irrlicht/source/Irrlicht/Irrlicht.dev
bitplane 5d85b449aa Added CuteAlien's IGUISpinBox.
Added setDrawBorder to IGUIEditBox and IGUIStaticText. 
Added setTextAlignment to GUIEditBox and IGUIStaticText, for text justification and vertical alignment.
IGUIEditbox now supports multiple lines using setWordWrap and setMultiLine.
IGUIElement now calls getter and setter functions when serializing, in case of getter/setter overrides.

git-svn-id: http://svn.code.sf.net/p/irrlicht/code/trunk@745 dfc29bdd-3216-0410-991c-e03cc46cb475
2007-06-30 23:30:40 +00:00

5880 lines
85 KiB
Plaintext

[Project]
FileName=Irrlicht.dev
Name=Irrlicht
Ver=1
IsCpp=1
Type=3
Compiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIRRLICHT_EXPORTS_@@_
CppCompiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIRRLICHT_EXPORTS_@@_
Includes=..\..\include;zlib
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Libs=
UnitCount=583
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[Unit1]
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[Unit114]
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[Unit115]
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[Unit116]
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[Unit117]
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[Unit118]
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[Unit119]
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[Unit123]
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[Unit128]
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[Unit129]
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[Unit130]
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[Unit131]
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[Unit132]
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[Unit133]
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[Unit134]
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[Unit135]
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[Unit136]
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[Unit137]
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[Unit138]
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[Unit139]
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[Unit140]
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[Unit141]
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[Unit142]
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[Unit143]
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[Unit144]
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[Unit145]
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[Unit146]
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[Unit147]
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[Unit148]
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[Unit149]
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[Unit150]
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[Unit151]
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[Unit152]
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[Unit153]
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[Unit154]
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[Unit155]
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[Unit156]
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[Unit157]
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[Unit158]
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[Unit159]
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[Unit160]
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[Unit161]
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[Unit162]
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[Unit163]
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[Unit164]
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[Unit165]
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[Unit166]
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[Unit167]
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[Unit168]
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[Unit169]
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[Unit170]
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[Unit171]
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[Unit172]
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[Unit173]
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[Unit174]
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[Unit175]
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[Unit176]
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[Unit177]
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[Unit178]
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[Unit180]
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[Unit181]
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[Unit182]
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[Unit183]
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[Unit184]
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[Unit185]
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[Unit186]
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[Unit187]
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[Unit188]
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[Unit189]
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[Unit190]
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[Unit191]
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[Unit192]
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[Unit193]
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[Unit194]
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[Unit195]
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[Unit196]
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[Unit197]
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[Unit198]
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[Unit199]
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[Unit200]
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[Unit201]
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[Unit202]
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[Unit203]
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[Unit204]
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[Unit205]
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[Unit206]
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[Unit207]
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[Unit208]
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[Unit209]
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[Unit210]
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[Unit211]
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[Unit212]
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[Unit213]
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[Unit214]
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[Unit215]
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[Unit216]
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[Unit217]
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[Unit218]
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[Unit219]
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[Unit220]
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[Unit221]
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[Unit222]
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[Unit223]
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[Unit224]
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[Unit225]
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[Unit226]
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[Unit227]
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[Unit228]
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[Unit229]
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[Unit230]
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[Unit231]
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[Unit232]
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[Unit233]
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[Unit234]
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[Unit235]
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[Unit236]
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[Unit237]
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[Unit238]
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[Unit239]
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[Unit240]
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[Unit241]
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[Unit242]
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[Unit243]
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[Unit244]
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[Unit245]
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[Unit246]
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[Unit247]
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[Unit248]
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[Unit249]
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[Unit250]
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[Unit251]
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[Unit252]
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[Unit253]
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[Unit254]
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[Unit255]
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[Unit256]
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[Unit257]
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[Unit258]
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[Unit259]
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[Unit260]
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[Unit261]
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[Unit262]
FileName=CSkyBoxSceneNode.cpp
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[Unit263]
FileName=CSkyBoxSceneNode.h
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[Unit264]
FileName=COBJMeshFileLoader.cpp
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[Unit265]
FileName=COBJMeshFileLoader.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit266]
FileName=CTerrainSceneNode.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit267]
FileName=CTerrainSceneNode.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit268]
FileName=CTerrainTriangleSelector.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit269]
FileName=CTerrainTriangleSelector.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit270]
FileName=CTextSceneNode.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit271]
FileName=CTextSceneNode.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit272]
FileName=CTriangleBBSelector.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit273]
FileName=CTriangleBBSelector.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit274]
FileName=CTriangleSelector.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit275]
FileName=CTriangleSelector.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit276]
FileName=CWaterSurfaceSceneNode.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit277]
FileName=CWaterSurfaceSceneNode.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit278]
FileName=CXAnimationPlayer.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit279]
FileName=CXAnimationPlayer.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit280]
FileName=CXFileReader.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit281]
FileName=CXFileReader.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit282]
FileName=CXMeshFileLoader.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit283]
FileName=CXMeshFileLoader.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit284]
FileName=OctTree.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit285]
FileName=CFileList.cpp
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit286]
FileName=CFileList.h
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit287]
FileName=CFileSystem.cpp
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit288]
FileName=CFileSystem.h
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit289]
FileName=CLimitReadFile.cpp
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit290]
FileName=CLimitReadFile.h
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit291]
FileName=CMemoryReadFile.cpp
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit292]
FileName=CMemoryReadFile.h
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit293]
FileName=CReadFile.cpp
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit294]
FileName=CReadFile.h
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit295]
FileName=CWriteFile.cpp
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit296]
FileName=CWriteFile.h
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit297]
FileName=CXMLReader.cpp
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit298]
FileName=CXMLReader.h
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit299]
FileName=CXMLWriter.cpp
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit300]
FileName=CXMLWriter.h
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit301]
FileName=CZipReader.cpp
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit302]
FileName=CZipReader.h
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit303]
FileName=irrXML.cpp
Folder=io_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit304]
FileName=zlib\adler32.c
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit305]
FileName=zlib\compress.c
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit306]
FileName=zlib\crc32.c
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit307]
FileName=zlib\crc32.h
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit308]
FileName=zlib\deflate.c
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit309]
FileName=zlib\deflate.h
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit310]
FileName=zlib\inffast.c
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit311]
FileName=zlib\inffast.h
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit312]
FileName=zlib\inflate.c
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit313]
FileName=zlib\inftrees.c
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit314]
FileName=zlib\inftrees.h
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit315]
FileName=zlib\trees.c
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit316]
FileName=zlib\trees.h
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit317]
FileName=zlib\uncompr.c
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit318]
FileName=zlib\zconf.h
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit319]
FileName=zlib\zlib.h
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit320]
FileName=zlib\zutil.c
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit321]
FileName=zlib\zutil.h
Folder=other_impl/extern/zlib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit322]
FileName=jpeglib\cderror.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit323]
FileName=jpeglib\cdjpeg.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit324]
FileName=jpeglib\cdjpeg.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit325]
FileName=jpeglib\jcapimin.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit326]
FileName=jpeglib\jcapistd.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit327]
FileName=jpeglib\jccoefct.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit328]
FileName=jpeglib\jccolor.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit329]
FileName=jpeglib\jcdctmgr.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit330]
FileName=jpeglib\jchuff.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit331]
FileName=jpeglib\jchuff.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit332]
FileName=jpeglib\jcinit.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit333]
FileName=jpeglib\jcmainct.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit334]
FileName=jpeglib\jcmarker.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit335]
FileName=jpeglib\jcmaster.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit336]
FileName=jpeglib\jcomapi.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit337]
FileName=jpeglib\jconfig.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit338]
FileName=jpeglib\jcparam.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit339]
FileName=jpeglib\jcphuff.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit340]
FileName=jpeglib\jcprepct.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit341]
FileName=jpeglib\jcsample.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit342]
FileName=jpeglib\jctrans.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit343]
FileName=jpeglib\jdapimin.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit344]
FileName=jpeglib\jdapistd.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit345]
FileName=jpeglib\jdatadst.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit346]
FileName=jpeglib\jdatasrc.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit347]
FileName=jpeglib\jdcoefct.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit348]
FileName=jpeglib\jdcolor.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit349]
FileName=jpeglib\jdct.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit350]
FileName=jpeglib\jddctmgr.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit351]
FileName=jpeglib\jdhuff.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit352]
FileName=jpeglib\jdhuff.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit353]
FileName=jpeglib\jdinput.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit354]
FileName=jpeglib\jdmainct.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit355]
FileName=jpeglib\jdmarker.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit356]
FileName=jpeglib\jdmaster.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit357]
FileName=jpeglib\jdmerge.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit358]
FileName=jpeglib\jdphuff.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit359]
FileName=jpeglib\jdpostct.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit360]
FileName=jpeglib\jdsample.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit361]
FileName=jpeglib\jdtrans.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit362]
FileName=jpeglib\jerror.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit363]
FileName=jpeglib\jerror.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit364]
FileName=jpeglib\jfdctflt.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit365]
FileName=jpeglib\jfdctfst.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit366]
FileName=jpeglib\jfdctint.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit367]
FileName=jpeglib\jidctflt.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit368]
FileName=jpeglib\jidctfst.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit369]
FileName=jpeglib\jidctint.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit370]
FileName=jpeglib\jidctred.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit371]
FileName=jpeglib\jinclude.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit372]
FileName=jpeglib\jmemmgr.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit373]
FileName=jpeglib\jmemnobs.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit374]
FileName=jpeglib\jmemsys.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit375]
FileName=jpeglib\jmorecfg.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit376]
FileName=jpeglib\jpegint.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit377]
FileName=jpeglib\jpeglib.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit378]
FileName=jpeglib\jquant1.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit379]
FileName=jpeglib\jquant2.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit380]
FileName=jpeglib\jutils.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit381]
FileName=jpeglib\jversion.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit382]
FileName=jpeglib\rdbmp.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit383]
FileName=jpeglib\rdcolmap.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit384]
FileName=jpeglib\rdgif.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit385]
FileName=jpeglib\rdppm.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit386]
FileName=jpeglib\rdrle.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit387]
FileName=jpeglib\rdswitch.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit388]
FileName=jpeglib\rdtarga.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit389]
FileName=jpeglib\transupp.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit390]
FileName=jpeglib\transupp.h
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit391]
FileName=jpeglib\wrbmp.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit392]
FileName=jpeglib\wrgif.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit393]
FileName=jpeglib\wrppm.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit394]
FileName=jpeglib\wrrle.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit395]
FileName=jpeglib\wrtarga.c
Folder=other_impl/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit396]
FileName=libpng\png.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit397]
FileName=libpng\png.h
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit398]
FileName=libpng\pngconf.h
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit399]
FileName=libpng\pngerror.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit400]
FileName=libpng\pngget.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit401]
FileName=libpng\pngmem.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit402]
FileName=libpng\pngpread.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit403]
FileName=libpng\pngread.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit404]
FileName=libpng\pngrio.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit405]
FileName=libpng\pngrtran.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit406]
FileName=libpng\pngrutil.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit407]
FileName=libpng\pngset.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit408]
FileName=libpng\pngtrans.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit409]
FileName=libpng\pngwio.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit410]
FileName=libpng\pngwrite.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit411]
FileName=libpng\pngwtran.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit412]
FileName=libpng\pngwutil.c
Folder=other_impl/extern/libpng
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit413]
FileName=CIrrDeviceLinux.cpp
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit414]
FileName=CIrrDeviceLinux.h
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit415]
FileName=CIrrDeviceStub.cpp
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit416]
FileName=CIrrDeviceStub.h
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit417]
FileName=CIrrDeviceWin32.cpp
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit418]
FileName=CIrrDeviceWin32.h
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit419]
FileName=CLogger.cpp
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit420]
FileName=CLogger.h
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit421]
FileName=COSOperator.cpp
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit422]
FileName=COSOperator.h
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit423]
FileName=CTimer.h
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit424]
FileName=IImagePresenter.h
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit425]
FileName=Irrlicht.cpp
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit426]
FileName=os.cpp
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit427]
FileName=os.h
Folder=other_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit428]
FileName=..\..\include\IrrCompileConfig.h
Folder=include
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit429]
FileName=CMeshCache.h
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit430]
FileName=CMeshCache.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit431]
FileName=COpenGLSLMaterialRenderer.h
Folder=video_impl/OpenGL
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit432]
FileName=COpenGLSLMaterialRenderer.cpp
Folder=video_impl/OpenGL
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit433]
FileName=CSoftwareTexture2.h
Folder=video_impl/Burning Video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit434]
FileName=S4DVertex.h
Folder=video_impl/Burning Video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit435]
FileName=SoftwareDriver2_compile_config.h
Folder=video_impl/Burning Video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=0.1
FileDescription=Developed using the Dev-C++ IDE
InternalName=
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OriginalFilename=Irrlicht.dll
ProductName=Irrlicht
ProductVersion=0.1
AutoIncBuildNr=0
[Unit436]
FileName=CSoftwareDriver2.h
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit437]
FileName=CTRTextureGouraudNoZ2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit438]
FileName=CTRTextureLightMap2_M2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit439]
FileName=CTRTextureLightMap2_M4.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit440]
FileName=CTRTextureLightMap2_M1.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit441]
FileName=SoftwareDriver2_helper.h
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit442]
FileName=CSoftwareDriver2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit443]
FileName=CSoftwareTexture2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit444]
FileName=CTRTextureGouraud2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit445]
FileName=COgreMeshFileLoader.h
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit446]
FileName=COgreMeshFileLoader.cpp
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit447]
FileName=CDefaultSceneNodeFactory.h
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit448]
FileName=CDefaultSceneNodeAnimatorFactory.cpp
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit449]
FileName=CDefaultSceneNodeAnimatorFactory.h
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit450]
FileName=CDefaultSceneNodeFactory.cpp
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit451]
FileName=CAttributes.h
CompileCpp=1
Folder=io_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit452]
FileName=CAttributeImpl.h
CompileCpp=1
Folder=io_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit453]
FileName=CAttributes.cpp
CompileCpp=1
Folder=io_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit454]
FileName=CCubeSceneNode.h
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit455]
FileName=CCubeSceneNode.cpp
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit456]
FileName=CTRTextureGouraudAddNoZ2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit457]
FileName=CTRTextureGouraudAdd2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit458]
FileName=CTRGouraud2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit459]
FileName=CTRGouraudAlpha2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit460]
FileName=CTRGouraudAlphaNoZ2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit461]
FileName=CTRTextureDetailMap2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit462]
FileName=CTRTextureLightMap2_Add.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit463]
FileName=CTRTextureWire2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit464]
FileName=CTRTextureGouraudVertexAlpha2.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit465]
FileName=..\..\changes.txt
CompileCpp=1
Folder=doc
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit466]
FileName=..\..\readme.txt
CompileCpp=1
Folder=doc
Compile=0
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit467]
FileName=CSphereSceneNode.cpp
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit468]
FileName=CSphereSceneNode.h
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit469]
FileName=CPakReader.h
CompileCpp=1
Folder=io_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit470]
FileName=CPakReader.cpp
CompileCpp=1
Folder=io_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit471]
FileName=CAnimatedMeshB3d.h
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
[Unit472]
FileName=CAnimatedMeshB3d.cpp
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1
[Unit473]
FileName=CSkyDomeSceneNode.h
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit474]
FileName=CSkyDomeSceneNode.cpp
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit475]
FileName=CImageWriterTGA.h
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit476]
FileName=CImageWriterBMP.cpp
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit477]
FileName=CImageWriterBMP.h
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit478]
FileName=CImageWriterJPG.cpp
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit479]
FileName=CImageWriterJPG.h
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit480]
FileName=CImageWriterPCX.cpp
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit481]
FileName=CImageWriterPCX.h
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit482]
FileName=CImageWriterPNG.cpp
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit483]
FileName=CImageWriterPNG.h
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit484]
FileName=CImageWriterPPM.cpp
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit485]
FileName=CImageWriterPPM.h
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit486]
FileName=CImageWriterPSD.cpp
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit487]
FileName=CImageWriterPSD.h
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit488]
FileName=CImageWriterTGA.cpp
CompileCpp=1
Folder=video_impl/Null
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit489]
FileName=CTRTextureLightMapGouraud2_M4.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit490]
FileName=CGUIColorSelectDialog.cpp
CompileCpp=1
Folder=gui_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit491]
FileName=IBurningShader.h
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit492]
FileName=IBurningShader.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit493]
FileName=IDepthBuffer.h
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit494]
FileName=CDepthBuffer.h
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit495]
FileName=CDepthBuffer.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit496]
FileName=CQuake3ShaderSceneNode.h
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit497]
FileName=CQuake3ShaderSceneNode.cpp
Folder=scene_impl
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit498]
FileName=..\..\include\fast_atof.h
CompileCpp=1
Folder=include
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit499]
FileName=CTRTextureBlend.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit500]
FileName=CTRTextureGouraudAlpha.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit501]
FileName=CTRTextureGouraudAlphaNoZ.cpp
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit502]
FileName=CDefaultGUIElementFactory.cpp
CompileCpp=1
Folder=gui_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit503]
FileName=CDefaultGUIElementFactory.h
CompileCpp=1
Folder=gui_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit504]
FileName=CGUIColorSelectDialog.h
CompileCpp=1
Folder=gui_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit505]
FileName=CSoftware2MaterialRenderer.h
CompileCpp=1
Folder=video_impl/Burning Video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit506]
FileName=CXMLReaderImpl.h
CompileCpp=1
Folder=io_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit507]
FileName=ITriangleRenderer.h
CompileCpp=1
Folder=video_impl/Software
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit508]
FileName=..\..\include\EGUIElementTypes.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit509]
FileName=..\..\include\ESceneNodeAnimatorTypes.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit510]
FileName=..\..\include\ESceneNodeTypes.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit511]
FileName=..\..\include\ETerrainElements.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit512]
FileName=..\..\include\IAnimatedMeshB3d.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit513]
FileName=..\..\include\IAnimatedMeshMD2.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit514]
FileName=..\..\include\IAnimatedMeshMS3D.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit515]
FileName=..\..\include\IAnimatedMeshX.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit516]
FileName=..\..\include\IAttributeExchangingObject.h
CompileCpp=1
Folder=include/io
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit517]
FileName=..\..\include\IAttributes.h
CompileCpp=1
Folder=include/io
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit518]
FileName=..\..\include\IDummyTransformationSceneNode.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit519]
FileName=..\..\include\IGPUProgrammingServices.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit520]
FileName=..\..\include\IGUIColorSelectDialog.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit521]
FileName=..\..\include\IGUIComboBox.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit522]
FileName=..\..\include\IGUIContextMenu.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit523]
FileName=..\..\include\IGUIEditBox.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit524]
FileName=..\..\include\IGUIElementFactory.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit525]
FileName=..\..\include\IGUIInOutFader.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit526]
FileName=..\..\include\IGUIStaticText.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit527]
FileName=..\..\include\IGUITabControl.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit528]
FileName=..\..\include\IGUIToolbar.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit529]
FileName=..\..\include\IImage.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit530]
FileName=..\..\include\IImageLoader.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit531]
FileName=..\..\include\IImageWriter.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit532]
FileName=..\..\include\ILogger.h
CompileCpp=1
Folder=include/io
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit533]
FileName=..\..\include\IMaterialRenderer.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit534]
FileName=..\..\include\IMaterialRendererServices.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit535]
FileName=..\..\include\IMeshCache.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit536]
FileName=..\..\include\IMeshLoader.h
CompileCpp=1
Folder=include/io
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit537]
FileName=..\..\include\IMeshManipulator.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit538]
FileName=..\..\include\IMeshSceneNode.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit539]
FileName=..\..\include\IMetaTriangleSelector.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit540]
FileName=..\..\include\IOSOperator.h
CompileCpp=1
Folder=include/io
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit541]
FileName=..\..\include\IParticleAffector.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit542]
FileName=..\..\include\IParticleEmitter.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit543]
FileName=..\..\include\IParticleSystemSceneNode.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit544]
FileName=..\..\include\IQ3Shader.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit545]
FileName=..\..\include\irrAllocator.h
CompileCpp=1
Folder=include/core
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit546]
FileName=..\..\include\irrMap.h
CompileCpp=1
Folder=include/core
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit547]
FileName=..\..\include\irrXML.h
CompileCpp=1
Folder=include/io
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit548]
FileName=..\..\include\ISceneCollisionManager.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit549]
FileName=..\..\include\ISceneNodeAnimatorCollisionResponse.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit550]
FileName=..\..\include\ISceneNodeAnimatorFactory.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit551]
FileName=..\..\include\ISceneNodeFactory.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit552]
FileName=..\..\include\ISceneUserDataSerializer.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit553]
FileName=..\..\include\IShaderConstantSetCallBack.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit554]
FileName=..\..\include\IShadowVolumeSceneNode.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit555]
FileName=..\..\include\ITerrainSceneNode.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit556]
FileName=..\..\include\ITextSceneNode.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit557]
FileName=..\..\include\ITimer.h
CompileCpp=1
Folder=include
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit558]
FileName=..\..\include\ITriangleSelector.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit559]
FileName=..\..\include\IVideoModeList.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit560]
FileName=..\..\include\IWriteFile.h
CompileCpp=1
Folder=include/io
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit561]
FileName=..\..\include\IXMLReader.h
CompileCpp=1
Folder=include/io
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit562]
FileName=..\..\include\IXMLWriter.h
CompileCpp=1
Folder=include/io
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit563]
FileName=..\..\include\quaternion.h
CompileCpp=1
Folder=include/core
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit564]
FileName=..\..\include\SAnimatedMesh.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit565]
FileName=..\..\include\SceneParameters.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit566]
FileName=..\..\include\SExposedVideoData.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit567]
FileName=..\..\include\SKeyMap.h
CompileCpp=1
Folder=include
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit568]
FileName=..\..\include\SMeshBufferTangents.h
CompileCpp=1
Folder=include/video
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit569]
FileName=..\..\include\SParticle.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit570]
FileName=..\..\include\SViewFrustum.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit571]
FileName=..\..\include\triangle3d.h
CompileCpp=1
Folder=include/core
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit572]
FileName=CMD3MeshFileLoader.h
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit573]
FileName=CMD3MeshFileLoader.cpp
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit574]
FileName=CAnimatedMeshMD3.h
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit575]
FileName=CAnimatedMeshMD3.cpp
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit576]
FileName=CGUISpriteBank.h
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit577]
FileName=CGUISpriteBank.cpp
CompileCpp=1
Folder=scene_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit578]
FileName=..\..\include\IGUIFontBitmap.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit579]
FileName=..\..\include\IGUISpriteBank.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit580]
FileName=COpenGLExtensionHandler.cpp
Folder=video_impl/OpenGL
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit581]
FileName=CGUISpinBox.h
CompileCpp=1
Folder=gui_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit582]
FileName=CGUISpinBox.cpp
CompileCpp=1
Folder=gui_impl
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit583]
FileName=..\..\include\IGUISpinBox.h
CompileCpp=1
Folder=include/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=