aedf5c9994
bool CAnimatedMeshSceneNode::removeChild(ISceneNode* child) found by ssexton -added requested getJointCount() in AnimatedMeshSceneNode, which simply calls getJointCount on the held mesh -added CSkinnedMesh::isStatic() git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@1051 dfc29bdd-3216-0410-991c-e03cc46cb475