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historicalsource 5c80126798 Extensions on Z-Machine Fixed. 2019-04-15 23:00:43 -04:00
historicalsource b8eb04d39b Extensions on Z-Machine Fixed. 2019-04-15 22:09:19 -04:00
historicalsource 060eb700f8 Moved compilations to subdirectory. 2019-04-15 20:37:27 -04:00
Historical Source 188069cd15
Update README.md 2019-04-15 14:43:23 -04:00
historicalsource 5f76303d57 Final Revision 2019-04-14 01:03:47 -04:00
6 changed files with 242 additions and 1 deletions

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# borderzone
# Border Zone Source Code Collection
Border Zone is a 1987 interactive fiction game written by Marc Blank and published by Infocom.
Further information on Border Zone:
* [Wikipedia](https://en.wikipedia.org/wiki/Border_Zone_(video_game))
* [The Digital Antiquarian](https://www.filfre.net/2015/11/border-zone/)
* [The Interactive Fiction Database](https://ifdb.tads.org/viewgame?id=7epwz167lgruvm0u)
* [The Infocom Gallery](https://gallery.guetech.org/borderzone/borderzone.html)
__What is this Repository?__
This repository is a directory of source code for the Infocom game "Border Zone", including a variety of files both used and discarded in the production of the game. It is written in ZIL (Zork Implementation Language), a refactoring of MDL (Muddle), itself a dialect of LISP created by MIT students and staff.
The source code was contributed anonymously and represents a snapshot of the Infocom development system at time of shutdown - there is no remaining way to compare it against any official version as of this writing, and so it should be considered canonical, but not necessarily the exact source code arrangement for production.
__Basic Information on the Contents of This Repository__
It is mostly important to note that there is currently no known way to compile the source code in this repository into a final "Z-machine Interpreter Program" (ZIP) file. There are .ZIP files in some of the Infocom Source Code repositories but they were there as of final spin-down of the Infocom Drive and the means to create them is currently lost.
Throughout its history, Infocom used a TOPS20 mainframe with a compiler (ZILCH) to create and edit language files - this repository is a mirror of the source code directory archive of Infocom but could represent years of difference from what was originally released.
In general, Infocom games were created by taking previous Infocom source code, copying the directory, and making changes until the game worked the way the current Implementor needed. Structure, therefore, tended to follow from game to game and may or may not accurately reflect the actual function of the code.
There are also multiple versions of the "Z-Machine" and code did change notably between the first years of Infocom and a decade later. Addition of graphics, sound and memory expansion are all slowly implemented over time.
__What is the Purpose of this Repository__
This collection is meant for education, discussion, and historical work, allowing researchers and students to study how code was made for these interactive fiction games and how the system dealt with input and processing. It is not considered to be under an open license.
Researchers are encouraged to share their discoveries about the information in this source code and the history of Infocom and its many innovative employees.
__Some Trivia and Notes on this Repository__
* Because Stu Galley worked on a possible espionage game named Spy and then Checkpoint (before deciding against the project), it is sometimes reported that Border Zone is a refactoring of that original program; however, it is a completely different one.

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.FSTR FSTR?1,"the " ;1804 903
.FSTR FSTR?2,"You " ;693 232
.FSTR FSTR?3,", " ;603 604
.FSTR FSTR?4,"and " ;492 247
.FSTR FSTR?5,"you " ;466 234
.FSTR FSTR?6,"The " ;408 137
.FSTR FSTR?7,"to " ;347 348
.FSTR FSTR?8,"your " ;294 99
.FSTR FSTR?9,"through " ;276 47
.FSTR FSTR?10,"from " ;261 88
.FSTR FSTR?11,"You're " ;252 37
.FSTR FSTR?12,"of " ;251 252
.FSTR FSTR?13,". " ;242 243
.FSTR FSTR?14,"are " ;204 103
.FSTR FSTR?15,"into " ;204 69
.FSTR FSTR?16,"can't " ;200 41
.FSTR FSTR?17,"that " ;171 58
.FSTR FSTR?18,"which " ;156 40
.FSTR FSTR?19,"continue " ;154 23
.FSTR FSTR?20,"is " ;153 154
.FSTR FSTR?21,"forest" ;152 39
.FSTR FSTR?22,"border " ;150 31
.FSTR FSTR?23,"hundred " ;150 26
.FSTR FSTR?24,"but " ;140 71
.FSTR FSTR?25,"It's " ;135 28
.FSTR FSTR?26,"already " ;132 23
.FSTR FSTR?27,"small " ;128 33
.FSTR FSTR?28,"tower " ;124 32
.FSTR FSTR?29,"forest " ;120 25
.FSTR FSTR?30,"roadway " ;120 21
.FSTR FSTR?31,"north " ;116 30
.FSTR FSTR?32,"running " ;114 20
.FSTR FSTR?33,"southeast" ;112 17
.FSTR FSTR?34,"northeast" ;112 17
.FSTR FSTR?35,"guards " ;110 23
.FSTR FSTR?36,"around " ;105 22
.FSTR FSTR?37,"Forest" ;105 22
.FSTR FSTR?38,"There's " ;104 14
.FSTR FSTR?39,"standing " ;98 15
.FSTR FSTR?40,"in " ;96 97
.FSTR FSTR?41,"about " ;96 25
.FSTR FSTR?42,"can " ;94 48
.FSTR FSTR?43,"south" ;93 32
.FSTR FSTR?44,"have " ;93 32
.FSTR FSTR?45,"for " ;90 46
.FSTR FSTR?46,"walk " ;90 31
.FSTR FSTR?47,"side " ;90 31
.FSTR FSTR?48,"don't " ;90 19
.FSTR FSTR?49,"south " ;88 23
.FSTR FSTR?50,"guard " ;88 23
.FSTR FSTR?51,"before " ;85 18
.FSTR FSTR?52,"would " ;84 22
.FSTR FSTR?53,"just " ;81 28
.FSTR FSTR?54,"come " ;81 28
.FSTR FSTR?55,"along " ;80 21
.FSTR FSTR?56,"you're " ;78 14
.FSTR FSTR?57,"nothing " ;78 14
.FSTR FSTR?58,"leave " ;76 20
.FSTR FSTR?59,"toward " ;75 16
.FSTR FSTR?60,"snow " ;72 25
.FSTR FSTR?61,"road " ;72 25
.FSTR FSTR?62,"feet " ;72 25
.FSTR FSTR?63,"moment " ;70 15
.FSTR FSTR?64,"across " ;70 15
.FSTR FSTR?65,"southwest" ;70 11
.FSTR FSTR?66,"doesn't " ;70 11
.FSTR FSTR?67,"back " ;69 24
.FSTR FSTR?68,"not " ;68 35
.FSTR FSTR?69,"it's " ;68 18
.FSTR FSTR?70,"see " ;66 34
.FSTR FSTR?71,"quickly " ;66 12
.FSTR FSTR?72,"captured" ;66 12
.FSTR FSTR?73,"here" ;64 33
.FSTR FSTR?74,"front " ;64 17
.FSTR FSTR?75,"with " ;63 22
.FSTR FSTR?76,"fence" ;63 22
.FSTR FSTR?77,"door " ;63 22
.FSTR FSTR?78,"clearing " ;63 10
.FSTR FSTR?79,"You've " ;63 10
.FSTR FSTR?80,"You'll " ;63 10
.FSTR FSTR?81,"automobile " ;63 8
.FSTR FSTR?82,"at " ;61 62
.FSTR FSTR?83,"on " ;60 61
.FSTR FSTR?84,"north" ;60 21
.FSTR FSTR?85,"other " ;60 16
.FSTR FSTR?86,"guards" ;60 16
.FSTR FSTR?87,"making " ;60 13
.FSTR FSTR?88,"this " ;57 20
.FSTR FSTR?89,"yards " ;56 15
.FSTR FSTR?90,"enter " ;56 15
.FSTR FSTR?91,"it " ;55 56
.FSTR FSTR?92,"tracks " ;55 12
.FSTR FSTR?93,"searchlights " ;55 6
.FSTR FSTR?94,"It " ;54 28
.FSTR FSTR?95,"How " ;54 19
.FSTR FSTR?96,"clearing" ;54 10
;word frequency table of 96 most common words
WORDS:: .TABLE
FSTR?1
FSTR?2
FSTR?3
FSTR?4
FSTR?5
FSTR?6
FSTR?7
FSTR?8
FSTR?9
FSTR?10
FSTR?11
FSTR?12
FSTR?13
FSTR?14
FSTR?15
FSTR?16
FSTR?17
FSTR?18
FSTR?19
FSTR?20
FSTR?21
FSTR?22
FSTR?23
FSTR?24
FSTR?25
FSTR?26
FSTR?27
FSTR?28
FSTR?29
FSTR?30
FSTR?31
FSTR?32
FSTR?33
FSTR?34
FSTR?35
FSTR?36
FSTR?37
FSTR?38
FSTR?39
FSTR?40
FSTR?41
FSTR?42
FSTR?43
FSTR?44
FSTR?45
FSTR?46
FSTR?47
FSTR?48
FSTR?49
FSTR?50
FSTR?51
FSTR?52
FSTR?53
FSTR?54
FSTR?55
FSTR?56
FSTR?57
FSTR?58
FSTR?59
FSTR?60
FSTR?61
FSTR?62
FSTR?63
FSTR?64
FSTR?65
FSTR?66
FSTR?67
FSTR?68
FSTR?69
FSTR?70
FSTR?71
FSTR?72
FSTR?73
FSTR?74
FSTR?75
FSTR?76
FSTR?77
FSTR?78
FSTR?79
FSTR?80
FSTR?81
FSTR?82
FSTR?83
FSTR?84
FSTR?85
FSTR?86
FSTR?87
FSTR?88
FSTR?89
FSTR?90
FSTR?91
FSTR?92
FSTR?93
FSTR?94
FSTR?95
FSTR?96
.ENDT
.ENDI

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::ZCOMP
/LOG:CONNECTED
/ZILCH:XZILCH
/NI
SPY
END