Add nudging
Timer can be edited from the parameters menu, entering 0 disables nudging
This commit is contained in:
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5ac4571337
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6c908698d7
@ -437,7 +437,7 @@ function celevator.controller.finish(pos,mem,changedinterrupts)
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elseif command.command == "open" then
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minetest.after(0.25,celevator.drives[drivetype].movedoors,drivepos,"open")
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elseif command.command == "close" then
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celevator.drives[drivetype].movedoors(drivepos,"close")
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celevator.drives[drivetype].movedoors(drivepos,"close",command.nudge)
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elseif command.command == "resetfault" then
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celevator.drives[drivetype].resetfault(drivepos)
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elseif command.command == "pibeep" then
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@ -505,6 +505,8 @@ function celevator.controller.finish(pos,mem,changedinterrupts)
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celevator.pi.flash(pi.pos,what)
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end
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end
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carinfo.flash_blank = mem.flash_blank
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if mem.flash_blank ~= oldmem.flash_blank then carinfodirty = true end
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local oldlanterns = oldmem.lanterns or {}
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local newlanterns = mem.lanterns or {}
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local lanterns = carinfo.lanterns
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@ -193,13 +193,20 @@ local function open()
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interrupt(0.2,"checkopen")
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interrupt(10,"opentimeout")
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interrupt(nil,"closetimeout")
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if mem.nudging then
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if mem.carstate == "normal" then
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interrupt(0,"nudge")
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else
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mem.nudging = false
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end
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end
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end
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local function close()
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local function close(nudge)
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mem.doorstate = "closing"
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drivecmd({command = "close"})
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drivecmd({command = "close",nudge = nudge})
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interrupt(0.2,"checkclosed")
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interrupt(10,"closetimeout")
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interrupt((nudge and 30 or 10),"closetimeout")
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interrupt(nil,"opentimeout")
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end
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@ -214,6 +221,7 @@ if type(mem.groupdncalls) ~= "table" then mem.groupdncalls = {} end
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if type(mem.swingupcalls) ~= "table" then mem.swingupcalls = {} end
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if type(mem.swingdncalls) ~= "table" then mem.swingdncalls = {} end
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if mem.params and not mem.params.carcallsecurity then mem.params.carcallsecurity = {} end
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if mem.params and not mem.params.nudgetimer then mem.params.nudgetimer = 30 end
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if event.type == "program" then
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mem.carstate = "uninit"
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@ -254,6 +262,7 @@ if event.type == "program" then
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groupmode = "simplex",
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mainlanding = 1,
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carcallsecurity = {},
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nudgetimer = 30,
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}
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end
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elseif event.type == "ui" then
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@ -359,6 +368,10 @@ elseif event.type == "ui" then
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if contractspeed and contractspeed >= 0.1 and contractspeed <= 20 then
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mem.params.contractspeed = contractspeed
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end
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local nudgetimer = tonumber(event.fields.nudgetimer)
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if nudgetimer and nudgetimer >= 0 and nudgetimer <= 3600 then
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mem.params.nudgetimer = nudgetimer
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end
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local mainlanding = tonumber(event.fields.mainlanding)
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if mainlanding and mainlanding >= 1 and mainlanding <= #mem.params.floorheights then
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mem.params.mainlanding = math.floor(mainlanding)
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@ -528,7 +541,7 @@ elseif event.type == "callbutton" and mem.carstate == "normal" then
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end
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elseif mem.direction == event.dir and mem.doorstate == "open" then
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interrupt(mem.params.doortimer,"close")
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elseif mem.direction == event.dir and mem.doorstate == "closing" then
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elseif mem.direction == event.dir and mem.doorstate == "closing" and not mem.nudging then
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open()
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end
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elseif event.iid == "checkopen" then
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@ -537,6 +550,9 @@ elseif event.iid == "checkopen" then
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if mem.carstate == "normal" or mem.carstate == "indep" or mem.carstate == "fs1" or mem.carstate == "fs2" or mem.carstate == "fs2hold" then
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interrupt(nil,"opentimeout")
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end
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if mem.carstate == "normal" and not mem.interrupts.nudge and mem.params.nudgetimer > 0 then
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interrupt(mem.params.nudgetimer,"nudge")
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end
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else
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interrupt(0.2,"checkopen")
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end
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@ -544,6 +560,8 @@ elseif event.iid == "checkclosed" then
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if mem.drive.status.doorstate == "closed" then
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interrupt(0,"closed")
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interrupt(nil,"closetimeout")
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interrupt(nil,"nudge")
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mem.nudging = false
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else
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interrupt(0.2,"checkclosed")
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end
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@ -569,7 +587,7 @@ elseif event.type == "cop" then
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if v and landing and landing >= 1 and landing <= #mem.params.floorheights and secok then
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if getpos() == landing then
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if mem.carstate == "normal" or mem.carstate == "indep" then
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if mem.doorstate == "closing" then
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if mem.doorstate == "closing" and not mem.nudging then
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open()
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elseif mem.doorstate == "open" then
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interrupt(mem.params.doortimer,"close")
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@ -718,7 +736,7 @@ elseif event.type == "remotemsg" then
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elseif event.channel == "carcall" and mem.carstate == "normal" then
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mem.carcalls[event.msg] = true
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end
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elseif event.type == "lightcurtain" then
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elseif event.type == "lightcurtain" and not mem.nudging then
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if mem.carstate == "normal" or mem.carstate == "indep" then
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if mem.doorstate == "closing" then
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open()
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@ -726,6 +744,13 @@ elseif event.type == "lightcurtain" then
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interrupt(mem.params.doortimer,"close")
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end
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end
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elseif event.iid == "nudge" and mem.carstate == "normal" then
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mem.nudging = true
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if mem.doorstate == "open" then
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close(true)
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elseif mem.doorstate == "opening" then
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interrupt(1,"nudge")
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end
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end
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local oldstate = mem.carstate
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@ -922,6 +947,12 @@ else
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end
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end
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if mem.carstate == "normal" and oldstate ~= "normal" and mem.doorstate ~= "closed" and mem.params.nudgetimer > 0 and not mem.interrupts.nudge then
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interrupt(mem.params.nudgetimer,"nudge")
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elseif mem.carstate ~= "normal" and oldstate == "normal" then
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interrupt(nil,"nudge")
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end
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if mem.carmotion then
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mem.carmotion = (mem.drive.status.vel ~= 0) or juststarted
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if mem.carmotion then
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@ -966,7 +997,10 @@ if mem.carmotion then
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mem.swingupcalls[1] = nil
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mem.groupupcalls[1] = nil
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end
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if (mem.carstate ~= "fs1" or getpos() == (mem.params.mainlanding or 1)) and mem.carstate ~= "fs2" and mem.carstate ~= "fs2hold" then open() end
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if (mem.carstate ~= "fs1" or getpos() == (mem.params.mainlanding or 1)) and mem.carstate ~= "fs2" and mem.carstate ~= "fs2hold" then
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open()
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mem.nudging = false
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end
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if mem.carstate == "fs1" and getpos() ~= (mem.params.mainlanding or 1) then
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gotofloor(mem.params.mainlanding or 1)
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end
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@ -1263,6 +1297,7 @@ elseif mem.screenstate == "parameters" then
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fs(string.format("field[1,3;3,1;doortimer;Door Dwell Timer;%0.1f]",mem.params.doortimer))
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fs(string.format("field[1,5;3,1;contractspeed;Contract Speed (m/s);%0.1f]",mem.params.contractspeed))
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fs(string.format("field[1,7;3,1;mainlanding;Main Landing;%d]",mem.params.mainlanding or 1))
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fs(string.format("field[4.5,3;3,1;nudgetimer;Nudging Timer (0 = None);%0.1f]",mem.params.nudgetimer))
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fs("style[resetdoors,resetcontroller;bgcolor=#DD3333]")
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fs("button[12,1;3,1;resetdoors;Reset Doors]")
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fs("button[12,2.5;3,1;resetcontroller;Reset Controller]")
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@ -1357,6 +1392,7 @@ mem.pidownarrow = mem.drive.status.vel < 0 and arrowenabled[mem.carstate]
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mem.flash_fs = (mem.carstate == "fs1" or mem.carstate == "fs2" or mem.carstate == "fs2hold")
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mem.flash_is = mem.carstate == "indep"
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mem.flash_blank = mem.nudging
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mem.lanterns = {}
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if mem.carstate == "normal" and (mem.doorstate == "open" or mem.doorstate == "opening") then
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@ -34,3 +34,8 @@ Edited by cheapie.
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Originally from "transformer at night.wav" by ideaph on Freesound, originally licensed under CC0.
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https://freesound.org/people/ideaph/sounds/641208/
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Edited by cheapie.
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* celevator_nudge.ogg
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Originally from "Buzz Buzzer Buzzing Sound Effect" by deleted_user_7146007 on Freesound, originally licensed under CC0.
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https://freesound.org/people/deleted_user_7146007/sounds/383352/
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Edited by cheapie.
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42
doors.lua
42
doors.lua
@ -290,7 +290,7 @@ function celevator.doors.hwopen(pos,drivepos)
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end
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end
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function celevator.doors.hwclose(pos,drivepos)
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function celevator.doors.hwclose(pos,drivepos,nudge)
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local hwdoors_moving = minetest.deserialize(celevator.storage:get_string("hwdoors_moving")) or {}
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local hash = minetest.hash_node_position(pos)
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if hwdoors_moving[hash] then
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@ -302,7 +302,7 @@ function celevator.doors.hwclose(pos,drivepos)
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local fdir = minetest.fourdir_to_dir(celevator.get_node(pos).param2)
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local carpos = vector.add(pos,fdir)
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if celevator.get_node(carpos).name == "celevator:car_000" then
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celevator.doors.carclose(carpos)
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celevator.doors.carclose(carpos,nudge)
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end
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local data = minetest.deserialize(pmeta:get_string("data"))
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if not data then return end
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@ -312,6 +312,7 @@ function celevator.doors.hwclose(pos,drivepos)
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data.direction = "close"
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data.time = 0
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data.drivepos = drivepos
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data.nudging = nudge
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local erefs = celevator.drives.entity.nodestoentities(data.positions,"celevator:hwdoor_moving")
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local foffset = vector.multiply(data.opendir,2)
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local soffset = data.opendir
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@ -359,13 +360,15 @@ function celevator.doors.hwstep(dtime)
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hwdoors_moving[hash] = nil
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end
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elseif data.direction == "close" then
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data.time = data.time+(0.66*dtime)
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local speed = 0.66
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if data.nudging then speed = 0.2 end
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data.time = data.time+(speed*dtime)
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local vel = math.sin(data.time)
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for i=1,3,1 do
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celevator.doors.erefs[hash][i]:set_velocity(vector.multiply(data.opendir,vel*-0.66))
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celevator.doors.erefs[hash][i]:set_velocity(vector.multiply(data.opendir,vel*-speed))
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end
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for i=4,6,1 do
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celevator.doors.erefs[hash][i]:set_velocity(vector.multiply(data.opendir,vel/2*-0.66))
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celevator.doors.erefs[hash][i]:set_velocity(vector.multiply(data.opendir,vel/2*-speed))
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end
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if data.time >= math.pi then
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for i=1,6,1 do
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@ -435,13 +438,15 @@ function celevator.doors.carstep(dtime)
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cardoors_moving[hash] = nil
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end
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elseif data.direction == "close" then
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data.time = data.time+(0.66*dtime)
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local speed = 0.66
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if data.nudging then speed = 0.2 end
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data.time = data.time+(speed*dtime)
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local vel = math.sin(data.time)
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for i=1,3,1 do
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celevator.doors.erefs[hash][i]:set_velocity(vector.multiply(data.opendir,vel*-0.66))
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celevator.doors.erefs[hash][i]:set_velocity(vector.multiply(data.opendir,vel*-speed))
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end
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for i=4,6,1 do
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celevator.doors.erefs[hash][i]:set_velocity(vector.multiply(data.opendir,vel/2*-0.66))
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celevator.doors.erefs[hash][i]:set_velocity(vector.multiply(data.opendir,vel/2*-speed))
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end
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if data.time >= math.pi then
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for _,ref in ipairs(celevator.doors.erefs[hash]) do
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@ -570,7 +575,7 @@ function celevator.doors.caropen(pos)
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end
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end
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function celevator.doors.carclose(pos)
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function celevator.doors.carclose(pos,nudge)
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local cardoors_moving = minetest.deserialize(celevator.storage:get_string("cardoors_moving")) or {}
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local hash = minetest.hash_node_position(pos)
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if cardoors_moving[hash] then
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@ -594,11 +599,20 @@ function celevator.doors.carclose(pos)
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erefs[i]:set_pos(vector.add(erefs[i]:get_pos(),soffset))
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end
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celevator.doors.erefs[hash] = erefs
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data.soundhandle = minetest.sound_play("celevator_door_close",{
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pos = pos,
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gain = 0.3,
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max_hear_distance = 10
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})
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if nudge then
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data.soundhandle = minetest.sound_play("celevator_nudge",{
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pos = pos,
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gain = 0.75,
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max_hear_distance = 10
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})
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else
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data.soundhandle = minetest.sound_play("celevator_door_close",{
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pos = pos,
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gain = 0.3,
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max_hear_distance = 10
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})
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end
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data.nudging = nudge
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cardoors_moving[hash] = data
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celevator.storage:set_string("cardoors_moving",minetest.serialize(cardoors_moving))
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end
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@ -632,7 +632,7 @@ function celevator.drives.entity.getstatus(pos,call2)
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end
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end
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function celevator.drives.entity.movedoors(drivepos,direction)
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function celevator.drives.entity.movedoors(drivepos,direction,nudge)
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local drivehash = minetest.hash_node_position(drivepos)
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local entitydrives_running = minetest.deserialize(celevator.storage:get_string("entitydrives_running")) or {}
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local drivemeta = celevator.get_meta(drivepos)
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@ -657,7 +657,7 @@ function celevator.drives.entity.movedoors(drivepos,direction)
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celevator.doors.hwopen(hwdoorpos,drivepos)
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drivemeta:set_string("doorstate","opening")
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elseif direction == "close" and celevator.get_node(hwdoorpos).name == "celevator:hwdoor_placeholder" then
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celevator.doors.hwclose(hwdoorpos,drivepos)
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celevator.doors.hwclose(hwdoorpos,drivepos,nudge)
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drivemeta:set_string("doorstate","closing")
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end
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end
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@ -37,6 +37,8 @@ minetest.register_entity("celevator:incar_pi_entity",{
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text = " IS"
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elseif carinfo.flash_fs and os.time()%2 == 0 then
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text = " FS"
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elseif carinfo.flash_blank and os.time()%2 == 0 then
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text = " "
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end
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local etex = celevator.pi.generatetexture(text,carinfo.piuparrow,carinfo.pidownarrow,false,true)
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self.object:set_properties({textures = {etex}})
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BIN
sounds/celevator_nudge.ogg
Normal file
BIN
sounds/celevator_nudge.ogg
Normal file
Binary file not shown.
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