minetest-bot-php/src/servercommands.php

491 lines
8.5 KiB
PHP

<?php
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/ define("CLIENT_INIT",0x10);
/*
Server's reply to TOSERVER_INIT.
Sent second after connected.
[0] u16 TOSERVER_INIT
[2] u8 deployed version
[3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
[12] u64 map seed (new as of 2011-02-27)
[20] f1000 recommended send interval (in seconds) (new as of 14)
NOTE: The position in here is deprecated; position is
explicitly sent afterwards
*/
define("CLIENT_BLOCKDATA",0x20);
define("CLIENT_ADDNODE",0x21);
define("CLIENT_REMOVENODE",0x22);
define("CLIENT_PLAYERPOS",0x23); // Obsolete
/*
[0] u16 command
// Followed by an arbitary number of these:
// Number is determined from packet length.
[N] u16 peer_id
[N+2] v3s32 position*100
[N+2+12] v3s32 speed*100
[N+2+12+12] s32 pitch*100
[N+2+12+12+4] s32 yaw*100
*/
define("CLIENT_PLAYERINFO",0x24); // Obsolete
/*
[0] u16 command
// Followed by an arbitary number of these:
// Number is determined from packet length.
[N] u16 peer_id
[N] char[20] name
*/
define("CLIENT_OPT_BLOCK_NOT_FOUND",0x25); // Obsolete
define("CLIENT_SECTORMETA",0x26); // Obsolete
/*
[0] u16 command
[2] u8 sector count
[3...] v2s16 pos + sector metadata
*/
define("CLIENT_INVENTORY",0x27);
/*
[0] u16 command
[2] serialized inventory
*/
define("CLIENT_OBJECTDATA",0x28); // Obsolete
/*
Sent as unreliable.
u16 command
u16 number of player positions
for each player:
u16 peer_id
v3s32 position*100
v3s32 speed*100
s32 pitch*100
s32 yaw*100
u16 count of blocks
for each block:
v3s16 blockpos
block objects
*/
define("CLIENT_TIME_OF_DAY",0x29);
/*
u16 command
u16 time (0-23999)
Added in a later version:
f1000 time_speed
*/
// (oops, there is some gap here)
define("CLIENT_CHAT_MESSAGE",0x30);
/*
u16 command
u16 length
wstring message
*/
define("CLIENT_ACTIVE_OBJECT_REMOVE_ADD",0x31);
/*
u16 command
u16 count of removed objects
for all removed objects {
u16 id
}
u16 count of added objects
for all added objects {
u16 id
u8 type
u32 initialization data length
string initialization data
}
*/
define("CLIENT_ACTIVE_OBJECT_MESSAGES",0x32);
/*
u16 command
for all objects
{
u16 id
u16 message length
string message
}
*/
define("CLIENT_HP",0x33);
/*
u16 command
u8 hp
*/
define("CLIENT_MOVE_PLAYER",0x34);
/*
u16 command
v3f1000 player position
f1000 player pitch
f1000 player yaw
*/
define("CLIENT_ACCESS_DENIED",0x35);
/*
u16 command
u16 reason_length
wstring reason
*/
define("CLIENT_PLAYERITEM",0x36); // Obsolete
/*
u16 command
u16 count of player items
for all player items {
u16 peer id
u16 length of serialized item
string serialized item
}
*/
define("CLIENT_DEATHSCREEN",0x37);
/*
u16 command
u8 bool set camera point target
v3f1000 camera point target (to point the death cause or whatever)
*/
define("CLIENT_MEDIA",0x38);
/*
u16 command
u16 total number of texture bunches
u16 index of this bunch
u32 number of files in this bunch
for each file {
u16 length of name
string name
u32 length of data
data
}
u16 length of remote media server url (if applicable)
string url
*/
define("CLIENT_TOOLDEF",0x39);
/*
u16 command
u32 length of the next item
serialized ToolDefManager
*/
define("CLIENT_NODEDEF",0x3a);
/*
u16 command
u32 length of the next item
serialized NodeDefManager
*/
define("CLIENT_CRAFTITEMDEF",0x3b);
/*
u16 command
u32 length of the next item
serialized CraftiItemDefManager
*/
define("CLIENT_ANNOUNCE_MEDIA",0x3c);
/*
u16 command
u32 number of files
for each texture {
u16 length of name
string name
u16 length of sha1_digest
string sha1_digest
}
*/
define("CLIENT_ITEMDEF",0x3d);
/*
u16 command
u32 length of next item
serialized ItemDefManager
*/
define("CLIENT_PLAY_SOUND",0x3f);
/*
u16 command
s32 sound_id
u16 len
u8[len] sound name
s32 gain*1000
u8 type (0=local, 1=positional, 2=object)
s32[3] pos_nodes*10000
u16 object_id
u8 loop (bool)
*/
define("CLIENT_STOP_SOUND",0x40);
/*
u16 command
s32 sound_id
*/
define("CLIENT_PRIVILEGES",0x41);
/*
u16 command
u16 number of privileges
for each privilege
u16 len
u8[len] privilege
*/
define("CLIENT_INVENTORY_FORMSPEC",0x42);
/*
u16 command
u32 len
u8[len] formspec
*/
define("CLIENT_DETACHED_INVENTORY",0x43);
/*
[0] u16 command
u16 len
u8[len] name
[2] serialized inventory
*/
define("CLIENT_SHOW_FORMSPEC",0x44);
/*
[0] u16 command
u32 len
u8[len] formspec
u16 len
u8[len] formname
*/
define("SERVER_INIT",0x10);
/*
Sent first after connected.
[0] u16 TOSERVER_INIT
[2] u8 SER_FMT_VER_HIGHEST
[3] u8[20] player_name
[23] u8[28] password (new in some version)
[51] u16 minimum supported network protocol version (added sometime)
[53] u16 maximum supported network protocol version (added later than the previous one)
*/
define("SERVER_INIT2",0x11);
/*
Sent as an ACK for TOCLIENT_INIT.
After this, the server can send data.
[0] u16 TOSERVER_INIT2
*/
define("SERVER_GETBLOCK",0x20); // Obsolete
define("SERVER_ADDNODE",0x21); // Obsolete
define("SERVER_REMOVENODE",0x22); // Obsolete
define("SERVER_PLAYERPOS",0x23);
/*
[0] u16 command
[2] v3s32 position*100
[2+12] v3s32 speed*100
[2+12+12] s32 pitch*100
[2+12+12+4] s32 yaw*100
[2+12+12+4+4] u32 keyPressed
*/
define("SERVER_GOTBLOCKS",0x24);
/*
[0] u16 command
[2] u8 count
[3] v3s16 pos_0
[3+6] v3s16 pos_1
...
*/
define("SERVER_DELETEDBLOCKS",0x25);
/*
[0] u16 command
[2] u8 count
[3] v3s16 pos_0
[3+6] v3s16 pos_1
...
*/
define("SERVER_ADDNODE_FROM_INVENTORY",0x26); // Obsolete
/*
[0] u16 command
[2] v3s16 pos
[8] u16 i
*/
define("SERVER_CLICK_OBJECT",0x27); // Obsolete
/*
length: 13
[0] u16 command
[2] u8 button (0=left, 1=right)
[3] v3s16 blockpos
[9] s16 id
[11] u16 item
*/
define("SERVER_GROUND_ACTION",0x28); // Obsolete
/*
length: 17
[0] u16 command
[2] u8 action
[3] v3s16 nodepos_undersurface
[9] v3s16 nodepos_abovesurface
[15] u16 item
actions:
0: start digging (from undersurface)
1: place block (to abovesurface)
2: stop digging (all parameters ignored)
3: digging completed
*/
define("SERVER_RELEASE",0x29); // Obsolete
// (oops, there is some gap here)
define("SERVER_SIGNTEXT",0x30); // Old signs, obsolete
/*
u16 command
v3s16 blockpos
s16 id
u16 textlen
textdata
*/
define("SERVER_INVENTORY_ACTION",0x31);
/*
See InventoryAction in inventory.h
*/
define("SERVER_CHAT_MESSAGE",0x32);
/*
u16 command
u16 length
wstring message
*/
define("SERVER_SIGNNODETEXT",0x33); // obsolete
/*
u16 command
v3s16 p
u16 textlen
textdata
*/
define("SERVER_CLICK_ACTIVEOBJECT",0x34); // Obsolete
/*
length: 7
[0] u16 command
[2] u8 button (0=left, 1=right)
[3] u16 id
[5] u16 item
*/
define("SERVER_DAMAGE",0x35);
/*
u16 command
u8 amount
*/
define("SERVER_PASSWORD",0x36);
/*
Sent to change password.
[0] u16 TOSERVER_PASSWORD
[2] u8[28] old password
[30] u8[28] new password
*/
define("SERVER_PLAYERITEM",0x37);
/*
Sent to change selected item.
[0] u16 TOSERVER_PLAYERITEM
[2] u16 item
*/
define("SERVER_RESPAWN",0x38);
/*
u16 TOSERVER_RESPAWN
*/
define("SERVER_INTERACT",0x39);
/*
[0] u16 command
[2] u8 action
[3] u16 item
[5] u32 length of the next item
[9] serialized PointedThing
actions:
0: start digging (from undersurface) or use
1: stop digging (all parameters ignored)
2: digging completed
3: place block or item (to abovesurface)
4: use item
(Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
*/
define("SERVER_REMOVED_SOUNDS",0x3a);
/*
u16 command
u16 len
s32[len] sound_id
*/
define("SERVER_NODEMETA_FIELDS",0x3b);
/*
u16 command
v3s16 p
u16 len
u8[len] form name (reserved for future use)
u16 number of fields
for each field:
u16 len
u8[len] field name
u32 len
u8[len] field value
*/
define("SERVER_INVENTORY_FIELDS",0x3c);
/*
u16 command
u16 len
u8[len] form name (reserved for future use)
u16 number of fields
for each field:
u16 len
u8[len] field name
u32 len
u8[len] field value
*/
define("SERVER_REQUEST_MEDIA",0x40);
/*
u16 command
u16 number of files requested
for each file {
u16 length of name
string name
}
*/
define("SERVER_RECEIVED_MEDIA",0x41);
/*
u16 command
*/
?>