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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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|
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The GNU General Public License is a free, copyleft license for
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software and other kinds of works.
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|
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The licenses for most software and other practical works are designed
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||||
to take away your freedom to share and change the works. By contrast,
|
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the GNU General Public License is intended to guarantee your freedom to
|
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share and change all versions of a program--to make sure it remains free
|
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software for all its users. We, the Free Software Foundation, use the
|
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GNU General Public License for most of our software; it applies also to
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any other work released this way by its authors. You can apply it to
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your programs, too.
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|
||||
When we speak of free software, we are referring to freedom, not
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price. Our General Public Licenses are designed to make sure that you
|
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have the freedom to distribute copies of free software (and charge for
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them if you wish), that you receive source code or can get it if you
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want it, that you can change the software or use pieces of it in new
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free programs, and that you know you can do these things.
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|
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To protect your rights, we need to prevent others from denying you
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these rights or asking you to surrender the rights. Therefore, you have
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certain responsibilities if you distribute copies of the software, or if
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you modify it: responsibilities to respect the freedom of others.
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For example, if you distribute copies of such a program, whether
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gratis or for a fee, you must pass on to the recipients the same
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freedoms that you received. You must make sure that they, too, receive
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or can get the source code. And you must show them these terms so they
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Developers that use the GNU GPL protect your rights with two steps:
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giving you legal permission to copy, distribute and/or modify it.
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For the developers' and authors' protection, the GPL clearly explains
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changed, so that their problems will not be attributed erroneously to
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Some devices are designed to deny users access to install or run
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Finally, every program is threatened constantly by software patents.
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States should not allow patents to restrict development and use of
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The precise terms and conditions for copying, distribution and
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modification follow.
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TERMS AND CONDITIONS
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0. Definitions.
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"This License" refers to version 3 of the GNU General Public License.
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"Copyright" also means copyright-like laws that apply to other kinds of
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works, such as semiconductor masks.
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"The Program" refers to any copyrightable work licensed under this
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To "modify" a work means to copy from or adapt all or part of the work
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A "covered work" means either the unmodified Program or a work based
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To "propagate" a work means to do anything with it that, without
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infringement under applicable copyright law, except executing it on a
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To "convey" a work means any kind of propagation that enables other
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An interactive user interface displays "Appropriate Legal Notices"
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The "source code" for a work means the preferred form of the work
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A "Standard Interface" means an interface that either is an official
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The "System Libraries" of an executable work include anything, other
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The "Corresponding Source" for a work in object code form means all
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||||
The Corresponding Source need not include anything that users
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||||
The Corresponding Source for a work in source code form is that
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||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
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||||
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|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
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||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
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||||
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||||
You may make, run and propagate covered works that you do not
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||||
convey, without conditions so long as your license otherwise remains
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||||
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||||
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||||
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||||
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|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
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||||
Conveying under any other circumstances is permitted solely under
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||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
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||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
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||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
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||||
similar laws prohibiting or restricting circumvention of such
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||||
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|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
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|
||||
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||||
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|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
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||||
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||||
4. Conveying Verbatim Copies.
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||||
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||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
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||||
recipients a copy of this License along with the Program.
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||||
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||||
You may charge any price or no price for each copy that you convey,
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||||
and you may offer support or warranty protection for a fee.
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||||
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||||
5. Conveying Modified Source Versions.
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||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
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||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
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||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
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||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
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||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
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||||
conveying of source, or (2) access to copy the
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||||
Corresponding Source from a network server at no charge.
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||||
|
||||
c) Convey individual copies of the object code with a copy of the
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written offer to provide the Corresponding Source. This
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||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
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||||
with subsection 6b.
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|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
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||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
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||||
into a dwelling. In determining whether a product is a consumer product,
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||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
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||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
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|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
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|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
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||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
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|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
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|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
@ -0,0 +1,70 @@
|
|||
### DISK LORD
|
||||
![Disk Lord's screenshot](screenshot.png)<br>
|
||||
**_Adds Discworld's like things._**
|
||||
|
||||
**Version:** 0.2.1<br>
|
||||
**Source code's license:** GPL v3.0<br>
|
||||
**Multimedia files' licenses:** CC BY-SA v4.0 International - CC0 v1.0
|
||||
|
||||
|
||||
**Dependencies:** default (found in Minetest Game)<br>
|
||||
**Supported:** mobs (Mobs Redo)
|
||||
|
||||
|
||||
## Crafting Recipes
|
||||
|
||||
* Octiron Ingots
|
||||
* Place an octiron ore node next to a lava node.
|
||||
|
||||
* Octiron Block
|
||||
* Place nine octiron ingots in the crafting grid.
|
||||
|
||||
O: Octiron Ingot<br>
|
||||
|
||||
OOO<br>
|
||||
OOO<br>
|
||||
OOO
|
||||
|
||||
|
||||
* Sapient Apple Tree's Sapling
|
||||
* Place eight octiron blocks in the crafting grid, place a sapling in the central slot.
|
||||
|
||||
B: Octiron Block<br>
|
||||
S: Sapling
|
||||
|
||||
BBB<br>
|
||||
BSB<br>
|
||||
BBB
|
||||
|
||||
|
||||
* The Luggage (only available if Mobs Redo is detected)
|
||||
* Place eight Sapient Apple Tree's wood planks in the crafting grid.
|
||||
* If you are playing in creative mode, use the spawning "egg".
|
||||
* If you have the "give" privilege, use /spawnentity mobs:luggage
|
||||
|
||||
W: Sapient Apple Tree's wood plank<br>
|
||||
|
||||
WWW<br>
|
||||
W_W<br>
|
||||
WWW
|
||||
|
||||
|
||||
* The Reaper (only available if Mobs Redo is detected)
|
||||
* Will spawn if HP <= 5 and despawn if HP > 9.
|
||||
* If you are playing in creative mode, use the spawning "egg".
|
||||
* If you have the "give" privilege, use /spawnentity mobs:reaper
|
||||
|
||||
|
||||
### Installation
|
||||
|
||||
Unzip the archive, rename the folder to disk_lord and place it in<br>
|
||||
../minetest/mods/
|
||||
|
||||
If you only want this to be used in a single world, place it in<br>
|
||||
../minetest/worlds/WORLD_NAME/worldmods/
|
||||
|
||||
GNU+Linux - If you use a system-wide installation place it in<br>
|
||||
~/.minetest/mods/
|
||||
|
||||
For further information or help see:<br>
|
||||
https://wiki.minetest.net/Help:Installing_Mods
|
|
@ -0,0 +1,2 @@
|
|||
default
|
||||
mobs?
|
|
@ -0,0 +1 @@
|
|||
Adds Discworld's like things.
|
|
@ -0,0 +1,50 @@
|
|||
--[[
|
||||
Disk Lord - Adds Discworld's like things.
|
||||
Copyright (C) 2018 Hamlet
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
--]]
|
||||
|
||||
|
||||
--
|
||||
-- General variables
|
||||
--
|
||||
|
||||
local minetest_log_level = minetest.settings:get("debug_log_level")
|
||||
local mod_load_message = "[Mod] Disk Lord [v0.2.1] loaded."
|
||||
local mod_path = minetest.get_modpath("disk_lord")
|
||||
|
||||
|
||||
--
|
||||
-- Files to be loaded
|
||||
--
|
||||
|
||||
dofile(mod_path .. "/ore_octiron.lua")
|
||||
dofile(mod_path .. "/sapient_tree.lua")
|
||||
|
||||
if minetest.get_modpath("mobs") then
|
||||
dofile(mod_path .. "/mobs_luggage.lua")
|
||||
dofile(mod_path .. "/mobs_reaper.lua")
|
||||
end
|
||||
|
||||
|
||||
--
|
||||
-- Minetest engine debug logging
|
||||
--
|
||||
|
||||
if (minetest_log_level == nil) or (minetest_log_level == "action") or
|
||||
(minetest_log_level == "info") or (minetest_log_level == "verbose") then
|
||||
|
||||
minetest.log("action", mod_load_message)
|
||||
end
|
|
@ -0,0 +1,124 @@
|
|||
disk_lord_snoring.ogg (https://freesound.org/people/swapnil_gt/)
|
||||
disk_lord_scythe.png from QuestTest modpack by fessmk
|
||||
|
||||
Creative Commons Legal Code
|
||||
|
||||
CC0 1.0 Universal
|
||||
|
||||
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
|
||||
LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
|
||||
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
|
||||
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
|
||||
REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
|
||||
PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
|
||||
THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
|
||||
HEREUNDER.
|
||||
|
||||
Statement of Purpose
|
||||
|
||||
The laws of most jurisdictions throughout the world automatically confer
|
||||
exclusive Copyright and Related Rights (defined below) upon the creator
|
||||
and subsequent owner(s) (each and all, an "owner") of an original work of
|
||||
authorship and/or a database (each, a "Work").
|
||||
|
||||
Certain owners wish to permanently relinquish those rights to a Work for
|
||||
the purpose of contributing to a commons of creative, cultural and
|
||||
scientific works ("Commons") that the public can reliably and without fear
|
||||
of later claims of infringement build upon, modify, incorporate in other
|
||||
works, reuse and redistribute as freely as possible in any form whatsoever
|
||||
and for any purposes, including without limitation commercial purposes.
|
||||
These owners may contribute to the Commons to promote the ideal of a free
|
||||
culture and the further production of creative, cultural and scientific
|
||||
works, or to gain reputation or greater distribution for their Work in
|
||||
part through the use and efforts of others.
|
||||
|
||||
For these and/or other purposes and motivations, and without any
|
||||
expectation of additional consideration or compensation, the person
|
||||
associating CC0 with a Work (the "Affirmer"), to the extent that he or she
|
||||
is an owner of Copyright and Related Rights in the Work, voluntarily
|
||||
elects to apply CC0 to the Work and publicly distribute the Work under its
|
||||
terms, with knowledge of his or her Copyright and Related Rights in the
|
||||
Work and the meaning and intended legal effect of CC0 on those rights.
|
||||
|
||||
1. Copyright and Related Rights. A Work made available under CC0 may be
|
||||
protected by copyright and related or neighboring rights ("Copyright and
|
||||
Related Rights"). Copyright and Related Rights include, but are not
|
||||
limited to, the following:
|
||||
|
||||
i. the right to reproduce, adapt, distribute, perform, display,
|
||||
communicate, and translate a Work;
|
||||
ii. moral rights retained by the original author(s) and/or performer(s);
|
||||
iii. publicity and privacy rights pertaining to a person's image or
|
||||
likeness depicted in a Work;
|
||||
iv. rights protecting against unfair competition in regards to a Work,
|
||||
subject to the limitations in paragraph 4(a), below;
|
||||
v. rights protecting the extraction, dissemination, use and reuse of data
|
||||
in a Work;
|
||||
vi. database rights (such as those arising under Directive 96/9/EC of the
|
||||
European Parliament and of the Council of 11 March 1996 on the legal
|
||||
protection of databases, and under any national implementation
|
||||
thereof, including any amended or successor version of such
|
||||
directive); and
|
||||
vii. other similar, equivalent or corresponding rights throughout the
|
||||
world based on applicable law or treaty, and any national
|
||||
implementations thereof.
|
||||
|
||||
2. Waiver. To the greatest extent permitted by, but not in contravention
|
||||
of, applicable law, Affirmer hereby overtly, fully, permanently,
|
||||
irrevocably and unconditionally waives, abandons, and surrenders all of
|
||||
Affirmer's Copyright and Related Rights and associated claims and causes
|
||||
of action, whether now known or unknown (including existing as well as
|
||||
future claims and causes of action), in the Work (i) in all territories
|
||||
worldwide, (ii) for the maximum duration provided by applicable law or
|
||||
treaty (including future time extensions), (iii) in any current or future
|
||||
medium and for any number of copies, and (iv) for any purpose whatsoever,
|
||||
including without limitation commercial, advertising or promotional
|
||||
purposes (the "Waiver"). Affirmer makes the Waiver for the benefit of each
|
||||
member of the public at large and to the detriment of Affirmer's heirs and
|
||||
successors, fully intending that such Waiver shall not be subject to
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@ -0,0 +1,447 @@
|
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Copyright (C) 2013 Stuart Jones (originally released under the LGPL v2.1)
|
||||
disk_lord_character.b3d
|
||||
disk_lord_character.blend
|
||||
Special credit to Jordach and MirceaKitsune for providing the default
|
||||
3d character model.
|
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|
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disk_lord_reaper.png (namely "old skully") Copyright (C) by zm78
|
||||
(modified by Hamlet)
|
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|
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disk_lord_inside.png based on default_chest_inside.png
|
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and disk_lord_open.obj are from Minetest Game
|
||||
|
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Copyright (C) 2010-2016:
|
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celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Cisoun G4JC VanessaE RealBadAngel Calinou MirceaKitsune Jordach
|
||||
PilzAdam jojoa1997 InfinityProject Splizard Zeg9 paramat
|
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BlockMen sofar Neuromancer Gambit asl97 KevDoy Mito551 GreenXenith
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kaeza kilbith
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|
||||
c. No term or condition of this Public License will be waived and no
|
||||
failure to comply consented to unless expressly agreed to by the
|
||||
Licensor.
|
||||
|
||||
d. Nothing in this Public License constitutes or may be interpreted
|
||||
as a limitation upon, or waiver of, any privileges and immunities
|
||||
that apply to the Licensor or You, including from the legal
|
||||
processes of any jurisdiction or authority.
|
||||
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons is not a party to its public
|
||||
licenses. Notwithstanding, Creative Commons may elect to apply one of
|
||||
its public licenses to material it publishes and in those instances
|
||||
will be considered the “Licensor.” The text of the Creative Commons
|
||||
public licenses is dedicated to the public domain under the CC0 Public
|
||||
Domain Dedication. Except for the limited purpose of indicating that
|
||||
material is shared under a Creative Commons public license or as
|
||||
otherwise permitted by the Creative Commons policies published at
|
||||
creativecommons.org/policies, Creative Commons does not authorize the
|
||||
use of the trademark "Creative Commons" or any other trademark or logo
|
||||
of Creative Commons without its prior written consent including,
|
||||
without limitation, in connection with any unauthorized modifications
|
||||
to any of its public licenses or any other arrangements,
|
||||
understandings, or agreements concerning use of licensed material. For
|
||||
the avoidance of doubt, this paragraph does not form part of the
|
||||
public licenses.
|
||||
|
||||
Creative Commons may be contacted at creativecommons.org.
|
||||
|
|
@ -0,0 +1,282 @@
|
|||
--[[
|
||||
Disk Lord - Adds Discworld's like things.
|
||||
Copyright (C) 2018 Hamlet
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
--]]
|
||||
|
||||
|
||||
local attack_state = function(self, target)
|
||||
self.visual = "mesh"
|
||||
self.rotate = 135
|
||||
self.visual_size = {x = 10, y = 10}
|
||||
self.base_texture[6] = "disk_lord_inside.png"
|
||||
self.object:set_properties({
|
||||
visual = self.visual,
|
||||
rotate = self.rotate,
|
||||
visual_size = self.visual_size,
|
||||
textures = self.base_texture,
|
||||
})
|
||||
self.attack = target
|
||||
self.state = "attack"
|
||||
end
|
||||
|
||||
|
||||
local peaceful_state = function(self)
|
||||
self.visual = "cube"
|
||||
self.visual_size = {x = 1, y = 1}
|
||||
self.rotate = 0
|
||||
self.base_texture[6] = "default_chest_side.png"
|
||||
self.sleep_counter = 300000
|
||||
self.object:set_properties({
|
||||
sleep_counter = self.sleep_counter,
|
||||
rotate = self.rotate,
|
||||
visual = self.visual,
|
||||
visual_size = self.visual_size,
|
||||
textures = self.base_texture,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
local function heal_over_time(self, dtime)
|
||||
if (self.state ~= "attack") and (self.state ~= "runaway") then
|
||||
-- For backward compatibility
|
||||
if (self.heal_counter == nil) or (self.initial_hp == nil) then
|
||||
self.heal_counter = 2.0
|
||||
-- used for health recovery
|
||||
|
||||
self.initial_hp = math.random(self.hp_min, self.hp_max)
|
||||
-- used as reference when recovering health
|
||||
|
||||
self.object:set_properties({
|
||||
heal_counter = self.heal_counter,
|
||||
initial_hp = self.initial_hp
|
||||
})
|
||||
end
|
||||
|
||||
-- recover 1HP every 2 seconds
|
||||
if (self.health < self.initial_hp)
|
||||
and (self.state ~= "attack")
|
||||
and (self.state ~= "runaway")
|
||||
then
|
||||
if (self.heal_counter > 0) then
|
||||
self.heal_counter = self.heal_counter - dtime
|
||||
|
||||
self.object:set_properties({
|
||||
heal_counter = self.heal_counter
|
||||
})
|
||||
|
||||
else
|
||||
self.heal_counter = 2.0
|
||||
self.health = self.health + 1
|
||||
self.object:set_hp(self.health)
|
||||
|
||||
self.object:set_properties({
|
||||
heal_counter = self.heal_counter
|
||||
})
|
||||
print(self.health)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
mobs:register_mob("disk_lord:luggage", {
|
||||
--nametag = "Luggage",
|
||||
type = "npc",
|
||||
hp_min = 40,
|
||||
hp_max = 60,
|
||||
armor = 100,
|
||||
walk_velocity = 3,
|
||||
run_velocity = 5.2,
|
||||
walk_chance = 75,
|
||||
sleep_counter = 300000,
|
||||
chage_shape = true,
|
||||
jump = false,
|
||||
view_range = 6,
|
||||
damage = 4,
|
||||
fear_height = 3,
|
||||
fall_speed = -99,
|
||||
fall_damage = true,
|
||||
lava_damage = 10,
|
||||
floats = 1,
|
||||
follow = {
|
||||
"default:gold_lump", "default:gold_ingot", "default:mese_crystal",
|
||||
"default:mese", "default:diamond", "default:diamondblock"
|
||||
},
|
||||
reach = 2,
|
||||
owner_loyal = true,
|
||||
attack_type = "dogfight",
|
||||
blood_amount = 0,
|
||||
pathfinding = 1,
|
||||
immune_to = {
|
||||
{"default:gold_lump", 10},
|
||||
{"default:gold_ingot", 10},
|
||||
{"default:mese_crystal", 15},
|
||||
{"default:mese", 90},
|
||||
{"default:diamond", 20},
|
||||
{"default:diamondblock", 180}
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
war_cry = "default_chest_open",
|
||||
attack = "default_chest_open",
|
||||
death = "default_chest_close"
|
||||
},
|
||||
sound_handle = nil,
|
||||
visual = "cube",
|
||||
visual_size = {x = 1, y = 1},
|
||||
collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
|
||||
selectionbox = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
|
||||
textures = {
|
||||
"default_chest_top.png",
|
||||
"default_chest_top.png",
|
||||
"default_chest_side.png",
|
||||
"default_chest_side.png",
|
||||
"default_chest_front.png",
|
||||
"default_chest_side.png"
|
||||
},
|
||||
mesh = "disk_lord_open.obj",
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
if (self.tamed == false)
|
||||
or (clicker:get_player_name() ~= self.owner)
|
||||
then
|
||||
local wield_item = clicker:get_wielded_item()
|
||||
wield_item = wield_item:get_name()
|
||||
local follows = self.follow
|
||||
local angry = true
|
||||
|
||||
for n = 1, 6 do
|
||||
if (follows[n] == wield_item) then
|
||||
angry = false
|
||||
end
|
||||
end
|
||||
|
||||
if (angry == true) then
|
||||
attack_state(self, clicker)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
if mobs:feed_tame(self, clicker, 10, false, true) then
|
||||
return
|
||||
end
|
||||
|
||||
if mobs:protect(self, clicker) then
|
||||
return
|
||||
end
|
||||
|
||||
if (self.tamed == true)
|
||||
and (self.owner == clicker:get_player_name())
|
||||
then
|
||||
mobs:capture_mob(self, clicker, 100, 100, 100, false, nil)
|
||||
end
|
||||
end,
|
||||
|
||||
do_punch = function(self, hitter)
|
||||
if (hitter ~= nil) then
|
||||
if (self.tamed == true) then
|
||||
if (hitter:get_player_name() ~= self.owner) then
|
||||
if (self.health > 0) and (self.state ~= "attack") then
|
||||
attack_state(self, hitter)
|
||||
end
|
||||
end
|
||||
else
|
||||
if (self.health > 0) and (self.state ~= "attack") then
|
||||
attack_state(self, hitter)
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
do_custom = function(self, dtime)
|
||||
heal_over_time(self, dtime)
|
||||
|
||||
if (self.state == "attack") then
|
||||
self.change_shape = true
|
||||
self.visual = "mesh"
|
||||
self.rotate = 135
|
||||
self.visual_size = {x = 10, y = 10}
|
||||
self.base_texture[6] = "disk_lord_inside.png"
|
||||
self.object:set_properties({
|
||||
change_shape = self.change_shape,
|
||||
visual = self.visual,
|
||||
rotate = self.rotate,
|
||||
visual_size = self.visual_size,
|
||||
textures = self.base_texture,
|
||||
})
|
||||
|
||||
elseif (self.state ~= "attack") and (self.change_shape == true) then
|
||||
self.change_shape = false
|
||||
self.visual = "cube"
|
||||
self.visual_size = {x = 1, y = 1}
|
||||
self.rotate = 0
|
||||
self.base_texture[6] = "default_chest_side.png"
|
||||
self.object:set_properties({
|
||||
change_shape = self.change_shape,
|
||||
rotate = self.rotate,
|
||||
visual = self.visual,
|
||||
visual_size = self.visual_size,
|
||||
textures = self.base_texture,
|
||||
})
|
||||
end
|
||||
|
||||
if (self.state == "stand") and (self.sound_handle == nil) then
|
||||
if (self.sleep_counter > 0) then
|
||||
self.sleep_counter = (self.sleep_counter - 1)
|
||||
self.object:set_properties({
|
||||
sleep_counter = self.sleep_counter
|
||||
})
|
||||
else
|
||||
self.sleep_counter = 300000
|
||||
self.nametag = "Zzz..."
|
||||
self.sound_handle = minetest.sound_play("disk_lord_snoring", {
|
||||
object = self.object,
|
||||
gain = 1.0,
|
||||
max_hear_distance = 10,
|
||||
loop = true
|
||||
})
|
||||
self.object:set_properties({
|
||||
nametag = self.nametag,
|
||||
sleep_counter = self.sleep_counter,
|
||||
sound_handle = self.sound_handle
|
||||
})
|
||||
end
|
||||
elseif (self.state ~= "stand") and (self.sound_handle ~= nil) then
|
||||
self.nametag = "Luggage"
|
||||
minetest.sound_stop(self.sound_handle)
|
||||
self.sound_handle = nil
|
||||
self.object:set_properties({
|
||||
nametag = self.nametag,
|
||||
sound_handle = self.sound_handle
|
||||
})
|
||||
end
|
||||
end,
|
||||
|
||||
on_spawn = function(self, pos)
|
||||
peaceful_state(self)
|
||||
self.order = "follow"
|
||||
|
||||
self.object:set_properties({
|
||||
order = self.order
|
||||
})
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_egg("disk_lord:luggage", "Luggage",
|
||||
"default_chest_front.png", false)
|
||||
|
||||
mobs:alias_mob("mobs:luggage", "disk_lord:luggage")
|
|
@ -0,0 +1,229 @@
|
|||
--[[
|
||||
Disk Lord - Adds Discworld's like things.
|
||||
Copyright (C) 2018 Hamlet
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
--]]
|
||||
|
||||
local dying = ""
|
||||
|
||||
local function random_message(dying)
|
||||
local prefix = "The Reaper: "
|
||||
|
||||
local messages = {
|
||||
"HELLO " .. dying .. " WOULD YOU LIKE TO REST FOR A WHILE?",
|
||||
"I WAS HAVING A DRINK AT A PARTY AND I THOUGHT TO INVITE YOU.",
|
||||
"SURPRISE! IT IS YOUR DEATHDAY! HAPPY DEATHDAY TO YOU!",
|
||||
"SO LET'S MAKE THIS QUICK: I HAVE A LOT OF WORK TO DO.",
|
||||
"YOU WERE NOT ON MY LIST TODAY, BUT I'LL MAKE AN EXCEPTION.",
|
||||
"OH DEAR, I LOVE WHEN PEOPLE ARE NOT LATE ON DATES.",
|
||||
"HAVE YOU CALLED ME?",
|
||||
"LET'S MAKE CLEAR ONE THING: NO CHESS PLAYING WITH ME. I HATE CHESS.",
|
||||
"DO YOU KNOW THAT SONG... \"DON'T FEAR THE REAPER\"?",
|
||||
"OH, YES... " .. "\"" .. dying .. "\" I WAS EXPECTING YOU.",
|
||||
"IT SEEMS THAT THE SAND IN YOUR HOURGLASS IS ALMOST FINISHED...",
|
||||
"PLEASE BE NICE AND DON'T WASTE MY TIME, NOW IF YOU WOULD LAY FOREVER...",
|
||||
"GETTING TIRED OF BREATHING, ISN'T IT?",
|
||||
"I SWEAR THAT I NEED SOME HOLIDAYS.",
|
||||
"IT DOESN'T MATTER IF YOU HAVEN'T \"SEEN THE LIGHT\", IT'S TIME TO DIE.",
|
||||
"DO DIES DIE? *snickers* ALRIGHT, THAT WAS AWFUL."
|
||||
}
|
||||
|
||||
local message_number = math.random(1, #messages)
|
||||
|
||||
local message = minetest.colorize("grey", messages[message_number])
|
||||
|
||||
message = prefix .. message
|
||||
|
||||
|
||||
return message
|
||||
end
|
||||
|
||||
|
||||
local function owner_is_dead(dying)
|
||||
local prefix = "The Reaper: "
|
||||
|
||||
local messages = {
|
||||
"ANOTHER ONE BITES THE DUST.",
|
||||
"\"SIC TRANSIT\"... I CAN'T REMEMBER THE REST. BAH, IT DOESN'T MATTER.",
|
||||
"NO ARGUING, NO WHINING. IF ONLY IT COULD ALWAYS BE LIKE THIS...",
|
||||
"ANOTHER SATISFIED CUSTOMER. NOW, WHO'S NEXT?",
|
||||
"YOU WOULD NOT BELIEVE WHAT PEOPLE THINK WHEN THEY DIE.",
|
||||
"I'VE JUST GOT THE TIME FOR A MOJITO.",
|
||||
"STICKS AND STONES WILL NOT BREAK THESE BONES. *laughter*",
|
||||
"MAYBE I SHOULD WEAR ANOTHER SHADE OF GREY."
|
||||
}
|
||||
|
||||
local message_number = math.random(1, #messages)
|
||||
|
||||
local message = minetest.colorize("grey", messages[message_number])
|
||||
|
||||
message = prefix .. message
|
||||
|
||||
return message
|
||||
end
|
||||
|
||||
|
||||
local function owner_is_alive(dying)
|
||||
local prefix = "The Reaper: "
|
||||
|
||||
local messages = {
|
||||
"TSK. SEE YOU SOON.",
|
||||
"IT DRIVES ME NUTS WHEN THEY BEHAVE LIKE THIS. *sigh*",
|
||||
"THERE IS NO RESPECT FOR WORKERS ANYMORE",
|
||||
"DON'T THINK THAT YOU'RE THAT SMART: TIME IS ON MY SIDE.",
|
||||
"PFFT, ANOTHER ONE THAT WILL GO AROUND BRAGGING ABOUT THIS.",
|
||||
"*sigh* I HATE WASTING MY TIME.",
|
||||
"IT'S ALWAYS LIKE THIS WITH BLIND DATES, I WONDER WHAT'S WRONG WITH ME.",
|
||||
"THAT'S WHAT I GET FOR TRUSTING PEOPLE."
|
||||
}
|
||||
|
||||
local message_number = math.random(1, #messages)
|
||||
|
||||
local message = minetest.colorize("grey", messages[message_number])
|
||||
|
||||
message = prefix .. message
|
||||
|
||||
return message
|
||||
end
|
||||
|
||||
|
||||
|
||||
mobs:register_mob("disk_lord:reaper", {
|
||||
type = "npc",
|
||||
owner_loyal = false,
|
||||
passive = true,
|
||||
hp_min = 9999,
|
||||
hp_max = 9999,
|
||||
collisionbox = {-0.4, -1, -0.4, 0.4, 0.75, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "disk_lord_character.b3d",
|
||||
textures = {
|
||||
"disk_lord_reaper.png",
|
||||
"disk_lord_transparent.png",
|
||||
"disk_lord_scythe.png",
|
||||
"disk_lord_transparent.png"
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
makes_footstep_sound = false,
|
||||
view_range = 14,
|
||||
walk_velocity = 5.2,
|
||||
walk_chance = 100,
|
||||
run_velocity = 5.2,
|
||||
damage = 9999,
|
||||
armor = 0,
|
||||
fly = true,
|
||||
drawtype = "front",
|
||||
water_damage = 0,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
attacks_monsters = false,
|
||||
attack_type = "dogfight",
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 79,
|
||||
stand_speed = 30,
|
||||
punch_start = 189,
|
||||
punch_end = 198,
|
||||
punch_speed = 30
|
||||
},
|
||||
|
||||
on_spawn = function(self)
|
||||
self.owner = dying
|
||||
self.owner_ObjectRef = minetest.get_player_by_name(self.owner)
|
||||
dying = ""
|
||||
self.order = "follow"
|
||||
|
||||
self.object:set_properties({
|
||||
owner = self.owner,
|
||||
owner_ObjectRef = self.owner_ObjectRef,
|
||||
order = self.order,
|
||||
collide_with_objects = false
|
||||
})
|
||||
|
||||
minetest.chat_send_player(self.owner, random_message(self.owner))
|
||||
|
||||
return true
|
||||
end,
|
||||
|
||||
do_custom = function(self, dtime)
|
||||
|
||||
local despawn = "true"
|
||||
local hp_recovered = "true"
|
||||
|
||||
if (self.owner_ObjectRef ~= nil) then
|
||||
despawn = self.owner_ObjectRef:get_attribute("disk_lord_reaper")
|
||||
hp_recovered = self.owner_ObjectRef:get_attribute("hp_recovered")
|
||||
end
|
||||
|
||||
if (despawn ~= "false") then
|
||||
if (hp_recovered ~= "true") then
|
||||
minetest.chat_send_player(self.owner, owner_is_dead(self.owner))
|
||||
else
|
||||
minetest.chat_send_player(self.owner, owner_is_alive(self.owner))
|
||||
end
|
||||
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
mobs:register_egg("disk_lord:reaper", "Reaper", "bones_front.png")
|
||||
mobs:alias_mob("mobs:reaper", "disk_lord:reaper")
|
||||
|
||||
|
||||
minetest.register_on_player_hpchange(function(player, hp_change)
|
||||
if (player ~= nil) then
|
||||
local current_hp = player:get_hp()
|
||||
|
||||
current_hp = current_hp + hp_change
|
||||
|
||||
if (current_hp < 0) then
|
||||
current_hp = 0
|
||||
|
||||
elseif (current_hp > 20) then
|
||||
current_hp = 20
|
||||
|
||||
end
|
||||
|
||||
local spawn_reaper = player:get_attribute("disk_lord_reaper")
|
||||
|
||||
if (spawn_reaper ~= "false") then
|
||||
if (current_hp <= 5) and (current_hp > 0) then
|
||||
dying = player:get_player_name()
|
||||
player:set_attribute("disk_lord_reaper", "false")
|
||||
player:set_attribute("hp_recovered", "false")
|
||||
|
||||
local position = player:get_pos()
|
||||
position.y = position.y + 1
|
||||
minetest.add_entity(position, "disk_lord:reaper")
|
||||
end
|
||||
|
||||
else
|
||||
if (current_hp > 9) then
|
||||
dying = ""
|
||||
player:set_attribute("disk_lord_reaper", "true")
|
||||
player:set_attribute("hp_recovered", "true")
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
local spawn_reaper = player:get_attribute("disk_lord_reaper")
|
||||
|
||||
if (spawn_reaper == "false") then
|
||||
player:set_attribute("disk_lord_reaper", "true")
|
||||
end
|
||||
end)
|
|
@ -0,0 +1,7 @@
|
|||
name = disk_lord
|
||||
title = Disk Lord
|
||||
author = Hamlet
|
||||
description = Adds Discworld's like things.
|
||||
license = GPLv3 - CC BY-SA 4.0 International - CC0
|
||||
forum = https://forum.minetest.net/viewtopic.php?f=9&t=20043
|
||||
version = 0.2.1
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,79 @@
|
|||
# Blender v2.78 (sub 0) OBJ File: 'chest-open.blend'
|
||||
# www.blender.org
|
||||
o Top_Cube.002_None_Top_Cube.002_None_bottom
|
||||
v -0.500000 0.408471 0.720970
|
||||
v -0.500000 1.115578 0.013863
|
||||
v -0.500000 0.894607 -0.207108
|
||||
v -0.500000 0.187501 0.499999
|
||||
v 0.500000 1.115578 0.013863
|
||||
v 0.500000 0.408471 0.720970
|
||||
v 0.500000 0.187501 0.499999
|
||||
v 0.500000 0.894607 -0.207108
|
||||
v -0.500000 0.187500 -0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 0.187500 -0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 1.0000 0.6875
|
||||
vt 0.0000 0.6875
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 0.6875
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 1.0000
|
||||
vt 1.0000 0.6875
|
||||
vt 1.0000 0.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.6875
|
||||
vt 0.0000 0.6875
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.5000
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.5000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vn 0.0000 0.7071 0.7071
|
||||
vn -0.0000 -1.0000 -0.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 1.0000 0.0000 -0.0000
|
||||
vn 0.0000 -0.7071 0.7071
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn -0.0000 0.7071 -0.7071
|
||||
vn -0.0000 0.0000 -1.0000
|
||||
vn -0.0000 -0.7071 -0.7071
|
||||
vn -0.0000 1.0000 -0.0000
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Top
|
||||
s off
|
||||
f 6/1/1 5/2/1 2/3/1 1/4/1
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Bottom
|
||||
f 11/5/2 10/6/2 14/7/2 13/8/2
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Right-Left
|
||||
f 1/9/3 2/10/3 3/11/3 4/12/3
|
||||
f 5/13/4 6/1/4 7/14/4 8/15/4
|
||||
f 4/12/3 9/16/3 10/17/3 11/18/3
|
||||
f 12/19/4 7/14/4 13/8/4 14/20/4
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Back
|
||||
f 6/21/5 1/9/5 4/12/5 7/22/5
|
||||
f 7/22/6 4/12/6 11/18/6 13/23/6
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Front
|
||||
f 2/10/7 5/24/7 8/25/7 3/11/7
|
||||
f 9/16/8 12/26/8 14/27/8 10/17/8
|
||||
g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Inside
|
||||
f 4/28/9 3/29/9 8/30/9 7/31/9
|
||||
f 7/31/10 12/32/10 9/33/10 4/28/10
|
|
@ -0,0 +1,135 @@
|
|||
--[[
|
||||
Disk Lord - Adds Discworld's like things.
|
||||
Copyright (C) 2018 Hamlet
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
--]]
|
||||
|
||||
|
||||
minetest.register_node("disk_lord:stone_with_octiron", {
|
||||
description = "Octiron Ore",
|
||||
tiles = {
|
||||
"default_stone.png^default_mineral_diamond.png^[colorize:magenta:95"
|
||||
},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
groups = {cracky = 1, level = 2},
|
||||
on_construct = function(pos)
|
||||
local swap_node = false
|
||||
local north = {x = pos.x, y = pos.y, z = (pos.z + 1)}
|
||||
local north_east = {x = (pos.x + 1), y = pos.y, z = (pos.z + 1)}
|
||||
local east = {x = (pos.x + 1), y = pos.y, z = pos.z}
|
||||
local south_east = {x = (pos.x + 1), y = pos.y, z = (pos.z - 1)}
|
||||
local south = {x = pos.x, y = pos.y, z = (pos.z - 1)}
|
||||
local south_west = {x = (pos.x - 1), y = pos.y, z = (pos.z - 1)}
|
||||
local west = {x = (pos.x - 1), y = pos.y, z = pos.z}
|
||||
local north_west = {x = (pos.x - 1), y = pos.y, z = (pos.z + 1)}
|
||||
|
||||
north = minetest.get_node(north).name
|
||||
north_east = minetest.get_node(north_east).name
|
||||
east = minetest.get_node(east).name
|
||||
south_east = minetest.get_node(south_east).name
|
||||
south = minetest.get_node(south).name
|
||||
south_west = minetest.get_node(south_west).name
|
||||
west = minetest.get_node(west).name
|
||||
north_west = minetest.get_node(north_west).name
|
||||
|
||||
local neighbours = {
|
||||
north, north_east, east, south_east, south, south_west, west,
|
||||
north_west
|
||||
}
|
||||
|
||||
print(dump(neighbours))
|
||||
|
||||
for n = 1, 8 do
|
||||
if (neighbours[n] == "default:lava_source")
|
||||
or (neighbours[n] == "default:lava_flowing") then
|
||||
swap_node = true
|
||||
end
|
||||
end
|
||||
|
||||
if (swap_node == true) then
|
||||
minetest.get_node_timer(pos):start(10)
|
||||
end
|
||||
end,
|
||||
|
||||
on_timer = function(pos, elapsed)
|
||||
local quantity = math.random(1, 3)
|
||||
minetest.set_node(pos, {name = "air"})
|
||||
minetest.add_item(pos, "disk_lord:octiron_ingot" .. " " .. quantity)
|
||||
end,
|
||||
|
||||
on_blast = function() end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("disk_lord:octiron_ingot", {
|
||||
description = "Octiron Ingot",
|
||||
inventory_image = "default_steel_ingot.png^[colorize:black:200",
|
||||
})
|
||||
|
||||
minetest.register_node("disk_lord:octiron_block", {
|
||||
description = "Octiron Block",
|
||||
tiles = {"default_steel_block.png^[colorize:black:200"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1, level = 2},
|
||||
sounds = nil,
|
||||
on_blast = function() end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "disk_lord:octiron_block",
|
||||
recipe = {
|
||||
{"disk_lord:octiron_ingot",
|
||||
"disk_lord:octiron_ingot",
|
||||
"disk_lord:octiron_ingot"},
|
||||
{"disk_lord:octiron_ingot",
|
||||
"disk_lord:octiron_ingot",
|
||||
"disk_lord:octiron_ingot"},
|
||||
{"disk_lord:octiron_ingot",
|
||||
"disk_lord:octiron_ingot",
|
||||
"disk_lord:octiron_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_alias("OctironOre", "disk_lord:stone_with_octiron")
|
||||
minetest.register_alias("OctironIngot", "disk_lord:octiron_ingot")
|
||||
minetest.register_alias("OctironBlock", "disk_lord:octiron_block")
|
||||
|
||||
|
||||
local octiron = {
|
||||
ore_type = "blob",
|
||||
ore = "disk_lord:stone_with_octiron",
|
||||
wherein = "default:stone",
|
||||
clust_scarcity = (math.random(15, 16)) *
|
||||
(math.random(15, 16)) *
|
||||
(math.random(15, 16)),
|
||||
clust_num_ores = math.random(3, 12),
|
||||
clust_size = 3,
|
||||
y_min = -31000,
|
||||
y_max = -300,
|
||||
noise_threshold = math.random(0.0, 1.0),
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 0,
|
||||
spread = {
|
||||
x = math.random(1, 250),
|
||||
y = math.random(1, 250),
|
||||
z = math.random(1, 250)
|
||||
},
|
||||
seed = math.random(0, 9223372036854775807),
|
||||
octaves = 6,
|
||||
persist = 0.6
|
||||
},
|
||||
}
|
||||
|
||||
minetest.register_ore(octiron)
|
|
@ -0,0 +1,512 @@
|
|||
--[[
|
||||
Disk Lord - Adds Discworld's like things.
|
||||
Copyright (C) 2018 Hamlet
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
--]]
|
||||
|
||||
|
||||
local generate_sapient_tree = function(pos)
|
||||
|
||||
local node_trunk = "disk_lord:sapient_appletree"
|
||||
local node_leaves = "disk_lord:sapient_leaves"
|
||||
local node_fruit = "disk_lord:sapient_apple"
|
||||
|
||||
-- Trunk's generation
|
||||
|
||||
local trunk_height = math.random(4, 5)
|
||||
local tree_base = true
|
||||
|
||||
for n = 1, trunk_height do
|
||||
if (tree_base == true) then
|
||||
tree_base = false
|
||||
minetest.set_node(pos, {name = node_trunk})
|
||||
elseif (tree_base == false) then
|
||||
pos.y = (pos.y + 1)
|
||||
local position = {x = pos.x, y = pos.y, z = pos.z}
|
||||
minetest.set_node(position, {name = node_trunk})
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
-- Branches' generation
|
||||
|
||||
local branches_number = math.random(2, 4)
|
||||
|
||||
local north_east = {x = (pos.x + 1), y = pos.y, z = (pos.z + 1)}
|
||||
local south_east = {x = (pos.x + 1), y = pos.y, z = (pos.z - 1)}
|
||||
local south_west = {x = (pos.x - 1), y = pos.y, z = (pos.z - 1)}
|
||||
local north_west = {x = (pos.x - 1), y = pos.y, z = (pos.z + 1)}
|
||||
|
||||
local north_east_toggle = false
|
||||
local south_east_toggle = false
|
||||
local south_west_toggle = false
|
||||
local north_west_toggle = false
|
||||
|
||||
for n = 1, branches_number do
|
||||
|
||||
::retry_branch::
|
||||
|
||||
local branch_position = math.random(1, 4)
|
||||
|
||||
if (branch_position == 1) and (north_east_toggle == false) then
|
||||
north_east_toggle = true
|
||||
minetest.set_node(north_east, {name = node_trunk})
|
||||
|
||||
local leaves_1 = {
|
||||
x = (north_east.x + 1),
|
||||
y = north_east.y,
|
||||
z = north_east.z
|
||||
}
|
||||
|
||||
local leaves_2 = {
|
||||
x = (north_east.x + 1),
|
||||
y = north_east.y,
|
||||
z = (north_east.z + 1)
|
||||
}
|
||||
|
||||
local leaves_3 = {
|
||||
x = north_east.x,
|
||||
y = north_east.y,
|
||||
z = (north_east.z + 1)
|
||||
}
|
||||
|
||||
minetest.set_node(leaves_1, {name = node_leaves})
|
||||
minetest.set_node(leaves_2, {name = node_leaves})
|
||||
minetest.set_node(leaves_3, {name = node_leaves})
|
||||
|
||||
elseif (branch_position == 1) and (north_east_toggle == true) then
|
||||
goto retry_branch
|
||||
end
|
||||
|
||||
if (branch_position == 2) and (south_east_toggle == false) then
|
||||
south_east_toggle = true
|
||||
minetest.set_node(south_east, {name = node_trunk})
|
||||
|
||||
local leaves_1 = {
|
||||
x = (south_east.x + 1),
|
||||
y = south_east.y,
|
||||
z = south_east.z
|
||||
}
|
||||
|
||||
local leaves_2 = {
|
||||
x = (south_east.x + 1),
|
||||
y = south_east.y,
|
||||
z = (south_east.z - 1)
|
||||
}
|
||||
|
||||
local leaves_3 = {
|
||||
x = south_east.x,
|
||||
y = south_east.y,
|
||||
z = (south_east.z - 1)
|
||||
}
|
||||
|
||||
minetest.set_node(leaves_1, {name = node_leaves})
|
||||
minetest.set_node(leaves_2, {name = node_leaves})
|
||||
minetest.set_node(leaves_3, {name = node_leaves})
|
||||
|
||||
elseif (branch_position == 2) and (south_east_toggle == true) then
|
||||
goto retry_branch
|
||||
end
|
||||
|
||||
if (branch_position == 3) and (south_west_toggle == false) then
|
||||
south_west_toggle = true
|
||||
minetest.set_node(south_west, {name = node_trunk})
|
||||
|
||||
local leaves_1 = {
|
||||
x = (south_west.x - 1),
|
||||
y = south_west.y,
|
||||
z = south_west.z
|
||||
}
|
||||
|
||||
local leaves_2 = {
|
||||
x = (south_west.x - 1),
|
||||
y = south_west.y,
|
||||
z = (south_west.z - 1)
|
||||
}
|
||||
|
||||
local leaves_3 = {
|
||||
x = south_west.x,
|
||||
y = south_west.y,
|
||||
z = (south_west.z - 1)
|
||||
}
|
||||
|
||||
minetest.set_node(leaves_1, {name = node_leaves})
|
||||
minetest.set_node(leaves_2, {name = node_leaves})
|
||||
minetest.set_node(leaves_3, {name = node_leaves})
|
||||
|
||||
elseif (branch_position == 3) and (south_west_toggle == true) then
|
||||
goto retry_branch
|
||||
end
|
||||
|
||||
if (branch_position == 4) and (north_west_toggle == false) then
|
||||
north_west_toggle = true
|
||||
minetest.set_node(north_west, {name = node_trunk})
|
||||
|
||||
local leaves_1 = {
|
||||
x = (north_west.x - 1),
|
||||
y = north_west.y,
|
||||
z = north_west.z
|
||||
}
|
||||
|
||||
local leaves_2 = {
|
||||
x = (north_west.x - 1),
|
||||
y = north_west.y,
|
||||
z = (north_west.z + 1)
|
||||
}
|
||||
|
||||
local leaves_3 = {
|
||||
x = north_west.x,
|
||||
y = north_west.y,
|
||||
z = (north_west.z + 1)
|
||||
}
|
||||
|
||||
minetest.set_node(leaves_1, {name = node_leaves})
|
||||
minetest.set_node(leaves_2, {name = node_leaves})
|
||||
minetest.set_node(leaves_3, {name = node_leaves})
|
||||
|
||||
elseif (branch_position == 4) and (north_west_toggle == true) then
|
||||
goto retry_branch
|
||||
end
|
||||
end
|
||||
|
||||
local apples_number = math.random(0, 4)
|
||||
|
||||
if (apples_number > 0) then
|
||||
|
||||
local north = {x = pos.x, y = pos.y, z = (pos.z + 1)}
|
||||
local east = {x = (pos.x + 1), y = pos.y, z = pos.z}
|
||||
local south = {x = pos.x, y = pos.y, z = (pos.z - 1)}
|
||||
local west = {x = (pos.x - 1), y = pos.y, z = pos.z}
|
||||
|
||||
local north_toggle = false
|
||||
local east_toggle = false
|
||||
local south_toggle = false
|
||||
local west_toggle = false
|
||||
|
||||
for n = 1, apples_number do
|
||||
::retry_apple::
|
||||
|
||||
local apple_position = math.random(1, 4)
|
||||
|
||||
if (apple_position == 1) and (north_toggle == false) then
|
||||
north_toggle = true
|
||||
minetest.set_node(north, {name = node_fruit})
|
||||
|
||||
elseif (apple_position == 1) and (north_toggle == true) then
|
||||
goto retry_apple
|
||||
end
|
||||
|
||||
if (apple_position == 2) and (east_toggle == false) then
|
||||
east_toggle = true
|
||||
minetest.set_node(east, {name = node_fruit})
|
||||
|
||||
elseif (apple_position == 2) and (east_toggle == true) then
|
||||
goto retry_apple
|
||||
end
|
||||
|
||||
if (apple_position == 3) and (south_toggle == false) then
|
||||
south_toggle = true
|
||||
minetest.set_node(south, {name = node_fruit})
|
||||
|
||||
elseif (apple_position == 3) and (south_toggle == true) then
|
||||
goto retry_apple
|
||||
end
|
||||
|
||||
if (apple_position == 4) and (west_toggle == false) then
|
||||
west_toggle = true
|
||||
minetest.set_node(west, {name = node_fruit})
|
||||
|
||||
elseif (apple_position == 4) and (west_toggle == true) then
|
||||
goto retry_apple
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Tree's crown
|
||||
|
||||
-- First strate
|
||||
|
||||
local row = {x = (pos.x - 3), y = (pos.y + 1), z = (pos.z + 3)}
|
||||
|
||||
for n = 1, 7 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 3), y = (pos.y + 1), z = (pos.z + 2)}
|
||||
|
||||
for n = 1, 7 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 3), y = (pos.y + 1), z = (pos.z + 1)}
|
||||
|
||||
for n = 1, 7 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 3), y = (pos.y + 1), z = pos.z}
|
||||
|
||||
for n = 1, 7 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 3), y = (pos.y + 1), z = (pos.z - 1)}
|
||||
|
||||
for n = 1, 7 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 3), y = (pos.y + 1), z = (pos.z - 2)}
|
||||
|
||||
for n = 1, 7 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 3), y = (pos.y + 1), z = (pos.z - 3)}
|
||||
|
||||
for n = 1, 7 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
-- Second strate
|
||||
|
||||
row = {x = (pos.x - 2), y = (pos.y + 2), z = (pos.z + 2)}
|
||||
|
||||
for n = 1, 5 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 2), y = (pos.y + 2), z = (pos.z + 1)}
|
||||
|
||||
for n = 1, 5 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 2), y = (pos.y + 2), z = pos.z}
|
||||
|
||||
for n = 1, 5 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 2), y = (pos.y + 2), z = (pos.z - 1)}
|
||||
|
||||
for n = 1, 5 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 2), y = (pos.y + 2), z = (pos.z - 2)}
|
||||
|
||||
for n = 1, 5 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
-- Third strate
|
||||
|
||||
row = {x = (pos.x - 1), y = (pos.y + 3), z = (pos.z + 1)}
|
||||
|
||||
for n = 1, 3 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 1), y = (pos.y + 3), z = pos.z}
|
||||
|
||||
for n = 1, 3 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
|
||||
row = {x = (pos.x - 1), y = (pos.y + 3), z = (pos.z - 1)}
|
||||
|
||||
for n = 1, 3 do
|
||||
minetest.set_node(row, {name = node_leaves})
|
||||
row.x = row.x + 1
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
minetest.register_node("disk_lord:sapient_appletree", {
|
||||
description = "Sapient Apple Tree",
|
||||
tiles = {
|
||||
"default_tree_top.png^[colorize:magenta:95",
|
||||
"default_tree_top.png^[colorize:magenta:95",
|
||||
"default_tree.png^[colorize:magenta:95"
|
||||
},
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
groups = {choppy = 1, level = 2},
|
||||
light_source = 7,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_blast = function() end,
|
||||
on_place = minetest.rotate_node
|
||||
})
|
||||
|
||||
minetest.register_node("disk_lord:sapient_wood", {
|
||||
description = "Sapient Wooden Planks",
|
||||
paramtype2 = "facedir",
|
||||
place_param2 = 0,
|
||||
tiles = {
|
||||
"default_wood.png^[colorize:magenta:95"
|
||||
},
|
||||
is_ground_content = false,
|
||||
groups = {choppy = 1, level = 2},
|
||||
light_source = 7,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_blast = function() end,
|
||||
})
|
||||
|
||||
minetest.register_node("disk_lord:sapient_leaves", {
|
||||
description = "Sapient Apple Tree Leaves",
|
||||
drawtype = "allfaces_optional",
|
||||
waving = 1,
|
||||
tiles = {"default_leaves.png^[colorize:magenta:95"},
|
||||
special_tiles = {"default_leaves_simple.png^[colorize:magenta:95"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy = 3, level = 2, leafdecay = 3, leaves = 1},
|
||||
light_source = 7,
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{
|
||||
items = {"disk_lord:sapient_stick"},
|
||||
rarity = 40,
|
||||
},
|
||||
{
|
||||
items = {"disk_lord:sapient_leaves"},
|
||||
}
|
||||
}
|
||||
},
|
||||
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
on_blast = function() end,
|
||||
after_place_node = default.after_place_leaves,
|
||||
})
|
||||
|
||||
minetest.register_node("disk_lord:sapient_apple", {
|
||||
description = "Sapient Apple",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_apple.png^[colorize:blue:95"},
|
||||
inventory_image = "default_apple.png^[colorize:blue:95",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
|
||||
},
|
||||
groups = {fleshy = 3, dig_immediate = 3,
|
||||
leafdecay = 3, leafdecay_drop = 1},
|
||||
light_source = 7,
|
||||
on_use = minetest.item_eat(math.random(-19, 99)),
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
on_blast = function() end,
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if placer:is_player() then
|
||||
minetest.set_node(pos, {name = "disk_lord:sapient_apple",
|
||||
param2 = 1})
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("disk_lord:sapient_sapling", {
|
||||
description = "Sapient Apple Tree Sapling",
|
||||
drawtype = "plantlike",
|
||||
tiles = {"default_sapling.png^[colorize:magenta:95"},
|
||||
inventory_image = "default_sapling.png^[colorize:magenta:95",
|
||||
wield_image = "default_sapling.png^[colorize:magenta:95",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
on_timer = default.grow_sapling,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
||||
},
|
||||
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
||||
attached_node = 1, sapling = 1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
on_blast = function() end,
|
||||
on_construct = function(pos)
|
||||
generate_sapient_tree(pos)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("disk_lord:sapient_stick", {
|
||||
description = "Sapient Stick",
|
||||
inventory_image = "default_stick.png^[colorize:magenta:95"
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "disk_lord:sapient_sapling",
|
||||
recipe = {
|
||||
{"disk_lord:octiron_block",
|
||||
"disk_lord:octiron_block",
|
||||
"disk_lord:octiron_block"},
|
||||
{"disk_lord:octiron_block",
|
||||
"default:sapling",
|
||||
"disk_lord:octiron_block"},
|
||||
{"disk_lord:octiron_block",
|
||||
"disk_lord:octiron_block",
|
||||
"disk_lord:octiron_block"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "disk_lord:sapient_wood 2",
|
||||
recipe = {
|
||||
{"disk_lord:sapient_appletree"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "disk_lord:sapient_stick",
|
||||
recipe = {
|
||||
{"disk_lord:sapient_wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "disk_lord:luggage",
|
||||
recipe = {
|
||||
{"disk_lord:sapient_wood",
|
||||
"disk_lord:sapient_wood",
|
||||
"disk_lord:sapient_wood"},
|
||||
{"disk_lord:sapient_wood", "", "disk_lord:sapient_wood"},
|
||||
{"disk_lord:sapient_wood",
|
||||
"disk_lord:sapient_wood",
|
||||
"disk_lord:sapient_wood"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_alias("SapientTree", "disk_lord:sapient_appletree")
|
||||
minetest.register_alias("SapientWood", "disk_lord:sapient_wood")
|
||||
minetest.register_alias("SapientLeaves", "disk_lord:sapient_leaves")
|
||||
minetest.register_alias("SapientStick", "disk_lord:sapient_stick")
|
||||
|
Binary file not shown.
After Width: | Height: | Size: 63 KiB |
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After Width: | Height: | Size: 287 B |
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After Width: | Height: | Size: 1.2 KiB |
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After Width: | Height: | Size: 202 B |
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After Width: | Height: | Size: 106 B |
Loading…
Reference in New Issue