491 lines
8.5 KiB
PHP
491 lines
8.5 KiB
PHP
<?php
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/*
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* To change this template, choose Tools | Templates
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* and open the template in the editor.
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*/ define("CLIENT_INIT",0x10);
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/*
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Server's reply to TOSERVER_INIT.
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Sent second after connected.
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[0] u16 TOSERVER_INIT
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[2] u8 deployed version
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[3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
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[12] u64 map seed (new as of 2011-02-27)
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[20] f1000 recommended send interval (in seconds) (new as of 14)
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NOTE: The position in here is deprecated; position is
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explicitly sent afterwards
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*/
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define("CLIENT_BLOCKDATA",0x20);
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define("CLIENT_ADDNODE",0x21);
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define("CLIENT_REMOVENODE",0x22);
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define("CLIENT_PLAYERPOS",0x23); // Obsolete
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/*
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[0] u16 command
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// Followed by an arbitary number of these:
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// Number is determined from packet length.
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[N] u16 peer_id
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[N+2] v3s32 position*100
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[N+2+12] v3s32 speed*100
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[N+2+12+12] s32 pitch*100
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[N+2+12+12+4] s32 yaw*100
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*/
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define("CLIENT_PLAYERINFO",0x24); // Obsolete
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/*
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[0] u16 command
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// Followed by an arbitary number of these:
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// Number is determined from packet length.
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[N] u16 peer_id
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[N] char[20] name
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*/
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define("CLIENT_OPT_BLOCK_NOT_FOUND",0x25); // Obsolete
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define("CLIENT_SECTORMETA",0x26); // Obsolete
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/*
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[0] u16 command
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[2] u8 sector count
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[3...] v2s16 pos + sector metadata
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*/
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define("CLIENT_INVENTORY",0x27);
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/*
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[0] u16 command
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[2] serialized inventory
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*/
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define("CLIENT_OBJECTDATA",0x28); // Obsolete
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/*
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Sent as unreliable.
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u16 command
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u16 number of player positions
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for each player:
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u16 peer_id
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v3s32 position*100
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v3s32 speed*100
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s32 pitch*100
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s32 yaw*100
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u16 count of blocks
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for each block:
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v3s16 blockpos
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block objects
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*/
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define("CLIENT_TIME_OF_DAY",0x29);
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/*
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u16 command
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u16 time (0-23999)
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Added in a later version:
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f1000 time_speed
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*/
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// (oops, there is some gap here)
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define("CLIENT_CHAT_MESSAGE",0x30);
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/*
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u16 command
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u16 length
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wstring message
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*/
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define("CLIENT_ACTIVE_OBJECT_REMOVE_ADD",0x31);
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/*
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u16 command
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u16 count of removed objects
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for all removed objects {
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u16 id
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}
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u16 count of added objects
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for all added objects {
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u16 id
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u8 type
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u32 initialization data length
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string initialization data
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}
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*/
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define("CLIENT_ACTIVE_OBJECT_MESSAGES",0x32);
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/*
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u16 command
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for all objects
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{
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u16 id
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u16 message length
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string message
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}
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*/
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define("CLIENT_HP",0x33);
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/*
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u16 command
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u8 hp
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*/
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define("CLIENT_MOVE_PLAYER",0x34);
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/*
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u16 command
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v3f1000 player position
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f1000 player pitch
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f1000 player yaw
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*/
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define("CLIENT_ACCESS_DENIED",0x35);
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/*
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u16 command
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u16 reason_length
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wstring reason
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*/
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define("CLIENT_PLAYERITEM",0x36); // Obsolete
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/*
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u16 command
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u16 count of player items
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for all player items {
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u16 peer id
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u16 length of serialized item
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string serialized item
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}
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*/
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define("CLIENT_DEATHSCREEN",0x37);
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/*
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u16 command
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u8 bool set camera point target
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v3f1000 camera point target (to point the death cause or whatever)
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*/
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define("CLIENT_MEDIA",0x38);
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/*
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u16 command
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u16 total number of texture bunches
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u16 index of this bunch
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u32 number of files in this bunch
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for each file {
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u16 length of name
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string name
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u32 length of data
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data
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}
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u16 length of remote media server url (if applicable)
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string url
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*/
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define("CLIENT_TOOLDEF",0x39);
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/*
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u16 command
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u32 length of the next item
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serialized ToolDefManager
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*/
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define("CLIENT_NODEDEF",0x3a);
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/*
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u16 command
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u32 length of the next item
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serialized NodeDefManager
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*/
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define("CLIENT_CRAFTITEMDEF",0x3b);
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/*
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u16 command
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u32 length of the next item
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serialized CraftiItemDefManager
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*/
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define("CLIENT_ANNOUNCE_MEDIA",0x3c);
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/*
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u16 command
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u32 number of files
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for each texture {
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u16 length of name
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string name
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u16 length of sha1_digest
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string sha1_digest
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}
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*/
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define("CLIENT_ITEMDEF",0x3d);
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/*
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u16 command
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u32 length of next item
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serialized ItemDefManager
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*/
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define("CLIENT_PLAY_SOUND",0x3f);
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/*
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u16 command
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s32 sound_id
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u16 len
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u8[len] sound name
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s32 gain*1000
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u8 type (0=local, 1=positional, 2=object)
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s32[3] pos_nodes*10000
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u16 object_id
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u8 loop (bool)
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*/
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define("CLIENT_STOP_SOUND",0x40);
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/*
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u16 command
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s32 sound_id
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*/
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define("CLIENT_PRIVILEGES",0x41);
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/*
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u16 command
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u16 number of privileges
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for each privilege
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u16 len
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u8[len] privilege
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*/
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define("CLIENT_INVENTORY_FORMSPEC",0x42);
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/*
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u16 command
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u32 len
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u8[len] formspec
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*/
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define("CLIENT_DETACHED_INVENTORY",0x43);
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/*
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[0] u16 command
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u16 len
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u8[len] name
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[2] serialized inventory
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*/
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define("CLIENT_SHOW_FORMSPEC",0x44);
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/*
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[0] u16 command
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u32 len
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u8[len] formspec
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u16 len
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u8[len] formname
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*/
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define("SERVER_INIT",0x10);
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/*
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Sent first after connected.
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[0] u16 TOSERVER_INIT
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[2] u8 SER_FMT_VER_HIGHEST
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[3] u8[20] player_name
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[23] u8[28] password (new in some version)
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[51] u16 minimum supported network protocol version (added sometime)
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[53] u16 maximum supported network protocol version (added later than the previous one)
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*/
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define("SERVER_INIT2",0x11);
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/*
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Sent as an ACK for TOCLIENT_INIT.
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After this, the server can send data.
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[0] u16 TOSERVER_INIT2
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*/
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define("SERVER_GETBLOCK",0x20); // Obsolete
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define("SERVER_ADDNODE",0x21); // Obsolete
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define("SERVER_REMOVENODE",0x22); // Obsolete
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define("SERVER_PLAYERPOS",0x23);
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/*
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[0] u16 command
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[2] v3s32 position*100
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[2+12] v3s32 speed*100
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[2+12+12] s32 pitch*100
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[2+12+12+4] s32 yaw*100
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[2+12+12+4+4] u32 keyPressed
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*/
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define("SERVER_GOTBLOCKS",0x24);
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/*
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[0] u16 command
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[2] u8 count
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[3] v3s16 pos_0
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[3+6] v3s16 pos_1
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...
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*/
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define("SERVER_DELETEDBLOCKS",0x25);
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/*
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[0] u16 command
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[2] u8 count
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[3] v3s16 pos_0
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[3+6] v3s16 pos_1
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...
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*/
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define("SERVER_ADDNODE_FROM_INVENTORY",0x26); // Obsolete
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/*
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[0] u16 command
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[2] v3s16 pos
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[8] u16 i
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*/
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define("SERVER_CLICK_OBJECT",0x27); // Obsolete
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/*
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length: 13
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[0] u16 command
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[2] u8 button (0=left, 1=right)
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[3] v3s16 blockpos
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[9] s16 id
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[11] u16 item
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*/
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define("SERVER_GROUND_ACTION",0x28); // Obsolete
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/*
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length: 17
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[0] u16 command
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[2] u8 action
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[3] v3s16 nodepos_undersurface
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[9] v3s16 nodepos_abovesurface
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[15] u16 item
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actions:
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0: start digging (from undersurface)
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1: place block (to abovesurface)
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2: stop digging (all parameters ignored)
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3: digging completed
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*/
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define("SERVER_RELEASE",0x29); // Obsolete
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// (oops, there is some gap here)
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define("SERVER_SIGNTEXT",0x30); // Old signs, obsolete
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/*
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u16 command
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v3s16 blockpos
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s16 id
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u16 textlen
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textdata
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*/
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define("SERVER_INVENTORY_ACTION",0x31);
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/*
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See InventoryAction in inventory.h
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*/
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define("SERVER_CHAT_MESSAGE",0x32);
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/*
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u16 command
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u16 length
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wstring message
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*/
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define("SERVER_SIGNNODETEXT",0x33); // obsolete
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/*
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u16 command
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v3s16 p
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u16 textlen
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textdata
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*/
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define("SERVER_CLICK_ACTIVEOBJECT",0x34); // Obsolete
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/*
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length: 7
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[0] u16 command
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[2] u8 button (0=left, 1=right)
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[3] u16 id
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[5] u16 item
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*/
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define("SERVER_DAMAGE",0x35);
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/*
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u16 command
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u8 amount
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*/
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define("SERVER_PASSWORD",0x36);
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/*
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Sent to change password.
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[0] u16 TOSERVER_PASSWORD
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[2] u8[28] old password
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[30] u8[28] new password
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*/
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define("SERVER_PLAYERITEM",0x37);
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/*
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Sent to change selected item.
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[0] u16 TOSERVER_PLAYERITEM
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[2] u16 item
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*/
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define("SERVER_RESPAWN",0x38);
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/*
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u16 TOSERVER_RESPAWN
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*/
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define("SERVER_INTERACT",0x39);
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/*
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[0] u16 command
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[2] u8 action
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[3] u16 item
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[5] u32 length of the next item
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[9] serialized PointedThing
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actions:
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0: start digging (from undersurface) or use
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1: stop digging (all parameters ignored)
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2: digging completed
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3: place block or item (to abovesurface)
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4: use item
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(Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
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*/
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define("SERVER_REMOVED_SOUNDS",0x3a);
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/*
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u16 command
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u16 len
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s32[len] sound_id
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*/
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define("SERVER_NODEMETA_FIELDS",0x3b);
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/*
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u16 command
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v3s16 p
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u16 len
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u8[len] form name (reserved for future use)
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u16 number of fields
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for each field:
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u16 len
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u8[len] field name
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u32 len
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u8[len] field value
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*/
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define("SERVER_INVENTORY_FIELDS",0x3c);
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/*
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u16 command
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u16 len
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u8[len] form name (reserved for future use)
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u16 number of fields
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for each field:
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u16 len
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u8[len] field name
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u32 len
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u8[len] field value
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*/
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define("SERVER_REQUEST_MEDIA",0x40);
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/*
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u16 command
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u16 number of files requested
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for each file {
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u16 length of name
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string name
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}
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*/
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define("SERVER_RECEIVED_MEDIA",0x41);
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/*
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u16 command
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*/
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?>
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