celevator-cd2025/mesecons.lua

833 lines
21 KiB
Lua

local iorules = {
vector.new(-1,0,0),
vector.new(1,0,0),
vector.new(0,0,-1),
vector.new(0,0,1),
}
local function getpos(mem,searchpos,pioffset)
local carpos = 0
if not searchpos then searchpos = mem.drive.status.apos end
if pioffset then searchpos = searchpos+0.5 end
for k,v in ipairs(mem.params.floorheights) do
carpos = carpos+v
if carpos > searchpos then
return k
end
end
end
local outputoptions = {
{
id = "normal",
desc = "Normal Operation",
func = function(mem)
return (mem.carstate == "normal")
end,
needsfloor = false,
},
{
id = "fault",
desc = "Fault",
func = function(mem)
return (mem.carstate == "fault")
end,
needsfloor = false,
},
{
id = "estop",
desc = "Emergency Stop",
func = function(mem)
return (mem.carstate == "stop")
end,
needsfloor = false,
},
{
id = "inspect",
desc = "Inspection (Any)",
func = function(mem)
return (mem.carstate == "mrinspect" or mem.carstate == "inspconflict" or mem.carstate == "carinspect")
end,
needsfloor = false,
},
{
id = "fire",
desc = "Fire Service",
func = function(mem)
return (mem.carstate == "fs1" or mem.carstate == "fs2" or mem.carstate == "fs2hold")
end,
needsfloor = false,
},
{
id = "fire1",
desc = "Fire Service Phase 1",
func = function(mem)
return (mem.carstate == "fs1")
end,
needsfloor = false,
},
{
id = "fire2",
desc = "Fire Service Phase 2",
func = function(mem)
return (mem.carstate == "fs2" or mem.carstate == "fs2hold")
end,
needsfloor = false,
},
{
id = "independent",
desc = "Independent Service",
func = function(mem)
return (mem.carstate == "indep")
end,
needsfloor = false,
},
{
id = "opening",
desc = "Doors Opening",
func = function(mem)
return (mem.doorstate == "opening")
end,
needsfloor = false,
},
{
id = "open",
desc = "Doors Open",
func = function(mem)
return (mem.doorstate == "open")
end,
needsfloor = false,
},
{
id = "closing",
desc = "Doors Closing",
func = function(mem)
return (mem.doorstate == "closing")
end,
needsfloor = false,
},
{
id = "closed",
desc = "Doors Closed",
func = function(mem)
return (mem.doorstate == "closed")
end,
needsfloor = false,
},
{
id = "moveup",
desc = "Moving Up",
func = function(mem)
return (mem.drive.status and mem.drive.status.vel > 0)
end,
needsfloor = false,
},
{
id = "movedown",
desc = "Moving Down",
func = function(mem)
return (mem.drive.status and mem.drive.status.vel < 0)
end,
needsfloor = false,
},
{
id = "moving",
desc = "Moving (Any Direction)",
func = function(mem)
return (mem.drive.status and mem.drive.status.vel ~= 0)
end,
needsfloor = false,
},
{
id = "collectorup",
desc = "Collecting Up Calls",
func = function(mem)
return (mem.carstate == "normal" and mem.direction == "up")
end,
needsfloor = false,
},
{
id = "collectordown",
desc = "Collecting Down Calls",
func = function(mem)
return (mem.carstate == "normal" and mem.direction == "down")
end,
needsfloor = false,
},
{
id = "lightsw",
desc = "Car Light Switch",
func = function(mem)
return mem.lightsw
end,
needsfloor = false,
},
{
id = "fansw",
desc = "Car Fan Switch",
func = function(mem)
return mem.fansw
end,
needsfloor = false,
},
{
id = "upcall",
desc = "Up Call Exists at Landing:",
func = function(mem,floor)
return mem.upcalls[floor]
end,
needsfloor = true,
},
{
id = "downcall",
desc = "Down Call Exists at Landing:",
func = function(mem,floor)
return mem.dncalls[floor]
end,
needsfloor = true,
},
{
id = "carcall",
desc = "Car Call Exists at Landing:",
func = function(mem,floor)
return mem.carcalls[floor]
end,
needsfloor = true,
},
{
id = "apos",
desc = "Car at Landing:",
func = function(mem,floor)
if mem.drive.status then
return (getpos(mem,nil,true) == floor)
end
end,
needsfloor = true,
},
{
id = "dpos",
desc = "Moving to Landing:",
func = function(mem,floor)
if mem.drive.status then
return (getpos(mem,mem.drive.status.dpos) == floor)
end
end,
needsfloor = true,
},
}
local doutputoptions = {
{
id = "fire",
desc = "Fire Service",
func = function(mem)
return mem.fs1led
end,
needsfloor = false,
},
{
id = "upcall",
desc = "Up Call Exists at Landing:",
func = function(mem,floor)
return mem.upcalls[floor]
end,
needsfloor = true,
},
{
id = "downcall",
desc = "Down Call Exists at Landing:",
func = function(mem,floor)
return mem.dncalls[floor]
end,
needsfloor = true,
},
}
local inputoptions = {
{
id = "carcall",
desc = "Car Call at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "carcall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "upcall",
desc = "Up Call (simplex car) at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "upcall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "downcall",
desc = "Down Call (simplex car) at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "dncall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "swingupcall",
desc = "Up Call (swing) at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "swingupcall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "swingdowncall",
desc = "Down Call (swing) at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "swingdncall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "fs1off",
desc = "Deactivate Fire Service Phase 1",
func_on = function(controllerpos)
celevator.controller.run(controllerpos,{
type = "fs1switch",
state = false,
})
end,
needsfloor = false,
},
{
id = "fs1on",
desc = "Activate Fire Service (main landing) Phase 1",
func_on = function(controllerpos)
celevator.controller.run(controllerpos,{
type = "fs1switch",
state = true,
})
end,
needsfloor = false,
},
{
id = "fs1onalt",
desc = "Activate Fire Service (alternate landing) Phase 1",
func_on = function(controllerpos)
celevator.controller.run(controllerpos,{
type = "fs1switch",
state = true,
mode = "alternate",
})
end,
needsfloor = false,
},
{
id = "mrsmoke",
desc = "Machine Room or Hoistway Smoke Detector",
func_on = function(controllerpos)
celevator.controller.run(controllerpos,{
type = "mrsmoke",
})
end,
needsfloor = false,
},
{
id = "secdeny",
desc = "Lock Car Calls at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "security",
msg = {
floor = floor,
mode = "deny",
},
})
end,
needsfloor = true,
},
{
id = "secauth",
desc = "Require Auth for Car Calls at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "security",
msg = {
floor = floor,
mode = "auth",
},
})
end,
needsfloor = true,
},
{
id = "secallow",
desc = "Unlock Car Calls at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "security",
msg = {
floor = floor,
mode = nil,
},
})
end,
needsfloor = true,
},
}
local dinputoptions = {
{
id = "upcall",
desc = "Up Call at Landing:",
func_on = function(dispatcherpos,floor)
celevator.dispatcher.run(dispatcherpos,{
type = "remotemsg",
channel = "upcall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "downcall",
desc = "Down Call at Landing:",
func_on = function(dispatcherpos,floor)
celevator.dispatcher.run(dispatcherpos,{
type = "remotemsg",
channel = "dncall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "fs1off",
desc = "Deactivate Fire Service Phase 1",
func_on = function(dispatcherpos)
celevator.dispatcher.run(dispatcherpos,{
type = "fs1switch",
state = false,
})
end,
needsfloor = false,
},
{
id = "fs1on",
desc = "Activate Fire Service Phase 1",
func_on = function(dispatcherpos)
celevator.dispatcher.run(dispatcherpos,{
type = "fs1switch",
state = true,
})
end,
needsfloor = false,
},
}
local function updateoutputform(pos)
local meta = minetest.get_meta(pos)
local dmode = meta:get_int("dispatcher") == 1
local fs = "formspec_version[7]size[8,6.5]"
fs = fs.."tabheader[0,0;1;tab;Controller,Dispatcher;"..(dmode and "2" or "1")..";true;true]"
fs = fs.."dropdown[1,0.5;6,1;signal;"
local selected = 1
local currentid = meta:get_string("signal")
for k,v in ipairs(dmode and doutputoptions or outputoptions) do
fs = fs..minetest.formspec_escape(v.desc)..","
if v.id == currentid then selected = k end
end
fs = string.sub(fs,1,-2)
fs = fs..";"..selected..";false]"
fs = fs.."field[0.5,2.5;3,1;carid;"..(dmode and "Dispatcher ID" or "Car ID")..";${carid}]"
fs = fs.."field[4.5,2.5;3,1;floor;Landing Number;${floor}]"
fs = fs.."label[1.5,4;Not all signal options require a landing number.]"
fs = fs.."button_exit[2.5,5;3,1;save;Save]"
meta:set_string("formspec",fs)
end
local function handleoutputfields(pos,_,fields,player)
local meta = minetest.get_meta(pos)
if fields.quit and not fields.save then return end
local name = player:get_player_name()
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
if player:is_player() then
minetest.record_protection_violation(pos,name)
end
return
end
if fields.save then
local dmode = meta:get_int("dispatcher") == 1
if not tonumber(fields.carid) then return end
meta:set_int("carid",fields.carid)
local carid = tonumber(fields.carid)
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid))) or {}
if dmode then
if not carinfo.dispatcherpos then return end
if not celevator.dispatcher.isdispatcher(carinfo.dispatcherpos) then return end
if minetest.is_protected(carinfo.dispatcherpos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
if player:is_player() then
minetest.chat_send_player(name,"Can't connect to a dispatcher you don't have access to.")
minetest.record_protection_violation(carinfo.dispatcherpos,name)
end
return
end
else
if not carinfo.controllerpos then return end
if not celevator.controller.iscontroller(carinfo.controllerpos) then return end
if minetest.is_protected(carinfo.controllerpos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
if player:is_player() then
minetest.chat_send_player(name,"Can't connect to a controller you don't have access to.")
minetest.record_protection_violation(carinfo.controllerpos,name)
end
return
end
end
local floor = tonumber(fields.floor)
if floor then meta:set_int("floor",floor) end
local def
for _,v in ipairs(dmode and doutputoptions or outputoptions) do
if v.desc == fields.signal then
def = v
end
end
if not def then return end
if def.needsfloor and not floor then return end
meta:set_string("signal",def.id)
updateoutputform(pos)
local infotext = carid.." - "..def.desc..(def.needsfloor and " "..floor or "")
if dmode then
infotext = "Dispatcher: "..infotext
else
infotext = "Car: "..infotext
end
meta:set_string("infotext",infotext)
elseif fields.tab then
meta:set_int("dispatcher",tonumber(fields.tab)-1)
updateoutputform(pos)
end
end
minetest.register_node("celevator:mesecons_output_off",{
description = "Elevator Mesecons Output",
tiles = {
"celevator_meseconsoutput_top_off.png",
"celevator_cabinet_sides.png",
},
groups = {
dig_immediate = 2,
},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,-0.47,0.5},
{-0.438,-0.47,-0.438,0.438,-0.42,0.438},
},
},
mesecons = {
receptor = {
state = mesecon.state.off,
rules = iorules,
},
},
after_place_node = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("floor",1)
updateoutputform(pos)
end,
on_receive_fields = handleoutputfields,
})
minetest.register_node("celevator:mesecons_output_on",{
description = "Elevator Mesecons Output (on state - you hacker you!)",
tiles = {
"celevator_meseconsoutput_top_on.png",
"celevator_cabinet_sides.png",
},
drop = "celevator:mesecons_output_off",
groups = {
dig_immediate = 2,
not_in_creative_inventory = 1,
},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,-0.47,0.5},
{-0.438,-0.47,-0.438,0.438,-0.42,0.438},
},
},
mesecons = {
receptor = {
state = mesecon.state.on,
rules = iorules,
},
},
after_place_node = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("floor",1)
updateoutputform(pos)
end,
on_receive_fields = handleoutputfields,
})
minetest.register_abm({
label = "Update mesecons output",
nodenames = {"celevator:mesecons_output_off","celevator:mesecons_output_on",},
interval = 1,
chance = 1,
action = function(pos,node)
local meta = minetest.get_meta(pos)
local dmode = meta:get_int("dispatcher") == 1
local oldstate = (node.name == "celevator:mesecons_output_on")
local carid = meta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid))) or {}
if dmode then
if not carinfo.dispatcherpos then return end
if not celevator.dispatcher.isdispatcher(carinfo.dispatcherpos) then return end
else
if not carinfo.controllerpos then return end
if not celevator.controller.iscontroller(carinfo.controllerpos) then return end
end
local floor = meta:get_int("floor")
local mem = minetest.deserialize(minetest.get_meta(dmode and carinfo.dispatcherpos or carinfo.controllerpos):get_string("mem")) or {}
local signal = meta:get_string("signal")
local def
for _,v in ipairs(dmode and doutputoptions or outputoptions) do
if v.id == signal then
def = v
break
end
end
if not def then return end
local newstate = def.func(mem,floor)
if newstate ~= oldstate then
node.name = (newstate and "celevator:mesecons_output_on" or "celevator:mesecons_output_off")
minetest.swap_node(pos,node)
if newstate then
mesecon.receptor_on(pos,iorules)
else
mesecon.receptor_off(pos,iorules)
end
end
end,
})
local function updateinputform(pos)
local meta = minetest.get_meta(pos)
local dmode = meta:get_int("dispatcher") == 1
local fs = "formspec_version[7]size[8,6.5]"
fs = fs.."tabheader[0,0;1;tab;Controller,Dispatcher;"..(dmode and "2" or "1")..";true;true]"
fs = fs.."dropdown[1,0.5;6,1;signal;"
local selected = 1
local currentid = meta:get_string("signal")
for k,v in ipairs(dmode and dinputoptions or inputoptions) do
fs = fs..minetest.formspec_escape(v.desc)..","
if v.id == currentid then selected = k end
end
fs = string.sub(fs,1,-2)
fs = fs..";"..selected..";false]"
fs = fs.."field[0.5,2.5;3,1;carid;"..(dmode and "Dispatcher ID" or "Car ID")..";${carid}]"
fs = fs.."field[4.5,2.5;3,1;floor;Landing Number;${floor}]"
fs = fs.."label[1.5,4;Not all signal options require a landing number.]"
fs = fs.."button_exit[2.5,5;3,1;save;Save]"
meta:set_string("formspec",fs)
end
local function handleinputfields(pos,_,fields,player)
if fields.quit and not fields.save then return end
local meta = minetest.get_meta(pos)
local name = player:get_player_name()
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
if player:is_player() then
minetest.record_protection_violation(pos,name)
end
return
end
if fields.save then
local dmode = meta:get_int("dispatcher") == 1
if not tonumber(fields.carid) then return end
meta:set_int("carid",fields.carid)
local carid = tonumber(fields.carid)
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid))) or {}
if dmode then
if not carinfo.dispatcherpos then return end
if not celevator.dispatcher.isdispatcher(carinfo.dispatcherpos) then return end
if minetest.is_protected(carinfo.dispatcherpos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
if player:is_player() then
minetest.chat_send_player(name,"Can't connect to a dispatcher you don't have access to.")
minetest.record_protection_violation(carinfo.dispatcherpos,name)
end
return
end
else
if not carinfo.controllerpos then return end
if not celevator.controller.iscontroller(carinfo.controllerpos) then return end
if minetest.is_protected(carinfo.controllerpos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
if player:is_player() then
minetest.chat_send_player(name,"Can't connect to a controller you don't have access to.")
minetest.record_protection_violation(carinfo.controllerpos,name)
end
return
end
end
local floor = tonumber(fields.floor)
if floor then meta:set_int("floor",floor) end
local def
for _,v in ipairs(dmode and dinputoptions or inputoptions) do
if v.desc == fields.signal then
def = v
end
end
if not def then return end
if def.needsfloor and not floor then return end
meta:set_string("signal",def.id)
updateinputform(pos)
local infotext = carid.." - "..def.desc..(def.needsfloor and " "..floor or "")
if dmode then
infotext = "Dispatcher: "..infotext
else
infotext = "Car: "..infotext
end
meta:set_string("infotext",infotext)
elseif fields.tab then
meta:set_int("dispatcher",tonumber(fields.tab)-1)
updateinputform(pos)
end
end
local function handleinput(pos,on)
local meta = minetest.get_meta(pos)
local carid = meta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid))) or {}
local dmode = meta:get_int("dispatcher") == 1
if dmode then
if not carinfo.dispatcherpos then return end
if not celevator.dispatcher.isdispatcher(carinfo.dispatcherpos) then return end
else
if not carinfo.controllerpos then return end
if not celevator.controller.iscontroller(carinfo.controllerpos) then return end
end
local floor = meta:get_int("floor")
local signal = meta:get_string("signal")
local def
for _,v in ipairs(dmode and dinputoptions or inputoptions) do
if v.id == signal then
def = v
break
end
end
if not def then return end
if dmode then
if on then
if def.func_on then def.func_on(carinfo.dispatcherpos,floor) end
else
if def.func_off then def.func_off(carinfo.dispatcherpos,floor) end
end
else
if on then
if def.func_on then def.func_on(carinfo.controllerpos,floor) end
else
if def.func_off then def.func_off(carinfo.controllerpos,floor) end
end
end
end
minetest.register_node("celevator:mesecons_input_off",{
description = "Elevator Mesecons Input",
tiles = {
"celevator_meseconsinput_top_off.png",
"celevator_cabinet_sides.png",
},
groups = {
dig_immediate = 2,
},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,-0.47,0.5},
{-0.438,-0.47,-0.438,0.438,-0.42,0.438},
},
},
mesecons = {
effector = {
rules = iorules,
action_on = function(pos,node)
node.name = "celevator:mesecons_input_on"
minetest.swap_node(pos,node)
handleinput(pos,true)
end,
},
},
after_place_node = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("floor",1)
updateinputform(pos)
end,
on_receive_fields = handleinputfields,
})
minetest.register_node("celevator:mesecons_input_on",{
description = "Elevator Mesecons Input (on state - you hacker you!)",
tiles = {
"celevator_meseconsinput_top_on.png",
"celevator_cabinet_sides.png",
},
drop = "celevator:mesecons_input_off",
groups = {
dig_immediate = 2,
not_in_creative_inventory = 1,
},
paramtype = "light",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.5,-0.5,-0.5,0.5,-0.47,0.5},
{-0.438,-0.47,-0.438,0.438,-0.42,0.438},
},
},
mesecons = {
effector = {
rules = iorules,
action_off = function(pos,node)
node.name = "celevator:mesecons_input_off"
minetest.swap_node(pos,node)
handleinput(pos,false)
end,
},
},
after_place_node = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("floor",1)
updateinputform(pos)
end,
on_receive_fields = handleinputfields,
})