Update README.txt a bit

master
Perttu Ahola 2012-03-19 00:12:07 +02:00
parent fb3ac49335
commit dc6cf5cdee
1 changed files with 4 additions and 1 deletions

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@ -1,7 +1,7 @@
Minetest-c55 Minetest-c55
--------------- ---------------
An InfiniMiner/Minecraft inspired game. An InfiniMiner/Minecraft inspired game.
Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com> Copyright (c) 2010-2012 Perttu Ahola <celeron55@gmail.com>
(see source files for other contributors) (see source files for other contributors)
Further documentation: Further documentation:
@ -100,6 +100,7 @@ Compiling on Windows:
- Make sure you have CMake and a compiler installed. - Make sure you have CMake and a compiler installed.
- Download all the other stuff to DIR and extract them into there. - Download all the other stuff to DIR and extract them into there.
("extract here", not "extract to packagename/") ("extract here", not "extract to packagename/")
NOTE: zlib125dll.zip needs to be extracted into zlib125dll
- All those packages contain a nice base directory in them, which - All those packages contain a nice base directory in them, which
should end up being the direct subdirectories of DIR. should end up being the direct subdirectories of DIR.
- You will end up with a directory structure like this (+=dir, -=file): - You will end up with a directory structure like this (+=dir, -=file):
@ -176,6 +177,8 @@ Compiling on Windows:
If using MinGW: If using MinGW:
- Using the command line, browse to the build directory and run 'make' - Using the command line, browse to the build directory and run 'make'
(or mingw32-make or whatever it happens to be) (or mingw32-make or whatever it happens to be)
- You may need to copy some of the downloaded DLLs into bin/, see what
running the produced executable tells you it doesn't have.
- You should now have a working game with the executable in - You should now have a working game with the executable in
DIR/minetest/bin/minetest.exe DIR/minetest/bin/minetest.exe