vessels issue no longer reproducible

This commit is contained in:
Hildigerr Vergaray 2020-04-21 07:41:42 -07:00
parent b91c37b804
commit 8681e31291
2 changed files with 0 additions and 2 deletions

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@ -162,7 +162,6 @@ Punch the `target` with `damage` damage groups for use as an `attack` callback.
Launch projectiles at a target. `name` is the name of the projectile. `pos` and `target` are the *positions* of the shooter and the target respectively.
## Issues ##
- [ ] If you drink milk from a stack of vessels, you will not recieve the empty vessel.
- [ ] When an entity is slain both the `on_punch` and `on_death` callbacks are triggered. So, if you have sounds for punch and death both will be heard. Take this into account while creating your sounds.
## ETHICAL DISCLOSURE ##

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@ -1,6 +1,5 @@
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--BUGS:
-- drinking from a stack of vessels does not return an empty vessel
-- cages are sometimes placed sideways or upsidedown
-- rabbits mesh is backwards
--HIGH PRIORITY: