12 Commits

Author SHA1 Message Date
cheapie
6152a079ab Add floor passing beep 2024-04-14 15:55:08 -05:00
cheapie
8fc57f0535 Add fire service phase 1
(no phase 2 yet)
2024-04-14 13:51:26 -05:00
cheapie
4f04035bc4 Add in-car switch panel and independent service, also fix a few bugs
Switches for fire service phase 2 (not yet implemented) and car fan and light (no plans) are also available
2024-04-13 20:23:08 -05:00
cheapie
23826516ca Add COP
Still more things I want to add to it, but it works for now.
Should show up in existing cars (once they do something for the first time, for now)
2024-04-12 20:48:19 -05:00
cheapie
15fd61d88a Rewrite call button communication
This is a breaking change, all existing call buttons will have to be removed and re-placed
2024-04-04 17:38:57 -05:00
cheapie
6856fc3979 Assorted bug fixes 2023-08-18 18:15:31 -05:00
cheapie
407a3fa683 More door work
The hoistway doors are now able to open and close under control of the controller.
2023-08-12 14:45:18 -05:00
cheapie
08cbd3adfe Add initial car motion functionality
Place a machine (no texture yet) above the car somewhere when the car is at the lowest floor, then pair it to the drive with the pairing tool. Not much error checking yet, it'll probably crash if you do anything weird.
2023-08-08 22:16:42 -05:00
cheapie
12d9182bd5 Add lanterns 2023-08-04 16:46:03 -05:00
cheapie
6e3377a70d Add position indicator 2023-08-04 15:01:39 -05:00
cheapie
fe7684c847 Add pairing tool and make call buttons functional 2023-08-04 13:02:38 -05:00
cheapie
bbdf947d7c Add bits that are done so far
This includes:
* Controller (runs and responds to calls placed on the screen, parameter editing and switches work)
* Null Drive (simulates motion so the controller can run, no actual movement yet)
* Call Buttons (lights can be toggled with right-click, no communication yet)
2023-08-04 11:25:45 -05:00