Wrap radio in IIFE
parent
44fdffa4bd
commit
9ab02ead91
|
@ -15,255 +15,252 @@
|
|||
* limitations under the License.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Class constructor for Radio MDL component.
|
||||
* Implements MDL component design pattern defined at:
|
||||
* https://github.com/jasonmayes/mdl-component-design-pattern
|
||||
* @param {HTMLElement} element The element that will be upgraded.
|
||||
*/
|
||||
function MaterialRadio(element) {
|
||||
(function() {
|
||||
'use strict';
|
||||
|
||||
this.element_ = element;
|
||||
/**
|
||||
* Class constructor for Radio MDL component.
|
||||
* Implements MDL component design pattern defined at:
|
||||
* https://github.com/jasonmayes/mdl-component-design-pattern
|
||||
*
|
||||
* @param {HTMLElement} element The element that will be upgraded.
|
||||
*/
|
||||
var MaterialRadio = function MaterialRadio(element) {
|
||||
this.element_ = element;
|
||||
|
||||
// Initialize instance.
|
||||
this.init();
|
||||
}
|
||||
// Initialize instance.
|
||||
this.init();
|
||||
};
|
||||
window.MaterialRadio = MaterialRadio;
|
||||
|
||||
/**
|
||||
* Store constants in one place so they can be updated easily.
|
||||
* @enum {string | number}
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.Constant_ = {
|
||||
TINY_TIMEOUT: 0.001
|
||||
};
|
||||
/**
|
||||
* Store constants in one place so they can be updated easily.
|
||||
*
|
||||
* @enum {String | Number}
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.Constant_ = {
|
||||
TINY_TIMEOUT: 0.001
|
||||
};
|
||||
|
||||
/**
|
||||
* Store strings for class names defined by this component that are used in
|
||||
* JavaScript. This allows us to simply change it in one place should we
|
||||
* decide to modify at a later date.
|
||||
* @enum {string}
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.CssClasses_ = {
|
||||
IS_FOCUSED: 'is-focused',
|
||||
IS_DISABLED: 'is-disabled',
|
||||
IS_CHECKED: 'is-checked',
|
||||
IS_UPGRADED: 'is-upgraded',
|
||||
JS_RADIO: 'mdl-js-radio',
|
||||
RADIO_BTN: 'mdl-radio__button',
|
||||
RADIO_OUTER_CIRCLE: 'mdl-radio__outer-circle',
|
||||
RADIO_INNER_CIRCLE: 'mdl-radio__inner-circle',
|
||||
RIPPLE_EFFECT: 'mdl-js-ripple-effect',
|
||||
RIPPLE_IGNORE_EVENTS: 'mdl-js-ripple-effect--ignore-events',
|
||||
RIPPLE_CONTAINER: 'mdl-radio__ripple-container',
|
||||
RIPPLE_CENTER: 'mdl-ripple--center',
|
||||
RIPPLE: 'mdl-ripple'
|
||||
};
|
||||
/**
|
||||
* Store strings for class names defined by this component that are used in
|
||||
* JavaScript. This allows us to simply change it in one place should we
|
||||
* decide to modify at a later date.
|
||||
*
|
||||
* @enum {String}
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.CssClasses_ = {
|
||||
IS_FOCUSED: 'is-focused',
|
||||
IS_DISABLED: 'is-disabled',
|
||||
IS_CHECKED: 'is-checked',
|
||||
IS_UPGRADED: 'is-upgraded',
|
||||
JS_RADIO: 'mdl-js-radio',
|
||||
RADIO_BTN: 'mdl-radio__button',
|
||||
RADIO_OUTER_CIRCLE: 'mdl-radio__outer-circle',
|
||||
RADIO_INNER_CIRCLE: 'mdl-radio__inner-circle',
|
||||
RIPPLE_EFFECT: 'mdl-js-ripple-effect',
|
||||
RIPPLE_IGNORE_EVENTS: 'mdl-js-ripple-effect--ignore-events',
|
||||
RIPPLE_CONTAINER: 'mdl-radio__ripple-container',
|
||||
RIPPLE_CENTER: 'mdl-ripple--center',
|
||||
RIPPLE: 'mdl-ripple'
|
||||
};
|
||||
|
||||
/**
|
||||
* Handle change of state.
|
||||
* @param {Event} event The event that fired.
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.onChange_ = function(event) {
|
||||
'use strict';
|
||||
|
||||
// Since other radio buttons don't get change events, we need to look for
|
||||
// them to update their classes.
|
||||
var radios = document.getElementsByClassName(this.CssClasses_.JS_RADIO);
|
||||
for (var i = 0; i < radios.length; i++) {
|
||||
var button = radios[i].querySelector('.' + this.CssClasses_.RADIO_BTN);
|
||||
// Different name == different group, so no point updating those.
|
||||
if (button.getAttribute('name') === this.btnElement_.getAttribute('name')) {
|
||||
radios[i].MaterialRadio.updateClasses_();
|
||||
/**
|
||||
* Handle change of state.
|
||||
*
|
||||
* @param {Event} event The event that fired.
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.onChange_ = function(event) {
|
||||
// Since other radio buttons don't get change events, we need to look for
|
||||
// them to update their classes.
|
||||
var radios = document.getElementsByClassName(this.CssClasses_.JS_RADIO);
|
||||
for (var i = 0; i < radios.length; i++) {
|
||||
var button = radios[i].querySelector('.' + this.CssClasses_.RADIO_BTN);
|
||||
// Different name == different group, so no point updating those.
|
||||
if (button.getAttribute('name') === this.btnElement_.getAttribute('name')) {
|
||||
radios[i].MaterialRadio.updateClasses_();
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
/**
|
||||
* Handle focus.
|
||||
* @param {Event} event The event that fired.
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.onFocus_ = function(event) {
|
||||
'use strict';
|
||||
/**
|
||||
* Handle focus.
|
||||
*
|
||||
* @param {Event} event The event that fired.
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.onFocus_ = function(event) {
|
||||
this.element_.classList.add(this.CssClasses_.IS_FOCUSED);
|
||||
};
|
||||
|
||||
this.element_.classList.add(this.CssClasses_.IS_FOCUSED);
|
||||
};
|
||||
/**
|
||||
* Handle lost focus.
|
||||
*
|
||||
* @param {Event} event The event that fired.
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.onBlur_ = function(event) {
|
||||
this.element_.classList.remove(this.CssClasses_.IS_FOCUSED);
|
||||
};
|
||||
|
||||
/**
|
||||
* Handle lost focus.
|
||||
* @param {Event} event The event that fired.
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.onBlur_ = function(event) {
|
||||
'use strict';
|
||||
/**
|
||||
* Handle mouseup.
|
||||
*
|
||||
* @param {Event} event The event that fired.
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.onMouseup_ = function(event) {
|
||||
this.blur_();
|
||||
};
|
||||
|
||||
this.element_.classList.remove(this.CssClasses_.IS_FOCUSED);
|
||||
};
|
||||
/**
|
||||
* Update classes.
|
||||
*
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.updateClasses_ = function() {
|
||||
this.checkDisabled();
|
||||
this.checkToggleState();
|
||||
};
|
||||
|
||||
/**
|
||||
* Handle mouseup.
|
||||
* @param {Event} event The event that fired.
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.onMouseup_ = function(event) {
|
||||
'use strict';
|
||||
/**
|
||||
* Add blur.
|
||||
*
|
||||
* @param {Event} event The event that fired.
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.blur_ = function(event) {
|
||||
|
||||
this.blur_();
|
||||
};
|
||||
// TODO: figure out why there's a focus event being fired after our blur,
|
||||
// so that we can avoid this hack.
|
||||
window.setTimeout(function() {
|
||||
this.btnElement_.blur();
|
||||
}.bind(this), this.Constant_.TINY_TIMEOUT);
|
||||
};
|
||||
|
||||
/**
|
||||
* Update classes.
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.updateClasses_ = function() {
|
||||
'use strict';
|
||||
this.checkDisabled();
|
||||
this.checkToggleState();
|
||||
};
|
||||
// Public methods.
|
||||
|
||||
/**
|
||||
* Add blur.
|
||||
* @private
|
||||
*/
|
||||
MaterialRadio.prototype.blur_ = function(event) {
|
||||
'use strict';
|
||||
|
||||
// TODO: figure out why there's a focus event being fired after our blur,
|
||||
// so that we can avoid this hack.
|
||||
window.setTimeout(function() {
|
||||
this.btnElement_.blur();
|
||||
}.bind(this), this.Constant_.TINY_TIMEOUT);
|
||||
};
|
||||
|
||||
// Public methods.
|
||||
|
||||
/**
|
||||
* Check the components disabled state.
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.checkDisabled = function() {
|
||||
'use strict';
|
||||
if (this.btnElement_.disabled) {
|
||||
this.element_.classList.add(this.CssClasses_.IS_DISABLED);
|
||||
} else {
|
||||
this.element_.classList.remove(this.CssClasses_.IS_DISABLED);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Check the components toggled state.
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.checkToggleState = function() {
|
||||
'use strict';
|
||||
if (this.btnElement_.checked) {
|
||||
this.element_.classList.add(this.CssClasses_.IS_CHECKED);
|
||||
} else {
|
||||
this.element_.classList.remove(this.CssClasses_.IS_CHECKED);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Disable radio.
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.disable = function() {
|
||||
'use strict';
|
||||
|
||||
this.btnElement_.disabled = true;
|
||||
this.updateClasses_();
|
||||
};
|
||||
|
||||
/**
|
||||
* Enable radio.
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.enable = function() {
|
||||
'use strict';
|
||||
|
||||
this.btnElement_.disabled = false;
|
||||
this.updateClasses_();
|
||||
};
|
||||
|
||||
/**
|
||||
* Check radio.
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.check = function() {
|
||||
'use strict';
|
||||
|
||||
this.btnElement_.checked = true;
|
||||
this.updateClasses_();
|
||||
};
|
||||
|
||||
/**
|
||||
* Uncheck radio.
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.uncheck = function() {
|
||||
'use strict';
|
||||
|
||||
this.btnElement_.checked = false;
|
||||
this.updateClasses_();
|
||||
};
|
||||
|
||||
/**
|
||||
* Initialize element.
|
||||
*/
|
||||
MaterialRadio.prototype.init = function() {
|
||||
'use strict';
|
||||
|
||||
if (this.element_) {
|
||||
this.btnElement_ = this.element_.querySelector('.' +
|
||||
this.CssClasses_.RADIO_BTN);
|
||||
|
||||
var outerCircle = document.createElement('span');
|
||||
outerCircle.classList.add(this.CssClasses_.RADIO_OUTER_CIRCLE);
|
||||
|
||||
var innerCircle = document.createElement('span');
|
||||
innerCircle.classList.add(this.CssClasses_.RADIO_INNER_CIRCLE);
|
||||
|
||||
this.element_.appendChild(outerCircle);
|
||||
this.element_.appendChild(innerCircle);
|
||||
|
||||
var rippleContainer;
|
||||
if (this.element_.classList.contains(
|
||||
this.CssClasses_.RIPPLE_EFFECT)) {
|
||||
this.element_.classList.add(
|
||||
this.CssClasses_.RIPPLE_IGNORE_EVENTS);
|
||||
rippleContainer = document.createElement('span');
|
||||
rippleContainer.classList.add(
|
||||
this.CssClasses_.RIPPLE_CONTAINER);
|
||||
rippleContainer.classList.add(this.CssClasses_.RIPPLE_EFFECT);
|
||||
rippleContainer.classList.add(this.CssClasses_.RIPPLE_CENTER);
|
||||
rippleContainer.addEventListener('mouseup', this.onMouseup_.bind(this));
|
||||
|
||||
var ripple = document.createElement('span');
|
||||
ripple.classList.add(this.CssClasses_.RIPPLE);
|
||||
|
||||
rippleContainer.appendChild(ripple);
|
||||
this.element_.appendChild(rippleContainer);
|
||||
/**
|
||||
* Check the components disabled state.
|
||||
*
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.checkDisabled = function() {
|
||||
if (this.btnElement_.disabled) {
|
||||
this.element_.classList.add(this.CssClasses_.IS_DISABLED);
|
||||
} else {
|
||||
this.element_.classList.remove(this.CssClasses_.IS_DISABLED);
|
||||
}
|
||||
};
|
||||
|
||||
this.btnElement_.addEventListener('change', this.onChange_.bind(this));
|
||||
this.btnElement_.addEventListener('focus', this.onFocus_.bind(this));
|
||||
this.btnElement_.addEventListener('blur', this.onBlur_.bind(this));
|
||||
this.element_.addEventListener('mouseup', this.onMouseup_.bind(this));
|
||||
/**
|
||||
* Check the components toggled state.
|
||||
*
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.checkToggleState = function() {
|
||||
if (this.btnElement_.checked) {
|
||||
this.element_.classList.add(this.CssClasses_.IS_CHECKED);
|
||||
} else {
|
||||
this.element_.classList.remove(this.CssClasses_.IS_CHECKED);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Disable radio.
|
||||
*
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.disable = function() {
|
||||
this.btnElement_.disabled = true;
|
||||
this.updateClasses_();
|
||||
this.element_.classList.add(this.CssClasses_.IS_UPGRADED);
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
// The component registers itself. It can assume componentHandler is available
|
||||
// in the global scope.
|
||||
componentHandler.register({
|
||||
constructor: MaterialRadio,
|
||||
classAsString: 'MaterialRadio',
|
||||
cssClass: 'mdl-js-radio',
|
||||
widget: true
|
||||
});
|
||||
/**
|
||||
* Enable radio.
|
||||
*
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.enable = function() {
|
||||
this.btnElement_.disabled = false;
|
||||
this.updateClasses_();
|
||||
};
|
||||
|
||||
/**
|
||||
* Check radio.
|
||||
*
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.check = function() {
|
||||
this.btnElement_.checked = true;
|
||||
this.updateClasses_();
|
||||
};
|
||||
|
||||
/**
|
||||
* Uncheck radio.
|
||||
*
|
||||
* @public
|
||||
*/
|
||||
MaterialRadio.prototype.uncheck = function() {
|
||||
this.btnElement_.checked = false;
|
||||
this.updateClasses_();
|
||||
};
|
||||
|
||||
/**
|
||||
* Initialize element.
|
||||
*/
|
||||
MaterialRadio.prototype.init = function() {
|
||||
if (this.element_) {
|
||||
this.btnElement_ = this.element_.querySelector('.' +
|
||||
this.CssClasses_.RADIO_BTN);
|
||||
|
||||
var outerCircle = document.createElement('span');
|
||||
outerCircle.classList.add(this.CssClasses_.RADIO_OUTER_CIRCLE);
|
||||
|
||||
var innerCircle = document.createElement('span');
|
||||
innerCircle.classList.add(this.CssClasses_.RADIO_INNER_CIRCLE);
|
||||
|
||||
this.element_.appendChild(outerCircle);
|
||||
this.element_.appendChild(innerCircle);
|
||||
|
||||
var rippleContainer;
|
||||
if (this.element_.classList.contains(
|
||||
this.CssClasses_.RIPPLE_EFFECT)) {
|
||||
this.element_.classList.add(
|
||||
this.CssClasses_.RIPPLE_IGNORE_EVENTS);
|
||||
rippleContainer = document.createElement('span');
|
||||
rippleContainer.classList.add(
|
||||
this.CssClasses_.RIPPLE_CONTAINER);
|
||||
rippleContainer.classList.add(this.CssClasses_.RIPPLE_EFFECT);
|
||||
rippleContainer.classList.add(this.CssClasses_.RIPPLE_CENTER);
|
||||
rippleContainer.addEventListener('mouseup', this.onMouseup_.bind(this));
|
||||
|
||||
var ripple = document.createElement('span');
|
||||
ripple.classList.add(this.CssClasses_.RIPPLE);
|
||||
|
||||
rippleContainer.appendChild(ripple);
|
||||
this.element_.appendChild(rippleContainer);
|
||||
}
|
||||
|
||||
this.btnElement_.addEventListener('change', this.onChange_.bind(this));
|
||||
this.btnElement_.addEventListener('focus', this.onFocus_.bind(this));
|
||||
this.btnElement_.addEventListener('blur', this.onBlur_.bind(this));
|
||||
this.element_.addEventListener('mouseup', this.onMouseup_.bind(this));
|
||||
|
||||
this.updateClasses_();
|
||||
this.element_.classList.add(this.CssClasses_.IS_UPGRADED);
|
||||
}
|
||||
};
|
||||
|
||||
// The component registers itself. It can assume componentHandler is available
|
||||
// in the global scope.
|
||||
componentHandler.register({
|
||||
constructor: MaterialRadio,
|
||||
classAsString: 'MaterialRadio',
|
||||
cssClass: 'mdl-js-radio',
|
||||
widget: true
|
||||
});
|
||||
})();
|
||||
|
|
Loading…
Reference in New Issue