LOWER,V?RAISE \?ELS5
|
||||
?THN8: EQUAL? PRSO,CANNON \?ELS5
|
||||
PRINTR "The cannon is too heavy for you to move."
|
||||
?ELS5: EQUAL? PRSA,V?SHOOT \?ELS11
|
||||
PRINTR "Try lighting the fuse!"
|
||||
?ELS11: EQUAL? PRSA,V?EXAMINE \?ELS13
|
||||
PRINTI "It's a replica Civil War "
|
||||
CALL DPRINT,CANNON
|
||||
PRINTI " pointing out to sea. "
|
||||
IN? FUSE,CANNON-EMPLACEMENT \?CND14
|
||||
PRINTI "There is"
|
||||
CALL APRINT,FUSE
|
||||
PRINTI " sticking up from the cannon. "
|
||||
?CND14: FSET? CANNON,CANNON-MOVED-BIT /?ELS19
|
||||
PRINTI "One of"
|
||||
CALL TPRINT,CANNON
|
||||
PRINTI "'s wheels is on top of a small compartment."
|
||||
JUMP ?CND17
|
||||
?ELS19: PRINTI "Right next to"
|
||||
CALL TPRINT,CANNON
|
||||
PRINTI " is"
|
||||
CALL APRINT,COMPARTMENT
|
||||
PRINTC 46
|
||||
?CND17: PRINTI " The "
|
||||
CALL DPRINT,CANNON
|
||||
PRINTR " was used in Uncle Buddy's production of ""Dracula Meets the Confederacy."" Uncle Buddy said he always kept it loaded in case those big Hollywood studio types came around."
|
||||
?ELS13: EQUAL? PRSA,V?LAMP-ON,V?BURN \?ELS23
|
||||
CALL PERFORM,V?BURN,FUSE
|
||||
RTRUE
|
||||
?ELS23: EQUAL? PRSA,V?PUT \?ELS25
|
||||
EQUAL? PRSO,BUCKET \?ELS25
|
||||
PRINTR "It won't fit in the cannon."
|
||||
?ELS25: EQUAL? PRSA,V?CLOSE,V?OPEN \FALSE
|
||||
CALL CANT-OPEN-CLOSE
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT COMPARTMENT-F
|
||||
EQUAL? PRSA,V?OPEN \?ELS5
|
||||
FSET? CANNON,CANNON-MOVED-BIT /?ELS5
|
||||
CALL PERFORM,V?EXAMINE,COMPARTMENT
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
FSET? CANNON,CANNON-MOVED-BIT /FALSE
|
||||
PRINTI "One of"
|
||||
CALL TPRINT,CANNON
|
||||
PRINTI "'s wheels is on"
|
||||
CALL TRPRINT,COMPARTMENT
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT MOVE-OBJ-DOWN
|
||||
FSET? PRSO,TAKEBIT \FALSE
|
||||
PRINTI "You "
|
||||
PRINTB P-PRSA-WORD
|
||||
PRINTI " the "
|
||||
CALL DPRINT,PRSO
|
||||
PRINTI " and it tumbles down the stairs."
|
||||
EQUAL? UPSTAIRS-HALL-MIDDLE,HERE \?ELS10
|
||||
MOVE PRSO,FOYER
|
||||
RTRUE
|
||||
?ELS10: EQUAL? FRONT-PORCH,HERE \?ELS12
|
||||
MOVE PRSO,SOUTH-JUNCTION
|
||||
RTRUE
|
||||
?ELS12: MOVE PRSO,CELLAR
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT DOOR-BELL-F
|
||||
EQUAL? PRSA,V?PUSH \FALSE
|
||||
PRINTI "The "
|
||||
CALL DPRINT,DOOR-BELL
|
||||
PRINTI " plays a tune from one of Uncle Buddy's films. You recognize the "
|
||||
CALL PICK-ONE,DOOR-BELL-TUNES
|
||||
PRINT STACK
|
||||
PRINTR "."""
|
||||
|
||||
|
||||
.FUNCT SKIS-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTR "They're a large pair of downhill snow skis."
|
||||
?ELS5: EQUAL? PRSA,V?WEAR \FALSE
|
||||
EQUAL? HERE,UPPER-BEACH-STAIRS /?THN13
|
||||
EQUAL? HERE,LOWER-BEACH-STAIRS \?ELS12
|
||||
?THN13: PRINTR "You can't put them on while standing on the stairs."
|
||||
?ELS12: EQUAL? HERE,ROOF-1,ROOF-2 \?ELS16
|
||||
CALL JIGS-UP,STR?200
|
||||
RSTACK
|
||||
?ELS16: EQUAL? HERE,INLET,ON-POOL-1,IN-POOL-1 /?THN19
|
||||
EQUAL? HERE,UNDERPASS-1,UNDERPASS-2,IN-POOL-2 /?THN19
|
||||
EQUAL? HERE,ON-POOL-2 \?ELS18
|
||||
?THN19: PRINT DOG-PADDLE
|
||||
CRLF
|
||||
RTRUE
|
||||
?ELS18: EQUAL? HERE,CLOSET,SHAFT-BOTTOM,CLOSET-TOP /?THN23
|
||||
EQUAL? HERE,CHIMNEY-1,CHIMNEY-2,CHIMNEY-3 \?ELS22
|
||||
?THN23: PRINTI "The "
|
||||
EQUAL? HERE,CLOSET \?ELS27
|
||||
PRINTI "closet"
|
||||
JUMP ?CND25
|
||||
?ELS27: EQUAL? HERE,CLOSET-TOP,SHAFT-BOTTOM \?ELS29
|
||||
PRINTI "shaft"
|
||||
JUMP ?CND25
|
||||
?ELS29: PRINTI "chimney"
|
||||
?CND25: PRINTR " is too small for you to put on the skis."
|
||||
?ELS22: EQUAL? HERE,CRAWL-SPACE-NORTH,CRAWL-SPACE-SOUTH,FIRST-SECRET-ROOM \?ELS33
|
||||
PRINT YOU-CANT
|
||||
PRINTR "quite slip into them in this cramped space."
|
||||
?ELS33: LOC PLAYER
|
||||
EQUAL? STACK,RIGHT-END,LEFT-END \FALSE
|
||||
PRINT YOU-CANT
|
||||
PRINTI "seem to get them on while standing on"
|
||||
CALL TRPRINT,PLANK
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT TOP-LANDING-F,ARG
|
||||
EQUAL? ARG,M-BEG \FALSE
|
||||
EQUAL? PRSA,V?WALK \FALSE
|
||||
EQUAL? PRSO,P?NORTH \FALSE
|
||||
SET 'PRSO,P?DOWN
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT TO-BEACH
|
||||
FSET? SKIS,WORNBIT \?ELS5
|
||||
CALL SKI-DOWN-STAIRS
|
||||
RETURN BEACH
|
||||
?ELS5: EQUAL? HERE,UPPER-BEACH-STAIRS \?ELS12
|
||||
CALL JIGS-UP,STR?203
|
||||
RSTACK
|
||||
?ELS12: PRINTI "You walk down the old, creaking stairs. You stop as you come to a wide gap of missing steps."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN UPPER-BEACH-STAIRS
|
||||
|
||||
|
||||
.FUNCT GAP-F
|
||||
EQUAL? PRSA,V?CROSS,V?LEAP \?ELS5
|
||||
PRINTI "You leap across the gap "
|
||||
RANDOM 100
|
||||
LESS? 50,STACK /?ELS8
|
||||
PRINTI "and just miss the first step on the other side. For a split second you admire a view of the coastline that few if any have seen before. You then"
|
||||
JUMP ?CND6
|
||||
?ELS8: PRINTI "and land on the first step. Unfortunately your weight was a bit too much for the step. It squeals with pain then breaks in half, and you"
|
||||
?CND6: CALL JIGS-UP,STR?204
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?LOOK-INSIDE \?ELS12
|
||||
PRINTR "Far below are sharp rocks."
|
||||
?ELS12: EQUAL? PRSA,V?PUT-ON,V?PUT \?ELS14
|
||||
EQUAL? PRSI,GAP \?ELS14
|
||||
REMOVE PRSO
|
||||
PRINTI "The "
|
||||
CALL DPRINT,PRSO
|
||||
PRINTR " drops to the rocks below."
|
||||
?ELS14: EQUAL? PRSA,V?ENTER \FALSE
|
||||
CALL FROM-LOWER-STAIRS
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT SKI-DOWN-STAIRS,CANDLE=0,MATCH=0
|
||||
EQUAL? HERE,TOP-LANDING \FALSE
|
||||
FSET? TOP-LANDING,EVERYBIT \?CND6
|
||||
FCLEAR TOP-LANDING,EVERYBIT
|
||||
ADD SCORE,10 >SCORE
|
||||
?CND6: PRINTI "You shuffle over the edge of the landing, and quickly gain momentum as you sail down the stairs."
|
||||
CALL FIND-IN,PLAYER,FLAMEBIT
|
||||
ZERO? STACK /?CND9
|
||||
IN? RED-CANDLE,PLAYER \?CND12
|
||||
FSET? RED-CANDLE,FLAMEBIT \?CND12
|
||||
INC 'CANDLE
|
||||
CALL BLOW-OUT-CANDLE,RED-CANDLE,TRUE-VALUE
|
||||
?CND12: IN? WHITE-CANDLE,PLAYER \?CND17
|
||||
FSET? WHITE-CANDLE,FLAMEBIT \?CND17
|
||||
INC 'CANDLE
|
||||
CALL BLOW-OUT-CANDLE,WHITE-CANDLE,TRUE-VALUE
|
||||
?CND17: IN? BLUE-CANDLE,PLAYER \?CND22
|
||||
FSET? BLUE-CANDLE,FLAMEBIT \?CND22
|
||||
INC 'CANDLE
|
||||
CALL BLOW-OUT-CANDLE,BLUE-CANDLE,TRUE-VALUE
|
||||
?CND22: EQUAL? CANDLE,1,2,3 \?CND27
|
||||
PRINTI " The candle"
|
||||
EQUAL? CANDLE,2,3 \?CND30
|
||||
PRINTC 115
|
||||
?CND30: PRINTI " in your hand blow"
|
||||
EQUAL? CANDLE,1 \?CND33
|
||||
PRINTC 115
|
||||
?CND33: PRINTI " out."
|
||||
?CND27: IN? RED-MATCH,PLAYER \?CND36
|
||||
FSET? RED-MATCH,FLAMEBIT \?CND36
|
||||
INC 'MATCH
|
||||
FCLEAR RED-MATCH,ONBIT
|
||||
FCLEAR RED-MATCH,FLAMEBIT
|
||||
REMOVE RED-MATCH
|
||||
CALL DEQUEUE,I-MATCH-BURN
|
||||
?CND36: IN? GREEN-MATCH,PLAYER \?CND41
|
||||
FSET? GREEN-MATCH,FLAMEBIT \?CND41
|
||||
INC 'MATCH
|
||||
FCLEAR GREEN-MATCH,ONBIT
|
||||
FCLEAR GREEN-MATCH,FLAMEBIT
|
||||
REMOVE GREEN-MATCH
|
||||
CALL DEQUEUE,I-MATCH-BURN
|
||||
?CND41: EQUAL? MATCH,1,2 \?CND9
|
||||
PRINTI " The match"
|
||||
EQUAL? MATCH,2 \?CND49
|
||||
PRINTC 115
|
||||
?CND49: PRINTI " in your hand blow"
|
||||
EQUAL? MATCH,1 \?CND52
|
||||
PRINTC 115
|
||||
?CND52: PRINTI " out and you drop "
|
||||
EQUAL? MATCH,1 \?ELS57
|
||||
PRINTI "it."
|
||||
JUMP ?CND9
|
||||
?ELS57: PRINTI "them."
|
||||
?CND9: PRINTI " Ahead of you is the gap in the stairs. Racing into the gap, your skis bow slightly, but your forward momentum pulls you across the gap. You hit the landing at the bottom of the stairs but don't stop. You continue down a short flight of stairs then sail onto the sandy beach. You quickly stop with the drag of the sand and a feeble attempt to snow plow."
|
||||
CRLF
|
||||
CRLF
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT FROM-LOWER-STAIRS
|
||||
CALL JIGS-UP,STR?206
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT WALKWAY-TO-BOAT-DOCK
|
||||
PRINTI "You follow the wooden planking as it turns "
|
||||
EQUAL? HERE,BOTTOM-LANDING \?ELS5
|
||||
PRINTI "left and enters a cave arriving at..."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN BOAT-DOCK
|
||||
?ELS5: PRINTI "right and exits the cave arriving at..."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN BOTTOM-LANDING
|
||||
|
||||
|
||||
.FUNCT FIRE-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTI "It's"
|
||||
CALL APRINT,FIRE
|
||||
PRINTR " in a shallow pit in the sand, probably left here by Morgan Fairchild and a friend earlier in the evening."
|
||||
?ELS5: EQUAL? PRSA,V?RUB,V?MOVE,V?TAKE /?THN8
|
||||
EQUAL? PRSA,V?LAMP-OFF \?ELS7
|
||||
?THN8: PRINTR "You'd burn your hands, and besides, it might upset Morgan."
|
||||
?ELS7: EQUAL? PRSA,V?POUR \?ELS11
|
||||
REMOVE FIRE
|
||||
PRINTR "With the skill of a seasoned firefighter, you extinguish the fire."
|
||||
?ELS11: EQUAL? PRSA,V?PUT-ON,V?PUT \?ELS13
|
||||
CALL PERFORM,V?BURN,PRSO,FIRE
|
||||
RTRUE
|
||||
?ELS13: EQUAL? PRSA,V?ENTER \?ELS15
|
||||
PRINT PYRO
|
||||
RTRUE
|
||||
?ELS15: EQUAL? PRSA,V?CLOSE,V?OPEN \FALSE
|
||||
CALL CANT-OPEN-CLOSE
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT SAND-F
|
||||
EQUAL? PRSA,V?TAKE \FALSE
|
||||
PRINTR "It slips through your hands."
|
||||
|
||||
.ENDI
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,719 @@
|
|||
|
||||
|
||||
.FUNCT FILM-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
IN? FILM,FILM-PROJECTOR \?ELS10
|
||||
FSET? FILM-PROJECTOR,ONBIT \?ELS10
|
||||
CALL PERFORM,V?EXAMINE,PROJECTION-SCREEN
|
||||
RTRUE
|
||||
?ELS10: CALL FILM-SLIDE-DESC,FILM,STR?78
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?TAKE \?ELS16
|
||||
IN? FILM,FILM-PROJECTOR \FALSE
|
||||
FSET? FILM-PROJECTOR,ONBIT \FALSE
|
||||
PRINTI "Even a nonunion projectionist like yourself should know how dangerous it is to try to take film from"
|
||||
CALL APRINT,FILM-PROJECTOR
|
||||
PRINTR " while it's running."
|
||||
?ELS16: EQUAL? PRSA,V?PUT \?ELS25
|
||||
FSET? FILM-PROJECTOR,ONBIT \?ELS25
|
||||
EQUAL? PRSI,FILM-PROJECTOR \?ELS25
|
||||
PRINTI "You start to put"
|
||||
CALL TPRINT,FILM
|
||||
PRINTI " in"
|
||||
CALL TPRINT,FILM-PROJECTOR
|
||||
PRINTI ", but glance up at a sign on the wall. The sign states: Remember, Perry Projectionist sez, ""Never try to put film in"
|
||||
CALL APRINT,FILM-PROJECTOR
|
||||
PRINTR " that's turned on."""
|
||||
?ELS25: EQUAL? PRSA,V?PUT \FALSE
|
||||
EQUAL? PRSI,SLIDE-PROJECTOR \FALSE
|
||||
PRINTI "The "
|
||||
CALL DPRINT,FILM
|
||||
PRINTI " won't fit in"
|
||||
CALL TRPRINT,PRSI
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT SLIDE-F
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
CALL FILM-SLIDE-DESC,SLIDE
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT FILM-SLIDE-DESC,OBJ,STRING=0
|
||||
IN? OBJ,FILM-PROJECTOR /?THN6
|
||||
IN? OBJ,SLIDE-PROJECTOR \?ELS5
|
||||
?THN6: PRINTI "It's in"
|
||||
LOC OBJ
|
||||
CALL TPRINT,STACK
|
||||
PRINTR "."
|
||||
?ELS5: PRINTI "You examine the "
|
||||
ZERO? STRING /?CND10
|
||||
PRINT STRING
|
||||
?CND10: CALL DPRINT,OBJ
|
||||
PRINTR " closely. Whatever is on it is too small for you to make out."
|
||||
|
||||
|
||||
.FUNCT FILM-PROJECTOR-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTI "It's a large, black, Simplex 70, 35mm "
|
||||
CALL DPRINT,FILM-PROJECTOR
|
||||
PRINTI ". In the front it has a short lens. "
|
||||
IN? LENS-CAP,FILM-PROJECTOR \?CND6
|
||||
PRINTI "There's a lens cap on the lens. "
|
||||
?CND6: PRINTI "The "
|
||||
CALL DPRINT,FILM-PROJECTOR
|
||||
IN? FILM,FILM-PROJECTOR \?ELS11
|
||||
PRINTI " has"
|
||||
CALL APRINT,FILM
|
||||
PRINTI " in it, and"
|
||||
JUMP ?CND9
|
||||
?ELS11: IN? CORPSE-LINE,FILM-PROJECTOR \?CND9
|
||||
PRINTI " has"
|
||||
CALL APRINT,CORPSE-LINE
|
||||
PRINTI " in it, and"
|
||||
?CND9: PRINTI " is turned o"
|
||||
FSET? FILM-PROJECTOR,ONBIT \?ELS16
|
||||
PRINTC 110
|
||||
JUMP ?CND14
|
||||
?ELS16: PRINTI "ff"
|
||||
?CND14: PRINTR "."
|
||||
?ELS5: EQUAL? PRSA,V?LAMP-ON \?ELS20
|
||||
FSET? FILM-PROJECTOR,ONBIT /?ELS20
|
||||
PRINTI "Immediately the projector begins to roll"
|
||||
FSET FILM-PROJECTOR,ONBIT
|
||||
IN? FILM,FILM-PROJECTOR /?THN26
|
||||
IN? CORPSE-LINE,FILM-PROJECTOR \?ELS25
|
||||
?THN26: IN? FILM,FILM-PROJECTOR \?CND28
|
||||
CALL QUEUE,I-FILM-DROP,2
|
||||
?CND28: PRINTI ". The film starts to run through the projector"
|
||||
FSET? LENS-CAP,LENS-CAP-OFF-BIT \?CND23
|
||||
FSET SCREENING-ROOM,ONBIT
|
||||
PRINTI " and a stream of colored light shoots out of the lens onto the screen in the screening room"
|
||||
IN? CORPSE-LINE,FILM-PROJECTOR \?CND23
|
||||
PRINTC 46
|
||||
CRLF
|
||||
CALL CORPSE-LINE-DEATH
|
||||
JUMP ?CND23
|
||||
?ELS25: FSET? LENS-CAP,LENS-CAP-OFF-BIT \?CND23
|
||||
FSET SCREENING-ROOM,ONBIT
|
||||
PRINTI ". A stream of white light shoots out of the lens of"
|
||||
CALL TPRINT,FILM-PROJECTOR
|
||||
PRINTI " onto the screen in the screening room"
|
||||
?CND23: PRINTR "."
|
||||
?ELS20: EQUAL? PRSA,V?CLOSE,V?OPEN \?ELS43
|
||||
CALL CANT-OPEN-CLOSE
|
||||
RSTACK
|
||||
?ELS43: EQUAL? PRSA,V?LAMP-OFF \?ELS45
|
||||
FSET? FILM-PROJECTOR,ONBIT \?ELS45
|
||||
FCLEAR FILM-PROJECTOR,ONBIT
|
||||
FSET? SLIDE-PROJECTOR,ONBIT /?CND48
|
||||
FCLEAR SCREENING-ROOM,ONBIT
|
||||
?CND48: PRINTI "You hear"
|
||||
CALL TPRINT,FILM-PROJECTOR
|
||||
PRINTR "'s whining trail off as it rolls to a stop."
|
||||
?ELS45: EQUAL? PRSA,V?PUT-ON,V?PUT \FALSE
|
||||
EQUAL? PRSI,FILM-PROJECTOR \FALSE
|
||||
EQUAL? PRSO,FILM,CORPSE-LINE /?ELS59
|
||||
CALL WASTE-OF-TIME
|
||||
RSTACK
|
||||
?ELS59: IN? FILM,FILM-PROJECTOR /?THN62
|
||||
IN? CORPSE-LINE,FILM-PROJECTOR \FALSE
|
||||
?THN62: PRINTI "You'll have to take"
|
||||
FIRST? FILM-PROJECTOR /?KLU64
|
||||
?KLU64: CALL TPRINT,STACK
|
||||
PRINTR " out first."
|
||||
|
||||
|
||||
.FUNCT CORPSE-LINE-DEATH
|
||||
CRLF
|
||||
PRINTI "Your eyes are immediately drawn to the screen. "
|
||||
FSET? SLIDE-PROJECTOR,ONBIT \?ELS3
|
||||
PRINTI "Although it's a little distorted by the slide projector, you"
|
||||
JUMP ?CND1
|
||||
?ELS3: PRINTI "You"
|
||||
?CND1: CALL JIGS-UP,STR?79
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT I-FILM-DROP
|
||||
MOVE FILM,PROJECTION-BOOTH
|
||||
EQUAL? HERE,PROJECTION-BOOTH \FALSE
|
||||
CRLF
|
||||
PRINTI "The "
|
||||
CALL DPRINT,FILM
|
||||
PRINTI " runs out of"
|
||||
CALL TPRINT,FILM-PROJECTOR
|
||||
PRINTR " and onto the floor."
|
||||
|
||||
|
||||
.FUNCT PROJECTORS-DESC,OBJ,STRING=0
|
||||
PRINTI "It's"
|
||||
CALL APRINT,OBJ
|
||||
ZERO? STRING /?CND1
|
||||
PRINT STRING
|
||||
?CND1: PRINTI ". The "
|
||||
CALL DPRINT,OBJ
|
||||
PRINTC 32
|
||||
FIRST? OBJ \?ELS7
|
||||
PRINTI "has"
|
||||
FIRST? OBJ /?KLU15
|
||||
?KLU15: CALL APRINT,STACK
|
||||
PRINTI " in it"
|
||||
JUMP ?CND5
|
||||
?ELS7: PRINTI "is empty"
|
||||
?CND5: PRINTI " and is turned o"
|
||||
FSET? OBJ,ONBIT \?ELS12
|
||||
PRINTC 110
|
||||
JUMP ?CND10
|
||||
?ELS12: PRINTI "ff"
|
||||
?CND10: PRINTR "."
|
||||
|
||||
|
||||
.FUNCT SLIDE-PROJECTOR-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
CALL PROJECTORS-DESC,SLIDE-PROJECTOR,STR?80
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?LAMP-ON \?ELS7
|
||||
FSET? SLIDE-PROJECTOR,ONBIT /?ELS7
|
||||
FSET SLIDE-PROJECTOR,ONBIT
|
||||
FSET SCREENING-ROOM,ONBIT
|
||||
PRINTI "A stream of "
|
||||
IN? SLIDE,SLIDE-PROJECTOR \?ELS12
|
||||
PRINTI "colored"
|
||||
JUMP ?CND10
|
||||
?ELS12: PRINTI "white"
|
||||
?CND10: PRINTI " light shoots out of the lens of"
|
||||
CALL TPRINT,SLIDE-PROJECTOR
|
||||
PRINTR " onto the screen in the screening room."
|
||||
?ELS7: EQUAL? PRSA,V?FOCUS \?ELS16
|
||||
CALL PERFORM,V?FOCUS,SLIDE-PROJECTOR-LENS
|
||||
RTRUE
|
||||
?ELS16: EQUAL? PRSA,V?CLOSE,V?OPEN \?ELS18
|
||||
CALL CANT-OPEN-CLOSE
|
||||
RSTACK
|
||||
?ELS18: EQUAL? PRSA,V?LAMP-OFF \FALSE
|
||||
FSET? SLIDE-PROJECTOR,ONBIT \FALSE
|
||||
FCLEAR SLIDE-PROJECTOR,ONBIT
|
||||
FSET? FILM-PROJECTOR,ONBIT \?THN26
|
||||
FSET? LENS-CAP,LENS-CAP-OFF-BIT /?CND23
|
||||
?THN26: FCLEAR SCREENING-ROOM,ONBIT
|
||||
?CND23: PRINTI "You turn off"
|
||||
CALL TPRINT,SLIDE-PROJECTOR
|
||||
PRINTR " and the light from the lens fades away."
|
||||
|
||||
|
||||
.FUNCT PROJECTED-IMAGE-F
|
||||
EQUAL? PRSI,PROJECTED-IMAGE \?ELS5
|
||||
CALL PERFORM,PRSA,PRSO,PROJECTION-SCREEN
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSO,PROJECTED-IMAGE \FALSE
|
||||
CALL PERFORM,PRSA,PROJECTION-SCREEN,PRSI
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT PROJECTION-SCREEN-F
|
||||
EQUAL? PRSA,V?READ,V?EXAMINE \FALSE
|
||||
PRINTI "The "
|
||||
CALL DPRINT,PROJECTION-SCREEN
|
||||
PRINTI " is "
|
||||
FSET? FILM-PROJECTOR,ONBIT \?ELS8
|
||||
FSET? LENS-CAP,LENS-CAP-OFF-BIT \?ELS8
|
||||
IN? FILM,FILM-PROJECTOR \?ELS13
|
||||
FSET? SLIDE-PROJECTOR,ONBIT \?ELS16
|
||||
IN? SLIDE,SLIDE-PROJECTOR \?ELS19
|
||||
FSET? SLIDE-PROJECTOR-LENS,FOCUS-BIT \?ELS22
|
||||
PRINTI "showing a message saying:
|
||||
|
||||
PLAY """
|
||||
GET SONGS,SONG-NUMBER
|
||||
PRINT STACK
|
||||
PRINTI ".""
|
||||
Love,
|
||||
Aunt Hildegarde"
|
||||
ZERO? PROJECTOR-POINTS \?CND6
|
||||
ADD SCORE,10 >SCORE
|
||||
SET 'PROJECTOR-POINTS,TRUE-VALUE
|
||||
JUMP ?CND6
|
||||
?ELS22: PRINTI "filled with bits of colored words and a blur of colored light"
|
||||
JUMP ?CND6
|
||||
?ELS19: PRINT WASHED-OUT-BITS
|
||||
JUMP ?CND6
|
||||
?ELS16: PRINT BITS-&-PIECES
|
||||
JUMP ?CND6
|
||||
?ELS13: FSET? SLIDE-PROJECTOR,ONBIT \?ELS36
|
||||
IN? SLIDE,SLIDE-PROJECTOR \?ELS39
|
||||
FSET? SLIDE-PROJECTOR-LENS,FOCUS-BIT \?ELS42
|
||||
PRINT WASHED-OUT-BITS
|
||||
JUMP ?CND6
|
||||
?ELS42: PRINT WASHED-OUT-BITS
|
||||
JUMP ?CND6
|
||||
?ELS39: PRINT WHITE-LIGHT
|
||||
JUMP ?CND6
|
||||
?ELS36: PRINT WHITE-LIGHT
|
||||
JUMP ?CND6
|
||||
?ELS8: FSET? SLIDE-PROJECTOR,ONBIT \?ELS53
|
||||
IN? SLIDE,SLIDE-PROJECTOR \?ELS56
|
||||
FSET? SLIDE-PROJECTOR-LENS,FOCUS-BIT \?ELS59
|
||||
PRINT BITS-&-PIECES
|
||||
JUMP ?CND6
|
||||
?ELS59: PRINTI "a blur of colored light"
|
||||
JUMP ?CND6
|
||||
?ELS56: PRINT WHITE-LIGHT
|
||||
JUMP ?CND6
|
||||
?ELS53: PRINTI "blank"
|
||||
?CND6: PRINTR "."
|
||||
|
||||
|
||||
.FUNCT LENS-CAP-F
|
||||
EQUAL? PRSA,V?PUT-ON \?ELS5
|
||||
EQUAL? PRSI,FILM-PROJECTOR,FILM-PROJECTOR-LENS \?ELS5
|
||||
FCLEAR LENS-CAP,LENS-CAP-OFF-BIT
|
||||
FSET LENS-CAP,NDESCBIT
|
||||
FSET LENS-CAP,TRYTAKEBIT
|
||||
MOVE LENS-CAP,FILM-PROJECTOR
|
||||
FSET? SLIDE-PROJECTOR,ONBIT /?CND8
|
||||
FSET? FILM-PROJECTOR,ONBIT \?CND8
|
||||
FCLEAR SCREENING-ROOM,ONBIT
|
||||
?CND8: PRINTI "You place"
|
||||
CALL TPRINT,LENS-CAP
|
||||
PRINTI " over"
|
||||
CALL TRPRINT,FILM-PROJECTOR-LENS
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?PUT-ON \?ELS14
|
||||
EQUAL? PRSI,SLIDE-PROJECTOR,SLIDE-PROJECTOR-LENS \?ELS14
|
||||
PRINTI "The "
|
||||
CALL DPRINT,LENS-CAP
|
||||
PRINTI " won't fit on"
|
||||
CALL TRPRINT,PRSI
|
||||
RSTACK
|
||||
?ELS14: EQUAL? PRSA,V?UNTIE,V?TAKE-OFF \?ELS18
|
||||
FSET? LENS-CAP,LENS-CAP-OFF-BIT /?ELS18
|
||||
CALL PERFORM,V?TAKE,LENS-CAP
|
||||
RTRUE
|
||||
?ELS18: EQUAL? PRSA,V?TAKE \FALSE
|
||||
EQUAL? PRSO,LENS-CAP \FALSE
|
||||
FSET? LENS-CAP,LENS-CAP-OFF-BIT /FALSE
|
||||
CALL ITAKE
|
||||
ZERO? STACK /TRUE
|
||||
FSET LENS-CAP,LENS-CAP-OFF-BIT
|
||||
FCLEAR LENS-CAP,NDESCBIT
|
||||
FCLEAR LENS-CAP,TRYTAKEBIT
|
||||
FSET? FILM-PROJECTOR,ONBIT \FALSE
|
||||
FSET SCREENING-ROOM,ONBIT
|
||||
PRINTI "As you remove"
|
||||
CALL TPRINT,LENS-CAP
|
||||
PRINTI " a stream of "
|
||||
IN? FILM,FILM-PROJECTOR /?THN36
|
||||
IN? CORPSE-LINE,FILM-PROJECTOR \?ELS35
|
||||
?THN36: PRINTI "colored"
|
||||
JUMP ?CND33
|
||||
?ELS35: PRINTI "white"
|
||||
?CND33: PRINTI " light shoots from"
|
||||
CALL TPRINT,FILM-PROJECTOR
|
||||
PRINTI "'s lens."
|
||||
CRLF
|
||||
IN? CORPSE-LINE,FILM-PROJECTOR \TRUE
|
||||
CALL CORPSE-LINE-DEATH
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT FILM-PROJECTOR-LENS-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTI "It's a hand-ground, all-aluminum, Bierman 500 "
|
||||
CALL DPRINT,FILM-PROJECTOR-LENS
|
||||
FSET? LENS-CAP,LENS-CAP-OFF-BIT /?ELS8
|
||||
PRINTI " with"
|
||||
CALL APRINT,LENS-CAP
|
||||
PRINTI " on it"
|
||||
JUMP ?CND6
|
||||
?ELS8: FSET? FILM-PROJECTOR,ONBIT \?CND6
|
||||
PRINTI ", with a spray of "
|
||||
IN? FILM,FILM-PROJECTOR \?ELS16
|
||||
PRINTI "colored"
|
||||
JUMP ?CND14
|
||||
?ELS16: PRINTI "white"
|
||||
?CND14: PRINTI " light coming out of it"
|
||||
?CND6: PRINTR "."
|
||||
?ELS5: EQUAL? PRSA,V?TURN,V?FOCUS \?ELS20
|
||||
PRINT YOU-CANT
|
||||
PRINTI "adjust"
|
||||
CALL TPRINT,FILM-PROJECTOR-LENS
|
||||
PRINTR ". It's preset for Uncle Buddy's screening room."
|
||||
?ELS20: EQUAL? PRSA,V?UNTIE,V?TAKE \FALSE
|
||||
PRINT LENS-ATTACHED
|
||||
CRLF
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT SLIDE-PROJECTOR-LENS-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTI "It's a fairly expensive, focusable "
|
||||
CALL DPRINT,SLIDE-PROJECTOR-LENS
|
||||
FSET? SLIDE-PROJECTOR,ONBIT \?CND6
|
||||
PRINTI ". A stream of "
|
||||
IN? SLIDE,SLIDE-PROJECTOR \?ELS11
|
||||
PRINTI "colored"
|
||||
JUMP ?CND9
|
||||
?ELS11: PRINTI "white"
|
||||
?CND9: PRINTI " light sprays from the lens"
|
||||
?CND6: PRINTR "."
|
||||
?ELS5: EQUAL? PRSA,V?TURN,V?FOCUS \?ELS15
|
||||
FSET? SLIDE-PROJECTOR,ONBIT /?ELS20
|
||||
PRINTI "How can you focus"
|
||||
CALL TPRINT,SLIDE-PROJECTOR
|
||||
PRINTR " when it's not turned on?"
|
||||
?ELS20: FSET? SLIDE-PROJECTOR-LENS,FOCUS-BIT \?ELS22
|
||||
CALL YOU-ALREADY
|
||||
RSTACK
|
||||
?ELS22: IN? SLIDE,SLIDE-PROJECTOR /?ELS24
|
||||
PRINTI "How can you focus"
|
||||
CALL TPRINT,SLIDE-PROJECTOR
|
||||
PRINTR " when there's nothing in it?"
|
||||
?ELS24: PRINTI "You twist"
|
||||
CALL TRPRINT,SLIDE-PROJECTOR-LENS
|
||||
FSET SLIDE-PROJECTOR-LENS,FOCUS-BIT
|
||||
RTRUE
|
||||
?ELS15: EQUAL? PRSA,V?TAKE \FALSE
|
||||
PRINT LENS-ATTACHED
|
||||
CRLF
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT PROJECTION-BOOTH-F,RARG
|
||||
EQUAL? RARG,M-ENTER \FALSE
|
||||
FSET? PROJECTION-BOOTH,EVERYBIT /FALSE
|
||||
FSET PROJECTION-BOOTH,EVERYBIT
|
||||
RANDOM 10
|
||||
SUB STACK,1 >SONG-NUMBER
|
||||
RETURN SONG-NUMBER
|
||||
|
||||
|
||||
.FUNCT SCREENING-ROOM-PSEUDO-F
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
CALL PERFORM,V?LOOK-INSIDE,WINDOW
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT OUTSIDE-PARLOR-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This is a long hall stretching east and west."
|
||||
FSET? WALL-SAFE,INVISIBLE \?ELS10
|
||||
PRINTI " There is a painting hanging here."
|
||||
RTRUE
|
||||
?ELS10: PRINTI " There is a painting swung away from the wall. Next to the painting is a"
|
||||
FSET? WALL-SAFE,OPENBIT \?ELS15
|
||||
PRINTI "n open"
|
||||
JUMP ?CND13
|
||||
?ELS15: PRINTI " closed"
|
||||
?CND13: PRINTI " wall safe."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT PARLOR-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
ZERO? TIPPED /?ELS8
|
||||
PRINTI "This room is askew with the floor tilting down in the "
|
||||
EQUAL? TIPPED,CRAWL-SPACE-NORTH \?ELS12
|
||||
PRINTI "north and up in the south"
|
||||
JUMP ?CND10
|
||||
?ELS12: PRINTI "south and up in the north"
|
||||
?CND10: PRINTI ". The piano is "
|
||||
JUMP ?CND6
|
||||
?ELS8: PRINTI "This is the parlor where Uncle Buddy would bring potential investors. He would break out his finest scotch and Cuban cigars. Once the ""guests"" were tight he would present his latest movie idea. (You've seen his movies, so you know anyone who would agree to invest in one of them had to have been drinking.) Strange, you notice all the furniture in this room is bolted to the floor, except for the piano "
|
||||
?CND6: EQUAL? PIANO-LOC,1 \?ELS19
|
||||
PRINTI "against the northern wall"
|
||||
JUMP ?CND17
|
||||
?ELS19: EQUAL? PIANO-LOC,2 \?ELS21
|
||||
PRINTI "in the middle of the room"
|
||||
JUMP ?CND17
|
||||
?ELS21: PRINTI "against the southern wall"
|
||||
?CND17: FSET? CRAWL-SPACE-DOOR,OPENBIT \?CND24
|
||||
PRINTI ". There is an open door in the floor"
|
||||
?CND24: PRINTI ". A doorway leads west."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT TO-CRAWL-SPACE-NORTH
|
||||
FSET? CRAWL-SPACE-DOOR,OPENBIT \?ELS5
|
||||
FSET? SKIS,WORNBIT \?ELS10
|
||||
PRINTI "You can't fit through the opening wearing the skis."
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS10: EQUAL? TIPPED,CRAWL-SPACE-NORTH \?ELS12
|
||||
PRINTI "Now that the parlor is tilted, you can't fit into the crawl space."
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS12: RETURN CRAWL-SPACE-NORTH
|
||||
?ELS5: PRINTI "You can't go that way."
|
||||
CRLF
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT CRAWL-SPACE-DOOR-F
|
||||
EQUAL? PRSA,V?OPEN \FALSE
|
||||
EQUAL? HERE,PARLOR \FALSE
|
||||
ZERO? SONG-PLAYED /?ELS15
|
||||
FSET? CRAWL-SPACE-DOOR,OPENBIT /?ELS15
|
||||
FSET CRAWL-SPACE-DOOR,OPENBIT
|
||||
PRINTR "Opened."
|
||||
?ELS15: PRINTR "You can't seem to open it."
|
||||
|
||||
|
||||
.FUNCT CRAWL-SPACE-NORTH-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This is the northern half of an uncomfortably warm crawl space beneath the parlor. It appears as though this room is under construction."
|
||||
CALL DESCRIBE-CRAWL-SPACE-BEAM,STR?97
|
||||
PRINTI " To the north, about a foot above the floor, you see an entrance to a passage."
|
||||
ZERO? TIPPED \?CND6
|
||||
PRINTI " The entrance is partially blocked by the floor of the room above."
|
||||
?CND6: CALL DESCRIBE-NICHE,NORTH-NICHE
|
||||
PRINTI " There is a"
|
||||
FSET? CRAWL-SPACE-DOOR,OPENBIT \?ELS11
|
||||
PRINTI "n open"
|
||||
JUMP ?CND9
|
||||
?ELS11: PRINTI " closed"
|
||||
?CND9: PRINTI " door above you."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT TO-CRAWL-SPACE-SOUTH
|
||||
EQUAL? TIPPED,CRAWL-SPACE-SOUTH \?ELS5
|
||||
PRINTI "You won't fit in the southern half of the crawl space. The ceiling shifted and now fills the space."
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS5: RETURN CRAWL-SPACE-SOUTH
|
||||
|
||||
|
||||
.FUNCT TO-FIRST-SECRET-ROOM
|
||||
EQUAL? TIPPED,CRAWL-SPACE-SOUTH \?ELS5
|
||||
RETURN FIRST-SECRET-ROOM
|
||||
?ELS5: PRINTI "You can't fit through the passage. It's partially blocked by the floor of the room above."
|
||||
CRLF
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT PARKING-METER-F
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTR "This is the parking meter that was the final frustration for budding actor Alan Chaplin in Uncle Buddy's ""You Can't Fight City Hall, But You Can Blow It Up!"""
|
||||
|
||||
|
||||
.FUNCT DESCRIBE-NICHE,NICHE
|
||||
PRINTI " There is a niche in the ceiling here."
|
||||
FIRST? NICHE \TRUE
|
||||
PRINTI " In"
|
||||
CALL TPRINT,NICHE
|
||||
PRINTI " there is"
|
||||
FIRST? NICHE /?KLU4
|
||||
?KLU4: CALL APRINT,STACK
|
||||
PRINTI " supporting the ceiling."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT BEAM-PSEUDO
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTR "The thick, wooden beam runs across the ceiling of the crawl space."
|
||||
|
||||
|
||||
.FUNCT DESCRIBE-CRAWL-SPACE-BEAM,STRING
|
||||
PRINTI " A wooden beam runs east-west across the ceiling, forming the boundary between this side of the crawl space and the other half to the "
|
||||
PRINT STRING
|
||||
PRINTC 46
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT CRAWL-SPACE-SOUTH-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This is the southern half of an uncomfortably warm crawl space beneath the parlor."
|
||||
CALL DESCRIBE-CRAWL-SPACE-BEAM,STR?99
|
||||
CALL DESCRIBE-NICHE,SOUTH-NICHE
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT POST-F,OARG,POST-LOC
|
||||
LOC PRSO >POST-LOC
|
||||
EQUAL? PRSA,V?MOVE,V?TAKE \?ELS5
|
||||
FSET? PRSO,CANT-MOVE-POST-BIT \?ELS5
|
||||
PRINTR "The pillar won't budge from the niche."
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \?ELS9
|
||||
EQUAL? POST-LOC,NORTH-NICHE,SOUTH-NICHE \?ELS14
|
||||
PRINTI "It's in"
|
||||
LOC PRSO
|
||||
CALL TRPRINT,STACK
|
||||
RSTACK
|
||||
?ELS14: PRINTI "The "
|
||||
CALL DPRINT,PRSO
|
||||
PRINTR " is made of wood and is about two feet tall."
|
||||
?ELS9: EQUAL? PRSA,V?PUT \?ELS18
|
||||
EQUAL? PRSI,NORTH-NICHE,SOUTH-NICHE \?ELS18
|
||||
ZERO? TIPPED /?ELS25
|
||||
PRINTR "The post won't go in the niche now that the ceiling is tilted."
|
||||
?ELS25: EQUAL? PRSI,NORTH-NICHE \?ELS32
|
||||
EQUAL? PIANO-LOC,1 /?THN37
|
||||
?ELS32: EQUAL? PRSI,SOUTH-NICHE \?ELS34
|
||||
EQUAL? PIANO-LOC,3 /?THN37
|
||||
?ELS34: EQUAL? PIANO-LOC,2 \FALSE
|
||||
EQUAL? PRSI,NORTH-NICHE /?THN37
|
||||
EQUAL? PRSI,SOUTH-NICHE \FALSE
|
||||
?THN37: PRINTR "Because of the weight from above you can't put the pillar back in the niche."
|
||||
?ELS18: EQUAL? PRSA,V?BURN \FALSE
|
||||
PRINT PYRO
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT PIANO-F
|
||||
EQUAL? PRSA,V?PUSH-TO \?ELS5
|
||||
EQUAL? PRSI,INTDIR \?ELS5
|
||||
EQUAL? TIPPED,CRAWL-SPACE-NORTH,CRAWL-SPACE-SOUTH /?ELS12
|
||||
EQUAL? P-DIRECTION,P?NORTH \?ELS17
|
||||
EQUAL? PIANO-LOC,1 \?ELS17
|
||||
PRINTR "It's already up against the wall."
|
||||
?ELS17: EQUAL? P-DIRECTION,P?NORTH \?ELS21
|
||||
EQUAL? PIANO-LOC,2 \?ELS21
|
||||
IN? ROUND-POST,NORTH-NICHE \?ELS28
|
||||
FCLEAR SQUARE-POST,CANT-MOVE-POST-BIT
|
||||
SET 'PIANO-LOC,1
|
||||
PRINTR "The hearty breakfast you had this morning pays off as you push the piano north against the wall."
|
||||
?ELS28: SET 'TIPPED,CRAWL-SPACE-NORTH
|
||||
SET 'PIANO-LOC,1
|
||||
PRINTR "You push the piano north a couple of feet and the room begins to tip. As the north side of the parlor tips down, the piano rolls across the floor and against the north wall with an atonal banging of the keys. The south side of the floor tilts up."
|
||||
?ELS21: EQUAL? P-DIRECTION,P?NORTH \?ELS32
|
||||
EQUAL? PIANO-LOC,3 \?ELS32
|
||||
IN? ROUND-POST,NORTH-NICHE \?CND35
|
||||
FSET ROUND-POST,CANT-MOVE-POST-BIT
|
||||
?CND35: IN? SQUARE-POST,SOUTH-NICHE \?CND38
|
||||
FSET SQUARE-POST,CANT-MOVE-POST-BIT
|
||||
?CND38: SET 'PIANO-LOC,2
|
||||
PRINTR "You push the piano north to the center of the room."
|
||||
?ELS32: EQUAL? P-DIRECTION,P?SOUTH \?ELS42
|
||||
EQUAL? PIANO-LOC,1 \?ELS42
|
||||
IN? ROUND-POST,NORTH-NICHE \?CND45
|
||||
FSET ROUND-POST,CANT-MOVE-POST-BIT
|
||||
?CND45: IN? SQUARE-POST,SOUTH-NICHE \?CND48
|
||||
FSET SQUARE-POST,CANT-MOVE-POST-BIT
|
||||
?CND48: SET 'PIANO-LOC,2
|
||||
PRINTR "You push the piano south to the center of the room."
|
||||
?ELS42: EQUAL? P-DIRECTION,P?SOUTH \?ELS52
|
||||
EQUAL? PIANO-LOC,2 \?ELS52
|
||||
IN? SQUARE-POST,SOUTH-NICHE \?ELS59
|
||||
FCLEAR ROUND-POST,CANT-MOVE-POST-BIT
|
||||
SET 'PIANO-LOC,3
|
||||
PRINTR "The hearty breakfast you had this morning pays off as you push the piano south against the wall."
|
||||
?ELS59: MOVE ROUND-POST,CRAWL-SPACE-NORTH
|
||||
FCLEAR ROUND-POST,NDESCBIT
|
||||
FCLEAR ROUND-POST,CANT-MOVE-POST-BIT
|
||||
SET 'TIPPED,CRAWL-SPACE-SOUTH
|
||||
SET 'PIANO-LOC,3
|
||||
PRINTR "You push the piano south a couple of feet and the room begins to tip. As the south side of the parlor tips down the piano rolls across the floor and slams against the south wall. The north side of the floor tilts up."
|
||||
?ELS52: EQUAL? P-DIRECTION,P?SOUTH \?ELS63
|
||||
EQUAL? PIANO-LOC,3 \?ELS63
|
||||
PRINTR "It's already up against the wall."
|
||||
?ELS63: EQUAL? P-DIRECTION,P?EAST,P?WEST,P?NE /?THN68
|
||||
EQUAL? P-DIRECTION,P?NW,P?SE,P?SW \FALSE
|
||||
?THN68: PRINTI "You try pushing the piano "
|
||||
EQUAL? P-DIRECTION,P?EAST \?ELS72
|
||||
PRINTI "east"
|
||||
JUMP ?CND70
|
||||
?ELS72: EQUAL? P-DIRECTION,P?WEST \?ELS74
|
||||
PRINTI "west"
|
||||
JUMP ?CND70
|
||||
?ELS74: EQUAL? P-DIRECTION,P?NE \?ELS76
|
||||
PRINTI "northeast"
|
||||
JUMP ?CND70
|
||||
?ELS76: EQUAL? P-DIRECTION,P?NW \?ELS78
|
||||
PRINTI "northwest"
|
||||
JUMP ?CND70
|
||||
?ELS78: EQUAL? P-DIRECTION,P?SE \?ELS80
|
||||
PRINTI "southeast"
|
||||
JUMP ?CND70
|
||||
?ELS80: EQUAL? P-DIRECTION,P?SW \?CND70
|
||||
PRINTI "southwest"
|
||||
?CND70: PRINTI " but the casters it rides on are old and worn. They're stuck, so"
|
||||
CALL TPRINT,PIANO
|
||||
PRINTR " will only move north and south."
|
||||
?ELS12: PRINTR "Now that the room is tipped, the piano is too heavy to move."
|
||||
?ELS5: EQUAL? PRSA,V?MOVE,V?PUSH \?ELS86
|
||||
PRINTR "Did you have a direction in mind?"
|
||||
?ELS86: EQUAL? PRSA,V?RAISE \?ELS88
|
||||
CALL PERFORM,V?OPEN,PIANO
|
||||
RTRUE
|
||||
?ELS88: EQUAL? PRSA,V?LOWER \?ELS90
|
||||
CALL PERFORM,V?CLOSE,PIANO
|
||||
RTRUE
|
||||
?ELS90: EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTI "It's the baby grand that Aunt Hildegarde bought for you and Herman. Though neither of you practiced as you should, you've managed to maintain a shaky repertoire of standards. The casters on the piano's legs have seen better days. The piano lid is "
|
||||
FSET? PIANO,OPENBIT \?ELS95
|
||||
PRINTI "open"
|
||||
JUMP ?CND93
|
||||
?ELS95: PRINTI "closed"
|
||||
?CND93: PRINTR "."
|
||||
|
||||
|
||||
.FUNCT CASTERS-PSEUDO
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTR "The casters look old and worn, as if they have seen better days."
|
||||
|
||||
|
||||
.FUNCT NICHE-F
|
||||
EQUAL? PRSA,V?LOOK-INSIDE,V?EXAMINE \?ELS5
|
||||
PRINTI "You see"
|
||||
FIRST? PRSO /?ELS8
|
||||
PRINTI " nothing"
|
||||
JUMP ?CND6
|
||||
?ELS8: FIRST? PRSO /?KLU17
|
||||
?KLU17: CALL APRINT,STACK
|
||||
?CND6: PRINTI " in"
|
||||
CALL TRPRINT,PRSO
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?PUT \?ELS12
|
||||
EQUAL? PRSI,SOUTH-NICHE,NORTH-NICHE \?ELS12
|
||||
EQUAL? PRSO,SQUARE-POST,ROUND-POST /?ELS12
|
||||
CALL WASTE-OF-TIME
|
||||
RSTACK
|
||||
?ELS12: EQUAL? PRSA,V?CLOSE,V?OPEN \FALSE
|
||||
CALL CANT-OPEN-CLOSE
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT I-NOISE
|
||||
FSET? HERE,CAVEBIT \?CND1
|
||||
CALL QUEUE,I-NOISE,5
|
||||
RFALSE
|
||||
?CND1: CRLF
|
||||
FSET? HERE,OUTDOORSBIT \?ELS6
|
||||
CALL PICK-ONE,OUTDOOR-NOISE
|
||||
PRINT STACK
|
||||
JUMP ?CND4
|
||||
?ELS6: CALL PICK-ONE,INDOOR-NOISE
|
||||
PRINT STACK
|
||||
?CND4: CRLF
|
||||
RANDOM 20
|
||||
ADD 30,STACK
|
||||
CALL QUEUE,I-NOISE,STACK
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT OUT-OF-P-DEBUG
|
||||
FSET FLASHLIGHT,ONBIT
|
||||
MOVE GREEN-MATCH,PLAYER
|
||||
MOVE FLASHLIGHT,PLAYER
|
||||
PRINTI "Your flashlight comes on and a green match appears in your hand as you exit the work room."
|
||||
CRLF
|
||||
CRLF
|
||||
EQUAL? P-WALK-DIR,P?NORTH \?ELS5
|
||||
RETURN CELLAR
|
||||
?ELS5: EQUAL? P-WALK-DIR,P?SW \?ELS7
|
||||
RETURN ATTIC
|
||||
?ELS7: EQUAL? P-WALK-DIR,P?WEST \?ELS9
|
||||
RETURN BOAT-DOCK
|
||||
?ELS9: EQUAL? P-WALK-DIR,P?EAST \?ELS11
|
||||
RETURN HEART-OF-MAZE
|
||||
?ELS11: EQUAL? P-WALK-DIR,P?SOUTH \?ELS13
|
||||
RETURN UPSTAIRS-HALL-MIDDLE
|
||||
?ELS13: EQUAL? P-WALK-DIR,P?SE \?ELS15
|
||||
RETURN BOMB-SHELTER
|
||||
?ELS15: EQUAL? P-WALK-DIR,P?NE \?ELS17
|
||||
RETURN CRAWL-SPACE-NORTH
|
||||
?ELS17: EQUAL? P-WALK-DIR,P?NW \FALSE
|
||||
RETURN CANNON-EMPLACEMENT
|
||||
|
||||
.ENDI
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,2 @@
|
|||
|
||||
.ENDI
|
|
@ -0,0 +1,39 @@
|
|||
;" POINTS
|
||||
|
||||
|
||||
NAME IN ROOM DESC
|
||||
_______________________________________________________________________________
|
||||
|
||||
PENGUIN CHIMNEY-3 CHIMNEY-3 Stuffed Penguin
|
||||
|
||||
RUBBER STAMP HEART-OF-MAZE-HOLE HEART-OF-MAZE Treasure Chest
|
||||
|
||||
CORPSE LINE BS-SAFE BOMB-SHELTER Rubber Stamp
|
||||
|
||||
GRATER WALL-SAFE LIVING-ROOM Cheese Grater
|
||||
|
||||
MASK COMPARTMENT CANNON-EMPLACEMENT Catcher's Mask
|
||||
|
||||
TOUPEE HOPPER CELLAR Buddy's Toupee
|
||||
|
||||
FINCH SACK UPSTAIRS-HALL-EAST Maltese finch
|
||||
|
||||
RING MONUMENT GAME-ROOM Big Diamond Ring
|
||||
|
||||
PARKING-METER FIRST-SECRET ROOM FIRST-SECRET-ROOM Parking Meter
|
||||
|
||||
FIRE HYDRANT TRUNK ATTIC Fire Hydrant
|
||||
|
||||
|
||||
OTHER POINTS
|
||||
______________________________________________________________________________
|
||||
|
||||
SKI DOWN STAIRS 10
|
||||
|
||||
PROJECTING MESSAGE 10
|
||||
|
||||
PUTTING MISSING PEG IN HOLE 10
|
||||
|
||||
SAVING 20
|
||||
|
||||
"
|
Binary file not shown.
|
@ -0,0 +1,925 @@
|
|||
|
||||
|
||||
.FUNCT NOTE-F
|
||||
EQUAL? PRSA,V?LOOK-INSIDE,V?EXAMINE,V?READ \FALSE
|
||||
FSET? NOTE,READBIT /?CND6
|
||||
FSET NOTE,READBIT
|
||||
CALL PICK-ONE,CUPID-COMBS >CUPID-KEY
|
||||
?CND6: PRINTI "Dearie, The magic number is """
|
||||
GET CUPID-KEY,0
|
||||
PRINTN STACK
|
||||
PRINTR "."" Love, Aunt Hildegard"
|
||||
|
||||
|
||||
.FUNCT FLASHLIGHT-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
FSET? FLASHLIGHT,WETBIT \?ELS10
|
||||
PRINTR "The soggy flashlight is switched on, but isn't working."
|
||||
?ELS10: PRINTI "The "
|
||||
CALL DPRINT,FLASHLIGHT
|
||||
PRINTI " is turned "
|
||||
FSET? FLASHLIGHT,ONBIT \?ELS21
|
||||
PRINTI "on"
|
||||
RTRUE
|
||||
?ELS21: PRINTI "off"
|
||||
PRINTC 46
|
||||
CRLF
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?LAMP-ON \?ELS31
|
||||
FSET? FLASHLIGHT,WETBIT \?ELS34
|
||||
PRINTR "You can't turn it on now, it's ruined. You took it in the water!"
|
||||
?ELS34: FSET? FLASHLIGHT,ONBIT \?ELS38
|
||||
PRINTR "It's already on."
|
||||
?ELS38: FSET FLASHLIGHT,ONBIT
|
||||
PRINTI "Okay,"
|
||||
CALL TPRINT,FLASHLIGHT
|
||||
PRINTI " is now on."
|
||||
CRLF
|
||||
ZERO? LIT \TRUE
|
||||
SET 'LIT,TRUE-VALUE
|
||||
CRLF
|
||||
CALL V-LOOK
|
||||
RTRUE
|
||||
?ELS31: EQUAL? PRSA,V?LAMP-OFF \FALSE
|
||||
FSET? FLASHLIGHT,WETBIT \?ELS52
|
||||
PRINTI "It's wet. It's ruined. Who cares if it's on or off?"
|
||||
RTRUE
|
||||
?ELS52: FSET? FLASHLIGHT,ONBIT \?ELS56
|
||||
FCLEAR FLASHLIGHT,ONBIT
|
||||
PRINTI "Okay,"
|
||||
CALL TPRINT,FLASHLIGHT
|
||||
PRINTR " is now off."
|
||||
?ELS56: PRINTR "It's already off."
|
||||
|
||||
|
||||
.FUNCT STAIRS-F
|
||||
EQUAL? PRSA,V?PUSH-DOWN \?ELS5
|
||||
CALL MOVE-OBJ-DOWN
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?SKI \FALSE
|
||||
CALL DO-WALK,P?DOWN
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT FOYER-STAIRS-F
|
||||
EQUAL? PRSA,V?PUSH-DOWN \?ELS5
|
||||
CALL MOVE-OBJ-DOWN
|
||||
RSTACK
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTI "The stairs"
|
||||
ZERO? RAMP /?ELS12
|
||||
PRINTI ", or what used to be the stairs is now a ramp"
|
||||
JUMP ?CND10
|
||||
?ELS12: PRINTI " look like stairs and need a better desc"
|
||||
?CND10: PRINTC 46
|
||||
CRLF
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT TO-UPSTAIRS-HALL
|
||||
FSET? KNUEL,TOUCHBIT /?ELS5
|
||||
PRINTI "You start to go up but suddenly the staircase flattens out and you slide back down the flatten stairs."
|
||||
CRLF
|
||||
SET 'RAMP,TRUE-VALUE
|
||||
FSET KNUEL,TOUCHBIT
|
||||
RFALSE
|
||||
?ELS5: ZERO? RAMP /?ELS9
|
||||
PRINTI "You start to go up the flatten stairs but slide back down."
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS9: RETURN UPSTAIRS-HALL
|
||||
|
||||
|
||||
.FUNCT KNUEL-F
|
||||
EQUAL? PRSA,V?TURN \FALSE
|
||||
PRINTI "You turn"
|
||||
CALL TPRINT,KNUEL
|
||||
PRINTI " and the "
|
||||
FSET KNUEL,TOUCHBIT
|
||||
ZERO? RAMP /?ELS10
|
||||
PRINTI "ramp becomes stairs"
|
||||
SET 'RAMP,FALSE-VALUE
|
||||
JUMP ?CND8
|
||||
?ELS10: PRINTI "stairs become a ramp"
|
||||
SET 'RAMP,TRUE-VALUE
|
||||
?CND8: PRINTC 46
|
||||
CRLF
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT FOYER-CLOSET-ENTER-F
|
||||
FSET? FOYER-CD,OPENBIT /?ELS5
|
||||
CALL ITS-CLOSED,FOYER-CD
|
||||
RFALSE
|
||||
?ELS5: EQUAL? CLOSET-FLOOR,FOYER \?ELS7
|
||||
RETURN CLOSET
|
||||
?ELS7: EQUAL? CLOSET-FLOOR,CELLAR \?ELS9
|
||||
RETURN CLOSET-TOP-2
|
||||
?ELS9: CALL JIGS-UP,STR?81
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT ARMOR-F,OARG=0
|
||||
ZERO? OARG /?ELS5
|
||||
PRINTI "Standing demurely in the corner is a suit or armor, somewhat reminiscent of the suits of armor that once graced the castle of Winston Churchill. It is currrently in the position that Masters and Johnson described as "
|
||||
GET ARMOR-DESCS,ARMOR-DESC-NUM
|
||||
PRINT STACK
|
||||
PRINTC 46
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
CALL ARMOR-F,M-OBJDESC
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT I-ARMOR-MOVE
|
||||
EQUAL? HERE,FOYER \?ELS3
|
||||
CALL QUEUE,I-ARMOR-MOVE,2
|
||||
RFALSE
|
||||
?ELS3: INC 'ARMOR-DESC-NUM
|
||||
EQUAL? ARMOR-DESC-NUM,7 \FALSE
|
||||
SET 'ARMOR-DESC-NUM,0
|
||||
RFALSE
|
||||
|
||||
|
||||
.FUNCT CELLAR-RAMP-F
|
||||
EQUAL? PRSA,V?PUSH-DOWN \FALSE
|
||||
CALL MOVE-OBJ-DOWN
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT CELLAR-CLOSET-ENTER-F
|
||||
FSET? CELLAR-CD,OPENBIT /?ELS5
|
||||
CALL ITS-CLOSED,CELLAR-CD
|
||||
RFALSE
|
||||
?ELS5: EQUAL? CLOSET-FLOOR,CELLAR \?ELS7
|
||||
RETURN CLOSET
|
||||
?ELS7: RETURN SHAFT-BOTTOM
|
||||
|
||||
|
||||
.FUNCT TO-FOYER-F
|
||||
ZERO? RAMP /?ELS5
|
||||
PRINTI "You slide down the flattened stairs."
|
||||
CRLF
|
||||
RETURN FOYER
|
||||
?ELS5: RETURN FOYER
|
||||
|
||||
|
||||
.FUNCT UPSTAIRS-CLOSET-ENTER-F
|
||||
FSET? UPSTAIRS-CD,OPENBIT /?ELS5
|
||||
CALL ITS-CLOSED,UPSTAIRS-CD
|
||||
RFALSE
|
||||
?ELS5: EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL \?ELS7
|
||||
RETURN CLOSET
|
||||
?ELS7: EQUAL? CLOSET-FLOOR,FOYER \?ELS9
|
||||
RETURN CLOSET-TOP-3
|
||||
?ELS9: CALL JIGS-UP,STR?91
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT CLOSET-EXIT-F,DOOR
|
||||
CALL WHICH-DOOR? >DOOR
|
||||
FSET? DOOR,OPENBIT /?ELS5
|
||||
CALL ITS-CLOSED,CLOSET-DOOR
|
||||
RFALSE
|
||||
?ELS5: EQUAL? CLOSET-FLOOR,CELLAR \?ELS7
|
||||
RETURN CELLAR
|
||||
?ELS7: EQUAL? CLOSET-FLOOR,FOYER \?ELS9
|
||||
RETURN FOYER
|
||||
?ELS9: RETURN UPSTAIRS-HALL
|
||||
|
||||
|
||||
.FUNCT WHICH-DOOR?
|
||||
EQUAL? CLOSET-FLOOR,CELLAR \?ELS5
|
||||
RETURN CELLAR-CD
|
||||
?ELS5: EQUAL? CLOSET-FLOOR,FOYER \?ELS7
|
||||
RETURN FOYER-CD
|
||||
?ELS7: RETURN UPSTAIRS-CD
|
||||
|
||||
|
||||
.FUNCT CLOSET-REF-F
|
||||
EQUAL? PRSA,V?SEARCH,V?LOOK-INSIDE,V?EXAMINE \FALSE
|
||||
EQUAL? HERE,FOYER \?ELS8
|
||||
CALL LOOK-IN-CLOSET,FOYER-CD
|
||||
RTRUE
|
||||
?ELS8: EQUAL? HERE,UPSTAIRS-HALL \?ELS10
|
||||
CALL LOOK-IN-CLOSET,UPSTAIRS-CD
|
||||
RTRUE
|
||||
?ELS10: CALL LOOK-IN-CLOSET,CELLAR-CD
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT LOOK-IN-CLOSET,DOOR
|
||||
FSET? DOOR,OPENBIT /?ELS5
|
||||
CALL ITS-CLOSED,DOOR
|
||||
RSTACK
|
||||
?ELS5: EQUAL? CLOSET-FLOOR,HERE \?ELS7
|
||||
PRINTI "You see "
|
||||
CALL DESCRIBE-CONTENTS,CLOSET,-1
|
||||
PRINTC 46
|
||||
CRLF
|
||||
RTRUE
|
||||
?ELS7: PRINTR "You see a dark shaft."
|
||||
|
||||
|
||||
.FUNCT PEGS-F
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTR "You see three rather worn coat pegs."
|
||||
|
||||
|
||||
.FUNCT PEG-3-F
|
||||
EQUAL? PRSA,V?PUSH,V?PULL,V?MOVE /?THN6
|
||||
EQUAL? PRSA,V?RUB,V?LOWER,V?RAISE \FALSE
|
||||
?THN6: EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL \?ELS10
|
||||
CALL HUM
|
||||
JUMP ?CND8
|
||||
?ELS10: PRINTI "The closet moves up "
|
||||
EQUAL? CLOSET-FLOOR,FOYER \?ELS17
|
||||
PRINTI "a floor"
|
||||
JUMP ?CND15
|
||||
?ELS17: PRINTI "two floors"
|
||||
?CND15: PRINTI " to the upstairs hall."
|
||||
CRLF
|
||||
SET 'CLOSET-FLOOR,UPSTAIRS-HALL
|
||||
?CND8: FSET? UPSTAIRS-CD,OPENBIT \?ELS28
|
||||
FSET CLOSET-DOOR,OPENBIT
|
||||
RTRUE
|
||||
?ELS28: FCLEAR CLOSET-DOOR,OPENBIT
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT PEG-2-F
|
||||
EQUAL? PRSA,V?PUSH,V?PULL,V?MOVE /?THN6
|
||||
EQUAL? PRSA,V?RUB,V?LOWER,V?RAISE \FALSE
|
||||
?THN6: EQUAL? CLOSET-FLOOR,FOYER \?ELS10
|
||||
CALL HUM
|
||||
JUMP ?CND8
|
||||
?ELS10: PRINTI "The closet moves "
|
||||
EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL \?ELS17
|
||||
PRINTI "down a floor"
|
||||
JUMP ?CND15
|
||||
?ELS17: PRINTI "up a floor"
|
||||
?CND15: PRINTI " to the front hall."
|
||||
CRLF
|
||||
SET 'CLOSET-FLOOR,FOYER
|
||||
?CND8: FSET? FOYER-CD,OPENBIT \?ELS28
|
||||
FSET CLOSET-DOOR,OPENBIT
|
||||
RTRUE
|
||||
?ELS28: FCLEAR CLOSET-DOOR,OPENBIT
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT PEG-1-F
|
||||
EQUAL? PRSA,V?PUSH,V?PULL,V?MOVE /?THN6
|
||||
EQUAL? PRSA,V?RUB,V?LOWER,V?RAISE \FALSE
|
||||
?THN6: EQUAL? CLOSET-FLOOR,CELLAR \?ELS10
|
||||
CALL HUM
|
||||
JUMP ?CND8
|
||||
?ELS10: PRINTI "The closet moves down "
|
||||
EQUAL? CLOSET-FLOOR,FOYER \?ELS17
|
||||
PRINTI "a floor"
|
||||
JUMP ?CND15
|
||||
?ELS17: PRINTI "two floors"
|
||||
?CND15: PRINTI " to the cellar."
|
||||
CRLF
|
||||
SET 'CLOSET-FLOOR,CELLAR
|
||||
?CND8: FSET? CELLAR-CD,OPENBIT \?ELS28
|
||||
FSET CLOSET-DOOR,OPENBIT
|
||||
RTRUE
|
||||
?ELS28: FCLEAR CLOSET-DOOR,OPENBIT
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT HUM
|
||||
PRINTR "You hear a humming noise."
|
||||
|
||||
|
||||
.FUNCT VERTICAL-MAP-F
|
||||
EQUAL? PRSA,V?EXAMINE,V?READ \?ELS5
|
||||
PRINTR "You see the following:~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~"
|
||||
?ELS5: EQUAL? PRSA,V?PUT-ON \FALSE
|
||||
CALL WHOLE-MAP
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT HORIZONTAL-MAP-F
|
||||
EQUAL? PRSA,V?EXAMINE,V?READ \?ELS5
|
||||
PRINTR "You see the following:~ _______________________________________~ _____ __ ___ __~ ____ __ ___ _~ ____ ___ ___ _______ ___~ ____ ___ __ ___~ ____ _ _ ___~ ________ __ ___~ ___ __~ __ __ _ __ ___ ___~ _ _______ x _______ ______~ _____________ _ _ ______ ___~ ____ _____ __ __ ___ __~ ___~ __ _____ ___~ ___ __ _____~ _ _ ___ ____~ ___ _____ ________ ____~ _____ ___ ____~ _ __ _ ____~ ___ ____ _________ __ ___ ___ _______~"
|
||||
?ELS5: EQUAL? PRSA,V?PUT-ON \FALSE
|
||||
CALL WHOLE-MAP
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT WHOLE-MAP
|
||||
PRINTI "You see the following:~ _______________________________________~
|
||||
_____
|
||||
|
||||
|
||||
__ ___
|
||||
__
|
||||
|
||||
~
|
||||
____
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
__
|
||||
|
||||
___
|
||||
_
|
||||
|
||||
|
||||
|
||||
~
|
||||
____
|
||||
|
||||
|
||||
___
|
||||
___
|
||||
|
||||
_______
|
||||
|
||||
___
|
||||
|
||||
~
|
||||
____
|
||||
|
||||
|
||||
___ __
|
||||
|
||||
___
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
____
|
||||
_ _
|
||||
|
||||
___
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
________
|
||||
__ ___
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
___
|
||||
|
||||
__
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
__ __
|
||||
|
||||
_
|
||||
__
|
||||
|
||||
___
|
||||
|
||||
|
||||
|
||||
___
|
||||
~
|
||||
|
||||
|
||||
|
||||
_
|
||||
_______
|
||||
x
|
||||
|
||||
_______
|
||||
______
|
||||
~
|
||||
|
||||
_____________
|
||||
_
|
||||
_
|
||||
|
||||
______ ___
|
||||
|
||||
~
|
||||
____
|
||||
_____
|
||||
__
|
||||
__ ___ __
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
___
|
||||
|
||||
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
__
|
||||
|
||||
_____
|
||||
___
|
||||
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
___
|
||||
__ _____
|
||||
|
||||
~
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
_
|
||||
|
||||
|
||||
_
|
||||
___
|
||||
|
||||
|
||||
____
|
||||
~
|
||||
|
||||
___
|
||||
|
||||
|
||||
_____
|
||||
|
||||
________
|
||||
|
||||
|
||||
____
|
||||
~
|
||||
|
||||
|
||||
|
||||
_____ ___
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
____
|
||||
~
|
||||
|
||||
|
||||
|
||||
_
|
||||
__
|
||||
|
||||
_
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
____
|
||||
~
|
||||
___
|
||||
____
|
||||
_________ __
|
||||
___
|
||||
___
|
||||
_______
|
||||
~"
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT BOWL-F
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
CALL HELD?,FLASHLIGHT
|
||||
ZERO? STACK /?ELS10
|
||||
FSET? FLASHLIGHT,ONBIT \?ELS10
|
||||
PRINTR "You shine your light on the bowl of the chandelier. Its thick, slick surface, covered with a rose-like pattern, reflects a rose colored light around the room. You can see a square shape in the bottom of the bowl."
|
||||
?ELS10: PRINTR "The light from the flame reflects off the thick, slick surface of the chandelier's bowl. You can barely make out a rose-like pattern on the bowl."
|
||||
|
||||
|
||||
.FUNCT 8-BALL-F
|
||||
EQUAL? PRSA,V?TURN \FALSE
|
||||
PRINTI "Looking into the bottom of the eight ball you the message"
|
||||
PRINTC 34
|
||||
CALL PICK-ONE,EIGHTISMS
|
||||
PRINT STACK
|
||||
PRINTR "."""
|
||||
|
||||
|
||||
.FUNCT POOL-TABLE-F
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTI "The pool table is made of the finest wood and on the table is"
|
||||
CALL DESCRIBE-SENT,POOL-TABLE
|
||||
CRLF
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT CUE-BALL-F
|
||||
EQUAL? PRSA,V?SHOOT,V?DROP,V?PUT \FALSE
|
||||
EQUAL? PRSI,POCKET \FALSE
|
||||
EQUAL? PRSA,V?SHOOT \?ELS10
|
||||
CALL HELD?,POOL-CUE
|
||||
ZERO? STACK \?ELS13
|
||||
PRINTI "You're not holding"
|
||||
CALL TRPRINT,POOL-CUE
|
||||
RTRUE
|
||||
?ELS13: IN? CUE-BALL,POOL-TABLE /?ELS17
|
||||
PRINTI "The "
|
||||
CALL DPRINT,CUE-BALL
|
||||
PRINTI " isn't on"
|
||||
CALL TRPRINT,POOL-TABLE
|
||||
JUMP ?CND8
|
||||
?ELS17: PRINTI "The ball speeds across the smooth, green surface into"
|
||||
CALL TPRINT,POCKET
|
||||
PRINTI ". You"
|
||||
JUMP ?CND8
|
||||
?ELS10: PRINTI "You "
|
||||
PRINTB P-PRSA-WORD
|
||||
CALL TPRINT,CUE-BALL
|
||||
PRINTI " in"
|
||||
CALL TPRINT,POCKET
|
||||
PRINTI " and"
|
||||
?CND8: PRINTI " hear it roll towards"
|
||||
CALL TPRINT,BALL-RETURN
|
||||
PRINTI ". As"
|
||||
CALL TPRINT,CUE-BALL
|
||||
PRINTI " drops into the return, a panel on the east wall swings open."
|
||||
CRLF
|
||||
MOVE CUE-BALL,BALL-RETURN
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT RACKED-BALLS-F
|
||||
EQUAL? PRSA,V?EXAMINE \FALSE
|
||||
PRINTI "You see a set of pool balls "
|
||||
CALL HELD?,RACKED-BALLS
|
||||
ZERO? STACK /?CND8
|
||||
PRINTI "all glued to one another "
|
||||
?CND8: PRINTR "in a triangle shape."
|
||||
|
||||
|
||||
.FUNCT I-LIGHTS-DIM
|
||||
FSET? HERE,OUTDOORSBIT \?ELS3
|
||||
PRINTI "The sun is rapidly sinking into west. It's getting dark out here."
|
||||
CRLF
|
||||
JUMP ?CND1
|
||||
?ELS3: FSET? HERE,ONBIT \?CND1
|
||||
PRINTI "The sun is going down. It's getting dark in here."
|
||||
CRLF
|
||||
?CND1: CALL QUEUE,I-LIGHTS-OUT,10
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT I-LIGHTS-OUT
|
||||
FCLEAR FOYER,ONBIT
|
||||
FCLEAR CLOSET,ONBIT
|
||||
FCLEAR CELLAR,ONBIT
|
||||
PRINTI "The sun has set. "
|
||||
CALL LIT?,HERE >LIT
|
||||
ZERO? LIT \?ELS7
|
||||
CALL TOO-DARK
|
||||
RSTACK
|
||||
?ELS7: CRLF
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT WINDOW-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
ZERO? SACK-IN-WINDOW /?ELS10
|
||||
FSET? WINDOW,OPENBIT /?ELS10
|
||||
PRINTR "The window is closed on a cloth which is tied in a knot. "
|
||||
?ELS10: PRINTI "The "
|
||||
CALL DPRINT,WINDOW
|
||||
PRINTI " is "
|
||||
FSET? WINDOW,OPENBIT \?ELS21
|
||||
PRINTI "open."
|
||||
JUMP ?CND19
|
||||
?ELS21: PRINTI "closed"
|
||||
?CND19: PRINTC 46
|
||||
CRLF
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?OPEN \?ELS31
|
||||
FSET? WINDOW,OPENBIT \?ELS36
|
||||
CALL ALREADY-OPEN
|
||||
RSTACK
|
||||
?ELS36: ZERO? SACK-IN-WINDOW /?ELS38
|
||||
PRINTI "As you lift up the window, the sack slides off the window ceil and falls to the ground with a decided thud."
|
||||
CRLF
|
||||
FSET WINDOW,OPENBIT
|
||||
SET 'SACK-IN-WINDOW,FALSE-VALUE
|
||||
RETURN SACK-IN-WINDOW
|
||||
?ELS38: FSET? WINDOW,RMUNGBIT \?ELS43
|
||||
PRINTI "With one hand you lift the window and with the other you pull the sack inside. "
|
||||
CRLF
|
||||
MOVE SACK,PLAYER
|
||||
FSET? WINDOW,OPENBIT
|
||||
SET 'SACK-IN-WINDOW,FALSE-VALUE
|
||||
RETURN SACK-IN-WINDOW
|
||||
?ELS43: PRINTI "You open the window."
|
||||
CRLF
|
||||
FSET WINDOW,OPENBIT
|
||||
SET 'SACK-IN-WINDOW,FALSE-VALUE
|
||||
RETURN SACK-IN-WINDOW
|
||||
?ELS31: EQUAL? PRSA,V?CLOSE \FALSE
|
||||
FSET? WINDOW,OPENBIT /?ELS56
|
||||
CALL ALREADY-CLOSED
|
||||
RSTACK
|
||||
?ELS56: PRINTI "You close"
|
||||
CALL TRPRINT,WINDOW
|
||||
RSTACK
|
||||
|
||||
.ENDI
|
|
@ -0,0 +1,590 @@
|
|||
|
||||
|
||||
.FUNCT UPSTAIRS-HALL-MIDDLE-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This is the middle of the upstairs hall. The hall stretches to the east and the west. To the south there is a"
|
||||
FSET? UPSTAIRS-CD,OPENBIT \?ELS8
|
||||
PRINTI "n open"
|
||||
JUMP ?CND6
|
||||
?ELS8: PRINTI " closed"
|
||||
?CND6: PRINTI " closet door. "
|
||||
FSET? ATTIC-DOOR,OPENBIT \?ELS13
|
||||
PRINTI "There is pull-down ladder extending from the floor into an open panel in the ceiling here."
|
||||
JUMP ?CND11
|
||||
?ELS13: PRINTI "In the ceiling above you see the outline of a panel."
|
||||
?CND11: PRINTI " You notice an unusual newel next to the stairs leading down."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT UPSTAIRS-HALL-EAST-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This is the eastern end of the upstairs hall, which stretches west. Doorways lead north and south. There is a"
|
||||
FSET? SACK-WINDOW,WINDOW-OPEN-BIT \?ELS8
|
||||
PRINTI "n open"
|
||||
JUMP ?CND6
|
||||
?ELS8: PRINTI " closed"
|
||||
?CND6: PRINTI " window here"
|
||||
ZERO? SACK-IN-WINDOW /?CND11
|
||||
PRINTI ". A blue velvet sack is barely visible, sticking out from beneath the closed window"
|
||||
?CND11: PRINTC 46
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT UPSTAIRS-HALL-EAST-EXIT-F
|
||||
FSET? SACK,HAND-ON-SACK-BIT \?ELS5
|
||||
ZERO? SACK-IN-WINDOW /?ELS5
|
||||
PRINTI "You'll have to let go of the sack first."
|
||||
CRLF
|
||||
RFALSE
|
||||
?ELS5: EQUAL? PRSO,P?NORTH \?ELS14
|
||||
RETURN BEDROOM-2
|
||||
?ELS14: EQUAL? PRSO,P?SOUTH \?ELS16
|
||||
RETURN BEDROOM-3
|
||||
?ELS16: RETURN UPSTAIRS-HALL-MIDDLE
|
||||
|
||||
|
||||
.FUNCT FINCH-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTI "It's the Maltese finch"
|
||||
FSET? FINCH,BROKEN-BIT \?CND6
|
||||
PRINTI ", well, pieces of the Maltese finch"
|
||||
?CND6: PRINTR " from Uncle Buddy's knockoff of ""The Maltese Falcon."" In Uncle Buddy's updated version, a Humphrey Bogart look-alike plays the part of a pet shop owner."
|
||||
?ELS5: EQUAL? PRSA,V?MUNG,V?THROW \FALSE
|
||||
FSET? FINCH,BROKEN-BIT /FALSE
|
||||
CALL ULTIMATELY-IN?,FINCH
|
||||
ZERO? STACK /FALSE
|
||||
EQUAL? PRSO,FINCH \FALSE
|
||||
CALL SPECIAL-DROP
|
||||
ZERO? STACK \FALSE
|
||||
MOVE FINCH,HERE
|
||||
CALL BREAK-FINCH
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT BREAK-FINCH,DONT-TELL=0
|
||||
FSET? FINCH,BROKEN-BIT /FALSE
|
||||
PUTP FINCH,P?VALUE,0
|
||||
FSET FINCH,BROKEN-BIT
|
||||
ZERO? DONT-TELL \?CND4
|
||||
PRINTI "As your hand releases"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTI ", the sound of it smashing onto"
|
||||
CALL TPRINT,GROUND
|
||||
PRINTI " is masked only slightly by the almost inaudible sound of someone rolling over in his grave. Uncle Buddy perhaps?"
|
||||
CRLF
|
||||
?CND4: FSET FINCH,NARTICLEBIT
|
||||
PUTP FINCH,P?SDESC,STR?138
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT SACK-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
FSET? SACK-WINDOW,WINDOW-OPEN-BIT /?ELS5
|
||||
ZERO? SACK-IN-WINDOW /?ELS5
|
||||
PRINTI "The "
|
||||
CALL DPRINT,SACK
|
||||
PRINTI " is just visible, stuck beneath the closed "
|
||||
CALL DPRINT,SACK-WINDOW
|
||||
PRINTR "."
|
||||
?ELS5: EQUAL? PRSA,V?TAKE \?ELS9
|
||||
ZERO? SACK-IN-WINDOW /?ELS9
|
||||
FSET? SACK,HAND-ON-SACK-BIT /?ELS16
|
||||
FSET SACK,HAND-ON-SACK-BIT
|
||||
PRINTR "You grab hold of the top of the sack, but the rest of it is still under the closed window."
|
||||
?ELS16: PRINTR "You already have your hand on it."
|
||||
?ELS9: EQUAL? PRSA,V?DROP \?ELS20
|
||||
FSET? SACK,HAND-ON-SACK-BIT \?ELS20
|
||||
CALL PERFORM,V?LET-GO,SACK
|
||||
RTRUE
|
||||
?ELS20: EQUAL? PRSA,V?LET-GO \?ELS24
|
||||
FSET? SACK,HAND-ON-SACK-BIT \?ELS24
|
||||
FCLEAR SACK,HAND-ON-SACK-BIT
|
||||
PRINTR "You let go of the sack."
|
||||
?ELS24: EQUAL? PRSA,V?OPEN \?ELS28
|
||||
ZERO? SACK-IN-WINDOW /?ELS33
|
||||
PRINTI "You can't open"
|
||||
CALL TPRINT,SACK
|
||||
PRINTI " when it's stuck in"
|
||||
CALL TRPRINT,SACK-WINDOW
|
||||
RSTACK
|
||||
?ELS33: GETP FINCH,P?VALUE
|
||||
ZERO? STACK /FALSE
|
||||
FSET SACK,OPENBIT
|
||||
CALL BOKS-BIG-ONE,FINCH
|
||||
ZERO? STACK /?CND37
|
||||
EQUAL? TREASURES-FOUND,10 /TRUE
|
||||
?CND37: PRINTI "Opening the sack reveals"
|
||||
CALL APRINT,FINCH
|
||||
PRINTR "."
|
||||
?ELS28: EQUAL? PRSA,V?THROW \?ELS43
|
||||
IN? FINCH,SACK \?ELS43
|
||||
FSET? FINCH,BROKEN-BIT /?ELS43
|
||||
CALL BREAK-FINCH
|
||||
EQUAL? HERE,ROOF-1,ROOF-2 \?ELS50
|
||||
MOVE SACK,PATIO
|
||||
RTRUE
|
||||
?ELS50: MOVE SACK,HERE
|
||||
RTRUE
|
||||
?ELS43: EQUAL? PRSA,V?PULL \?ELS54
|
||||
FSET? SACK-WINDOW,WINDOW-OPEN-BIT /?ELS54
|
||||
FSET? SACK,HAND-ON-SACK-BIT \?ELS61
|
||||
PRINTR "It's stuck under the window."
|
||||
?ELS61: PRINTI "You pull on"
|
||||
CALL TPRINT,SACK
|
||||
PRINTR ", but it's stuck under the window sill."
|
||||
?ELS54: EQUAL? PRSA,V?PUT \FALSE
|
||||
FSET? PRSO,FLAMEBIT \FALSE
|
||||
PRINTI "Shouldn't you put out"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTR " first?"
|
||||
|
||||
|
||||
.FUNCT SACK-WINDOW-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
ZERO? SACK-IN-WINDOW /?ELS10
|
||||
PRINTR "The window is closed on the top of a cloth sack."
|
||||
?ELS10: PRINTI "The "
|
||||
CALL DPRINT,SACK-WINDOW
|
||||
PRINTI " is "
|
||||
FSET? SACK-WINDOW,WINDOW-OPEN-BIT \?ELS16
|
||||
PRINTI "open"
|
||||
JUMP ?CND14
|
||||
?ELS16: PRINTI "closed"
|
||||
?CND14: PRINTR "."
|
||||
?ELS5: EQUAL? PRSA,V?OPEN \?ELS20
|
||||
FSET? SACK-WINDOW,WINDOW-OPEN-BIT \?ELS23
|
||||
CALL ALREADY-OPEN
|
||||
RTRUE
|
||||
?ELS23: ZERO? SACK-IN-WINDOW /?ELS25
|
||||
FSET? SACK,HAND-ON-SACK-BIT \?ELS29
|
||||
FCLEAR SACK,HAND-ON-SACK-BIT
|
||||
MOVE SACK,PLAYER
|
||||
SET 'SACK-IN-WINDOW,FALSE-VALUE
|
||||
FSET SACK-WINDOW,WINDOW-OPEN-BIT
|
||||
PRINTI "With one hand you lift"
|
||||
CALL TPRINT,SACK-WINDOW
|
||||
PRINTI " and with the other you pull"
|
||||
CALL TPRINT,SACK
|
||||
PRINTI " inside."
|
||||
CRLF
|
||||
JUMP ?CND27
|
||||
?ELS29: MOVE SACK,SOUTHEAST-JUNCTION
|
||||
CALL BREAK-FINCH,TRUE-VALUE
|
||||
PRINTI "As you lift up"
|
||||
CALL TPRINT,SACK-WINDOW
|
||||
PRINTC 44
|
||||
CALL TPRINT,SACK
|
||||
PRINTI " slides off"
|
||||
CALL TPRINT,SACK-WINDOW
|
||||
PRINTI " sill and falls to"
|
||||
CALL TPRINT,GROUND
|
||||
PRINTI " with a decided thud."
|
||||
CRLF
|
||||
?CND27: FSET SACK-WINDOW,WINDOW-OPEN-BIT
|
||||
FCLEAR SACK,NDESCBIT
|
||||
FCLEAR SACK,TRYTAKEBIT
|
||||
SET 'SACK-IN-WINDOW,FALSE-VALUE
|
||||
RTRUE
|
||||
?ELS25: PRINTI "You open"
|
||||
CALL TRPRINT,SACK-WINDOW
|
||||
FSET SACK-WINDOW,WINDOW-OPEN-BIT
|
||||
RTRUE
|
||||
?ELS20: EQUAL? PRSA,V?CLOSE \?ELS35
|
||||
FSET? SACK-WINDOW,WINDOW-OPEN-BIT /?ELS40
|
||||
CALL ALREADY-CLOSED
|
||||
RSTACK
|
||||
?ELS40: PRINTI "You close"
|
||||
CALL TRPRINT,SACK-WINDOW
|
||||
FCLEAR SACK-WINDOW,WINDOW-OPEN-BIT
|
||||
RTRUE
|
||||
?ELS35: EQUAL? PRSA,V?PUT \?ELS44
|
||||
EQUAL? PRSI,SACK-WINDOW \?ELS44
|
||||
FSET? SACK-WINDOW,WINDOW-OPEN-BIT \?ELS51
|
||||
PRINTI "You toss"
|
||||
CALL TPRINT,PRSO
|
||||
PRINTI " out"
|
||||
CALL TRPRINT,SACK-WINDOW
|
||||
EQUAL? PRSO,BLUE-CANDLE,WHITE-CANDLE,RED-CANDLE \?CND52
|
||||
FSET? PRSO,FLAMEBIT \?CND52
|
||||
CALL BLOW-OUT-CANDLE,PRSO
|
||||
?CND52: EQUAL? PRSO,FINCH \?ELS63
|
||||
FSET? FINCH,BROKEN-BIT \?THN60
|
||||
?ELS63: CALL ULTIMATELY-IN?,FINCH,SACK
|
||||
ZERO? STACK /?CND57
|
||||
FSET? FINCH,BROKEN-BIT /?CND57
|
||||
?THN60: CALL BREAK-FINCH,TRUE-VALUE
|
||||
?CND57: MOVE PRSO,SOUTHEAST-JUNCTION
|
||||
RTRUE
|
||||
?ELS51: PRINTR "But it's not open!"
|
||||
?ELS44: EQUAL? PRSA,V?LOOK-INSIDE \FALSE
|
||||
CALL PERFORM,V?LOOK-INSIDE,WINDOW
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT UPSTAIRS-HALL-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This is the western end of the upstairs hall, which stretches east. There are doorways leading to the north and south."
|
||||
FSET? UPSTAIRS-HALL-WEST,EVERYBIT \TRUE
|
||||
RANDOM 100
|
||||
LESS? 50,STACK /TRUE
|
||||
FCLEAR UPSTAIRS-HALL-WEST,EVERYBIT
|
||||
PRINTI " Hmmm. You have the uneasy feeling that someone is watching you."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT BEDROOM-2-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "This was the guest room you shared with Cousin Herman during your summer visits. A quick glance at the bunk beds and you remember all too well the night in the bottom bunk when Cousin Herman got sick in the top bunk. "
|
||||
RANDOM 100
|
||||
LESS? 50,STACK /?CND6
|
||||
PRINTI "You got even with him later. While he was asleep you squirted honey up his nose. When he ran and told Aunt Hildegarde what you had done, she didn't believe it was honey and told him he shouldn't be out of bed with such a bad cold. "
|
||||
?CND6: PRINTI "A doorway leads south."
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT HANDLES-F
|
||||
EQUAL? PRSA,V?TAKE \FALSE
|
||||
PRINTR "You grip the handles firmly and imagine one of Uncle Buddy's guests clutching them in a drunken stupor. After a minute, you begin to feel a bit of nausea and let go of the handles."
|
||||
|
||||
|
||||
.FUNCT UPSTAIRS-BATHROOM-F,RARG
|
||||
EQUAL? RARG,M-LOOK \FALSE
|
||||
PRINTI "It's a Hollywood bathroom. Everything from the temperature-controlled marble toilet seat to the Oscars for hot and cold water is overdone. The shower has a gold curtain and you can't help but notice the bath mat with Jack Valenti's picture on it"
|
||||
FSET? BATH-MAT,TOUCHBIT \?CND6
|
||||
PRINTI " has been moved"
|
||||
?CND6: PRINTC 46
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT BATH-PSEUDO
|
||||
EQUAL? PRSA,V?WALK,V?LAMP-ON,V?TAKE /?THN6
|
||||
EQUAL? PRSA,V?USE,V?BOARD,V?ENTER \FALSE
|
||||
?THN6: PRINTR "Sorry, the water has been turned off."
|
||||
|
||||
|
||||
.FUNCT BATH-MAT-F
|
||||
EQUAL? PRSA,V?EXAMINE \?ELS5
|
||||
PRINTR "It's a rubber bath mat with a picture of the President of the Academy of Motion Picture Arts and Sciences, Jack Valenti, on it."
|
||||
?ELS5: EQUAL? PRSA,V?PUT-ON \?ELS7
|
||||
EQUAL? PRSI,BATH-MAT \?ELS7
|
||||
PRINTR "Jack wouldn't like that."
|
||||
?ELS7: EQUAL? PRSA,V?RAISE,V?MOVE,V?LOOK-UNDER \?ELS11
|
||||
FSET? RED-CARD,INVISIBLE \?ELS11
|
||||
FCLEAR RED-CARD,INVISIBLE
|
||||
PRINTI "You move"
|
||||
CALL TPRINT,BATH-MAT
|
||||
PRINTI " and see"
|
||||
CALL APRINT,RED-CARD
|
||||
PRINTR " lying on the floor of the bathroom."
|
||||
?ELS11: EQUAL? PRSA,V?TAKE \FALSE
|
||||
FSET? RED-CARD,INVISIBLE \FALSE
|
||||
CALL ITAKE
|
||||
ZERO? STACK /TRUE
|
||||
FCLEAR RED-CARD,INVISIBLE
|
||||
PRINTI "As you take"
|
||||
CALL TPRINT,BATH-MAT
|
||||
PRINTI " you notice"
|
||||
CALL APRINT,RED-CARD
|
||||
PRINTR " lying on the floor of the bathroom."
|
||||
|
||||
|
||||
.FUNCT UPSTAIRS-CD-F
|
||||
EQUAL? PRSA,V?OPEN \FALSE
|
||||
FSET? UPSTAIRS-CD,OPENBIT /FALSE
|
||||
EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL-MIDDLE /FALSE
|
||||
EQUAL? HERE,UPSTAIRS-HALL-MIDDLE \FALSE
|
||||
CALL OPEN-DOOR-TO-SHAFT
|
||||
FSET UPSTAIRS-CD,OPENBIT
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT OPEN-DOOR-TO-SHAFT
|
||||
PRINTI "You open the door and see the "
|
||||
EQUAL? HERE,UPSTAIRS-HALL-MIDDLE \?ELS9
|
||||
EQUAL? CLOSET-FLOOR,FOYER /?THN6
|
||||
?ELS9: EQUAL? HERE,FOYER \?ELS5
|
||||
EQUAL? CLOSET-FLOOR,CELLAR \?ELS5
|
||||
?THN6: PRINTR "top of the closet at floor level and the shaft continuing upwards."
|
||||
?ELS5: EQUAL? HERE,CELLAR \?ELS17
|
||||
EQUAL? CLOSET-FLOOR,FOYER /?THN14
|
||||
?ELS17: EQUAL? HERE,FOYER \?ELS19
|
||||
EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL-MIDDLE /?THN14
|
||||
?ELS19: EQUAL? HERE,UPSTAIRS-HALL-MIDDLE \?ELS13
|
||||
EQUAL? CLOSET-FLOOR,ATTIC \?ELS13
|
||||
?THN14: PRINTI "bottom of the closet at ceiling level"
|
||||
EQUAL? HERE,FOYER,UPSTAIRS-HALL-MIDDLE \?CND22
|
||||
PRINTI " and a shaft below"
|
||||
?CND22: PRINTR "."
|
||||
?ELS13: EQUAL? HERE,CELLAR \?ELS30
|
||||
EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL-MIDDLE /?THN27
|
||||
?ELS30: EQUAL? HERE,UPSTAIRS-HALL-MIDDLE \?ELS26
|
||||
EQUAL? CLOSET-FLOOR,CELLAR \?ELS26
|
||||
?THN27: EQUAL? HERE,CELLAR \?ELS35
|
||||
PRINTI "bottom of the closet far above"
|
||||
JUMP ?CND33
|
||||
?ELS35: PRINTI "top of the closet far below"
|
||||
?CND33: PRINTR "."
|
||||
?ELS26: EQUAL? HERE,ATTIC \FALSE
|
||||
PRINTI "top of the closet "
|
||||
EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL-MIDDLE \?ELS42
|
||||
PRINTI "at floor level"
|
||||
JUMP ?CND40
|
||||
?ELS42: EQUAL? CLOSET-FLOOR,CELLAR \?ELS44
|
||||
PRINTI "far below"
|
||||
JUMP ?CND40
|
||||
?ELS44: PRINTI "below"
|
||||
?CND40: PRINTR "."
|
||||
|
||||
|
||||
.FUNCT TO-FOYER-F
|
||||
FSET? NEWEL,NEWEL-TURNED-BIT /?ELS5
|
||||
PRINTI "As you step onto the first step, the staircase flattens and you slide down the flattened stairs"
|
||||
RANDOM 100
|
||||
LESS? 50,STACK /?CND6
|
||||
PRINTI ", experiencing for a split second the euphoria only an Olympic bobsledder can know"
|
||||
?CND6: PRINTI ". After you slide into the foyer, the stairs return to normal."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN FOYER
|
||||
?ELS5: FSET? SKIS,WORNBIT \?ELS13
|
||||
PRINT SNOWPLOW
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN FOYER
|
||||
?ELS13: PRINTI "You walk down the stairs to the..."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN FOYER
|
||||
|
||||
|
||||
.FUNCT UPSTAIRS-CLOSET-ENTER-F
|
||||
FSET? UPSTAIRS-CD,OPENBIT /?ELS5
|
||||
CALL ITS-CLOSED,UPSTAIRS-CD
|
||||
RFALSE
|
||||
?ELS5: EQUAL? CLOSET-FLOOR,UPSTAIRS-HALL-MIDDLE \?ELS7
|
||||
RETURN CLOSET
|
||||
?ELS7: EQUAL? CLOSET-FLOOR,FOYER \?ELS9
|
||||
RETURN CLOSET-TOP
|
||||
?ELS9: PRINTI "You enter the shaft and plunge down a floor. A bit shaken, you find yourself at..."
|
||||
CRLF
|
||||
CRLF
|
||||
RETURN CLOSET-TOP
|
||||
|
||||
|
||||
.FUNCT PHONE-F
|
||||
EQUAL? PRSA,V?REPLY \?ELS5
|
||||
PRINTR "It wasn't ringing."
|
||||
?ELS5: EQUAL? PRSA,V?TAKE \?ELS7
|
||||
FSET? PHONE,PHONE-DEAD-BIT \?ELS12
|
||||
PRINTR "You don't hear a dial tone. The line is dead."
|
||||
?ELS12: PRINTR "You hear a dial tone."
|
||||
?ELS7: EQUAL? PRSA,V?PHONE \?ELS16
|
||||
EQUAL? PRSO,PHONE \?ELS16
|
||||
PRINTR "You should dial a number, such as 911."
|
||||
?ELS16: EQUAL? PRSA,V?HANG-UP \FALSE
|
||||
PRINTR "You replace the receiver."
|
||||
|
||||
|
||||
.FUNCT THERE-DOESNT-SEEM
|
||||
PRINTI "There doesn't seem to be"
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT V-PHONE
|
||||
CALL GLOBAL-IN?,PHONE,HERE
|
||||
ZERO? STACK \?ELS5
|
||||
CALL THERE-DOESNT-SEEM
|
||||
CALL APRINT,PHONE
|
||||
PRINTR " here."
|
||||
?ELS5: ZERO? PRSI /?ELS7
|
||||
EQUAL? PRSI,PHONE /?ELS7
|
||||
PRINTI "Too bad"
|
||||
CALL TPRINT,PRSI
|
||||
PRINTR " isn't a telephone."
|
||||
?ELS7: FSET? PHONE,PHONE-DEAD-BIT \?ELS11
|
||||
PRINTR "You don't hear a dial tone. The line is dead."
|
||||
?ELS11: EQUAL? PRSO,INTNUM \?ELS13
|
||||
GRTR? P-EXCHANGE,999 /?THN19
|
||||
GRTR? P-NUMBER,9999 \?ELS18
|
||||
?THN19: PRINTR "You dialed too many numbers. Remember what Aunt Hildegarde thought about guests making long distance calls!"
|
||||
?ELS18: ZERO? P-EXCHANGE \?ELS26
|
||||
ZERO? P-NUMBER /?THN23
|
||||
?ELS26: EQUAL? P-EXCHANGE,555 \?ELS28
|
||||
EQUAL? P-NUMBER,1212 /?THN23
|
||||
?ELS28: ZERO? P-EXCHANGE \?ELS22
|
||||
EQUAL? P-NUMBER,411 \?ELS22
|
||||
?THN23: PRINTR "You hear a lazy voice come on the line. ""You have reached the Malibu phone company. Our operator is busy now. Mellow out and try your call again later."""
|
||||
?ELS22: ZERO? P-EXCHANGE \?ELS32
|
||||
EQUAL? P-NUMBER,911 \?ELS32
|
||||
PRINTR "A police officer answers the phone in mid-snore saying he'll send a car right over, then hangs up and goes back to sleep."
|
||||
?ELS32: EQUAL? P-EXCHANGE,492 \?ELS36
|
||||
EQUAL? P-NUMBER,6000 \?ELS36
|
||||
PRINTR "You hear voice talking at a fast pace trying to announce all the information necessary in 30 seconds. The voice says, ""Thank you for calling Infocom. We are closed now. Please call back during regular business hours, Monday through Friday, 9 a.m. to 6 p.m., Eastern Standard Time."" Then the voice speeds up even more, giving information for technical problems and the special numbers to call. Finally you hear the voice take a deep breath and say, ""Have a nice (BEEP),"" and the message ends."
|
||||
?ELS36: EQUAL? P-EXCHANGE,576 \?ELS40
|
||||
EQUAL? P-NUMBER,1851 \?ELS40
|
||||
PRINTI "A nerdish voice answers"
|
||||
CALL TPRINT,PHONE
|
||||
PRINTR " saying, ""Hello, this is Roy G. Biv, Computer Service and Repair. Our office is closed now. Please call back during our regular business hours."""
|
||||
?ELS40: EQUAL? P-EXCHANGE,576 \?ELS44
|
||||
EQUAL? P-NUMBER,3190 \?ELS44
|
||||
FSET? TOUPEE,CARDS-RIGHT-BIT \?ELS51
|
||||
FSET PHONE,PHONE-DEAD-BIT
|
||||
MOVE TOUPEE,HOPPER
|
||||
PRINTR "An answering machine comes on the line. It sounds like Aunt Hildegarde's voice saying, ""I can't come to the phone right now. I'm dead. Don't forget to look in the hopper."" Then the line goes dead."
|
||||
?ELS51: PRINTR "You get a busy signal."
|
||||
?ELS44: RANDOM 100
|
||||
LESS? 60,STACK /?ELS55
|
||||
PRINTI "The "
|
||||
CALL DPRINT,PHONE
|
||||
PRINTR " rings and rings, but no one answers."
|
||||
?ELS55: PRINTI "The "
|
||||
CALL DPRINT,PHONE
|
||||
PRINTR " is answered, ""Hello? Hello? Hey, what is this, a crank call? You made my wife cry the last time you called, you pervert."" You hear the receiver slammed down."
|
||||
?ELS13: PRINTI "There's no sense in phoning"
|
||||
CALL ARPRINT,PRSO
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT TOILET-F
|
||||
EQUAL? PRSO,TOILET \FALSE
|
||||
EQUAL? PRSA,V?SIT,V?USE,V?WALK \?ELS10
|
||||
PRINTR "You'll have to hold it in. The water's been shut off, remember?"
|
||||
?ELS10: EQUAL? PRSA,V?SMELL,V?LOOK-INSIDE \?ELS12
|
||||
PRINTR "The toilet is immaculate. Nosey, aren't you?"
|
||||
?ELS12: EQUAL? PRSA,V?FLUSH \FALSE
|
||||
PRINTR "You pull the handle, but nothing happens. The water has been shut off."
|
||||
|
||||
|
||||
.FUNCT SEAT-F
|
||||
EQUAL? PRSA,V?TAKE \?ELS5
|
||||
EQUAL? PRSO,SEAT \?ELS5
|
||||
PRINT RIDICULOUS
|
||||
CRLF
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?PUT \?ELS9
|
||||
EQUAL? PRSI,SEAT,SOFA \?ELS9
|
||||
FCLEAR PRSO,WEARBIT
|
||||
MOVE PRSO,HERE
|
||||
PRINTI "It seems a shame to mar"
|
||||
CALL TPRINT,PRSI
|
||||
PRINTI " with"
|
||||
CALL APRINT,PRSO
|
||||
PRINTR ", so you put it on the floor instead."
|
||||
?ELS9: EQUAL? PRSA,V?SIT,V?BOARD,V?CLIMB-ON /?THN14
|
||||
EQUAL? PRSA,V?ENTER \FALSE
|
||||
?THN14: PRINTR "You sit down and relax for a moment. Soon your mind begins to ponder your Aunt's wealth and you jump to your feet, ready to continue."
|
||||
|
||||
|
||||
.FUNCT BED-F
|
||||
EQUAL? PRSA,V?TAKE \?ELS5
|
||||
EQUAL? PRSO,BED \?ELS5
|
||||
PRINT RIDICULOUS
|
||||
CRLF
|
||||
RTRUE
|
||||
?ELS5: EQUAL? PRSA,V?BOARD,V?CLIMB-ON,V?LIE-DOWN /?THN10
|
||||
EQUAL? PRSA,V?ENTER,V?SIT \?ELS9
|
||||
?THN10: PRINTR "You get into bed and relax for a moment. Soon your mind begins to ponder your Aunt's wealth and you jump to your feet, ready to continue."
|
||||
?ELS9: EQUAL? PRSA,V?PUT-ON,V?PUT \?ELS13
|
||||
EQUAL? PRSI,BED \?ELS13
|
||||
MOVE PRSO,HERE
|
||||
PRINTI "Rather than marring the bed's fine linen with"
|
||||
CALL APRINT,PRSO
|
||||
PRINTR ", you put it on the floor."
|
||||
?ELS13: EQUAL? PRSA,V?PUSH-TO,V?PUSH \FALSE
|
||||
PRINT RIDICULOUS
|
||||
CRLF
|
||||
RTRUE
|
||||
|
||||
|
||||
.FUNCT I-SANDS-OF-TIME,X=0,MINUTES,CNT=0,TCNT=0,TNUM,FOLLOW-THE-LAWYER=0
|
||||
ADD MOVES,1260 >MINUTES
|
||||
EQUAL? MINUTES,1859 \?ELS3
|
||||
SET 'X,60
|
||||
CALL MICKEY-MOUSE,2,STR?144
|
||||
JUMP ?CND1
|
||||
?ELS3: EQUAL? MINUTES,1919 \?ELS5
|
||||
SET 'X,30
|
||||
CALL MICKEY-MOUSE,1,STR?145
|
||||
JUMP ?CND1
|
||||
?ELS5: EQUAL? MINUTES,1949 \?ELS7
|
||||
SET 'X,30
|
||||
CALL MICKEY-MOUSE,30,STR?146
|
||||
JUMP ?CND1
|
||||
?ELS7: EQUAL? MINUTES,1979 \?CND1
|
||||
EQUAL? HERE,FOYER,FRONT-PORCH,SOUTH-JUNCTION \?CND10
|
||||
FSET LIVING-ROOM,ONBIT
|
||||
SET 'FOLLOW-THE-LAWYER,TRUE-VALUE
|
||||
CRLF
|
||||
PRINT OUT-OF-NOWHERE
|
||||
PRINTI """Ah, there you are. Let's go into the living room and talk,"" says the lawyer. You follow him to the living room."
|
||||
CRLF
|
||||
CRLF
|
||||
CALL GOTO,LIVING-ROOM
|
||||
CRLF
|
||||
?CND10: IN? PLAYER,LIVING-ROOM \?ELS15
|
||||
ZERO? FOLLOW-THE-LAWYER \?CND16
|
||||
CRLF
|
||||
PRINT OUT-OF-NOWHERE
|
||||
?CND16: PRINTI """Well, let's wrap this up quickly, I've got to be in court for the LaFlank divorce this afternoon,"" the lawyer snaps. He pauses for a moment, glancing around the room"
|
||||
GET TREASURE-TABLE,0 >TNUM
|
||||
?PRG19: IGRTR? 'CNT,TNUM /?REP20
|
||||
GET TREASURE-TABLE,CNT >X
|
||||
CALL VISIBLE?,X
|
||||
ZERO? STACK /?PRG19
|
||||
INC 'TCNT
|
||||
JUMP ?PRG19
|
||||
?REP20: ZERO? TCNT \?ELS29
|
||||
PRINTI ". ""Uhh, I don't see any 'treasures.'"
|
||||
JUMP ?CND27
|
||||
?ELS29: EQUAL? TCNT,10 \?ELS31
|
||||
PRINTI " then at a small note pad in his hand. He congratulates you for finding all the ""treasures."" ""But you didn't follow your aunt's instructions in the note."
|
||||
JUMP ?CND27
|
||||
?ELS31: PRINTI " then at a small note pad in his hand. ""Uhh, I only count "
|
||||
GET NUMWORDS,TCNT
|
||||
PRINT STACK
|
||||
PRINTI " 'treasure"
|
||||
EQUAL? TCNT,1 /?CND34
|
||||
PRINTC 115
|
||||
?CND34: PRINTI "' here."
|
||||
?CND27: PRINTI " I'm sorry, but you won't be inheriting Mrs. Burbank's estate after all,"" says the lawyer. He turns and leaves as his words echo in your head. Then you feel a sharp pain in your backside, as you kick yourself for not having "
|
||||
EQUAL? TCNT,10 \?ELS39
|
||||
PRINTI "followed the instructions in the note"
|
||||
JUMP ?CND37
|
||||
?ELS39: EQUAL? TREASURES-FOUND,10 \?ELS41
|
||||
PRINTI "brought all the ""treasures"" you found to the living room"
|
||||
JUMP ?CND37
|
||||
?ELS41: ZERO? TREASURES-FOUND \?ELS43
|
||||
PRINTI "found any of the ""treasures"""
|
||||
JUMP ?CND37
|
||||
?ELS43: PRINTI "found all the ""treasures"" in time"
|
||||
?CND37: PRINTC 46
|
||||
CRLF
|
||||
JUMP ?CND13
|
||||
?ELS15: PRINTI "Your time is up! "
|
||||
EQUAL? TREASURES-FOUND,10 \?ELS50
|
||||
PRINTI "You did a good job by finding all the ""treasures,"" but you didn't meet the lawyer at 9 a.m."
|
||||
JUMP ?CND48
|
||||
?ELS50: GRTR? TREASURES-FOUND,0 \?ELS52
|
||||
PRINTI "You only found "
|
||||
GET NUMWORDS,TREASURES-FOUND
|
||||
PRINT STACK
|
||||
PRINTI " of the ten ""treasures."""
|
||||
JUMP ?CND48
|
||||
?ELS52: PRINTI "What a bozo! You didn't find any ""treasures."" You're not fit to be fertilizer for the family tree! Are you sure you're a Burbank? I'd go on but there is only so much room on a disk."
|
||||
?CND48: PRINTI " You can't help but think about how disappointed Aunt Hildegarde and Uncle Buddy would have been with you right now. Never mind your own disappointment of missing out on inheriting a fortune."
|
||||
?CND13: SET 'MOVES,720
|
||||
USL
|
||||
CALL FINISH
|
||||
?CND1: CALL QUEUE,I-SANDS-OF-TIME,X
|
||||
RSTACK
|
||||
|
||||
|
||||
.FUNCT MICKEY-MOUSE,NUM,STRING
|
||||
CRLF
|
||||
PRINTI "[Hurry up, you only have "
|
||||
PRINTN NUM
|
||||
PRINTC 32
|
||||
PRINT STRING
|
||||
PRINTR " left!]"
|
||||
|
||||
.ENDI
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,14 @@
|
|||
|
||||
|
||||
.FUNCT V-FLUSH
|
||||
EQUAL? PRSO,INTNUM \?CND1
|
||||
EQUAL? P-NUMBER,33 \?CND1
|
||||
GETB 0,18
|
||||
ZERO? STACK /?THN6
|
||||
ZERO? P-VMERGE /?CND1
|
||||
?THN6: CALL GOTO,P-NMERGE
|
||||
CALL V-LOOK
|
||||
RTRUE
|
||||
?CND1: PRINTR "You can't flush that."
|
||||
|
||||
.ENDI
|
|
@ -0,0 +1,877 @@
|
|||
"SYNTAX for ANTHILL (C)1986 Infocom Inc. All Rights Reserved."
|
||||
|
||||
<BUZZ A AN THE IS ARE AM AND OF THEN ALL BUT EXCEPT \. \, \"
|
||||
HERE SOME ;FRONT MR MISS MRS MONEY ; PLEASE
|
||||
YESTER GREENS CAMELO STARDU MISTY PEOPLE FEELIN TOMORR OKLAHO TONIGH>
|
||||
|
||||
<PREP-SYNONYM RIGHT CLOCKWISE>
|
||||
<PREP-SYNONYM LEFT COUNTERCLOCKWISE>
|
||||
<PREP-SYNONYM TO TOWARD>
|
||||
<PREP-SYNONYM WITH USING>
|
||||
<PREP-SYNONYM THROUGH THRU>
|
||||
<PREP-SYNONYM ON ONTO>
|
||||
<PREP-SYNONYM IN INSIDE INTO BEYOND BETWEEN>
|
||||
<PREP-SYNONYM OUT OUTSIDE>
|
||||
<PREP-SYNONYM UNDER BELOW BENEATH UNDERNEATH>
|
||||
<PREP-SYNONYM AROUND ALONG>
|
||||
<SYNONYM ALL BOTH EVERYTHING>
|
||||
<PREP-SYNONYM OVER ACROSS>
|
||||
|
||||
<SYNONYM NORTH N>
|
||||
<SYNONYM SOUTH S>
|
||||
<SYNONYM EAST E>
|
||||
<SYNONYM WEST W>
|
||||
<SYNONYM DOWN D>
|
||||
<SYNONYM UP U>
|
||||
<SYNONYM NE NORTHE>
|
||||
<SYNONYM NW NORTHW>
|
||||
<SYNONYM SE SOUTHE>
|
||||
<SYNONYM SW SOUTHW>
|
||||
|
||||
<SYNTAX VERBOSE = V-VERBOSE>
|
||||
<SYNTAX BRIEF = V-BRIEF>
|
||||
<SYNTAX SUPER = V-SUPER-BRIEF>
|
||||
<VERB-SYNONYM SUPER SUPERBRIEF>
|
||||
<SYNTAX DIAGNOSE = V-DIAGNOSE>
|
||||
<SYNTAX I = V-INVENTORY>
|
||||
<VERB-SYNONYM I INVENTORY>
|
||||
<SYNTAX QUIT = V-QUIT>
|
||||
<VERB-SYNONYM QUIT Q>
|
||||
<SYNTAX RESTAR = V-RESTART>
|
||||
<SYNTAX RESTOR = V-RESTORE>
|
||||
<SYNTAX SAVE = V-SAVE>
|
||||
<SYNTAX SAVE OBJECT = V-RESCUE>
|
||||
<SYNTAX SCORE = V-SCORE>
|
||||
<SYNTAX SCRIPT = V-SCRIPT>
|
||||
<SYNTAX TIME = V-TIME>
|
||||
<VERB-SYNONYM TIME T>
|
||||
<SYNTAX UNSCRIPT = V-UNSCRIPT>
|
||||
<SYNTAX VERSION = V-VERSION>
|
||||
<SYNTAX $VERIFY = V-$VERIFY>
|
||||
<SYNTAX $VERIFY OBJECT = V-$VERIFY>
|
||||
<SYNTAX \#RANDOM OBJECT = V-$RANDOM>
|
||||
<SYNTAX \#COMMAND = V-$COMMAND>
|
||||
<SYNTAX \#RECORD = V-$RECORD>
|
||||
<SYNTAX \#UNRECORD = V-$UNRECORD>
|
||||
;<SYNTAX $DEBUG = V-$DEBUG>
|
||||
;<SYNTAX $TREASURE = V-$TREASURE>
|
||||
;<SYNTAX $MOVES = V-$MOVES>
|
||||
;<SYNTAX $HERE = V-$HERE>
|
||||
;<SYNTAX $HNUM = V-$HEDGE-NUM>
|
||||
;<SYNTAX $CARDS = V-$CCARDS>
|
||||
;<SYNTAX $NINE = V-$NINE>
|
||||
;<SYNTAX TTEN = V-TTEN>
|
||||
;<SYNTAX LAZY = V-LAZY>
|
||||
|
||||
;<ROUTINE V-$NINE ()
|
||||
<SETG TREASURES-FOUND 9>>
|
||||
|
||||
;<ROUTINE V-TTEN ()
|
||||
<MOVE ,PARKING-METER ,LIVING-ROOM>
|
||||
<MOVE ,CORPSE-LINE ,LIVING-ROOM>
|
||||
<MOVE ,RUBBER-STAMP ,LIVING-ROOM>
|
||||
<MOVE ,GRATER ,LIVING-ROOM>
|
||||
<MOVE ,MASK ,LIVING-ROOM>
|
||||
<MOVE ,TOUPEE ,LIVING-ROOM>
|
||||
<MOVE ,FIRE-HYDRANT ,LIVING-ROOM>
|
||||
<MOVE ,FINCH ,LIVING-ROOM>
|
||||
<MOVE ,RING ,LIVING-ROOM>
|
||||
<MOVE ,PENGUIN ,LIVING-ROOM>
|
||||
<FSET ,FLASHLIGHT ,ONBIT>
|
||||
<FCLEAR ,RING ,ON-MONUMENT-BIT>
|
||||
<FSET ,DOG ,CLUTCHING-BIT>
|
||||
<SETG BURN-DOME 0> ;"hole burned in dome"
|
||||
<SETG TREASURES-FOUND 10>
|
||||
<FCLEAR ,RING ,NDESCBIT>
|
||||
<GOTO ,LIVING-ROOM>>
|
||||
|
||||
;<ROUTINE V-$CCARDS ()
|
||||
<MOVE ,RED-CARD ,PLAYER>
|
||||
<MOVE ,ORANGE-CARD ,PLAYER>
|
||||
<MOVE ,YELLOW-CARD ,PLAYER>
|
||||
<MOVE ,GREEN-CARD ,PLAYER>
|
||||
<MOVE ,BLUE-CARD ,PLAYER>
|
||||
<MOVE ,INDIGO-CARD ,PLAYER>
|
||||
<MOVE ,VIOLET-CARD ,PLAYER>
|
||||
<FCLEAR ,INDIGO-CARD ,INVISIBLE>
|
||||
<FCLEAR ,GREEN-CARD ,INVISIBLE>
|
||||
<FCLEAR ,RED-CARD ,INVISIBLE>
|
||||
<MOVE ,PLAYER ,CELLAR>>
|
||||
|
||||
;<ROUTINE V-$TREASURE ()
|
||||
<SETG TREASURES-FOUND 10>
|
||||
<MOVE ,PEG-0 ,PLAYER>
|
||||
<GOTO ,CLOSET>>
|
||||
|
||||
;<ROUTINE V-$HERE ()
|
||||
<TELL D <LOC ,PLAYER> CR>
|
||||
<TELL "Closet floor: " D ,CLOSET-FLOOR CR>>
|
||||
|
||||
<GLOBAL HEDGE-NUM <>>
|
||||
|
||||
;<ROUTINE V-$HEDGE-NUM ()
|
||||
<COND (,HEDGE-NUM
|
||||
<SETG HEDGE-NUM <>>)
|
||||
(T
|
||||
<SETG HEDGE-NUM T>)>>
|
||||
|
||||
;<GLOBAL LAZY T>
|
||||
|
||||
;<ROUTINE V-LAZY ()
|
||||
<COND (,LAZY
|
||||
<SETG HM-ROOM 388>
|
||||
<SETG LAZY <>>
|
||||
<GOTO ,HEDGE-MAZE>)
|
||||
(T
|
||||
<SETG HM-ROOM 439>
|
||||
<SETG LAZY T>
|
||||
<GOTO ,ENTRANCE-TO-MAZE>)>>
|
||||
|
||||
;<ROUTINE V-$ONHELP ()
|
||||
<SETG HELP T>
|
||||
<TELL
|
||||
"Bugs? Bugs? We're gonna grab'em by the nose and kick'em in the ass.
|
||||
We're gonna kick the hell out of 'em all the time and go through them --
|
||||
like shit through a goose. Now go find those bugs." CR>
|
||||
<SETG SONG-NUMBER <- <RANDOM 10> 1>>
|
||||
<TELL <GET ,SONGS ,SONG-NUMBER> CR>
|
||||
<RTRUE>>
|
||||
|
||||
;<ROUTINE V-$OFFHELP ()
|
||||
<SETG HELP <>>
|
||||
<TELL "Mo'fos routed!" CR>
|
||||
<RTRUE>>
|
||||
|
||||
;<ROUTINE V-$MOVES ()
|
||||
<SETG MOVES -1>>
|
||||
|
||||
<ROUTINE V-FLUSH ()
|
||||
<COND (<AND <EQUAL? ,PRSO ,INTNUM>
|
||||
<EQUAL? ,P-NUMBER 33>
|
||||
<OR <ZIL?>
|
||||
<NOT <ZERO? ,P-VMERGE>>>>
|
||||
<GOTO ,P-NMERGE>
|
||||
<V-LOOK>
|
||||
<RTRUE>)>
|
||||
<TELL "You can't flush that." CR>
|
||||
<RTRUE>>
|
||||
|
||||
;"OLD CLOCK"
|
||||
;<ROUTINE V-$CLOCK ("AUX" E TICK HAND)
|
||||
<COND (<AND <PRSO? INTNUM>
|
||||
<NOT <ZERO? ,P-NUMBER>>>
|
||||
<SET HAND <REST ,C-TABLE ,C-INTS>>
|
||||
<SET E <REST ,C-TABLE ,C-TABLELEN>>
|
||||
<REPEAT ()
|
||||
<COND (<EQUAL? .HAND .E>
|
||||
<RETURN>)
|
||||
(<NOT <ZERO? <GET .HAND ,C-RTN>>>
|
||||
<SET TICK <GET .HAND ,C-TICK>>
|
||||
<COND (<G? .TICK 0>
|
||||
<SET TICK <- .TICK ,P-NUMBER>>
|
||||
<PUT .HAND ,C-TICK .TICK>)>)>
|
||||
<SET HAND <REST .HAND ,C-INTLEN>>>
|
||||
<SETG MOVES <+ ,MOVES ,P-NUMBER>>
|
||||
<V-TIME>
|
||||
<RTRUE>)>
|
||||
<TELL "Scram." CR>
|
||||
<RTRUE>>
|
||||
|
||||
"<SYNTAX AGAIN = V-AGAIN>
|
||||
<VERB-SYNONYM AGAIN G>"
|
||||
|
||||
<SYNTAX ANSWER OBJECT (FIND ACTORBIT) = V-REPLY>
|
||||
<SYNTAX ANSWER TO OBJECT (FIND ACTORBIT) = V-REPLY>
|
||||
<VERB-SYNONYM ANSWER REPLY RESPOND ; RETORT>
|
||||
|
||||
; <SYNTAX APPLY OBJECT (HELD MANY) TO OBJECT = V-PUT PRE-PUT>
|
||||
|
||||
<SYNTAX ASK OBJECT (FIND ACTORBIT) = V-QUESTION>
|
||||
<SYNTAX ASK OBJECT (FIND ACTORBIT) ABOUT OBJECT = V-ASK-ABOUT>
|
||||
<SYNTAX ASK OBJECT (FIND ACTORBIT) FOR OBJECT = V-ASK-FOR>
|
||||
<VERB-SYNONYM ASK QUERY INTERROGATE QUIZ QUESTION>
|
||||
|
||||
; <SYNTAX ASCEND = V-CLIMB-UP>
|
||||
<SYNTAX ASCEND OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-UP>
|
||||
|
||||
<SYNTAX BACK = V-WALK-AROUND>
|
||||
|
||||
<SYNTAX BITE OBJECT = V-BITE>
|
||||
|
||||
<SYNTAX BLOW OBJECT = V-BLOW-INTO>
|
||||
<SYNTAX BLOW IN OBJECT = V-BLOW-INTO>
|
||||
<SYNTAX BLOW THROUGH OBJECT = V-BLOW-INTO>
|
||||
<SYNTAX BLOW UP OBJECT = V-MUNG ; V-INFLATE>
|
||||
<SYNTAX BLOW OUT OBJECT = V-LAMP-OFF>
|
||||
|
||||
<SYNTAX BOARD OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
|
||||
<VERB-SYNONYM BOARD EMBARK>
|
||||
|
||||
; <SYNTAX BOW TO OBJECT (FIND ACTORBIT) = V-BOW>
|
||||
; <SYNTAX BOW BEFORE OBJECT (FIND ACTORBIT) = V-BOW>
|
||||
; <VERB-SYNONYM BOW KNEEL GROVEL ; "GENUFLECT PROSTRATE">
|
||||
|
||||
<SYNTAX BREAK OBJECT (ON-GROUND IN-ROOM) = V-MUNG>
|
||||
<SYNTAX BREAK OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
|
||||
WITH OBJECT (HAVE HELD CARRIED) = V-MUNG>
|
||||
<SYNTAX BREAK OBJECT (ON-GROUND IN-ROOM)
|
||||
OFF OBJECT (ON-GROUND IN-ROOM) = V-MUNG>
|
||||
<SYNTAX BREAK DOWN OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
|
||||
WITH OBJECT (HAVE HELD CARRIED) = V-MUNG>
|
||||
<SYNTAX BREAK IN OBJECT (ON-GROUND IN-ROOM) = V-MUNG>
|
||||
<SYNTAX BREAK IN OBJECT (ON-GROUND IN-ROOM)
|
||||
WITH OBJECT (HAVE HELD CARRIED) = V-MUNG>
|
||||
<SYNTAX BREAK THROUGH OBJECT (ON-GROUND IN-ROOM) = V-MUNG>
|
||||
<SYNTAX BREAK THROUGH OBJECT (ON-GROUND IN-ROOM)
|
||||
WITH OBJECT (HAVE HELD CARRIED) = V-MUNG>
|
||||
<VERB-SYNONYM BREAK DESTROY DAMAGE SMASH DEMOLISH WRECK CRACK TRASH ERASE>
|
||||
|
||||
<SYNTAX BURN OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
WITH OBJECT (FIND FLAMEBIT) (HELD CARRIED) = V-BURN>
|
||||
<SYNTAX BURN DOWN OBJECT (HELD CARRIED ON-GROUND IN-ROOM) WITH OBJECT
|
||||
(FIND FLAMEBIT) (HELD CARRIED) = V-BURN>
|
||||
|
||||
<SYNTAX BUY OBJECT ; (ON-GROUND IN-ROOM) = V-BUY>
|
||||
<SYNTAX BUY OBJECT WITH OBJECT (HELD HAVE) = V-BUY>
|
||||
|
||||
;<SYNTAX BYE = V-GOODBYE>
|
||||
;<SYNTAX BYE OBJECT = V-GOODBYE>
|
||||
;<VERB-SYNONYM BYE GOODBYE SAYONARA ADIOS FAREWELL>
|
||||
|
||||
<SYNTAX CALL OBJECT = V-PHONE ;PRE-PHONE>
|
||||
<SYNTAX CALL OBJECT ON OBJECT = V-PHONE ;PRE-PHONE>
|
||||
<SYNTAX CALL UP OBJECT = V-PHONE ;PRE-PHONE>
|
||||
<VERB-SYNONYM CALL PHONE DIAL>
|
||||
|
||||
<SYNTAX CLEAN OBJECT = V-CLEAN>
|
||||
<SYNTAX CLEAN OFF OBJECT = V-CLEAN>
|
||||
<VERB-SYNONYM CLEAN SWEEP ; WIPE BRUSH ; POLISH>
|
||||
|
||||
; <SYNTAX CLIMB = V-CLIMB-UP>
|
||||
<SYNTAX CLIMB OBJECT (ON-GROUND IN-ROOM) = V-CLIMB>
|
||||
<SYNTAX CLIMB ON OBJECT ; (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
|
||||
<SYNTAX CLIMB UP OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-UP>
|
||||
<SYNTAX CLIMB DOWN OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
|
||||
<SYNTAX CLIMB OVER OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-OVER>
|
||||
<SYNTAX CLIMB UNDER OBJECT (ON-GROUND IN-ROOM) = V-ENTER>
|
||||
<SYNTAX CLIMB THROUGH OBJECT (ON-GROUND IN-ROOM) = V-ENTER>
|
||||
<SYNTAX CLIMB IN OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-ENTER>
|
||||
<SYNTAX CLIMB OUT OBJECT (FIND RLANDBIT) = V-EXIT>
|
||||
<VERB-SYNONYM CLIMB SCALE>
|
||||
|
||||
<SYNTAX CLOSE OBJECT (FIND CONTBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
= V-CLOSE>
|
||||
<VERB-SYNONYM CLOSE SHUT SLAM>
|
||||
|
||||
<SYNTAX COMPAR OBJECT TO OBJECT = V-COMPARE>
|
||||
|
||||
<SYNTAX COUNT OBJECT = V-COUNT>
|
||||
<VERB-SYNONYM COUNT TALLY ; TABULATE>
|
||||
|
||||
<SYNTAX COVER OBJECT WITH OBJECT (TAKE) = V-COVER>
|
||||
|
||||
<SYNTAX CROSS OBJECT = V-CROSS>
|
||||
<VERB-SYNONYM CROSS TRAVERSE>
|
||||
|
||||
<SYNTAX CUT OBJECT WITH OBJECT (CARRIED HELD) = V-CUT>
|
||||
<SYNTAX CUT THROUGH OBJECT WITH OBJECT (CARRIED HELD) = V-CUT>
|
||||
<SYNTAX CUT LOOSE OBJECT WITH OBJECT (CARRIED HELD) = V-CUT>
|
||||
<SYNTAX CUT OBJECT LOOSE OBJECT (CARRIED HELD) = V-CUT>
|
||||
<VERB-SYNONYM CUT SLASH CLIP ; "SLICE GASH LACERATE CLEAVE SEVER SPLIT TEAR RIP">
|
||||
|
||||
; <SYNTAX DEFLATE OBJECT = V-DEFLATE>
|
||||
|
||||
; <SYNTAX DESCEND = V-CLIMB-DOWN>
|
||||
<SYNTAX DESCEND OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
|
||||
|
||||
<SYNTAX DIG IN OBJECT = V-DIG>
|
||||
<SYNTAX DIG AT OBJECT = V-DIG>
|
||||
<SYNTAX DIG UP OBJECT = V-DIG>
|
||||
<SYNTAX DIG WITH OBJECT = V-DIG-WITH>
|
||||
<SYNTAX DIG THROUGH OBJECT = V-DIG>
|
||||
<SYNTAX DIG OBJECT (ON-GROUND IN-ROOM) WITH OBJECT (HELD CARRIED HAVE) = V-DIG>
|
||||
<SYNTAX DIG IN OBJECT (ON-GROUND IN-ROOM) WITH OBJECT (HELD CARRIED HAVE)
|
||||
= V-DIG>
|
||||
<SYNTAX DIG OBJECT (ON-GROUND IN-ROOM) IN OBJECT = V-DIG>
|
||||
<VERB-SYNONYM DIG EXCAVATE>
|
||||
|
||||
<SYNTAX DISEMBARK OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-DISEMBARK>
|
||||
<VERB-SYNONYM DISEMBARK DEBARK>
|
||||
|
||||
<SYNTAX DRINK OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-DRINK>
|
||||
<SYNTAX DRINK FROM OBJECT (HELD CARRIED) = V-DRINK-FROM>
|
||||
<VERB-SYNONYM DRINK SIP GUZZLE ; "IMBIBE QUAFF SWILL">
|
||||
|
||||
<SYNTAX DROP OBJECT (HELD MANY ;HAVE) = V-DROP>
|
||||
<SYNTAX DROP OBJECT (HELD MANY) DOWN OBJECT = V-PUT PRE-PUT>
|
||||
<SYNTAX DROP OBJECT (HELD MANY) IN OBJECT = V-PUT PRE-PUT>
|
||||
<SYNTAX DROP OBJECT (HELD MANY) ON OBJECT = V-PUT-ON PRE-PUT>
|
||||
<VERB-SYNONYM DROP DUMP>
|
||||
|
||||
<SYNTAX EAT OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-EAT>
|
||||
<VERB-SYNONYM EAT CONSUME SWALLOW DEVOUR GOBBLE NIBBLE ; INGEST>
|
||||
|
||||
<SYNTAX EMPTY OBJECT (HELD CARRIED) = V-EMPTY>
|
||||
<SYNTAX EMPTY OUT OBJECT (HELD CARRIED) = V-EMPTY>
|
||||
<SYNTAX EMPTY OBJECT FROM OBJECT = V-TAKE PRE-TAKE>
|
||||
<SYNTAX EMPTY OBJECT OUT OBJECT = V-TAKE PRE-TAKE>
|
||||
|
||||
<SYNTAX ENTER OBJECT (FIND RLANDBIT) = V-ENTER> ;"was V-THROUGH"
|
||||
<VERB-SYNONYM ENTER ; BOARD ; EMBARK>
|
||||
|
||||
; <SYNTAX EXIT = V-EXIT>
|
||||
<SYNTAX EXIT OBJECT (FIND RLANDBIT) = V-EXIT>
|
||||
<VERB-SYNONYM EXIT DEPART SCRAM WITHDRAW ; DISEMBARK ; DEBARK>
|
||||
|
||||
<SYNTAX EXAMINE OBJECT (HELD CARRIED ON-GROUND IN-ROOM) ; (FIND DARKBIT)
|
||||
= V-EXAMINE PRE-EXAMINE>
|
||||
<SYNTAX EXAMINE IN OBJECT (HELD CARRIED IN-ROOM ON-GROUND)
|
||||
= V-LOOK-INSIDE>
|
||||
<SYNTAX EXAMINE ON OBJECT (HELD CARRIED IN-ROOM ON-GROUND) = V-LOOK-ON>
|
||||
<SYNTAX EXAMINE FOR OBJECT = V-FIND>
|
||||
<SYNTAX EXAMINE OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
THROUGH OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
= V-LOOK-THRU>
|
||||
<SYNTAX EXAMINE OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
WITH OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
= V-LOOK-THRU>
|
||||
<VERB-SYNONYM EXAMINE ; EXAM INSPECT DESCRIBE CHECK STUDY SURVEY OBSERVE WATCH SEE>
|
||||
|
||||
<SYNTAX EXTINGUISH OBJECT (FIND FLAMEBIT) = V-LAMP-OFF>
|
||||
<VERB-SYNONYM EXTINGUISH DOUSE QUENCH SNUFF>
|
||||
|
||||
;<SYNTAX FEED OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) WITH OBJECT
|
||||
(HELD ; HAVE ; MANY) = V-SFEED>
|
||||
;<SYNTAX FEED OBJECT (HELD ; HAVE ; MANY) TO OBJECT
|
||||
(FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-FEED PRE-FEED>
|
||||
;<SYNTAX FEED OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM)
|
||||
OBJECT (HELD ; HAVE ; MANY) = V-SFEED>
|
||||
|
||||
<SYNTAX FILL OBJECT (FIND CONTBIT) (HELD CARRIED HAVE) = V-FILL>
|
||||
<SYNTAX FILL OBJECT (FIND CONTBIT) (HELD CARRIED HAVE) WITH OBJECT = V-FILL>
|
||||
|
||||
<SYNTAX FIND OBJECT = V-FIND>
|
||||
<VERB-SYNONYM FIND SEEK>
|
||||
|
||||
<SYNTAX FLUSH OBJECT = V-FLUSH>
|
||||
|
||||
<SYNTAX FLY = V-FLY>
|
||||
<SYNTAX FLY OBJECT = V-FLY>
|
||||
<SYNTAX FLY ON OBJECT = V-FLY>
|
||||
<SYNTAX FLY WITH OBJECT = V-FLY>
|
||||
|
||||
<SYNTAX FOCUS OBJECT = V-FOCUS>
|
||||
|
||||
;<SYNTAX FOLLOW = V-FOLLOW>
|
||||
<SYNTAX FOLLOW OBJECT = V-FOLLOW>
|
||||
<VERB-SYNONYM FOLLOW PURSUE CHASE>
|
||||
|
||||
; <SYNTAX FUCK = V-CURSE>
|
||||
; <SYNTAX FUCK OBJECT (FIND ACTORBIT) = V-CURSE>
|
||||
; <VERB-SYNONYM FUCK FUCKED GODDAMNED SHIT ASSHOLE SHITHEAD SCREW FUCKING
|
||||
COCKSUCKER>
|
||||
|
||||
<SYNTAX GIVE OBJECT (HELD ; HAVE ; MANY)
|
||||
TO OBJECT (FIND ACTORBIT) (IN-ROOM ON-GROUND) = V-GIVE PRE-GIVE>
|
||||
<SYNTAX GIVE OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM)
|
||||
OBJECT (HELD ; HAVE ; MANY) = V-SGIVE>
|
||||
<VERB-SYNONYM GIVE HAND DONATE DELIVER OFFER BESTOW PRESENT>
|
||||
|
||||
<SYNTAX GO OBJECT = V-WALK>
|
||||
<SYNTAX GO IN OBJECT (FIND RLANDBIT) = V-ENTER>
|
||||
<SYNTAX GO OUT OBJECT (FIND RLANDBIT) = V-EXIT>
|
||||
<SYNTAX GO OVER OBJECT = V-CROSS>
|
||||
<SYNTAX GO THROUGH OBJECT = V-ENTER>
|
||||
<SYNTAX GO AROUND OBJECT (FIND RLANDBIT) = V-WALK-AROUND>
|
||||
<SYNTAX GO BEHIND OBJECT = V-WALK-AROUND>
|
||||
<SYNTAX GO UNDER OBJECT = V-ENTER>
|
||||
<SYNTAX GO UP OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-UP>
|
||||
<SYNTAX GO DOWN OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
|
||||
<SYNTAX GO TO OBJECT = V-WALK-TO>
|
||||
|
||||
;<VERB-SYNONYM GOTO OBJECT = V-GOTO>
|
||||
|
||||
<SYNTAX HANG OBJECT = V-HANG-UP PRE-HANG-UP>
|
||||
<SYNTAX HANG UP OBJECT = V-HANG-UP PRE-HANG-UP>
|
||||
<SYNTAX HANG OBJECT ON OBJECT = V-HANG-UP PRE-HANG-UP>
|
||||
<SYNTAX HANG UP OBJECT ON OBJECT = V-HANG-UP PRE-HANG-UP>
|
||||
<SYNTAX HANG OBJECT FROM OBJECT = V-HANG-UP PRE-HANG-UP>
|
||||
<SYNTAX HANG UP OBJECT FROM OBJECT = V-HANG-UP PRE-HANG-UP>
|
||||
|
||||
<SYNTAX HEAR OBJECT = V-LISTEN>
|
||||
|
||||
<SYNTAX HELLO = V-HELLO>
|
||||
<SYNTAX HELLO OBJECT = V-HELLO>
|
||||
<VERB-SYNONYM HELLO HI GREETINGS GREET SALUTE AFTERNOON BYE GOODBYE FAREWELL>
|
||||
|
||||
<SYNTAX HELP = V-HELP>
|
||||
<SYNTAX HELP OBJECT = V-RESCUE>
|
||||
<VERB-SYNONYM HELP AID RESCUE>
|
||||
|
||||
<SYNTAX HIDE OBJECT (FIND RLANDBIT) = V-HIDE>
|
||||
<SYNTAX HIDE UNDER OBJECT = V-HIDE>
|
||||
<SYNTAX HIDE BEHIND OBJECT = V-HIDE>
|
||||
<SYNTAX HIDE OBJECT (HELD HAVE) FROM OBJECT = V-HIDE>
|
||||
<SYNTAX HIDE OBJECT (HELD HAVE) BEHIND OBJECT = V-HIDE>
|
||||
<SYNTAX HIDE OBJECT (HELD HAVE) UNDER OBJECT = V-HIDE>
|
||||
<VERB-SYNONYM HIDE CONCEAL ; "SECRETE ENSCONCE CAMOUFLAGE">
|
||||
|
||||
<SYNTAX HINT = V-HELP>
|
||||
<VERB-SYNONYM HINT HINTS>
|
||||
|
||||
; <SYNTAX INFLATE OBJECT = V-INFLATE>
|
||||
|
||||
<SYNTAX JUMP OBJECT (FIND RLANDBIT) = V-LEAP>
|
||||
<SYNTAX JUMP ON OBJECT = V-STAND-ON>
|
||||
<SYNTAX JUMP OVER OBJECT = V-LEAP>
|
||||
<SYNTAX JUMP IN OBJECT (FIND RLANDBIT) = V-ENTER>
|
||||
<SYNTAX JUMP OUT OBJECT (FIND RLANDBIT) = V-EXIT>
|
||||
<SYNTAX JUMP FROM OBJECT = V-LEAP>
|
||||
<SYNTAX JUMP OFF OBJECT = V-LEAP>
|
||||
<VERB-SYNONYM JUMP LEAP DIVE ; " BOUND HURDLE VAULT " >
|
||||
|
||||
<SYNTAX KICK OBJECT = V-KICK>
|
||||
<SYNTAX KICK IN OBJECT = V-KICK>
|
||||
<SYNTAX KICK DOWN OBJECT = V-KICK>
|
||||
|
||||
<SYNTAX KILL OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-KILL>
|
||||
<SYNTAX KILL OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM)
|
||||
WITH OBJECT (HELD CARRIED HAVE) = V-KILL>
|
||||
<VERB-SYNONYM KILL MURDER SLAY HIT SLAP WHACK STRIKE STAB PUNCH WOUND
|
||||
ATTACK ASSAULT FIGHT HURT INJURE ;"DISPATCH VANQUISH">
|
||||
|
||||
<SYNTAX KISS OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-KISS>
|
||||
<VERB-SYNONYM KISS SMOOCH>
|
||||
|
||||
<SYNTAX KNOCK AT OBJECT = V-KNOCK>
|
||||
<SYNTAX KNOCK ON OBJECT = V-KNOCK>
|
||||
<SYNTAX KNOCK DOWN OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-KILL>
|
||||
<VERB-SYNONYM KNOCK RAP POUND>
|
||||
|
||||
; <SYNTAX LAUNCH OBJECT (FIND VEHBIT) = V-LAUNCH>
|
||||
|
||||
<SYNTAX LEAVE OBJECT (FIND RLANDBIT) = V-LEAVE>
|
||||
<SYNTAX LEAVE OBJECT (HELD CARRIED HAVE MANY) IN OBJECT
|
||||
(ON-GROUND IN-ROOM CARRIED ; MANY) = V-PUT PRE-PUT>
|
||||
<SYNTAX LEAVE OBJECT (HELD CARRIED HAVE MANY) ON OBJECT
|
||||
(ON-GROUND IN-ROOM CARRIED ; MANY) = V-PUT-ON PRE-PUT>
|
||||
|
||||
; <SYNTAX LEAVE OBJECT = V-DROP>
|
||||
|
||||
<SYNTAX LET GO OBJECT (HELD MANY) = V-LET-GO>
|
||||
|
||||
<SYNTAX LIE DOWN OBJECT (FIND RLANDBIT) = V-LIE-DOWN>
|
||||
<SYNTAX LIE ON OBJECT ; (FIND VEHBIT) = V-LIE-DOWN>
|
||||
<SYNTAX LIE IN OBJECT ; (FIND VEHBIT) = V-LIE-DOWN>
|
||||
<VERB-SYNONYM LIE RECLINE ; REPOSE>
|
||||
|
||||
<SYNTAX LIGHT OBJECT (HELD CARRIED TAKE) (FIND LIGHTBIT) = V-LAMP-ON>
|
||||
<SYNTAX LIGHT OBJECT (HELD CARRIED ON-GROUND IN-ROOM) WITH OBJECT
|
||||
(HELD CARRIED) = V-BURN>
|
||||
<VERB-SYNONYM LIGHT IGNITE> ;"ignite was formerly a synonym for BURN"
|
||||
|
||||
<SYNTAX LISTEN OBJECT (FIND RLANDBIT) = V-LISTEN>
|
||||
<SYNTAX LISTEN TO OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
= V-LISTEN>
|
||||
<SYNTAX LISTEN IN OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
= V-LISTEN>
|
||||
<SYNTAX LISTEN FOR OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
= V-LISTEN>
|
||||
|
||||
<SYNTAX LOCK OBJECT (ON-GROUND IN-ROOM) = V-LOCK>
|
||||
<SYNTAX LOCK OBJECT (ON-GROUND IN-ROOM) WITH OBJECT (HELD HAVE) = V-LOCK>
|
||||
|
||||
<SYNTAX LOOK = V-LOOK>
|
||||
<SYNTAX LOOK AROUND OBJECT (FIND RLANDBIT) = V-LOOK>
|
||||
<SYNTAX LOOK DOWN OBJECT (FIND RLANDBIT) = V-LOOK-DOWN>
|
||||
<SYNTAX LOOK UP OBJECT (FIND RLANDBIT) = V-LOOK-UP>
|
||||
<SYNTAX LOOK OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-CHASTISE>
|
||||
<SYNTAX LOOK AT OBJECT (HELD CARRIED ON-GROUND IN-ROOM) ; (FIND DARKBIT)
|
||||
= V-EXAMINE PRE-EXAMINE>
|
||||
<SYNTAX LOOK THROUGH OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
= V-LOOK-INSIDE>
|
||||
<SYNTAX LOOK UNDER OBJECT = V-LOOK-UNDER>
|
||||
<SYNTAX LOOK BEHIND OBJECT = V-LOOK-BEHIND>
|
||||
<SYNTAX LOOK IN OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-LOOK-INSIDE>
|
||||
<SYNTAX LOOK ON OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-LOOK-ON>
|
||||
<SYNTAX LOOK AT OBJECT (HELD CARRIED ON-GROUND IN-ROOM) THROUGH OBJECT
|
||||
= V-LOOK-THRU>
|
||||
<SYNTAX LOOK OUT OBJECT = V-LOOK-INSIDE>
|
||||
<SYNTAX LOOK FOR OBJECT = V-FIND>
|
||||
<VERB-SYNONYM LOOK L STARE GAZE PEER PEEK>
|
||||
|
||||
<SYNTAX LOWER OBJECT = V-LOWER>
|
||||
|
||||
;<SYNTAX MELT OBJECT WITH OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-MELT>
|
||||
;<VERB-SYNONYM MELT LIQUIFY DISSOLVE THAW>
|
||||
|
||||
<SYNTAX MOVE OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-MOVE>
|
||||
<SYNTAX MOVE OBJECT (ON-GROUND IN-ROOM) OBJECT = V-PUSH-TO>
|
||||
<SYNTAX MOVE OBJECT (ON-GROUND IN-ROOM) TO OBJECT = V-PUSH-TO>
|
||||
<SYNTAX MOVE OBJECT (ON-GROUND IN-ROOM) DOWN OBJECT = V-PUSH-DOWN>
|
||||
<SYNTAX MOVE UP OBJECT (ON-GROUND IN-ROOM) = V-ROLL-UP>
|
||||
<VERB-SYNONYM MOVE SHIFT ROLL ; DISLOCATE>
|
||||
|
||||
; <SYNTAX NO = V-NO>
|
||||
; <VERB-SYNONYM NO NAY NEGATIVE NOPE NAW>
|
||||
|
||||
<SYNTAX OPEN OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
= V-OPEN>
|
||||
<SYNTAX OPEN UP OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
= V-OPEN>
|
||||
<SYNTAX OPEN OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
WITH OBJECT ; (FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED HAVE)
|
||||
= V-OPEN>
|
||||
<VERB-SYNONYM OPEN UNSEAL PRY>
|
||||
|
||||
; <SYNTAX PAY OBJECT (FIND ACTORBIT) WITH OBJECT (HELD CARRIED) = V-PAY>
|
||||
; <VERB-SYNONYM PAY BRIBE ENTICE ; RENUMERATE>
|
||||
|
||||
<SYNTAX PICK OBJECT = V-PICK>
|
||||
<SYNTAX PICK OBJECT WITH OBJECT = V-PICK>
|
||||
<SYNTAX PICK UP OBJECT (FIND TAKEBIT) (ON-GROUND MANY) = V-TAKE PRE-TAKE>
|
||||
|
||||
<SYNTAX PLAY = V-PLAY>
|
||||
<SYNTAX PLAY OBJECT = V-PLAY>
|
||||
<SYNTAX PLAY ON OBJECT = V-PLAY>
|
||||
<SYNTAX PLAY OBJECT ON OBJECT = V-PLAY>
|
||||
|
||||
; <SYNTAX PLUG OBJECT WITH OBJECT = V-PLUG>
|
||||
; <VERB-SYNONYM PLUG GLUE ;PATCH REPAIR FIX CLOG>
|
||||
|
||||
;<SYNTAX POINT AT OBJECT = V-POINT>
|
||||
;<SYNTAX POINT OBJECT AT OBJECT = V-POINT>
|
||||
;<SYNTAX POINT TO OBJECT = V-POINT>
|
||||
;<VERB-SYNONYM POINT AIM>
|
||||
|
||||
<SYNTAX POKE OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM)
|
||||
WITH OBJECT (HELD CARRIED HAVE) = V-MUNG>
|
||||
<VERB-SYNONYM POKE JAB BLIND>
|
||||
|
||||
;<SYNTAX POUR OBJECT (HELD CARRIED) = V-POUR>
|
||||
;<SYNTAX POUR OUT OBJECT (HELD CARRIED) = V-POUR>
|
||||
<SYNTAX POUR OBJECT (HELD CARRIED) ON OBJECT = V-POUR>
|
||||
<SYNTAX POUR OBJECT (HELD CARRIED) FROM OBJECT = V-POUR>
|
||||
<SYNTAX POUR OBJECT (HELD CARRIED) IN OBJECT = V-POUR>
|
||||
<SYNTAX POUR OUT OBJECT (HELD CARRIED) IN OBJECT = V-POUR>
|
||||
<VERB-SYNONYM POUR DRIP SPILL SPRINKLE>
|
||||
|
||||
<SYNTAX PRAY = V-HELP>
|
||||
|
||||
<SYNTAX PULL OBJECT (ON-GROUND IN-ROOM) = V-PULL>
|
||||
<SYNTAX PULL ON OBJECT (ON-GROUND IN-ROOM) = V-PULL>
|
||||
<SYNTAX PULL UP OBJECT (ON-GROUND IN-ROOM) = V-RAISE>
|
||||
<SYNTAX PULL DOWN OBJECT = V-LOWER>
|
||||
<SYNTAX PULL OBJECT DOWN OBJECT (FIND RLANDBIT) = V-LOWER>
|
||||
<SYNTAX PULL OBJECT (FIND TAKEBIT) OUT OBJECT (ON-GROUND IN-ROOM)
|
||||
= V-TAKE PRE-TAKE>
|
||||
<VERB-SYNONYM PULL TUG DRAG SHOVE YANK>
|
||||
|
||||
<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND) = V-PUSH>
|
||||
<SYNTAX PUSH ON OBJECT (IN-ROOM ON-GROUND) = V-PUSH>
|
||||
|
||||
<SYNTAX PUSH OBJECT (ON-GROUND IN-ROOM)
|
||||
UP OBJECT (IN-ROOM ON-GROUND) = V-PUSH-TO>
|
||||
<SYNTAX PUSH UP OBJECT (IN-ROOM ON-GROUND) = V-PUSH-UP>
|
||||
|
||||
<SYNTAX PUSH OBJECT (ON-GROUND IN-ROOM)
|
||||
DOWN OBJECT (IN-ROOM ON-GROUND) = V-PUSH-DOWN>
|
||||
<SYNTAX PUSH DOWN OBJECT (IN-ROOM ON-GROUND) = V-PUSH-DOWN>
|
||||
|
||||
<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND) OBJECT = V-PUSH-TO>
|
||||
<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND) TO OBJECT = V-PUSH-TO>
|
||||
;<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND) IN OBJECT = V-PUSH-TO>
|
||||
<SYNTAX PUSH OBJECT UNDER OBJECT = V-PUT-UNDER>
|
||||
;<SYNTAX PUSH OVER OBJECT (IN-ROOM ON-GROUND) = V-TIP>
|
||||
<VERB-SYNONYM PUSH PRESS THRUST NUDGE RING>
|
||||
|
||||
<SYNTAX PUT OBJECT (HELD CARRIED HAVE MANY) IN OBJECT
|
||||
(ON-GROUND IN-ROOM HELD CARRIED ; MANY) = V-PUT PRE-PUT>
|
||||
<SYNTAX PUT OBJECT (HELD CARRIED HAVE MANY) DOWN OBJECT
|
||||
(ON-GROUND IN-ROOM HELD CARRIED ; MANY) = V-PUT PRE-PUT>
|
||||
<SYNTAX PUT OBJECT (HELD CARRIED HAVE MANY) ON OBJECT
|
||||
(ON-GROUND IN-ROOM HELD CARRIED ; MANY) = V-PUT-ON PRE-PUT>
|
||||
<SYNTAX PUT OBJECT (HELD CARRIED HAVE MANY) OVER OBJECT
|
||||
(ON-GROUND IN-ROOM HELD CARRIED ; MANY) = V-PUT-ON PRE-PUT>
|
||||
<SYNTAX PUT DOWN OBJECT (HELD CARRIED HAVE MANY) = V-DROP>
|
||||
<SYNTAX PUT OBJECT (HELD MANY HAVE CARRIED) UNDER OBJECT
|
||||
(ON-GROUND IN-ROOM HELD CARRIED ; MANY) = V-PUT-UNDER>
|
||||
<SYNTAX PUT ON OBJECT (ON-GROUND IN-ROOM HELD CARRIED ; MANY) = V-WEAR>
|
||||
<SYNTAX PUT OBJECT (HELD CARRIED MANY HAVE) BEHIND OBJECT
|
||||
(ON-GROUND IN-ROOM HELD CARRIED ; MANY) = V-PUT-BEHIND>
|
||||
<SYNTAX PUT OUT OBJECT (ON-GROUND IN-ROOM CARRIED HELD) = V-LAMP-OFF>
|
||||
<VERB-SYNONYM PUT STUFF DIP LOAD INSERT THREAD PLACE LAY WEDGE FORCE STASH>
|
||||
|
||||
<SYNTAX RAISE OBJECT = V-RAISE>
|
||||
<SYNTAX RAISE UP OBJECT = V-RAISE>
|
||||
<VERB-SYNONYM RAISE LIFT ELEVATE HOIST>
|
||||
|
||||
<SYNTAX RAPE OBJECT (FIND ACTORBIT) = V-RAPE>
|
||||
<VERB-SYNONYM RAPE MOLEST DEFILE>
|
||||
|
||||
<SYNTAX REACH IN OBJECT (ON-GROUND IN-ROOM) = V-REACH-IN>
|
||||
<SYNTAX REACH THROUGH OBJECT (ON-GROUND IN-ROOM) = V-REACH-IN>
|
||||
|
||||
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
= V-READ>
|
||||
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
THROUGH OBJECT = V-LOOK-THRU>
|
||||
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
TO OBJECT = V-READ-TO>
|
||||
<VERB-SYNONYM READ SKIM>
|
||||
|
||||
<SYNTAX RELEASE OBJECT (MANY HELD) = V-LET-GO>
|
||||
|
||||
<SYNTAX REMOVE OBJECT (FIND WORNBIT) = V-REMOVE>
|
||||
<SYNTAX REMOVE OBJECT FROM OBJECT = V-REMOVE-FROM>
|
||||
<VERB-SYNONYM REMOVE DOFF SHED>
|
||||
|
||||
<SYNTAX REPLACE OBJECT = V-REPLACE>
|
||||
|
||||
<SYNTAX RESET OBJECT = V-RESET>
|
||||
|
||||
<SYNTAX RIDE OBJECT = V-RIDE>
|
||||
<SYNTAX RIDE IN OBJECT = V-RIDE>
|
||||
<SYNTAX RIDE ON OBJECT = V-RIDE>
|
||||
|
||||
<SYNTAX SAY OBJECT (FIND RLANDBIT) = V-SAY>
|
||||
; <SYNTAX SAY TO OBJECT (FIND ACTORBIT) (IN-ROOM) = V-TELL>
|
||||
<VERB-SYNONYM SAY TALK SPEAK UTTER ; "PROCLAIM MAYBE">
|
||||
|
||||
<SYNTAX SCRAPE OFF OBJECT = V-SCRAPE-OFF>
|
||||
<SYNTAX SCRAPE OBJECT OFF OBJECT = V-SCRAPE-OFF>
|
||||
|
||||
<SYNTAX SEARCH OBJECT = V-SEARCH>
|
||||
<SYNTAX SEARCH IN OBJECT = V-SEARCH>
|
||||
<SYNTAX SEARCH FOR OBJECT = V-FIND>
|
||||
<SYNTAX SEARCH UNDER OBJECT = V-LOOK-UNDER>
|
||||
<VERB-SYNONYM SEARCH RUMMAGE FRISK RANSACK>
|
||||
|
||||
; <SYNTAX SEND FOR OBJECT = V-SEND>
|
||||
|
||||
<SYNTAX SHAKE OBJECT = V-SHAKE>
|
||||
<VERB-SYNONYM SHAKE JOSTLE RATTLE>
|
||||
|
||||
;<SYNTAX SHARPEN OBJECT WITH OBJECT ; (FIND TOOLBIT) (HAVE) = V-SHARPEN>
|
||||
;<VERB-SYNONYM SHARPEN HONE>
|
||||
|
||||
<SYNTAX SHOOT OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-SHOOT>
|
||||
<SYNTAX SHOOT OBJECT (HELD CARRIED ON-GROUND IN-ROOM) AT OBJECT = V-SHOOT>
|
||||
<SYNTAX SHOOT OBJECT WITH OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-SSHOOT>
|
||||
<VERB-SYNONYM SHOOT FIRE ; DISCHARGE>
|
||||
|
||||
<SYNTAX SHOW OBJECT TO OBJECT (FIND ACTORBIT) = V-SHOW>
|
||||
<SYNTAX SHOW OBJECT (FIND ACTORBIT) OBJECT = V-SSHOW>
|
||||
|
||||
<SYNTAX SIT OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-SIT>
|
||||
<SYNTAX SIT ON OBJECT (ON-GROUND IN-ROOM) = V-SIT>
|
||||
<SYNTAX SIT DOWN OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-SIT>
|
||||
<SYNTAX SIT IN OBJECT ; (FIND VEHBIT)
|
||||
(ON-GROUND IN-ROOM) = V-ENTER>
|
||||
<SYNTAX SIT AT OBJECT = V-SIT>
|
||||
<VERB-SYNONYM SIT SQUAT>
|
||||
|
||||
<SYNTAX SKI = V-WALK-AROUND PRE-SKI>
|
||||
<SYNTAX SKI OBJECT = V-SKI PRE-SKI>
|
||||
<SYNTAX SKI DOWN OBJECT = V-SKI PRE-SKI>
|
||||
|
||||
; <SYNTAX SKIP = V-SKIP>
|
||||
; <VERB-SYNONYM SKIP HOP CAVORT GAMBOL>
|
||||
|
||||
<SYNTAX SLEEP = V-SLEEP>
|
||||
<SYNTAX SLEEP IN OBJECT (IN-ROOM ON-GROUND) = V-LIE-DOWN ; V-BOARD>
|
||||
<SYNTAX SLEEP ON OBJECT (IN-ROOM ON-GROUND) = V-LIE-DOWN ; V-BOARD>
|
||||
<VERB-SYNONYM SLEEP NAP SNOOZE REST>
|
||||
|
||||
; <SYNTAX SLIDE OBJECT = V-PUSH>
|
||||
; <SYNTAX SLIDE OBJECT UNDER OBJECT = V-PUT-UNDER>
|
||||
; <SYNTAX SLIDE OBJECT (IN-ROOM ON-GROUND) OBJECT = V-PUSH-TO>
|
||||
; <SYNTAX SLIDE OBJECT (IN-ROOM ON-GROUND) TO OBJECT = V-PUSH-TO>
|
||||
|
||||
<SYNTAX SMELL OBJECT (FIND RLANDBIT) = V-SMELL>
|
||||
<VERB-SYNONYM SMELL SNIFF ; WHIFF>
|
||||
|
||||
<SYNTAX SPLICE OBJECT = V-SPLICE>
|
||||
<SYNTAX SPLICE OBJECT WITH OBJECT = V-SPLICE>
|
||||
|
||||
<SYNTAX SQUEEZE OBJECT = V-SQUEEZE>
|
||||
<SYNTAX SQUEEZE OBJECT (HELD) ON OBJECT = V-PUT PRE-PUT>
|
||||
<VERB-SYNONYM SQUEEZE SQUASH CRUSH>
|
||||
|
||||
<SYNTAX STAND = V-STAND>
|
||||
<SYNTAX STAND UP OBJECT (FIND RLANDBIT) = V-STAND>
|
||||
<SYNTAX STAND ON OBJECT = V-STAND-ON>
|
||||
<SYNTAX STAND UNDER OBJECT = V-STAND-UNDER>
|
||||
<VERB-SYNONYM STAND RISE>
|
||||
|
||||
<SYNTAX STOP OBJECT = V-LAMP-OFF>
|
||||
|
||||
;<SYNTAX STRIKE OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) WITH OBJECT
|
||||
(HELD CARRIED HAVE) = V-KILL>
|
||||
;<SYNTAX STRIKE OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-KILL>
|
||||
|
||||
<SYNTAX SWIM = V-SWIM>
|
||||
<SYNTAX SWIM OBJECT = V-SWIM>
|
||||
<SYNTAX SWIM IN OBJECT = V-SWIM>
|
||||
<SYNTAX SWIM TO OBJECT = V-SWIM>
|
||||
<SYNTAX SWIM DOWN OBJECT (FIND RLANDBIT) = V-SWIM-DOWN>
|
||||
<SYNTAX SWIM UP OBJECT (FIND RLANDBIT) = V-SWIM-UP>
|
||||
<VERB-SYNONYM SWIM BATHE>
|
||||
|
||||
<SYNTAX SWING OBJECT ;(HELD CARRIED HAVE) = V-SWING>
|
||||
<SYNTAX SWING OBJECT (HELD CARRIED HAVE)
|
||||
AT OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-SWING>
|
||||
|
||||
<SYNTAX SWING ON OBJECT = V-CLIMB-ON>
|
||||
|
||||
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (ON-GROUND IN-ROOM MANY)
|
||||
= V-TAKE PRE-TAKE>
|
||||
<SYNTAX TAKE IN OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-ENTER>
|
||||
<SYNTAX TAKE OUT OBJECT = V-DISEMBARK>
|
||||
<SYNTAX TAKE ON OBJECT (ON-GROUND IN-ROOM) = V-CLIMB-ON>
|
||||
<SYNTAX TAKE UP OBJECT (FIND RLANDBIT) = V-RAISE>
|
||||
;<SYNTAX TAKE OBJECT (FIND TAKEBIT) (;CARRIED IN-ROOM MANY)
|
||||
WITH OBJECT (HELD) = V-TAKE-WITH PRE-TAKE>
|
||||
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
|
||||
OUT OBJECT = V-TAKE PRE-TAKE>
|
||||
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
|
||||
OFF OBJECT = V-TAKE PRE-TAKE>
|
||||
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
|
||||
FROM OBJECT = V-TAKE PRE-TAKE>
|
||||
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
|
||||
IN OBJECT = V-TAKE PRE-TAKE>
|
||||
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
|
||||
ON OBJECT = V-TAKE PRE-TAKE>
|
||||
<SYNTAX TAKE OFF OBJECT = V-TAKE-OFF>
|
||||
<VERB-SYNONYM TAKE GRAB CATCH GET HOLD CARRY SEIZE STEAL CONFISCATE SNATCH>
|
||||
|
||||
<SYNTAX TASTE OBJECT = V-TASTE>
|
||||
|
||||
<SYNTAX TELL OBJECT (FIND ACTORBIT) (IN-ROOM) = V-TELL>
|
||||
<SYNTAX TELL OBJECT (FIND ACTORBIT) (IN-ROOM) ABOUT OBJECT = V-TELL>
|
||||
|
||||
;<SYNTAX THANK OBJECT = V-THANK> ;"SEM?"
|
||||
;<SYNTAX THANK = V-THANK>
|
||||
;<VERB-SYNONYM THANK THANKS ; MERCI>
|
||||
|
||||
<SYNTAX THROW OBJECT (HELD MANY CARRIED HAVE) = V-THROW PRE-PUT>
|
||||
<SYNTAX THROW OBJECT (HELD MANY CARRIED HAVE)
|
||||
AT OBJECT (ON-GROUND IN-ROOM) = V-THROW PRE-PUT>
|
||||
<SYNTAX THROW OBJECT (HELD MANY CARRIED HAVE)
|
||||
TO OBJECT (ON-GROUND IN-ROOM) = V-THROW PRE-PUT>
|
||||
<SYNTAX THROW OBJECT (HELD MANY CARRIED HAVE) OFF OBJECT = V-THROW-OFF>
|
||||
<SYNTAX THROW OBJECT (HELD MANY CARRIED HAVE) OVER OBJECT = V-THROW-OFF>
|
||||
<SYNTAX THROW OBJECT (HELD MANY CARRIED HAVE)
|
||||
THROUGH OBJECT (ON-GROUND IN-ROOM) = V-PUT PRE-PUT>
|
||||
<SYNTAX THROW OBJECT (HELD MANY CARRIED HAVE) DOWN OBJECT
|
||||
(ON-GROUND IN-ROOM) = V-PUSH-DOWN>
|
||||
<SYNTAX THROW OBJECT (HELD MANY CARRIED HAVE) IN OBJECT
|
||||
(ON-GROUND IN-ROOM) = V-PUT PRE-PUT>
|
||||
<SYNTAX THROW OBJECT (HELD MANY CARRIED HAVE) ON OBJECT
|
||||
(ON-GROUND IN-ROOM) = V-PUT PRE-PUT>
|
||||
<SYNTAX THROW OBJECT (HELD MANY CARRIED HAVE) OUT OBJECT
|
||||
(ON-GROUND IN-ROOM) = V-PUT PRE-PUT>
|
||||
<VERB-SYNONYM THROW HURL CHUCK TOSS FLING PITCH>
|
||||
|
||||
<SYNTAX TIE OBJECT (HELD CARRIED HAVE) TO OBJECT = V-TIE>
|
||||
<SYNTAX TIE UP OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) WITH OBJECT
|
||||
; (FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED HAVE) = V-TIE-UP>
|
||||
<VERB-SYNONYM TIE FASTEN SECURE HOOK ATTACH>
|
||||
|
||||
;<SYNTAX TIP OVER OBJECT (ON-GROUND IN-ROOM) = V-TIP>
|
||||
;<SYNTAX TIP OBJECT (ON-GROUND IN-ROOM) = V-TIP>
|
||||
|
||||
<SYNTAX TOUCH OBJECT ; (FIND DARKBIT) = V-RUB>
|
||||
<SYNTAX TOUCH OBJECT WITH OBJECT = V-RUB>
|
||||
<VERB-SYNONYM TOUCH FEEL PAT PET RUB DISTURB>
|
||||
|
||||
; <SYNTAX TUCK IN OBJECT WITH OBJECT (HELD HAVE) = V-COVER>
|
||||
; <SYNTAX TUCK OBJECT (HELD HAVE) AROUND OBJECT = V-PUT PRE-PUT>
|
||||
|
||||
<SYNTAX TURN OBJECT = V-TURN>
|
||||
<SYNTAX TURN OBJECT (ON-GROUND IN-ROOM) TO OBJECT = V-TURN>
|
||||
<SYNTAX TURN OBJECT (ON-GROUND IN-ROOM) OBJECT = V-TURN>
|
||||
<SYNTAX TURN OBJECT (ON-GROUND IN-ROOM) LEFT OBJECT (FIND RLANDBIT) = V-TURN-LEFT>
|
||||
<SYNTAX TURN OBJECT (ON-GROUND IN-ROOM) RIGHT OBJECT (FIND RLANDBIT) = V-TURN-RIGHT>
|
||||
;<SYNTAX TURN OBJECT FOR OBJECT = V-TURN>
|
||||
<SYNTAX TURN OBJECT WITH OBJECT ; (FIND TOOLBIT) (HAVE) = V-TURN>
|
||||
<SYNTAX TURN ON OBJECT (FIND LIGHTBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
||||
= V-LAMP-ON>
|
||||
<SYNTAX TURN OFF OBJECT ;(FIND ONBIT)
|
||||
(HELD CARRIED ON-GROUND IN-ROOM) = V-LAMP-OFF>
|
||||
<VERB-SYNONYM TURN TWIST FACE ROTATE FLIP SET SPIN WHIRL ;GYRATE>
|
||||
|
||||
<SYNTAX UNLOCK ;(FIND LOCKEDBIT) OBJECT (ON-GROUND IN-ROOM) = V-UNLOCK>
|
||||
|
||||
<SYNTAX UNLOCK OBJECT (ON-GROUND IN-ROOM)
|
||||
WITH OBJECT (FIND TOOLBIT HELD HAVE) = V-UNLOCK>
|
||||
|
||||
<SYNTAX UNROLL OBJECT (ON-GROUND IN-ROOM HELD CARRIED) = V-UNROLL>
|
||||
|
||||
<SYNTAX UNTIE OBJECT (ON-GROUND IN-ROOM HELD CARRIED) = V-UNTIE>
|
||||
;<SYNTAX UNTIE OBJECT (ON-GROUND IN-ROOM)
|
||||
WITH OBJECT (FIND TOOLBIT) (HAVE) = V-UNLOCK>
|
||||
<SYNTAX UNTIE OBJECT (ON-GROUND IN-ROOM HELD CARRIED) FROM OBJECT = V-UNTIE>
|
||||
<VERB-SYNONYM UNTIE FREE UNFASTEN UNATTACH UNHOOK UNDO DETACH>
|
||||
|
||||
<SYNTAX USE OBJECT = V-USE>
|
||||
<VERB-SYNONYM USE EMPLOY EXPLOIT>
|
||||
|
||||
<SYNTAX WAIT = V-WAIT>
|
||||
<SYNTAX $WAIT OBJECT = V-$WAIT>
|
||||
<SYNTAX WAIT FOR OBJECT = V-WAIT-FOR>
|
||||
<VERB-SYNONYM WAIT LOITER Z>
|
||||
|
||||
<SYNTAX WAKE OBJECT (FIND RLANDBIT) = V-ALARM>
|
||||
<SYNTAX WAKE UP OBJECT (FIND RLANDBIT) = V-ALARM>
|
||||
<VERB-SYNONYM WAKE AWAKE AWAKEN SURPRISE STARTLE ROUSE>
|
||||
|
||||
<SYNTAX WALK = V-WALK-AROUND>
|
||||
<SYNTAX WALK OBJECT = V-WALK>
|
||||
<SYNTAX WALK IN OBJECT (FIND RLANDBIT) = V-ENTER>
|
||||
<SYNTAX WALK OUT OBJECT (FIND RLANDBIT) = V-EXIT>
|
||||
<SYNTAX WALK ON OBJECT = V-STAND-ON>
|
||||
<SYNTAX WALK OVER OBJECT = V-CROSS>
|
||||
<SYNTAX WALK THROUGH OBJECT = V-ENTER>
|
||||
<SYNTAX WALK AROUND OBJECT (FIND RLANDBIT) = V-WALK-AROUND>
|
||||
<SYNTAX WALK BEHIND OBJECT = V-WALK-AROUND>
|
||||
<SYNTAX WALK UNDER OBJECT = V-ENTER>
|
||||
<SYNTAX WALK UP OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-UP>
|
||||
<SYNTAX WALK DOWN OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
|
||||
<SYNTAX WALK TO OBJECT = V-WALK-TO>
|
||||
<SYNTAX WALK OFF OBJECT = V-DISEMBARK>
|
||||
<VERB-SYNONYM WALK RUN PROCEED STEP ADVANC TRUDGE HIKE TRAMP CRAWL SKIP HOP>
|
||||
|
||||
<SYNTAX WATER OBJECT = V-WATER PRE-WATER>
|
||||
<SYNTAX WATER OBJECT WITH OBJECT (HAVE) = V-WATER PRE-WATER>
|
||||
|
||||
; <SYNTAX WAVE OBJECT (FIND ACTORBIT) = V-WAVE>
|
||||
<SYNTAX WAVE AT OBJECT ; (FIND ACTORBIT) = V-WAVE-AT>
|
||||
<SYNTAX WAVE TO OBJECT ; (FIND ACTORBIT) = V-WAVE-AT>
|
||||
; <SYNTAX WAVE OBJECT (HELD CARRIED) AT OBJECT = V-WAVE-AT>
|
||||
<VERB-SYNONYM WAVE NOD SMILE LAUGH GRIN SNEER ; "MOTION BRANDISH BECKON" >
|
||||
|
||||
<SYNTAX WEAR OBJECT = V-WEAR>
|
||||
<VERB-SYNONYM WEAR DON>
|
||||
|
||||
;<SYNTAX WHAT OBJECT = V-WHAT>
|
||||
;<SYNTAX WHAT ABOUT OBJECT = V-WHAT-ABOUT>
|
||||
;<VERB-SYNONYM WHAT WHATS WHAT\'S>
|
||||
|
||||
; <SYNTAX WHERE OBJECT = V-WHERE>
|
||||
; <VERB-SYNONYM WHERE WHERES>
|
||||
|
||||
; <SYNTAX WHO OBJECT = V-WHO>
|
||||
; <VERB-SYNONYM WHO WHOS>
|
||||
|
||||
; <SYNTAX WHY = V-WHY>
|
||||
; <SYNTAX WHY OBJECT = V-WHY>
|
||||
|
||||
<SYNTAX YELL OBJECT (FIND RLANDBIT) = V-YELL>
|
||||
<SYNTAX YELL AT OBJECT = V-YELL>
|
||||
<SYNTAX YELL TO OBJECT = V-YELL>
|
||||
<VERB-SYNONYM YELL SCREAM SHOUT HOWL>
|
||||
|
||||
<SYNTAX YES = V-HELLO>
|
||||
<SYNTAX YES OBJECT (FIND ACTORBIT) = V-HELLO>
|
||||
<VERB-SYNONYM YES Y AYE OK OKAY SURE YUP AFFIRM POSITI NO NAY NEGATIVE NOPE NAW>
|
Loading…
Reference in New Issue