Fix flak
flak flag is areas-specific, so don't check for other protection mods.
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10
init.lua
10
init.lua
@ -152,12 +152,10 @@ hangglider.can_fly = function (pname, pos)
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return (minetest.check_player_privs(pname, {protection_bypass=true}) or wardzones.checkPlayerZoneAccess(pname, zone) or not zone["data"]["no_fly"])
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end
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end
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if areas and minetest.is_protected(vector.round(pos), pname) then
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if hangglider.flak then
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for id, area in pairs(areas:getAreasAtPos(pos)) do
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if area.flak then
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return false
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end
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if hangglider.flak and areas then
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for id, area in pairs(areas:getAreasAtPos(pos)) do
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if area.flak then
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return false
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end
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end
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end
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