celevator-cd2025/genericswitch.lua
cheapie 571bdaf927 Add generic keyswitch
Can trigger any input the mesecons input modules can, useful for requiring a "key" (area access) to call an elevator or to lock/unlock a floor
2024-08-28 19:05:35 -05:00

534 lines
14 KiB
Lua

local inputoptions = {
{
id = "none",
desc = "(none)",
func_on = function() end,
needsfloor = false,
},
{
id = "carcall",
desc = "Car Call at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "carcall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "upcall",
desc = "Up Call (simplex car) at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "upcall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "downcall",
desc = "Down Call (simplex car) at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "dncall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "swingupcall",
desc = "Up Call (swing) at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "swingupcall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "swingdowncall",
desc = "Down Call (swing) at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "swingdncall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "fs1off",
desc = "Deactivate Fire Service Phase 1",
func_on = function(controllerpos)
celevator.controller.run(controllerpos,{
type = "fs1switch",
state = false,
})
end,
needsfloor = false,
},
{
id = "fs1on",
desc = "Activate Fire Service (main landing) Phase 1",
func_on = function(controllerpos)
celevator.controller.run(controllerpos,{
type = "fs1switch",
state = true,
})
end,
needsfloor = false,
},
{
id = "fs1onalt",
desc = "Activate Fire Service (alternate landing) Phase 1",
func_on = function(controllerpos)
celevator.controller.run(controllerpos,{
type = "fs1switch",
state = true,
mode = "alternate",
})
end,
needsfloor = false,
},
{
id = "mrsmoke",
desc = "Machine Room or Hoistway Smoke Detector",
func_on = function(controllerpos)
celevator.controller.run(controllerpos,{
type = "mrsmoke",
})
end,
needsfloor = false,
},
{
id = "secdeny",
desc = "Lock Car Calls at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "security",
msg = {
floor = floor,
mode = "deny",
},
})
end,
needsfloor = true,
},
{
id = "secauth",
desc = "Require Auth for Car Calls at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "security",
msg = {
floor = floor,
mode = "auth",
},
})
end,
needsfloor = true,
},
{
id = "secallow",
desc = "Unlock Car Calls at Landing:",
func_on = function(controllerpos,floor)
celevator.controller.run(controllerpos,{
type = "remotemsg",
channel = "security",
msg = {
floor = floor,
mode = nil,
},
})
end,
needsfloor = true,
},
}
local dinputoptions = {
{
id = "none",
desc = "(none)",
func_on = function() end,
needsfloor = false,
},
{
id = "upcall",
desc = "Up Call at Landing:",
func_on = function(dispatcherpos,floor)
celevator.dispatcher.run(dispatcherpos,{
type = "remotemsg",
channel = "upcall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "downcall",
desc = "Down Call at Landing:",
func_on = function(dispatcherpos,floor)
celevator.dispatcher.run(dispatcherpos,{
type = "remotemsg",
channel = "dncall",
msg = floor,
})
end,
needsfloor = true,
},
{
id = "fs1off",
desc = "Deactivate Fire Service Phase 1",
func_on = function(dispatcherpos)
celevator.dispatcher.run(dispatcherpos,{
type = "fs1switch",
state = false,
})
end,
needsfloor = false,
},
{
id = "fs1on",
desc = "Activate Fire Service Phase 1",
func_on = function(dispatcherpos)
celevator.dispatcher.run(dispatcherpos,{
type = "fs1switch",
state = true,
})
end,
needsfloor = false,
},
}
local function updateinputform(pos)
local meta = minetest.get_meta(pos)
local dmode = meta:get_int("dispatcher") == 1
local fs = "formspec_version[7]size[8,8.5]"
fs = fs.."tabheader[0,0;1;tab;Controller,Dispatcher;"..(dmode and "2" or "1")..";true;true]"
fs = fs.."vertlabel[0.33,1;ON]"
fs = fs.."dropdown[1,0.5;6,1;signal_on;"
local selected_on = 1
local currentid_on = meta:get_string("signal_on")
for k,v in ipairs(dmode and dinputoptions or inputoptions) do
fs = fs..minetest.formspec_escape(v.desc)..","
if v.id == currentid_on then selected_on = k end
end
fs = string.sub(fs,1,-2)
fs = fs..";"..selected_on..";false]"
fs = fs.."field[0.5,2;3,1;carid;"..(dmode and "Dispatcher ID" or "Car ID")..";${carid}]"
fs = fs.."field[4.5,2;3,1;floor_on;Landing Number;${floor_on}]"
fs = fs.."box[0,3.25;8,0.1;#CCCCCC]"
fs = fs.."vertlabel[0.33,4;OFF]"
fs = fs.."dropdown[1,3.5;6,1;signal_off;"
local selected_off = 1
local currentid_off = meta:get_string("signal_off")
for k,v in ipairs(dmode and dinputoptions or inputoptions) do
fs = fs..minetest.formspec_escape(v.desc)..","
if v.id == currentid_off then selected_off = k end
end
fs = string.sub(fs,1,-2)
fs = fs..";"..selected_off..";false]"
fs = fs.."field[4.5,5;3,1;floor_off;Landing Number;${floor_off}]"
fs = fs.."label[1.5,6.5;Not all signal options require a landing number.]"
fs = fs.."button_exit[2.5,7;3,1;save;Save]"
meta:set_string("formspec",fs)
end
local function handleinputfields(pos,_,fields,player)
if fields.quit and not fields.save then return end
local meta = minetest.get_meta(pos)
local name = player:get_player_name()
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
if player:is_player() then
minetest.record_protection_violation(pos,name)
end
return
end
if fields.save then
local dmode = meta:get_int("dispatcher") == 1
if not tonumber(fields.carid) then return end
meta:set_int("carid",fields.carid)
local carid = tonumber(fields.carid)
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid))) or {}
if dmode then
if not carinfo.dispatcherpos then return end
if not celevator.dispatcher.isdispatcher(carinfo.dispatcherpos) then return end
if minetest.is_protected(carinfo.dispatcherpos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
if player:is_player() then
minetest.chat_send_player(name,"Can't connect to a dispatcher you don't have access to.")
minetest.record_protection_violation(carinfo.dispatcherpos,name)
end
return
end
else
if not carinfo.controllerpos then return end
if not celevator.controller.iscontroller(carinfo.controllerpos) then return end
if minetest.is_protected(carinfo.controllerpos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
if player:is_player() then
minetest.chat_send_player(name,"Can't connect to a controller you don't have access to.")
minetest.record_protection_violation(carinfo.controllerpos,name)
end
return
end
end
local floor_on = tonumber(fields.floor_on)
if floor_on then meta:set_int("floor_on",floor_on) end
local def_on
for _,v in ipairs(dmode and dinputoptions or inputoptions) do
if v.desc == fields.signal_on then
def_on = v
end
end
if not def_on then return end
if def_on.needsfloor and not floor_on then return end
local floor_off = tonumber(fields.floor_off)
if floor_off then meta:set_int("floor_off",floor_off) end
local def_off
for _,v in ipairs(dmode and dinputoptions or inputoptions) do
if v.desc == fields.signal_off then
def_off = v
end
end
if not def_off then return end
if def_off.needsfloor and not floor_off then return end
meta:set_string("signal_on",def_on.id)
meta:set_string("signal_off",def_off.id)
updateinputform(pos)
local infotext = carid.." - "..def_on.desc..(def_on.needsfloor and " "..floor_on or "")
if def_on.id == "none" or def_off.id ~= "none" then
infotext = infotext.." / "..def_off.desc..(def_off.needsfloor and " "..floor_off or "")
end
if dmode then
infotext = "Dispatcher: "..infotext
else
infotext = "Car: "..infotext
end
meta:set_string("infotext",infotext)
if def_on.id ~= "none" or def_off.id ~= "none" then
meta:set_string("formspec","")
local momentary = def_off.id == "none"
local node = minetest.get_node(pos)
node.name = (momentary and "celevator:genericswitch_momentary_off" or "celevator:genericswitch_maintained_off")
minetest.swap_node(pos,node)
end
elseif fields.tab then
meta:set_int("dispatcher",tonumber(fields.tab)-1)
updateinputform(pos)
end
end
local function handleinput(pos,on)
local meta = minetest.get_meta(pos)
local carid = meta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid))) or {}
local dmode = meta:get_int("dispatcher") == 1
if dmode then
if not carinfo.dispatcherpos then return end
if not celevator.dispatcher.isdispatcher(carinfo.dispatcherpos) then return end
else
if not carinfo.controllerpos then return end
if not celevator.controller.iscontroller(carinfo.controllerpos) then return end
end
local floor = meta:get_int(on and "floor_on" or "floor_off")
local signal = meta:get_string(on and "signal_on" or "signal_off")
local def
for _,v in ipairs(dmode and dinputoptions or inputoptions) do
if v.id == signal then
def = v
break
end
end
if not def then return end
if dmode then
if def.func_on then def.func_on(carinfo.dispatcherpos,floor) end
else
if def.func_on then def.func_on(carinfo.controllerpos,floor) end
end
end
minetest.register_node("celevator:genericswitch",{
description = "Elevator Keyswitch",
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_genericswitch_off.png",
},
groups = {
dig_immediate = 2,
},
paramtype = "light",
paramtype2 = "4dir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.219,-0.198,0.475,0.214,0.464,0.5},
},
},
after_place_node = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("floor",1)
updateinputform(pos)
end,
on_receive_fields = handleinputfields,
})
minetest.register_node("celevator:genericswitch_maintained_off",{
description = "Elevator Keyswitch (maintained, off state - you hacker you!)",
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_genericswitch_off.png",
},
drop = "celevator:genericswitch",
groups = {
dig_immediate = 2,
not_in_creative_inventory = 1,
},
paramtype = "light",
paramtype2 = "4dir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.219,-0.198,0.475,0.214,0.464,0.5},
},
},
on_rightclick = function(pos,node,player)
local name = player:get_player_name()
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
minetest.chat_send_player(name,"You don't have a key for this switch.")
minetest.record_protection_violation(pos,name)
return
end
node.name = "celevator:genericswitch_maintained_on"
minetest.swap_node(pos,node)
handleinput(pos,true)
end,
})
minetest.register_node("celevator:genericswitch_maintained_on",{
description = "Elevator Keyswitch (maintained, on state - you hacker you!)",
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_genericswitch_on.png",
},
drop = "celevator:genericswitch",
groups = {
dig_immediate = 2,
not_in_creative_inventory = 1,
},
paramtype = "light",
paramtype2 = "4dir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.219,-0.198,0.475,0.214,0.464,0.5},
},
},
on_rightclick = function(pos,node,player)
local name = player:get_player_name()
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
minetest.chat_send_player(name,"You don't have a key for this switch.")
minetest.record_protection_violation(pos,name)
return
end
node.name = "celevator:genericswitch_maintained_off"
minetest.swap_node(pos,node)
handleinput(pos,false)
end,
})
minetest.register_node("celevator:genericswitch_momentary_off",{
description = "Elevator Keyswitch (momentary, off state - you hacker you!)",
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_genericswitch_momentary_off.png",
},
drop = "celevator:genericswitch",
groups = {
dig_immediate = 2,
not_in_creative_inventory = 1,
},
paramtype = "light",
paramtype2 = "4dir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.219,-0.198,0.475,0.214,0.464,0.5},
},
},
on_rightclick = function(pos,node,player)
local name = player:get_player_name()
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
minetest.chat_send_player(name,"You don't have a key for this switch.")
minetest.record_protection_violation(pos,name)
return
end
node.name = "celevator:genericswitch_momentary_on"
minetest.swap_node(pos,node)
handleinput(pos,true)
minetest.after(1,function()
local newnode = minetest.get_node(pos)
if newnode.name == "celevator:genericswitch_momentary_on" then
newnode.name = "celevator:genericswitch_momentary_off"
minetest.swap_node(pos,newnode)
end
end)
end,
})
minetest.register_node("celevator:genericswitch_momentary_on",{
description = "Elevator Keyswitch (momentary, on state - you hacker you!)",
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_genericswitch_momentary_on.png",
},
drop = "celevator:genericswitch",
groups = {
dig_immediate = 2,
not_in_creative_inventory = 1,
},
paramtype = "light",
paramtype2 = "4dir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.219,-0.198,0.475,0.214,0.464,0.5},
},
},
})