122 lines
3.8 KiB
Plaintext
122 lines
3.8 KiB
Plaintext
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*SYSID.EQU
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*
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*COPYRIGHT (C) 1994 BY TV GAMES, INC.
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*ALL RIGHTS RESERVED
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*
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*----------------------------------------------------------------------------
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*SYSTEM IDS
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*
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*THIS LIST IS FOR ALL OBJECTS AND PROCESSES
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*THIS IS THE *ONLY* PLACE VALID IDS ARE DEFINED
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*
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*
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CLASS_M .set 00F00h ;BIT MASKS FOR SYSTEM
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TYPE_M .set 000F0h ;
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SUBTYPE_M .set 0000Fh ;
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PLYR_C .set 00100h ;into -> CAR_SUPP
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PLYR1_T .set 00010h ;the players car and process
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PLYR_FLAMES_S .set 00001h ;This is used to sort the flames
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PLYR_SMOKE_S .set 00002h ;This is used to sort the smoke
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PLYR_SPLAT_S .set 00003h ;This is the GOOSE SHIT
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DRONE_C .set 00200h
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VEHICLE_T .set 00010h
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DEAD_VEH_T .set 00020h ;DEAD (DRONE) VEHICLE
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DELTAORIG_S .set 00001h
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DELTA_ATTR_S .set 00002h
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DRNE_RHO .set 00003h
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DRNE_SIGMA .set 00004h
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DRNE_COPCAR .set 00005h
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DRNE_RACER .set 00006h
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ANI_T .set 00030h ;ANIMATION PROCESS
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DRNE_CHOPPER_T .set 00050h
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RAILROAD .set 00060h
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HELICOPTER .set 00070h
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;RACER_T .set 00080h
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FLYER_T .set 00090h
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ROAD_C .set 00300h ;into -> DRIVE_SUPP (things to be driven over)
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SHLDR_T .set 00010h ;general shoulder classification
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REPEL_SHLDR_T .set 00020h ;repeling shoulder classification
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LOGRAV_T .set 00030h ;low gravity piece
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UTIL_C .set 00500h ;these are unclassified and uncollidable
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BACKGRND_T .set 000AAh ;the background multi-processor
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COLLSCAN_T .set 000BBh ;the collision scan process
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MONKEY_T .set 000C0h ;monkeys and WAVEFLAG
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CHOOSECAR_T .set 000C1h ;Choose Car in intro
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CHOOSETRANS_T .set 000C2h ;Choose Transmission in intro
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BONUS_SCREEN_T .set 000C3h ;Bonus RackUp
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TEXTP_T .set 000C4h ;Text Routines
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CHOOSERACE_T .set 000C5h ;Choose Race Screen
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RADIOPROC_T .set 000C6h ;Radio Button Proc
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;like text, smoke, explosions, skid marks, etc.
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SKID_T .set 00010h
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SMOKE_T .set 00020h
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TEXT_T .set 00030h ;also logos and other stuff
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DIAL_ST .set 00001h
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BORDER_ST .set 00002h
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SPARK_T .set 00040h
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LOGO_T .set 00050h ;the logo
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DISPLAYHS_T .set 00060h ;PROC THAT DISPLAYS THE HIGH SCORE
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FLASH_ST .set 00001h ;SUBTYPE OF TYPE DISPLAYHS_T THAT FLASHES THE INITIALS
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TSIGN_C .set 00600h ;TREEs & SIGNs (STUFF w/o thickness on SUPP LIST)
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;into -> TSIGN_SUPP
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TSC_IMMOBILE .set 00010h ;crash into
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TSC_I_VIBRATE .set 00001h ;
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TSC_RUNOVER .set 00020h ;car may run over
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TSC_R_SAGE .set 00001h ; sage brush
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TSC_R_POLE .set 00002h ; pole sign
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TSC_R_LAMPPOST .set 00003h ; light pole
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TSC_R_TREE .set 00004h ; Tree
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TSC_R_PHONEPOST .set 00005h ; Phone pole
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TSC_FLYING .set 00030h ;hit & goes flying
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TSC_V_PALM .set 00005h ;PALM = TSIGN_C|TSC_IMMOBILE|TSC_V_PALM
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TSC_HARD .set 00040h ;MAY *NOT* GET KNOCKED DOWN (NO TOPPLE)
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TSC_ROADKILL .set 00050h ;ROAD KILL
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TSC_COW_S .set 00001h ;MOOOOO!
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TSC_DEER_S .set 00002h ;a do a deer a female deer... ray a droplet full of sun
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TSC_PARTS_S .set 00003h ;FLYING CHUNKS OF MEAT THAT CAN BE COLLIED WITH
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TSC_IGNORE .set 00060h ;SORT, BUT DO NOTHING...
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TSC_SPARK_S .set 00006h ;Subcalss of TSC_IGNORE
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TSC_DUDE_S .set 00007h ;SAL THE STUD
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TSC_BABE_S .set 00008h ;THE BABE AT THE END OF THE RACE
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TSC_GGBRG_RAIL .set 60h ;golden gate bridge railing
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RDDEBRIS_C .set 00700h ;ROAD DEBRIS (construction horses, 55gal drums, mail boxes)
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RDD_55GAL .set 00001h ;55Gallon Drum
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ROAD_SUBLIST_SS .set 01000h ;ROAD SUBLIST SUPER SET IDENTIFIER
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SPAWNER_C .set 00800h ;PROCESS WHICH SPAWNS OTHERS
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SPWN_SWITCH_T .set 00010h ;SWITCH SCAN PROCESS
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LOAD_REQ_T .set 00020h ;SYSTEM LOAD REQUEST
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TRAFFIC_T .set 00030h ;TRAFFIC DISPATCHER
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COLORCYC_T .set 00040h ;COLOR CYCLER PROCESS
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ANIMATION_T .set 00050h ;ANIMATION PROCESS
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GROUND_C .set 00900h ;GROUND (not ROAD or SHOULDER or BUILDING but GROUND)
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*----------------------------------------------------------------------------
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