Adding public methods to elements.
This is the preferred way of making changes to elements, so that visual status is updated to reflect logical status.master
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856f5dc1b0
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dbda167b0f
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@ -43,12 +43,33 @@ MaterialButton.prototype.CssClasses_ = {
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MaterialButton.prototype.blurHandler = function(event) {
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MaterialButton.prototype.blurHandler = function(event) {
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'use strict';
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'use strict';
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// Don't fire for the artificial "mouseup" generated by a double-click.
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if (event) {
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if (event && event.detail !== 2) {
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this.element_.blur();
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this.element_.blur();
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}
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}
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};
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};
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// Public methods.
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/**
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* Disable button.
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* @public
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*/
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MaterialButton.prototype.disable = function() {
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'use strict';
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this.element_.disabled = true;
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};
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/**
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* Enable button.
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* @public
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*/
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MaterialButton.prototype.enable = function() {
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'use strict';
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this.element_.disabled = false;
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};
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/**
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/**
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* Initialize element.
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* Initialize element.
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*/
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*/
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@ -125,6 +125,52 @@ MaterialCheckbox.prototype.blur_ = function(event) {
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}.bind(this), this.Constant_.TINY_TIMEOUT);
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}.bind(this), this.Constant_.TINY_TIMEOUT);
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};
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};
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// Public methods.
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/**
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* Disable checkbox.
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* @public
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*/
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MaterialCheckbox.prototype.disable = function() {
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'use strict';
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this.btnElement_.disabled = true;
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this.updateClasses_();
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};
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/**
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* Enable checkbox.
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* @public
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*/
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MaterialCheckbox.prototype.enable = function() {
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'use strict';
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this.btnElement_.disabled = false;
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this.updateClasses_();
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};
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/**
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* Check checkbox.
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* @public
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*/
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MaterialCheckbox.prototype.check = function() {
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'use strict';
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this.btnElement_.checked = true;
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this.updateClasses_();
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};
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/**
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* Uncheck checkbox.
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* @public
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*/
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MaterialCheckbox.prototype.uncheck = function() {
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'use strict';
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this.btnElement_.checked = false;
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this.updateClasses_();
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};
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/**
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/**
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* Initialize element.
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* Initialize element.
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*/
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*/
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@ -121,6 +121,52 @@ MaterialIconToggle.prototype.blur_ = function(event) {
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}.bind(this), this.Constant_.TINY_TIMEOUT);
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}.bind(this), this.Constant_.TINY_TIMEOUT);
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};
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};
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// Public methods.
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/**
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* Disable icon toggle.
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* @public
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*/
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MaterialIconToggle.prototype.disable = function() {
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'use strict';
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this.btnElement_.disabled = true;
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this.updateClasses_();
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};
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/**
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* Enable icon toggle.
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* @public
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*/
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MaterialIconToggle.prototype.enable = function() {
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'use strict';
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this.btnElement_.disabled = false;
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this.updateClasses_();
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};
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/**
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* Check icon toggle.
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* @public
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*/
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MaterialIconToggle.prototype.check = function() {
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'use strict';
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this.btnElement_.checked = true;
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this.updateClasses_();
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};
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/**
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* Uncheck icon toggle.
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* @public
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*/
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MaterialIconToggle.prototype.uncheck = function() {
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'use strict';
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this.btnElement_.checked = false;
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this.updateClasses_();
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};
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/**
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/**
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* Initialize element.
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* Initialize element.
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*/
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*/
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@ -31,33 +31,20 @@ MaterialRadio.prototype.Constant_ = {
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*/
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*/
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MaterialRadio.prototype.CssClasses_ = {
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MaterialRadio.prototype.CssClasses_ = {
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IS_FOCUSED: 'is-focused',
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IS_FOCUSED: 'is-focused',
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IS_DISABLED: 'is-disabled',
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IS_DISABLED: 'is-disabled',
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IS_CHECKED: 'is-checked',
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IS_CHECKED: 'is-checked',
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IS_UPGRADED: 'is-upgraded',
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IS_UPGRADED: 'is-upgraded',
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JS_RADIO: 'wsk-js-radio',
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WSK_JS_RADIO: 'wsk-js-radio',
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RADIO_BTN: 'wsk-radio__button',
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RADIO_OUTER_CIRCLE: 'wsk-radio__outer-circle',
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WSK_RADIO_BTN: 'wsk-radio__button',
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RADIO_INNER_CIRCLE: 'wsk-radio__inner-circle',
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RIPPLE_EFFECT: 'wsk-js-ripple-effect',
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WSK_RADIO_OUTER_CIRCLE: 'wsk-radio__outer-circle',
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RIPPLE_IGNORE_EVENTS: 'wsk-js-ripple-effect--ignore-events',
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RIPPLE_CONTAINER: 'wsk-radio__ripple-container',
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WSK_RADIO_INNER_CIRCLE: 'wsk-radio__inner-circle',
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RIPPLE_CENTER: 'wsk-ripple--center',
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RIPPLE: 'wsk-ripple'
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WSK_JS_RIPPLE_EFFECT: 'wsk-js-ripple-effect',
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WSK_JS_RIPPLE_EFFECT_IGNORE_EVENTS: 'wsk-js-ripple-effect--ignore-events',
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WSK_RADIO_RIPPLE_CONTAINER: 'wsk-radio__ripple-container',
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WSK_RIPPLE_CENTER: 'wsk-ripple--center',
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WSK_RIPPLE: 'wsk-ripple'
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};
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};
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/**
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/**
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* Handle change of state.
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* Handle change of state.
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* @param {Event} event The event that fired.
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* @param {Event} event The event that fired.
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@ -70,9 +57,9 @@ MaterialRadio.prototype.onChange_ = function(event) {
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// Since other radio buttons don't get change events, we need to look for
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// Since other radio buttons don't get change events, we need to look for
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// them to update their classes.
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// them to update their classes.
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var radios = document.getElementsByClassName(this.CssClasses_.WSK_JS_RADIO);
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var radios = document.getElementsByClassName(this.CssClasses_.JS_RADIO);
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for (var i = 0; i < radios.length; i++) {
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for (var i = 0; i < radios.length; i++) {
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var button = radios[i].querySelector('.' + this.CssClasses_.WSK_RADIO_BTN);
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var button = radios[i].querySelector('.' + this.CssClasses_.RADIO_BTN);
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// Different name == different group, so no point updating those.
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// Different name == different group, so no point updating those.
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if (button.getAttribute('name') === this.btnElement_.getAttribute('name')) {
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if (button.getAttribute('name') === this.btnElement_.getAttribute('name')) {
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this.updateClasses_(button, radios[i]);
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this.updateClasses_(button, radios[i]);
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@ -80,7 +67,6 @@ MaterialRadio.prototype.onChange_ = function(event) {
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}
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}
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};
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};
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/**
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/**
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* Handle focus.
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* Handle focus.
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* @param {Event} event The event that fired.
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* @param {Event} event The event that fired.
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@ -92,7 +78,6 @@ MaterialRadio.prototype.onFocus_ = function(event) {
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this.element_.classList.add(this.CssClasses_.IS_FOCUSED);
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this.element_.classList.add(this.CssClasses_.IS_FOCUSED);
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};
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};
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/**
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/**
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* Handle lost focus.
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* Handle lost focus.
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* @param {Event} event The event that fired.
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* @param {Event} event The event that fired.
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@ -104,7 +89,6 @@ MaterialRadio.prototype.onBlur_ = function(event) {
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this.element_.classList.remove(this.CssClasses_.IS_FOCUSED);
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this.element_.classList.remove(this.CssClasses_.IS_FOCUSED);
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};
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};
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/**
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/**
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* Handle mouseup.
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* Handle mouseup.
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* @param {Event} event The event that fired.
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* @param {Event} event The event that fired.
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@ -116,7 +100,6 @@ MaterialRadio.prototype.onMouseup_ = function(event) {
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this.blur_();
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this.blur_();
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};
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};
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/**
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/**
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* Update classes.
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* Update classes.
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* @param {HTMLElement} button The button whose classes we should update.
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* @param {HTMLElement} button The button whose classes we should update.
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@ -139,7 +122,6 @@ MaterialRadio.prototype.updateClasses_ = function(button, label) {
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}
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}
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};
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};
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/**
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/**
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* Add blur.
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* Add blur.
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* @private
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* @private
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@ -154,6 +136,51 @@ MaterialRadio.prototype.blur_ = function(event) {
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}.bind(this), this.Constant_.TINY_TIMEOUT);
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}.bind(this), this.Constant_.TINY_TIMEOUT);
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};
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};
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// Public methods.
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/**
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* Disable radio.
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* @public
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*/
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MaterialRadio.prototype.disable = function() {
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'use strict';
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this.btnElement_.disabled = true;
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this.updateClasses_();
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};
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/**
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* Enable radio.
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* @public
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*/
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MaterialRadio.prototype.enable = function() {
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'use strict';
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this.btnElement_.disabled = false;
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this.updateClasses_();
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};
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/**
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* Check radio.
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* @public
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*/
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MaterialRadio.prototype.check = function() {
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'use strict';
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this.btnElement_.checked = true;
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this.updateClasses_();
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};
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/**
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* Uncheck radio.
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* @public
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*/
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MaterialRadio.prototype.uncheck = function() {
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'use strict';
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this.btnElement_.checked = false;
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this.updateClasses_();
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};
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/**
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/**
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* Initialize element.
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* Initialize element.
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if (this.element_) {
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if (this.element_) {
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this.btnElement_ = this.element_.querySelector('.' +
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this.btnElement_ = this.element_.querySelector('.' +
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this.CssClasses_.WSK_RADIO_BTN);
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this.CssClasses_.RADIO_BTN);
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var outerCircle = document.createElement('span');
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var outerCircle = document.createElement('span');
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outerCircle.classList.add(this.CssClasses_.WSK_RADIO_OUTER_CIRCLE);
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outerCircle.classList.add(this.CssClasses_.RADIO_OUTER_CIRCLE);
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var innerCircle = document.createElement('span');
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var innerCircle = document.createElement('span');
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innerCircle.classList.add(this.CssClasses_.WSK_RADIO_INNER_CIRCLE);
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innerCircle.classList.add(this.CssClasses_.RADIO_INNER_CIRCLE);
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this.element_.appendChild(outerCircle);
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this.element_.appendChild(outerCircle);
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this.element_.appendChild(innerCircle);
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this.element_.appendChild(innerCircle);
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var rippleContainer;
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var rippleContainer;
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if (this.element_.classList.contains(
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if (this.element_.classList.contains(
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this.CssClasses_.WSK_JS_RIPPLE_EFFECT)) {
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this.CssClasses_.RIPPLE_EFFECT)) {
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this.element_.classList.add(
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this.element_.classList.add(
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this.CssClasses_.WSK_JS_RIPPLE_EFFECT_IGNORE_EVENTS);
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this.CssClasses_.RIPPLE_IGNORE_EVENTS);
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rippleContainer = document.createElement('span');
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rippleContainer = document.createElement('span');
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rippleContainer.classList.add(
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rippleContainer.classList.add(
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this.CssClasses_.WSK_RADIO_RIPPLE_CONTAINER);
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this.CssClasses_.RIPPLE_CONTAINER);
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rippleContainer.classList.add(this.CssClasses_.WSK_JS_RIPPLE_EFFECT);
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rippleContainer.classList.add(this.CssClasses_.RIPPLE_EFFECT);
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rippleContainer.classList.add(this.CssClasses_.WSK_RIPPLE_CENTER);
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rippleContainer.classList.add(this.CssClasses_.RIPPLE_CENTER);
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rippleContainer.addEventListener('mouseup', this.onMouseup_.bind(this));
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rippleContainer.addEventListener('mouseup', this.onMouseup_.bind(this));
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var ripple = document.createElement('span');
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var ripple = document.createElement('span');
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ripple.classList.add(this.CssClasses_.WSK_RIPPLE);
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ripple.classList.add(this.CssClasses_.RIPPLE);
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rippleContainer.appendChild(ripple);
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rippleContainer.appendChild(ripple);
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this.element_.appendChild(rippleContainer);
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this.element_.appendChild(rippleContainer);
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}
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}
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this.btnElement_.addEventListener('change', this.onChange_.bind(this));
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this.btnElement_.addEventListener('change', this.onChange_.bind(this));
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this.btnElement_.addEventListener('focus', this.onFocus_.bind(this));
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this.btnElement_.addEventListener('focus', this.onFocus_.bind(this));
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this.btnElement_.addEventListener('blur', this.onBlur_.bind(this));
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this.btnElement_.addEventListener('blur', this.onBlur_.bind(this));
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this.element_.addEventListener('mouseup', this.onMouseup_.bind(this));
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this.element_.addEventListener('mouseup', this.onMouseup_.bind(this));
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this.updateClasses_(this.btnElement_, this.element_);
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this.updateClasses_(this.btnElement_, this.element_);
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this.element_.classList.add(this.CssClasses_.IS_UPGRADED);
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this.element_.classList.add(this.CssClasses_.IS_UPGRADED);
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}
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}
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};
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};
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// The component registers itself. It can assume componentHandler is available
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// The component registers itself. It can assume componentHandler is available
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// in the global scope.
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// in the global scope.
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componentHandler.register({
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componentHandler.register({
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@ -48,7 +48,7 @@ MaterialSlider.prototype.CssClasses_ = {
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MaterialSlider.prototype.onInput_ = function(event) {
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MaterialSlider.prototype.onInput_ = function(event) {
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'use strict';
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'use strict';
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this.updateValue_();
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this.updateValueStyles_();
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};
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};
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/**
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/**
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@ -59,7 +59,7 @@ MaterialSlider.prototype.onInput_ = function(event) {
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MaterialSlider.prototype.onChange_ = function(event) {
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MaterialSlider.prototype.onChange_ = function(event) {
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'use strict';
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'use strict';
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this.updateValue_();
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this.updateValueStyles_();
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};
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};
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/**
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/**
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@ -78,7 +78,7 @@ MaterialSlider.prototype.onMouseUp_ = function(event) {
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* @param {Event} event The event that fired.
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* @param {Event} event The event that fired.
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* @private
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* @private
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*/
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*/
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MaterialSlider.prototype.updateValue_ = function(event) {
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MaterialSlider.prototype.updateValueStyles_ = function(event) {
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'use strict';
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'use strict';
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// Calculate and apply percentages to div structure behind slider.
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// Calculate and apply percentages to div structure behind slider.
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@ -99,6 +99,42 @@ MaterialSlider.prototype.updateValue_ = function(event) {
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}
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}
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||||||
};
|
};
|
||||||
|
|
||||||
|
// Public methods.
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Disable slider.
|
||||||
|
* @public
|
||||||
|
*/
|
||||||
|
MaterialSlider.prototype.disable = function() {
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
this.element_.disabled = true;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Enable slider.
|
||||||
|
* @public
|
||||||
|
*/
|
||||||
|
MaterialSlider.prototype.enable = function() {
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
this.element_.disabled = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Update slider value.
|
||||||
|
* @param {Number} value The value to which to set the control (optional).
|
||||||
|
* @public
|
||||||
|
*/
|
||||||
|
MaterialSlider.prototype.change = function(value) {
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
if (value) {
|
||||||
|
this.element_.value = value;
|
||||||
|
}
|
||||||
|
this.updateValueStyles_();
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Initialize element.
|
* Initialize element.
|
||||||
*/
|
*/
|
||||||
|
@ -139,7 +175,7 @@ MaterialSlider.prototype.init = function() {
|
||||||
this.element_.addEventListener('change', this.onChange_.bind(this));
|
this.element_.addEventListener('change', this.onChange_.bind(this));
|
||||||
this.element_.addEventListener('mouseup', this.onMouseUp_.bind(this));
|
this.element_.addEventListener('mouseup', this.onMouseUp_.bind(this));
|
||||||
|
|
||||||
this.updateValue_();
|
this.updateValueStyles_();
|
||||||
this.element_.classList.add(this.CssClasses_.IS_UPGRADED);
|
this.element_.classList.add(this.CssClasses_.IS_UPGRADED);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
|
@ -30,32 +30,20 @@ MaterialSwitch.prototype.Constant_ = {
|
||||||
* @private
|
* @private
|
||||||
*/
|
*/
|
||||||
MaterialSwitch.prototype.CssClasses_ = {
|
MaterialSwitch.prototype.CssClasses_ = {
|
||||||
WSK_SWITCH_INPUT: 'wsk-switch__input',
|
INPUT: 'wsk-switch__input',
|
||||||
|
TRACK: 'wsk-switch__track',
|
||||||
WSK_SWITCH_TRACK: 'wsk-switch__track',
|
THUMB: 'wsk-switch__thumb',
|
||||||
|
FOCUS_HELPER: 'wsk-switch__focus-helper',
|
||||||
WSK_SWITCH_THUMB: 'wsk-switch__thumb',
|
RIPPLE_EFFECT: 'wsk-js-ripple-effect',
|
||||||
|
RIPPLE_IGNORE_EVENTS: 'wsk-js-ripple-effect--ignore-events',
|
||||||
WSK_SWITCH_FOCUS_HELPER: 'wsk-switch__focus-helper',
|
RIPPLE_CONTAINER: 'wsk-switch__ripple-container',
|
||||||
|
RIPPLE_CENTER: 'wsk-ripple--center',
|
||||||
WSK_JS_RIPPLE_EFFECT: 'wsk-js-ripple-effect',
|
RIPPLE: 'wsk-ripple',
|
||||||
|
|
||||||
WSK_JS_RIPPLE_EFFECT_IGNORE_EVENTS: 'wsk-js-ripple-effect--ignore-events',
|
|
||||||
|
|
||||||
WSK_SWITCH_RIPPLE_CONTAINER: 'wsk-switch__ripple-container',
|
|
||||||
|
|
||||||
WSK_RIPPLE_CENTER: 'wsk-ripple--center',
|
|
||||||
|
|
||||||
WSK_RIPPLE: 'wsk-ripple',
|
|
||||||
|
|
||||||
IS_FOCUSED: 'is-focused',
|
IS_FOCUSED: 'is-focused',
|
||||||
|
|
||||||
IS_DISABLED: 'is-disabled',
|
IS_DISABLED: 'is-disabled',
|
||||||
|
|
||||||
IS_CHECKED: 'is-checked'
|
IS_CHECKED: 'is-checked'
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handle change of state.
|
* Handle change of state.
|
||||||
* @param {Event} event The event that fired.
|
* @param {Event} event The event that fired.
|
||||||
|
@ -67,7 +55,6 @@ MaterialSwitch.prototype.onChange_ = function(event) {
|
||||||
this.updateClasses_(this.btnElement_, this.element_);
|
this.updateClasses_(this.btnElement_, this.element_);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handle focus of element.
|
* Handle focus of element.
|
||||||
* @param {Event} event The event that fired.
|
* @param {Event} event The event that fired.
|
||||||
|
@ -79,7 +66,6 @@ MaterialSwitch.prototype.onFocus_ = function(event) {
|
||||||
this.element_.classList.add(this.CssClasses_.IS_FOCUSED);
|
this.element_.classList.add(this.CssClasses_.IS_FOCUSED);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handle lost focus of element.
|
* Handle lost focus of element.
|
||||||
* @param {Event} event The event that fired.
|
* @param {Event} event The event that fired.
|
||||||
|
@ -91,7 +77,6 @@ MaterialSwitch.prototype.onBlur_ = function(event) {
|
||||||
this.element_.classList.remove(this.CssClasses_.IS_FOCUSED);
|
this.element_.classList.remove(this.CssClasses_.IS_FOCUSED);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handle mouseup.
|
* Handle mouseup.
|
||||||
* @param {Event} event The event that fired.
|
* @param {Event} event The event that fired.
|
||||||
|
@ -103,7 +88,6 @@ MaterialSwitch.prototype.onMouseUp_ = function(event) {
|
||||||
this.blur_();
|
this.blur_();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Handle class updates.
|
* Handle class updates.
|
||||||
* @param {HTMLElement} button The button whose classes we should update.
|
* @param {HTMLElement} button The button whose classes we should update.
|
||||||
|
@ -126,7 +110,6 @@ MaterialSwitch.prototype.updateClasses_ = function(button, label) {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Add blur.
|
* Add blur.
|
||||||
* @private
|
* @private
|
||||||
|
@ -141,6 +124,51 @@ MaterialSwitch.prototype.blur_ = function(event) {
|
||||||
}.bind(this), this.Constant_.TINY_TIMEOUT);
|
}.bind(this), this.Constant_.TINY_TIMEOUT);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Public methods.
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Disable switch.
|
||||||
|
* @public
|
||||||
|
*/
|
||||||
|
MaterialSwitch.prototype.disable = function() {
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
this.btnElement_.disabled = true;
|
||||||
|
this.updateClasses_();
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Enable switch.
|
||||||
|
* @public
|
||||||
|
*/
|
||||||
|
MaterialSwitch.prototype.enable = function() {
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
this.btnElement_.disabled = false;
|
||||||
|
this.updateClasses_();
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Activate switch.
|
||||||
|
* @public
|
||||||
|
*/
|
||||||
|
MaterialSwitch.prototype.on = function() {
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
this.btnElement_.checked = true;
|
||||||
|
this.updateClasses_();
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Deactivate switch.
|
||||||
|
* @public
|
||||||
|
*/
|
||||||
|
MaterialSwitch.prototype.off = function() {
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
this.btnElement_.checked = false;
|
||||||
|
this.updateClasses_();
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Initialize element.
|
* Initialize element.
|
||||||
|
@ -150,16 +178,16 @@ MaterialSwitch.prototype.init = function() {
|
||||||
|
|
||||||
if (this.element_) {
|
if (this.element_) {
|
||||||
this.btnElement_ = this.element_.querySelector('.' +
|
this.btnElement_ = this.element_.querySelector('.' +
|
||||||
this.CssClasses_.WSK_SWITCH_INPUT);
|
this.CssClasses_.INPUT);
|
||||||
|
|
||||||
var track = document.createElement('div');
|
var track = document.createElement('div');
|
||||||
track.classList.add(this.CssClasses_.WSK_SWITCH_TRACK);
|
track.classList.add(this.CssClasses_.TRACK);
|
||||||
|
|
||||||
var thumb = document.createElement('div');
|
var thumb = document.createElement('div');
|
||||||
thumb.classList.add(this.CssClasses_.WSK_SWITCH_THUMB);
|
thumb.classList.add(this.CssClasses_.THUMB);
|
||||||
|
|
||||||
var focusHelper = document.createElement('span');
|
var focusHelper = document.createElement('span');
|
||||||
focusHelper.classList.add(this.CssClasses_.WSK_SWITCH_FOCUS_HELPER);
|
focusHelper.classList.add(this.CssClasses_.FOCUS_HELPER);
|
||||||
|
|
||||||
thumb.appendChild(focusHelper);
|
thumb.appendChild(focusHelper);
|
||||||
|
|
||||||
|
@ -168,32 +196,28 @@ MaterialSwitch.prototype.init = function() {
|
||||||
|
|
||||||
var rippleContainer;
|
var rippleContainer;
|
||||||
if (this.element_.classList.contains(
|
if (this.element_.classList.contains(
|
||||||
this.CssClasses_.WSK_JS_RIPPLE_EFFECT)) {
|
this.CssClasses_.RIPPLE_EFFECT)) {
|
||||||
this.element_.classList.add(
|
this.element_.classList.add(
|
||||||
this.CssClasses_.WSK_JS_RIPPLE_EFFECT_IGNORE_EVENTS);
|
this.CssClasses_.RIPPLE_IGNORE_EVENTS);
|
||||||
rippleContainer = document.createElement('span');
|
rippleContainer = document.createElement('span');
|
||||||
rippleContainer.classList.add(
|
rippleContainer.classList.add(
|
||||||
this.CssClasses_.WSK_SWITCH_RIPPLE_CONTAINER);
|
this.CssClasses_.RIPPLE_CONTAINER);
|
||||||
rippleContainer.classList.add(this.CssClasses_.WSK_JS_RIPPLE_EFFECT);
|
rippleContainer.classList.add(this.CssClasses_.RIPPLE_EFFECT);
|
||||||
rippleContainer.classList.add(this.CssClasses_.WSK_RIPPLE_CENTER);
|
rippleContainer.classList.add(this.CssClasses_.RIPPLE_CENTER);
|
||||||
rippleContainer.addEventListener('mouseup', this.onMouseUp_.bind(this));
|
rippleContainer.addEventListener('mouseup', this.onMouseUp_.bind(this));
|
||||||
|
|
||||||
var ripple = document.createElement('span');
|
var ripple = document.createElement('span');
|
||||||
ripple.classList.add(this.CssClasses_.WSK_RIPPLE);
|
ripple.classList.add(this.CssClasses_.RIPPLE);
|
||||||
|
|
||||||
rippleContainer.appendChild(ripple);
|
rippleContainer.appendChild(ripple);
|
||||||
this.element_.appendChild(rippleContainer);
|
this.element_.appendChild(rippleContainer);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.btnElement_.addEventListener('change', this.onChange_.bind(this));
|
this.btnElement_.addEventListener('change', this.onChange_.bind(this));
|
||||||
|
|
||||||
this.btnElement_.addEventListener('focus', this.onFocus_.bind(this));
|
this.btnElement_.addEventListener('focus', this.onFocus_.bind(this));
|
||||||
|
|
||||||
this.btnElement_.addEventListener('blur', this.onBlur_.bind(this));
|
this.btnElement_.addEventListener('blur', this.onBlur_.bind(this));
|
||||||
|
|
||||||
this.element_.addEventListener('mouseup', this.onMouseUp_.bind(this));
|
this.element_.addEventListener('mouseup', this.onMouseUp_.bind(this));
|
||||||
|
|
||||||
|
|
||||||
this.updateClasses_(this.btnElement_, this.element_);
|
this.updateClasses_(this.btnElement_, this.element_);
|
||||||
this.element_.classList.add('is-upgraded');
|
this.element_.classList.add('is-upgraded');
|
||||||
}
|
}
|
||||||
|
|
|
@ -106,6 +106,44 @@ MaterialTextfield.prototype.updateClasses_ = function() {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// Public methods.
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Disable text field.
|
||||||
|
* @public
|
||||||
|
*/
|
||||||
|
MaterialTextfield.prototype.disable = function() {
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
this.input_.disabled = true;
|
||||||
|
this.updateClasses_();
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Enable text field.
|
||||||
|
* @public
|
||||||
|
*/
|
||||||
|
MaterialTextfield.prototype.enable = function() {
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
this.input_.disabled = false;
|
||||||
|
this.updateClasses_();
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Update text field value.
|
||||||
|
* @param {String} value The value to which to set the control (optional).
|
||||||
|
* @public
|
||||||
|
*/
|
||||||
|
MaterialTextfield.prototype.change = function(value) {
|
||||||
|
'use strict';
|
||||||
|
|
||||||
|
if (value) {
|
||||||
|
this.input_.value = value;
|
||||||
|
}
|
||||||
|
this.updateValueStyles_();
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Initialize element.
|
* Initialize element.
|
||||||
*/
|
*/
|
||||||
|
|
Loading…
Reference in New Issue